Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000433] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000441] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.018128] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018156] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018229] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018238] [t=00:00:00.018244] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018248] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018251] Use "none" to disable the default log sections. [t=00:00:00.018254] ============== </Log Sections> ============== [t=00:00:00.018257] ============== <User Config> ============== [t=00:00:00.018340] AllowDeferredMapRendering = 1 [t=00:00:00.018345] AllowDeferredModelRendering = 1 [t=00:00:00.018347] AnimationMT = 0 [t=00:00:00.018353] BumpWaterAnisotropy = 2 [t=00:00:00.018357] BumpWaterBlurReflection = 1 [t=00:00:00.018360] BumpWaterDepthBits = 32 [t=00:00:00.018363] BumpWaterReflection = 2 [t=00:00:00.018366] BumpWaterTexSizeReflection = 256 [t=00:00:00.018369] CamFreeScrollSpeed = 50 [t=00:00:00.018372] CamMode = 1 [t=00:00:00.018375] CamTimeExponent = 4.0 [t=00:00:00.018377] CamTimeFactor = 1.0 [t=00:00:00.018382] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018385] EdgeMoveDynamic = 0 [t=00:00:00.018388] EdgeMoveWidth = 0.003 [t=00:00:00.018393] FPSFOV = 90 [t=00:00:00.018396] FPSScrollSpeed = 50 [t=00:00:00.018399] FontSize = 18 [t=00:00:00.018402] Fullscreen = 0 [t=00:00:00.018404] GrassDetail = 0 [t=00:00:00.018407] GroundDecals = 5 [t=00:00:00.018409] GroundDetail = 120 [t=00:00:00.018412] HangTimeout = 30 [t=00:00:00.018414] HardwareCursor = 1 [t=00:00:00.018418] InitialNetworkTimeout = 0 [t=00:00:00.018421] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018423] LODScale = 1.000 [t=00:00:00.018428] LODScaleReflection = 1.000 [t=00:00:00.018432] LODScaleRefraction = 1.000 [t=00:00:00.018434] LODScaleShadow = 1.000 [t=00:00:00.018437] LinkIncomingMaxPacketRate = 512 [t=00:00:00.018440] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.018443] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.018446] LinkOutgoingBandwidth = 131072 [t=00:00:00.018450] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018452] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018455] MSAALevel = 8 [t=00:00:00.018461] MaxParticles = 25000 [t=00:00:00.018463] MaxSounds = 32 [t=00:00:00.018466] MaximumTransmissionUnit = 0 [t=00:00:00.018469] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018472] MiniMapCanFlip = 1 [t=00:00:00.018475] MiniMapMarker = 0 [t=00:00:00.018478] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018481] MouseDragScrollThreshold = 0 [t=00:00:00.018484] NetworkLossFactor = 1 [t=00:00:00.018487] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018490] OverheadScrollSpeed = 50 [t=00:00:00.018511] ReconnectTimeout = 0 [t=00:00:00.018514] RotOverheadScrollSpeed = 50 [t=00:00:00.018517] RotateLogFiles = 1 [t=00:00:00.018520] ShadowMapSize = 8192 [t=00:00:00.018522] Shadows = 1 [t=00:00:00.018525] ShowClock = 0 [t=00:00:00.018527] ShowPlayerInfo = 0 [t=00:00:00.018530] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018534] TeamHighlight = 0 [t=00:00:00.018536] UnitIconDist = 151 [t=00:00:00.018539] UpdateBoundingVolumeMT = 0 [t=00:00:00.018544] UpdateWeaponVectorsMT = 0 [t=00:00:00.018548] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018551] UseLuaMemPools = 0 [t=00:00:00.018554] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018556] VFSCacheArchiveFiles = 0 [t=00:00:00.018559] VSync = 0 [t=00:00:00.018561] Water = 4 [t=00:00:00.018564] WindowBorderless = 1 [t=00:00:00.018569] WindowPosY = 0 [t=00:00:00.018571] XResolution = 2560 [t=00:00:00.018574] XResolutionWindowed = 2560 [t=00:00:00.018576] YResolution = 1440 [t=00:00:00.018581] YResolutionWindowed = 1440 [t=00:00:00.018584] snd_volmaster = 35 [t=00:00:00.018590] ============== </User Config> ============== [t=00:00:00.018593] ============== <User System> ============== [t=00:00:00.018596] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018604] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018607] Compiler Version: gcc-13.2.0 [t=00:00:00.018634] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018670] Hardware Config: AMD Ryzen 9 7950X 16-Core Processor ; 64651MB RAM, 73867MB pagefile [t=00:00:00.018674] Binary Word Size: 64-bit (native) [t=00:00:00.018678] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018681] Physical CPU Cores: 16 [t=00:00:00.018683] Logical CPU Cores: 32 [t=00:00:00.018686] ============== </User System> ============== [t=00:00:00.018691] Run: thread affinity ffffffff [t=00:00:00.018850] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018858] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018860] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018863] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018866] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019566] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019575] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024010] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.033610] Display (Generic PnP Monitor)=1 modes=130 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.033619] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.033623] [ 6] 2560x1600x24bpp@60Hz [t=00:00:00.033626] [11] 2560x1440x24bpp@144Hz [t=00:00:00.033629] [15] 2048x1536x24bpp@60Hz [t=00:00:00.033633] [20] 1920x1440x24bpp@144Hz [t=00:00:00.033636] [24] 1920x1200x24bpp@144Hz [t=00:00:00.033638] [28] 1920x1080x24bpp@144Hz [t=00:00:00.033641] [33] 1680x1050x24bpp@144Hz [t=00:00:00.033644] [38] 1600x1200x24bpp@144Hz [t=00:00:00.033650] [42] 1600x1024x24bpp@144Hz [t=00:00:00.033653] [47] 1600x900x24bpp@144Hz [t=00:00:00.033656] [52] 1440x1080x24bpp@144Hz [t=00:00:00.033658] [57] 1440x900x24bpp@144Hz [t=00:00:00.033661] [61] 1366x768x24bpp@144Hz [t=00:00:00.033664] [65] 1360x768x24bpp@144Hz [t=00:00:00.033666] [69] 1280x1024x24bpp@144Hz [t=00:00:00.033670] [74] 1280x960x24bpp@144Hz [t=00:00:00.033672] [78] 1280x800x24bpp@144Hz [t=00:00:00.033675] [82] 1280x768x24bpp@144Hz [t=00:00:00.033677] [86] 1280x720x24bpp@144Hz [t=00:00:00.033683] [92] 1176x664x24bpp@144Hz [t=00:00:00.033687] [98] 1152x864x24bpp@144Hz [t=00:00:00.033689] [102] 1024x768x24bpp@144Hz [t=00:00:00.033692] [108] 800x600x24bpp@144Hz [t=00:00:00.033694] [115] 720x576x24bpp@144Hz [t=00:00:00.033697] [119] 720x480x24bpp@144Hz [t=00:00:00.033699] [124] 640x480x24bpp@144Hz [t=00:00:00.205241] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.205645] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.205653] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.240814] [GR::LogVersionInfo] [t=00:00:00.240823] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.240826] GL version : 4.6.0 NVIDIA 560.81 [t=00:00:00.240829] GL vendor : NVIDIA Corporation [t=00:00:00.240832] GL renderer : NVIDIA GeForce RTX 4090/PCIe/SSE2 [t=00:00:00.240835] GLSL version: 4.60 NVIDIA [t=00:00:00.240849] GLEW version: 2.1.0 [t=00:00:00.240851] GPU memory : 24564MB (total) / 21730MB (available) [t=00:00:00.240860] SDL swap-int: 1 [t=00:00:00.240863] SDL driver : windows [t=00:00:00.240865] [t=00:00:00.240868] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.240871] GLSL shader support : 1 [t=00:00:00.240873] GL4 support : 1 [t=00:00:00.240876] FBO extension support : 1 [t=00:00:00.240885] NVX GPU mem-info support : 1 [t=00:00:00.240892] ATI GPU mem-info support : 0 [t=00:00:00.240899] Texture clamping to edge : 1 [t=00:00:00.240903] NPOT-texture support : 1 (1) [t=00:00:00.240907] S3TC/DXT1 texture support : 1/1 [t=00:00:00.240911] texture query-LOD support : 1 (1) [t=00:00:00.240914] MSAA frame-buffer support : 1 (1) [t=00:00:00.240917] Z-buffer depth : 32 (-) [t=00:00:00.240922] primitive-restart support : 1 (1) [t=00:00:00.240925] clip-space control support: 1 (1) [t=00:00:00.240929] seamless cube-map support : 1 (1) [t=00:00:00.240934] frag-depth layout support : 1 (1) [t=00:00:00.240937] persistent maps support : 1 (1) [t=00:00:00.240940] explicit attribs location : 1 (1) [t=00:00:00.240943] multi draw indirect : 1 (-) [t=00:00:00.240946] array textures : 1 (-) [t=00:00:00.240949] buffer copy support : 1 (-) [t=00:00:00.240952] indirect draw : 1 (-) [t=00:00:00.240954] base instance : 1 (-) [t=00:00:00.240956] [t=00:00:00.240959] max. FBO samples : 32 [t=00:00:00.240964] max. FS/program texture slots : 32/192 [t=00:00:00.240967] max. texture size : 32768 [t=00:00:00.240972] max. texture anisotropy level : 16.000000 [t=00:00:00.240975] max. vec4 varyings/attributes : 31/16 [t=00:00:00.240978] max. draw-buffers : 8 [t=00:00:00.240981] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.240984] max. uniform buffer-bindings : 84 [t=00:00:00.240987] max. uniform block-size : 64KB [t=00:00:00.240992] max. storage buffer-bindings : 96 [t=00:00:00.240996] max. storage block-size : 2047MB [t=00:00:00.240998] [t=00:00:00.241000] enable AMD-hacks : 0 [t=00:00:00.241002] compress MIP-maps: 0 [t=00:00:00.241074] Number of compressed texture formats: 23 [t=00:00:00.241089] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.241110] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.241386] [GR::UpdateGLConfigs] [t=00:00:00.241415] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.241424] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.241431] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.241436] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.241439] [GR::InitGLState] [t=00:00:00.241482] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless) [t=00:00:00.306264] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.312375] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.313161] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.326934] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.326957] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.327377] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.328402] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.328413] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.328450] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.328480] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.338906] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.339226] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.340283] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.340424] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.344698] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.344710] [VFS] [SpringVFS::ReserveArchives<this=0000022bb0879470>] [t=00:00:00.344795] [VFS] [SpringVFS::AddArchive<this=0000022bb0879470>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.354200] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022bb0879470 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.354211] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.452024] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1) [t=00:00:00.454946] [ThreadPool::SetThreadCount][2] workers=15 [t=00:00:00.455418] [Threading] Worker 12 thread CPU affinity mask set: 0x800 [t=00:00:00.455427] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.455454] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.455458] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.455463] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.455529] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.455736] [Threading] Worker 13 thread CPU affinity mask set: 0x1000 [t=00:00:00.455754] [Threading] Worker 15 thread CPU affinity mask set: 0x4000 [t=00:00:00.455769] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.455785] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.455863] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.455902] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.455946] [Threading] Worker 14 thread CPU affinity mask set: 0x2000 [t=00:00:00.456036] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.456264] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.456314] [Threading] Main thread CPU affinity mask set: 0xffff8000 [t=00:00:00.456700][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.456808][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.456922][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.456955][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.456967][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.457001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.464621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.464638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)" [t=00:00:00.464705][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)" [t=00:00:00.464714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)" [t=00:00:00.464719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (2- SteelSeries Alias)" [t=00:00:00.464724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)" [t=00:00:00.464732][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Realtek Digital Output (2- Realtek USB Audio)" [t=00:00:00.464739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Headphones (4- Arctis Nova Pro)" [t=00:00:00.464744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)" [t=00:00:00.464749][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "MSI MPG323CQR (NVIDIA High Definition Audio)" [t=00:00:00.464756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.498901][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.502891][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022bf41bf040(default) context=0000022bf40324a0 numChannels=2 frameSize=8 [t=00:00:00.502906][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.502912][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.502917][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.502931][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.502944][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.502962][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.502969][f=-000001] [Sound] Devices: [t=00:00:00.506331][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)] [t=00:00:00.506343][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)] [t=00:00:00.506359][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)] [t=00:00:00.506363][f=-000001] [Sound] [OpenAL Soft on Speakers (2- SteelSeries Alias)] [t=00:00:00.506368][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)] [t=00:00:00.506372][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (2- Realtek USB Audio)] [t=00:00:00.506376][f=-000001] [Sound] [OpenAL Soft on Headphones (4- Arctis Nova Pro)] [t=00:00:00.506387][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)] [t=00:00:00.506393][f=-000001] [Sound] [OpenAL Soft on MSI MPG323CQR (NVIDIA High Definition Audio)] [t=00:00:00.506400][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.506405][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.508082][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.508096][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.556564][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2114691 MB [t=00:00:00.558299][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:00.558647][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022bb0879470>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:00.581059][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022bb0879470>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.581179][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022bb0879470>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.590831][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022bb0879470>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.783053][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.833729][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.834232][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.856408][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.856529][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.856539][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.856593][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.856761][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.856774][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.856786][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.856797][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.856811][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.856825][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.856841][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.856859][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.857332][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.857696][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.857900][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:00.857909][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:00.857921][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:00.857934][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.858768][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.858927][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.859394][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.861290][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.868186][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.868758][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.871500][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.871772][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.872760][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.873216][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.874948][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.945747][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.946264][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.946275][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.946280][f=-000001] [liblobby] port, 8200 [t=00:00:00.946285][f=-000001] [liblobby] protocol, zks [t=00:00:00.946304][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.952978][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.955092][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.955733][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.956604][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.957114][f=-000001] [Chotify] Enabled: true [t=00:00:00.961107][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.966998][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.967206][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.967711][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.968695][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.969170][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.971835][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.974749][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.976594][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.977696][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.979067][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.980676][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.982071][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.986810][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.990643][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.992228][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.998398][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.000066][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.003752][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.007661][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.008503][f=-000001] [Chobby] Using wrapper port: , 57656 [t=00:00:01.010025][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.010925][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.011306][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.011735][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.012155][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.012666][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.013131][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.016734][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.018443][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.019615][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.020048][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.021137][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.023033][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.030639][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.032802][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.034731][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.037663][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.045171][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.047270][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.054014][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.056237][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.058432][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.059852][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> ------- TRUNCATED ------- Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Bait Prevention <unit_bait_prevention.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impact Swap <weapon_projectile_chain.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Noexplode Speed Damage <weapon_noexplode_speed_damage.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Gravity <weapon_projectile_gravity.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [t=00:00:48.998013][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> [t=00:00:49.112934][f=-000001] allyTeamIDallyTeamID, 0 [t=00:00:49.112947][f=-000001] allyTeamIDallyTeamID, 1 [t=00:00:49.112953][f=-000001] allyTeamIDallyTeamID, 2 [t=00:00:49.112972][f=-000001] allyTeamIDallyTeamID, 3 [t=00:00:49.112978][f=-000001] allyTeamIDallyTeamID, 4 [t=00:00:49.112984][f=-000001] allyTeamIDallyTeamID, 5 [t=00:00:49.112989][f=-000001] allyTeamIDallyTeamID, 6 [t=00:00:49.112994][f=-000001] allyTeamIDallyTeamID, 7 [t=00:00:49.113000][f=-000001] allyTeamIDallyTeamID, 8 [t=00:00:49.113005][f=-000001] allyTeamIDallyTeamID, 9 [t=00:00:49.113010][f=-000001] allyTeamIDallyTeamID, 10 [t=00:00:49.113016][f=-000001] allyTeamIDallyTeamID, 11 [t=00:00:49.113026][f=-000001] allyTeamIDallyTeamID, 12 [t=00:00:49.113031][f=-000001] allyTeamIDallyTeamID, 13 [t=00:00:49.113035][f=-000001] allyTeamIDallyTeamID, 14 [t=00:00:49.113040][f=-000001] allyTeamIDallyTeamID, 15 [t=00:00:49.113044][f=-000001] allyTeamIDallyTeamID, 16 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=00:00:49.114266][f=-000001] Synced LuaRules: finished loading [t=00:00:49.124042][f=-000001] [CAS::GASCB] Archive file="otago_1.4.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:49.124088][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:49.124237][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:49.124279][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:49.124314][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:49.124427][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=00:00:49.508074][f=-000001] gfx_commander_skins fwd log, [t=00:00:49.508683][f=-000001] gfx_commander_skins dfr log, Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=00:00:49.566483][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:00:49.607296][f=-000001] Unsynced LuaRules: finished loading [t=00:00:49.627110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:49.633698][f=-000001] [CAS::GASCB] Archive file="otago_1.4.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:49.633749][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:49.633907][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:49.633949][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:49.633994][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:49.657796][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 23ms [t=00:00:49.687638][f=-000001] Loaded SYNCED gadget: Feature Creation Counter <feature_game_counter.lua> [t=00:00:49.687765][f=-000001] Loaded SYNCED gadget: feature placer v3 <fp_featureplacer.lua> [t=00:00:49.687887][f=-000001] Loaded SYNCED gadget: Geo fixer <feature_game_geo_fixer.lua> [t=00:00:49.688015][f=-000001] Loaded SYNCED gadget: Springboard Fixer <feature_game_springboard_fixer.lua> [t=00:00:49.693965][f=-000001] [CAS::GASCB] Archive file="otago_1.4.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:49.694012][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:49.694167][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:49.694208][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:49.694244][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:49.712149][f=-000001] Loaded UNSYNCED gadget: feature placer v3 <fp_featureplacer.lua> [t=00:00:49.712343][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua <feature_game_geo_fixer.lua> [t=00:00:49.715087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:49.720023][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:49.720031][f=-000001] LuaSocket Support: enabled [t=00:00:49.725637][f=-000001] [CAS::GASCB] Archive file="otago_1.4.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:49.725687][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:49.725838][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:49.725877][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:49.725914][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:49.737145][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:49.825199][f=-000001] localWidgets, nil, true, true [t=00:00:49.826304][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:49.826312][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:49.840934][f=-000001] USE_OLD_CHILI [t=00:00:50.020481][f=-000001] Loading last game win data [t=00:00:50.020496][f=-000001] Resetting win data [t=00:00:50.020529][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:50.020537][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:50.020542][f=-000001] Player and team counts match, continuing [t=00:00:50.020551][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:00:50.020558][f=-000001] MSgtRazor was in last game but is now absent, resetting scores [t=00:00:50.852824][f=-000001] usingAllyteams, true [t=00:00:52.468998][f=-000001] Loaded API widget: i18n <api_i18n.lua> [t=00:00:52.469260][f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [t=00:00:52.469337][f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [t=00:00:52.469410][f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [t=00:00:52.469557][f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [t=00:00:52.469703][f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):