ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [104.0.1-287-gf7b0fcc] Externally launched spring crashed with code 1 #115337

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Failed rotating the log file
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamFreeScrollSpeed = 50
  CamMode = 1
  CubeTexSizeReflection = 256
  CubeTexSizeSpecular = 256
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  GrassDetail = 0
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  LinkIncomingMaxPacketRate = 512
  LinkIncomingPeakBandwidth = 65536
  LinkIncomingSustainedBandwidth = 65536
  LinkOutgoingBandwidth = 131072
  MSAALevel = 8
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 1
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  SplashScreenDir = ./MenuLoadscreens
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 999999
  UseDistToGroundForIcons = 1.10000002
  UseNetMessageSmoothingBuffer = 0
  UsePBO = 0
  VSync = 1
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volmaster = 35
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
AMD Ryzen 9 5900X 12-Core Processor            ; 32693MB RAM, 73653MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 24
    Logical CPU Cores: 24
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 895, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 1,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 30sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
    display=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 7] 1760x990x24bpp@60Hz
        [10] 1680x1050x24bpp@60Hz
        [11] 1600x900x24bpp@60Hz
        [12] 1440x900x24bpp@60Hz
        [17] 1280x720x24bpp@60Hz
    display=2 modes=45 bounds={x=-1920, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 7] 1760x990x24bpp@60Hz
        [10] 1680x1050x24bpp@60Hz
        [11] 1600x900x24bpp@60Hz
        [12] 1440x900x24bpp@60Hz
        [17] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 Compatibility Profile Context 23.4.3.230420
    GL vendor   : ATI Technologies Inc.
    GL renderer : Radeon RX 580 Series
    GLSL version: 4.60
    GLEW version: 2.1.0
    GPU memory  : 23380MB (total) / 23380MB (available)
    SDL swap-int: 0

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 1
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 0 (0)
    24-bit Z-buffer support   : 0 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 16/32
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 536870911/536870911
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 4096KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=1 (standard)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[ThreadPool::SetThreadCount][2] workers=7
[Threading] Main thread CPU affinity mask set: 16777088
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06a665e0 context=058e01c0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek USB2.0 Audio)]
[f=-000001] [Sound]     [Speakers (Realtek USB2.0 Audio)]
[f=-000001] [Sound]     [4 - 2470W (AMD High Definition Audio Device)]
[f=-000001] [Sound]     [SPDIF Interface (Realtek USB2.0 Audio)]
[f=-000001] [Sound]     [3 - 2470W (AMD High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] Free disk space: 158753 MB
[f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[f=-000001] [CPreGame] client using IP 149.56.22.68 and port 8483
[f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name HopefulGlow
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: EvoRTS-New_Iammas-v05
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.12.8.0 (archive: 138bd01fe2154c23129d2f09788fb9c7.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive EvoRTS-New_Iammas-v05 (checksum 0x91b96b51) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~CPoolArchive] name="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1ms
[f=-000001]     file="springignore.txt" indx=6667 inflSize=0kb readTime=1ms
[f=-000001]     file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms
[f=-000001]     file=".tx/config" indx=3 inflSize=2kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=1 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms
[f=-000001]     file=".editorconfig" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 138bd01fe2154c23129d2f09788fb9c7.sdp (checksum 0x547cfa36) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240828_183622_EvoRTS-New_Iammas-v05_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] forceSingleThreaded, false
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (87 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 229ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 304ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 173 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 5
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] Error: 2, gamedata/explosions.lua, error = 2, effects/napalm.lua, [string "effects/napalm.lua"]:48: attempt to concatenate field 'tau' (a nil value)

[f=-000001] Error: [ParseExplosionTables] failed to parse explosions: error = 2, effects/napalm.lua, [string "effects/napalm.lua"]:48: attempt to concatenate field 'tau' (a nil value)

[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Warning: WeaponDefs: Unknown tag "smoketime" in "chicken_spidermonkey_web"
[f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing"
[f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon"
[f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon"
[f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon"
[f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_laserblade"
[f=-000001] Warning: WeaponDefs: Unknown tag "rendertype" in "slicer_laserblade"
[f=-000001] Warning: WeaponDefs: Unknown tag "endsmoke" in "slicer_punch"
[f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_punch"
[f=-000001] Warning: WeaponDefs: Unknown tag "startsmoke" in "slicer_punch"
[f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing"
[f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 925ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 63ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Error: Could not finalize projectile-texture atlas. Use fewer/smaller textures.
[f=-000001] Warning: FBO-PERLIN: Missing a required texture/buffer attachment!
[f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailblue" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASH2" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash1bluedark" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "riotballplus2_purple_limpet" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "disruptortrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flashslowwithsparks" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "beamweapon_muzzle_purple" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "sonicarcher" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "sonic" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "torpedo_trail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDO_HIT" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailyellow" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "INGEBORG" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "archplosion_aoe" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDO_HIT_SMALL_WEAK" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash1green" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash1blue" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "gauss_tag_l" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "gauss_hit_m" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NUKE_150" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE320" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHBIGUNIT" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHBIGUNITEX" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "DOT_Merl_Dexplo" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "dirt" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:none" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "none" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "slam" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_BOMB" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NONE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "likhotrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "raventrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "KBOTROCKETTRAIL" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "xamelimpact" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_phoenix" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "large_green_goo" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "queen_trail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "green_goo" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flamer_240_range" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "SMOKE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "blobber_goo" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "RED_GOO" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "small_green_goo" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "EMG_HIT" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "queen_trail_fire" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_koda" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "lobber_goo" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_pyro" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_firewalker" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash_teal7" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "MARY_SUE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "LIGHTNINGPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "cloakbomb_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "orangelaser" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_ORANGE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "EMG_HIT_HE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "rocket_trail_bar" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "spectre_hit" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_RED" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASH64" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flashslow" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARCHPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_PURPLE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "rocket_trail_bar_flameboosted" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "PLASMA_HIT_96" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "HEATRAY_HIT" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "gauss_hit_l" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash1red" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash2purple" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "plasma_hit_32" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "MEDMISSILE_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "100rlexplode" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "DGUNTRACE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "riotballplus2_purple" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flak_trail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLAK_HIT_16" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash2purple_large" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash2green_large" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "YELLOW_LIGHTNINGPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_hellfire" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_YELLOW" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "slam_trail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "sonictrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "blue_explosion" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE280" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "bigemptrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "EMPMISSILE_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "grav_danger_spikes" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE480" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE360" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHMEDIUMBUILDINGEX" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "BANISHERTRAIL" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "blastwingtrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "blastwing" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "YELLOW_LIGHTNING_BOMB" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASH1blue" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailpurple" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "disruptor_missile_hit" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailbluebig" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "STARFIRE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ataalaser" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "halberd_trail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "beamerray" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDOHITHUGE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "teleport_progress" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flamer_cartoon" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_firewalker_small" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "black_hole_long" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "VINDIBACK" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "heavy_disruptor_beam_hit" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "land_small" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "EXP_MEDIUM_BUILDING_SMALL" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHLAZER" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "purple_missile_trail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "purple_missile" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalmtrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_missile" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NUKE_600" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "WEAPEXP_PUFF" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "scan_explode" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "POWERPLANT_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "napalm_drp" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "330rlexplode" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "seismictrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "bull_fade" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "disarmtrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ROACHPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "dirt2" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flash1orange" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "sonic_80" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "bigdisarmtrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "DISARMMISSILE_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "165rlexplode" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "yellowdisarmtrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "mixed_white_lightning_bomb_small" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "LASERBLADESTRIKE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHSMALLBUILDINGEX" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASHSMALLUNITEX" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "spidercrabe_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "LIGHTNINGPLOSION128AoE" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "beamweapon_hit_yellow_tiny" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "craterpuncher" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "lrpc_expl" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "FLASH1" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "vulcanfx" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "NUCKLEARMINI" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "LONDON_FLAT" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "RAVENTRAIL_Light" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "emptrail" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "flamer_320_range" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailredsmall" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "dirtyfootstep" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "gauss_tag_h" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "gauss_hit_h" invalid (parse errors?)
------- TRUNCATED -------
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Model Rescaler      <unit_model_rescale.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Gravity  <weapon_projectile_gravity.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Scan Sweep          <unit_scan_sweep.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Static Con Unsticker  <unit_unstick_staticcon.lua>
Loaded gadget:  Structure death flatten fix  <unit_structure_death_flatten_fix.lua>
[f=-000001] InitializeInitializeInitialize
Loaded gadget:  Sudden Death        <game_sudden_death.lua>
Loaded gadget:  Support Mana Handler  <game_support_mana_handler.lua>
Loaded gadget:  Support Powers      <game_support_powers.lua>
Loaded gadget:  Synced LOD          <game_synced_lod.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  Terraformer Explosions  <weapon_terraform_explosions.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
[f=-000001] allyTeamIDallyTeamID, 0
[f=-000001] allyTeamIDallyTeamID, 1
[f=-000001] allyTeamIDallyTeamID, 2
[f=-000001] allyTeamIDallyTeamID, 3
[f=-000001] allyTeamIDallyTeamID, 4
[f=-000001] allyTeamIDallyTeamID, 5
[f=-000001] allyTeamIDallyTeamID, 6
[f=-000001] allyTeamIDallyTeamID, 7
[f=-000001] allyTeamIDallyTeamID, 8
[f=-000001] allyTeamIDallyTeamID, 9
[f=-000001] allyTeamIDallyTeamID, 10
[f=-000001] allyTeamIDallyTeamID, 11
[f=-000001] allyTeamIDallyTeamID, 12
[f=-000001] allyTeamIDallyTeamID, 13
[f=-000001] allyTeamIDallyTeamID, 14
[f=-000001] allyTeamIDallyTeamID, 15
[f=-000001] allyTeamIDallyTeamID, 16
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Commander Skins] Warning: Shaders not supported, disabling., <function>, nil
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_id.lua         <game_id.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  game_sudden_death.lua  <game_sudden_death.lua>
Loaded gadget:  game_support_mana_handler.lua  <game_support_mana_handler.lua>
Loaded gadget:  game_support_powers.lua  <game_support_powers.lua>
Loaded gadget:  game_synced_lod.lua  <game_synced_lod.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_manualfire_desc.lua  <unit_manualfire_desc.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_model_rescale.lua  <unit_model_rescale.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_structure_death_flatten_fix.lua  <unit_structure_death_flatten_fix.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_unstick_staticcon.lua  <unit_unstick_staticcon.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_speed_damage.lua  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_projectile_chain.lua  <weapon_projectile_chain.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_terraform_explosions.lua  <weapon_terraform_explosions.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loaded SYNCED gadget:  Feature Creation Counter  <feature_game_counter.lua>
[f=-000001] Loaded SYNCED gadget:  feature placer      <fp_featureplacer.lua>
[f=-000001] Loaded SYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
[f=-000001] Loaded SYNCED gadget:  Geo fixer           <feature_game_geo_fixer.lua>
[f=-000001] Loaded SYNCED gadget:  Springboard Fixer   <feature_game_springboard_fixer.lua>
dualfog vertex shader
  varying vec3 eyeDir;

  void main(void)
  { 
    gl_TexCoord[0] = gl_MultiTexCoord0;
    eyeDir = gl_MultiTexCoord1.xyz;
    gl_Position = ftransform();
  }

dualfog fragment shader:
const float fogAtten  = 0.005;float fogHeight = 0;const vec3  fogColor = vec3(1,1,1);  uniform sampler2D tex0;
  uniform float wp11;
  uniform float wp15;
  uniform vec3 eyePos;
  varying vec3 eyeDir;

  void main(void)
  {
    vec2 txcd = vec2(gl_TexCoord[0]);

    float z    = texture2D(tex0, txcd).x;

    float d = wp15 / (((z * 2.0) - 1.0) + wp11);

    vec3 toPoint = (d * eyeDir);
    vec3 worldPos = eyePos + toPoint;

#ifdef DEBUG_GFX // world position debugging
    const float k  = 100.0;
    vec3 debugColor = pow(2.0 * abs(0.5 - fract(worldPos / k)), 6.0);
    gl_FragColor = vec4(debugColor, 1.0);
    return; // BAIL
#endif

//  fogHeight= 255*(time()%5);

    float h0 = clamp(worldPos.y, 0.0, fogHeight);
    float h1 = clamp(eyePos.y,   0.0, fogHeight); // FIXME: uniform ...
    float attenFactor = 1.0 - (0.5 * (h0 + h1) / fogHeight);

    float len = length(toPoint);
    float dist = len * abs((h1 - h0) / toPoint.y); // div-by-zero prob?
    float atten = clamp(1.0 - exp(-dist * attenFactor * fogAtten), 0.0, 1.0);

    gl_FragColor = vec4(fogColor, atten);

    return;
  }

ERROR: 0:9: 'non-constant initializer' : not supported for this version or the enabled extensions 
ERROR: 0:9: '' : compilation terminated 
ERROR: 2 compilation errors.  No code generated.

[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] Loaded UNSYNCED gadget:  feature_game_geo_fixer.lua  <feature_game_geo_fixer.lua>
[f=-000001] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 2
[f=-000001] CAS: GLSL not supported.
[f=-000001] Error: Failed to allocate memory
[f=-000001] Error: Error handler invoked for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Error: DLL information:
[f=-000001] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Error:  [ProgCtr=0088862f StackPtr=018ad4e0 FramePtr=018ada48]
[f=-000001] Error:  (0) Unknown [0x0088862F]
[f=-000001] Error:  (1) Unknown [0x008888FB]
[f=-000001] Error:  (2) Unknown [0x00E15A43]
[f=-000001] Error:  (3) Unknown [0x0092F69E]
[f=-000001] Error:  (4) Unknown [0x00929718]
[f=-000001] Error:  (5) Unknown [0x00881B28]
[f=-000001] Error:  (6) Unknown [0x00876448]
[f=-000001] Error:  (7) Unknown [0x0087659E]
[f=-000001] Error:  (8) Unknown [0x00876AB8]
[f=-000001] Error:  (9) Unknown [0x007BBF44]
[f=-000001] Error:  (10) Unknown [0x007AB004]
[f=-000001] Error:  (11) Unknown [0x007B2DA3]
[f=-000001] Error:  (12) Unknown [0x007B315D]
[f=-000001] Error:  (13) Unknown [0x00781395]
[f=-000001] Error:  (14) Unknown [0x0077AC3B]
[f=-000001] Error:  (15) Unknown [0x0077D11F]
[f=-000001] Error:  (16) Unknown [0x0077F016]
[f=-000001] Error:  (17) Unknown [0x00A7D14F]
[f=-000001] Error:  (18) Unknown [0x006201ED]
[f=-000001] Error:  (19) Unknown [0x00917B50]
[f=-000001] Error:  (20) Unknown [0x00917DCF]
[f=-000001] Error:  (21) Unknown [0x00919D97]
[f=-000001] Error:  (22) Unknown [0x009196F9]
[f=-000001] Error:  (23) Unknown [0x0091AB1D]
[f=-000001] Error:  (24) Unknown [0x00917E10]
[f=-000001] Error:  (25) Unknown [0x00BE4488]
[f=-000001] Error:  (26) Unknown [0x00909DF0]
[f=-000001] Error:  (27) Unknown [0x009172CC]
[f=-000001] Error:  (28) Unknown [0x0090A38E]
[f=-000001] Error:  (29) Unknown [0x00917FB3]
[f=-000001] Error:  (30) Unknown [0x00908F82]
[f=-000001] Error:  (31) Unknown [0x0090EFEF]
[f=-000001] Error:  (32) Unknown [0x00917B50]
[f=-000001] Error:  (33) Unknown [0x0091817C]
[f=-000001] Error:  (34) Unknown [0x0091AF39]
[f=-000001] Error:  (35) Unknown [0x00917E10]
[f=-000001] Error:  (36) Unknown [0x00BE4488]
[f=-000001] Error:  (37) Unknown [0x00909DF0]
[f=-000001] Error:  (38) Unknown [0x009172CC]
[f=-000001] Error:  (39) Unknown [0x0090A1BF]
[f=-000001] Error:  (40) Unknown [0x00917FB3]
[f=-000001] Error:  (41) Unknown [0x0090B48A]
[f=-000001] Error:  (42) Unknown [0x0062928E]
[f=-000001] Error:  (43) Unknown [0x00BE44E6]
[f=-000001] Error:  (44) Unknown [0x00497A43]
[f=-000001] Error:  (45) Unknown [0x00BE44E6]
[f=-000001] Error:  (46) Unknown [0x77B88094]
[f=-000001] Error:  (47) Unknown [0x00BE44E6]
[f=-000001] Error:  (48) Unknown [0x00498ED5]
[f=-000001] Error:  (49) Unknown [0x77B88094]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=75cc10cc StackPtr=018ad624 FramePtr=018ad660]
[f=-000001] Warning:    (0) Unknown [0x75CC10CC]
[f=-000001] Warning:    (1) Unknown [0x76155014]
[f=-000001] Warning:    (2) Unknown [0x761B18CB]
[f=-000001] Warning:    (3) Unknown [0x761B0661]
[f=-000001] Warning:    (4) Unknown [0x761B1127]
[f=-000001] Warning:    (5) Unknown [0x761B0F5E]
[f=-000001] Warning:    (6) Unknown [0x761B0C75]
[f=-000001] Warning:    (7) Unknown [0x008899BA]
[f=-000001] Warning:    (8) Unknown [0x0082A8A3]
[f=-000001] Warning:    (9) Unknown [0x008889C1]
[f=-000001] Warning:    (10) Unknown [0x00E15A43]
[f=-000001] Warning:    (11) Unknown [0x0092F69E]
[f=-000001] Warning:    (12) Unknown [0x00929718]
[f=-000001] Warning:    (13) Unknown [0x00881B28]
[f=-000001] Warning:    (14) Unknown [0x00876448]
[f=-000001] Warning:    (15) Unknown [0x0087659E]
[f=-000001] Warning:    (16) Unknown [0x00876AB8]
[f=-000001] Warning:    (17) Unknown [0x007BBF44]
[f=-000001] Warning:    (18) Unknown [0x007AB004]
[f=-000001] Warning:    (19) Unknown [0x007B2DA3]
[f=-000001] Warning:    (20) Unknown [0x007B315D]
[f=-000001] Warning:    (21) Unknown [0x00781395]
[f=-000001] Warning:    (22) Unknown [0x0077AC3B]
[f=-000001] Warning:    (23) Unknown [0x0077D11F]
[f=-000001] Warning:    (24) Unknown [0x0077F016]
[f=-000001] Warning:    (25) Unknown [0x00A7D14F]
[f=-000001] Warning:    (26) Unknown [0x006201ED]
[f=-000001] Warning:    (27) Unknown [0x00917B50]
[f=-000001] Warning:    (28) Unknown [0x00917DCF]
[f=-000001] Warning:    (29) Unknown [0x00919D97]
[f=-000001] Warning:    (30) Unknown [0x009196F9]
[f=-000001] Warning:    (31) Unknown [0x0091AB1D]
[f=-000001] Warning:    (32) Unknown [0x00917E10]
[f=-000001] Warning:    (33) Unknown [0x00BE4488]
[f=-000001] Warning:    (34) Unknown [0x00909DF0]
[f=-000001] Warning:    (35) Unknown [0x009172CC]
[f=-000001] Warning:    (36) Unknown [0x0090A38E]
[f=-000001] Warning:    (37) Unknown [0x00917FB3]
[f=-000001] Warning:    (38) Unknown [0x00908F82]
[f=-000001] Warning:    (39) Unknown [0x0090EFEF]
[f=-000001] Warning:    (40) Unknown [0x00917B50]
[f=-000001] Warning:    (41) Unknown [0x0091817C]
[f=-000001] Warning:    (42) Unknown [0x0091AF39]
[f=-000001] Warning:    (43) Unknown [0x00917E10]
[f=-000001] Warning:    (44) Unknown [0x00BE4488]
[f=-000001] Warning:    (45) Unknown [0x00909DF0]
[f=-000001] Warning:    (46) Unknown [0x009172CC]
[f=-000001] Warning:    (47) Unknown [0x0090A1BF]
[f=-000001] Warning:    (48) Unknown [0x00917FB3]
[f=-000001] Warning:    (49) Unknown [0x0090B48A]
[f=-000001] Warning:    (50) Unknown [0x0062928E]
[f=-000001] Warning:    (51) Unknown [0x00BE44E6]
[f=-000001] Warning:    (52) Unknown [0x00497A43]
[f=-000001] Warning:    (53) Unknown [0x00BE44E6]
[f=-000001] Warning:    (54) Unknown [0x77B88094]
[f=-000001] Warning:    (55) Unknown [0x00BE44E6]
[f=-000001] Warning:    (56) Unknown [0x00498ED5]
[f=-000001] Warning:    (57) Unknown [0x77B88094]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=77b7334c StackPtr=1ef8fda4 FramePtr=1ef8fe08]
[f=-000001] Warning:    (0) Unknown [0x77B7334C]
[f=-000001] Warning:    (1) Unknown [0x7665B63F]
[f=-000001] Warning:    (2) Unknown [0x008E8646]
[f=-000001] Warning:    (3) Unknown [0x00D368F7]
[f=-000001] Warning:    (4) Unknown [0x00D67A33]
[f=-000001] Warning:    (5) Unknown [0x768A6DC1]
[f=-000001] Warning:    (6) Unknown [0x7605FCC9]
[f=-000001] Warning:    (7) Unknown [0x77B680CE]
[f=-000001] Warning:    (8) Unknown [0x77B6809E]
[f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1
terminate called after throwing an instance of 'std::system_error'
  what():  No error
[f=-000001] Error: Spring received an ABORT signal
[f=-000001] Error: Error handler invoked for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Error: DLL information:
[f=-000001] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Error:  [ProgCtr=0088862f StackPtr=018acfd0 FramePtr=018ad538]
[f=-000001] Error:  (0) Unknown [0x0088862F]
[f=-000001] Error:  (1) Unknown [0x008888FB]
[f=-000001] Error:  (2) Unknown [0x768971F1]
[f=-000001] Error:  (3) Unknown [0x7689B69B]
[f=-000001] Error:  (4) Unknown [0x00CABAA8]
[f=-000001] Error:  (5) Unknown [0x00BFB8B0]
[f=-000001] Error:  (6) Unknown [0x00E15A9E]
[f=-000001] Error:  (7) Unknown [0x0092F69E]
[f=-000001] Error:  (8) Unknown [0x00929718]
[f=-000001] Error:  (9) Unknown [0x00D0F3C5]
[f=-000001] Error:  (10) Unknown [0x0087659E]
[f=-000001] Error:  (11) Unknown [0x00D11117]
[f=-000001] Error:  (12) Unknown [0x77B45F2E]
[f=-000001] Error:  (13) Unknown [0x77B45F2E]
[f=-000001] Error:  (14) Unknown [0x007B315D]
[f=-000001] Error:  (15) Unknown [0x77B88094]
[f=-000001] Error:  (16) Unknown [0x0077D11F]
[f=-000001] Error:  (17) Unknown [0x77B43D66]
[f=-000001] Error:  (18) Unknown [0x77B45F2E]
[f=-000001] Error:  (19) Unknown [0x006201ED]
[f=-000001] Error:  (20) Unknown [0x0090A38E]
[f=-000001] Error:  (21) Unknown [0x0090A1BF]
[f=-000001] Error:  (22) Unknown [0x00BE44E6]
[f=-000001] Error:  (23) Unknown [0x00917FB3]
[f=-000001] Error:  (24) Unknown [0x009180C4]
[f=-000001] Error:  (25) Unknown [0x0056E9B9]
[f=-000001] Error:  (26) Unknown [0x0090A135]
[f=-000001] Error: [Watchdog::DeregisterThread] Invalid thread number 0
[f=-000001] Error: [ExitSpringProcess] errorMsg="Abort / abnormal termination" msgCaption="Spring: Fatal Error" mainThread=1