Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000151] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015080] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015125] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015152] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015168] [t=00:00:00.015174] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015181] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015187] Use "none" to disable the default log sections. [t=00:00:00.015197] ============== </Log Sections> ============== [t=00:00:00.015204] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015344] AllowDeferredMapRendering = 1 [t=00:00:00.015362] AllowDeferredModelRendering = 1 [t=00:00:00.015368] AnimationMT = 0 [t=00:00:00.015373] BumpWaterBlurReflection = 1 [t=00:00:00.015378] BumpWaterTexSizeReflection = 128 [t=00:00:00.015385] CamFreeScrollSpeed = 50 [t=00:00:00.015390] CamMode = 1 [t=00:00:00.015395] CubeTexSizeReflection = 1 [t=00:00:00.015423] CubeTexSizeSpecular = 1 [t=00:00:00.015429] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015436] EdgeMoveDynamic = 0 [t=00:00:00.015441] EdgeMoveWidth = 0.003 [t=00:00:00.015445] FPSFOV = 90 [t=00:00:00.015449] FPSScrollSpeed = 50 [t=00:00:00.015456] FontSize = 18 [t=00:00:00.015461] FullscreenEdgeMove = 0 [t=00:00:00.015465] GrassDetail = 0 [t=00:00:00.015469] GroundDecals = 2 [t=00:00:00.015474] GroundDetail = 90 [t=00:00:00.015478] HangTimeout = 30 [t=00:00:00.015486] HardwareCursor = 1 [t=00:00:00.015493] InitialNetworkTimeout = 0 [t=00:00:00.015498] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015503] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015508] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015513] LinkOutgoingBandwidth = 262144 [t=00:00:00.015519] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015526] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015530] MSAALevel = 1 [t=00:00:00.015535] MaxParticles = 15000 [t=00:00:00.015542] MaxSounds = 32 [t=00:00:00.015549] MaximumTransmissionUnit = 0 [t=00:00:00.015554] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015559] MiniMapMarker = 0 [t=00:00:00.015564] MouseDragScrollThreshold = 0 [t=00:00:00.015570] NetworkLossFactor = 2 [t=00:00:00.015575] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015580] OverheadScrollSpeed = 50 [t=00:00:00.015584] ReconnectTimeout = 0 [t=00:00:00.015591] RotOverheadScrollSpeed = 50 [t=00:00:00.015595] RotateLogFiles = 1 [t=00:00:00.015603] ShadowMapSize = 1024 [t=00:00:00.015607] Shadows = 1 [t=00:00:00.015614] ShowClock = 0 [t=00:00:00.015618] SoftParticles = 2 [t=00:00:00.015622] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015630] UnitIconDist = 151 [t=00:00:00.015634] UpdateBoundingVolumeMT = 0 [t=00:00:00.015638] UpdateWeaponVectorsMT = 0 [t=00:00:00.015643] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015650] UseLuaMemPools = 0 [t=00:00:00.015655] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015686] VFSCacheArchiveFiles = 0 [t=00:00:00.015695] VSync = 1 [t=00:00:00.015699] Water = 4 [t=00:00:00.015703] WindowBorderless = 1 [t=00:00:00.015708] WindowPosY = 0 [t=00:00:00.015712] WindowedEdgeMove = 0 [t=00:00:00.015717] XResolutionWindowed = 1920 [t=00:00:00.015721] YResolutionWindowed = 1080 [t=00:00:00.015732] ============== </User Config> ============== [t=00:00:00.015739] ============== <User System> ============== [t=00:00:00.015750] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015758] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015767] Compiler Version: gcc-13.2.0 [t=00:00:00.015809] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015855] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015864] Binary Word Size: 64-bit (native) [t=00:00:00.015870] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015879] Physical CPU Cores: 6 [t=00:00:00.015886] Logical CPU Cores: 12 [t=00:00:00.015891] ============== </User System> ============== [t=00:00:00.015898] Run: thread affinity fff [t=00:00:00.016029] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016036] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016041] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016045] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016049] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017272] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017293] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022215] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041837] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041852] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041858] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041864] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041869] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041890] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041896] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041900] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041905] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041910] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041914] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041919] [50] 1600x900x24bpp@144Hz [t=00:00:00.041924] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041951] [62] 1440x900x24bpp@144Hz [t=00:00:00.041955] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041960] [73] 1366x768x24bpp@144Hz [t=00:00:00.041968] [78] 1360x768x24bpp@144Hz [t=00:00:00.041978] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041982] [89] 1280x960x24bpp@144Hz [t=00:00:00.041987] [94] 1280x800x24bpp@144Hz [t=00:00:00.041991] [99] 1280x768x24bpp@144Hz [t=00:00:00.041996] [104] 1280x720x24bpp@144Hz [t=00:00:00.042001] [111] 1152x864x24bpp@144Hz [t=00:00:00.042006] [116] 1024x768x24bpp@144Hz [t=00:00:00.042012] [123] 800x600x24bpp@144Hz [t=00:00:00.042016] [130] 720x576x24bpp@144Hz [t=00:00:00.042024] [135] 720x480x24bpp@144Hz [t=00:00:00.042032] [141] 640x480x24bpp@144Hz [t=00:00:00.048458] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048474] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048480] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048485] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048489] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048494] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048501] [11] 1366x768x24bpp@144Hz [t=00:00:00.048505] [13] 1360x768x24bpp@144Hz [t=00:00:00.048525] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048530] [17] 1280x960x24bpp@144Hz [t=00:00:00.048534] [19] 1280x800x24bpp@144Hz [t=00:00:00.048539] [21] 1280x768x24bpp@144Hz [t=00:00:00.048544] [23] 1280x720x24bpp@144Hz [t=00:00:00.048578] [25] 1280x600x24bpp@144Hz [t=00:00:00.048582] [27] 1152x864x24bpp@144Hz [t=00:00:00.048587] [29] 1024x768x24bpp@144Hz [t=00:00:00.048591] [31] 800x600x24bpp@144Hz [t=00:00:00.048595] [33] 640x480x24bpp@144Hz [t=00:00:00.048600] [35] 640x400x24bpp@144Hz [t=00:00:00.255639] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.256020] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.256043] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.279077] [GR::LogVersionInfo] [t=00:00:00.279094] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.279100] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.279122] GL vendor : NVIDIA Corporation [t=00:00:00.279129] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.279134] GLSL version: 4.60 NVIDIA [t=00:00:00.279139] GLEW version: 2.1.0 [t=00:00:00.279144] GPU memory : 6144MB (total) / 4746MB (available) [t=00:00:00.279169] SDL swap-int: 1 [t=00:00:00.279194] SDL driver : windows [t=00:00:00.279199] [t=00:00:00.279204] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.279211] GLSL shader support : 1 [t=00:00:00.279226] GL4 support : 1 [t=00:00:00.279239] FBO extension support : 1 [t=00:00:00.279256] NVX GPU mem-info support : 1 [t=00:00:00.279265] ATI GPU mem-info support : 0 [t=00:00:00.279283] Texture clamping to edge : 1 [t=00:00:00.279296] NPOT-texture support : 1 (1) [t=00:00:00.279306] S3TC/DXT1 texture support : 1/1 [t=00:00:00.279315] texture query-LOD support : 1 (1) [t=00:00:00.279325] MSAA frame-buffer support : 1 (1) [t=00:00:00.279338] Z-buffer depth : 32 (-) [t=00:00:00.279354] primitive-restart support : 1 (1) [t=00:00:00.279364] clip-space control support: 1 (1) [t=00:00:00.279372] seamless cube-map support : 1 (1) [t=00:00:00.279381] frag-depth layout support : 1 (1) [t=00:00:00.279391] persistent maps support : 1 (1) [t=00:00:00.279398] explicit attribs location : 1 (1) [t=00:00:00.279406] multi draw indirect : 1 (-) [t=00:00:00.279418] array textures : 1 (-) [t=00:00:00.279425] buffer copy support : 1 (-) [t=00:00:00.279438] indirect draw : 1 (-) [t=00:00:00.279449] base instance : 1 (-) [t=00:00:00.279455] [t=00:00:00.279461] max. FBO samples : 32 [t=00:00:00.279471] max. FS/program texture slots : 32/192 [t=00:00:00.279477] max. texture size : 32768 [t=00:00:00.279485] max. texture anisotropy level : 16.000000 [t=00:00:00.279490] max. vec4 varyings/attributes : 31/16 [t=00:00:00.279499] max. draw-buffers : 8 [t=00:00:00.279512] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.279519] max. uniform buffer-bindings : 84 [t=00:00:00.279526] max. uniform block-size : 64KB [t=00:00:00.279534] max. storage buffer-bindings : 96 [t=00:00:00.279541] max. storage block-size : 2047MB [t=00:00:00.279548] [t=00:00:00.279554] enable AMD-hacks : 0 [t=00:00:00.279561] compress MIP-maps: 0 [t=00:00:00.279711] Number of compressed texture formats: 23 [t=00:00:00.279751] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.279805] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.280057] [GR::UpdateGLConfigs] [t=00:00:00.280111] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.280123] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.280139] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.280150] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.280158] [GR::InitGLState] [t=00:00:00.280235] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.356447] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.358628] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.359126] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.363649] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.363683] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.364138] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.365168] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.365180] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.365305] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.365360] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.378238] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.378715] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.380238] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.380495] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.411853] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.411910] [VFS] [SpringVFS::ReserveArchives<this=0000020de53dcc20>] [t=00:00:00.412169] [VFS] [SpringVFS::AddArchive<this=0000020de53dcc20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.414340] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020de53dcc20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.414355] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.492481] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.492849] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.493037] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.493221] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.493325] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.493414] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.493537] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.493583] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.494312][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.494436][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.494586][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.494608][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.494616][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.494670][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.519178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.519206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.519215][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.519250][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.519280][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.595156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms) [t=00:00:00.631701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.634092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020de53af120(default) context=0000020dc97fe590 numChannels=2 frameSize=8 [t=00:00:00.634165][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.634176][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.634183][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.634189][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.634215][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.634295][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.634306][f=-000001] [Sound] Devices: [t=00:00:00.636719][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.636740][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.636747][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.636757][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.636764][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.637470][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.637485][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.701400][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673436 MB [t=00:00:00.703350][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.704243][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.705511][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon [t=00:00:00.933982][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Roast_v1" (loaded=0 cached=0) [t=00:00:00.934788][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de53dcc20>(arName="Chicken_Roast_v1", overwrite=false)] section=1 cached=0 [t=00:00:00.937503][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de53dcc20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.938018][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.993221][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de53dcc20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.994157][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de53dcc20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.994296][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de53dcc20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.995632][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de53dcc20>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.483374][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2" [t=00:00:01.483702][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.483814][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Roast_v1 (checksum a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.537852][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.538034][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.538206][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.538321][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.538393][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.068902][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:14.069162][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.069378][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.069528][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.082435][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.085699][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.085972][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.086331][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.086577][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.086815][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.104097][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.104374][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.104959][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.112055][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.112246][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.112400][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.112574][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.112735][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.113160][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.113491][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.113708][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.114000][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.114270][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.114456][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.114610][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.114760][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.115065][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.115241][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.115541][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.115752][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.121742][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.122021][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.122373][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.122533][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.122691][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.122899][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.123091][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.123334][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.123598][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.123813][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.124097][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.124400][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.141580][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.141877][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.142326][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.142685][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.143185][f=-000001] Input grabbing is enabled! [t=00:00:14.143273][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.143526][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.143701][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.143905][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.148518][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.148834][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.149767][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.149977][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.150223][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.150426][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.151627][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.151811][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.152105][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.152317][f=-000001] EndGame Graph disabled [t=00:00:14.167276][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.167628][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.167822][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.168055][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.168406][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.168594][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.168793][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.169444][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.201836][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.203109][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.203347][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.203643][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.204486][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.218423][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.218753][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.219800][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.220103][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.220370][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.220696][f=-000001] Initialize [t=00:00:14.220861][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.221188][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.221509][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.222655][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.222963][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.223710][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.245840][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.246228][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.246772][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.252383][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.252672][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.373699][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.374136][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.374437][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.374812][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.375015][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.376026][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.376366][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.376568][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.376755][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.376961][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.376985][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.376993][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.377052][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.377928][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.378101][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.378360][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.379217][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.379400][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.379591][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.379792][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.379994][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.380225][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.380546][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.380762][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.381648][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.381964][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.382552][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.382840][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.383133][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.383419][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.383733][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.384151][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.384640][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.385223][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.385548][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.385886][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.386178][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.386466][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.392476][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.397220][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.397740][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.398107][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.398514][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.399985][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.400205][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.402947][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.403351][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.403709][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:14.405130][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.405541][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.406296][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.406801][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.407281][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.407501][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.407779][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.409912][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.411079][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.416634][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.416887][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.419218][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.425223][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.425881][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.426137][f=-000001] SetSunLighting [t=00:00:14.426586][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.435224][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.435598][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.435832][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.435850][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.436113][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.436407][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.439697][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.441454][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.442538][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.448041][f=-000001] Writing last game win data [t=00:00:14.456859][f=-000001] LuaUI v0.3 [t=00:00:14.599804][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.665767][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.665937][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.666451][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.666474][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:14.681140][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10639, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873846}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0095} [t=00:00:15.379383][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.735682][f=-000001] GameID: 5476cf667ecdb5d0725309f2b168637c [t=00:00:15.736339][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.736353][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.736640][f=-000001] -> Connection established (given id 0) [t=00:00:15.736701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48" [t=00:00:15.736730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.736752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e9543ca1e944a9be665306cfa52df870d19c86e5e54db19371a5e63d42d2db8ffa0aa6736b624c94e8d7a4084857b676cf6cf3f5d71fa4c631f3ce42c908c197]" [t=00:00:15.736772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a014b4c82a33caf8984570ebcd436f43bf9936f69c94d40ebb668d6345fde93739f323d66420881a58bfd3f3869a520143c8fdf67a9a88466339c1cba6abde0b]" [t=00:00:15.761535][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.916712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020e20daf5d0,0000000000000000}][locale="C"]" [t=00:00:15.916744][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:26.792879][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:40.544727][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:37.912296][f=0005319] [SpringApp::Kill][1] fromRun=1 [t=00:03:37.912318][f=0005319] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:37.945658][f=0005319] [async=0] threads=6 tasks=261595 {sum,avg}{exec,wait}time={{6083.901, 0.023}, {13183.222, 0.050}}ms [t=00:03:37.945802][f=0005319] thread=1 tasks=52319 {sum,min,max,avg}{exec,wait}time={{1141.391, 0.000, 396.121, 0.022}, {1846.711, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:37.945863][f=0005319] thread=2 tasks=52319 {sum,min,max,avg}{exec,wait}time={{1229.012, 0.000, 396.070, 0.023}, {2801.894, 0.000, 18446744027136.000, 0.054}}ms [t=00:03:37.945917][f=0005319] thread=3 tasks=52319 {sum,min,max,avg}{exec,wait}time={{1466.616, 0.000, 396.076, 0.028}, {2464.375, 0.000, 18446744027136.000, 0.047}}ms [t=00:03:37.945992][f=0005319] thread=4 tasks=52319 {sum,min,max,avg}{exec,wait}time={{1044.493, 0.000, 396.096, 0.020}, {3134.059, 0.000, 6.016, 0.060}}ms [t=00:03:37.946048][f=0005319] thread=5 tasks=52319 {sum,min,max,avg}{exec,wait}time={{1202.390, 0.000, 396.118, 0.023}, {2936.183, 0.000, 7.370, 0.056}}ms [t=00:03:37.946094][f=0005319] [async=1] threads=6 tasks=3502 {sum,avg}{exec,wait}time={{28312.152, 8.085}, {14942583.000, 4266.871}}ms [t=00:03:37.946468][f=0005319] thread=1 tasks=703 {sum,min,max,avg}{exec,wait}time={{5473.602, 0.000, 698.950, 7.786}, {2988296.000, 0.014, 5496.369, 4250.777}}ms [t=00:03:37.946514][f=0005319] thread=2 tasks=703 {sum,min,max,avg}{exec,wait}time={{5884.789, 0.000, 699.217, 8.371}, {2990886.000, 0.203, 5497.277, 4254.461}}ms [t=00:03:37.946564][f=0005319] thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{5546.392, 0.000, 685.100, 7.969}, {2985083.500, 0.370, 5497.309, 4288.913}}ms [t=00:03:37.946597][f=0005319] thread=4 tasks=700 {sum,min,max,avg}{exec,wait}time={{5917.278, 0.000, 681.043, 8.453}, {2990169.500, 0.491, 5497.262, 4271.671}}ms [t=00:03:37.946636][f=0005319] thread=5 tasks=700 {sum,min,max,avg}{exec,wait}time={{5490.091, 0.000, 677.890, 7.843}, {2988148.500, 0.540, 5497.363, 4268.784}}ms [t=00:03:37.946649][f=0005319] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:37.946662][f=0005319] [SpringApp::Kill][2] [t=00:03:37.946727][f=0005319] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:37.946745][f=0005319] [Game::KillLua][1] dtor=0 luaUI=0000020e64f2f6e0 [t=00:03:37.946803][f=0005319] Start widgetHandler:Shutdown [t=00:03:37.949881][f=0005319] Shutdown - SaveOrderList Complete [t=00:03:37.952031][f=0005319] Writing last game win data [t=00:03:37.960657][f=0005319] Shutdown - SaveConfigData Complete [t=00:03:37.960679][f=0005319] Shutdown Widget - Chili Highlight [t=00:03:37.960707][f=0005319] Shutdown Widget - Draw After Chili [t=00:03:37.960717][f=0005319] Shutdown Widget - API Unit Tracker GL4 [t=00:03:37.960730][f=0005319] Shutdown Widget - EPIC Menu [t=00:03:37.962326][f=0005319] Shutdown Widget - Chili Minimap [t=00:03:37.962540][f=0005319] Shutdown Widget - Depth of Field Shader [t=00:03:37.962565][f=0005319] Shutdown Widget - Chili Widget Selector [t=00:03:37.964189][f=0005319] Shutdown Widget - Deferred rendering [t=00:03:37.964213][f=0005319] SSAO: Deferred rendering disabled, disabling. [t=00:03:37.969680][f=0005319] Shutdown Widget - Deferred rendering [t=00:03:37.969704][f=0005319] SSAO: Deferred rendering disabled, disabling. [t=00:03:37.971017][f=0005319] Shutdown Widget - Local Team Colors [t=00:03:37.971050][f=0005319] Shutdown Widget - Display Keys 2 [t=00:03:37.971078][f=0005319] Shutdown Widget - Save Game Menu [t=00:03:37.971095][f=0005319] Shutdown Widget - Highlight Model Api GL4 [t=00:03:37.971156][f=0005319] Shutdown Widget - Unit Icons [t=00:03:37.971252][f=0005319] Shutdown Widget - HealthBars [t=00:03:37.972628][f=0005319] Shutdown Widget - Attrition Counter [t=00:03:37.972875][f=0005319] Shutdown Widget - Noises [t=00:03:37.972890][f=0005319] Shutdown Widget - Chili Chicken Panel [t=00:03:37.973039][f=0005319] Shutdown Widget - BuildETA [t=00:03:37.973064][f=0005319] Shutdown Widget - Selected Units GL4 2 [t=00:03:37.973075][f=0005319] Shutdown Widget - External VR Grid [t=00:03:37.973084][f=0005319] Shutdown Widget - Win Counter [t=00:03:37.973094][f=0005319] Shutdown Widget - EndGame APM stats [t=00:03:37.974481][f=0005319] Shutdown Widget - Modular Comm Info [t=00:03:37.974499][f=0005319] Shutdown Widget - Chili Economy Panel Default [t=00:03:37.974566][f=0005319] Shutdown Widget - Chili Nuke Warning [t=00:03:37.974588][f=0005319] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:37.974608][f=0005319] Shutdown Widget - Chili Spectator Panels [t=00:03:37.974627][f=0005319] Shutdown Widget - Transport AI [t=00:03:37.974638][f=0005319] Shutdown Widget - Attack Warning [t=00:03:37.974650][f=0005319] Shutdown Widget - Context Menu [t=00:03:37.974660][f=0005319] Shutdown Widget - Point Tracker [t=00:03:37.974669][f=0005319] Shutdown Widget - MinimapEvents [t=00:03:37.974688][f=0005319] Shutdown Widget - Local Widgets Config [t=00:03:37.974707][f=0005319] Shutdown Widget - Missile Silo Range [t=00:03:37.974720][f=0005319] Shutdown Widget - Highlight Geos [t=00:03:37.974736][f=0005319] Shutdown Widget - Grab Input [t=00:03:37.974898][f=0005319] Input grabbing is disabled! [t=00:03:37.974913][f=0005319] Shutdown Widget - Defense Range Zero-K [t=00:03:37.974929][f=0005319] Shutdown Widget - Showeco and Grid Drawer [t=00:03:37.974942][f=0005319] Shutdown Widget - Darkening [t=00:03:37.974976][f=0005319] Shutdown Widget - Chili EndGame Window [t=00:03:37.974998][f=0005319] Shutdown Widget - Stereo3D [t=00:03:37.975066][f=0005319] Shutdown Widget - Music Player v2 [t=00:03:37.975084][f=0005319] Shutdown Widget - Startup Info and Selector [t=00:03:37.975113][f=0005319] Shutdown Widget - State Reverse and Latency [t=00:03:37.975140][f=0005319] Shutdown Widget - Reclaim Field Highlight [t=00:03:37.975159][f=0005319] Shutdown Widget - Attack AoE [t=00:03:37.975175][f=0005319] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:37.975196][f=0005319] Shutdown Widget - TeamPlatter [t=00:03:37.975633][f=0005319] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:37.975736][f=0005319] Shutdown Widget - Selection Send [t=00:03:37.975750][f=0005319] Shutdown Widget - Spotter [t=00:03:37.975759][f=0005319] Shutdown Widget - Global Build Command [t=00:03:37.975999][f=0005319] Shutdown Widget - LupsManager [t=00:03:37.976021][f=0005319] Shutdown Widget - Receive Units Indicator [t=00:03:37.976042][f=0005319] Shutdown Widget - Newton Firezone [t=00:03:37.976059][f=0005319] Shutdown Widget - Chili Pro Console [t=00:03:37.976612][f=0005319] Shutdown Widget - Persistent Build Height [t=00:03:37.976631][f=0005319] Shutdown Widget - Lasso Terraform GUI [t=00:03:37.976643][f=0005319] Shutdown Widget - Lups [t=00:03:37.977388][f=0005319] Shutdown Widget - Chili Framework [t=00:03:37.977409][f=0005319] Shutdown Widget - Chili Core Selector [t=00:03:37.977485][f=0005319] Shutdown Widget - Custom Markers [t=00:03:37.977512][f=0005319] Shutdown Widget - Mex Placement Handler [t=00:03:37.977537][f=0005319] Shutdown Widget - Select Keys [t=00:03:37.977559][f=0005319] Shutdown Widget - Pause Screen [t=00:03:37.977692][f=0005319] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:37.977731][f=0005319] Shutdown Widget - Bloom Shader Deferred [t=00:03:37.978036][f=0005319] Shutdown Widget - Text To Speech Control [t=00:03:37.978054][f=0005319] Shutdown Widget - Layout Handler [t=00:03:37.978066][f=0005319] Shutdown Widget - Color Blindness Correction [t=00:03:37.978257][f=0005319] End widgetHandler:Shutdown [t=00:03:38.066901][f=0005319] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18371707, 0.0} allocedSize{int+, int-, ext}={0, 0, 3367256631}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149} [t=00:03:38.071223][f=0005319] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:38.071242][f=0005319] [Game::KillLua][3] dtor=0 luaRules=0000020e20daf5d0 [t=00:03:38.071297][f=0005319] Start gadgetHandler:Shutdown [t=00:03:38.071311][f=0005319] Shutdown - StartSetup [t=00:03:38.071319][f=0005319] Shutdown - UnitMorph [t=00:03:38.071692][f=0005319] Shutdown - Carrier Drones [t=00:03:38.071706][f=0005319] Shutdown - Missile Silo Controller [t=00:03:38.071715][f=0005319] Shutdown - Modular Comm Info [t=00:03:38.071723][f=0005319] Shutdown - Terrain Texture Handler [t=00:03:38.071732][f=0005319] Shutdown - UnitCloakShield [t=00:03:38.071859][f=0005319] Shutdown - Starlight Handler [t=00:03:38.071885][f=0005319] End gadgetHandler:Shutdown [t=00:03:38.095323][f=0005319] Start gadgetHandler:Shutdown [t=00:03:38.095347][f=0005319] Shutdown - Teleport Throw [t=00:03:38.095359][f=0005319] Shutdown - UnitMorph [t=00:03:38.095373][f=0005319] Shutdown - Commander Skin Renderer [t=00:03:38.095929][f=0005319] Shutdown - Missile fired callins [t=00:03:38.095945][f=0005319] Shutdown - Modular Comm Info [t=00:03:38.095953][f=0005319] Shutdown - Retreat Command [t=00:03:38.095979][f=0005319] Shutdown - Shockwaves [t=00:03:38.095989][f=0005319] Shutdown - Unit tint API [t=00:03:38.096007][f=0005319] Shutdown - Unit glow API [t=00:03:38.096023][f=0005319] Shutdown - UnitCloakShield [t=00:03:38.096042][f=0005319] Shutdown - Lups Cloak FX [t=00:03:38.096098][f=0005319] Shutdown - Lups [t=00:03:38.097018][f=0005319] Shutdown - Lups Shield [t=00:03:38.097067][f=0005319] End gadgetHandler:Shutdown [t=00:03:38.119225][f=0005319] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 119384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051} [t=00:03:38.122279][f=0005319] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:38.122337][f=0005319] [Game::KillLua][4] dtor=0 [t=00:03:38.122351][f=0005319] [Game::KillLua][5] dtor=0 [t=00:03:38.133025][f=0005319] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-28_19-11-17-995_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" (83084 bytes) [t=00:03:38.133100][f=0005319] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:38.170604][f=0005319] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:38.170637][f=0005319] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:38.170724][f=0005319] [Sound] [Sound::UpdateThread][4] ctx=0000020dc97fe590 dev=0000020de53af120 [t=00:03:38.170946][f=0005319] [Sound] [Sound::UpdateThread][5] ctx=0000020dc97fe590 dev=0000020de53af120 [t=00:03:38.170961][f=0005319] [Sound] [Sound::Cleanup][alcDestroyContext(0000020dc97fe590)] [t=00:03:38.172246][f=0005319] [Sound] [Sound::Cleanup][alcCloseDevice(0000020de53af120)] [t=00:03:38.172569][f=0005319] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:38.196380][f=0005319] [Sound] [Sound::UpdateThread][6] [t=00:03:38.197010][f=0005319] [Game::~CGame][1] [t=00:03:38.197026][f=0005319] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:38.197033][f=0005319] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:38.197039][f=0005319] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:38.197046][f=0005319] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:38.197052][f=0005319] [Game::KillLua][4] dtor=1 [t=00:03:38.197060][f=0005319] [Game::KillLua][5] dtor=1 [t=00:03:38.197213][f=0005319] [Game::KillMisc][1] [t=00:03:38.197222][f=0005319] [Game::KillMisc][2] [t=00:03:38.197457][f=0005319] [Game::KillMisc][3] [t=00:03:38.197554][f=0005319] [Game::KillRendering][1] [t=00:03:38.202278][f=0005319] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:38.217700][f=0005319] [3DOParser::Kill] allocated 29 pieces [t=00:03:38.217769][f=0005319] [S3OParser::Kill] allocated 5521 pieces [t=00:03:38.218065][f=0005319] [AssParser::Kill] allocated 701 pieces [t=00:03:38.253970][f=0005319] [Game::KillInterface][1] [t=00:03:38.254551][f=0005319] [Game::KillInterface][2] [t=00:03:38.254940][f=0005319] [Game::KillSimulation][1] [t=00:03:38.255002][f=0005319] [Game::KillSimulation][2] [t=00:03:38.273521][f=0005319] [CCollisionHandler] dis-/continuous tests: 1583/5147713 [t=00:03:38.273545][f=0005319] [Game::KillSimulation][3] [t=00:03:38.274821][f=0005319] [~CPathCache(32x12)] cacheHits=35 hitPercentage=40% numHashColls=0 maxCacheSize=10 [t=00:03:38.274954][f=0005319] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:38.275020][f=0005319] [~CPathCache(64x24)] cacheHits=34 hitPercentage=24% numHashColls=0 maxCacheSize=27 [t=00:03:38.276254][f=0005319] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:38.276517][f=0005319] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:38.279626][f=0005319] [LosHandler::Kill] raycast instance cache-{hits,misses}={71,608}; shared=0%; cached=10% [t=00:03:38.288925][f=0005319] [Game::KillSimulation][4] [t=00:03:38.347530][f=0005319] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:38.347562][f=0005319] [Game::~CGame][2] [t=00:03:38.347569][f=0005319] [Game::~CGame][3] [t=00:03:38.347626][f=0005319] [SpringApp::Kill][3] [t=00:03:38.347826][f=0005319] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 520094 bytes sent in 5403 packets (96.260 bytes/packet) 240260 bytes recv'd in 4553 packets (52.770 bytes/packet) {0.075x, 0.114x} relative protocol overhead {up, down} 12444 incoming chunks dropped, 20219 outgoing chunks resent 3941 incoming chunks processed [t=00:03:38.347870][f=0005319] [SpringApp::Kill][4] font=0000020dca0ecf80 [t=00:03:38.349255][f=0005319] [SpringApp::Kill][5] [t=00:03:38.355451][f=0005319] [SpringApp::Kill][6] [t=00:03:38.355471] [SpringApp::Kill][7] [t=00:03:38.355518] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.355545] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2592, 1048576, 1048576}, EBO = {4800, 2097152, 2097152} [t=00:03:38.355555] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:38.355563] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:38.355604] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:38.355617] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.355626] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:03:38.355638] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19156, 1048576, 1048576}, EBO = {28734, 2097152, 2097152} [t=00:03:38.355664] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:38.355672] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.355683] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:38.355691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:38.355700] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:03:38.414909] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:38.414936] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:38.414957] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:38.414966] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:03:38.414972] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:38.429424] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>] [t=00:03:38.429442] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:38.429451] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000020de5a7f2c0) [t=00:03:38.429552] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1863ms [t=00:03:38.429584] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=71ms [t=00:03:38.429595] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=66ms [t=00:03:38.429604] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=34ms [t=00:03:38.429622] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:03:38.429636] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=21ms [t=00:03:38.429645] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=21ms [t=00:03:38.429654] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:38.429668] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:03:38.429683] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:03:38.429695] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=16ms [t=00:03:38.431319] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000020de551e110) [t=00:03:38.431784] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=1)] #archives[section]=1 #files[section]=3 [t=00:03:38.431803] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Roast_v1.sd7 (0000020de5620b90) [t=00:03:38.432780] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:38.432802] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020de551e270) [t=00:03:38.432856] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020de551d2a0) [t=00:03:38.432967] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020de551d350) [t=00:03:38.433023] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:38.433035] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:38.433090] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:38.433107] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:38.433115] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:38.433125] [VFS] [SpringVFS::DeleteArchives<this=0000020de53dcc20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:38.434848] [SpringApp::Kill][8] [t=00:03:38.434865] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:38.434884] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:03:38.434890] [WatchDog::Uninstall][2] [t=00:03:39.136887] [WatchDog::Uninstall][3] [t=00:03:39.136906] [SpringApp::Kill][9]
infolog_full.txt (truncated):