Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Failed rotating the log file Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 CubeTexSizeReflection = 256 CubeTexSizeSpecular = 256 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 GrassDetail = 0 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 MSAALevel = 8 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 999999 UseDistToGroundForIcons = 1.10000002 UseNetMessageSmoothingBuffer = 0 UsePBO = 0 VSync = 1 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 snd_volmaster = 35 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) AMD Ryzen 9 5900X 12-Core Processor ; 32693MB RAM, 73653MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 24 Logical CPU Cores: 24 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 895, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 1, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 30sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} display=1 modes=45 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 7] 1760x990x24bpp@60Hz [10] 1680x1050x24bpp@60Hz [11] 1600x900x24bpp@60Hz [12] 1440x900x24bpp@60Hz [17] 1280x720x24bpp@60Hz display=2 modes=45 bounds={x=-1920, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 7] 1760x990x24bpp@60Hz [10] 1680x1050x24bpp@60Hz [11] 1600x900x24bpp@60Hz [12] 1440x900x24bpp@60Hz [17] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 Compatibility Profile Context 23.4.3.230420 GL vendor : ATI Technologies Inc. GL renderer : Radeon RX 580 Series GLSL version: 4.60 GLEW version: 2.1.0 GPU memory : 23380MB (total) / 23380MB (available) SDL swap-int: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 1 NPOT-texture support : 1 (1) texture query-LOD support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/32 max. draw-buffers : 8 max. rec. indices/vertices : 536870911/536870911 max. uniform buffer-bindings : 84 max. uniform block-size : 4096KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=1 (standard) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\ Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\base Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [ThreadPool::SetThreadCount][2] workers=7 [Threading] Main thread CPU affinity mask set: 16777088 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.4ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06a865e0 context=059001c0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek USB2.0 Audio)] [f=-000001] [Sound] [Speakers (Realtek USB2.0 Audio)] [f=-000001] [Sound] [4 - 2470W (AMD High Definition Audio Device)] [f=-000001] [Sound] [SPDIF Interface (Realtek USB2.0 Audio)] [f=-000001] [Sound] [3 - 2470W (AMD High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] Free disk space: 158779 MB [f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [f=-000001] [CPreGame] client using IP 149.56.22.68 and port 8471 [f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name HopefulGlow [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Sunderance V1.3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K test-19726-fc9cca7 (archive: e841b255f3504e6443c90e16db97506f.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Sunderance V1.3 (checksum 0x1ff2b2c5) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~CPoolArchive] name="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e841b255f3504e6443c90e16db97506f.sdp" numZipFiles=8211 sumInflSize=971797kb sumReadTime=0ms [f=-000001] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms [f=-000001] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms [f=-000001] file=".tx/config" indx=3 inflSize=2kb readTime=0ms [f=-000001] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms [f=-000001] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms [f=-000001] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms [f=-000001] file="anims/cursorairpadexclude_0.png" indx=6 inflSize=6kb readTime=0ms [f=-000001] Warning: [PreGame::GameDataReceived] Archive e841b255f3504e6443c90e16db97506f.sdp (checksum 0x58b0fb44) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240828_182051_Sunderance V1_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] forceSingleThreaded, false [f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [f=-000001] ERROR: slicer.maxDamage set, should be health instead! [f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 204ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 276ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 173 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] Error: 2, gamedata/explosions.lua, error = 2, effects/napalm.lua, [string "effects/napalm.lua"]:48: attempt to concatenate field 'tau' (a nil value) [f=-000001] Error: [ParseExplosionTables] failed to parse explosions: error = 2, effects/napalm.lua, [string "effects/napalm.lua"]:48: attempt to concatenate field 'tau' (a nil value) [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Warning: WeaponDefs: Unknown tag "smoketime" in "chicken_spidermonkey_web" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing" [f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon" [f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon" [f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_laserblade" [f=-000001] Warning: WeaponDefs: Unknown tag "rendertype" in "slicer_laserblade" [f=-000001] Warning: WeaponDefs: Unknown tag "endsmoke" in "slicer_punch" [f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_punch" [f=-000001] Warning: WeaponDefs: Unknown tag "startsmoke" in "slicer_punch" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 956ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Error: Could not finalize projectile-texture atlas. Use fewer/smaller textures. [f=-000001] Warning: FBO-PERLIN: Missing a required texture/buffer attachment! [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailblue" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASH2" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1bluedark" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "riotballplus2_purple_limpet" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "disruptortrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flashslowwithsparks" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "beamweapon_muzzle_purple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonicarcher" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonic" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "torpedo_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDO_HIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailyellow" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "INGEBORG" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "archplosion_aoe" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDO_HIT_SMALL_WEAK" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1green" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1blue" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "gauss_tag_l" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "gauss_hit_m" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "NUKE_150" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE320" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHBIGUNIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHBIGUNITEX" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "DOT_Merl_Dexplo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "dirt" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "custom:none" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "none" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "slam" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_BOMB" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "NONE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "likhotrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "raventrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "KBOTROCKETTRAIL" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "xamelimpact" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_phoenix" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "large_green_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "queen_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "green_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flamer_240_range" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "SMOKE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blobber_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "RED_GOO" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "small_green_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EMG_HIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "queen_trail_fire" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_koda" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "lobber_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_pyro" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_firewalker" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash_teal7" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "MARY_SUE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "LIGHTNINGPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "cloakbomb_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "orangelaser" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_ORANGE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EMG_HIT_HE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "rocket_trail_bar" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "spectre_hit" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_RED" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASH64" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flashslow" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARCHPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_PURPLE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "rocket_trail_bar_flameboosted" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "PLASMA_HIT_96" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "HEATRAY_HIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "gauss_hit_l" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1red" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash2purple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "plasma_hit_32" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "MEDMISSILE_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "100rlexplode" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "DGUNTRACE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "riotballplus2_purple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flak_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLAK_HIT_16" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash2purple_large" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash2green_large" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "YELLOW_LIGHTNINGPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_hellfire" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_YELLOW" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "slam_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonictrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blue_explosion" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE280" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "bigemptrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EMPMISSILE_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "grav_danger_spikes" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE480" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE360" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHMEDIUMBUILDINGEX" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BANISHERTRAIL" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blastwingtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blastwing" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "YELLOW_LIGHTNING_BOMB" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASH1blue" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailpurple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "disruptor_missile_hit" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailbluebig" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "STARFIRE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ataalaser" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "halberd_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "beamerray" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDOHITHUGE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "teleport_progress" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flamer_cartoon" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_firewalker_small" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "black_hole_long" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "VINDIBACK" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "heavy_disruptor_beam_hit" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "land_small" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EXP_MEDIUM_BUILDING_SMALL" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHLAZER" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "purple_missile_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "purple_missile" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalmtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_missile" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "NUKE_600" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "WEAPEXP_PUFF" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "scan_explode" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "POWERPLANT_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_drp" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "330rlexplode" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "seismictrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "bull_fade" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "disarmtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ROACHPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "dirt2" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1orange" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonic_80" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "bigdisarmtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "DISARMMISSILE_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "165rlexplode" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "yellowdisarmtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "mixed_white_lightning_bomb_small" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "LASERBLADESTRIKE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHSMALLBUILDINGEX" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHSMALLUNITEX" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "spidercrabe_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "LIGHTNINGPLOSION128AoE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "beamweapon_hit_yellow_tiny" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "craterpuncher" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "lrpc_expl" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASH1" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "vulcanfx" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "NUCKLEARMINI" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "LONDON_FLAT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "RAVENTRAIL_Light" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "emptrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flamer_320_range" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailredsmall" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "dirtyfootstep" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "gauss_tag_h" invalid (parse errors?) ------- TRUNCATED ------- [f=-000001] Warning: [CCEG::Load] table for CEG "PULVMUZZLE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "YELLOW_LIGHTNING_GROUNDFLASH" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "LARGE_MUZZLE_FLASH_FX" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "spidercrabe_FLASH" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "spidercrabe_WhiteLight" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "staticheavyarty_SHOCKWAVE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "scanner_ping" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "laserbladestrike" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "opticblast_charge" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "SLASHREARMUZZLE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "extra_large_muzzle_flash_flame" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "extra_large_muzzle_flash_smoke" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "vindiback_large" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "rocketboots_muzzle" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "wolvmuzzle1" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "PANTHER_SPARK" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "light_red_short" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "light_green_short" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "light_blue_short" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "HLTRADIATE0" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "beamlaser_hit_blue" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "PULVBACK" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "DEVA_SHELLS" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "wolvmuzzle0" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "wolvflash" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_MUZZLE_ORANGE_SMALL" invalid (parse errors?) [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 75ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death and Factoryless Deployment <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Bait Prevention <unit_bait_prevention.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impact Swap <weapon_projectile_chain.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Noexplode Speed Damage <weapon_noexplode_speed_damage.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Block ventless geo <unit_block_ventless_geo.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Gravity <weapon_projectile_gravity.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> [f=-000001] allyTeamIDallyTeamID, 0 [f=-000001] allyTeamIDallyTeamID, 1 [f=-000001] allyTeamIDallyTeamID, 2 [f=-000001] allyTeamIDallyTeamID, 3 [f=-000001] allyTeamIDallyTeamID, 4 [f=-000001] allyTeamIDallyTeamID, 5 [f=-000001] allyTeamIDallyTeamID, 6 [f=-000001] allyTeamIDallyTeamID, 7 [f=-000001] allyTeamIDallyTeamID, 8 [f=-000001] allyTeamIDallyTeamID, 9 [f=-000001] allyTeamIDallyTeamID, 10 [f=-000001] allyTeamIDallyTeamID, 11 [f=-000001] allyTeamIDallyTeamID, 12 [f=-000001] allyTeamIDallyTeamID, 13 [f=-000001] allyTeamIDallyTeamID, 14 [f=-000001] allyTeamIDallyTeamID, 15 [f=-000001] allyTeamIDallyTeamID, 16 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Commander Skins] Warning: Shaders not supported, disabling., <function>, nil Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Loaded SYNCED gadget: Feature Creation Counter <feature_game_counter.lua> [f=-000001] Loaded SYNCED gadget: Geo fixer <feature_game_geo_fixer.lua> [f=-000001] Loaded SYNCED gadget: Springboard Fixer <feature_game_springboard_fixer.lua> [f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua <feature_game_geo_fixer.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 2 [f=-000001] CAS: GLSL not supported. [f=-000001] Error: Failed to allocate memory [f=-000001] Error: Error handler invoked for Spring 104.0.1-287-gf7b0fcc maintenance. [f=-000001] Error: DLL information: [f=-000001] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Error: [ProgCtr=0088862f StackPtr=018ad410 FramePtr=018ad978] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1 terminate called after throwing an instance of 'std::system_error' what(): No error [f=-000001] Error: Spring received an ABORT signal [f=-000001] Error: Error handler invoked for Spring 104.0.1-287-gf7b0fcc maintenance. [f=-000001] Error: DLL information: [f=-000001] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Error: [ProgCtr=0088862f StackPtr=018acf00 FramePtr=018ad468] [f=-000001] Error: [Watchdog::DeregisterThread] Invalid thread number 0 [f=-000001] Error: [ExitSpringProcess] errorMsg="Abort / abnormal termination" msgCaption="Spring: Fatal Error" mainThread=1 [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance. [f=-000001] Warning: (in threads: {main,load,audio,vfsi}={0,1,0,0}) [f=-000001] Warning: DLL information: [f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Warning: [ProgCtr=77b7310c StackPtr=018ac410 FramePtr=018ac460] [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance: [f=-000001] Warning: [ProgCtr=77b7334c StackPtr=1990fda4 FramePtr=1990fe08] AL lib: (EE) alc_cleanup: 1 device not closed
infolog_full.txt (truncated):