Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000125] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020264] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020320] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020347] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020366] [t=00:00:00.020375] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020385] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020393] Use "none" to disable the default log sections. [t=00:00:00.020408] ============== </Log Sections> ============== [t=00:00:00.020419] ============== <User Config> ============== [t=00:00:00.020538] AllowDeferredMapRendering = 1 [t=00:00:00.020549] AllowDeferredModelRendering = 1 [t=00:00:00.020555] AnimationMT = 0 [t=00:00:00.020560] BumpWaterBlurReflection = 1 [t=00:00:00.020566] BumpWaterTexSizeReflection = 128 [t=00:00:00.020572] CamFreeScrollSpeed = 50 [t=00:00:00.020577] CamMode = 1 [t=00:00:00.020583] CubeTexSizeReflection = 1 [t=00:00:00.020594] CubeTexSizeSpecular = 1 [t=00:00:00.020599] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020605] EdgeMoveDynamic = 0 [t=00:00:00.020610] EdgeMoveWidth = 0.003 [t=00:00:00.020615] FPSFOV = 90 [t=00:00:00.020620] FPSScrollSpeed = 50 [t=00:00:00.020625] FontSize = 18 [t=00:00:00.020630] FullscreenEdgeMove = 0 [t=00:00:00.020635] GrassDetail = 0 [t=00:00:00.020640] GroundDecals = 2 [t=00:00:00.020645] GroundDetail = 90 [t=00:00:00.020650] HangTimeout = 30 [t=00:00:00.020659] HardwareCursor = 1 [t=00:00:00.020667] InitialNetworkTimeout = 0 [t=00:00:00.020673] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020678] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020684] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020690] LinkOutgoingBandwidth = 262144 [t=00:00:00.020699] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020704] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020709] MSAALevel = 1 [t=00:00:00.020714] MaxParticles = 15000 [t=00:00:00.020726] MaxSounds = 32 [t=00:00:00.020731] MaximumTransmissionUnit = 0 [t=00:00:00.020739] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020745] MiniMapMarker = 0 [t=00:00:00.020766] MouseDragScrollThreshold = 0 [t=00:00:00.020772] NetworkLossFactor = 2 [t=00:00:00.020777] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020785] OverheadScrollSpeed = 50 [t=00:00:00.020790] ReconnectTimeout = 0 [t=00:00:00.020795] RotOverheadScrollSpeed = 50 [t=00:00:00.020802] RotateLogFiles = 1 [t=00:00:00.020811] ShadowMapSize = 1024 [t=00:00:00.020816] Shadows = 1 [t=00:00:00.020823] ShowClock = 0 [t=00:00:00.020828] SoftParticles = 2 [t=00:00:00.020833] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020840] UnitIconDist = 151 [t=00:00:00.020845] UpdateBoundingVolumeMT = 0 [t=00:00:00.020852] UpdateWeaponVectorsMT = 0 [t=00:00:00.020857] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020863] UseLuaMemPools = 0 [t=00:00:00.020870] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020903] VFSCacheArchiveFiles = 0 [t=00:00:00.020913] VSync = 1 [t=00:00:00.020918] Water = 4 [t=00:00:00.020922] WindowBorderless = 1 [t=00:00:00.020927] WindowPosY = 0 [t=00:00:00.020931] WindowedEdgeMove = 0 [t=00:00:00.020937] XResolutionWindowed = 1920 [t=00:00:00.020945] YResolutionWindowed = 1080 [t=00:00:00.020956] ============== </User Config> ============== [t=00:00:00.020962] ============== <User System> ============== [t=00:00:00.020974] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020982] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020990] Compiler Version: gcc-13.2.0 [t=00:00:00.021023] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021069] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021077] Binary Word Size: 64-bit (native) [t=00:00:00.021083] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021094] Physical CPU Cores: 6 [t=00:00:00.021099] Logical CPU Cores: 12 [t=00:00:00.021104] ============== </User System> ============== [t=00:00:00.021112] Run: thread affinity fff [t=00:00:00.021247] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021256] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021260] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021265] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021270] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022635] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022656] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028743] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045767] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045805] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045812] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045818] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045823] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045844] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045849] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045854] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045858] [34] 1680x1050x24bpp@144Hz [t=00:00:00.045863] [40] 1600x1200x24bpp@144Hz [t=00:00:00.045868] [44] 1600x1024x24bpp@144Hz [t=00:00:00.045872] [50] 1600x900x24bpp@144Hz [t=00:00:00.045877] [55] 1440x1080x24bpp@144Hz [t=00:00:00.045882] [62] 1440x900x24bpp@144Hz [t=00:00:00.045886] [67] 1400x1050x24bpp@144Hz [t=00:00:00.045891] [73] 1366x768x24bpp@144Hz [t=00:00:00.045904] [78] 1360x768x24bpp@144Hz [t=00:00:00.045909] [83] 1280x1024x24bpp@144Hz [t=00:00:00.045914] [89] 1280x960x24bpp@144Hz [t=00:00:00.045919] [94] 1280x800x24bpp@144Hz [t=00:00:00.045923] [99] 1280x768x24bpp@144Hz [t=00:00:00.045928] [104] 1280x720x24bpp@144Hz [t=00:00:00.045932] [111] 1152x864x24bpp@144Hz [t=00:00:00.045938] [116] 1024x768x24bpp@144Hz [t=00:00:00.045942] [123] 800x600x24bpp@144Hz [t=00:00:00.045947] [130] 720x576x24bpp@144Hz [t=00:00:00.045952] [135] 720x480x24bpp@144Hz [t=00:00:00.045959] [141] 640x480x24bpp@144Hz [t=00:00:00.051193] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051209] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051215] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051220] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051224] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051229] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051235] [11] 1366x768x24bpp@144Hz [t=00:00:00.051239] [13] 1360x768x24bpp@144Hz [t=00:00:00.051258] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051263] [17] 1280x960x24bpp@144Hz [t=00:00:00.051267] [19] 1280x800x24bpp@144Hz [t=00:00:00.051272] [21] 1280x768x24bpp@144Hz [t=00:00:00.051276] [23] 1280x720x24bpp@144Hz [t=00:00:00.051280] [25] 1280x600x24bpp@144Hz [t=00:00:00.051288] [27] 1152x864x24bpp@144Hz [t=00:00:00.051292] [29] 1024x768x24bpp@144Hz [t=00:00:00.051297] [31] 800x600x24bpp@144Hz [t=00:00:00.051301] [33] 640x480x24bpp@144Hz [t=00:00:00.051306] [35] 640x400x24bpp@144Hz [t=00:00:00.275396] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.275917] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.275947] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.302092] [GR::LogVersionInfo] [t=00:00:00.302109] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.302115] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.302140] GL vendor : NVIDIA Corporation [t=00:00:00.302147] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.302153] GLSL version: 4.60 NVIDIA [t=00:00:00.302157] GLEW version: 2.1.0 [t=00:00:00.302162] GPU memory : 6144MB (total) / 4849MB (available) [t=00:00:00.302188] SDL swap-int: 1 [t=00:00:00.302195] SDL driver : windows [t=00:00:00.302200] [t=00:00:00.302205] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.302211] GLSL shader support : 1 [t=00:00:00.302223] GL4 support : 1 [t=00:00:00.302232] FBO extension support : 1 [t=00:00:00.302249] NVX GPU mem-info support : 1 [t=00:00:00.302259] ATI GPU mem-info support : 0 [t=00:00:00.302275] Texture clamping to edge : 1 [t=00:00:00.302288] NPOT-texture support : 1 (1) [t=00:00:00.302298] S3TC/DXT1 texture support : 1/1 [t=00:00:00.302307] texture query-LOD support : 1 (1) [t=00:00:00.302318] MSAA frame-buffer support : 1 (1) [t=00:00:00.302331] Z-buffer depth : 32 (-) [t=00:00:00.302348] primitive-restart support : 1 (1) [t=00:00:00.302355] clip-space control support: 1 (1) [t=00:00:00.302363] seamless cube-map support : 1 (1) [t=00:00:00.302374] frag-depth layout support : 1 (1) [t=00:00:00.302381] persistent maps support : 1 (1) [t=00:00:00.302388] explicit attribs location : 1 (1) [t=00:00:00.302397] multi draw indirect : 1 (-) [t=00:00:00.302405] array textures : 1 (-) [t=00:00:00.302415] buffer copy support : 1 (-) [t=00:00:00.302428] indirect draw : 1 (-) [t=00:00:00.302436] base instance : 1 (-) [t=00:00:00.302442] [t=00:00:00.302453] max. FBO samples : 32 [t=00:00:00.302459] max. FS/program texture slots : 32/192 [t=00:00:00.302467] max. texture size : 32768 [t=00:00:00.302479] max. texture anisotropy level : 16.000000 [t=00:00:00.302487] max. vec4 varyings/attributes : 31/16 [t=00:00:00.302496] max. draw-buffers : 8 [t=00:00:00.302508] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.302518] max. uniform buffer-bindings : 84 [t=00:00:00.302525] max. uniform block-size : 64KB [t=00:00:00.302534] max. storage buffer-bindings : 96 [t=00:00:00.302541] max. storage block-size : 2047MB [t=00:00:00.302550] [t=00:00:00.302555] enable AMD-hacks : 0 [t=00:00:00.302562] compress MIP-maps: 0 [t=00:00:00.302642] Number of compressed texture formats: 23 [t=00:00:00.302673] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.302725] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.302953] [GR::UpdateGLConfigs] [t=00:00:00.302994] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.303002] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.303013] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.303023] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.303028] [GR::InitGLState] [t=00:00:00.303096] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.391043] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394710] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.395299] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.401424] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.401501] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.402102] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.403366] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.403382] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.403460] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.403548] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.421764] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.422273] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.423957] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.424184] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.460378] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.460405] [VFS] [SpringVFS::ReserveArchives<this=000001e1680fa2e0>] [t=00:00:00.460967] [VFS] [SpringVFS::AddArchive<this=000001e1680fa2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.464157] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e1680fa2e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.464179] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.528405] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.528796] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.528985] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.529076] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.529220] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.529439] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.529527] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.529552] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.530009][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.530089][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.530176][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.530194][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.530201][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.530236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.553847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.553868][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.553876][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.553899][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.553907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.630273][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms) [t=00:00:00.674204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.676442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e1247ccd40(default) context=000001e16813b1b0 numChannels=2 frameSize=8 [t=00:00:00.676575][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.676596][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.676606][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.676616][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.676656][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.676705][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.676738][f=-000001] [Sound] Devices: [t=00:00:00.679724][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.679754][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.679762][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.679774][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.679782][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.680501][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.680518][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.742654][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673438 MB [t=00:00:00.744369][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.745141][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.746209][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:01.020138][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Heartbreak Hill v4" (loaded=0 cached=0) [t=00:00:01.021225][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1680fa2e0>(arName="Heartbreak Hill v4", overwrite=false)] section=1 cached=0 [t=00:00:01.021758][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1680fa2e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.022230][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.084362][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1680fa2e0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.085305][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1680fa2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.085476][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1680fa2e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.087072][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1680fa2e0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.098070][f=-000001] [CAS::GASCB] Archive file="heartbreak_hill_v4.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.098203][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.098273][f=-000001] Warning: [PreGame::GameDataReceived] Archive Heartbreak Hill v4 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.160491][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.160632][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.160756][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.160825][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.160880][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.852309][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:20.853983][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:20.854893][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:20.855474][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:20.881230][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:20.881556][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:20.882221][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:20.890623][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:20.890978][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:20.891204][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:20.891421][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:20.891609][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:20.892058][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:20.892509][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:20.892703][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:20.892923][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:20.893223][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:20.893441][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:20.893608][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:20.893777][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:20.894044][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:20.894236][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:20.894607][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:20.894799][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:20.901974][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:20.902417][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:20.902727][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:20.902964][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:20.903267][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:20.903510][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:20.903766][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:20.904043][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:20.904249][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:20.904456][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:20.904752][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:20.905001][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:20.927645][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:20.927998][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:20.928428][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:20.928800][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:20.929162][f=-000001] Input grabbing is enabled! [t=00:00:20.929179][f=-000001] Input grabbing is enabled! [t=00:00:20.929263][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:20.929480][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:20.929697][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:20.929924][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:20.934765][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:20.935223][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:20.936724][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:20.937084][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:20.937376][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:20.937628][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:20.938994][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:20.939200][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:20.939384][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:20.939635][f=-000001] EndGame Graph disabled [t=00:00:20.960391][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:20.960818][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:20.961069][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:20.961332][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:20.961816][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:20.962084][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:20.962351][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:20.962979][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:21.000557][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:21.002724][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:21.003074][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:21.003432][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:21.004322][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:21.023308][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:21.023723][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:21.024741][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.025061][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:21.025549][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:21.026144][f=-000001] Initialize [t=00:00:21.026363][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:21.026677][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:21.026942][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:21.027902][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.028151][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.028794][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.054705][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.055179][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.055855][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.066106][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.066673][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.223797][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.224393][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.225228][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.226541][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.227077][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.228312][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.228711][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.228922][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.229125][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.229380][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.229394][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.229405][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.229468][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.230296][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.230446][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.230695][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.231803][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.232031][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.232342][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.232615][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.232863][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.233188][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.233711][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.234485][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.236074][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.236454][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.237043][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.237324][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.237571][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.237798][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.238067][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.238409][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.238915][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.239472][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.239859][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.240090][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.240512][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.240870][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.247320][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.253676][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.254228][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.254627][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.255045][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.256758][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.256973][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.260916][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.261530][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.261932][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:21.264401][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.264830][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.265780][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.266669][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.267446][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.267773][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.267986][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.270740][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.272351][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.279842][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.280315][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.284914][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.294671][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.295568][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.295924][f=-000001] SetSunLighting [t=00:00:21.296460][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.306754][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.307188][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.307545][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.307577][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.307872][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.308214][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.311427][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.313201][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.314483][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.321330][f=-000001] Writing last game win data [t=00:00:21.332082][f=-000001] LuaUI v0.3 [t=00:00:21.521577][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.627813][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.627868][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.628315][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.628334][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:21.645004][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10538, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868204}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133} [t=00:00:22.484975][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.933255][f=-000001] GameID: ad69cf66cbdabdad905e18cc56b167b2 [t=00:00:22.933743][f=-000001] Connection attempt from LogicDaemon [t=00:00:22.933759][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.933966][f=-000001] -> Connection established (given id 0) [t=00:00:22.934012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:22.934038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.934067][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=397c1f5b6fdfe116de0611ccc1f7e2402c9df10080be2af2dd4f771d9d02612b66c35e27b388ea13257a933477941e5167a93fab12997baf3d75768a955a2b5d]" [t=00:00:22.934086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d4fac5b4dc27614a5d3c7943c768980a8d3a538ada71229543dd1ba5790955bb358d22bd44b5a1e9cff3b2f1b4c8410090ad779c225a3bf3db79fd3ff9c972a]" [t=00:00:22.971967][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.176127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e1bcee6a00,000001e1bffb1500}][locale="C"]" [t=00:00:23.176239][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:25.959279][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:45.419453][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:38.688914][f=0005198] [SpringApp::Kill][1] fromRun=1 [t=00:03:38.688936][f=0005198] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:38.700678][f=0005198] [async=0] threads=6 tasks=111500 {sum,avg}{exec,wait}time={{2375.268, 0.021}, {5231.654, 0.047}}ms [t=00:03:38.700725][f=0005198] thread=1 tasks=22300 {sum,min,max,avg}{exec,wait}time={{491.890, 0.000, 93.834, 0.022}, {676.532, 0.000, 18446744027136.000, 0.030}}ms [t=00:03:38.700740][f=0005198] thread=2 tasks=22300 {sum,min,max,avg}{exec,wait}time={{494.817, 0.000, 92.937, 0.022}, {1032.631, 0.000, 18446744027136.000, 0.046}}ms [t=00:03:38.700774][f=0005198] thread=3 tasks=22300 {sum,min,max,avg}{exec,wait}time={{488.214, 0.000, 84.208, 0.022}, {1092.479, 0.000, 18446744027136.000, 0.049}}ms [t=00:03:38.700792][f=0005198] thread=4 tasks=22300 {sum,min,max,avg}{exec,wait}time={{430.813, 0.000, 94.605, 0.019}, {1290.582, 0.000, 12.905, 0.058}}ms [t=00:03:38.700806][f=0005198] thread=5 tasks=22300 {sum,min,max,avg}{exec,wait}time={{469.535, 0.000, 90.194, 0.021}, {1139.430, 0.000, 11.449, 0.051}}ms [t=00:03:38.700819][f=0005198] [async=1] threads=6 tasks=3542 {sum,avg}{exec,wait}time={{33521.680, 9.464}, {18395322.000, 5193.484}}ms [t=00:03:38.700832][f=0005198] thread=1 tasks=713 {sum,min,max,avg}{exec,wait}time={{6706.835, 0.000, 772.207, 9.407}, {3690777.250, 0.136, 6712.261, 5176.406}}ms [t=00:03:38.700848][f=0005198] thread=2 tasks=709 {sum,min,max,avg}{exec,wait}time={{6696.846, 0.000, 769.559, 9.445}, {3684517.250, 0.074, 6711.674, 5196.780}}ms [t=00:03:38.700863][f=0005198] thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{6713.583, 0.000, 768.247, 9.536}, {3675142.750, 0.034, 6711.889, 5220.373}}ms [t=00:03:38.700874][f=0005198] thread=4 tasks=706 {sum,min,max,avg}{exec,wait}time={{6695.540, 0.000, 767.926, 9.484}, {3674704.000, 0.585, 6711.589, 5204.963}}ms [t=00:03:38.700895][f=0005198] thread=5 tasks=710 {sum,min,max,avg}{exec,wait}time={{6708.878, 0.000, 766.968, 9.449}, {3670179.750, 0.627, 6711.894, 5169.267}}ms [t=00:03:38.700905][f=0005198] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:38.700912][f=0005198] [SpringApp::Kill][2] [t=00:03:38.701000][f=0005198] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:38.701010][f=0005198] [Game::KillLua][1] dtor=0 luaUI=000001e1f3a1dc80 [t=00:03:38.701048][f=0005198] Start widgetHandler:Shutdown [t=00:03:38.704907][f=0005198] Shutdown - SaveOrderList Complete [t=00:03:38.706870][f=0005198] Writing last game win data [t=00:03:38.715217][f=0005198] Shutdown - SaveConfigData Complete [t=00:03:38.715253][f=0005198] Shutdown Widget - Chili Highlight [t=00:03:38.715306][f=0005198] Shutdown Widget - Draw After Chili [t=00:03:38.715315][f=0005198] Shutdown Widget - API Unit Tracker GL4 [t=00:03:38.715350][f=0005198] Shutdown Widget - EPIC Menu [t=00:03:38.716868][f=0005198] Shutdown Widget - Chili Minimap [t=00:03:38.717093][f=0005198] Shutdown Widget - Depth of Field Shader [t=00:03:38.717112][f=0005198] Shutdown Widget - Chili Widget Selector [t=00:03:38.718662][f=0005198] Shutdown Widget - Deferred rendering [t=00:03:38.718694][f=0005198] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.721514][f=0005198] Shutdown Widget - Deferred rendering [t=00:03:38.721537][f=0005198] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.722497][f=0005198] Shutdown Widget - Local Team Colors [t=00:03:38.722526][f=0005198] Shutdown Widget - Display Keys 2 [t=00:03:38.722572][f=0005198] Shutdown Widget - Save Game Menu [t=00:03:38.722585][f=0005198] Shutdown Widget - Highlight Model Api GL4 [t=00:03:38.722603][f=0005198] Shutdown Widget - Unit Icons [t=00:03:38.722641][f=0005198] Shutdown Widget - HealthBars [t=00:03:38.724066][f=0005198] Shutdown Widget - Attrition Counter [t=00:03:38.724335][f=0005198] Shutdown Widget - Noises [t=00:03:38.724349][f=0005198] Shutdown Widget - Chili Chicken Panel [t=00:03:38.724403][f=0005198] Shutdown Widget - BuildETA [t=00:03:38.724434][f=0005198] Shutdown Widget - Selected Units GL4 2 [t=00:03:38.724448][f=0005198] Shutdown Widget - External VR Grid [t=00:03:38.724461][f=0005198] Shutdown Widget - Win Counter [t=00:03:38.724477][f=0005198] Shutdown Widget - EndGame APM stats [t=00:03:38.726025][f=0005198] Shutdown Widget - Modular Comm Info [t=00:03:38.726080][f=0005198] Shutdown Widget - Chili Economy Panel Default [t=00:03:38.726206][f=0005198] Shutdown Widget - Chili Nuke Warning [t=00:03:38.726255][f=0005198] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:38.726274][f=0005198] Shutdown Widget - Chili Spectator Panels [t=00:03:38.726304][f=0005198] Shutdown Widget - Transport AI [t=00:03:38.726346][f=0005198] Shutdown Widget - Attack Warning [t=00:03:38.726357][f=0005198] Shutdown Widget - Context Menu [t=00:03:38.726369][f=0005198] Shutdown Widget - Point Tracker [t=00:03:38.726379][f=0005198] Shutdown Widget - MinimapEvents [t=00:03:38.726400][f=0005198] Shutdown Widget - Local Widgets Config [t=00:03:38.726427][f=0005198] Shutdown Widget - Missile Silo Range [t=00:03:38.726441][f=0005198] Shutdown Widget - Highlight Geos [t=00:03:38.726469][f=0005198] Shutdown Widget - Grab Input [t=00:03:38.729483][f=0005198] Input grabbing is disabled! [t=00:03:38.729510][f=0005198] Shutdown Widget - Defense Range Zero-K [t=00:03:38.729526][f=0005198] Shutdown Widget - Showeco and Grid Drawer [t=00:03:38.729535][f=0005198] Shutdown Widget - Darkening [t=00:03:38.729569][f=0005198] Shutdown Widget - Chili EndGame Window [t=00:03:38.729587][f=0005198] Shutdown Widget - Stereo3D [t=00:03:38.729603][f=0005198] Shutdown Widget - Music Player v2 [t=00:03:38.729616][f=0005198] Shutdown Widget - Startup Info and Selector [t=00:03:38.729638][f=0005198] Shutdown Widget - State Reverse and Latency [t=00:03:38.729651][f=0005198] Shutdown Widget - Reclaim Field Highlight [t=00:03:38.729670][f=0005198] Shutdown Widget - Attack AoE [t=00:03:38.729683][f=0005198] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:38.729703][f=0005198] Shutdown Widget - TeamPlatter [t=00:03:38.730137][f=0005198] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:38.730234][f=0005198] Shutdown Widget - Selection Send [t=00:03:38.730248][f=0005198] Shutdown Widget - Spotter [t=00:03:38.730258][f=0005198] Shutdown Widget - Global Build Command [t=00:03:38.730525][f=0005198] Shutdown Widget - LupsManager [t=00:03:38.730545][f=0005198] Shutdown Widget - Receive Units Indicator [t=00:03:38.730554][f=0005198] Shutdown Widget - Newton Firezone [t=00:03:38.730576][f=0005198] Shutdown Widget - Chili Pro Console [t=00:03:38.731086][f=0005198] Shutdown Widget - Persistent Build Height [t=00:03:38.731101][f=0005198] Shutdown Widget - Lasso Terraform GUI [t=00:03:38.731111][f=0005198] Shutdown Widget - Lups [t=00:03:38.731162][f=0005198] Shutdown Widget - Chili Framework [t=00:03:38.731174][f=0005198] Shutdown Widget - Chili Core Selector [t=00:03:38.731256][f=0005198] Shutdown Widget - Custom Markers [t=00:03:38.731278][f=0005198] Shutdown Widget - Mex Placement Handler [t=00:03:38.731289][f=0005198] Shutdown Widget - Select Keys [t=00:03:38.731309][f=0005198] Shutdown Widget - Pause Screen [t=00:03:38.731433][f=0005198] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:38.731455][f=0005198] Shutdown Widget - Bloom Shader Deferred [t=00:03:38.731468][f=0005198] Shutdown Widget - Text To Speech Control [t=00:03:38.731480][f=0005198] Shutdown Widget - Layout Handler [t=00:03:38.731491][f=0005198] Shutdown Widget - Color Blindness Correction [t=00:03:38.731507][f=0005198] End widgetHandler:Shutdown [t=00:03:38.799409][f=0005198] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7617160, 0.0} allocedSize{int+, int-, ext}={0, 0, 1613032436}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0299} [t=00:03:38.799667][f=0005198] [Game::KillLua][2] dtor=0 luaGaia=000001e1bffb1500 [t=00:03:38.808648][f=0005198] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.808702][f=0005198] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.808735][f=0005198] [Game::KillLua][3] dtor=0 luaRules=000001e1bcee6a00 [t=00:03:38.808775][f=0005198] Start gadgetHandler:Shutdown [t=00:03:38.808818][f=0005198] Shutdown - StartSetup [t=00:03:38.808827][f=0005198] Shutdown - UnitMorph [t=00:03:38.809320][f=0005198] Shutdown - Carrier Drones [t=00:03:38.809334][f=0005198] Shutdown - Missile Silo Controller [t=00:03:38.809343][f=0005198] Shutdown - Modular Comm Info [t=00:03:38.809351][f=0005198] Shutdown - Terrain Texture Handler [t=00:03:38.809359][f=0005198] Shutdown - UnitCloakShield [t=00:03:38.809600][f=0005198] Shutdown - Starlight Handler [t=00:03:38.809711][f=0005198] End gadgetHandler:Shutdown [t=00:03:38.835362][f=0005198] Start gadgetHandler:Shutdown [t=00:03:38.835386][f=0005198] Shutdown - Teleport Throw [t=00:03:38.835403][f=0005198] Shutdown - UnitMorph [t=00:03:38.835420][f=0005198] Shutdown - Commander Skin Renderer [t=00:03:38.836053][f=0005198] Shutdown - Missile fired callins [t=00:03:38.836069][f=0005198] Shutdown - Modular Comm Info [t=00:03:38.836076][f=0005198] Shutdown - Retreat Command [t=00:03:38.836089][f=0005198] Shutdown - Shockwaves [t=00:03:38.836114][f=0005198] Shutdown - Unit tint API [t=00:03:38.836122][f=0005198] Shutdown - Unit glow API [t=00:03:38.836130][f=0005198] Shutdown - UnitCloakShield [t=00:03:38.836141][f=0005198] Shutdown - Lups Cloak FX [t=00:03:38.836148][f=0005198] Shutdown - Lups [t=00:03:38.836243][f=0005198] Shutdown - Lups Shield [t=00:03:38.836289][f=0005198] End gadgetHandler:Shutdown [t=00:03:38.852816][f=0005198] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 876, 0.0} allocedSize{int+, int-, ext}={0, 0, 133912}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137} [t=00:03:38.853056][f=0005198] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.853113][f=0005198] [Game::KillLua][4] dtor=0 [t=00:03:38.853120][f=0005198] [Game::KillLua][5] dtor=0 [t=00:03:38.879191][f=0005198] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-28_18-17-18-158_Heartbreak Hill v4_105.1.1-2511-g747f18b BAR105.sdfz" (80410 bytes) [t=00:03:38.879315][f=0005198] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:38.880494][f=0005198] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:38.880514][f=0005198] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:38.880591][f=0005198] [Sound] [Sound::UpdateThread][4] ctx=000001e16813b1b0 dev=000001e1247ccd40 [t=00:03:38.880697][f=0005198] [Sound] [Sound::UpdateThread][5] ctx=000001e16813b1b0 dev=000001e1247ccd40 [t=00:03:38.880714][f=0005198] [Sound] [Sound::Cleanup][alcDestroyContext(000001e16813b1b0)] [t=00:03:38.881918][f=0005198] [Sound] [Sound::Cleanup][alcCloseDevice(000001e1247ccd40)] [t=00:03:38.882092][f=0005198] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:38.915543][f=0005198] [Sound] [Sound::UpdateThread][6] [t=00:03:38.916276][f=0005198] [Game::~CGame][1] [t=00:03:38.916291][f=0005198] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:38.916299][f=0005198] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:38.916305][f=0005198] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:38.916311][f=0005198] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:38.916317][f=0005198] [Game::KillLua][4] dtor=1 [t=00:03:38.916325][f=0005198] [Game::KillLua][5] dtor=1 [t=00:03:38.916646][f=0005198] [Game::KillMisc][1] [t=00:03:38.916658][f=0005198] [Game::KillMisc][2] [t=00:03:38.916928][f=0005198] [Game::KillMisc][3] [t=00:03:38.917056][f=0005198] [Game::KillRendering][1] [t=00:03:38.926941][f=0005198] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:38.940102][f=0005198] [3DOParser::Kill] allocated 29 pieces [t=00:03:38.940268][f=0005198] [S3OParser::Kill] allocated 5592 pieces [t=00:03:38.940757][f=0005198] [AssParser::Kill] allocated 701 pieces [t=00:03:38.990094][f=0005198] [Game::KillInterface][1] [t=00:03:38.990422][f=0005198] [Game::KillInterface][2] [t=00:03:38.990853][f=0005198] [Game::KillSimulation][1] [t=00:03:38.990971][f=0005198] [Game::KillSimulation][2] [t=00:03:39.009762][f=0005198] [CCollisionHandler] dis-/continuous tests: 0/1245931 [t=00:03:39.009814][f=0005198] [Game::KillSimulation][3] [t=00:03:39.010755][f=0005198] [~CPathCache(28x24)] cacheHits=2 hitPercentage=18% numHashColls=0 maxCacheSize=2 [t=00:03:39.011021][f=0005198] [~CPathCache(28x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:39.011221][f=0005198] [~CPathCache(56x48)] cacheHits=3 hitPercentage=7% numHashColls=0 maxCacheSize=8 [t=00:03:39.011310][f=0005198] [~CPathCache(56x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:39.011573][f=0005198] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:39.019800][f=0005198] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,713}; shared=0%; cached=5% [t=00:03:39.030336][f=0005198] [Game::KillSimulation][4] [t=00:03:39.110727][f=0005198] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:39.110773][f=0005198] [Game::~CGame][2] [t=00:03:39.110780][f=0005198] [Game::~CGame][3] [t=00:03:39.111029][f=0005198] [SpringApp::Kill][3] [t=00:03:39.111216][f=0005198] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 361630 bytes sent in 3950 packets (91.552 bytes/packet) 215385 bytes recv'd in 4522 packets (47.630 bytes/packet) {0.105x, 0.126x} relative protocol overhead {up, down} 12666 incoming chunks dropped, 10376 outgoing chunks resent 3837 incoming chunks processed [t=00:03:39.111353][f=0005198] [SpringApp::Kill][4] font=000001e167e2a440 [t=00:03:39.113368][f=0005198] [SpringApp::Kill][5] [t=00:03:39.119640][f=0005198] [SpringApp::Kill][6] [t=00:03:39.119667] [SpringApp::Kill][7] [t=00:03:39.120842] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.120876] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:39.120889] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:39.120898] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:39.120915] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:39.120926] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.120935] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:03:39.120950] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7800, 1048576, 1048576}, EBO = {11700, 2097152, 2097152} [t=00:03:39.120961] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:39.120969] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.120980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.120992] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:39.121003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152} [t=00:03:39.213554] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:39.213571] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:39.213576] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:39.213596] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:03:39.213601] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:39.214069] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>] [t=00:03:39.214085] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:39.214094] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001e1246f0750) [t=00:03:39.214232] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2326ms [t=00:03:39.214258] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=81ms [t=00:03:39.214265] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms [t=00:03:39.214271] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=42ms [t=00:03:39.214282] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms [t=00:03:39.214288] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=27ms [t=00:03:39.214295] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=27ms [t=00:03:39.214301] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=26ms [t=00:03:39.214307] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=24ms [t=00:03:39.214320] file="unittextures/starlight.dds" indx=7779 inflSize=4096kb readTime=21ms [t=00:03:39.214330] file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=21ms [t=00:03:39.216678] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e1247fab00) [t=00:03:39.217193] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=1)] #archives[section]=1 #files[section]=114 [t=00:03:39.217216] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\heartbreak_hill_v4.sd7 (000001e1248fd530) [t=00:03:39.219954] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:39.219971] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e1247faf20) [t=00:03:39.219994] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e1247fb080) [t=00:03:39.220075] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e1247fabb0) [t=00:03:39.220141] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:39.220152] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:39.220214] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:39.220229] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:39.220237] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:39.220244] [VFS] [SpringVFS::DeleteArchives<this=000001e1680fa2e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:39.220419] [SpringApp::Kill][8] [t=00:03:39.220429] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:39.220436] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:03:39.220446] [WatchDog::Uninstall][2] [t=00:03:40.135895] [WatchDog::Uninstall][3] [t=00:03:40.135910] [SpringApp::Kill][9]
infolog_full.txt (truncated):