Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000149] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.018727] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018804] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018853] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018881] [t=00:00:00.018895] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018911] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018925] Use "none" to disable the default log sections. [t=00:00:00.018948] ============== </Log Sections> ============== [t=00:00:00.018965] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.019160] AllowDeferredMapRendering = 1 [t=00:00:00.019176] AllowDeferredModelRendering = 1 [t=00:00:00.019190] AnimationMT = 0 [t=00:00:00.019204] BumpWaterAnisotropy = 2 [t=00:00:00.019217] BumpWaterBlurReflection = 1 [t=00:00:00.019231] BumpWaterDepthBits = 32 [t=00:00:00.019244] BumpWaterReflection = 2 [t=00:00:00.019271] BumpWaterTexSizeReflection = 256 [t=00:00:00.019286] CamFreeScrollSpeed = 50 [t=00:00:00.019299] CamMode = 1 [t=00:00:00.019312] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019324] EdgeMoveDynamic = 0 [t=00:00:00.019337] EdgeMoveWidth = 0.003 [t=00:00:00.019350] FPSFOV = 90 [t=00:00:00.019362] FPSScrollSpeed = 50 [t=00:00:00.019374] FontSize = 18 [t=00:00:00.019387] GrassDetail = 0 [t=00:00:00.019400] GroundDecals = 5 [t=00:00:00.019411] GroundDetail = 120 [t=00:00:00.019423] HangTimeout = 30 [t=00:00:00.019444] HardwareCursor = 1 [t=00:00:00.019458] InitialNetworkTimeout = 0 [t=00:00:00.019495] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019520] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019533] MSAALevel = 8 [t=00:00:00.019547] MaxParticles = 25000 [t=00:00:00.019559] MaxSounds = 32 [t=00:00:00.019571] MaximumTransmissionUnit = 0 [t=00:00:00.019582] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019598] MiniMapMarker = 0 [t=00:00:00.019610] MouseDragScrollThreshold = 0 [t=00:00:00.019633] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019646] OverheadScrollSpeed = 50 [t=00:00:00.019657] ReconnectTimeout = 0 [t=00:00:00.019668] RotOverheadScrollSpeed = 50 [t=00:00:00.019680] RotateLogFiles = 1 [t=00:00:00.019690] ShadowMapSize = 8192 [t=00:00:00.019702] Shadows = 1 [t=00:00:00.019712] ShowClock = 0 [t=00:00:00.019724] SoftParticles = 2 [t=00:00:00.019736] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019748] UpdateBoundingVolumeMT = 0 [t=00:00:00.019768] UpdateWeaponVectorsMT = 0 [t=00:00:00.019781] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019792] UseLuaMemPools = 0 [t=00:00:00.019803] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019814] VFSCacheArchiveFiles = 0 [t=00:00:00.019826] VSync = 0 [t=00:00:00.019835] Water = 4 [t=00:00:00.019849] XResolution = 1920 [t=00:00:00.019857] YResolution = 1080 [t=00:00:00.019864] snd_volmaster = 83 [t=00:00:00.019876] ============== </User Config> ============== [t=00:00:00.019913] ============== <User System> ============== [t=00:00:00.019922] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019932] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019945] Compiler Version: gcc-13.2.0 [t=00:00:00.019989] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020036] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.020046] Binary Word Size: 64-bit (native) [t=00:00:00.020062] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020070] Physical CPU Cores: 4 [t=00:00:00.020076] Logical CPU Cores: 8 [t=00:00:00.020083] ============== </User System> ============== [t=00:00:00.020095] Run: thread affinity ff [t=00:00:00.020229] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020236] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020242] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020248] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020258] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023023] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023048] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037863] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.052929] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.052946] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.052955] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.052964] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.052989] [13] 1600x1024x24bpp@60Hz [t=00:00:00.052998] [17] 1600x900x24bpp@60Hz [t=00:00:00.053005] [21] 1440x1080x24bpp@60Hz [t=00:00:00.053012] [25] 1440x480x24bpp@60Hz [t=00:00:00.053019] [29] 1366x768x24bpp@60Hz [t=00:00:00.053027] [33] 1360x768x24bpp@60Hz [t=00:00:00.053033] [37] 1280x1024x24bpp@60Hz [t=00:00:00.053040] [41] 1280x960x24bpp@60Hz [t=00:00:00.053047] [45] 1280x800x24bpp@60Hz [t=00:00:00.053053] [49] 1280x768x24bpp@60Hz [t=00:00:00.053150] [53] 1280x720x24bpp@60Hz [t=00:00:00.053158] [55] 1176x664x24bpp@60Hz [t=00:00:00.053169] [57] 1152x864x24bpp@60Hz [t=00:00:00.053185] [61] 1024x768x24bpp@75Hz [t=00:00:00.053193] [64] 800x600x24bpp@75Hz [t=00:00:00.053200] [67] 720x576x24bpp@75Hz [t=00:00:00.053206] [70] 720x480x24bpp@60Hz [t=00:00:00.053212] [72] 640x480x24bpp@75Hz [t=00:00:00.076292] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.076310] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.076335] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.076342] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.076349] [15] 1600x1024x24bpp@60Hz [t=00:00:00.076355] [21] 1600x900x24bpp@60Hz [t=00:00:00.076362] [27] 1440x1080x24bpp@60Hz [t=00:00:00.076369] [33] 1440x480x24bpp@60Hz [t=00:00:00.076375] [37] 1366x768x24bpp@60Hz [t=00:00:00.076382] [43] 1360x768x24bpp@60Hz [t=00:00:00.076390] [49] 1280x1024x24bpp@60Hz [t=00:00:00.076397] [55] 1280x960x24bpp@60Hz [t=00:00:00.076406] [61] 1280x800x24bpp@60Hz [t=00:00:00.076419] [67] 1280x768x24bpp@60Hz [t=00:00:00.076425] [73] 1280x720x24bpp@60Hz [t=00:00:00.076432] [75] 1176x664x24bpp@60Hz [t=00:00:00.076439] [77] 1152x864x24bpp@60Hz [t=00:00:00.076445] [83] 1024x768x24bpp@75Hz [t=00:00:00.076452] [86] 800x600x24bpp@75Hz [t=00:00:00.076458] [89] 720x576x24bpp@75Hz [t=00:00:00.076466] [92] 720x480x24bpp@60Hz [t=00:00:00.076472] [94] 640x480x24bpp@75Hz [t=00:00:00.097815] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.097848] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.097856] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.097863] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.097870] [15] 1600x1024x24bpp@60Hz [t=00:00:00.097876] [21] 1600x900x24bpp@60Hz [t=00:00:00.097882] [27] 1440x1080x24bpp@60Hz [t=00:00:00.097889] [33] 1440x480x24bpp@60Hz [t=00:00:00.097895] [37] 1366x768x24bpp@60Hz [t=00:00:00.097902] [43] 1360x768x24bpp@60Hz [t=00:00:00.097908] [49] 1280x1024x24bpp@60Hz [t=00:00:00.097914] [55] 1280x960x24bpp@60Hz [t=00:00:00.097931] [61] 1280x800x24bpp@60Hz [t=00:00:00.097938] [67] 1280x768x24bpp@60Hz [t=00:00:00.097945] [73] 1280x720x24bpp@60Hz [t=00:00:00.097951] [75] 1176x664x24bpp@60Hz [t=00:00:00.097958] [77] 1152x864x24bpp@60Hz [t=00:00:00.097967] [83] 1024x768x24bpp@75Hz [t=00:00:00.097973] [86] 800x600x24bpp@75Hz [t=00:00:00.097980] [89] 720x576x24bpp@75Hz [t=00:00:00.097986] [92] 720x480x24bpp@60Hz [t=00:00:00.097992] [94] 640x480x24bpp@75Hz [t=00:00:00.581630] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.582753] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.582776] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.670356] [GR::LogVersionInfo] [t=00:00:00.670372] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.670380] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.670448] GL vendor : NVIDIA Corporation [t=00:00:00.670468] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.670481] GLSL version: 4.60 NVIDIA [t=00:00:00.670495] GLEW version: 2.1.0 [t=00:00:00.670509] GPU memory : 6144MB (total) / 4637MB (available) [t=00:00:00.670541] SDL swap-int: 1 [t=00:00:00.670555] SDL driver : windows [t=00:00:00.670566] [t=00:00:00.670574] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.670584] GLSL shader support : 1 [t=00:00:00.670595] GL4 support : 1 [t=00:00:00.670617] FBO extension support : 1 [t=00:00:00.670648] NVX GPU mem-info support : 1 [t=00:00:00.670670] ATI GPU mem-info support : 0 [t=00:00:00.670695] Texture clamping to edge : 1 [t=00:00:00.670715] NPOT-texture support : 1 (1) [t=00:00:00.670729] S3TC/DXT1 texture support : 1/1 [t=00:00:00.670747] texture query-LOD support : 1 (1) [t=00:00:00.670765] MSAA frame-buffer support : 1 (1) [t=00:00:00.670780] Z-buffer depth : 32 (-) [t=00:00:00.670821] primitive-restart support : 1 (1) [t=00:00:00.670837] clip-space control support: 1 (1) [t=00:00:00.670851] seamless cube-map support : 1 (1) [t=00:00:00.670865] frag-depth layout support : 1 (1) [t=00:00:00.670879] persistent maps support : 1 (1) [t=00:00:00.670893] explicit attribs location : 1 (1) [t=00:00:00.670907] multi draw indirect : 1 (-) [t=00:00:00.670927] array textures : 1 (-) [t=00:00:00.670943] buffer copy support : 1 (-) [t=00:00:00.670955] indirect draw : 1 (-) [t=00:00:00.670977] base instance : 1 (-) [t=00:00:00.670990] [t=00:00:00.671002] max. FBO samples : 32 [t=00:00:00.671014] max. FS/program texture slots : 32/192 [t=00:00:00.671027] max. texture size : 16384 [t=00:00:00.671043] max. texture anisotropy level : 16.000000 [t=00:00:00.671059] max. vec4 varyings/attributes : 31/16 [t=00:00:00.671076] max. draw-buffers : 8 [t=00:00:00.671093] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.671134] max. uniform buffer-bindings : 84 [t=00:00:00.671159] max. uniform block-size : 64KB [t=00:00:00.671170] max. storage buffer-bindings : 96 [t=00:00:00.671181] max. storage block-size : 2047MB [t=00:00:00.671191] [t=00:00:00.671200] enable AMD-hacks : 0 [t=00:00:00.671210] compress MIP-maps: 0 [t=00:00:00.671288] Number of compressed texture formats: 51 [t=00:00:00.671396] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.671514] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.672115] [GR::UpdateGLConfigs] [t=00:00:00.672173] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.672190] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.673091] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.673106] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.673113] [GR::InitGLState] [t=00:00:00.673219] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.776452] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.780821] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.781443] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.787481] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.787526] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.788034] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.788896] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.788908] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.788998] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.789082] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.807996] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.808844] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.810094] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.810770] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.864513] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [t=00:00:00.864540] [VFS] [SpringVFS::ReserveArchives<this=0000027a27c75c30>] [t=00:00:00.865318] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.873605] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027a27c75c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.873664] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.078757] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.080495] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.080617] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.081242] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.082417] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.082481] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.083013][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.083205][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.083348][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.083393][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.083408][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.083455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.121541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.121575][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.121597][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.121615][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.121641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.121665][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.121687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.121709][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.145923][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.149501][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027a27ca74a0(default) context=0000027a6224ed60 numChannels=2 frameSize=8 [t=00:00:01.149528][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.149545][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.149557][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.149570][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.149613][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.149654][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.149680][f=-000001] [Sound] Devices: [t=00:00:01.158302][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.158320][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.158330][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.158340][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.158348][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.158365][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.158378][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.158388][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.159951][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.159971][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.190084][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 458912 MB [t=00:00:01.192718][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.194711][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.194745][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.271110][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.272056][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.274043][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.081449][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:03.081785][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.083349][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.083595][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.083758][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.083812][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f Fontconfig error: Cannot load default config file [t=00:00:03.086243][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.086387][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.086428][f=-000001] [UDPListener] successfully bound socket on port 55761 [t=00:00:03.088854][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:03.089031][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1894ms [t=00:00:03.172037][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027a282dba90] using map "Fairyland 1.31" (loaded=1 cached=0) [t=00:00:03.173944][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:03.174475][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.174604][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027a282dba90] using game "Zero-K v1.12.8.0" (loaded=0 cached=0) [t=00:00:03.176029][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:03.193829][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.194295][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a27c75c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.202342][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:03.202590][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.204979][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.205220][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.205417][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.206447][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogRWFzeSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUVhc3k2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOC4wOwptYXBuYW1lPUZhaXJ5bGFuZCAxLjMxOwpteXBsYXllcm5hbWU9VlIyOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:03.206855][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-28_10-12-10-925_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.206879][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [t=00:00:03.207356][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.368900][f=-000001] forceSingleThreaded, false [t=00:00:03.384989][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:03.385225][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.387863][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.388133][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.388281][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.407845][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.407874][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.408113][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.408298][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.408469][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.408611][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.410242][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.411463][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.413287][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.416637][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.419076][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.420334][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.420376][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.421561][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.430890][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.438827][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.441332][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.442017][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.442990][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.443046][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.443252][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.443847][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.879305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.118244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:04.238548][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:04.838485][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1395ms [t=00:00:04.838555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.843764][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:04.844128][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:50:04.758926][f=0088656] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:50:09.160506][f=0088788] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:50:09.252107][f=0088791] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:50:38.755005][f=0089676] game_message: Detriment wird angegriffen [t=00:50:38.893760][f=0089680] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:50:39.428034][f=0089696] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:50:44.091554][f=0089836] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:50:50.459767][f=0090027] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:04.849597][f=0090459] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:06.862509][f=0090519] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:07.096896][f=0090526] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:08.167122][f=0090558] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:09.600352][f=0090601] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:10.230000][f=0090620] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:22.894761][f=0091000] game_message: Stinger wird angegriffen [t=00:51:36.050830][f=0091395] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:37.556784][f=0091440] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:45.161671][f=0091668] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:50.959835][f=0091842] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:51.284709][f=0091852] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:54.089145][f=0091936] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:51:54.585083][f=0091951] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:07.022629][f=0092324] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:16.193786][f=0092599] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:23.696681][f=0092824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:26.521968][f=0092909] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:52:33.927129][f=0093131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:38.725012][f=0093275] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:42.054067][f=0093375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:49.428962][f=0093596] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:52.132738][f=0093677] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:52:59.048564][f=0093885] game_message: Detriment wird angegriffen [t=00:53:10.357816][f=0094224] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:12.692403][f=0094294] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:31.131234][f=0094847] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:32.084204][f=0094876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:34.937035][f=0094961] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:39.994826][f=0095113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:40.161599][f=0095118] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:53:40.259966][f=0095121] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:40.369468][f=0095124] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:53:40.385246][f=0095125] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:40.488451][f=0095128] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:40.527929][f=0095129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:46.763963][f=0095316] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:53:55.525856][f=0095579] game_message: Detriment wird angegriffen [t=00:53:56.899805][f=0095620] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:03.383546][f=0095815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:07.230017][f=0095930] game_message: Metal Extractor wird angegriffen [t=00:54:09.757314][f=0096006] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:14.321294][f=0096143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:14.634711][f=0096152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:15.164570][f=0096168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:20.692866][f=0096334] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:21.459714][f=0096357] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:22.458207][f=0096387] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:24.620967][f=0096452] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:24.665578][f=0096453] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:54:27.731015][f=0096545] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:55:32.282719][f=0098482] game_message: Detriment wird angegriffen [t=00:55:37.819418][f=0098648] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:56:04.661868][f=0099453] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:56:14.493509][f=0099748] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:56:27.988258][f=0100153] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:56:38.316230][f=0100463] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:56:44.850561][f=0100659] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:56:57.965769][f=0101052] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:02.827435][f=0101198] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:03.729072][f=0101225] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:03.761328][f=0101226] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:03.898454][f=0101230] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:57:04.082984][f=0101236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:04.115260][f=0101237] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:04.163451][f=0101238] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:04.317611][f=0101243] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:09.262370][f=0101391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:09.361760][f=0101394] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:10.585263][f=0101431] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:16.257281][f=0101601] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:54.285553][f=0102742] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:57:57.488630][f=0102838] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:48.048429][f=0106155] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=01:00:27.851381][f=0107349] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:55.584380][f=0108181] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:17.669608][f=0108843] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:19.753768][f=0108906] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:31.025524][f=0109244] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:03.726885][f=0110225] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:30.489804][f=0111028] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:41.267320][f=0111351] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:42.051870][f=0111375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4 [t=01:02:42.084516][f=0111376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:42.167132][f=0111378] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:43.255348][f=0111411] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:02:43.284360][f=0111412] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:03:20.431071][f=0112526] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:03:45.759433][f=0113286] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:03:49.929881][f=0113411] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:03:51.556297][f=0113460] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:03:54.292205][f=0113542] game_message: Metal Extractor wird angegriffen [t=01:03:54.662048][f=0113553] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:03:54.755954][f=0113556] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:03:57.193899][f=0113629] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:03.559363][f=0113820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:06.519039][f=0113909] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:09.698712][f=0114004] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:16.930414][f=0114221] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:25.879596][f=0114490] game_message: Flea wird angegriffen [t=01:04:28.929603][f=0114581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:31.887772][f=0114670] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:35.431722][f=0114776] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:37.824325][f=0114848] game_message: Energy Pylon wird angegriffen [t=01:04:42.257217][f=0114981] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:42.462835][f=0114987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:45.493088][f=0115078] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:46.960060][f=0115122] game_message: Energy Pylon wird angegriffen [t=01:04:50.291299][f=0115222] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:53.493077][f=0115318] game_message: Energy Pylon wird angegriffen [t=01:04:54.724139][f=0115355] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:22.516734][f=0116189] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:05:51.288666][f=0117052] game_message: AI has been destroyed! [t=01:05:51.288742][f=0117052] game_message: VR2 wins! [t=01:05:51.289391][f=0117052] Submitting stats [t=01:05:51.346050][f=0117052] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:05:51.374959][f=0117052] [EOH::DestroySkirmishAI(id=0)] [t=01:05:51.397163][f=0117054] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0) being removed from team 1 [t=01:05:52.058288][f=0117075] <autoquit> Autoquit canceled. [t=01:05:53.930311][f=0117131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:16:50.334674][f=0136823] VR2 paused the game [t=02:51:48.978094][f=0136823] [QuitAction] user exited to system [t=02:51:48.992055][f=0136823] [SpringApp::Kill][1] fromRun=1 [t=02:51:48.992075][f=0136823] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=02:51:48.999741][f=0136823] [async=0] threads=4 tasks=4015755 {sum,avg}{exec,wait}time={{86180.055, 0.021}, {86499.688, 0.022}}ms [t=02:51:48.999769][f=0136823] thread=1 tasks=1338585 {sum,min,max,avg}{exec,wait}time={{30507.402, 0.000, 60.035, 0.023}, {15284.830, 0.000, 18446744027136.000, 0.011}}ms [t=02:51:48.999806][f=0136823] thread=2 tasks=1338585 {sum,min,max,avg}{exec,wait}time={{28576.043, 0.000, 58.994, 0.021}, {29400.764, 0.000, 18446744027136.000, 0.022}}ms [t=02:51:48.999823][f=0136823] thread=3 tasks=1338585 {sum,min,max,avg}{exec,wait}time={{27096.607, 0.000, 60.369, 0.020}, {41814.094, 0.000, 69.622, 0.031}}ms [t=02:51:48.999837][f=0136823] [async=1] threads=4 tasks=3444 {sum,avg}{exec,wait}time={{30541.678, 8.868}, {12203067.000, 3543.283}}ms [t=02:51:48.999861][f=0136823] thread=1 tasks=1143 {sum,min,max,avg}{exec,wait}time={{10265.479, 0.000, 1135.612, 8.981}, {4073256.750, 0.174, 8520.932, 3563.654}}ms [t=02:51:48.999877][f=0136823] thread=2 tasks=1139 {sum,min,max,avg}{exec,wait}time={{10223.220, 0.001, 1147.974, 8.976}, {4087408.750, 0.261, 8563.808, 3588.594}}ms [t=02:51:48.999892][f=0136823] thread=3 tasks=1162 {sum,min,max,avg}{exec,wait}time={{10052.979, 0.001, 1111.633, 8.651}, {4042402.000, 0.000, 8375.545, 3478.831}}ms [t=02:51:48.999903][f=0136823] [ThreadPool::SetThreadCount][2] workers=0 [t=02:51:48.999918][f=0136823] [SpringApp::Kill][2] [t=02:51:49.000789][f=0136823] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=02:51:49.000805][f=0136823] [Game::KillLua][1] dtor=0 luaUI=0000027b2f574310 [t=02:51:49.000858][f=0136823] Start widgetHandler:Shutdown [t=02:51:49.003774][f=0136823] Shutdown - SaveOrderList Complete [t=02:51:49.004846][f=0136823] Writing last game win data [t=02:51:49.010536][f=0136823] Shutdown - SaveConfigData Complete [t=02:51:49.010557][f=0136823] Shutdown Widget - Chili Highlight [t=02:51:49.010594][f=0136823] Shutdown Widget - Draw After Chili [t=02:51:49.010606][f=0136823] Shutdown Widget - API Unit Tracker GL4 [t=02:51:49.010622][f=0136823] Shutdown Widget - EPIC Menu [t=02:51:49.012141][f=0136823] Shutdown Widget - Chili Minimap [t=02:51:49.012292][f=0136823] Shutdown Widget - Chili Widget Selector [t=02:51:49.013622][f=0136823] Shutdown Widget - Depth of Field Shader [t=02:51:49.013642][f=0136823] Shutdown Widget - Deferred rendering [t=02:51:49.013671][f=0136823] SSAO: Deferred rendering disabled, disabling. [t=02:51:49.020401][f=0136823] Shutdown Widget - Deferred rendering [t=02:51:49.020424][f=0136823] SSAO: Deferred rendering disabled, disabling. [t=02:51:49.021755][f=0136823] Shutdown Widget - Local Team Colors [t=02:51:49.021783][f=0136823] Shutdown Widget - Display Keys 2 [t=02:51:49.021832][f=0136823] Shutdown Widget - Save Game Menu [t=02:51:49.021854][f=0136823] Shutdown Widget - Highlight Model Api GL4 [t=02:51:49.021915][f=0136823] Shutdown Widget - Unit Icons [t=02:51:49.022080][f=0136823] Shutdown Widget - HealthBars [t=02:51:49.023652][f=0136823] Shutdown Widget - Noises [t=02:51:49.023672][f=0136823] Shutdown Widget - Selected Units GL4 2 [t=02:51:49.023707][f=0136823] Shutdown Widget - BuildETA [t=02:51:49.023727][f=0136823] Shutdown Widget - Win Counter [t=02:51:49.023739][f=0136823] Shutdown Widget - EndGame APM stats [t=02:51:49.023751][f=0136823] Shutdown Widget - Modular Comm Info [t=02:51:49.023762][f=0136823] Shutdown Widget - Transport AI [t=02:51:49.023793][f=0136823] Shutdown Widget - State Reverse and Latency [t=02:51:49.023805][f=0136823] Shutdown Widget - Music Player v2 [t=02:51:49.023817][f=0136823] Shutdown Widget - CameraShake [t=02:51:49.023829][f=0136823] Shutdown Widget - Chili Economy Panel Default [t=02:51:49.023969][f=0136823] Shutdown Widget - Chili EndGame Window [t=02:51:49.024002][f=0136823] Shutdown Widget - Attack Warning [t=02:51:49.024018][f=0136823] Shutdown Widget - Chili Nuke Warning [t=02:51:49.024071][f=0136823] Shutdown Widget - Chili Selections & CursorTip v2 [t=02:51:49.024099][f=0136823] Shutdown Widget - Chili Spectator Panels [t=02:51:49.024139][f=0136823] Shutdown Widget - Context Menu [t=02:51:49.024176][f=0136823] Shutdown Widget - Darkening [t=02:51:49.024222][f=0136823] Shutdown Widget - Grab Input [t=02:51:49.024454][f=0136823] Input grabbing is disabled! [t=02:51:49.024477][f=0136823] Shutdown Widget - Highlight Geos [t=02:51:49.024503][f=0136823] Shutdown Widget - Local Widgets Config [t=02:51:49.024552][f=0136823] Shutdown Widget - MinimapEvents [t=02:51:49.024587][f=0136823] Shutdown Widget - Missile Silo Range [t=02:51:49.024613][f=0136823] Shutdown Widget - Point Tracker [t=02:51:49.024640][f=0136823] Shutdown Widget - Showeco and Grid Drawer [t=02:51:49.024680][f=0136823] Shutdown Widget - Startup Info and Selector [t=02:51:49.024714][f=0136823] Shutdown Widget - Stereo3D [t=02:51:49.024825][f=0136823] Shutdown Widget - Defense Range Zero-K [t=02:51:49.024932][f=0136823] Shutdown Widget - Attack AoE [t=02:51:49.024978][f=0136823] Shutdown Widget - Map Edge Extension [t=02:51:49.025067][f=0136823] Shutdown Widget - Selection Send [t=02:51:49.025090][f=0136823] Shutdown Widget - Highlight Unit GL4 v2 [t=02:51:49.025117][f=0136823] Shutdown Widget - LupsManager [t=02:51:49.025166][f=0136823] Shutdown Widget - Newton Firezone [t=02:51:49.025194][f=0136823] Shutdown Widget - Receive Units Indicator [t=02:51:49.025222][f=0136823] Shutdown Widget - Chili Pro Console [t=02:51:49.025993][f=0136823] Shutdown Widget - Persistent Build Height [t=02:51:49.026022][f=0136823] Shutdown Widget - Lasso Terraform GUI [t=02:51:49.026035][f=0136823] Shutdown Widget - Chili Framework [t=02:51:49.026047][f=0136823] Shutdown Widget - Lups [t=02:51:49.027720][f=0136823] Shutdown Widget - Mex Placement Handler [t=02:51:49.027770][f=0136823] Shutdown Widget - Chili Core Selector [t=02:51:49.027878][f=0136823] Shutdown Widget - Custom Markers [t=02:51:49.027906][f=0136823] Shutdown Widget - Select Keys [t=02:51:49.027969][f=0136823] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=02:51:49.028001][f=0136823] Switching to Overhead (TA) style camera [t=02:51:49.054741][f=0136823] Shutdown Widget - Pause Screen [t=02:51:49.055591][f=0136823] Shutdown Widget - Contrast Adaptive Sharpen [t=02:51:49.055647][f=0136823] Shutdown Widget - Bloom Shader Deferred [t=02:51:49.056197][f=0136823] Shutdown Widget - Color Blindness Correction [t=02:51:49.056782][f=0136823] Shutdown Widget - Layout Handler [t=02:51:49.056829][f=0136823] Shutdown Widget - Text To Speech Control [t=02:51:49.056841][f=0136823] End widgetHandler:Shutdown [t=02:51:49.112709][f=0136823] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 466746199, 0.0} allocedSize{int+, int-, ext}={0, 0, 43934990678}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121} [t=02:51:49.119113][f=0136823] [Game::KillLua][2] dtor=0 luaGaia=0000027b2ed7c2a0 [t=02:51:49.129217][f=0136823] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:51:49.129283][f=0136823] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:51:49.129340][f=0136823] [Game::KillLua][3] dtor=0 luaRules=0000027a459e8d10 [t=02:51:49.129426][f=0136823] Start gadgetHandler:Shutdown [t=02:51:49.129460][f=0136823] Shutdown - StartSetup [t=02:51:49.129486][f=0136823] Shutdown - UnitMorph [t=02:51:49.130609][f=0136823] Shutdown - Carrier Drones [t=02:51:49.130629][f=0136823] Shutdown - Missile Silo Controller [t=02:51:49.130647][f=0136823] Shutdown - Modular Comm Info [t=02:51:49.130670][f=0136823] Shutdown - Terrain Texture Handler [t=02:51:49.130695][f=0136823] Shutdown - UnitCloakShield [t=02:51:49.131315][f=0136823] Shutdown - Starlight Handler [t=02:51:49.131354][f=0136823] End gadgetHandler:Shutdown [t=02:51:49.148469][f=0136823] Start gadgetHandler:Shutdown [t=02:51:49.148494][f=0136823] Shutdown - Teleport Throw [t=02:51:49.148508][f=0136823] Shutdown - UnitMorph [t=02:51:49.148525][f=0136823] Shutdown - Commander Skin Renderer [t=02:51:49.150811][f=0136823] Shutdown - Missile fired callins [t=02:51:49.150831][f=0136823] Shutdown - Modular Comm Info [t=02:51:49.150871][f=0136823] Shutdown - Retreat Command [t=02:51:49.150913][f=0136823] Shutdown - Shockwaves [t=02:51:49.150934][f=0136823] Shutdown - Unit tint API [t=02:51:49.150979][f=0136823] Shutdown - Unit glow API [t=02:51:49.151019][f=0136823] Shutdown - UnitCloakShield [t=02:51:49.151059][f=0136823] Shutdown - Lups Cloak FX [t=02:51:49.151157][f=0136823] Shutdown - Lups [t=02:51:49.152634][f=0136823] Shutdown - Lups Shield [t=02:51:49.152735][f=0136823] End gadgetHandler:Shutdown [t=02:51:49.247044][f=0136823] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1935, 0.0} allocedSize{int+, int-, ext}={0, 0, 294770}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0036} [t=02:51:49.253646][f=0136823] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:51:49.253755][f=0136823] [Game::KillLua][4] dtor=0 [t=02:51:49.253821][f=0136823] [Game::KillLua][5] dtor=0 [t=02:51:49.271301][f=0136823] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-28_10-12-10-925_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (3070201 bytes) [t=02:51:49.271475][f=0136823] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=02:51:49.298215][f=0136823] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=02:51:49.298242][f=0136823] [Sound] [Sound::UpdateThread][3] #sources=32 #items=86 [t=02:51:49.298789][f=0136823] [Sound] [Sound::UpdateThread][4] ctx=0000027a6224ed60 dev=0000027a27ca74a0 [t=02:51:49.298909][f=0136823] [Sound] [Sound::UpdateThread][5] ctx=0000027a6224ed60 dev=0000027a27ca74a0 [t=02:51:49.298929][f=0136823] [Sound] [Sound::Cleanup][alcDestroyContext(0000027a6224ed60)] [t=02:51:49.300276][f=0136823] [Sound] [Sound::Cleanup][alcCloseDevice(0000027a27ca74a0)] [t=02:51:49.301063][f=0136823] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=02:51:49.329450][f=0136823] [Sound] [Sound::UpdateThread][6] [t=02:51:49.330179][f=0136823] [Game::~CGame][1] [t=02:51:49.330198][f=0136823] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=02:51:49.330209][f=0136823] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=02:51:49.330220][f=0136823] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=02:51:49.330230][f=0136823] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=02:51:49.330249][f=0136823] [Game::KillLua][4] dtor=1 [t=02:51:49.330270][f=0136823] [Game::KillLua][5] dtor=1 [t=02:51:49.330626][f=0136823] [Game::KillMisc][1] [t=02:51:49.331078][f=0136823] [Game::KillMisc][2] [t=02:51:49.331377][f=0136823] [Game::KillMisc][3] [t=02:51:49.331518][f=0136823] [Game::KillRendering][1] [t=02:51:49.341942][f=0136823] [~CRectangleOverlapHandler] 6% overlap reduction [t=02:51:49.410056][f=0136823] [3DOParser::Kill] allocated 29 pieces [t=02:51:49.410206][f=0136823] [S3OParser::Kill] allocated 5576 pieces [t=02:51:49.410748][f=0136823] [AssParser::Kill] allocated 698 pieces [t=02:51:49.505783][f=0136823] [Game::KillInterface][1] [t=02:51:49.507198][f=0136823] [Game::KillInterface][2] [t=02:51:49.507711][f=0136823] [Game::KillSimulation][1] [t=02:51:49.507789][f=0136823] [Game::KillSimulation][2] [t=02:51:49.537566][f=0136823] [CCollisionHandler] dis-/continuous tests: 0/64399138 [t=02:51:49.537594][f=0136823] [Game::KillSimulation][3] [t=02:51:49.538578][f=0136823] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71 [t=02:51:49.538757][f=0136823] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:51:49.538867][f=0136823] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=15 [t=02:51:49.539015][f=0136823] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:51:49.539743][f=0136823] [~CRectangleOverlapHandler] 6% overlap reduction [t=02:51:49.558265][f=0136823] [LosHandler::Kill] raycast instance cache-{hits,misses}={75992,71231}; shared=9%; cached=43% [t=02:51:49.565537][f=0136823] [Game::KillSimulation][4] [t=02:51:49.648656][f=0136823] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=02:51:49.648684][f=0136823] [Game::~CGame][2] [t=02:51:49.648694][f=0136823] [Game::~CGame][3] [t=02:51:49.648741][f=0136823] [SpringApp::Kill][3] [t=02:51:49.648785][f=0136823] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2684833 bytes sent 1478871 bytes recv'd [t=02:51:49.659314][f=0136823] Kill: client disconnecting... [t=02:51:49.659363][f=0136823] [GameServer] UpdateLoop: thread affinity ff [t=02:51:51.693347][f=0136823] CloseConnection: client connection closed [t=02:51:51.693400][f=0136823] [SpringApp::Kill][4] font=0000027a62671200 [t=02:51:51.696263][f=0136823] [SpringApp::Kill][5] [t=02:51:51.703624][f=0136823] [SpringApp::Kill][6] [t=02:51:51.703646] [SpringApp::Kill][7] [t=02:51:51.703671] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1200, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:51:51.703703] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3448, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=02:51:51.703715] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=02:51:51.703726] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=02:51:51.703743] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {6432, 65536, 65536}, EBO = {9648, 262144, 262144} [t=02:51:51.703755] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:51:51.703766] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {848, 1048576, 1048576}, EBO = {1272, 2097152, 2097152} [t=02:51:51.703786] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {172732, 1048576, 1048576}, EBO = {259098, 2097152, 2097152} [t=02:51:51.703798] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=02:51:51.703809] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:51:51.703827] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:51:51.703839] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=02:51:51.703850] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {896, 1048576, 1048576}, EBO = {1344, 2097152, 2097152} [t=02:51:51.954080] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=02:51:51.954108] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=02:51:51.954147] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=02:51:51.954162] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=02:51:51.970628] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>] [t=02:51:51.970651] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=0)] #archives[section]=1 #files[section]=8204 [t=02:51:51.970670] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000027a2824f540) [t=02:51:51.970856] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=4504ms [t=02:51:51.970899] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=112ms [t=02:51:51.970919] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=107ms [t=02:51:51.970938] file="unittextures/factorytank_1_flip.png" indx=7551 inflSize=1214kb readTime=71ms [t=02:51:51.970969] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=46ms [t=02:51:51.970990] file="sounds/music/war/morning adventure.ogg" indx=6370 inflSize=6536kb readTime=42ms [t=02:51:51.971010] file="sounds/music/peace/far beyond the stars.ogg" indx=6360 inflSize=6427kb readTime=38ms [t=02:51:51.971031] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=35ms [t=02:51:51.971051] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=27ms [t=02:51:51.971079] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=26ms [t=02:51:51.971125] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms [t=02:51:51.973795] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=1)] #archives[section]=1 #files[section]=174 [t=02:51:51.973829] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (0000027a27e00a80) [t=02:51:51.974143] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=2)] #archives[section]=3 #files[section]=327 [t=02:51:51.974188] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027a27ce84a0) [t=02:51:51.974359] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027a27ce86b0) [t=02:51:51.974454] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027a27ce78f0) [t=02:51:51.974837] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=3)] #archives[section]=0 #files[section]=0 [t=02:51:51.974863] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=4)] #archives[section]=0 #files[section]=130 [t=02:51:51.974878] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=5)] #archives[section]=0 #files[section]=0 [t=02:51:51.974904] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=6)] #archives[section]=0 #files[section]=0 [t=02:51:51.974940] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=7)] #archives[section]=0 #files[section]=0 [t=02:51:51.974956] [VFS] [SpringVFS::DeleteArchives<this=0000027a27c75c30>(section=8)] #archives[section]=0 #files[section]=0 [t=02:51:51.975552] [SpringApp::Kill][8] [t=02:51:51.975571] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=02:51:51.975586] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b86b04d0 (joinable=1) [t=02:51:51.975601] [WatchDog::Uninstall][2] [t=02:51:51.986151] [WatchDog::Uninstall][3] [t=02:51:51.986167] [SpringApp::Kill][9]
infolog_full.txt (truncated):