Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.034213] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.034228] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.037198] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\" [t=00:00:00.037263] Using writeable configuration source: "Z:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.246332] LogOutput initialized. Logging to Z:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.246367] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.246388] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.246400] [t=00:00:00.246405] Enable or disable log sections using the LogSections configuration key [t=00:00:00.246411] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.246417] Use "none" to disable the default log sections. [t=00:00:00.246422] ============== </Log Sections> ============== [t=00:00:00.246428] ============== <User Config> ============== [t=00:00:00.246549] AllowDeferredMapRendering = 1 [t=00:00:00.246556] AllowDeferredModelRendering = 1 [t=00:00:00.246561] AnimationMT = 0 [t=00:00:00.246565] BumpWaterAnisotropy = 2 [t=00:00:00.246570] BumpWaterBlurReflection = 1 [t=00:00:00.246575] BumpWaterDepthBits = 32 [t=00:00:00.246579] BumpWaterReflection = 2 [t=00:00:00.246584] BumpWaterRefraction = 2 [t=00:00:00.246589] BumpWaterTexSizeReflection = 1024 [t=00:00:00.246593] CamFreeScrollSpeed = 50 [t=00:00:00.246598] CamMode = 1 [t=00:00:00.246608] CubeTexSizeReflection = 1024 [t=00:00:00.246613] CubeTexSizeSpecular = 1024 [t=00:00:00.246618] DualScreenMiniMapOnLeft = 1 [t=00:00:00.246623] EdgeMoveDynamic = 0 [t=00:00:00.246628] EdgeMoveWidth = 0.003 [t=00:00:00.246633] FPSFOV = 90 [t=00:00:00.246638] FPSScrollSpeed = 50 [t=00:00:00.246642] FeatureDrawDistance = 600000 [t=00:00:00.246648] FeatureFadeDistance = 600000 [t=00:00:00.246653] FontSize = 18 [t=00:00:00.246657] GrassDetail = 0 [t=00:00:00.246662] GroundDecals = 10 [t=00:00:00.246672] GroundDetail = 180 [t=00:00:00.246678] HangTimeout = 30 [t=00:00:00.246682] HardwareCursor = 1 [t=00:00:00.246687] InitialNetworkTimeout = 0 [t=00:00:00.246692] LinkIncomingMaxPacketRate = 512 [t=00:00:00.246697] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.246702] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.246707] LinkOutgoingBandwidth = 131072 [t=00:00:00.246713] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.246718] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.246728] MSAALevel = 8 [t=00:00:00.246734] MaxParticles = 50000 [t=00:00:00.246740] MaxSounds = 32 [t=00:00:00.246744] MaximumTransmissionUnit = 0 [t=00:00:00.246749] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.246755] MiniMapMarker = 0 [t=00:00:00.246760] MouseDragScrollThreshold = 0 [t=00:00:00.246766] NetworkLossFactor = 1 [t=00:00:00.246771] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.246776] OverheadScrollSpeed = 50 [t=00:00:00.246781] ReconnectTimeout = 0 [t=00:00:00.246791] RotOverheadScrollSpeed = 50 [t=00:00:00.246797] RotateLogFiles = 1 [t=00:00:00.246801] ShadowMapSize = 16384 [t=00:00:00.246806] Shadows = 1 [t=00:00:00.246811] ShowClock = 0 [t=00:00:00.246816] SoftParticles = 2 [t=00:00:00.246821] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.246827] UnitIconDist = 250 [t=00:00:00.246831] UpdateBoundingVolumeMT = 0 [t=00:00:00.246836] UpdateWeaponVectorsMT = 0 [t=00:00:00.246841] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.246881] UseLuaMemPools = 0 [t=00:00:00.246887] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.246892] VFSCacheArchiveFiles = 0 [t=00:00:00.246896] VSync = 0 [t=00:00:00.246901] Water = 4 [t=00:00:00.246906] XResolution = 2560 [t=00:00:00.246911] YResolution = 1440 [t=00:00:00.246916] snd_volmaster = 0 [t=00:00:00.246925] ============== </User Config> ============== [t=00:00:00.246932] ============== <User System> ============== [t=00:00:00.246937] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.246951] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.246960] Compiler Version: gcc-13.2.0 [t=00:00:00.246992] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.247044] Hardware Config: AMD Ryzen 9 3900X 12-Core Processor ; 32716MB RAM, 37580MB pagefile [t=00:00:00.247051] Binary Word Size: 64-bit (native) [t=00:00:00.247056] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.247068] Physical CPU Cores: 12 [t=00:00:00.247074] Logical CPU Cores: 24 [t=00:00:00.247079] ============== </User System> ============== [t=00:00:00.247308] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.247314] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.247319] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.247323] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.247327] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.248532] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.248564] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.255370] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.292039] Display (Generic PnP Monitor)=1 modes=116 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.292055] [ 1] 3620x2036x24bpp@144Hz [t=00:00:00.292060] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.292066] [11] 1920x1440x24bpp@144Hz [t=00:00:00.292070] [16] 1920x1200x24bpp@144Hz [t=00:00:00.292076] [21] 1920x1080x24bpp@144Hz [t=00:00:00.292081] [28] 1680x1050x24bpp@144Hz [t=00:00:00.292109] [33] 1600x1200x24bpp@144Hz [t=00:00:00.292114] [38] 1600x1024x24bpp@144Hz [t=00:00:00.292120] [43] 1600x900x24bpp@144Hz [t=00:00:00.292125] [47] 1440x900x24bpp@144Hz [t=00:00:00.292130] [51] 1366x768x24bpp@144Hz [t=00:00:00.292135] [55] 1360x768x24bpp@144Hz [t=00:00:00.292140] [59] 1280x1024x24bpp@144Hz [t=00:00:00.292145] [64] 1280x960x24bpp@144Hz [t=00:00:00.292150] [69] 1280x800x24bpp@144Hz [t=00:00:00.292155] [73] 1280x768x24bpp@144Hz [t=00:00:00.292166] [77] 1280x720x24bpp@144Hz [t=00:00:00.292172] [83] 1176x664x24bpp@60Hz [t=00:00:00.292177] [86] 1152x864x24bpp@144Hz [t=00:00:00.292182] [91] 1024x768x24bpp@144Hz [t=00:00:00.292187] [96] 800x600x24bpp@144Hz [t=00:00:00.292193] [101] 720x576x24bpp@144Hz [t=00:00:00.292198] [106] 720x480x24bpp@144Hz [t=00:00:00.292203] [111] 640x480x24bpp@144Hz [t=00:00:00.301777] Display (Generic PnP Monitor)=2 modes=40 bounds={x=-1920, y=360, w=1920, h=1080} [t=00:00:00.301794] [ 1] 2715x1527x24bpp@60Hz [t=00:00:00.301828] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.301833] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.301837] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.301842] [11] 1600x900x24bpp@60Hz [t=00:00:00.301846] [12] 1440x900x24bpp@60Hz [t=00:00:00.301855] [13] 1366x768x24bpp@60Hz [t=00:00:00.301861] [14] 1360x768x24bpp@60Hz [t=00:00:00.301869] [15] 1280x1024x24bpp@75Hz [t=00:00:00.301878] [17] 1280x960x24bpp@75Hz [t=00:00:00.301885] [19] 1280x800x24bpp@60Hz [t=00:00:00.301893] [20] 1280x768x24bpp@60Hz [t=00:00:00.301906] [21] 1280x720x24bpp@60Hz [t=00:00:00.301910] [24] 1176x664x24bpp@60Hz [t=00:00:00.301915] [27] 1152x864x24bpp@75Hz [t=00:00:00.301921] [28] 1024x768x24bpp@75Hz [t=00:00:00.301926] [31] 800x600x24bpp@75Hz [t=00:00:00.301931] [35] 720x576x24bpp@50Hz [t=00:00:00.301936] [36] 720x480x24bpp@60Hz [t=00:00:00.301941] [38] 640x480x24bpp@75Hz [t=00:00:00.531026] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.531417] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.531431] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.550575] [GR::LogVersionInfo] [t=00:00:00.550587] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.550593] GL version : 4.6.0 NVIDIA 451.67 [t=00:00:00.550598] GL vendor : NVIDIA Corporation [t=00:00:00.550602] GL renderer : GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.550640] GLSL version: 4.60 NVIDIA [t=00:00:00.550645] GLEW version: 2.1.0 [t=00:00:00.550649] GPU memory : 8192MB (total) / 1852MB (available) [t=00:00:00.550662] SDL swap-int: 1 [t=00:00:00.550667] SDL driver : windows [t=00:00:00.550671] [t=00:00:00.550675] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.550679] GLSL shader support : 1 [t=00:00:00.550683] GL4 support : 1 [t=00:00:00.550687] FBO extension support : 1 [t=00:00:00.550705] NVX GPU mem-info support : 1 [t=00:00:00.550713] ATI GPU mem-info support : 0 [t=00:00:00.550725] Texture clamping to edge : 1 [t=00:00:00.550732] NPOT-texture support : 1 (1) [t=00:00:00.550737] S3TC/DXT1 texture support : 1/1 [t=00:00:00.550743] texture query-LOD support : 1 (1) [t=00:00:00.550748] MSAA frame-buffer support : 1 (1) [t=00:00:00.550752] Z-buffer depth : 32 (-) [t=00:00:00.550761] primitive-restart support : 1 (1) [t=00:00:00.550767] clip-space control support: 1 (1) [t=00:00:00.550780] seamless cube-map support : 1 (1) [t=00:00:00.550787] frag-depth layout support : 1 (1) [t=00:00:00.550791] persistent maps support : 1 (1) [t=00:00:00.550798] explicit attribs location : 1 (1) [t=00:00:00.550803] multi draw indirect : 1 (-) [t=00:00:00.550809] array textures : 1 (-) [t=00:00:00.550814] buffer copy support : 1 (-) [t=00:00:00.550820] indirect draw : 1 (-) [t=00:00:00.550825] base instance : 1 (-) [t=00:00:00.550829] [t=00:00:00.550840] max. FBO samples : 32 [t=00:00:00.550847] max. FS/program texture slots : 32/192 [t=00:00:00.550851] max. texture size : 32768 [t=00:00:00.550859] max. texture anisotropy level : 16.000000 [t=00:00:00.550865] max. vec4 varyings/attributes : 31/16 [t=00:00:00.550870] max. draw-buffers : 8 [t=00:00:00.550875] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.550880] max. uniform buffer-bindings : 84 [t=00:00:00.550890] max. uniform block-size : 64KB [t=00:00:00.550896] max. storage buffer-bindings : 96 [t=00:00:00.550900] max. storage block-size : 2047MB [t=00:00:00.550905] [t=00:00:00.550909] enable AMD-hacks : 0 [t=00:00:00.550913] compress MIP-maps: 0 [t=00:00:00.550958] Number of compressed texture formats: 51 [t=00:00:00.551016] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.551065] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.551306] [GR::UpdateGLConfigs] [t=00:00:00.551351] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.551356] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.551766] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.551780] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.551785] [GR::InitGLState] [t=00:00:00.551832] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.628107] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.630224] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.630664] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.634822] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "Z:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.634836] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.635248] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.640958] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\" [t=00:00:00.640971] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.641021] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: Z:\Steam\steamapps\common\Zero-K\ [t=00:00:00.641076] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.655716] Scanning: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.656019] Scanning: Z:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.656739] Scanning: Z:\Steam\steamapps\common\Zero-K\games [t=00:00:00.656922] Scanning: Z:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.676597] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.676612] [VFS] [SpringVFS::ReserveArchives<this=0000027ca1e19940>] [t=00:00:00.676789] [VFS] [SpringVFS::AddArchive<this=0000027ca1e19940>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.678790] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027ca1e19940 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.678800] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.853862] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.854436] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.854593] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.854742] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.854776] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.854846] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.854914] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.854942] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.855026] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.855143] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.855157] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.855297] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.864546] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.864611] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.864998][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.865171][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.865234][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.865254][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.865261][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.865296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.872476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.872494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Realtek(R) Audio)" [t=00:00:00.872502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "27GL850 (NVIDIA High Definition Audio)" [t=00:00:00.872510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.872519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Kopfhörer (CORSAIR VIRTUOSO USB Gaming Headset)" [t=00:00:00.872533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.970900][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.9ms) [t=00:00:00.972531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.974421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027ce5f1d1f0(default) context=0000027ce5f63800 numChannels=2 frameSize=8 [t=00:00:00.974435][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.974457][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.974464][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.974470][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.974493][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.974523][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.974534][f=-000001] [Sound] Devices: [t=00:00:00.977745][f=-000001] [Sound] [OpenAL Soft on Kopfhörer (CORSAIR VIRTUOSO USB Gaming Headset)] [t=00:00:00.977756][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Realtek(R) Audio)] [t=00:00:00.977773][f=-000001] [Sound] [OpenAL Soft on 27GL850 (NVIDIA High Definition Audio)] [t=00:00:00.977780][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.977789][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.977798][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.978581][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.978594][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.077922][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: Z:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 37852 MB [t=00:00:01.079612][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.079626][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.079639][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "Z:\Steam\steamapps\common\Zero-K\demos\2024-05-10_14-36-49-484_BlackStar_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.200879][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.205424][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.205710][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden. [t=00:00:01.205919][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 126ms [t=00:00:01.205936][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:13.503297][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:13.503382][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:13.503391][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:13.503401][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:13.534170][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:13.534191][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{9.354, 0.850}, {5.651, 0.514}}ms [t=00:00:13.534224][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.403, 0.403, 0.403, 0.403}}ms [t=00:00:13.534234][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.706, 8.706, 8.706, 8.706}, {1.409, 1.409, 1.409, 1.409}}ms [t=00:00:13.534244][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.104, 0.104, 0.104, 0.104}, {0.042, 0.042, 0.042, 0.042}}ms [t=00:00:13.534253][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.083, 0.083, 0.083, 0.083}, {0.212, 0.212, 0.212, 0.212}}ms [t=00:00:13.534272][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.277, 0.277, 0.277, 0.277}}ms [t=00:00:13.534282][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.347, 0.347, 0.347, 0.347}}ms [t=00:00:13.534292][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.428, 0.428, 0.428, 0.428}}ms [t=00:00:13.534308][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.513, 0.513, 0.513, 0.513}}ms [t=00:00:13.534319][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.078, 0.078, 0.078, 0.078}, {0.600, 0.600, 0.600, 0.600}}ms [t=00:00:13.534329][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.645, 0.645, 0.645, 0.645}}ms [t=00:00:13.534339][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.776, 0.776, 0.776, 0.776}}ms [t=00:00:13.534352][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:13.534359][f=-000001] [SpringApp::Kill][2] [t=00:00:13.534844][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:13.577592][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:13.577610][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:13.577645][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027ce5f63800 dev=0000027ce5f1d1f0 [t=00:00:13.577857][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027ce5f63800 dev=0000027ce5f1d1f0 [t=00:00:13.577869][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027ce5f63800)] [t=00:00:13.578325][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027ce5f1d1f0)] [t=00:00:13.578353][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:13.601535][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:13.601814][f=-000001] [SpringApp::Kill][3] [t=00:00:13.601854][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:13.601864][f=-000001] [SpringApp::Kill][4] font=0000027ca1c92e00 [t=00:00:13.602526][f=-000001] [SpringApp::Kill][5] [t=00:00:13.602634][f=-000001] [SpringApp::Kill][6] [t=00:00:13.602641] [SpringApp::Kill][7] [t=00:00:13.603077] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.603094] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.603102] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:13.603110] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.603124] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:13.603131] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.603140] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.603148] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.603161] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:13.603170] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.603177] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:13.603189] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:13.603197] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.724888] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:13.724903] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:13.724908] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:13.724913] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:13.725301] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>] [t=00:00:13.725310] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:13.725318] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:13.725325] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:13.725340] [VFS] archive=Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000027ce5fb8920) [t=00:00:13.725402] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:13.725410] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:13.725418] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:13.725431] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:13.725439] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:13.725446] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:13.725498] [SpringApp::Kill][8] [t=00:00:13.725512] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:13.725522] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6379e7430 (joinable=1) [t=00:00:13.725527] [WatchDog::Uninstall][2] [t=00:00:14.261876] [WatchDog::Uninstall][3] [t=00:00:14.261889] [SpringApp::Kill][9]
infolog_full.txt (truncated):