ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115375

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000117] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.109510] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.109583] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.109620]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.109645]   
[t=00:00:00.109665]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.109677]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.109686]   Use "none" to disable the default log sections.
[t=00:00:00.109720] ============== </Log Sections> ==============

[t=00:00:00.109731] ============== <User Config> ==============
[t=00:00:00.109879]   AllowDeferredMapRendering = 1
[t=00:00:00.109890]   AllowDeferredModelRendering = 1
[t=00:00:00.109910]   AnimationMT = 0
[t=00:00:00.109920]   BumpWaterAnisotropy = 2
[t=00:00:00.109935]   BumpWaterBlurReflection = 1
[t=00:00:00.109948]   BumpWaterDepthBits = 32
[t=00:00:00.109959]   BumpWaterReflection = 2
[t=00:00:00.109972]   BumpWaterTexSizeReflection = 256
[t=00:00:00.109991]   CamFreeScrollSpeed = 50
[t=00:00:00.110003]   CamMode = 1
[t=00:00:00.110021]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.110033]   EdgeMoveDynamic = 0
[t=00:00:00.110050]   EdgeMoveWidth = 0.003
[t=00:00:00.110062]   FPSFOV = 90
[t=00:00:00.110075]   FPSScrollSpeed = 50
[t=00:00:00.110084]   FontSize = 18
[t=00:00:00.110092]   GrassDetail = 0
[t=00:00:00.110101]   GroundDecals = 5
[t=00:00:00.110112]   GroundDetail = 120
[t=00:00:00.110119]   HangTimeout = 30
[t=00:00:00.110138]   HardwareCursor = 1
[t=00:00:00.110150]   InitialNetworkTimeout = 0
[t=00:00:00.110168]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.110177]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.110188]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.110200]   LinkOutgoingBandwidth = 131072
[t=00:00:00.110212]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.110227]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.110235]   MSAALevel = 8
[t=00:00:00.110250]   MaxParticles = 25000
[t=00:00:00.110265]   MaxSounds = 32
[t=00:00:00.110279]   MaximumTransmissionUnit = 0
[t=00:00:00.110287]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.110301]   MiniMapMarker = 0
[t=00:00:00.110318]   MouseDragScrollThreshold = 0
[t=00:00:00.110330]   NetworkLossFactor = 1
[t=00:00:00.110340]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.110357]   OverheadScrollSpeed = 50
[t=00:00:00.110366]   ReconnectTimeout = 0
[t=00:00:00.110384]   RotOverheadScrollSpeed = 50
[t=00:00:00.110394]   RotateLogFiles = 1
[t=00:00:00.110408]   ShadowMapSize = 8192
[t=00:00:00.110425]   Shadows = 1
[t=00:00:00.110443]   ShowClock = 0
[t=00:00:00.110452]   SoftParticles = 2
[t=00:00:00.110469]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.110483]   UnitIconDist = 151
[t=00:00:00.110491]   UpdateBoundingVolumeMT = 0
[t=00:00:00.110506]   UpdateWeaponVectorsMT = 0
[t=00:00:00.110515]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.110529]   UseLuaMemPools = 0
[t=00:00:00.110541]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.110607]   VFSCacheArchiveFiles = 0
[t=00:00:00.110620]   VSync = 0
[t=00:00:00.110633]   Water = 4
[t=00:00:00.110642]   WindowBorderless = 1
[t=00:00:00.110657]   WindowPosY = 0
[t=00:00:00.110665]   XResolutionWindowed = 1920
[t=00:00:00.110681]   YResolutionWindowed = 1080
[t=00:00:00.110703] ============== </User Config> ==============

[t=00:00:00.110713] ============== <User System> ==============
[t=00:00:00.110721]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.110751]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.110767]        Compiler Version: gcc-13.2.0
[t=00:00:00.110827]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.110878]         Hardware Config: Intel(R) Pentium(R) Gold G6405 CPU @ 4.10GHz; 16281MB RAM, 29593MB pagefile
[t=00:00:00.110890]        Binary Word Size: 64-bit (native)
[t=00:00:00.110906]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.110915]      Physical CPU Cores: 2
[t=00:00:00.110929]       Logical CPU Cores: 4
[t=00:00:00.110945] ============== </User System> ==============

[t=00:00:00.110965] Run: thread affinity f
[t=00:00:00.111178] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.111194]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.111213]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.111226]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.111243]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.112779] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.112953] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.121772] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.128380]     Display (Generic PnP Monitor)=1 modes=43 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.128400]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.128409]         [ 3] 1768x992x24bpp@60Hz
[t=00:00:00.128430]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.128438]         [ 7] 1600x1200x24bpp@60Hz
[t=00:00:00.128447]         [ 8] 1600x1024x24bpp@60Hz
[t=00:00:00.128455]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.128486]         [12] 1440x1080x24bpp@60Hz
[t=00:00:00.128496]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.128504]         [16] 1366x768x24bpp@60Hz
[t=00:00:00.128511]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.128517]         [20] 1280x1024x24bpp@60Hz
[t=00:00:00.128524]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.128541]         [24] 1280x800x24bpp@60Hz
[t=00:00:00.128550]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.128556]         [28] 1280x720x24bpp@60Hz
[t=00:00:00.128564]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.128572]         [32] 1152x864x24bpp@60Hz
[t=00:00:00.128591]         [34] 1024x768x24bpp@60Hz
[t=00:00:00.128599]         [36] 800x600x24bpp@60Hz
[t=00:00:00.128611]         [38] 720x576x24bpp@60Hz
[t=00:00:00.128620]         [40] 720x480x24bpp@60Hz
[t=00:00:00.128627]         [42] 640x480x24bpp@60Hz
[t=00:00:00.368336] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.368869] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.368902] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.384385] [GR::LogVersionInfo]
[t=00:00:00.384408]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.384424]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.384433]     GL vendor   : NVIDIA Corporation
[t=00:00:00.384449]     GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:00.384482]     GLSL version: 4.60 NVIDIA
[t=00:00:00.384500]     GLEW version: 2.1.0
[t=00:00:00.384528]     GPU memory  : 4096MB (total) / 1487MB (available)
[t=00:00:00.384548]     SDL swap-int: 0
[t=00:00:00.384558]     SDL driver  : windows
[t=00:00:00.384565]     
[t=00:00:00.384572]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.384587]     GLSL shader support       : 1
[t=00:00:00.384595]     GL4 support               : 1
[t=00:00:00.384602]     FBO extension support     : 1
[t=00:00:00.384624]     NVX GPU mem-info support  : 1
[t=00:00:00.384643]     ATI GPU mem-info support  : 0
[t=00:00:00.384661]     Texture clamping to edge  : 1
[t=00:00:00.384687]     NPOT-texture support      : 1 (1)
[t=00:00:00.384698]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.384714]     texture query-LOD support : 1 (1)
[t=00:00:00.384726]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.384747]     Z-buffer depth            : 32 (-)
[t=00:00:00.384779]     primitive-restart support : 1 (1)
[t=00:00:00.384807]     clip-space control support: 1 (1)
[t=00:00:00.384822]     seamless cube-map support : 1 (1)
[t=00:00:00.384837]     frag-depth layout support : 1 (1)
[t=00:00:00.384857]     persistent maps support   : 1 (1)
[t=00:00:00.384874]     explicit attribs location : 1 (1)
[t=00:00:00.384890]     multi draw indirect       : 1 (-)
[t=00:00:00.384902]     array textures            : 1 (-)
[t=00:00:00.384910]     buffer copy support       : 1 (-)
[t=00:00:00.384925]     indirect draw             : 1 (-)
[t=00:00:00.384937]     base instance             : 1 (-)
[t=00:00:00.384945]     
[t=00:00:00.384958]     max. FBO samples              : 32
[t=00:00:00.384967]     max. FS/program texture slots : 32/192
[t=00:00:00.384989]     max. texture size             : 32768
[t=00:00:00.385003]     max. texture anisotropy level : 16.000000
[t=00:00:00.385015]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.385023]     max. draw-buffers             : 8
[t=00:00:00.385040]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.385049]     max. uniform buffer-bindings  : 84
[t=00:00:00.385063]     max. uniform block-size       : 64KB
[t=00:00:00.385071]     max. storage buffer-bindings  : 96
[t=00:00:00.385086]     max. storage block-size       : 2047MB
[t=00:00:00.385103]     
[t=00:00:00.385112]     enable AMD-hacks : 0
[t=00:00:00.385118]     compress MIP-maps: 0
[t=00:00:00.385175]     Number of compressed texture formats: 51
[t=00:00:00.385248]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.385331] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.385628] [GR::UpdateGLConfigs]
[t=00:00:00.385688] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.385701] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.385730] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.385809] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.385830] [GR::InitGLState]
[t=00:00:00.385899] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.513026] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.516771] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.517264] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.524018] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.524054] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.524412] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.530082] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.530100] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.530157] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.530226] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.536441] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.536831] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.537211] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.537318] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.546077] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.546152] [VFS] [SpringVFS::ReserveArchives<this=0000013abdd04a20>]
[t=00:00:00.547684] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.550599] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013abdd04a20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.550664] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.558831] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:00.560221] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:00.560460] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.560550] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:00.560979][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.561209][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.561258][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.561327][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.561382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.563258][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.2ms)
[t=00:00:00.568950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.568976][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (High Definition Audio Device)"
[t=00:00:00.568991][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SMB2230N (NVIDIA High Definition Audio)"
[t=00:00:00.569021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.587329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.589087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013af3d9aba0(default) context=0000013abdd03e60  numChannels=2 frameSize=8
[t=00:00:00.589112][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.589123][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.589132][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.589157][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.589248][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.589296][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.589311][f=-000001] [Sound]   Devices:
[t=00:00:00.590527][f=-000001] [Sound]     [OpenAL Soft on Динамики (High Definition Audio Device)]
[t=00:00:00.590542][f=-000001] [Sound]     [OpenAL Soft on SMB2230N (NVIDIA High Definition Audio)]
[t=00:00:00.590557][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.590576][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.591198][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.591215][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.664113][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 103ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 186341 MB
[t=00:00:00.667020][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.668634][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 8452
[t=00:00:00.668678][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.740868][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mechadansonia v1.02" (loaded=0 cached=0)
[t=00:00:00.741175][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.741802][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.742854][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.742926][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.742968][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.742996][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.743019][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.743028][f=-000001] [GR::InitGLState]
[t=00:00:00.743054][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.743074][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.743114][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.743127][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.743147][f=-000001] 
[t=00:00:00.743156][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.743181][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.743198][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.743207][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.743229][f=-000001] 
[t=00:00:00.743246][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.743264][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.743274][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.743298][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.498185][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:02.498353][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.498827][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.498924][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.499060][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.499095][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8
Fontconfig error: Cannot load default config file
[t=00:00:02.500719][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.500867][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 8452
[t=00:00:02.500894][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:02.502437][f=-000001] [GameServer] Initialize: thread affinity f
[t=00:00:02.502713][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1834ms
[t=00:00:02.575578][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000013af42c9330] using map "Mechadansonia v1.02" (loaded=1 cached=0)
[t=00:00:02.575865][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0
[t=00:00:02.576041][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.576120][f=-000001] [PreGame::AddModArchivesToVFS][server=0000013af42c9330] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:02.576695][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:02.594110][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.594347][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013abdd04a20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.596871][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:02.597125][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.597623][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.597806][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.597910][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.598382][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKbWV0YWxtdWx0PTI7CmVuZXJneW11bHQ9MzsKfQpbdGVhbTJdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIxXQp7CnJhbms9MDsKdGVhbT0xOwpuYW1lPW1va2lrZXM7CmlzZnJvbWRlbW89MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1taW50aWtkZXMyMjg3Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0xOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTQ7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOC4wOwptYXBuYW1lPU1lY2hhZGFuc29uaWEgdjEuMDI7Cm15cGxheWVybmFtZT1taW50aWtkZXMyMjg3OwpudW1wbGF5ZXJzPTI7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTg0NTI7Cn0K"
[t=00:00:02.598491][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-28_21-18-41-650_Mechadansonia v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.598522][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms
[t=00:00:02.598903][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.642894][f=-000001] forceSingleThreaded, false
[t=00:00:04.011338][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:04.011440][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.011840][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.011958][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.012032][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.021817][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.021838][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.021968][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.022065][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.022141][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.022223][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.023347][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.023856][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.024203][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.024908][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.025357][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.025743][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.025770][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.026491][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.028933][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.035545][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.037069][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.037418][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.038110][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.038171][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.038353][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.038584][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.824870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.858185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (94 MB)"
[t=00:00:04.993205][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture
[t=00:00:05.190179][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1151ms
[t=00:00:05.190224][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.194507][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:05.194735][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.196519][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.196881][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.197005][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.323842][f=-000001] Loading UnitDefs_posts
[t=00:00:05.405740][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
------- TRUNCATED -------
[t=00:00:31.764520][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 3 Map-Area(s) occupying 38.34% of the map. (used by 8 unit-defs)
[t=00:00:31.771428][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 53.69% of the map. (used by 21 unit-defs)
[t=00:00:31.875277][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Mechadansonia_v1.02.json)
[t=00:00:31.901628][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:31.923772][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:31.957683][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:31.971689][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:31.994825][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:32.009185][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:32.038746][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:32.110549][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:32.111069][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:32.111090][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:32.111110][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:00:32.238590][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:32.384702][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:32.385650][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:32.417011][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:32.417472][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:32.417492][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 14336 (x128, z112)
[t=00:00:32.422263][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:32.437199][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 56.25%
[t=00:00:32.437222][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=00:00:32.437234][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=00:00:32.437245][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -135.00
[t=00:00:32.437274][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 263.44
[t=00:00:32.437293][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 52.636719% of the map. (used by 33 unit-defs)
[t=00:00:32.437312][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:32.437332][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:32.437350][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 34.981865% of the map. (used by 2 unit-defs)
[t=00:00:32.437369][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 37.297710% of the map. (used by 1 unit-defs)
[t=00:00:32.469928][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 91.02% of the map. (used by 352 unit-defs)
[t=00:00:32.474583][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 34.20% of the map. (used by 6 unit-defs)
[t=00:00:32.482633][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 55.78% of the map. (used by 32 unit-defs)
[t=00:00:32.504194][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 91.97% of the map. (used by 5 unit-defs)
[t=00:00:32.518585][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:32.526763][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 61.49% of the map. (used by 10 unit-defs)
[t=00:00:32.536032][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 60.96% of the map. (used by 4 unit-defs)
[t=00:00:32.548817][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 89.63% of the map. (used by 13 unit-defs)
[t=00:00:32.555557][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 55.34% of the map. (used by 3 unit-defs)
[t=00:00:32.559517][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 3 Map-Area(s) occupying 38.34% of the map. (used by 8 unit-defs)
[t=00:00:32.565911][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 53.69% of the map. (used by 21 unit-defs)
[t=00:00:32.657172][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mechadansonia_v1.02.json)
[t=00:00:32.675194][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:32.688287][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:32.699178][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:32.712694][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:32.730172][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:32.741622][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:32.748152][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:32.810010][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized!
[t=00:00:32.810716][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:00:32.810761][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1747ms
[t=00:00:32.819973][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10037, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809708}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0539}
[t=00:00:33.740290][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:34.455944][f=-000001] GameID: 3194cf662f34f3ebca5fe7a9b883e2c2
[t=00:00:34.467012][f=-000001] Connection attempt from mintikdes2287
[t=00:00:34.467116][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:34.467592][f=-000001]  -> Connection established (given id 0)
[t=00:00:34.467707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PreGame::GameDataReceived][map-checksums]
    server=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8
    client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8"
[t=00:00:34.467775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:34.467831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6414183778538018c9f91d42ed14594a4a03f6ceb2990aacd156382f50a622f2c055a92197b9593725aa86fb4f16e78b30fc263b4be308f945c3fcad6b020e3c]"
[t=00:00:34.467874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25344a0e90dc851a4ae56bc53a38a7a290bcf169e0742861392dcb727c3e21afa1589aeada60c8f1707b7ac2b808be6b4711bcdfb2d2367cfe6dd3ef33f870ce]"
[t=00:00:34.468000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[Game::Load][lua{Rules,Gaia}={0000013b48b82de0,0000013b66bb9110}][locale="C"]"
[t=00:00:34.468166][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:00:34.468313][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3
[t=00:00:34.468345][f=-000001] Player mintikdes2287 finished loading and is now ingame
[t=00:00:34.670139][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:34.767141][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:37.237406][f=-000001] <mintikdes2287> Allies: I choose: Engineer!
[t=00:00:37.589654][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:09.452523][f=-000001] [QuitAction] user exited to system
[t=00:01:09.461996][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:09.462029][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:01:09.464697][f=-000001]  [async=0] threads=2 tasks=3659 {sum,avg}{exec,wait}time={{3741.559, 1.023}, {4136.049, 1.130}}ms
[t=00:01:09.464726][f=-000001]      thread=1 tasks=3659 {sum,min,max,avg}{exec,wait}time={{3741.559, 0.000, 2164.378, 1.023}, {4136.049, 0.000, 93.589, 1.130}}ms
[t=00:01:09.464786][f=-000001]  [async=1] threads=2 tasks=1997 {sum,avg}{exec,wait}time={{14503.320, 7.263}, {17636264.000, 8831.379}}ms
[t=00:01:09.464809][f=-000001]      thread=1 tasks=1997 {sum,min,max,avg}{exec,wait}time={{14503.320, 0.000, 1305.725, 7.263}, {17636264.000, 0.002, 12822.600, 8831.379}}ms
[t=00:01:09.464822][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:09.464832][f=-000001] [SpringApp::Kill][2]
[t=00:01:09.464891][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:09.464902][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000013b67074eb0
[t=00:01:09.464958][f=-000001] Start widgetHandler:Shutdown
[t=00:01:09.468165][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:09.468977][f=-000001] Writing last game win data
[t=00:01:09.474433][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:09.474517][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:09.474561][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:09.474576][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:09.474615][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:09.477139][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:09.477368][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:09.479295][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:09.479339][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:09.479362][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:09.509486][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:09.509525][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:09.511172][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:09.511196][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:09.511244][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:09.511291][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:09.511348][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:09.511464][f=-000001] Shutdown Widget - HealthBars
[t=00:01:09.513743][f=-000001] Shutdown Widget - Noises
[t=00:01:09.513769][f=-000001] Shutdown Widget - BuildETA
[t=00:01:09.513815][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:09.513835][f=-000001] Shutdown Widget - Win Counter
[t=00:01:09.513849][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:09.515583][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:09.515616][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:09.515677][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:09.515717][f=-000001] Shutdown Widget - CameraShake
[t=00:01:09.515755][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:09.515936][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:09.515973][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:09.516000][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:09.516032][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:09.516045][f=-000001] Shutdown Widget - Context Menu
[t=00:01:09.516065][f=-000001] Shutdown Widget - Darkening
[t=00:01:09.516456][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:09.516521][f=-000001] Shutdown Widget - Grab Input
[t=00:01:09.516712][f=-000001] Input grabbing is disabled!
[t=00:01:09.516743][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:09.516794][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:09.516845][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:09.516866][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:09.516898][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:09.516913][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:09.516945][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:09.516959][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:09.517077][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:09.517092][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:09.517189][f=-000001] Shutdown Widget - Transport AI
[t=00:01:09.517205][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:09.517237][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:01:09.517290][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:09.517497][f=-000001] Shutdown Widget - Selection Send
[t=00:01:09.517512][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:09.517543][f=-000001] Shutdown Widget - LupsManager
[t=00:01:09.517573][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:09.517607][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:09.517626][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:09.518071][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:09.518095][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:09.518118][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:09.518132][f=-000001] Shutdown Widget - Lups
[t=00:01:09.518651][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:09.518790][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:09.518815][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:09.518857][f=-000001] Shutdown Widget - Select Keys
[t=00:01:09.518885][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:09.518923][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:09.518977][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:09.519134][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:09.519487][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:09.520881][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:09.520909][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:09.520920][f=-000001] End widgetHandler:Shutdown
[t=00:01:09.582775][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3420846, 0.0} allocedSize{int+, int-, ext}={0, 0, 848146150}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0732}
[t=00:01:09.585701][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000013b66bb9110
[t=00:01:09.593486][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:09.593584][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:09.593653][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000013b48b82de0
[t=00:01:09.593711][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:09.593726][f=-000001] Shutdown - StartSetup
[t=00:01:09.593761][f=-000001] Shutdown - UnitMorph
[t=00:01:09.593789][f=-000001] Shutdown - Carrier Drones
[t=00:01:09.593823][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:09.593851][f=-000001] Shutdown - Modular Comm Info
[t=00:01:09.593875][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:09.593906][f=-000001] Shutdown - UnitCloakShield
[t=00:01:09.593932][f=-000001] Shutdown - Starlight Handler
[t=00:01:09.593962][f=-000001] End gadgetHandler:Shutdown
[t=00:01:09.609020][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:09.609070][f=-000001] Shutdown - Teleport Throw
[t=00:01:09.609190][f=-000001] Shutdown - UnitMorph
[t=00:01:09.609227][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:09.609379][f=-000001] Shutdown - Missile fired callins
[t=00:01:09.609407][f=-000001] Shutdown - Modular Comm Info
[t=00:01:09.609422][f=-000001] Shutdown - Retreat Command
[t=00:01:09.609450][f=-000001] Shutdown - Shockwaves
[t=00:01:09.609485][f=-000001] Shutdown - Unit tint API
[t=00:01:09.609522][f=-000001] Shutdown - Unit glow API
[t=00:01:09.609561][f=-000001] Shutdown - UnitCloakShield
[t=00:01:09.609600][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:09.609612][f=-000001] Shutdown - Lups
[t=00:01:09.610615][f=-000001] Shutdown - Lups Shield
[t=00:01:09.610667][f=-000001] End gadgetHandler:Shutdown
[t=00:01:09.624991][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3226}
[t=00:01:09.626888][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:09.627074][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:09.627099][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:09.646874][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-28_21-18-41-650_Mechadansonia v1_105.1.1-2511-g747f18b BAR105.sdfz" (6109 bytes)
[t=00:01:09.646975][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:09.678000][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:09.678128][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:01:09.678278][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000013abdd03e60 dev=0000013af3d9aba0
[t=00:01:09.678502][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000013abdd03e60 dev=0000013af3d9aba0
[t=00:01:09.678535][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000013abdd03e60)]
[t=00:01:09.679599][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000013af3d9aba0)]
[t=00:01:09.679745][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:09.709151][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:09.710059][f=-000001] [Game::~CGame][1]
[t=00:01:09.710152][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:09.710218][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:09.710245][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:09.710269][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:09.710280][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:09.710291][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:09.710536][f=-000001] [Game::KillMisc][1]
[t=00:01:09.710546][f=-000001] [Game::KillMisc][2]
[t=00:01:09.710571][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:09.760171][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:09.809339][f=-000001] [Game::KillMisc][3]
[t=00:01:09.809488][f=-000001] [Game::KillRendering][1]
[t=00:01:09.814413][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:09.913117][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:09.913246][f=-000001] [S3OParser::Kill] allocated 5580 pieces
[t=00:01:09.913842][f=-000001] [AssParser::Kill] allocated 704 pieces
[t=00:01:10.027599][f=-000001] [Game::KillInterface][1]
[t=00:01:10.028364][f=-000001] [Game::KillInterface][2]
[t=00:01:10.029117][f=-000001] [Game::KillSimulation][1]
[t=00:01:10.029281][f=-000001] [Game::KillSimulation][2]
[t=00:01:10.058378][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/281737
[t=00:01:10.058474][f=-000001] [Game::KillSimulation][3]
[t=00:01:10.059555][f=-000001] [~CPathCache(32x28)] cacheHits=80 hitPercentage=10% numHashColls=0 maxCacheSize=201
[t=00:01:10.059814][f=-000001] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:10.061012][f=-000001] [~CPathCache(64x56)] cacheHits=52 hitPercentage=50% numHashColls=0 maxCacheSize=52
[t=00:01:10.061366][f=-000001] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:10.062414][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:10.071972][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:10.081068][f=-000001] [Game::KillSimulation][4]
[t=00:01:10.201352][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:10.201400][f=-000001] [Game::~CGame][2]
[t=00:01:10.201417][f=-000001] [Game::~CGame][3]
[t=00:01:10.201574][f=-000001] [SpringApp::Kill][3]
[t=00:01:10.201592][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3550 bytes sent  
    3986 bytes recv'd

[t=00:01:10.212094][f=-000001] Kill: client disconnecting...
[t=00:01:10.212132][f=-000001] [GameServer] UpdateLoop: thread affinity f
[t=00:01:12.213310][f=-000001] CloseConnection: client connection closed
[t=00:01:12.213425][f=-000001] [SpringApp::Kill][4] font=0000013abda36640
[t=00:01:12.214847][f=-000001] [SpringApp::Kill][5]
[t=00:01:12.222825][f=-000001] [SpringApp::Kill][6]
[t=00:01:12.222951] [SpringApp::Kill][7]
[t=00:01:12.223017] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:12.223103] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:12.223137] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:12.223177] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:12.223392] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:12.223472] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:12.223486] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:12.223514] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:12.223544] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:12.223585] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:12.223599] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:12.223628] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:01:12.223661] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:12.326395] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:12.326410] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:12.326416] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:12.326422] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:12.329669] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>]
[t=00:01:12.329684] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:01:12.329695] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000013af43c2550)
[t=00:01:12.329806] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=3434ms
[t=00:01:12.329834]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=136ms
[t=00:01:12.329846]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=94ms
[t=00:01:12.329856]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=88ms
[t=00:01:12.329866]     file="unittextures/cremfactory1.dds" indx=7505 inflSize=1365kb readTime=59ms
[t=00:01:12.329881]     file="unittextures/arm_solar1.dds" indx=7328 inflSize=341kb readTime=46ms
[t=00:01:12.329892]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=43ms
[t=00:01:12.329902]     file="bitmaps/loadpictures/chickenroosts.png" indx=521 inflSize=1999kb readTime=43ms
[t=00:01:12.329913]     file="unittextures/core_commander_1.dds" indx=7455 inflSize=341kb readTime=40ms
[t=00:01:12.329922]     file="unittextures/fusiontex1.dds" indx=7568 inflSize=341kb readTime=40ms
[t=00:01:12.329934]     file="objects3d/largetransport.s3o" indx=5558 inflSize=708kb readTime=38ms
[t=00:01:12.331846] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=1)] #archives[section]=1 #files[section]=162
[t=00:01:12.331866] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Mechadansonia_V1.02.sd7 (0000013af3e038f0)
[t=00:01:12.338594] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:12.338628] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000013abceed5e0)
[t=00:01:12.339492] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000013abceece50)
[t=00:01:12.339541] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000013abceed530)
[t=00:01:12.339619] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:12.339641] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:12.339654] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:12.339665] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:12.339677] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:12.339693] [VFS] [SpringVFS::DeleteArchives<this=0000013abdd04a20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:12.339835] [SpringApp::Kill][8]
[t=00:01:12.339844] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:12.339853] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76de404d0 (joinable=1)
[t=00:01:12.339862] [WatchDog::Uninstall][2]
[t=00:01:13.292016] [WatchDog::Uninstall][3]
[t=00:01:13.292031] [SpringApp::Kill][9]