Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000101] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016486] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016549] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016573] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016587] [t=00:00:00.016593] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016599] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016622] Use "none" to disable the default log sections. [t=00:00:00.016648] ============== </Log Sections> ============== [t=00:00:00.016657] ============== <User Config> ============== [t=00:00:00.016778] AllowDeferredMapRendering = 1 [t=00:00:00.016787] AllowDeferredModelRendering = 1 [t=00:00:00.016792] AnimationMT = 0 [t=00:00:00.016797] BumpWaterBlurReflection = 1 [t=00:00:00.016823] BumpWaterTexSizeReflection = 128 [t=00:00:00.016828] CamFreeScrollSpeed = 50 [t=00:00:00.016835] CamMode = 1 [t=00:00:00.016840] CubeTexSizeReflection = 1 [t=00:00:00.016850] CubeTexSizeSpecular = 1 [t=00:00:00.016866] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016874] EdgeMoveDynamic = 0 [t=00:00:00.016879] EdgeMoveWidth = 0.003 [t=00:00:00.016883] FPSFOV = 90 [t=00:00:00.016888] FPSScrollSpeed = 50 [t=00:00:00.016895] FontSize = 18 [t=00:00:00.016900] FullscreenEdgeMove = 0 [t=00:00:00.016904] GrassDetail = 0 [t=00:00:00.016909] GroundDecals = 2 [t=00:00:00.016913] GroundDetail = 90 [t=00:00:00.016920] HangTimeout = 30 [t=00:00:00.016928] HardwareCursor = 1 [t=00:00:00.016934] InitialNetworkTimeout = 0 [t=00:00:00.016941] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016947] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016952] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016958] LinkOutgoingBandwidth = 262144 [t=00:00:00.016966] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016971] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016976] MSAALevel = 1 [t=00:00:00.016980] MaxParticles = 15000 [t=00:00:00.016991] MaxSounds = 32 [t=00:00:00.016996] MaximumTransmissionUnit = 0 [t=00:00:00.017001] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017008] MiniMapMarker = 0 [t=00:00:00.017013] MouseDragScrollThreshold = 0 [t=00:00:00.017018] NetworkLossFactor = 2 [t=00:00:00.017024] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017031] OverheadScrollSpeed = 50 [t=00:00:00.017037] ReconnectTimeout = 0 [t=00:00:00.017041] RotOverheadScrollSpeed = 50 [t=00:00:00.017046] RotateLogFiles = 1 [t=00:00:00.017057] ShadowMapSize = 1024 [t=00:00:00.017061] Shadows = 1 [t=00:00:00.017066] ShowClock = 0 [t=00:00:00.017073] SoftParticles = 2 [t=00:00:00.017078] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017084] UnitIconDist = 151 [t=00:00:00.017088] UpdateBoundingVolumeMT = 0 [t=00:00:00.017093] UpdateWeaponVectorsMT = 0 [t=00:00:00.017099] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017104] UseLuaMemPools = 0 [t=00:00:00.017108] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017156] VFSCacheArchiveFiles = 0 [t=00:00:00.017186] VSync = 1 [t=00:00:00.017191] Water = 4 [t=00:00:00.017195] WindowBorderless = 1 [t=00:00:00.017200] WindowPosY = 0 [t=00:00:00.017207] WindowedEdgeMove = 0 [t=00:00:00.017211] XResolutionWindowed = 1920 [t=00:00:00.017233] YResolutionWindowed = 1080 [t=00:00:00.017246] ============== </User Config> ============== [t=00:00:00.017254] ============== <User System> ============== [t=00:00:00.017264] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017274] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017282] Compiler Version: gcc-13.2.0 [t=00:00:00.017318] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017382] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017398] Binary Word Size: 64-bit (native) [t=00:00:00.017404] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017414] Physical CPU Cores: 6 [t=00:00:00.017421] Logical CPU Cores: 12 [t=00:00:00.017426] ============== </User System> ============== [t=00:00:00.017433] Run: thread affinity fff [t=00:00:00.017577] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017585] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017589] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017593] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017597] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018822] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018842] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023844] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040033] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040051] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040057] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040062] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040067] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040088] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040093] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040097] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040101] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040106] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040111] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040116] [50] 1600x900x24bpp@144Hz [t=00:00:00.040120] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040124] [62] 1440x900x24bpp@144Hz [t=00:00:00.040151] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040155] [73] 1366x768x24bpp@144Hz [t=00:00:00.040163] [78] 1360x768x24bpp@144Hz [t=00:00:00.040169] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040174] [89] 1280x960x24bpp@144Hz [t=00:00:00.040179] [94] 1280x800x24bpp@144Hz [t=00:00:00.040187] [99] 1280x768x24bpp@144Hz [t=00:00:00.040192] [104] 1280x720x24bpp@144Hz [t=00:00:00.040196] [111] 1152x864x24bpp@144Hz [t=00:00:00.040201] [116] 1024x768x24bpp@144Hz [t=00:00:00.040206] [123] 800x600x24bpp@144Hz [t=00:00:00.040210] [130] 720x576x24bpp@144Hz [t=00:00:00.040217] [135] 720x480x24bpp@144Hz [t=00:00:00.040226] [141] 640x480x24bpp@144Hz [t=00:00:00.044898] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.044932] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.044937] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.044941] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.044946] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.044950] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.044956] [11] 1366x768x24bpp@144Hz [t=00:00:00.044961] [13] 1360x768x24bpp@144Hz [t=00:00:00.044974] [15] 1280x1024x24bpp@144Hz [t=00:00:00.044979] [17] 1280x960x24bpp@144Hz [t=00:00:00.044983] [19] 1280x800x24bpp@144Hz [t=00:00:00.044988] [21] 1280x768x24bpp@144Hz [t=00:00:00.044992] [23] 1280x720x24bpp@144Hz [t=00:00:00.044997] [25] 1280x600x24bpp@144Hz [t=00:00:00.045002] [27] 1152x864x24bpp@144Hz [t=00:00:00.045006] [29] 1024x768x24bpp@144Hz [t=00:00:00.045011] [31] 800x600x24bpp@144Hz [t=00:00:00.045015] [33] 640x480x24bpp@144Hz [t=00:00:00.045020] [35] 640x400x24bpp@144Hz [t=00:00:00.269736] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.270112] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.270130] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289317] [GR::LogVersionInfo] [t=00:00:00.289344] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.289358] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.289391] GL vendor : NVIDIA Corporation [t=00:00:00.289405] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.289416] GLSL version: 4.60 NVIDIA [t=00:00:00.289424] GLEW version: 2.1.0 [t=00:00:00.289441] GPU memory : 6144MB (total) / 4757MB (available) [t=00:00:00.289473] SDL swap-int: 1 [t=00:00:00.289490] SDL driver : windows [t=00:00:00.289499] [t=00:00:00.289510] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.289527] GLSL shader support : 1 [t=00:00:00.289547] GL4 support : 1 [t=00:00:00.289555] FBO extension support : 1 [t=00:00:00.289571] NVX GPU mem-info support : 1 [t=00:00:00.289580] ATI GPU mem-info support : 0 [t=00:00:00.289595] Texture clamping to edge : 1 [t=00:00:00.289615] NPOT-texture support : 1 (1) [t=00:00:00.289629] S3TC/DXT1 texture support : 1/1 [t=00:00:00.289638] texture query-LOD support : 1 (1) [t=00:00:00.289645] MSAA frame-buffer support : 1 (1) [t=00:00:00.289659] Z-buffer depth : 32 (-) [t=00:00:00.289673] primitive-restart support : 1 (1) [t=00:00:00.289680] clip-space control support: 1 (1) [t=00:00:00.289689] seamless cube-map support : 1 (1) [t=00:00:00.289696] frag-depth layout support : 1 (1) [t=00:00:00.289704] persistent maps support : 1 (1) [t=00:00:00.289717] explicit attribs location : 1 (1) [t=00:00:00.289725] multi draw indirect : 1 (-) [t=00:00:00.289734] array textures : 1 (-) [t=00:00:00.289742] buffer copy support : 1 (-) [t=00:00:00.289756] indirect draw : 1 (-) [t=00:00:00.289767] base instance : 1 (-) [t=00:00:00.289774] [t=00:00:00.289780] max. FBO samples : 32 [t=00:00:00.289787] max. FS/program texture slots : 32/192 [t=00:00:00.289794] max. texture size : 32768 [t=00:00:00.289806] max. texture anisotropy level : 16.000000 [t=00:00:00.289813] max. vec4 varyings/attributes : 31/16 [t=00:00:00.289821] max. draw-buffers : 8 [t=00:00:00.289834] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.289843] max. uniform buffer-bindings : 84 [t=00:00:00.289850] max. uniform block-size : 64KB [t=00:00:00.289857] max. storage buffer-bindings : 96 [t=00:00:00.289864] max. storage block-size : 2047MB [t=00:00:00.289870] [t=00:00:00.289876] enable AMD-hacks : 0 [t=00:00:00.289884] compress MIP-maps: 0 [t=00:00:00.289961] Number of compressed texture formats: 23 [t=00:00:00.289997] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.290055] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.290321] [GR::UpdateGLConfigs] [t=00:00:00.290384] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.290394] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.290411] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.290423] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.290432] [GR::InitGLState] [t=00:00:00.290517] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.372106] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.375238] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.375931] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.384783] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.384836] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.385323] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.386505] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.386526] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.386674] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.386838] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.412523] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.413153] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.415657] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.415971] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.455178] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.455205] [VFS] [SpringVFS::ReserveArchives<this=000002a02930b260>] [t=00:00:00.455492] [VFS] [SpringVFS::AddArchive<this=000002a02930b260>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.457790] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a02930b260 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.457809] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.521328] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.521647] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.521795] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.521888] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.522133] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.522219] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.522398] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.522447] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.523540][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.523647][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.523845][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.523884][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.523896][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.523945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.556560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.556600][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.556611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.556638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.556650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.623314][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.7ms) [t=00:00:00.700382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.702384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a06449f180(default) context=000002a0294ee460 numChannels=2 frameSize=8 [t=00:00:00.702478][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.702490][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.702503][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.702512][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.702560][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.702595][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.702621][f=-000001] [Sound] Devices: [t=00:00:00.705356][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.705402][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.705410][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.705421][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.705429][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.706229][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.706247][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.731434][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673435 MB [t=00:00:00.733153][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.733984][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.735010][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon [t=00:00:00.984491][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Roast_v1" (loaded=0 cached=0) [t=00:00:00.985273][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a02930b260>(arName="Chicken_Roast_v1", overwrite=false)] section=1 cached=0 [t=00:00:00.985620][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a02930b260>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.986174][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.058995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a02930b260>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.060069][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a02930b260>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.060332][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a02930b260>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.062456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a02930b260>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.077650][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2" [t=00:00:01.077803][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.077920][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Roast_v1 (checksum a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.141352][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.141485][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.141581][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.141643][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.141722][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.342855][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:13.343016][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:13.343181][f=-000001] Initialize [t=00:00:13.343345][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:13.343512][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:13.343677][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:13.343855][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:13.344000][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:13.359694][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.360497][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:13.360785][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:13.360954][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:13.362156][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:13.393790][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:13.394452][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:13.394760][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.394917][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.395256][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.395469][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:13.395638][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.395799][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.395988][f=-000001] EndGame Graph disabled [t=00:00:13.411000][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.411276][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:13.411462][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.412643][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:13.412839][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:13.413078][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:13.413257][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:13.414118][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:13.414424][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:13.418880][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:13.419096][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:13.419279][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:13.419456][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:13.419943][f=-000001] Input grabbing is enabled! [t=00:00:13.420046][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:13.420347][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.420708][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.420872][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.443062][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:13.443434][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.443740][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.443931][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.444121][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.444348][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.444522][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.444693][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.444857][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.445039][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.445258][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.451434][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.451694][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:13.451899][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:13.452222][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.452420][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.452692][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:13.452864][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.453042][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.453245][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:13.453556][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:13.453776][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:13.453961][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:13.454316][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.454706][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:13.454905][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:13.455100][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:13.455313][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:13.455513][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:13.455932][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:13.456477][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.456724][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:13.471647][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:13.472020][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:13.472379][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:13.472664][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:13.472846][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.475846][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:13.476626][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.488644][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.488966][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:13.489233][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.489527][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:13.490378][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.490586][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.491096][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.491283][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.491670][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.491854][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.492085][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.613495][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.613997][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.614559][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.614779][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.633393][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.638970][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.640049][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.640346][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.640509][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.640847][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.641077][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.642201][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.642596][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.643420][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.643769][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.644050][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.644299][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.644588][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.644782][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.644956][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.645777][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.646039][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.646360][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.646662][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.646696][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.646704][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.646789][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.647076][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.647363][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.647694][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.648336][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.648658][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.649024][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.649675][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.650202][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.650477][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.650744][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.651001][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.651255][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.651618][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.656245][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.662254][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.662680][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.663045][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.664557][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.664758][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.665026][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:13.666179][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.666529][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.669300][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.669766][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.670278][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.671025][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.671340][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.671536][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.677036][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.678400][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.680671][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.680974][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.681188][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.683205][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.689739][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:13.690444][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.690743][f=-000001] SetSunLighting [t=00:00:13.691180][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.691956][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.694685][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.695032][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.695232][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.695469][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.695485][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.695713][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.697005][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.704989][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.710253][f=-000001] Writing last game win data [t=00:00:13.719072][f=-000001] LuaUI v0.3 [t=00:00:13.859986][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.924623][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.925415][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.925920][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.925936][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:13.940264][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10545, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868628}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0093} [t=00:00:14.678443][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.003816][f=-000001] GameID: 6d79cf664dc79b24f024ff47301957d2 [t=00:00:15.004355][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.004370][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.004634][f=-000001] -> Connection established (given id 0) [t=00:00:15.004681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48" [t=00:00:15.004726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.004768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e9543ca1e944a9be665306cfa52df870d19c86e5e54db19371a5e63d42d2db8ffa0aa6736b624c94e8d7a4084857b676cf6cf3f5d71fa4c631f3ce42c908c197]" [t=00:00:15.004805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a014b4c82a33caf8984570ebcd436f43bf9936f69c94d40ebb668d6345fde93739f323d66420881a58bfd3f3869a520143c8fdf67a9a88466339c1cba6abde0b]" [t=00:00:15.004894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002a0bad6c760,0000000000000000}][locale="C"]" [t=00:00:15.004911][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:15.037007][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.687448][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:41.625115][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:42.246632][f=0005417] game_message: Stardust is under attack [t=00:03:44.472852][f=0005483] [SpringApp::Kill][1] fromRun=1 [t=00:03:44.472871][f=0005483] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:44.500215][f=0005483] [async=0] threads=6 tasks=272680 {sum,avg}{exec,wait}time={{3896.730, 0.014}, {14680.441, 0.054}}ms [t=00:03:44.500252][f=0005483] thread=1 tasks=54536 {sum,min,max,avg}{exec,wait}time={{694.129, 0.000, 45.291, 0.013}, {1871.491, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:44.500265][f=0005483] thread=2 tasks=54536 {sum,min,max,avg}{exec,wait}time={{799.545, 0.000, 44.011, 0.015}, {3155.721, 0.000, 18446744027136.000, 0.058}}ms [t=00:03:44.500284][f=0005483] thread=3 tasks=54536 {sum,min,max,avg}{exec,wait}time={{1015.160, 0.000, 48.885, 0.019}, {2955.939, 0.000, 7.756, 0.054}}ms [t=00:03:44.500299][f=0005483] thread=4 tasks=54536 {sum,min,max,avg}{exec,wait}time={{602.351, 0.000, 43.873, 0.011}, {3355.795, 0.000, 6.793, 0.062}}ms [t=00:03:44.500310][f=0005483] thread=5 tasks=54536 {sum,min,max,avg}{exec,wait}time={{785.544, 0.000, 45.230, 0.014}, {3341.495, 0.000, 6.795, 0.061}}ms [t=00:03:44.500351][f=0005483] [async=1] threads=6 tasks=3501 {sum,avg}{exec,wait}time={{27591.709, 7.881}, {15010718.000, 4287.552}}ms [t=00:03:44.500371][f=0005483] thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{5514.423, 0.000, 604.181, 7.889}, {3003577.250, 0.012, 5534.083, 4296.963}}ms [t=00:03:44.500383][f=0005483] thread=2 tasks=697 {sum,min,max,avg}{exec,wait}time={{5509.710, 0.000, 665.232, 7.905}, {3003641.750, 0.169, 5534.219, 4309.386}}ms [t=00:03:44.500399][f=0005483] thread=3 tasks=702 {sum,min,max,avg}{exec,wait}time={{5512.892, 0.000, 672.903, 7.853}, {3001872.750, 0.289, 5534.059, 4276.172}}ms [t=00:03:44.500446][f=0005483] thread=4 tasks=702 {sum,min,max,avg}{exec,wait}time={{5522.157, 0.000, 674.873, 7.866}, {3007104.000, 0.412, 5534.313, 4283.624}}ms [t=00:03:44.500460][f=0005483] thread=5 tasks=701 {sum,min,max,avg}{exec,wait}time={{5532.527, 0.000, 670.071, 7.892}, {2994522.500, 0.521, 5534.295, 4271.787}}ms [t=00:03:44.500467][f=0005483] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:44.500474][f=0005483] [SpringApp::Kill][2] [t=00:03:44.500516][f=0005483] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:44.500523][f=0005483] [Game::KillLua][1] dtor=0 luaUI=000002a0e0e56470 [t=00:03:44.500597][f=0005483] Start widgetHandler:Shutdown [t=00:03:44.504069][f=0005483] Shutdown - SaveOrderList Complete [t=00:03:44.506110][f=0005483] Writing last game win data [t=00:03:44.515457][f=0005483] Shutdown - SaveConfigData Complete [t=00:03:44.515481][f=0005483] Shutdown Widget - Chili Highlight [t=00:03:44.515512][f=0005483] Shutdown Widget - Draw After Chili [t=00:03:44.515524][f=0005483] Shutdown Widget - API Unit Tracker GL4 [t=00:03:44.515538][f=0005483] Shutdown Widget - EPIC Menu [t=00:03:44.517080][f=0005483] Shutdown Widget - Chili Widget Selector [t=00:03:44.518514][f=0005483] Shutdown Widget - Depth of Field Shader [t=00:03:44.518531][f=0005483] Shutdown Widget - Chili Minimap [t=00:03:44.518701][f=0005483] Shutdown Widget - Deferred rendering [t=00:03:44.518714][f=0005483] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.523540][f=0005483] Shutdown Widget - Deferred rendering [t=00:03:44.523562][f=0005483] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.524909][f=0005483] Shutdown Widget - Local Team Colors [t=00:03:44.524930][f=0005483] Shutdown Widget - Display Keys 2 [t=00:03:44.524963][f=0005483] Shutdown Widget - Save Game Menu [t=00:03:44.524989][f=0005483] Shutdown Widget - Highlight Model Api GL4 [t=00:03:44.525026][f=0005483] Shutdown Widget - Unit Icons [t=00:03:44.525161][f=0005483] Shutdown Widget - Noises [t=00:03:44.525188][f=0005483] Shutdown Widget - Attrition Counter [t=00:03:44.525391][f=0005483] Shutdown Widget - HealthBars [t=00:03:44.526747][f=0005483] Shutdown Widget - Selected Units GL4 2 [t=00:03:44.526763][f=0005483] Shutdown Widget - BuildETA [t=00:03:44.526774][f=0005483] Shutdown Widget - Chili Chicken Panel [t=00:03:44.526937][f=0005483] Shutdown Widget - External VR Grid [t=00:03:44.526955][f=0005483] Shutdown Widget - Win Counter [t=00:03:44.526966][f=0005483] Shutdown Widget - EndGame APM stats [t=00:03:44.528552][f=0005483] Shutdown Widget - Modular Comm Info [t=00:03:44.528585][f=0005483] Shutdown Widget - Reclaim Field Highlight [t=00:03:44.528607][f=0005483] Shutdown Widget - State Reverse and Latency [t=00:03:44.528616][f=0005483] Shutdown Widget - Startup Info and Selector [t=00:03:44.528656][f=0005483] Shutdown Widget - Music Player v2 [t=00:03:44.528668][f=0005483] Shutdown Widget - Stereo3D [t=00:03:44.528756][f=0005483] Shutdown Widget - Chili EndGame Window [t=00:03:44.528774][f=0005483] Shutdown Widget - Darkening [t=00:03:44.528791][f=0005483] Shutdown Widget - Showeco and Grid Drawer [t=00:03:44.528821][f=0005483] Shutdown Widget - Defense Range Zero-K [t=00:03:44.528837][f=0005483] Shutdown Widget - Grab Input [t=00:03:44.528999][f=0005483] Input grabbing is disabled! [t=00:03:44.529012][f=0005483] Shutdown Widget - Highlight Geos [t=00:03:44.529035][f=0005483] Shutdown Widget - Missile Silo Range [t=00:03:44.529066][f=0005483] Shutdown Widget - Local Widgets Config [t=00:03:44.529086][f=0005483] Shutdown Widget - MinimapEvents [t=00:03:44.529119][f=0005483] Shutdown Widget - Point Tracker [t=00:03:44.529128][f=0005483] Shutdown Widget - Context Menu [t=00:03:44.529148][f=0005483] Shutdown Widget - Attack Warning [t=00:03:44.529161][f=0005483] Shutdown Widget - Transport AI [t=00:03:44.529171][f=0005483] Shutdown Widget - Chili Spectator Panels [t=00:03:44.529194][f=0005483] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:44.529230][f=0005483] Shutdown Widget - Chili Nuke Warning [t=00:03:44.529240][f=0005483] Shutdown Widget - Chili Economy Panel Default [t=00:03:44.529333][f=0005483] Shutdown Widget - Attack AoE [t=00:03:44.529373][f=0005483] Shutdown Widget - Spotter [t=00:03:44.529383][f=0005483] Shutdown Widget - Selection Send [t=00:03:44.529392][f=0005483] Shutdown Widget - TeamPlatter [t=00:03:44.529901][f=0005483] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:44.530006][f=0005483] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:44.530019][f=0005483] Shutdown Widget - LupsManager [t=00:03:44.530033][f=0005483] Shutdown Widget - Global Build Command [t=00:03:44.530180][f=0005483] Shutdown Widget - Newton Firezone [t=00:03:44.530200][f=0005483] Shutdown Widget - Receive Units Indicator [t=00:03:44.530212][f=0005483] Shutdown Widget - Chili Pro Console [t=00:03:44.530681][f=0005483] Shutdown Widget - Persistent Build Height [t=00:03:44.530695][f=0005483] Shutdown Widget - Lasso Terraform GUI [t=00:03:44.530704][f=0005483] Shutdown Widget - Chili Framework [t=00:03:44.530712][f=0005483] Shutdown Widget - Lups [t=00:03:44.531459][f=0005483] Shutdown Widget - Mex Placement Handler [t=00:03:44.531504][f=0005483] Shutdown Widget - Custom Markers [t=00:03:44.531525][f=0005483] Shutdown Widget - Chili Core Selector [t=00:03:44.531620][f=0005483] Shutdown Widget - Select Keys [t=00:03:44.531646][f=0005483] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:44.531692][f=0005483] Shutdown Widget - Pause Screen [t=00:03:44.531838][f=0005483] Shutdown Widget - Bloom Shader Deferred [t=00:03:44.532063][f=0005483] Shutdown Widget - Color Blindness Correction [t=00:03:44.532323][f=0005483] Shutdown Widget - Layout Handler [t=00:03:44.532344][f=0005483] Shutdown Widget - Text To Speech Control [t=00:03:44.532352][f=0005483] End widgetHandler:Shutdown [t=00:03:44.630257][f=0005483] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18647677, 0.0} allocedSize{int+, int-, ext}={0, 0, 3384243166}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0159} [t=00:03:44.634090][f=0005483] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:44.634118][f=0005483] [Game::KillLua][3] dtor=0 luaRules=000002a0bad6c760 [t=00:03:44.634159][f=0005483] Start gadgetHandler:Shutdown [t=00:03:44.634173][f=0005483] Shutdown - StartSetup [t=00:03:44.634181][f=0005483] Shutdown - UnitMorph [t=00:03:44.634408][f=0005483] Shutdown - Carrier Drones [t=00:03:44.634420][f=0005483] Shutdown - Missile Silo Controller [t=00:03:44.634430][f=0005483] Shutdown - Modular Comm Info [t=00:03:44.634438][f=0005483] Shutdown - Terrain Texture Handler [t=00:03:44.634446][f=0005483] Shutdown - UnitCloakShield [t=00:03:44.634518][f=0005483] Shutdown - Starlight Handler [t=00:03:44.634533][f=0005483] End gadgetHandler:Shutdown [t=00:03:44.655958][f=0005483] Start gadgetHandler:Shutdown [t=00:03:44.655987][f=0005483] Shutdown - Teleport Throw [t=00:03:44.655998][f=0005483] Shutdown - UnitMorph [t=00:03:44.656013][f=0005483] Shutdown - Commander Skin Renderer [t=00:03:44.656382][f=0005483] Shutdown - Missile fired callins [t=00:03:44.656399][f=0005483] Shutdown - Modular Comm Info [t=00:03:44.656421][f=0005483] Shutdown - Retreat Command [t=00:03:44.656433][f=0005483] Shutdown - Shockwaves [t=00:03:44.656442][f=0005483] Shutdown - Unit tint API [t=00:03:44.656461][f=0005483] Shutdown - Unit glow API [t=00:03:44.656480][f=0005483] Shutdown - UnitCloakShield [t=00:03:44.656502][f=0005483] Shutdown - Lups Cloak FX [t=00:03:44.656513][f=0005483] Shutdown - Lups [t=00:03:44.657312][f=0005483] Shutdown - Lups Shield [t=00:03:44.657348][f=0005483] End gadgetHandler:Shutdown [t=00:03:44.678842][f=0005483] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 444, 0.0} allocedSize{int+, int-, ext}={0, 0, 66008}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0068} [t=00:03:44.682468][f=0005483] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.682530][f=0005483] [Game::KillLua][4] dtor=0 [t=00:03:44.682550][f=0005483] [Game::KillLua][5] dtor=0 [t=00:03:44.691635][f=0005483] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-28_19-24-30-183_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" (85762 bytes) [t=00:03:44.691738][f=0005483] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:44.711600][f=0005483] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:44.711672][f=0005483] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37 [t=00:03:44.711782][f=0005483] [Sound] [Sound::UpdateThread][4] ctx=000002a0294ee460 dev=000002a06449f180 [t=00:03:44.712089][f=0005483] [Sound] [Sound::UpdateThread][5] ctx=000002a0294ee460 dev=000002a06449f180 [t=00:03:44.712102][f=0005483] [Sound] [Sound::Cleanup][alcDestroyContext(000002a0294ee460)] [t=00:03:44.713457][f=0005483] [Sound] [Sound::Cleanup][alcCloseDevice(000002a06449f180)] [t=00:03:44.713715][f=0005483] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:44.739521][f=0005483] [Sound] [Sound::UpdateThread][6] [t=00:03:44.740042][f=0005483] [Game::~CGame][1] [t=00:03:44.740058][f=0005483] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:44.740066][f=0005483] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:44.740072][f=0005483] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:44.740088][f=0005483] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:44.740094][f=0005483] [Game::KillLua][4] dtor=1 [t=00:03:44.740110][f=0005483] [Game::KillLua][5] dtor=1 [t=00:03:44.740294][f=0005483] [Game::KillMisc][1] [t=00:03:44.740303][f=0005483] [Game::KillMisc][2] [t=00:03:44.740507][f=0005483] [Game::KillMisc][3] [t=00:03:44.740601][f=0005483] [Game::KillRendering][1] [t=00:03:44.744879][f=0005483] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.765509][f=0005483] [3DOParser::Kill] allocated 29 pieces [t=00:03:44.765639][f=0005483] [S3OParser::Kill] allocated 5521 pieces [t=00:03:44.766075][f=0005483] [AssParser::Kill] allocated 701 pieces [t=00:03:44.804792][f=0005483] [Game::KillInterface][1] [t=00:03:44.805501][f=0005483] [Game::KillInterface][2] [t=00:03:44.805914][f=0005483] [Game::KillSimulation][1] [t=00:03:44.805977][f=0005483] [Game::KillSimulation][2] [t=00:03:44.816754][f=0005483] [CCollisionHandler] dis-/continuous tests: 48/8917389 [t=00:03:44.816775][f=0005483] [Game::KillSimulation][3] [t=00:03:44.817992][f=0005483] [~CPathCache(32x12)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=4 [t=00:03:44.818089][f=0005483] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.818193][f=0005483] [~CPathCache(64x24)] cacheHits=37 hitPercentage=33% numHashColls=0 maxCacheSize=15 [t=00:03:44.818273][f=0005483] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.818536][f=0005483] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.821734][f=0005483] [LosHandler::Kill] raycast instance cache-{hits,misses}={71,543}; shared=1%; cached=11% [t=00:03:44.831459][f=0005483] [Game::KillSimulation][4] [t=00:03:44.861014][f=0005483] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:44.861048][f=0005483] [Game::~CGame][2] [t=00:03:44.861055][f=0005483] [Game::~CGame][3] [t=00:03:44.861298][f=0005483] [SpringApp::Kill][3] [t=00:03:44.861487][f=0005483] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 534497 bytes sent in 5584 packets (95.719 bytes/packet) 222083 bytes recv'd in 4672 packets (47.535 bytes/packet) {0.075x, 0.126x} relative protocol overhead {up, down} 12649 incoming chunks dropped, 20776 outgoing chunks resent 4061 incoming chunks processed [t=00:03:44.861545][f=0005483] [SpringApp::Kill][4] font=000002a0291ccf80 [t=00:03:44.864181][f=0005483] [SpringApp::Kill][5] [t=00:03:44.869114][f=0005483] [SpringApp::Kill][6] [t=00:03:44.869134] [SpringApp::Kill][7] [t=00:03:44.869203] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {280, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.869213] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:44.869222] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:44.869230] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:44.869273] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:44.869282] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.869297] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:03:44.869313] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28852, 1048576, 1048576}, EBO = {43278, 2097152, 2097152} [t=00:03:44.869343] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:44.869354] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.869370] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.869382] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:44.869391] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 2097152, 2097152} [t=00:03:44.941297] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:44.941329] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:44.941336] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:44.941341] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:03:44.941346] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:44.941864] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>] [t=00:03:44.941878] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:44.941895] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002a02930a720) [t=00:03:44.942012] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1947ms [t=00:03:44.942037] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=71ms [t=00:03:44.942044] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=66ms [t=00:03:44.942060] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=35ms [t=00:03:44.942072] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:03:44.942081] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:03:44.942090] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=21ms [t=00:03:44.942099] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:44.942108] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:03:44.942126] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:03:44.942139] file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=16ms [t=00:03:44.943551] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002a0645fdbb0) [t=00:03:44.944222] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=1)] #archives[section]=1 #files[section]=3 [t=00:03:44.944257] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Roast_v1.sd7 (000002a0646fabb0) [t=00:03:44.945375] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:44.945408] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002a0645fd580) [t=00:03:44.945564] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002a0645fe290) [t=00:03:44.945792] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002a0645fe970) [t=00:03:44.945995] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:44.946015] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:44.946084] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:44.946111] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:44.946127] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:44.946138] [VFS] [SpringVFS::DeleteArchives<this=000002a02930b260>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:44.946612] [SpringApp::Kill][8] [t=00:03:44.946630] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:44.946652] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:03:44.946661] [WatchDog::Uninstall][2] [t=00:03:45.122865] [WatchDog::Uninstall][3] [t=00:03:45.122880] [SpringApp::Kill][9]
infolog_full.txt (truncated):