ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #115450

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.034213] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.034228] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.037198] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.037263] Using writeable configuration source: "Z:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.246332] LogOutput initialized. Logging to Z:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.246367] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.246388]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.246400]   
[t=00:00:00.246405]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.246411]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.246417]   Use "none" to disable the default log sections.
[t=00:00:00.246422] ============== </Log Sections> ==============

[t=00:00:00.246428] ============== <User Config> ==============
[t=00:00:00.246549]   AllowDeferredMapRendering = 1
[t=00:00:00.246556]   AllowDeferredModelRendering = 1
[t=00:00:00.246561]   AnimationMT = 0
[t=00:00:00.246565]   BumpWaterAnisotropy = 2
[t=00:00:00.246570]   BumpWaterBlurReflection = 1
[t=00:00:00.246575]   BumpWaterDepthBits = 32
[t=00:00:00.246579]   BumpWaterReflection = 2
[t=00:00:00.246584]   BumpWaterRefraction = 2
[t=00:00:00.246589]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.246593]   CamFreeScrollSpeed = 50
[t=00:00:00.246598]   CamMode = 1
[t=00:00:00.246608]   CubeTexSizeReflection = 1024
[t=00:00:00.246613]   CubeTexSizeSpecular = 1024
[t=00:00:00.246618]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.246623]   EdgeMoveDynamic = 0
[t=00:00:00.246628]   EdgeMoveWidth = 0.003
[t=00:00:00.246633]   FPSFOV = 90
[t=00:00:00.246638]   FPSScrollSpeed = 50
[t=00:00:00.246642]   FeatureDrawDistance = 600000
[t=00:00:00.246648]   FeatureFadeDistance = 600000
[t=00:00:00.246653]   FontSize = 18
[t=00:00:00.246657]   GrassDetail = 0
[t=00:00:00.246662]   GroundDecals = 10
[t=00:00:00.246672]   GroundDetail = 180
[t=00:00:00.246678]   HangTimeout = 30
[t=00:00:00.246682]   HardwareCursor = 1
[t=00:00:00.246687]   InitialNetworkTimeout = 0
[t=00:00:00.246692]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.246697]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.246702]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.246707]   LinkOutgoingBandwidth = 131072
[t=00:00:00.246713]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.246718]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.246728]   MSAALevel = 8
[t=00:00:00.246734]   MaxParticles = 50000
[t=00:00:00.246740]   MaxSounds = 32
[t=00:00:00.246744]   MaximumTransmissionUnit = 0
[t=00:00:00.246749]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.246755]   MiniMapMarker = 0
[t=00:00:00.246760]   MouseDragScrollThreshold = 0
[t=00:00:00.246766]   NetworkLossFactor = 1
[t=00:00:00.246771]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.246776]   OverheadScrollSpeed = 50
[t=00:00:00.246781]   ReconnectTimeout = 0
[t=00:00:00.246791]   RotOverheadScrollSpeed = 50
[t=00:00:00.246797]   RotateLogFiles = 1
[t=00:00:00.246801]   ShadowMapSize = 16384
[t=00:00:00.246806]   Shadows = 1
[t=00:00:00.246811]   ShowClock = 0
[t=00:00:00.246816]   SoftParticles = 2
[t=00:00:00.246821]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.246827]   UnitIconDist = 250
[t=00:00:00.246831]   UpdateBoundingVolumeMT = 0
[t=00:00:00.246836]   UpdateWeaponVectorsMT = 0
[t=00:00:00.246841]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.246881]   UseLuaMemPools = 0
[t=00:00:00.246887]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.246892]   VFSCacheArchiveFiles = 0
[t=00:00:00.246896]   VSync = 0
[t=00:00:00.246901]   Water = 4
[t=00:00:00.246906]   XResolution = 2560
[t=00:00:00.246911]   YResolution = 1440
[t=00:00:00.246916]   snd_volmaster = 0
[t=00:00:00.246925] ============== </User Config> ==============

[t=00:00:00.246932] ============== <User System> ==============
[t=00:00:00.246937]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.246951]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.246960]        Compiler Version: gcc-13.2.0
[t=00:00:00.246992]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.247044]         Hardware Config: AMD Ryzen 9 3900X 12-Core Processor            ; 32716MB RAM, 37580MB pagefile
[t=00:00:00.247051]        Binary Word Size: 64-bit (native)
[t=00:00:00.247056]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.247068]      Physical CPU Cores: 12
[t=00:00:00.247074]       Logical CPU Cores: 24
[t=00:00:00.247079] ============== </User System> ==============

[t=00:00:00.247308] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.247314]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.247319]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.247323]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.247327]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.248532] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.248564] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.255370] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.292039]     Display (Generic PnP Monitor)=1 modes=116 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.292055]         [ 1] 3620x2036x24bpp@144Hz
[t=00:00:00.292060]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.292066]         [11] 1920x1440x24bpp@144Hz
[t=00:00:00.292070]         [16] 1920x1200x24bpp@144Hz
[t=00:00:00.292076]         [21] 1920x1080x24bpp@144Hz
[t=00:00:00.292081]         [28] 1680x1050x24bpp@144Hz
[t=00:00:00.292109]         [33] 1600x1200x24bpp@144Hz
[t=00:00:00.292114]         [38] 1600x1024x24bpp@144Hz
[t=00:00:00.292120]         [43] 1600x900x24bpp@144Hz
[t=00:00:00.292125]         [47] 1440x900x24bpp@144Hz
[t=00:00:00.292130]         [51] 1366x768x24bpp@144Hz
[t=00:00:00.292135]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.292140]         [59] 1280x1024x24bpp@144Hz
[t=00:00:00.292145]         [64] 1280x960x24bpp@144Hz
[t=00:00:00.292150]         [69] 1280x800x24bpp@144Hz
[t=00:00:00.292155]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.292166]         [77] 1280x720x24bpp@144Hz
[t=00:00:00.292172]         [83] 1176x664x24bpp@60Hz
[t=00:00:00.292177]         [86] 1152x864x24bpp@144Hz
[t=00:00:00.292182]         [91] 1024x768x24bpp@144Hz
[t=00:00:00.292187]         [96] 800x600x24bpp@144Hz
[t=00:00:00.292193]         [101] 720x576x24bpp@144Hz
[t=00:00:00.292198]         [106] 720x480x24bpp@144Hz
[t=00:00:00.292203]         [111] 640x480x24bpp@144Hz
[t=00:00:00.301777]     Display (Generic PnP Monitor)=2 modes=40 bounds={x=-1920, y=360, w=1920, h=1080}
[t=00:00:00.301794]         [ 1] 2715x1527x24bpp@60Hz
[t=00:00:00.301828]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.301833]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.301837]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.301842]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.301846]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.301855]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.301861]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.301869]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.301878]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.301885]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.301893]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.301906]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.301910]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.301915]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.301921]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.301926]         [31] 800x600x24bpp@75Hz
[t=00:00:00.301931]         [35] 720x576x24bpp@50Hz
[t=00:00:00.301936]         [36] 720x480x24bpp@60Hz
[t=00:00:00.301941]         [38] 640x480x24bpp@75Hz
[t=00:00:00.531026] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.531417] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.531431] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.550575] [GR::LogVersionInfo]
[t=00:00:00.550587]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.550593]     GL version  : 4.6.0 NVIDIA 451.67
[t=00:00:00.550598]     GL vendor   : NVIDIA Corporation
[t=00:00:00.550602]     GL renderer : GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.550640]     GLSL version: 4.60 NVIDIA
[t=00:00:00.550645]     GLEW version: 2.1.0
[t=00:00:00.550649]     GPU memory  : 8192MB (total) / 1852MB (available)
[t=00:00:00.550662]     SDL swap-int: 1
[t=00:00:00.550667]     SDL driver  : windows
[t=00:00:00.550671]     
[t=00:00:00.550675]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.550679]     GLSL shader support       : 1
[t=00:00:00.550683]     GL4 support               : 1
[t=00:00:00.550687]     FBO extension support     : 1
[t=00:00:00.550705]     NVX GPU mem-info support  : 1
[t=00:00:00.550713]     ATI GPU mem-info support  : 0
[t=00:00:00.550725]     Texture clamping to edge  : 1
[t=00:00:00.550732]     NPOT-texture support      : 1 (1)
[t=00:00:00.550737]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.550743]     texture query-LOD support : 1 (1)
[t=00:00:00.550748]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.550752]     Z-buffer depth            : 32 (-)
[t=00:00:00.550761]     primitive-restart support : 1 (1)
[t=00:00:00.550767]     clip-space control support: 1 (1)
[t=00:00:00.550780]     seamless cube-map support : 1 (1)
[t=00:00:00.550787]     frag-depth layout support : 1 (1)
[t=00:00:00.550791]     persistent maps support   : 1 (1)
[t=00:00:00.550798]     explicit attribs location : 1 (1)
[t=00:00:00.550803]     multi draw indirect       : 1 (-)
[t=00:00:00.550809]     array textures            : 1 (-)
[t=00:00:00.550814]     buffer copy support       : 1 (-)
[t=00:00:00.550820]     indirect draw             : 1 (-)
[t=00:00:00.550825]     base instance             : 1 (-)
[t=00:00:00.550829]     
[t=00:00:00.550840]     max. FBO samples              : 32
[t=00:00:00.550847]     max. FS/program texture slots : 32/192
[t=00:00:00.550851]     max. texture size             : 32768
[t=00:00:00.550859]     max. texture anisotropy level : 16.000000
[t=00:00:00.550865]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.550870]     max. draw-buffers             : 8
[t=00:00:00.550875]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.550880]     max. uniform buffer-bindings  : 84
[t=00:00:00.550890]     max. uniform block-size       : 64KB
[t=00:00:00.550896]     max. storage buffer-bindings  : 96
[t=00:00:00.550900]     max. storage block-size       : 2047MB
[t=00:00:00.550905]     
[t=00:00:00.550909]     enable AMD-hacks : 0
[t=00:00:00.550913]     compress MIP-maps: 0
[t=00:00:00.550958]     Number of compressed texture formats: 51
[t=00:00:00.551016]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.551065] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.551306] [GR::UpdateGLConfigs]
[t=00:00:00.551351] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.551356] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.551766] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.551780] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.551785] [GR::InitGLState]
[t=00:00:00.551832] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.628107] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.630224] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.630664] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.634822] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "Z:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.634836] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.635248] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.640958] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.640971] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.641021] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: Z:\Steam\steamapps\common\Zero-K\
[t=00:00:00.641076] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.655716] Scanning: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.656019] Scanning: Z:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.656739] Scanning: Z:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.656922] Scanning: Z:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.676597] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.676612] [VFS] [SpringVFS::ReserveArchives<this=0000027ca1e19940>]
[t=00:00:00.676789] [VFS] [SpringVFS::AddArchive<this=0000027ca1e19940>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.678790] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027ca1e19940 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.678800] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.853862] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.854436] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.854593] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.854742] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.854776] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.854846] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.854914] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.854942] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.855026] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.855143] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.855157] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.855297] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.864546] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.864611] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.864998][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.865171][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.865234][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.865254][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.865261][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.865296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.872476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.872494][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Realtek(R) Audio)"
[t=00:00:00.872502][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "27GL850 (NVIDIA High Definition Audio)"
[t=00:00:00.872510][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.872519][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Kopfhörer (CORSAIR VIRTUOSO USB Gaming Headset)"
[t=00:00:00.872533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.970900][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.9ms)
[t=00:00:00.972531][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.974421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027ce5f1d1f0(default) context=0000027ce5f63800  numChannels=2 frameSize=8
[t=00:00:00.974435][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.974457][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.974464][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.974470][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.974493][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.974523][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.974534][f=-000001] [Sound]   Devices:
[t=00:00:00.977745][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (CORSAIR VIRTUOSO USB Gaming Headset)]
[t=00:00:00.977756][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Realtek(R) Audio)]
[t=00:00:00.977773][f=-000001] [Sound]     [OpenAL Soft on 27GL850 (NVIDIA High Definition Audio)]
[t=00:00:00.977780][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.977789][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.977798][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.978581][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.978594][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.077922][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: Z:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 37852 MB
[t=00:00:01.079612][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.079626][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.079639][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "Z:\Steam\steamapps\common\Zero-K\demos\2024-05-10_14-36-49-484_BlackStar_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.200879][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.205424][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.205710][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden.
[t=00:00:01.205919][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 126ms
[t=00:00:01.205936][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:13.503297][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:13.503382][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:13.503391][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:13.503401][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:13.534170][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:13.534191][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{9.354, 0.850}, {5.651, 0.514}}ms
[t=00:00:13.534224][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.403, 0.403, 0.403, 0.403}}ms
[t=00:00:13.534234][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.706, 8.706, 8.706, 8.706}, {1.409, 1.409, 1.409, 1.409}}ms
[t=00:00:13.534244][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.104, 0.104, 0.104, 0.104}, {0.042, 0.042, 0.042, 0.042}}ms
[t=00:00:13.534253][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.083, 0.083, 0.083, 0.083}, {0.212, 0.212, 0.212, 0.212}}ms
[t=00:00:13.534272][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.277, 0.277, 0.277, 0.277}}ms
[t=00:00:13.534282][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.347, 0.347, 0.347, 0.347}}ms
[t=00:00:13.534292][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.428, 0.428, 0.428, 0.428}}ms
[t=00:00:13.534308][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.513, 0.513, 0.513, 0.513}}ms
[t=00:00:13.534319][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.078, 0.078, 0.078, 0.078}, {0.600, 0.600, 0.600, 0.600}}ms
[t=00:00:13.534329][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.645, 0.645, 0.645, 0.645}}ms
[t=00:00:13.534339][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.776, 0.776, 0.776, 0.776}}ms
[t=00:00:13.534352][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:13.534359][f=-000001] [SpringApp::Kill][2]
[t=00:00:13.534844][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:13.577592][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:13.577610][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:13.577645][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027ce5f63800 dev=0000027ce5f1d1f0
[t=00:00:13.577857][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027ce5f63800 dev=0000027ce5f1d1f0
[t=00:00:13.577869][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027ce5f63800)]
[t=00:00:13.578325][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027ce5f1d1f0)]
[t=00:00:13.578353][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:13.601535][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:13.601814][f=-000001] [SpringApp::Kill][3]
[t=00:00:13.601854][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:13.601864][f=-000001] [SpringApp::Kill][4] font=0000027ca1c92e00
[t=00:00:13.602526][f=-000001] [SpringApp::Kill][5]
[t=00:00:13.602634][f=-000001] [SpringApp::Kill][6]
[t=00:00:13.602641] [SpringApp::Kill][7]
[t=00:00:13.603077] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.603094] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.603102] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:13.603110] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.603124] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:13.603131] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.603140] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.603148] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.603161] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:13.603170] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.603177] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.603189] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:13.603197] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.724888] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:13.724903] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:13.724908] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:13.724913] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:13.725301] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>]
[t=00:00:13.725310] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:13.725318] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:13.725325] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:13.725340] [VFS]   archive=Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000027ce5fb8920)
[t=00:00:13.725402] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:13.725410] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:13.725418] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:13.725431] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:13.725439] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:13.725446] [VFS] [SpringVFS::DeleteArchives<this=0000027ca1e19940>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:13.725498] [SpringApp::Kill][8]
[t=00:00:13.725512] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:13.725522] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6379e7430 (joinable=1)
[t=00:00:13.725527] [WatchDog::Uninstall][2]
[t=00:00:14.261876] [WatchDog::Uninstall][3]
[t=00:00:14.261889] [SpringApp::Kill][9]