Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016398] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016437] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016466] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016486] [t=00:00:00.016494] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016503] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016511] Use "none" to disable the default log sections. [t=00:00:00.016526] ============== </Log Sections> ============== [t=00:00:00.016538] ============== <User Config> ============== [t=00:00:00.016667] AllowDeferredMapRendering = 1 [t=00:00:00.016676] AllowDeferredModelRendering = 1 [t=00:00:00.016681] AnimationMT = 0 [t=00:00:00.016686] BumpWaterBlurReflection = 1 [t=00:00:00.016691] BumpWaterTexSizeReflection = 128 [t=00:00:00.016698] CamFreeScrollSpeed = 50 [t=00:00:00.016702] CamMode = 1 [t=00:00:00.016708] CubeTexSizeReflection = 1 [t=00:00:00.016717] CubeTexSizeSpecular = 1 [t=00:00:00.016726] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016733] EdgeMoveDynamic = 0 [t=00:00:00.016739] EdgeMoveWidth = 0.003 [t=00:00:00.016745] FPSFOV = 90 [t=00:00:00.016751] FPSScrollSpeed = 50 [t=00:00:00.016758] FontSize = 18 [t=00:00:00.016765] FullscreenEdgeMove = 0 [t=00:00:00.016774] GrassDetail = 0 [t=00:00:00.016779] GroundDecals = 2 [t=00:00:00.016783] GroundDetail = 90 [t=00:00:00.016787] HangTimeout = 30 [t=00:00:00.016799] HardwareCursor = 1 [t=00:00:00.016809] InitialNetworkTimeout = 0 [t=00:00:00.016816] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016823] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016833] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016840] LinkOutgoingBandwidth = 262144 [t=00:00:00.016848] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016859] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016865] MSAALevel = 1 [t=00:00:00.016871] MaxParticles = 15000 [t=00:00:00.016883] MaxSounds = 32 [t=00:00:00.016893] MaximumTransmissionUnit = 0 [t=00:00:00.016900] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016905] MiniMapMarker = 0 [t=00:00:00.016910] MouseDragScrollThreshold = 0 [t=00:00:00.016918] NetworkLossFactor = 2 [t=00:00:00.016923] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016927] OverheadScrollSpeed = 50 [t=00:00:00.016932] ReconnectTimeout = 0 [t=00:00:00.016939] RotOverheadScrollSpeed = 50 [t=00:00:00.016943] RotateLogFiles = 1 [t=00:00:00.016951] ShadowMapSize = 1024 [t=00:00:00.016958] Shadows = 1 [t=00:00:00.016963] ShowClock = 0 [t=00:00:00.016967] SoftParticles = 2 [t=00:00:00.016972] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016979] UnitIconDist = 151 [t=00:00:00.016984] UpdateBoundingVolumeMT = 0 [t=00:00:00.016989] UpdateWeaponVectorsMT = 0 [t=00:00:00.016994] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017001] UseLuaMemPools = 0 [t=00:00:00.017005] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017038] VFSCacheArchiveFiles = 0 [t=00:00:00.017048] VSync = 1 [t=00:00:00.017054] Water = 4 [t=00:00:00.017060] WindowBorderless = 1 [t=00:00:00.017066] WindowPosY = 0 [t=00:00:00.017073] WindowedEdgeMove = 0 [t=00:00:00.017080] XResolutionWindowed = 1920 [t=00:00:00.017087] YResolutionWindowed = 1080 [t=00:00:00.017104] ============== </User Config> ============== [t=00:00:00.017114] ============== <User System> ============== [t=00:00:00.017130] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017141] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017157] Compiler Version: gcc-13.2.0 [t=00:00:00.017189] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017235] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017246] Binary Word Size: 64-bit (native) [t=00:00:00.017254] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017268] Physical CPU Cores: 6 [t=00:00:00.017278] Logical CPU Cores: 12 [t=00:00:00.017285] ============== </User System> ============== [t=00:00:00.017295] Run: thread affinity fff [t=00:00:00.017429] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017437] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017442] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017446] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017450] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018701] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018728] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032388] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.057406] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.057424] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.057430] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.057437] [11] 2560x1080x24bpp@144Hz [t=00:00:00.057441] [14] 1920x1440x24bpp@144Hz [t=00:00:00.057463] [19] 1920x1200x24bpp@144Hz [t=00:00:00.057468] [23] 1920x1080x24bpp@144Hz [t=00:00:00.057473] [30] 1720x1440x24bpp@144Hz [t=00:00:00.057477] [34] 1680x1050x24bpp@144Hz [t=00:00:00.057483] [40] 1600x1200x24bpp@144Hz [t=00:00:00.057487] [44] 1600x1024x24bpp@144Hz [t=00:00:00.057494] [50] 1600x900x24bpp@144Hz [t=00:00:00.057499] [55] 1440x1080x24bpp@144Hz [t=00:00:00.057505] [62] 1440x900x24bpp@144Hz [t=00:00:00.057509] [67] 1400x1050x24bpp@144Hz [t=00:00:00.057514] [73] 1366x768x24bpp@144Hz [t=00:00:00.057526] [78] 1360x768x24bpp@144Hz [t=00:00:00.057532] [83] 1280x1024x24bpp@144Hz [t=00:00:00.057537] [89] 1280x960x24bpp@144Hz [t=00:00:00.057542] [94] 1280x800x24bpp@144Hz [t=00:00:00.057549] [99] 1280x768x24bpp@144Hz [t=00:00:00.057554] [104] 1280x720x24bpp@144Hz [t=00:00:00.057558] [111] 1152x864x24bpp@144Hz [t=00:00:00.057563] [116] 1024x768x24bpp@144Hz [t=00:00:00.057570] [123] 800x600x24bpp@144Hz [t=00:00:00.057575] [130] 720x576x24bpp@144Hz [t=00:00:00.057579] [135] 720x480x24bpp@144Hz [t=00:00:00.057589] [141] 640x480x24bpp@144Hz [t=00:00:00.063369] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.063385] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.063391] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.063395] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.063400] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.063404] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.063410] [11] 1366x768x24bpp@144Hz [t=00:00:00.063415] [13] 1360x768x24bpp@144Hz [t=00:00:00.063433] [15] 1280x1024x24bpp@144Hz [t=00:00:00.063438] [17] 1280x960x24bpp@144Hz [t=00:00:00.063443] [19] 1280x800x24bpp@144Hz [t=00:00:00.063449] [21] 1280x768x24bpp@144Hz [t=00:00:00.063453] [23] 1280x720x24bpp@144Hz [t=00:00:00.063458] [25] 1280x600x24bpp@144Hz [t=00:00:00.063462] [27] 1152x864x24bpp@144Hz [t=00:00:00.063467] [29] 1024x768x24bpp@144Hz [t=00:00:00.063471] [31] 800x600x24bpp@144Hz [t=00:00:00.063476] [33] 640x480x24bpp@144Hz [t=00:00:00.063481] [35] 640x400x24bpp@144Hz [t=00:00:00.249444] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.249865] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.249882] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.273046] [GR::LogVersionInfo] [t=00:00:00.273076] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.273081] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.273105] GL vendor : NVIDIA Corporation [t=00:00:00.273111] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.273116] GLSL version: 4.60 NVIDIA [t=00:00:00.273120] GLEW version: 2.1.0 [t=00:00:00.273125] GPU memory : 6144MB (total) / 4825MB (available) [t=00:00:00.273163] SDL swap-int: 1 [t=00:00:00.273168] SDL driver : windows [t=00:00:00.273172] [t=00:00:00.273179] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.273183] GLSL shader support : 1 [t=00:00:00.273192] GL4 support : 1 [t=00:00:00.273198] FBO extension support : 1 [t=00:00:00.273213] NVX GPU mem-info support : 1 [t=00:00:00.273220] ATI GPU mem-info support : 0 [t=00:00:00.273233] Texture clamping to edge : 1 [t=00:00:00.273243] NPOT-texture support : 1 (1) [t=00:00:00.273250] S3TC/DXT1 texture support : 1/1 [t=00:00:00.273256] texture query-LOD support : 1 (1) [t=00:00:00.273263] MSAA frame-buffer support : 1 (1) [t=00:00:00.273273] Z-buffer depth : 32 (-) [t=00:00:00.273282] primitive-restart support : 1 (1) [t=00:00:00.273290] clip-space control support: 1 (1) [t=00:00:00.273295] seamless cube-map support : 1 (1) [t=00:00:00.273302] frag-depth layout support : 1 (1) [t=00:00:00.273309] persistent maps support : 1 (1) [t=00:00:00.273314] explicit attribs location : 1 (1) [t=00:00:00.273320] multi draw indirect : 1 (-) [t=00:00:00.273326] array textures : 1 (-) [t=00:00:00.273333] buffer copy support : 1 (-) [t=00:00:00.273343] indirect draw : 1 (-) [t=00:00:00.273351] base instance : 1 (-) [t=00:00:00.273355] [t=00:00:00.273359] max. FBO samples : 32 [t=00:00:00.273364] max. FS/program texture slots : 32/192 [t=00:00:00.273369] max. texture size : 32768 [t=00:00:00.273378] max. texture anisotropy level : 16.000000 [t=00:00:00.273384] max. vec4 varyings/attributes : 31/16 [t=00:00:00.273388] max. draw-buffers : 8 [t=00:00:00.273399] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.273404] max. uniform buffer-bindings : 84 [t=00:00:00.273412] max. uniform block-size : 64KB [t=00:00:00.273416] max. storage buffer-bindings : 96 [t=00:00:00.273421] max. storage block-size : 2047MB [t=00:00:00.273427] [t=00:00:00.273431] enable AMD-hacks : 0 [t=00:00:00.273435] compress MIP-maps: 0 [t=00:00:00.273486] Number of compressed texture formats: 23 [t=00:00:00.273514] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.273591] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.273821] [GR::UpdateGLConfigs] [t=00:00:00.273881] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.273889] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.273901] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.273912] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.273916] [GR::InitGLState] [t=00:00:00.273980] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.348281] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.350555] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.351134] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.356016] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.356053] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.356464] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.357536] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.357576] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.357653] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.357748] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.372536] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.373108] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.374679] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.374869] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.408158] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.408214] [VFS] [SpringVFS::ReserveArchives<this=000001b4f904a1b0>] [t=00:00:00.408476] [VFS] [SpringVFS::AddArchive<this=000001b4f904a1b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.410574] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b4f904a1b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.410610] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.477236] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.477640] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.477938] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.478195] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.478230] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.478287] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.478535] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.478615] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.479345][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.479426][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.479548][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.479569][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.479577][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.479618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.512733][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.512754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.512762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.512787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.512795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.585617][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.2ms) [t=00:00:00.628510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.630582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b4b5671110(default) context=000001b4f848e590 numChannels=2 frameSize=8 [t=00:00:00.630651][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.630661][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.630667][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.630674][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.630738][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.630793][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.630824][f=-000001] [Sound] Devices: [t=00:00:00.633274][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.633294][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.633301][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.633311][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.633318][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.634169][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.634183][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.693958][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673438 MB [t=00:00:00.695604][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.696340][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.697485][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:00.967774][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:00.968388][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f904a1b0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:00.968819][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f904a1b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.969472][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.026489][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f904a1b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.027735][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f904a1b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.027969][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f904a1b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.029436][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f904a1b0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.039121][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.039240][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.039345][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.095816][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.095940][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.096030][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.096089][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.096145][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:14:04.436049][f=0024288] [uapn] current: 90(32471, 1464, 383.871765, 1000, 50000) 40 [t=00:14:04.436069][f=0024288] [uapn] -> false [t=00:14:04.436079][f=0024288] [uapn] compare [t=00:14:04.436103][f=0024288] [uapn] issued : 90(1464, 383.871765, 1000, 50000, nil) 0 (reclaim metal) [t=00:14:04.436125][f=0024288] [uapn] current: 90(32471, 1464, 383.871765, 1000, 50000) 40 [t=00:14:04.436136][f=0024288] [uapn] -> reclaim [t=00:14:04.741474][f=0024296] [uapn] compare [t=00:14:04.741512][f=0024296] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:04.741570][f=0024296] [uapn] current: 90(48232, 1576, 384.377441, 600, 50000) 40 [t=00:14:04.741580][f=0024296] [uapn] -> false [t=00:14:04.741589][f=0024296] [uapn] compare [t=00:14:04.741602][f=0024296] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:04.741616][f=0024296] [uapn] current: 90(48232, 1576, 384.377441, 600, 50000) 40 [t=00:14:04.741641][f=0024296] [uapn] -> false [t=00:14:04.741646][f=0024296] [uapn] compare [t=00:14:04.741666][f=0024296] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 4 (repair units) [t=00:14:04.741713][f=0024296] [uapn] current: 90(48232, 1576, 384.377441, 600, 50000) 40 [t=00:14:04.741723][f=0024296] [uapn] -> false [t=00:14:04.741730][f=0024296] [uapn] compare [t=00:14:04.741770][f=0024296] [uapn] issued : 90(1576, 384.377441, 600, 50000, nil) 0 (reclaim metal) [t=00:14:04.741783][f=0024296] [uapn] current: 90(48232, 1576, 384.377441, 600, 50000) 40 [t=00:14:04.741812][f=0024296] [uapn] -> reclaim [t=00:14:05.687688][f=0024325] [uapn] compare [t=00:14:05.687724][f=0024325] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:14:05.687743][f=0024325] [uapn] current: 40(10158, 1176, 383.994141, 664, 50000) 8 [t=00:14:05.687753][f=0024325] [uapn] -> repair [t=00:14:06.350712][f=0024344] game_message: Shield Dummy (tiny) is under attack [t=00:14:09.438398][f=0024438] [uapn] compare [t=00:14:09.438433][f=0024438] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:09.438484][f=0024438] [uapn] current: 40(14329, 1576, 384.377441, 600, 50000) 8 [t=00:14:09.438493][f=0024438] [uapn] -> repair [t=00:14:10.331730][f=0024464] [uapn] compare [t=00:14:10.331767][f=0024464] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:14:10.331787][f=0024464] [uapn] current: 40(10158, 1176, 383.994141, 664, 50000) 8 [t=00:14:10.331817][f=0024464] [uapn] -> repair [t=00:14:12.338939][f=0024524] game_message: Shield Dummy (tiny) is under attack [t=00:14:14.184099][f=0024580] [uapn] compare [t=00:14:14.184133][f=0024580] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:14.184151][f=0024580] [uapn] current: 40(28924, nil, nil, nil, nil) 0 [t=00:14:14.184160][f=0024580] [uapn] -> false [t=00:14:14.184166][f=0024580] [uapn] compare [t=00:14:14.184201][f=0024580] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:14.184212][f=0024580] [uapn] current: 40(28924, nil, nil, nil, nil) 0 [t=00:14:14.184229][f=0024580] [uapn] -> false [t=00:14:14.184239][f=0024580] [uapn] compare [t=00:14:14.184252][f=0024580] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 4 (repair units) [t=00:14:14.184266][f=0024580] [uapn] current: 40(28924, nil, nil, nil, nil) 0 [t=00:14:14.184272][f=0024580] [uapn] -> false [t=00:14:14.184279][f=0024580] [uapn] compare [t=00:14:14.184299][f=0024580] [uapn] issued : 90(1576, 384.377441, 600, 50000, nil) 0 (reclaim metal) [t=00:14:14.184319][f=0024580] [uapn] current: 40(28924, nil, nil, nil, nil) 0 [t=00:14:14.184335][f=0024580] [uapn] -> false [t=00:14:14.641767][f=0024594] [uapn] compare [t=00:14:14.641806][f=0024594] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:14:14.641825][f=0024594] [uapn] current: 40(10158, 1176, 383.994141, 664, 50000) 8 [t=00:14:14.641841][f=0024594] [uapn] -> repair [t=00:14:19.095312][f=0024727] [uapn] compare [t=00:14:19.095383][f=0024727] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:14:19.095407][f=0024727] [uapn] current: 90(40105, 1176, 383.994141, 664, 50000) 40 [t=00:14:19.095418][f=0024727] [uapn] -> false [t=00:14:19.095426][f=0024727] [uapn] compare [t=00:14:19.095438][f=0024727] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:14:19.095457][f=0024727] [uapn] current: 90(40105, 1176, 383.994141, 664, 50000) 40 [t=00:14:19.095467][f=0024727] [uapn] -> false [t=00:14:19.095477][f=0024727] [uapn] compare [t=00:14:19.095505][f=0024727] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:14:19.095522][f=0024727] [uapn] current: 90(40105, 1176, 383.994141, 664, 50000) 40 [t=00:14:19.095529][f=0024727] [uapn] -> false [t=00:14:19.095535][f=0024727] [uapn] compare [t=00:14:19.095556][f=0024727] [uapn] issued : 90(1176, 383.994141, 664, 50000, nil) 0 (reclaim metal) [t=00:14:19.095574][f=0024727] [uapn] current: 90(40105, 1176, 383.994141, 664, 50000) 40 [t=00:14:19.095591][f=0024727] [uapn] -> reclaim [t=00:14:19.792239][f=0024747] game_message: Shield Dummy (tiny) is under attack [t=00:14:23.654810][f=0024864] [uapn] compare [t=00:14:23.654847][f=0024864] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:14:23.654868][f=0024864] [uapn] current: 40(18061, 1374.78845, 383.99585, 721.21936, 345.129669) 8 [t=00:14:23.654877][f=0024864] [uapn] -> false [t=00:14:23.654884][f=0024864] [uapn] compare [t=00:14:23.654913][f=0024864] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:14:23.654929][f=0024864] [uapn] current: 40(18061, 1374.78845, 383.99585, 721.21936, 345.129669) 8 [t=00:14:23.654937][f=0024864] [uapn] -> false [t=00:14:23.654943][f=0024864] [uapn] compare [t=00:14:23.654956][f=0024864] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:14:23.654972][f=0024864] [uapn] current: 40(18061, 1374.78845, 383.99585, 721.21936, 345.129669) 8 [t=00:14:23.654982][f=0024864] [uapn] -> false [t=00:14:23.654992][f=0024864] [uapn] compare [t=00:14:23.655020][f=0024864] [uapn] issued : 90(1176, 383.994141, 664, 50000, nil) 0 (reclaim metal) [t=00:14:23.655035][f=0024864] [uapn] current: 40(18061, 1374.78845, 383.99585, 721.21936, 345.129669) 8 [t=00:14:23.655045][f=0024864] [uapn] -> false [t=00:14:27.356432][f=0024975] [uapn] Pay attention to unit 19515 again. [t=00:14:31.445117][f=0025098] game_message: Shield Dummy (tiny) is under attack [t=00:14:32.076645][f=0025117] [uapn] compare [t=00:14:32.076701][f=0025117] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:32.076722][f=0025117] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:32.076730][f=0025117] [uapn] -> false [t=00:14:32.076740][f=0025117] [uapn] compare [t=00:14:32.076762][f=0025117] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:32.076782][f=0025117] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:32.076854][f=0025117] [uapn] -> false [t=00:14:32.076868][f=0025117] [uapn] compare [t=00:14:32.076883][f=0025117] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 4 (repair units) [t=00:14:32.076897][f=0025117] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:32.076907][f=0025117] [uapn] -> false [t=00:14:32.076920][f=0025117] [uapn] compare [t=00:14:32.076944][f=0025117] [uapn] issued : 90(1576, 384.377441, 600, 50000, nil) 0 (reclaim metal) [t=00:14:32.076975][f=0025117] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:32.076990][f=0025117] [uapn] -> reclaim [t=00:14:36.078948][f=0025237] [uapn] compare [t=00:14:36.078984][f=0025237] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:36.079004][f=0025237] [uapn] current: 40(12167, 1576, 384.377441, 600, 50000) 8 [t=00:14:36.079013][f=0025237] [uapn] -> repair [t=00:14:37.336392][f=0025274] game_message: Shield Dummy (tiny) is under attack [t=00:14:40.637441][f=0025373] [uapn] compare [t=00:14:40.637500][f=0025373] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:40.637521][f=0025373] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:40.637530][f=0025373] [uapn] -> false [t=00:14:40.637538][f=0025373] [uapn] compare [t=00:14:40.637550][f=0025373] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:40.637565][f=0025373] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:40.637577][f=0025373] [uapn] -> false [t=00:14:40.637584][f=0025373] [uapn] compare [t=00:14:40.637616][f=0025373] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 4 (repair units) [t=00:14:40.637630][f=0025373] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:40.637637][f=0025373] [uapn] -> false [t=00:14:40.637646][f=0025373] [uapn] compare [t=00:14:40.637661][f=0025373] [uapn] issued : 90(1576, 384.377441, 600, 50000, nil) 0 (reclaim metal) [t=00:14:40.637678][f=0025373] [uapn] current: 90(44751, 1576, 384.377441, 600, 50000) 40 [t=00:14:40.637688][f=0025373] [uapn] -> reclaim [t=00:14:42.672326][f=0025434] game_message: Shield Dummy (tiny) is under attack [t=00:14:48.289011][f=0025603] [uapn] compare [t=00:14:48.289049][f=0025603] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:48.289070][f=0025603] [uapn] current: 40(26307, 1576, 384.377441, 600, 50000) 8 [t=00:14:48.289078][f=0025603] [uapn] -> repair [t=00:14:55.804207][f=0025828] [uapn] compare [t=00:14:55.804261][f=0025828] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:14:55.804282][f=0025828] [uapn] current: 40(11786, 1576, 384.377441, 600, 50000) 8 [t=00:14:55.804290][f=0025828] [uapn] -> repair [t=00:15:03.346547][f=0026055] [uapn] Pay attention to unit 3135 again. [t=00:15:04.699584][f=0026095] [uapn] compare [t=00:15:04.699624][f=0026095] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:15:04.699684][f=0026095] [uapn] current: 40(28924, 1576, 384.377441, 600, 500) 8 [t=00:15:04.699695][f=0026095] [uapn] -> false [t=00:15:04.699702][f=0026095] [uapn] compare [t=00:15:04.699735][f=0026095] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 0 (build assist) [t=00:15:04.699747][f=0026095] [uapn] current: 40(28924, 1576, 384.377441, 600, 500) 8 [t=00:15:04.699754][f=0026095] [uapn] -> false [t=00:15:04.699760][f=0026095] [uapn] compare [t=00:15:04.699777][f=0026095] [uapn] issued : 40(1576, 384.377441, 600, 50000, nil) 4 (repair units) [t=00:15:04.699809][f=0026095] [uapn] current: 40(28924, 1576, 384.377441, 600, 500) 8 [t=00:15:04.699817][f=0026095] [uapn] -> false [t=00:15:09.119464][f=0026228] [uapn] compare [t=00:15:09.119549][f=0026228] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:15:09.119568][f=0026228] [uapn] current: 40(28683, nil, nil, nil, nil) 0 [t=00:15:09.119577][f=0026228] [uapn] -> false [t=00:15:09.119633][f=0026228] [uapn] compare [t=00:15:09.119673][f=0026228] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:15:09.119690][f=0026228] [uapn] current: 40(28683, nil, nil, nil, nil) 0 [t=00:15:09.119698][f=0026228] [uapn] -> false [t=00:15:09.119723][f=0026228] [uapn] compare [t=00:15:09.119759][f=0026228] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:15:09.119769][f=0026228] [uapn] current: 40(28683, nil, nil, nil, nil) 0 [t=00:15:09.119776][f=0026228] [uapn] -> false [t=00:15:14.339695][f=0026385] [uapn] Pay attention to unit 3135 again. [t=00:15:15.797618][f=0026427] game_message: Shield Dummy (tiny) is under attack [t=00:15:19.666219][f=0026544] [uapn] compare [t=00:15:19.666270][f=0026544] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:15:19.666294][f=0026544] [uapn] current: 40(10713, nil, nil, nil, nil) 0 [t=00:15:19.666305][f=0026544] [uapn] -> false [t=00:15:19.666313][f=0026544] [uapn] compare [t=00:15:19.666349][f=0026544] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:15:19.666370][f=0026544] [uapn] current: 40(10713, nil, nil, nil, nil) 0 [t=00:15:19.666387][f=0026544] [uapn] -> false [t=00:15:19.666397][f=0026544] [uapn] compare [t=00:15:19.666415][f=0026544] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:15:19.666434][f=0026544] [uapn] current: 40(10713, nil, nil, nil, nil) 0 [t=00:15:19.666445][f=0026544] [uapn] -> false [t=00:15:20.805130][f=0026578] game_message: Shield Dummy (tiny) is under attack [t=00:15:25.836712][f=0026729] game_message: Shield Dummy (tiny) is under attack [t=00:15:26.891472][f=0026760] [uapn] Pay attention to unit 3135 again. [t=00:15:31.090624][f=0026887] [uapn] compare [t=00:15:31.090667][f=0026887] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:15:31.090687][f=0026887] [uapn] current: 40(17157, 1176, 383.994141, 664, 50000) 8 [t=00:15:31.090695][f=0026887] [uapn] -> repair [t=00:15:37.774092][f=0027087] game_message: Shield Dummy (tiny) is under attack [t=00:15:39.913584][f=0027151] [uapn] compare [t=00:15:39.913620][f=0027151] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:15:39.913637][f=0027151] [uapn] current: 40(28924, nil, nil, nil, nil) 0 [t=00:15:39.913646][f=0027151] [uapn] -> false [t=00:15:39.913654][f=0027151] [uapn] compare [t=00:15:39.913665][f=0027151] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:15:39.913692][f=0027151] [uapn] current: 40(28924, nil, nil, nil, nil) 0 [t=00:15:39.913732][f=0027151] [uapn] -> false [t=00:15:39.913739][f=0027151] [uapn] compare [t=00:15:39.913751][f=0027151] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:15:39.913771][f=0027151] [uapn] current: 40(28924, nil, nil, nil, nil) 0 [t=00:15:39.913794][f=0027151] [uapn] -> false [t=00:15:42.858397][f=0027239] game_message: Shield Dummy (tiny) is under attack [t=00:15:47.938722][f=0027392] game_message: Shield Dummy (tiny) is under attack [t=00:15:50.460533][f=0027468] Chickens unleashing plot: Digger Ambush!! [t=00:15:57.102500][f=0027667] game_message: Shield Dummy (tiny) is under attack [t=00:16:04.483085][f=0027888] game_message: Shield Dummy (tiny) is under attack [t=00:16:12.842655][f=0028135] game_message: Shield Dummy (tiny) is under attack [t=00:16:17.860144][f=0028286] game_message: Shield Dummy (tiny) is under attack [t=00:16:23.557363][f=0028456] game_message: Shield Dummy (tiny) is under attack [t=00:16:28.578901][f=0028606] game_message: Shield Dummy (tiny) is under attack [t=00:16:46.574300][f=0029145] [uapn] Pay attention to unit 3135 again. [t=00:16:48.759785][f=0029210] game_message: Shield Dummy (tiny) is under attack [t=00:16:50.641520][f=0029268] [uapn] compare [t=00:16:50.641566][f=0029268] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:16:50.641584][f=0029268] [uapn] current: 40(5124, nil, nil, nil, nil) 0 [t=00:16:50.641592][f=0029268] [uapn] -> false [t=00:16:50.641655][f=0029268] [uapn] compare [t=00:16:50.641672][f=0029268] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:16:50.641683][f=0029268] [uapn] current: 40(5124, nil, nil, nil, nil) 0 [t=00:16:50.641708][f=0029268] [uapn] -> false [t=00:16:50.641714][f=0029268] [uapn] compare [t=00:16:50.641727][f=0029268] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:16:50.641739][f=0029268] [uapn] current: 40(5124, nil, nil, nil, nil) 0 [t=00:16:50.641753][f=0029268] [uapn] -> false [t=00:16:53.574078][f=0029355] [uapn] Pay attention to unit 3135 again. [t=00:16:59.597022][f=0029536] [uapn] compare [t=00:16:59.597060][f=0029536] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:16:59.597079][f=0029536] [uapn] current: 40(31122, nil, nil, nil, nil) 0 [t=00:16:59.597087][f=0029536] [uapn] -> false [t=00:16:59.597095][f=0029536] [uapn] compare [t=00:16:59.597107][f=0029536] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:16:59.597138][f=0029536] [uapn] current: 40(31122, nil, nil, nil, nil) 0 [t=00:16:59.597156][f=0029536] [uapn] -> false [t=00:16:59.597163][f=0029536] [uapn] compare [t=00:16:59.597176][f=0029536] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:16:59.597189][f=0029536] [uapn] current: 40(31122, nil, nil, nil, nil) 0 [t=00:16:59.597196][f=0029536] [uapn] -> false [t=00:17:05.374772][f=0029706] game_message: Morph complete: Swarmhost lvl 2 -> Swarmhost lvl 3 [t=00:17:05.587388][f=0029713] game_message: Shield Dummy (tiny) is under attack [t=00:17:13.561761][f=0029955] [uapn] Pay attention to unit 3135 again. [t=00:17:17.593762][f=0030076] [uapn] compare [t=00:17:17.593799][f=0030076] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:17:17.593817][f=0030076] [uapn] current: 40(16493, nil, nil, nil, nil) 0 [t=00:17:17.593825][f=0030076] [uapn] -> false [t=00:17:17.593831][f=0030076] [uapn] compare [t=00:17:17.593859][f=0030076] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 0 (build assist) [t=00:17:17.593872][f=0030076] [uapn] current: 40(16493, nil, nil, nil, nil) 0 [t=00:17:17.593898][f=0030076] [uapn] -> false [t=00:17:17.593907][f=0030076] [uapn] compare [t=00:17:17.593942][f=0030076] [uapn] issued : 40(1176, 383.994141, 664, 50000, nil) 4 (repair units) [t=00:17:17.593962][f=0030076] [uapn] current: 40(16493, nil, nil, nil, nil) 0 [t=00:17:17.593973][f=0030076] [uapn] -> false [t=00:17:18.444357][f=0030102] game_message: Shield Dummy (tiny) is under attack [t=00:17:19.676189][f=0030138] [SpringApp::Kill][1] fromRun=1 [t=00:17:19.676210][f=0030138] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:17:19.695623][f=0030138] [async=0] threads=6 tasks=1312755 {sum,avg}{exec,wait}time={{32619.611, 0.025}, {54573.203, 0.042}}ms [t=00:17:19.695679][f=0030138] thread=1 tasks=262551 {sum,min,max,avg}{exec,wait}time={{6790.854, 0.000, 49.267, 0.026}, {6696.546, 0.000, 18446744027136.000, 0.026}}ms [t=00:17:19.695694][f=0030138] thread=2 tasks=262551 {sum,min,max,avg}{exec,wait}time={{6792.854, 0.000, 51.310, 0.026}, {11246.416, 0.000, 18446744027136.000, 0.043}}ms [t=00:17:19.695707][f=0030138] thread=3 tasks=262551 {sum,min,max,avg}{exec,wait}time={{7048.134, 0.000, 51.426, 0.027}, {11353.354, 0.000, 18446744027136.000, 0.043}}ms [t=00:17:19.695722][f=0030138] thread=4 tasks=262551 {sum,min,max,avg}{exec,wait}time={{5491.410, 0.000, 52.516, 0.021}, {13664.616, 0.000, 18446744027136.000, 0.052}}ms [t=00:17:19.695768][f=0030138] thread=5 tasks=262551 {sum,min,max,avg}{exec,wait}time={{6496.359, 0.000, 52.591, 0.025}, {11612.271, 0.000, 17.757, 0.044}}ms [t=00:17:19.695780][f=0030138] [async=1] threads=6 tasks=3873 {sum,avg}{exec,wait}time={{30300.385, 7.823}, {16593079.000, 4284.296}}ms [t=00:17:19.695796][f=0030138] thread=1 tasks=779 {sum,min,max,avg}{exec,wait}time={{6058.212, 0.001, 836.306, 7.777}, {3320133.750, 0.102, 6075.116, 4262.046}}ms [t=00:17:19.695817][f=0030138] thread=2 tasks=776 {sum,min,max,avg}{exec,wait}time={{6052.773, 0.000, 853.355, 7.800}, {3324361.000, 0.325, 6075.117, 4283.970}}ms [t=00:17:19.695849][f=0030138] thread=3 tasks=778 {sum,min,max,avg}{exec,wait}time={{6068.957, 0.000, 893.020, 7.801}, {3317426.500, 0.519, 6074.983, 4264.044}}ms [t=00:17:19.695863][f=0030138] thread=4 tasks=768 {sum,min,max,avg}{exec,wait}time={{6053.044, 0.001, 894.959, 7.882}, {3323164.250, 0.584, 6074.475, 4327.037}}ms [t=00:17:19.695883][f=0030138] thread=5 tasks=772 {sum,min,max,avg}{exec,wait}time={{6067.397, 0.000, 828.257, 7.859}, {3307992.500, 0.779, 6074.469, 4284.964}}ms [t=00:17:19.695893][f=0030138] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:19.695900][f=0030138] [SpringApp::Kill][2] [t=00:17:19.695949][f=0030138] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:19.695959][f=0030138] [Game::KillLua][1] dtor=0 luaUI=000001b55eaa07a0 [t=00:17:19.696058][f=0030138] Start widgetHandler:Shutdown [t=00:17:19.699491][f=0030138] Shutdown - SaveOrderList Complete [t=00:17:19.701273][f=0030138] Writing last game win data [t=00:17:19.710088][f=0030138] Shutdown - SaveConfigData Complete [t=00:17:19.710136][f=0030138] Shutdown Widget - Chili Highlight [t=00:17:19.710153][f=0030138] Shutdown Widget - Draw After Chili [t=00:17:19.710164][f=0030138] Shutdown Widget - API Unit Tracker GL4 [t=00:17:19.710183][f=0030138] Shutdown Widget - EPIC Menu [t=00:17:19.711637][f=0030138] Shutdown Widget - Chili Widget Selector [t=00:17:19.712858][f=0030138] Shutdown Widget - Depth of Field Shader [t=00:17:19.712876][f=0030138] Shutdown Widget - Chili Minimap [t=00:17:19.712990][f=0030138] Shutdown Widget - Deferred rendering [t=00:17:19.713004][f=0030138] SSAO: Deferred rendering disabled, disabling. [t=00:17:19.715240][f=0030138] Shutdown Widget - Deferred rendering [t=00:17:19.715259][f=0030138] SSAO: Deferred rendering disabled, disabling. [t=00:17:19.716136][f=0030138] Shutdown Widget - Local Team Colors [t=00:17:19.716153][f=0030138] Shutdown Widget - Display Keys 2 [t=00:17:19.716185][f=0030138] Shutdown Widget - Save Game Menu [t=00:17:19.716198][f=0030138] Shutdown Widget - Highlight Model Api GL4 [t=00:17:19.716222][f=0030138] Shutdown Widget - Unit Icons [t=00:17:19.716252][f=0030138] Shutdown Widget - Noises [t=00:17:19.716263][f=0030138] Shutdown Widget - Attrition Counter [t=00:17:19.716447][f=0030138] Shutdown Widget - HealthBars [t=00:17:19.717787][f=0030138] Shutdown Widget - Selected Units GL4 2 [t=00:17:19.717805][f=0030138] Shutdown Widget - BuildETA [t=00:17:19.717827][f=0030138] Shutdown Widget - Chili Chicken Panel [t=00:17:19.717859][f=0030138] Shutdown Widget - External VR Grid [t=00:17:19.717871][f=0030138] Shutdown Widget - Win Counter [t=00:17:19.717881][f=0030138] Shutdown Widget - EndGame APM stats [t=00:17:19.719253][f=0030138] Shutdown Widget - Modular Comm Info [t=00:17:19.719269][f=0030138] Shutdown Widget - Reclaim Field Highlight [t=00:17:19.719280][f=0030138] Shutdown Widget - State Reverse and Latency [t=00:17:19.719299][f=0030138] Shutdown Widget - Startup Info and Selector [t=00:17:19.719320][f=0030138] Shutdown Widget - Music Player v2 [t=00:17:19.719334][f=0030138] Shutdown Widget - Stereo3D [t=00:17:19.719349][f=0030138] Shutdown Widget - Chili EndGame Window [t=00:17:19.719370][f=0030138] Shutdown Widget - Darkening [t=00:17:19.719388][f=0030138] Shutdown Widget - Showeco and Grid Drawer [t=00:17:19.719401][f=0030138] Shutdown Widget - Defense Range Zero-K [t=00:17:19.719437][f=0030138] Shutdown Widget - Grab Input [t=00:17:19.721428][f=0030138] Input grabbing is disabled! [t=00:17:19.721445][f=0030138] Shutdown Widget - Highlight Geos [t=00:17:19.721456][f=0030138] Shutdown Widget - Missile Silo Range [t=00:17:19.721468][f=0030138] Shutdown Widget - Local Widgets Config [t=00:17:19.721484][f=0030138] Shutdown Widget - MinimapEvents [t=00:17:19.721495][f=0030138] Shutdown Widget - Point Tracker [t=00:17:19.721504][f=0030138] Shutdown Widget - Context Menu [t=00:17:19.721515][f=0030138] Shutdown Widget - Attack Warning [t=00:17:19.721534][f=0030138] Shutdown Widget - Transport AI [t=00:17:19.721547][f=0030138] Shutdown Widget - Chili Spectator Panels [t=00:17:19.721560][f=0030138] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:19.721584][f=0030138] Shutdown Widget - Chili Nuke Warning [t=00:17:19.721598][f=0030138] Shutdown Widget - Chili Economy Panel Default [t=00:17:19.721682][f=0030138] Shutdown Widget - Attack AoE [t=00:17:19.721694][f=0030138] Shutdown Widget - Spotter [t=00:17:19.721710][f=0030138] Shutdown Widget - Selection Send [t=00:17:19.721720][f=0030138] Shutdown Widget - TeamPlatter [t=00:17:19.722161][f=0030138] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:17:19.722256][f=0030138] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:19.722271][f=0030138] Shutdown Widget - LupsManager [t=00:17:19.722290][f=0030138] Shutdown Widget - Global Build Command [t=00:17:19.726263][f=0030138] Shutdown Widget - Newton Firezone [t=00:17:19.726285][f=0030138] Shutdown Widget - Receive Units Indicator [t=00:17:19.726304][f=0030138] Shutdown Widget - Chili Pro Console [t=00:17:19.726816][f=0030138] Shutdown Widget - Persistent Build Height [t=00:17:19.726833][f=0030138] Shutdown Widget - Lasso Terraform GUI [t=00:17:19.726843][f=0030138] Shutdown Widget - Chili Framework [t=00:17:19.726852][f=0030138] Shutdown Widget - Lups [t=00:17:19.726926][f=0030138] Shutdown Widget - Mex Placement Handler [t=00:17:19.726942][f=0030138] Shutdown Widget - Custom Markers [t=00:17:19.726956][f=0030138] Shutdown Widget - Chili Core Selector [t=00:17:19.727052][f=0030138] Shutdown Widget - Select Keys [t=00:17:19.727077][f=0030138] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:19.727111][f=0030138] Shutdown Widget - Pause Screen [t=00:17:19.727271][f=0030138] Shutdown Widget - Bloom Shader Deferred [t=00:17:19.727289][f=0030138] Shutdown Widget - Color Blindness Correction [t=00:17:19.727301][f=0030138] Shutdown Widget - Layout Handler [t=00:17:19.727313][f=0030138] Shutdown Widget - Text To Speech Control [t=00:17:19.727330][f=0030138] End widgetHandler:Shutdown [t=00:17:19.790472][f=0030138] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 126296344, 0.0} allocedSize{int+, int-, ext}={0, 0, 14576117205}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0098} [t=00:17:19.790622][f=0030138] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:17:19.790635][f=0030138] [Game::KillLua][3] dtor=0 luaRules=000001b5317fc5a0 [t=00:17:19.790721][f=0030138] Start gadgetHandler:Shutdown [t=00:17:19.790747][f=0030138] Shutdown - StartSetup [t=00:17:19.790756][f=0030138] Shutdown - UnitMorph [t=00:17:19.798085][f=0030138] Shutdown - Carrier Drones [t=00:17:19.798111][f=0030138] Shutdown - Missile Silo Controller [t=00:17:19.798122][f=0030138] Shutdown - Modular Comm Info [t=00:17:19.798138][f=0030138] Shutdown - Terrain Texture Handler [t=00:17:19.798147][f=0030138] Shutdown - UnitCloakShield [t=00:17:19.800140][f=0030138] Shutdown - Starlight Handler [t=00:17:19.800430][f=0030138] End gadgetHandler:Shutdown [t=00:17:19.859229][f=0030138] Start gadgetHandler:Shutdown [t=00:17:19.859253][f=0030138] Shutdown - Teleport Throw [t=00:17:19.859265][f=0030138] Shutdown - UnitMorph [t=00:17:19.859281][f=0030138] Shutdown - Commander Skin Renderer [t=00:17:19.867120][f=0030138] Shutdown - Missile fired callins [t=00:17:19.867141][f=0030138] Shutdown - Modular Comm Info [t=00:17:19.867150][f=0030138] Shutdown - Retreat Command [t=00:17:19.867165][f=0030138] Shutdown - Shockwaves [t=00:17:19.867189][f=0030138] Shutdown - Unit tint API [t=00:17:19.867199][f=0030138] Shutdown - Unit glow API [t=00:17:19.867209][f=0030138] Shutdown - UnitCloakShield [t=00:17:19.867220][f=0030138] Shutdown - Lups Cloak FX [t=00:17:19.867254][f=0030138] Shutdown - Lups [t=00:17:19.867308][f=0030138] Shutdown - Lups Shield [t=00:17:19.869238][f=0030138] End gadgetHandler:Shutdown [t=00:17:20.109351][f=0030138] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13284, 0.0} allocedSize{int+, int-, ext}={0, 0, 2079544}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0027} [t=00:17:20.111363][f=0030138] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:20.111498][f=0030138] [Game::KillLua][4] dtor=0 [t=00:17:20.111529][f=0030138] [Game::KillLua][5] dtor=0 [t=00:17:20.123167][f=0030138] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-28_18-48-17-798_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (428759 bytes) [t=00:17:20.123287][f=0030138] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:20.129028][f=0030138] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:20.129050][f=0030138] [Sound] [Sound::UpdateThread][3] #sources=32 #items=76 [t=00:17:20.129165][f=0030138] [Sound] [Sound::UpdateThread][4] ctx=000001b4f848e590 dev=000001b4b5671110 [t=00:17:20.129424][f=0030138] [Sound] [Sound::UpdateThread][5] ctx=000001b4f848e590 dev=000001b4b5671110 [t=00:17:20.129437][f=0030138] [Sound] [Sound::Cleanup][alcDestroyContext(000001b4f848e590)] [t=00:17:20.131011][f=0030138] [Sound] [Sound::Cleanup][alcCloseDevice(000001b4b5671110)] [t=00:17:20.131673][f=0030138] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:20.159837][f=0030138] [Sound] [Sound::UpdateThread][6] [t=00:17:20.160979][f=0030138] [Game::~CGame][1] [t=00:17:20.160995][f=0030138] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:20.161004][f=0030138] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:20.161011][f=0030138] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:20.161018][f=0030138] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:20.161024][f=0030138] [Game::KillLua][4] dtor=1 [t=00:17:20.161033][f=0030138] [Game::KillLua][5] dtor=1 [t=00:17:20.161225][f=0030138] [Game::KillMisc][1] [t=00:17:20.161240][f=0030138] [Game::KillMisc][2] [t=00:17:20.161511][f=0030138] [Game::KillMisc][3] [t=00:17:20.161691][f=0030138] [Game::KillRendering][1] [t=00:17:20.162077][f=0030138] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:17:20.183594][f=0030138] [3DOParser::Kill] allocated 29 pieces [t=00:17:20.183687][f=0030138] [S3OParser::Kill] allocated 5521 pieces [t=00:17:20.184145][f=0030138] [AssParser::Kill] allocated 701 pieces [t=00:17:20.231595][f=0030138] [Game::KillInterface][1] [t=00:17:20.231734][f=0030138] [Game::KillInterface][2] [t=00:17:20.232265][f=0030138] [Game::KillSimulation][1] [t=00:17:20.232333][f=0030138] [Game::KillSimulation][2] [t=00:17:20.273660][f=0030138] [CCollisionHandler] dis-/continuous tests: 48/85064521 [t=00:17:20.273680][f=0030138] [Game::KillSimulation][3] [t=00:17:20.274894][f=0030138] [~CPathCache(12x32)] cacheHits=5537 hitPercentage=80% numHashColls=0 maxCacheSize=139 [t=00:17:20.275132][f=0030138] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:20.275226][f=0030138] [~CPathCache(24x64)] cacheHits=9568 hitPercentage=76% numHashColls=0 maxCacheSize=177 [t=00:17:20.275433][f=0030138] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:20.275707][f=0030138] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:17:20.284871][f=0030138] [LosHandler::Kill] raycast instance cache-{hits,misses}={1298,10535}; shared=1%; cached=10% [t=00:17:20.297604][f=0030138] [Game::KillSimulation][4] [t=00:17:20.362719][f=0030138] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:17:20.362758][f=0030138] [Game::~CGame][2] [t=00:17:20.362778][f=0030138] [Game::~CGame][3] [t=00:17:20.362832][f=0030138] [SpringApp::Kill][3] [t=00:17:20.363023][f=0030138] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2114565 bytes sent in 20085 packets (105.281 bytes/packet) 1238926 bytes recv'd in 22427 packets (55.243 bytes/packet) {0.104x, 0.109x} relative protocol overhead {up, down} 74920 incoming chunks dropped, 58456 outgoing chunks resent 21925 incoming chunks processed [t=00:17:20.363066][f=0030138] [SpringApp::Kill][4] font=000001b4f8d7a440 [t=00:17:20.369189][f=0030138] [SpringApp::Kill][5] [t=00:17:20.373776][f=0030138] [SpringApp::Kill][6] [t=00:17:20.373796] [SpringApp::Kill][7] [t=00:17:20.374468] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {680, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:20.374498] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:17:20.374507] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:20.374516] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:20.374527] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:17:20.374536] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:20.374545] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {120, 1048576, 1048576}, EBO = {180, 2097152, 2097152} [t=00:17:20.374557] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64056, 1048576, 1048576}, EBO = {96084, 2097152, 2097152} [t=00:17:20.374600] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:20.374609] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:20.374617] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:20.374629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:17:20.374657] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {472, 1048576, 1048576}, EBO = {708, 2097152, 2097152} [t=00:17:20.459634] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:20.459662] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:20.459688] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:20.459698] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:17:20.459706] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:20.460888] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>] [t=00:17:20.460913] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:17:20.460926] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001b4b5730ef0) [t=00:17:20.461110] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2143ms [t=00:17:20.461148] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=82ms [t=00:17:20.461159] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=77ms [t=00:17:20.461170] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:17:20.461192] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:17:20.461214] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:17:20.461226] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=21ms [t=00:17:20.461236] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:17:20.461247] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:17:20.461267] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms [t=00:17:20.461278] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:17:20.464259] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001b4b563e8c0) [t=00:17:20.465274] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=1)] #archives[section]=1 #files[section]=3 [t=00:17:20.465299] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (000001b4f908e6b0) [t=00:17:20.466280] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:20.466303] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b4b563e290) [t=00:17:20.466383] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b4b563df20) [t=00:17:20.466490] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b4b563eb80) [t=00:17:20.466596] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:20.466615] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:17:20.466703] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:20.466731] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:20.466744] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:20.466773] [VFS] [SpringVFS::DeleteArchives<this=000001b4f904a1b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:20.470589] [SpringApp::Kill][8] [t=00:17:20.470616] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:20.470630] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:17:20.470658] [WatchDog::Uninstall][2] [t=00:17:20.562956] [WatchDog::Uninstall][3] [t=00:17:20.562971] [SpringApp::Kill][9]
infolog_full.txt (truncated):