Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000117] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.109510] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.109583] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.109620] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.109645] [t=00:00:00.109665] Enable or disable log sections using the LogSections configuration key [t=00:00:00.109677] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.109686] Use "none" to disable the default log sections. [t=00:00:00.109720] ============== </Log Sections> ============== [t=00:00:00.109731] ============== <User Config> ============== [t=00:00:00.109879] AllowDeferredMapRendering = 1 [t=00:00:00.109890] AllowDeferredModelRendering = 1 [t=00:00:00.109910] AnimationMT = 0 [t=00:00:00.109920] BumpWaterAnisotropy = 2 [t=00:00:00.109935] BumpWaterBlurReflection = 1 [t=00:00:00.109948] BumpWaterDepthBits = 32 [t=00:00:00.109959] BumpWaterReflection = 2 [t=00:00:00.109972] BumpWaterTexSizeReflection = 256 [t=00:00:00.109991] CamFreeScrollSpeed = 50 [t=00:00:00.110003] CamMode = 1 [t=00:00:00.110021] DualScreenMiniMapOnLeft = 1 [t=00:00:00.110033] EdgeMoveDynamic = 0 [t=00:00:00.110050] EdgeMoveWidth = 0.003 [t=00:00:00.110062] FPSFOV = 90 [t=00:00:00.110075] FPSScrollSpeed = 50 [t=00:00:00.110084] FontSize = 18 [t=00:00:00.110092] GrassDetail = 0 [t=00:00:00.110101] GroundDecals = 5 [t=00:00:00.110112] GroundDetail = 120 [t=00:00:00.110119] HangTimeout = 30 [t=00:00:00.110138] HardwareCursor = 1 [t=00:00:00.110150] InitialNetworkTimeout = 0 [t=00:00:00.110168] LinkIncomingMaxPacketRate = 512 [t=00:00:00.110177] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.110188] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.110200] LinkOutgoingBandwidth = 131072 [t=00:00:00.110212] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.110227] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.110235] MSAALevel = 8 [t=00:00:00.110250] MaxParticles = 25000 [t=00:00:00.110265] MaxSounds = 32 [t=00:00:00.110279] MaximumTransmissionUnit = 0 [t=00:00:00.110287] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.110301] MiniMapMarker = 0 [t=00:00:00.110318] MouseDragScrollThreshold = 0 [t=00:00:00.110330] NetworkLossFactor = 1 [t=00:00:00.110340] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.110357] OverheadScrollSpeed = 50 [t=00:00:00.110366] ReconnectTimeout = 0 [t=00:00:00.110384] RotOverheadScrollSpeed = 50 [t=00:00:00.110394] RotateLogFiles = 1 [t=00:00:00.110408] ShadowMapSize = 8192 [t=00:00:00.110425] Shadows = 1 [t=00:00:00.110443] ShowClock = 0 [t=00:00:00.110452] SoftParticles = 2 [t=00:00:00.110469] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.110483] UnitIconDist = 151 [t=00:00:00.110491] UpdateBoundingVolumeMT = 0 [t=00:00:00.110506] UpdateWeaponVectorsMT = 0 [t=00:00:00.110515] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.110529] UseLuaMemPools = 0 [t=00:00:00.110541] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.110607] VFSCacheArchiveFiles = 0 [t=00:00:00.110620] VSync = 0 [t=00:00:00.110633] Water = 4 [t=00:00:00.110642] WindowBorderless = 1 [t=00:00:00.110657] WindowPosY = 0 [t=00:00:00.110665] XResolutionWindowed = 1920 [t=00:00:00.110681] YResolutionWindowed = 1080 [t=00:00:00.110703] ============== </User Config> ============== [t=00:00:00.110713] ============== <User System> ============== [t=00:00:00.110721] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.110751] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.110767] Compiler Version: gcc-13.2.0 [t=00:00:00.110827] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.110878] Hardware Config: Intel(R) Pentium(R) Gold G6405 CPU @ 4.10GHz; 16281MB RAM, 29593MB pagefile [t=00:00:00.110890] Binary Word Size: 64-bit (native) [t=00:00:00.110906] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.110915] Physical CPU Cores: 2 [t=00:00:00.110929] Logical CPU Cores: 4 [t=00:00:00.110945] ============== </User System> ============== [t=00:00:00.110965] Run: thread affinity f [t=00:00:00.111178] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.111194] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.111213] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.111226] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.111243] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.112779] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.112953] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.121772] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.128380] Display (Generic PnP Monitor)=1 modes=43 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.128400] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.128409] [ 3] 1768x992x24bpp@60Hz [t=00:00:00.128430] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.128438] [ 7] 1600x1200x24bpp@60Hz [t=00:00:00.128447] [ 8] 1600x1024x24bpp@60Hz [t=00:00:00.128455] [10] 1600x900x24bpp@60Hz [t=00:00:00.128486] [12] 1440x1080x24bpp@60Hz [t=00:00:00.128496] [14] 1440x900x24bpp@60Hz [t=00:00:00.128504] [16] 1366x768x24bpp@60Hz [t=00:00:00.128511] [18] 1360x768x24bpp@60Hz [t=00:00:00.128517] [20] 1280x1024x24bpp@60Hz [t=00:00:00.128524] [22] 1280x960x24bpp@60Hz [t=00:00:00.128541] [24] 1280x800x24bpp@60Hz [t=00:00:00.128550] [26] 1280x768x24bpp@60Hz [t=00:00:00.128556] [28] 1280x720x24bpp@60Hz [t=00:00:00.128564] [30] 1176x664x24bpp@60Hz [t=00:00:00.128572] [32] 1152x864x24bpp@60Hz [t=00:00:00.128591] [34] 1024x768x24bpp@60Hz [t=00:00:00.128599] [36] 800x600x24bpp@60Hz [t=00:00:00.128611] [38] 720x576x24bpp@60Hz [t=00:00:00.128620] [40] 720x480x24bpp@60Hz [t=00:00:00.128627] [42] 640x480x24bpp@60Hz [t=00:00:00.368336] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.368869] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.368902] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.384385] [GR::LogVersionInfo] [t=00:00:00.384408] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.384424] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.384433] GL vendor : NVIDIA Corporation [t=00:00:00.384449] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:00.384482] GLSL version: 4.60 NVIDIA [t=00:00:00.384500] GLEW version: 2.1.0 [t=00:00:00.384528] GPU memory : 4096MB (total) / 1487MB (available) [t=00:00:00.384548] SDL swap-int: 0 [t=00:00:00.384558] SDL driver : windows [t=00:00:00.384565] [t=00:00:00.384572] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.384587] GLSL shader support : 1 [t=00:00:00.384595] GL4 support : 1 [t=00:00:00.384602] FBO extension support : 1 [t=00:00:00.384624] NVX GPU mem-info support : 1 [t=00:00:00.384643] ATI GPU mem-info support : 0 [t=00:00:00.384661] Texture clamping to edge : 1 [t=00:00:00.384687] NPOT-texture support : 1 (1) [t=00:00:00.384698] S3TC/DXT1 texture support : 1/1 [t=00:00:00.384714] texture query-LOD support : 1 (1) [t=00:00:00.384726] MSAA frame-buffer support : 1 (1) [t=00:00:00.384747] Z-buffer depth : 32 (-) [t=00:00:00.384779] primitive-restart support : 1 (1) [t=00:00:00.384807] clip-space control support: 1 (1) [t=00:00:00.384822] seamless cube-map support : 1 (1) [t=00:00:00.384837] frag-depth layout support : 1 (1) [t=00:00:00.384857] persistent maps support : 1 (1) [t=00:00:00.384874] explicit attribs location : 1 (1) [t=00:00:00.384890] multi draw indirect : 1 (-) [t=00:00:00.384902] array textures : 1 (-) [t=00:00:00.384910] buffer copy support : 1 (-) [t=00:00:00.384925] indirect draw : 1 (-) [t=00:00:00.384937] base instance : 1 (-) [t=00:00:00.384945] [t=00:00:00.384958] max. FBO samples : 32 [t=00:00:00.384967] max. FS/program texture slots : 32/192 [t=00:00:00.384989] max. texture size : 32768 [t=00:00:00.385003] max. texture anisotropy level : 16.000000 [t=00:00:00.385015] max. vec4 varyings/attributes : 31/16 [t=00:00:00.385023] max. draw-buffers : 8 [t=00:00:00.385040] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.385049] max. uniform buffer-bindings : 84 [t=00:00:00.385063] max. uniform block-size : 64KB [t=00:00:00.385071] max. storage buffer-bindings : 96 [t=00:00:00.385086] max. storage block-size : 2047MB [t=00:00:00.385103] [t=00:00:00.385112] enable AMD-hacks : 0 [t=00:00:00.385118] compress MIP-maps: 0 [t=00:00:00.385175] Number of compressed texture formats: 51 [t=00:00:00.385248] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.385331] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.385628] [GR::UpdateGLConfigs] [t=00:00:00.385688] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.385701] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.385730] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.385809] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.385830] [GR::InitGLState] [t=00:00:00.385899] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.513026] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.516771] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.517264] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.524018] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.524054] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.524412] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.530082] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.530100] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.530157] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.530226] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.536441] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.536831] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.537211] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.537318] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.546077] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.546152] [VFS] [SpringVFS::ReserveArchives<this=0000013abdd04a20>] [t=00:00:00.547684] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.550599] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013abdd04a20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.550664] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.558831] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:00.560221] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:00.560460] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.560550] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:00.560979][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.561209][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.561258][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.561327][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.561382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.563258][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.2ms) [t=00:00:00.568950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.568976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (High Definition Audio Device)" [t=00:00:00.568991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "SMB2230N (NVIDIA High Definition Audio)" [t=00:00:00.569021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.587329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.589087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013af3d9aba0(default) context=0000013abdd03e60 numChannels=2 frameSize=8 [t=00:00:00.589112][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.589123][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.589132][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.589157][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.589248][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.589296][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.589311][f=-000001] [Sound] Devices: [t=00:00:00.590527][f=-000001] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)] [t=00:00:00.590542][f=-000001] [Sound] [OpenAL Soft on SMB2230N (NVIDIA High Definition Audio)] [t=00:00:00.590557][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.590576][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.591198][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.591215][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.664113][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 103ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 186341 MB [t=00:00:00.667020][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.668634][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 8452 [t=00:00:00.668678][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.740868][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mechadansonia v1.02" (loaded=0 cached=0) [t=00:00:00.741175][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.741802][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.742854][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.742926][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.742968][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.742996][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.743019][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.743028][f=-000001] [GR::InitGLState] [t=00:00:00.743054][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.743074][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.743114][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.743127][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.743147][f=-000001] [t=00:00:00.743156][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.743181][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.743198][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.743207][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.743229][f=-000001] [t=00:00:00.743246][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.743264][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.743274][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.743298][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.498185][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902" [t=00:00:02.498353][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.498827][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.498924][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.499060][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.499095][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8 Fontconfig error: Cannot load default config file [t=00:00:02.500719][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.500867][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 8452 [t=00:00:02.500894][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.502437][f=-000001] [GameServer] Initialize: thread affinity f [t=00:00:02.502713][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1834ms [t=00:00:02.575578][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000013af42c9330] using map "Mechadansonia v1.02" (loaded=1 cached=0) [t=00:00:02.575865][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [t=00:00:02.576041][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.576120][f=-000001] [PreGame::AddModArchivesToVFS][server=0000013af42c9330] using game "Zero-K v1.12.8.0" (loaded=0 cached=0) [t=00:00:02.576695][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:02.594110][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.594347][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.596871][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902" [t=00:00:02.597125][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.597623][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.597806][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.597910][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.598382][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKbWV0YWxtdWx0PTI7CmVuZXJneW11bHQ9MzsKfQpbdGVhbTJdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIxXQp7CnJhbms9MDsKdGVhbT0xOwpuYW1lPW1va2lrZXM7CmlzZnJvbWRlbW89MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1taW50aWtkZXMyMjg3Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0xOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTQ7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOC4wOwptYXBuYW1lPU1lY2hhZGFuc29uaWEgdjEuMDI7Cm15cGxheWVybmFtZT1taW50aWtkZXMyMjg3OwpudW1wbGF5ZXJzPTI7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTg0NTI7Cn0K" [t=00:00:02.598491][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-28_21-18-41-650_Mechadansonia v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.598522][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [t=00:00:02.598903][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.642894][f=-000001] forceSingleThreaded, false [t=00:00:04.011338][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902" [t=00:00:04.011440][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.011840][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.011958][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.012032][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.021817][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.021838][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.021968][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.022065][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.022141][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.022223][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.023347][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.023856][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.024203][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.024908][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.025357][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.025743][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.025770][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.026491][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.028933][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.035545][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.037069][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.037418][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:04.038110][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.038171][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.038353][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.038584][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.824870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.858185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (94 MB)" [t=00:00:04.993205][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture [t=00:00:05.190179][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1151ms [t=00:00:05.190224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.194507][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902" [t=00:00:05.194735][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.196519][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.196881][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.197005][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.323842][f=-000001] Loading UnitDefs_posts [t=00:00:05.405740][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! ------- TRUNCATED ------- [t=00:00:31.764520][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 3 Map-Area(s) occupying 38.34% of the map. (used by 8 unit-defs) [t=00:00:31.771428][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 53.69% of the map. (used by 21 unit-defs) [t=00:00:31.875277][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Mechadansonia_v1.02.json) [t=00:00:31.901628][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:31.923772][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:31.957683][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:31.971689][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:31.994825][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:32.009185][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:32.038746][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:32.110549][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:32.111069][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=00:00:32.111090][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:32.111110][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks [t=00:00:32.238590][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:32.384702][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:32.385650][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:32.417011][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:32.417472][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:32.417492][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 14336 (x128, z112) [t=00:00:32.422263][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:32.437199][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 56.25% [t=00:00:32.437222][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:00:32.437234][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:00:32.437245][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -135.00 [t=00:00:32.437274][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 263.44 [t=00:00:32.437293][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 52.636719% of the map. (used by 33 unit-defs) [t=00:00:32.437312][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:32.437332][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:32.437350][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 34.981865% of the map. (used by 2 unit-defs) [t=00:00:32.437369][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 37.297710% of the map. (used by 1 unit-defs) [t=00:00:32.469928][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 91.02% of the map. (used by 352 unit-defs) [t=00:00:32.474583][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 34.20% of the map. (used by 6 unit-defs) [t=00:00:32.482633][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 55.78% of the map. (used by 32 unit-defs) [t=00:00:32.504194][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 91.97% of the map. (used by 5 unit-defs) [t=00:00:32.518585][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:32.526763][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 61.49% of the map. (used by 10 unit-defs) [t=00:00:32.536032][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 60.96% of the map. (used by 4 unit-defs) [t=00:00:32.548817][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 89.63% of the map. (used by 13 unit-defs) [t=00:00:32.555557][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 55.34% of the map. (used by 3 unit-defs) [t=00:00:32.559517][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 3 Map-Area(s) occupying 38.34% of the map. (used by 8 unit-defs) [t=00:00:32.565911][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 53.69% of the map. (used by 21 unit-defs) [t=00:00:32.657172][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mechadansonia_v1.02.json) [t=00:00:32.675194][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:32.688287][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:32.699178][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:32.712694][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:32.730172][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:32.741622][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:32.748152][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:32.810010][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized! [t=00:00:32.810716][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0 [t=00:00:32.810761][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1747ms [t=00:00:32.819973][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10037, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809708}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0539} [t=00:00:33.740290][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:34.455944][f=-000001] GameID: 3194cf662f34f3ebca5fe7a9b883e2c2 [t=00:00:34.467012][f=-000001] Connection attempt from mintikdes2287 [t=00:00:34.467116][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:34.467592][f=-000001] -> Connection established (given id 0) [t=00:00:34.467707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PreGame::GameDataReceived][map-checksums] server=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.467775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:34.467831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6414183778538018c9f91d42ed14594a4a03f6ceb2990aacd156382f50a622f2c055a92197b9593725aa86fb4f16e78b30fc263b4be308f945c3fcad6b020e3c]" [t=00:00:34.467874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25344a0e90dc851a4ae56bc53a38a7a290bcf169e0742861392dcb727c3e21afa1589aeada60c8f1707b7ac2b808be6b4711bcdfb2d2367cfe6dd3ef33f870ce]" [t=00:00:34.468000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[Game::Load][lua{Rules,Gaia}={0000013b48b82de0,0000013b66bb9110}][locale="C"]" [t=00:00:34.468166][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2 [t=00:00:34.468313][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3 [t=00:00:34.468345][f=-000001] Player mintikdes2287 finished loading and is now ingame [t=00:00:34.670139][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.767141][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:37.237406][f=-000001] <mintikdes2287> Allies: I choose: Engineer! [t=00:00:37.589654][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.452523][f=-000001] [QuitAction] user exited to system [t=00:01:09.461996][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.462029][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:01:09.464697][f=-000001] [async=0] threads=2 tasks=3659 {sum,avg}{exec,wait}time={{3741.559, 1.023}, {4136.049, 1.130}}ms [t=00:01:09.464726][f=-000001] thread=1 tasks=3659 {sum,min,max,avg}{exec,wait}time={{3741.559, 0.000, 2164.378, 1.023}, {4136.049, 0.000, 93.589, 1.130}}ms [t=00:01:09.464786][f=-000001] [async=1] threads=2 tasks=1997 {sum,avg}{exec,wait}time={{14503.320, 7.263}, {17636264.000, 8831.379}}ms [t=00:01:09.464809][f=-000001] thread=1 tasks=1997 {sum,min,max,avg}{exec,wait}time={{14503.320, 0.000, 1305.725, 7.263}, {17636264.000, 0.002, 12822.600, 8831.379}}ms [t=00:01:09.464822][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.464832][f=-000001] [SpringApp::Kill][2] [t=00:01:09.464891][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:09.464902][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000013b67074eb0 [t=00:01:09.464958][f=-000001] Start widgetHandler:Shutdown [t=00:01:09.468165][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:09.468977][f=-000001] Writing last game win data [t=00:01:09.474433][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:09.474517][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:09.474561][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:09.474576][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.474615][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:09.477139][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:09.477368][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:09.479295][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:09.479339][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:09.479362][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:09.509486][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:09.509525][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:09.511172][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:09.511196][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:09.511244][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:09.511291][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:09.511348][f=-000001] Shutdown Widget - Unit Icons [t=00:01:09.511464][f=-000001] Shutdown Widget - HealthBars [t=00:01:09.513743][f=-000001] Shutdown Widget - Noises [t=00:01:09.513769][f=-000001] Shutdown Widget - BuildETA [t=00:01:09.513815][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:09.513835][f=-000001] Shutdown Widget - Win Counter [t=00:01:09.513849][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:09.515583][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:09.515616][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:09.515677][f=-000001] Shutdown Widget - Attack Warning [t=00:01:09.515717][f=-000001] Shutdown Widget - CameraShake [t=00:01:09.515755][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.515936][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:09.515973][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:09.516000][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.516032][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:09.516045][f=-000001] Shutdown Widget - Context Menu [t=00:01:09.516065][f=-000001] Shutdown Widget - Darkening [t=00:01:09.516456][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:09.516521][f=-000001] Shutdown Widget - Grab Input [t=00:01:09.516712][f=-000001] Input grabbing is disabled! [t=00:01:09.516743][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:09.516794][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:09.516845][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:09.516866][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:09.516898][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:09.516913][f=-000001] Shutdown Widget - Point Tracker [t=00:01:09.516945][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.516959][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:09.517077][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:09.517092][f=-000001] Shutdown Widget - Stereo3D [t=00:01:09.517189][f=-000001] Shutdown Widget - Transport AI [t=00:01:09.517205][f=-000001] Shutdown Widget - Attack AoE [t=00:01:09.517237][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:01:09.517290][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:09.517497][f=-000001] Shutdown Widget - Selection Send [t=00:01:09.517512][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:09.517543][f=-000001] Shutdown Widget - LupsManager [t=00:01:09.517573][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:09.517607][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:09.517626][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:09.518071][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:09.518095][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.518118][f=-000001] Shutdown Widget - Chili Framework [t=00:01:09.518132][f=-000001] Shutdown Widget - Lups [t=00:01:09.518651][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:09.518790][f=-000001] Shutdown Widget - Custom Markers [t=00:01:09.518815][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:09.518857][f=-000001] Shutdown Widget - Select Keys [t=00:01:09.518885][f=-000001] Shutdown Widget - Start Boxes [t=00:01:09.518923][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:09.518977][f=-000001] Shutdown Widget - Pause Screen [t=00:01:09.519134][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:09.519487][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:09.520881][f=-000001] Shutdown Widget - Layout Handler [t=00:01:09.520909][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:09.520920][f=-000001] End widgetHandler:Shutdown [t=00:01:09.582775][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3420846, 0.0} allocedSize{int+, int-, ext}={0, 0, 848146150}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0732} [t=00:01:09.585701][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000013b66bb9110 [t=00:01:09.593486][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.593584][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.593653][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000013b48b82de0 [t=00:01:09.593711][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.593726][f=-000001] Shutdown - StartSetup [t=00:01:09.593761][f=-000001] Shutdown - UnitMorph [t=00:01:09.593789][f=-000001] Shutdown - Carrier Drones [t=00:01:09.593823][f=-000001] Shutdown - Missile Silo Controller [t=00:01:09.593851][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.593875][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:09.593906][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.593932][f=-000001] Shutdown - Starlight Handler [t=00:01:09.593962][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.609020][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.609070][f=-000001] Shutdown - Teleport Throw [t=00:01:09.609190][f=-000001] Shutdown - UnitMorph [t=00:01:09.609227][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:09.609379][f=-000001] Shutdown - Missile fired callins [t=00:01:09.609407][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.609422][f=-000001] Shutdown - Retreat Command [t=00:01:09.609450][f=-000001] Shutdown - Shockwaves [t=00:01:09.609485][f=-000001] Shutdown - Unit tint API [t=00:01:09.609522][f=-000001] Shutdown - Unit glow API [t=00:01:09.609561][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.609600][f=-000001] Shutdown - Lups Cloak FX [t=00:01:09.609612][f=-000001] Shutdown - Lups [t=00:01:09.610615][f=-000001] Shutdown - Lups Shield [t=00:01:09.610667][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.624991][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3226} [t=00:01:09.626888][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.627074][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:09.627099][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:09.646874][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-28_21-18-41-650_Mechadansonia v1_105.1.1-2511-g747f18b BAR105.sdfz" (6109 bytes) [t=00:01:09.646975][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:09.678000][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:09.678128][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:01:09.678278][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000013abdd03e60 dev=0000013af3d9aba0 [t=00:01:09.678502][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000013abdd03e60 dev=0000013af3d9aba0 [t=00:01:09.678535][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000013abdd03e60)] [t=00:01:09.679599][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000013af3d9aba0)] [t=00:01:09.679745][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:09.709151][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:09.710059][f=-000001] [Game::~CGame][1] [t=00:01:09.710152][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:09.710218][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:09.710245][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:09.710269][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:09.710280][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:09.710291][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:09.710536][f=-000001] [Game::KillMisc][1] [t=00:01:09.710546][f=-000001] [Game::KillMisc][2] [t=00:01:09.710571][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:01:09.760171][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:09.809339][f=-000001] [Game::KillMisc][3] [t=00:01:09.809488][f=-000001] [Game::KillRendering][1] [t=00:01:09.814413][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.913117][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:09.913246][f=-000001] [S3OParser::Kill] allocated 5580 pieces [t=00:01:09.913842][f=-000001] [AssParser::Kill] allocated 704 pieces [t=00:01:10.027599][f=-000001] [Game::KillInterface][1] [t=00:01:10.028364][f=-000001] [Game::KillInterface][2] [t=00:01:10.029117][f=-000001] [Game::KillSimulation][1] [t=00:01:10.029281][f=-000001] [Game::KillSimulation][2] [t=00:01:10.058378][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/281737 [t=00:01:10.058474][f=-000001] [Game::KillSimulation][3] [t=00:01:10.059555][f=-000001] [~CPathCache(32x28)] cacheHits=80 hitPercentage=10% numHashColls=0 maxCacheSize=201 [t=00:01:10.059814][f=-000001] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.061012][f=-000001] [~CPathCache(64x56)] cacheHits=52 hitPercentage=50% numHashColls=0 maxCacheSize=52 [t=00:01:10.061366][f=-000001] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.062414][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.071972][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:10.081068][f=-000001] [Game::KillSimulation][4] [t=00:01:10.201352][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:10.201400][f=-000001] [Game::~CGame][2] [t=00:01:10.201417][f=-000001] [Game::~CGame][3] [t=00:01:10.201574][f=-000001] [SpringApp::Kill][3] [t=00:01:10.201592][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3550 bytes sent 3986 bytes recv'd [t=00:01:10.212094][f=-000001] Kill: client disconnecting... [t=00:01:10.212132][f=-000001] [GameServer] UpdateLoop: thread affinity f [t=00:01:12.213310][f=-000001] CloseConnection: client connection closed [t=00:01:12.213425][f=-000001] [SpringApp::Kill][4] font=0000013abda36640 [t=00:01:12.214847][f=-000001] [SpringApp::Kill][5] [t=00:01:12.222825][f=-000001] [SpringApp::Kill][6] [t=00:01:12.222951] [SpringApp::Kill][7] [t=00:01:12.223017] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.223103] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:12.223137] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:12.223177] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.223392] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:12.223472] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.223486] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.223514] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.223544] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:12.223585] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.223599] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.223628] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:01:12.223661] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:12.326395] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.326410] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.326416] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.326422] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.329669] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>] [t=00:01:12.329684] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=0)] #archives[section]=1 #files[section]=8204 [t=00:01:12.329695] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000013af43c2550) [t=00:01:12.329806] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=3434ms [t=00:01:12.329834] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=136ms [t=00:01:12.329846] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=94ms [t=00:01:12.329856] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=88ms [t=00:01:12.329866] file="unittextures/cremfactory1.dds" indx=7505 inflSize=1365kb readTime=59ms [t=00:01:12.329881] file="unittextures/arm_solar1.dds" indx=7328 inflSize=341kb readTime=46ms [t=00:01:12.329892] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=43ms [t=00:01:12.329902] file="bitmaps/loadpictures/chickenroosts.png" indx=521 inflSize=1999kb readTime=43ms [t=00:01:12.329913] file="unittextures/core_commander_1.dds" indx=7455 inflSize=341kb readTime=40ms [t=00:01:12.329922] file="unittextures/fusiontex1.dds" indx=7568 inflSize=341kb readTime=40ms [t=00:01:12.329934] file="objects3d/largetransport.s3o" indx=5558 inflSize=708kb readTime=38ms [t=00:01:12.331846] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=1)] #archives[section]=1 #files[section]=162 [t=00:01:12.331866] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Mechadansonia_V1.02.sd7 (0000013af3e038f0) [t=00:01:12.338594] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:12.338628] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000013abceed5e0) [t=00:01:12.339492] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000013abceece50) [t=00:01:12.339541] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000013abceed530) [t=00:01:12.339619] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.339641] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.339654] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.339665] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.339677] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.339693] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.339835] [SpringApp::Kill][8] [t=00:01:12.339844] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.339853] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76de404d0 (joinable=1) [t=00:01:12.339862] [WatchDog::Uninstall][2] [t=00:01:13.292016] [WatchDog::Uninstall][3] [t=00:01:13.292031] [SpringApp::Kill][9]
infolog_full.txt (truncated):