Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000114] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016183] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016222] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016245] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016260] [t=00:00:00.016265] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016272] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016277] Use "none" to disable the default log sections. [t=00:00:00.016286] ============== </Log Sections> ============== [t=00:00:00.016294] ============== <User Config> ============== [t=00:00:00.016394] AllowDeferredMapRendering = 1 [t=00:00:00.016403] AllowDeferredModelRendering = 1 [t=00:00:00.016408] AnimationMT = 0 [t=00:00:00.016413] BumpWaterBlurReflection = 1 [t=00:00:00.016419] BumpWaterTexSizeReflection = 128 [t=00:00:00.016423] CamFreeScrollSpeed = 50 [t=00:00:00.016428] CamMode = 1 [t=00:00:00.016434] CubeTexSizeReflection = 1 [t=00:00:00.016443] CubeTexSizeSpecular = 1 [t=00:00:00.016457] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016464] EdgeMoveDynamic = 0 [t=00:00:00.016469] EdgeMoveWidth = 0.003 [t=00:00:00.016473] FPSFOV = 90 [t=00:00:00.016477] FPSScrollSpeed = 50 [t=00:00:00.016481] FontSize = 18 [t=00:00:00.016486] FullscreenEdgeMove = 0 [t=00:00:00.016490] GrassDetail = 0 [t=00:00:00.016497] GroundDecals = 2 [t=00:00:00.016501] GroundDetail = 90 [t=00:00:00.016505] HangTimeout = 30 [t=00:00:00.016513] HardwareCursor = 1 [t=00:00:00.016520] InitialNetworkTimeout = 0 [t=00:00:00.016525] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016530] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016537] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016543] LinkOutgoingBandwidth = 262144 [t=00:00:00.016548] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016553] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016560] MSAALevel = 1 [t=00:00:00.016564] MaxParticles = 15000 [t=00:00:00.016572] MaxSounds = 32 [t=00:00:00.016578] MaximumTransmissionUnit = 0 [t=00:00:00.016582] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016587] MiniMapMarker = 0 [t=00:00:00.016591] MouseDragScrollThreshold = 0 [t=00:00:00.016596] NetworkLossFactor = 2 [t=00:00:00.016601] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016610] OverheadScrollSpeed = 50 [t=00:00:00.016616] ReconnectTimeout = 0 [t=00:00:00.016623] RotOverheadScrollSpeed = 50 [t=00:00:00.016629] RotateLogFiles = 1 [t=00:00:00.016641] ShadowMapSize = 1024 [t=00:00:00.016648] Shadows = 1 [t=00:00:00.016658] ShowClock = 0 [t=00:00:00.016664] SoftParticles = 2 [t=00:00:00.016672] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016683] UnitIconDist = 151 [t=00:00:00.016689] UpdateBoundingVolumeMT = 0 [t=00:00:00.016696] UpdateWeaponVectorsMT = 0 [t=00:00:00.016706] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016713] UseLuaMemPools = 0 [t=00:00:00.016720] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016759] VFSCacheArchiveFiles = 0 [t=00:00:00.016770] VSync = 1 [t=00:00:00.016776] Water = 4 [t=00:00:00.016782] WindowBorderless = 1 [t=00:00:00.016788] WindowPosY = 0 [t=00:00:00.016795] WindowedEdgeMove = 0 [t=00:00:00.016801] XResolutionWindowed = 1920 [t=00:00:00.016808] YResolutionWindowed = 1080 [t=00:00:00.016823] ============== </User Config> ============== [t=00:00:00.016831] ============== <User System> ============== [t=00:00:00.016845] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016866] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016878] Compiler Version: gcc-13.2.0 [t=00:00:00.016918] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016968] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016981] Binary Word Size: 64-bit (native) [t=00:00:00.016989] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017003] Physical CPU Cores: 6 [t=00:00:00.017013] Logical CPU Cores: 12 [t=00:00:00.017020] ============== </User System> ============== [t=00:00:00.017030] Run: thread affinity fff [t=00:00:00.017170] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017177] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017182] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017186] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017190] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018440] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018461] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024194] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.047787] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.047812] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.047821] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.047828] [11] 2560x1080x24bpp@144Hz [t=00:00:00.047834] [14] 1920x1440x24bpp@144Hz [t=00:00:00.047863] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047870] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047877] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047884] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047892] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047899] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047924] [50] 1600x900x24bpp@144Hz [t=00:00:00.047931] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047960] [62] 1440x900x24bpp@144Hz [t=00:00:00.047967] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047974] [73] 1366x768x24bpp@144Hz [t=00:00:00.047990] [78] 1360x768x24bpp@144Hz [t=00:00:00.048003] [83] 1280x1024x24bpp@144Hz [t=00:00:00.048010] [89] 1280x960x24bpp@144Hz [t=00:00:00.048021] [94] 1280x800x24bpp@144Hz [t=00:00:00.048028] [99] 1280x768x24bpp@144Hz [t=00:00:00.048036] [104] 1280x720x24bpp@144Hz [t=00:00:00.048047] [111] 1152x864x24bpp@144Hz [t=00:00:00.048054] [116] 1024x768x24bpp@144Hz [t=00:00:00.048062] [123] 800x600x24bpp@144Hz [t=00:00:00.048070] [130] 720x576x24bpp@144Hz [t=00:00:00.048080] [135] 720x480x24bpp@144Hz [t=00:00:00.048092] [141] 640x480x24bpp@144Hz [t=00:00:00.054321] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.054338] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.054344] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.054348] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.054353] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.054395] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.054409] [11] 1366x768x24bpp@144Hz [t=00:00:00.054416] [13] 1360x768x24bpp@144Hz [t=00:00:00.054440] [15] 1280x1024x24bpp@144Hz [t=00:00:00.054450] [17] 1280x960x24bpp@144Hz [t=00:00:00.054454] [19] 1280x800x24bpp@144Hz [t=00:00:00.054459] [21] 1280x768x24bpp@144Hz [t=00:00:00.054463] [23] 1280x720x24bpp@144Hz [t=00:00:00.054468] [25] 1280x600x24bpp@144Hz [t=00:00:00.054473] [27] 1152x864x24bpp@144Hz [t=00:00:00.054478] [29] 1024x768x24bpp@144Hz [t=00:00:00.054482] [31] 800x600x24bpp@144Hz [t=00:00:00.054487] [33] 640x480x24bpp@144Hz [t=00:00:00.054494] [35] 640x400x24bpp@144Hz [t=00:00:00.295653] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.296051] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.296068] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.319117] [GR::LogVersionInfo] [t=00:00:00.319137] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.319144] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.319173] GL vendor : NVIDIA Corporation [t=00:00:00.319182] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.319189] GLSL version: 4.60 NVIDIA [t=00:00:00.319195] GLEW version: 2.1.0 [t=00:00:00.319201] GPU memory : 6144MB (total) / 4836MB (available) [t=00:00:00.319228] SDL swap-int: 1 [t=00:00:00.319235] SDL driver : windows [t=00:00:00.319243] [t=00:00:00.319250] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.319257] GLSL shader support : 1 [t=00:00:00.319272] GL4 support : 1 [t=00:00:00.319283] FBO extension support : 1 [t=00:00:00.319300] NVX GPU mem-info support : 1 [t=00:00:00.319310] ATI GPU mem-info support : 0 [t=00:00:00.319326] Texture clamping to edge : 1 [t=00:00:00.319333] NPOT-texture support : 1 (1) [t=00:00:00.319339] S3TC/DXT1 texture support : 1/1 [t=00:00:00.319345] texture query-LOD support : 1 (1) [t=00:00:00.319353] MSAA frame-buffer support : 1 (1) [t=00:00:00.319363] Z-buffer depth : 32 (-) [t=00:00:00.319376] primitive-restart support : 1 (1) [t=00:00:00.319382] clip-space control support: 1 (1) [t=00:00:00.319389] seamless cube-map support : 1 (1) [t=00:00:00.319395] frag-depth layout support : 1 (1) [t=00:00:00.319405] persistent maps support : 1 (1) [t=00:00:00.319411] explicit attribs location : 1 (1) [t=00:00:00.319421] multi draw indirect : 1 (-) [t=00:00:00.319429] array textures : 1 (-) [t=00:00:00.319439] buffer copy support : 1 (-) [t=00:00:00.319458] indirect draw : 1 (-) [t=00:00:00.319466] base instance : 1 (-) [t=00:00:00.319470] [t=00:00:00.319475] max. FBO samples : 32 [t=00:00:00.319480] max. FS/program texture slots : 32/192 [t=00:00:00.319484] max. texture size : 32768 [t=00:00:00.319493] max. texture anisotropy level : 16.000000 [t=00:00:00.319502] max. vec4 varyings/attributes : 31/16 [t=00:00:00.319508] max. draw-buffers : 8 [t=00:00:00.319524] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.319532] max. uniform buffer-bindings : 84 [t=00:00:00.319540] max. uniform block-size : 64KB [t=00:00:00.319547] max. storage buffer-bindings : 96 [t=00:00:00.319555] max. storage block-size : 2047MB [t=00:00:00.319564] [t=00:00:00.319570] enable AMD-hacks : 0 [t=00:00:00.319576] compress MIP-maps: 0 [t=00:00:00.319645] Number of compressed texture formats: 23 [t=00:00:00.319683] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.319741] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.320012] [GR::UpdateGLConfigs] [t=00:00:00.320071] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.320083] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.320100] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.320113] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.320121] [GR::InitGLState] [t=00:00:00.320198] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.404833] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.407613] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.408191] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.413647] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.413709] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.414310] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.416179] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.416204] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.416322] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.416393] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.437716] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.438228] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.439726] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.439927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.479004] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.479027] [VFS] [SpringVFS::ReserveArchives<this=0000023915ffce30>] [t=00:00:00.479298] [VFS] [SpringVFS::AddArchive<this=0000023915ffce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.481539] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023915ffce30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.481564] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.572163] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.572778] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.573112] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.573523] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.573612] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.574316] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.574765] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.574950] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.577015][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.577143][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.577360][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.577389][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.577402][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.577457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.647611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.647644][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.647659][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.647759][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.647803][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.677050][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms) [t=00:00:00.790991][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.9ms) [t=00:00:00.814502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.816864][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000239510095f0(default) context=00000239511b6910 numChannels=2 frameSize=8 [t=00:00:00.816892][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.816901][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.816909][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.816914][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.816942][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.816972][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.816985][f=-000001] [Sound] Devices: [t=00:00:00.819611][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.819624][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.819632][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.819642][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.819649][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.820313][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.820336][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.898716][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 321ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673438 MB [t=00:00:00.901637][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.902811][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.904139][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:01.138382][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:01.139494][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023915ffce30>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:01.140091][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023915ffce30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.140862][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.218919][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023915ffce30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.219840][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023915ffce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.220042][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023915ffce30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.221452][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023915ffce30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.230676][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.230841][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.230929][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.291707][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.291932][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.292082][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.292198][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.292258][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.230835][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.234281][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.234613][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.235134][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.235454][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.235690][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.253227][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.253599][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.254159][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.261723][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.261968][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.262141][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.262322][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.262504][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.262900][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.263306][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.263487][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.263702][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.264005][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.264325][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.264546][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.264778][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.265111][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.265385][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.265719][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.265906][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.272414][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.272822][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.273218][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.273449][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.273771][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.273991][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.274172][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.274461][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.274711][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.274955][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.275265][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.275523][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.294726][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.295068][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.295506][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.295845][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.298744][f=-000001] Input grabbing is enabled! [t=00:00:14.298775][f=-000001] Input grabbing is enabled! [t=00:00:14.298902][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.299243][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.299521][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.299785][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.304785][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.305200][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.306032][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.306311][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.306572][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.306796][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.308143][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.308347][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.308536][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.308773][f=-000001] EndGame Graph disabled [t=00:00:14.325751][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.326115][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.326346][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.326579][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.326984][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.327171][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.327388][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.327910][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.364354][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.365783][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.366113][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.366449][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.367354][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.381745][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.382088][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.382958][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.383188][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.383441][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.383682][f=-000001] Initialize [t=00:00:14.383827][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.384128][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.384407][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.385524][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.385773][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.386404][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.413709][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.414342][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.415317][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.425371][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.426071][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.559792][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.560198][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.560428][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.560806][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.561011][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.562018][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.562352][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.562648][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.562935][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.563495][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.563533][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.563574][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.563655][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.564682][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.564866][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.565232][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.566697][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.567074][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.567377][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.567698][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.568007][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.568460][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.569101][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.569440][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.570982][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.571330][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.572241][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.572603][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.572926][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.573270][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.573599][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.574113][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.575110][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.576178][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.576733][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.577046][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.577445][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.577794][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.584582][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.589460][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.589943][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.590326][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.590731][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.592349][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.592569][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.596313][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.596791][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.597093][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:14.598079][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.598415][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.599221][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.599748][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.600199][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.600403][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.600600][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.602868][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.604108][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.610254][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.610695][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.612616][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.619497][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.620252][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.620564][f=-000001] SetSunLighting [t=00:00:14.621097][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.629742][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.630143][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.630413][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.630432][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.630635][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.630927][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.633641][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.635007][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.636172][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.641242][f=-000001] Writing last game win data [t=00:00:14.652339][f=-000001] LuaUI v0.3 [t=00:00:14.801155][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.843086][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.843643][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.843993][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.844006][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:14.856517][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10535, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868179}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190} [t=00:00:15.623444][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.950905][f=-000001] GameID: 1370cf66862a4e19cf80b3ef93cc0595 [t=00:00:15.951271][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.951286][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.951448][f=-000001] -> Connection established (given id 0) [t=00:00:15.951484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:15.951511][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.951530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=113c7f790258792e746ca53f5531d90a398d9253a9610ad2c010ca3aec0ab60fd15344eb3b5b52473d77f5c3b157993a9f31c7391088899924a34920bb4270be]" [t=00:00:15.951555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b36a6cf08449cf06a6a3d138570490d845b5940acfbfbe5a96e09fda6b174383bfc74d9c015d96ab99740c2f8df4aafcc8b0b40f3519a4aa23c202b9f311d8fc]" [t=00:00:15.951615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000023967373940,0000000000000000}][locale="C"]" [t=00:00:15.951639][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:15.985008][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.559903][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.072007][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:11.359148][f=0004809] game_message: Recluse is under attack [t=00:03:17.303369][f=0004987] game_message: Stardust is under attack [t=00:03:25.402645][f=0005230] game_message: Stardust is under attack [t=00:03:33.744257][f=0005479] [SpringApp::Kill][1] fromRun=1 [t=00:03:33.744278][f=0005479] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:33.774091][f=0005479] [async=0] threads=6 tasks=169760 {sum,avg}{exec,wait}time={{2661.035, 0.016}, {8948.023, 0.053}}ms [t=00:03:33.774115][f=0005479] thread=1 tasks=33952 {sum,min,max,avg}{exec,wait}time={{541.267, 0.000, 52.570, 0.016}, {991.689, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:33.774128][f=0005479] thread=2 tasks=33952 {sum,min,max,avg}{exec,wait}time={{557.038, 0.000, 52.738, 0.016}, {1848.435, 0.000, 18446744027136.000, 0.054}}ms [t=00:03:33.774145][f=0005479] thread=3 tasks=33952 {sum,min,max,avg}{exec,wait}time={{549.941, 0.000, 44.871, 0.016}, {1967.969, 0.000, 18446744027136.000, 0.058}}ms [t=00:03:33.774156][f=0005479] thread=4 tasks=33952 {sum,min,max,avg}{exec,wait}time={{478.789, 0.000, 50.538, 0.014}, {2129.425, 0.000, 18446744027136.000, 0.063}}ms [t=00:03:33.774168][f=0005479] thread=5 tasks=33952 {sum,min,max,avg}{exec,wait}time={{534.000, 0.000, 51.567, 0.016}, {2010.505, 0.000, 11.494, 0.059}}ms [t=00:03:33.774187][f=0005479] [async=1] threads=6 tasks=3436 {sum,avg}{exec,wait}time={{28831.684, 8.391}, {15656545.000, 4556.620}}ms [t=00:03:33.774200][f=0005479] thread=1 tasks=689 {sum,min,max,avg}{exec,wait}time={{5771.740, 0.000, 644.385, 8.377}, {3133514.250, 0.003, 5778.399, 4547.916}}ms [t=00:03:33.774236][f=0005479] thread=2 tasks=685 {sum,min,max,avg}{exec,wait}time={{5762.593, 0.000, 652.477, 8.413}, {3133707.500, 0.234, 5778.479, 4574.755}}ms [t=00:03:33.774285][f=0005479] thread=3 tasks=685 {sum,min,max,avg}{exec,wait}time={{5772.966, 0.000, 658.545, 8.428}, {3134792.500, 0.412, 5778.096, 4576.339}}ms [t=00:03:33.774300][f=0005479] thread=4 tasks=688 {sum,min,max,avg}{exec,wait}time={{5761.065, 0.001, 629.196, 8.374}, {3138110.750, 0.676, 5778.576, 4561.208}}ms [t=00:03:33.774313][f=0005479] thread=5 tasks=689 {sum,min,max,avg}{exec,wait}time={{5763.319, 0.000, 651.977, 8.365}, {3116420.500, 0.935, 5778.561, 4523.106}}ms [t=00:03:33.774324][f=0005479] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:33.774334][f=0005479] [SpringApp::Kill][2] [t=00:03:33.774409][f=0005479] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:33.774423][f=0005479] [Game::KillLua][1] dtor=0 luaUI=00000239e4dc97b0 [t=00:03:33.774504][f=0005479] Start widgetHandler:Shutdown [t=00:03:33.777595][f=0005479] Shutdown - SaveOrderList Complete [t=00:03:33.779696][f=0005479] Writing last game win data [t=00:03:33.788204][f=0005479] Shutdown - SaveConfigData Complete [t=00:03:33.788224][f=0005479] Shutdown Widget - Chili Highlight [t=00:03:33.788276][f=0005479] Shutdown Widget - Draw After Chili [t=00:03:33.788286][f=0005479] Shutdown Widget - API Unit Tracker GL4 [t=00:03:33.788299][f=0005479] Shutdown Widget - EPIC Menu [t=00:03:33.789983][f=0005479] Shutdown Widget - Chili Minimap [t=00:03:33.790158][f=0005479] Shutdown Widget - Depth of Field Shader [t=00:03:33.790202][f=0005479] Shutdown Widget - Chili Widget Selector [t=00:03:33.791480][f=0005479] Shutdown Widget - Deferred rendering [t=00:03:33.791495][f=0005479] SSAO: Deferred rendering disabled, disabling. [t=00:03:33.794229][f=0005479] Shutdown Widget - Deferred rendering [t=00:03:33.794250][f=0005479] SSAO: Deferred rendering disabled, disabling. [t=00:03:33.795360][f=0005479] Shutdown Widget - Local Team Colors [t=00:03:33.795377][f=0005479] Shutdown Widget - Display Keys 2 [t=00:03:33.795399][f=0005479] Shutdown Widget - Save Game Menu [t=00:03:33.795409][f=0005479] Shutdown Widget - Highlight Model Api GL4 [t=00:03:33.795424][f=0005479] Shutdown Widget - Unit Icons [t=00:03:33.795448][f=0005479] Shutdown Widget - HealthBars [t=00:03:33.796754][f=0005479] Shutdown Widget - Attrition Counter [t=00:03:33.796988][f=0005479] Shutdown Widget - Noises [t=00:03:33.797000][f=0005479] Shutdown Widget - Chili Chicken Panel [t=00:03:33.797029][f=0005479] Shutdown Widget - BuildETA [t=00:03:33.797072][f=0005479] Shutdown Widget - Selected Units GL4 2 [t=00:03:33.797082][f=0005479] Shutdown Widget - External VR Grid [t=00:03:33.797094][f=0005479] Shutdown Widget - Win Counter [t=00:03:33.797103][f=0005479] Shutdown Widget - EndGame APM stats [t=00:03:33.798556][f=0005479] Shutdown Widget - Modular Comm Info [t=00:03:33.798572][f=0005479] Shutdown Widget - Chili Economy Panel Default [t=00:03:33.798674][f=0005479] Shutdown Widget - Chili Nuke Warning [t=00:03:33.798688][f=0005479] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:33.798723][f=0005479] Shutdown Widget - Chili Spectator Panels [t=00:03:33.798734][f=0005479] Shutdown Widget - Transport AI [t=00:03:33.798743][f=0005479] Shutdown Widget - Attack Warning [t=00:03:33.798764][f=0005479] Shutdown Widget - Context Menu [t=00:03:33.798775][f=0005479] Shutdown Widget - Point Tracker [t=00:03:33.798783][f=0005479] Shutdown Widget - MinimapEvents [t=00:03:33.798795][f=0005479] Shutdown Widget - Local Widgets Config [t=00:03:33.798813][f=0005479] Shutdown Widget - Missile Silo Range [t=00:03:33.798825][f=0005479] Shutdown Widget - Highlight Geos [t=00:03:33.798834][f=0005479] Shutdown Widget - Grab Input [t=00:03:33.801868][f=0005479] Input grabbing is disabled! [t=00:03:33.801897][f=0005479] Shutdown Widget - Defense Range Zero-K [t=00:03:33.801934][f=0005479] Shutdown Widget - Showeco and Grid Drawer [t=00:03:33.801946][f=0005479] Shutdown Widget - Darkening [t=00:03:33.801965][f=0005479] Shutdown Widget - Chili EndGame Window [t=00:03:33.801982][f=0005479] Shutdown Widget - Stereo3D [t=00:03:33.801997][f=0005479] Shutdown Widget - Music Player v2 [t=00:03:33.802009][f=0005479] Shutdown Widget - Startup Info and Selector [t=00:03:33.802031][f=0005479] Shutdown Widget - State Reverse and Latency [t=00:03:33.802047][f=0005479] Shutdown Widget - Reclaim Field Highlight [t=00:03:33.802058][f=0005479] Shutdown Widget - Attack AoE [t=00:03:33.802069][f=0005479] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:33.802081][f=0005479] Shutdown Widget - TeamPlatter [t=00:03:33.802648][f=0005479] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:33.802784][f=0005479] Shutdown Widget - Selection Send [t=00:03:33.802815][f=0005479] Shutdown Widget - Spotter [t=00:03:33.802828][f=0005479] Shutdown Widget - Global Build Command [t=00:03:33.802951][f=0005479] Shutdown Widget - LupsManager [t=00:03:33.802967][f=0005479] Shutdown Widget - Receive Units Indicator [t=00:03:33.802997][f=0005479] Shutdown Widget - Newton Firezone [t=00:03:33.803009][f=0005479] Shutdown Widget - Chili Pro Console [t=00:03:33.803529][f=0005479] Shutdown Widget - Persistent Build Height [t=00:03:33.803545][f=0005479] Shutdown Widget - Lasso Terraform GUI [t=00:03:33.803576][f=0005479] Shutdown Widget - Lups [t=00:03:33.803690][f=0005479] Shutdown Widget - Chili Framework [t=00:03:33.803705][f=0005479] Shutdown Widget - Chili Core Selector [t=00:03:33.803812][f=0005479] Shutdown Widget - Custom Markers [t=00:03:33.803829][f=0005479] Shutdown Widget - Mex Placement Handler [t=00:03:33.803839][f=0005479] Shutdown Widget - Select Keys [t=00:03:33.803893][f=0005479] Shutdown Widget - Pause Screen [t=00:03:33.804032][f=0005479] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:33.804056][f=0005479] Shutdown Widget - Bloom Shader Deferred [t=00:03:33.804072][f=0005479] Shutdown Widget - Text To Speech Control [t=00:03:33.804084][f=0005479] Shutdown Widget - Layout Handler [t=00:03:33.804103][f=0005479] Shutdown Widget - Color Blindness Correction [t=00:03:33.804115][f=0005479] End widgetHandler:Shutdown [t=00:03:33.863259][f=0005479] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8215093, 0.0} allocedSize{int+, int-, ext}={0, 0, 1705547800}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0244} [t=00:03:33.863552][f=0005479] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:33.863566][f=0005479] [Game::KillLua][3] dtor=0 luaRules=0000023967373940 [t=00:03:33.863602][f=0005479] Start gadgetHandler:Shutdown [t=00:03:33.863645][f=0005479] Shutdown - StartSetup [t=00:03:33.863653][f=0005479] Shutdown - UnitMorph [t=00:03:33.863864][f=0005479] Shutdown - Carrier Drones [t=00:03:33.863878][f=0005479] Shutdown - Missile Silo Controller [t=00:03:33.863895][f=0005479] Shutdown - Modular Comm Info [t=00:03:33.863904][f=0005479] Shutdown - Terrain Texture Handler [t=00:03:33.863913][f=0005479] Shutdown - UnitCloakShield [t=00:03:33.864024][f=0005479] Shutdown - Starlight Handler [t=00:03:33.864061][f=0005479] End gadgetHandler:Shutdown [t=00:03:33.885364][f=0005479] Start gadgetHandler:Shutdown [t=00:03:33.885388][f=0005479] Shutdown - Teleport Throw [t=00:03:33.885400][f=0005479] Shutdown - UnitMorph [t=00:03:33.885416][f=0005479] Shutdown - Commander Skin Renderer [t=00:03:33.885768][f=0005479] Shutdown - Missile fired callins [t=00:03:33.885783][f=0005479] Shutdown - Modular Comm Info [t=00:03:33.885791][f=0005479] Shutdown - Retreat Command [t=00:03:33.885803][f=0005479] Shutdown - Shockwaves [t=00:03:33.885840][f=0005479] Shutdown - Unit tint API [t=00:03:33.885864][f=0005479] Shutdown - Unit glow API [t=00:03:33.885872][f=0005479] Shutdown - UnitCloakShield [t=00:03:33.885882][f=0005479] Shutdown - Lups Cloak FX [t=00:03:33.885914][f=0005479] Shutdown - Lups [t=00:03:33.885987][f=0005479] Shutdown - Lups Shield [t=00:03:33.886022][f=0005479] End gadgetHandler:Shutdown [t=00:03:33.902101][f=0005479] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 420, 0.0} allocedSize{int+, int-, ext}={0, 0, 62104}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0024} [t=00:03:33.902267][f=0005479] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:33.902335][f=0005479] [Game::KillLua][4] dtor=0 [t=00:03:33.902343][f=0005479] [Game::KillLua][5] dtor=0 [t=00:03:33.915561][f=0005479] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-28_18-44-36-541_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (96491 bytes) [t=00:03:33.915650][f=0005479] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:33.957668][f=0005479] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:33.957690][f=0005479] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44 [t=00:03:33.957764][f=0005479] [Sound] [Sound::UpdateThread][4] ctx=00000239511b6910 dev=00000239510095f0 [t=00:03:33.958000][f=0005479] [Sound] [Sound::UpdateThread][5] ctx=00000239511b6910 dev=00000239510095f0 [t=00:03:33.958012][f=0005479] [Sound] [Sound::Cleanup][alcDestroyContext(00000239511b6910)] [t=00:03:33.959212][f=0005479] [Sound] [Sound::Cleanup][alcCloseDevice(00000239510095f0)] [t=00:03:33.959484][f=0005479] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:33.989131][f=0005479] [Sound] [Sound::UpdateThread][6] [t=00:03:33.989780][f=0005479] [Game::~CGame][1] [t=00:03:33.989796][f=0005479] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:33.989804][f=0005479] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:33.989811][f=0005479] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:33.989830][f=0005479] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:33.989840][f=0005479] [Game::KillLua][4] dtor=1 [t=00:03:33.989878][f=0005479] [Game::KillLua][5] dtor=1 [t=00:03:33.990070][f=0005479] [Game::KillMisc][1] [t=00:03:33.990080][f=0005479] [Game::KillMisc][2] [t=00:03:33.990329][f=0005479] [Game::KillMisc][3] [t=00:03:33.990433][f=0005479] [Game::KillRendering][1] [t=00:03:33.990746][f=0005479] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:34.010397][f=0005479] [3DOParser::Kill] allocated 29 pieces [t=00:03:34.010515][f=0005479] [S3OParser::Kill] allocated 5521 pieces [t=00:03:34.010962][f=0005479] [AssParser::Kill] allocated 701 pieces [t=00:03:34.054762][f=0005479] [Game::KillInterface][1] [t=00:03:34.054937][f=0005479] [Game::KillInterface][2] [t=00:03:34.055298][f=0005479] [Game::KillSimulation][1] [t=00:03:34.055362][f=0005479] [Game::KillSimulation][2] [t=00:03:34.068343][f=0005479] [CCollisionHandler] dis-/continuous tests: 345/1448085 [t=00:03:34.068389][f=0005479] [Game::KillSimulation][3] [t=00:03:34.069236][f=0005479] [~CPathCache(12x32)] cacheHits=3 hitPercentage=10% numHashColls=0 maxCacheSize=5 [t=00:03:34.069292][f=0005479] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.069362][f=0005479] [~CPathCache(24x64)] cacheHits=11 hitPercentage=19% numHashColls=0 maxCacheSize=12 [t=00:03:34.069412][f=0005479] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.070438][f=0005479] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:34.074313][f=0005479] [LosHandler::Kill] raycast instance cache-{hits,misses}={206,674}; shared=8%; cached=15% [t=00:03:34.084344][f=0005479] [Game::KillSimulation][4] [t=00:03:34.113532][f=0005479] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:34.113562][f=0005479] [Game::~CGame][2] [t=00:03:34.113569][f=0005479] [Game::~CGame][3] [t=00:03:34.113727][f=0005479] [SpringApp::Kill][3] [t=00:03:34.113882][f=0005479] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 417481 bytes sent in 3994 packets (104.527 bytes/packet) 275920 bytes recv'd in 4499 packets (61.329 bytes/packet) {0.100x, 0.098x} relative protocol overhead {up, down} 13420 incoming chunks dropped, 10855 outgoing chunks resent 4042 incoming chunks processed [t=00:03:34.113941][f=0005479] [SpringApp::Kill][4] font=0000023915d4cf80 [t=00:03:34.117842][f=0005479] [SpringApp::Kill][5] [t=00:03:34.121716][f=0005479] [SpringApp::Kill][6] [t=00:03:34.121747] [SpringApp::Kill][7] [t=00:03:34.122788] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.122803] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:34.122813] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:34.122830] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:34.122839] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:34.122848] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.122859] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:03:34.122868] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21468, 1048576, 1048576}, EBO = {32202, 2097152, 2097152} [t=00:03:34.122878] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:34.122923] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.122939] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.122951] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:34.122987] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {480, 2097152, 2097152} [t=00:03:34.196246] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:34.196261] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:34.196267] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:34.196272] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:03:34.196277] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:34.196807] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>] [t=00:03:34.196831] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:34.196840] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002395104bdc0) [t=00:03:34.196948] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1995ms [t=00:03:34.196979] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms [t=00:03:34.196996] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:03:34.197003] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms [t=00:03:34.197014] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:34.197023] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=27ms [t=00:03:34.197032] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:03:34.197048] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:03:34.197062] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:34.197072] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:03:34.197081] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:03:34.198661] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002395117e6c0) [t=00:03:34.199117] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=1)] #archives[section]=1 #files[section]=3 [t=00:03:34.199132] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (0000023951280300) [t=00:03:34.199571] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:34.199585] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002395117d0c0) [t=00:03:34.199637] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002395117de80) [t=00:03:34.199700] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002395117d380) [t=00:03:34.199756] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:34.199770] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:34.199843] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:34.199857] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:34.199869] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:34.199879] [VFS] [SpringVFS::DeleteArchives<this=0000023915ffce30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:34.200070] [SpringApp::Kill][8] [t=00:03:34.200082] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:34.200091] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:03:34.200098] [WatchDog::Uninstall][2] [t=00:03:35.129194] [WatchDog::Uninstall][3] [t=00:03:35.129208] [SpringApp::Kill][9]
infolog_full.txt (truncated):