Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000157] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.018749] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018792] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018820] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018837] [t=00:00:00.018843] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018851] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018857] Use "none" to disable the default log sections. [t=00:00:00.018868] ============== </Log Sections> ============== [t=00:00:00.018878] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.018996] AllowDeferredMapRendering = 1 [t=00:00:00.019006] AllowDeferredModelRendering = 1 [t=00:00:00.019012] AnimationMT = 0 [t=00:00:00.019019] BumpWaterBlurReflection = 1 [t=00:00:00.019025] BumpWaterTexSizeReflection = 128 [t=00:00:00.019031] CamFreeScrollSpeed = 50 [t=00:00:00.019036] CamMode = 1 [t=00:00:00.019042] CubeTexSizeReflection = 1 [t=00:00:00.019056] CubeTexSizeSpecular = 1 [t=00:00:00.019062] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019070] EdgeMoveDynamic = 0 [t=00:00:00.019076] EdgeMoveWidth = 0.003 [t=00:00:00.019081] FPSFOV = 90 [t=00:00:00.019086] FPSScrollSpeed = 50 [t=00:00:00.019094] FontSize = 18 [t=00:00:00.019099] FullscreenEdgeMove = 0 [t=00:00:00.019106] GrassDetail = 0 [t=00:00:00.019112] GroundDecals = 2 [t=00:00:00.019117] GroundDetail = 90 [t=00:00:00.019126] HangTimeout = 30 [t=00:00:00.019135] HardwareCursor = 1 [t=00:00:00.019141] InitialNetworkTimeout = 0 [t=00:00:00.019150] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019156] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019162] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019168] LinkOutgoingBandwidth = 262144 [t=00:00:00.019177] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019183] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019189] MSAALevel = 1 [t=00:00:00.019194] MaxParticles = 15000 [t=00:00:00.019206] MaxSounds = 32 [t=00:00:00.019211] MaximumTransmissionUnit = 0 [t=00:00:00.019220] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019225] MiniMapMarker = 0 [t=00:00:00.019231] MouseDragScrollThreshold = 0 [t=00:00:00.019240] NetworkLossFactor = 2 [t=00:00:00.019246] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019251] OverheadScrollSpeed = 50 [t=00:00:00.019257] ReconnectTimeout = 0 [t=00:00:00.019262] RotOverheadScrollSpeed = 50 [t=00:00:00.019271] RotateLogFiles = 1 [t=00:00:00.019280] ShadowMapSize = 1024 [t=00:00:00.019289] Shadows = 1 [t=00:00:00.019294] ShowClock = 0 [t=00:00:00.019299] SoftParticles = 2 [t=00:00:00.019308] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019314] UnitIconDist = 151 [t=00:00:00.019319] UpdateBoundingVolumeMT = 0 [t=00:00:00.019325] UpdateWeaponVectorsMT = 0 [t=00:00:00.019333] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019339] UseLuaMemPools = 0 [t=00:00:00.019344] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019380] VFSCacheArchiveFiles = 0 [t=00:00:00.019390] VSync = 1 [t=00:00:00.019395] Water = 4 [t=00:00:00.019400] WindowBorderless = 1 [t=00:00:00.019405] WindowPosY = 0 [t=00:00:00.019410] WindowedEdgeMove = 0 [t=00:00:00.019416] XResolutionWindowed = 1920 [t=00:00:00.019421] YResolutionWindowed = 1080 [t=00:00:00.019434] ============== </User Config> ============== [t=00:00:00.019443] ============== <User System> ============== [t=00:00:00.019455] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019464] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019474] Compiler Version: gcc-13.2.0 [t=00:00:00.019510] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019562] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019574] Binary Word Size: 64-bit (native) [t=00:00:00.019580] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019592] Physical CPU Cores: 6 [t=00:00:00.019597] Logical CPU Cores: 12 [t=00:00:00.019603] ============== </User System> ============== [t=00:00:00.019613] Run: thread affinity fff [t=00:00:00.019762] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019772] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019777] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019782] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019787] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021275] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021310] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028056] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.049100] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.049120] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.049127] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.049134] [11] 2560x1080x24bpp@144Hz [t=00:00:00.049139] [14] 1920x1440x24bpp@144Hz [t=00:00:00.049199] [19] 1920x1200x24bpp@144Hz [t=00:00:00.049205] [23] 1920x1080x24bpp@144Hz [t=00:00:00.049209] [30] 1720x1440x24bpp@144Hz [t=00:00:00.049213] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049219] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049223] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049230] [50] 1600x900x24bpp@144Hz [t=00:00:00.049234] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049239] [62] 1440x900x24bpp@144Hz [t=00:00:00.049243] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049250] [73] 1366x768x24bpp@144Hz [t=00:00:00.049259] [78] 1360x768x24bpp@144Hz [t=00:00:00.049268] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049273] [89] 1280x960x24bpp@144Hz [t=00:00:00.049278] [94] 1280x800x24bpp@144Hz [t=00:00:00.049283] [99] 1280x768x24bpp@144Hz [t=00:00:00.049290] [104] 1280x720x24bpp@144Hz [t=00:00:00.049295] [111] 1152x864x24bpp@144Hz [t=00:00:00.049299] [116] 1024x768x24bpp@144Hz [t=00:00:00.049304] [123] 800x600x24bpp@144Hz [t=00:00:00.049309] [130] 720x576x24bpp@144Hz [t=00:00:00.049313] [135] 720x480x24bpp@144Hz [t=00:00:00.049324] [141] 640x480x24bpp@144Hz [t=00:00:00.055905] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.055926] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.055932] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.055937] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.055941] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.055946] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.055953] [11] 1366x768x24bpp@144Hz [t=00:00:00.055958] [13] 1360x768x24bpp@144Hz [t=00:00:00.055984] [15] 1280x1024x24bpp@144Hz [t=00:00:00.055989] [17] 1280x960x24bpp@144Hz [t=00:00:00.055994] [19] 1280x800x24bpp@144Hz [t=00:00:00.055998] [21] 1280x768x24bpp@144Hz [t=00:00:00.056036] [23] 1280x720x24bpp@144Hz [t=00:00:00.056041] [25] 1280x600x24bpp@144Hz [t=00:00:00.056046] [27] 1152x864x24bpp@144Hz [t=00:00:00.056052] [29] 1024x768x24bpp@144Hz [t=00:00:00.056061] [31] 800x600x24bpp@144Hz [t=00:00:00.056066] [33] 640x480x24bpp@144Hz [t=00:00:00.056071] [35] 640x400x24bpp@144Hz [t=00:00:00.363944] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.364587] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.364612] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.419729] [GR::LogVersionInfo] [t=00:00:00.419752] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.419761] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.419796] GL vendor : NVIDIA Corporation [t=00:00:00.419806] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.419813] GLSL version: 4.60 NVIDIA [t=00:00:00.419820] GLEW version: 2.1.0 [t=00:00:00.419828] GPU memory : 6144MB (total) / 4789MB (available) [t=00:00:00.419857] SDL swap-int: 1 [t=00:00:00.419865] SDL driver : windows [t=00:00:00.419872] [t=00:00:00.419879] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.419887] GLSL shader support : 1 [t=00:00:00.419903] GL4 support : 1 [t=00:00:00.419918] FBO extension support : 1 [t=00:00:00.419937] NVX GPU mem-info support : 1 [t=00:00:00.419968] ATI GPU mem-info support : 0 [t=00:00:00.419990] Texture clamping to edge : 1 [t=00:00:00.420007] NPOT-texture support : 1 (1) [t=00:00:00.420016] S3TC/DXT1 texture support : 1/1 [t=00:00:00.420025] texture query-LOD support : 1 (1) [t=00:00:00.420033] MSAA frame-buffer support : 1 (1) [t=00:00:00.420052] Z-buffer depth : 32 (-) [t=00:00:00.420069] primitive-restart support : 1 (1) [t=00:00:00.420077] clip-space control support: 1 (1) [t=00:00:00.420085] seamless cube-map support : 1 (1) [t=00:00:00.420095] frag-depth layout support : 1 (1) [t=00:00:00.420107] persistent maps support : 1 (1) [t=00:00:00.420115] explicit attribs location : 1 (1) [t=00:00:00.420124] multi draw indirect : 1 (-) [t=00:00:00.420137] array textures : 1 (-) [t=00:00:00.420144] buffer copy support : 1 (-) [t=00:00:00.420161] indirect draw : 1 (-) [t=00:00:00.420172] base instance : 1 (-) [t=00:00:00.420179] [t=00:00:00.420186] max. FBO samples : 32 [t=00:00:00.420197] max. FS/program texture slots : 32/192 [t=00:00:00.420204] max. texture size : 32768 [t=00:00:00.420216] max. texture anisotropy level : 16.000000 [t=00:00:00.420223] max. vec4 varyings/attributes : 31/16 [t=00:00:00.420231] max. draw-buffers : 8 [t=00:00:00.420247] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.420255] max. uniform buffer-bindings : 84 [t=00:00:00.420263] max. uniform block-size : 64KB [t=00:00:00.420271] max. storage buffer-bindings : 96 [t=00:00:00.420278] max. storage block-size : 2047MB [t=00:00:00.420285] [t=00:00:00.420292] enable AMD-hacks : 0 [t=00:00:00.420299] compress MIP-maps: 0 [t=00:00:00.420373] Number of compressed texture formats: 23 [t=00:00:00.420416] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.420474] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.420945] [GR::UpdateGLConfigs] [t=00:00:00.421031] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.421054] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.421073] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.421091] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.421098] [GR::InitGLState] [t=00:00:00.421188] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.522654] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.527081] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.527714] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.536010] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.536076] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.536552] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.537535] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.537553] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.537645] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.537733] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.557755] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.558596] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.560389] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.560655] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.603659] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.603681] [VFS] [SpringVFS::ReserveArchives<this=000001894bf53c60>] [t=00:00:00.603930] [VFS] [SpringVFS::AddArchive<this=000001894bf53c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.606811] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001894bf53c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.606843] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.714085] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.714463] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.714590] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.714765] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.714906] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.715135] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.715213] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.715264] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.715960][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.716083][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.716195][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.716252][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.716261][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.716307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.752940][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.752964][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.752974][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.753003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.753012][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.822447][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.5ms) [t=00:00:00.886686][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.888824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001890fa537d0(default) context=000001894bf8bb50 numChannels=2 frameSize=8 [t=00:00:00.888930][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.888946][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.888954][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.888961][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.888992][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.889026][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.889038][f=-000001] [Sound] Devices: [t=00:00:00.892017][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.892070][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.892081][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.892100][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.892109][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.892901][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.892931][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.929995][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671146 MB [t=00:00:00.931866][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.932727][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.934104][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:01.189943][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0) [t=00:00:01.190653][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001894bf53c60>(arName="MoonQ10x", overwrite=false)] section=1 cached=0 [t=00:00:01.191713][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001894bf53c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.192446][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.251851][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001894bf53c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.252838][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001894bf53c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.252996][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001894bf53c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.254383][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001894bf53c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.265407][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:01.265531][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.265599][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.326736][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.326868][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.326964][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.327030][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.327090][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.673571][f=-000001] EndGame Graph disabled [t=00:00:15.689079][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.689494][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.689820][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.690095][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.690579][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.690857][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.691121][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.691717][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.728393][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.729626][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.729911][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.730214][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.731100][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.746538][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.746878][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.747735][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.748109][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.748316][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.748579][f=-000001] Initialize [t=00:00:15.748714][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.748940][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.749151][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.749998][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.750210][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.750744][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.771071][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.771605][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.772159][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.777711][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.777990][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.909019][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.909450][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.909658][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.910027][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.910227][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.911308][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.911635][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.911819][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.912024][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.912241][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.912263][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.912274][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.912361][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.913387][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.913589][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.913939][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.915129][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.915340][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.915620][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.915848][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.916127][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.916387][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.916756][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.916993][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.918002][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.918213][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.918763][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.919027][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.919266][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.919453][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.919730][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.920051][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.920502][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.921153][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.921704][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.921999][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.922355][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.922603][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.928353][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.933489][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.934005][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.934381][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.934805][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.936539][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.936825][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.939683][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.940178][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.940750][f=-000001] Mex Placement Initialised with 35 spots. [t=00:00:15.942818][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.943244][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.944271][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.944802][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.945313][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.945532][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.945721][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.948853][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.951162][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.957119][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.957443][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.959332][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.968209][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.968964][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.969262][f=-000001] SetSunLighting [t=00:00:15.969729][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.978839][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.979308][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.979812][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.979832][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.980157][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.980466][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.983308][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.984578][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.985971][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.991458][f=-000001] Writing last game win data [t=00:00:16.001464][f=-000001] LuaUI v0.3 [t=00:00:16.154513][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.658993][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.659093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.659431][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.659466][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.673696][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10546, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868638}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0193} [t=00:00:17.402366][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.721539][f=-000001] GameID: cd1ad266cc446b4cf57c5311f32a7ab6 [t=00:00:17.722016][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.722030][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.722263][f=-000001] -> Connection established (given id 0) [t=00:00:17.722307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:17.722331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.722349][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:17.722370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:17.754914][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.935562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018961a01ac0,0000000000000000}][locale="C"]" [t=00:00:17.935599][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:33.287395][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:44.402787][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:42.094083][f=0003531] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:48.376260][f=0003720] [uapn] compare [t=00:02:48.376322][f=0003720] [uapn] issued : 90(568, 201.533508, 4632, 50000, nil) 64 (reclaim all) [t=00:02:48.376342][f=0003720] [uapn] current: 90(52540, 568, 201.533508, 4632, 50000) 72 [t=00:02:48.376352][f=0003720] [uapn] -> reclaim [t=00:02:52.876803][f=0003855] [uapn] compare [t=00:02:52.876838][f=0003855] [uapn] issued : 90(568, 201.533508, 4632, 50000, nil) 64 (reclaim all) [t=00:02:52.876857][f=0003855] [uapn] current: 90(52540, 568, 201.533508, 4632, 50000) 72 [t=00:02:52.876865][f=0003855] [uapn] -> reclaim [t=00:02:54.977018][f=0003918] [uapn] compare [t=00:02:54.977048][f=0003918] [uapn] issued : 90(568, 201.533508, 4632, 50000, nil) 64 (reclaim all) [t=00:02:54.977085][f=0003918] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:54.977095][f=0003918] [uapn] -> false [t=00:02:54.977101][f=0003918] [uapn] compare [t=00:02:54.977147][f=0003918] [uapn] issued : 90(568, 201.533508, 4632, 50000, nil) 64 (reclaim all) [t=00:02:54.977161][f=0003918] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:54.977170][f=0003918] [uapn] -> false [t=00:02:54.977178][f=0003918] [uapn] compare [t=00:02:54.977199][f=0003918] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:02:54.977257][f=0003918] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:54.977265][f=0003918] [uapn] -> repair [t=00:02:55.276923][f=0003927] [uapn] compare [t=00:02:55.276953][f=0003927] [uapn] issued : 90(568, 201.533508, 4632, 50000, nil) 64 (reclaim all) [t=00:02:55.276968][f=0003927] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:55.276975][f=0003927] [uapn] -> false [t=00:02:55.276982][f=0003927] [uapn] compare [t=00:02:55.277011][f=0003927] [uapn] issued : 90(568, 201.533508, 4632, 50000, nil) 64 (reclaim all) [t=00:02:55.277023][f=0003927] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:55.277032][f=0003927] [uapn] -> false [t=00:02:55.277038][f=0003927] [uapn] compare [t=00:02:55.277050][f=0003927] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:02:55.277063][f=0003927] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:55.277070][f=0003927] [uapn] -> repair [t=00:02:55.576960][f=0003936] [uapn] compare [t=00:02:55.576989][f=0003936] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:02:55.577004][f=0003936] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:55.577013][f=0003936] [uapn] -> repair [t=00:02:59.977522][f=0004067] [uapn] compare [t=00:02:59.977575][f=0004067] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:02:59.977593][f=0004067] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:02:59.977617][f=0004067] [uapn] -> repair [t=00:03:04.276437][f=0004197] [uapn] compare [t=00:03:04.276466][f=0004197] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:03:04.276480][f=0004197] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:03:04.276488][f=0004197] [uapn] -> repair [t=00:03:08.975235][f=0004337] [uapn] compare [t=00:03:08.975278][f=0004337] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:03:08.975314][f=0004337] [uapn] current: 40(12205, 568, 201.533508, 4632, 50000) 40 [t=00:03:08.975323][f=0004337] [uapn] -> repair [t=00:03:12.476892][f=0004443] [uapn] compare [t=00:03:12.476923][f=0004443] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:03:12.476941][f=0004443] [uapn] current: 40(2745, 568, 201.533508, 4632, 50000) 40 [t=00:03:12.476949][f=0004443] [uapn] -> repair [t=00:03:16.786594][f=0004571] [uapn] compare [t=00:03:16.786652][f=0004571] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:03:16.786670][f=0004571] [uapn] current: 40(2745, 568, 201.533508, 4632, 50000) 40 [t=00:03:16.786678][f=0004571] [uapn] -> repair [t=00:03:21.429826][f=0004711] [uapn] compare [t=00:03:21.429860][f=0004711] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:03:21.429876][f=0004711] [uapn] current: 40(2745, 568, 201.533508, 4632, 50000) 40 [t=00:03:21.429885][f=0004711] [uapn] -> repair [t=00:03:23.992450][f=0004788] game_message: Stardust is under attack [t=00:03:25.480092][f=0004833] [uapn] compare [t=00:03:25.480127][f=0004833] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:03:25.480147][f=0004833] [uapn] current: 40(21114, nil, nil, nil, nil) 0 [t=00:03:25.480174][f=0004833] [uapn] -> false [t=00:03:25.480180][f=0004833] [uapn] compare [t=00:03:25.480226][f=0004833] [uapn] issued : 90(568, 201.533508, 4632, 50000, nil) 64 (reclaim all) [t=00:03:25.480277][f=0004833] [uapn] current: 40(21114, nil, nil, nil, nil) 0 [t=00:03:25.480307][f=0004833] [uapn] -> false [t=00:03:25.480314][f=0004833] [uapn] compare [t=00:03:25.480350][f=0004833] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 0 (build assist) [t=00:03:25.480359][f=0004833] [uapn] current: 40(21114, nil, nil, nil, nil) 0 [t=00:03:25.480366][f=0004833] [uapn] -> false [t=00:03:25.480372][f=0004833] [uapn] compare [t=00:03:25.480394][f=0004833] [uapn] issued : 40(568, 201.533508, 4632, 50000, nil) 4 (repair units) [t=00:03:25.480407][f=0004833] [uapn] current: 40(21114, nil, nil, nil, nil) 0 [t=00:03:25.480414][f=0004833] [uapn] -> false [t=00:03:30.980390][f=0004998] [uapn] Pay attention to unit 10297 again. [t=00:03:34.778896][f=0005110] [SpringApp::Kill][1] fromRun=1 [t=00:03:34.778918][f=0005110] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:34.801129][f=0005110] [async=0] threads=6 tasks=146565 {sum,avg}{exec,wait}time={{4399.266, 0.030}, {9347.053, 0.064}}ms [t=00:03:34.801206][f=0005110] thread=1 tasks=29313 {sum,min,max,avg}{exec,wait}time={{900.544, 0.000, 387.345, 0.031}, {905.174, 0.000, 18446744027136.000, 0.031}}ms [t=00:03:34.801221][f=0005110] thread=2 tasks=29313 {sum,min,max,avg}{exec,wait}time={{884.117, 0.000, 387.355, 0.030}, {2057.177, 0.000, 18446744027136.000, 0.070}}ms [t=00:03:34.801252][f=0005110] thread=3 tasks=29313 {sum,min,max,avg}{exec,wait}time={{902.732, 0.000, 387.291, 0.031}, {2130.833, 0.000, 18446744027136.000, 0.073}}ms [t=00:03:34.801291][f=0005110] thread=4 tasks=29313 {sum,min,max,avg}{exec,wait}time={{832.544, 0.000, 387.342, 0.028}, {2047.530, 0.000, 11.337, 0.070}}ms [t=00:03:34.801304][f=0005110] thread=5 tasks=29313 {sum,min,max,avg}{exec,wait}time={{879.330, 0.000, 387.299, 0.030}, {2206.339, 0.000, 14.002, 0.075}}ms [t=00:03:34.801315][f=0005110] [async=1] threads=6 tasks=3529 {sum,avg}{exec,wait}time={{30619.996, 8.677}, {16556892.000, 4691.667}}ms [t=00:03:34.801337][f=0005110] thread=1 tasks=705 {sum,min,max,avg}{exec,wait}time={{6130.306, 0.000, 703.597, 8.695}, {3313178.000, 0.033, 6136.377, 4699.543}}ms [t=00:03:34.801354][f=0005110] thread=2 tasks=706 {sum,min,max,avg}{exec,wait}time={{6110.752, 0.000, 721.958, 8.655}, {3313264.500, 0.217, 6136.509, 4693.009}}ms [t=00:03:34.801367][f=0005110] thread=3 tasks=707 {sum,min,max,avg}{exec,wait}time={{6130.351, 0.000, 730.846, 8.671}, {3311807.500, 0.249, 6136.248, 4684.311}}ms [t=00:03:34.801401][f=0005110] thread=4 tasks=704 {sum,min,max,avg}{exec,wait}time={{6134.679, 0.000, 731.072, 8.714}, {3314204.000, 0.505, 6136.583, 4707.676}}ms [t=00:03:34.801413][f=0005110] thread=5 tasks=707 {sum,min,max,avg}{exec,wait}time={{6113.909, 0.000, 727.477, 8.648}, {3304438.000, 0.649, 6136.590, 4673.887}}ms [t=00:03:34.801420][f=0005110] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:34.801426][f=0005110] [SpringApp::Kill][2] [t=00:03:34.801498][f=0005110] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:34.801512][f=0005110] [Game::KillLua][1] dtor=0 luaUI=0000018978f70f80 [t=00:03:34.801568][f=0005110] Start widgetHandler:Shutdown [t=00:03:34.804703][f=0005110] Shutdown - SaveOrderList Complete [t=00:03:34.806381][f=0005110] Writing last game win data [t=00:03:34.814886][f=0005110] Shutdown - SaveConfigData Complete [t=00:03:34.814913][f=0005110] Shutdown Widget - Chili Highlight [t=00:03:34.814936][f=0005110] Shutdown Widget - Draw After Chili [t=00:03:34.814946][f=0005110] Shutdown Widget - API Unit Tracker GL4 [t=00:03:34.814972][f=0005110] Shutdown Widget - EPIC Menu [t=00:03:34.816499][f=0005110] Shutdown Widget - Chili Minimap [t=00:03:34.816644][f=0005110] Shutdown Widget - Depth of Field Shader [t=00:03:34.816666][f=0005110] Shutdown Widget - Chili Widget Selector [t=00:03:34.817846][f=0005110] Shutdown Widget - Deferred rendering [t=00:03:34.817863][f=0005110] SSAO: Deferred rendering disabled, disabling. [t=00:03:34.820401][f=0005110] Shutdown Widget - Deferred rendering [t=00:03:34.820428][f=0005110] SSAO: Deferred rendering disabled, disabling. [t=00:03:34.821505][f=0005110] Shutdown Widget - Local Team Colors [t=00:03:34.821525][f=0005110] Shutdown Widget - Display Keys 2 [t=00:03:34.821550][f=0005110] Shutdown Widget - Save Game Menu [t=00:03:34.821560][f=0005110] Shutdown Widget - Highlight Model Api GL4 [t=00:03:34.821591][f=0005110] Shutdown Widget - Unit Icons [t=00:03:34.821619][f=0005110] Shutdown Widget - HealthBars [t=00:03:34.822931][f=0005110] Shutdown Widget - Attrition Counter [t=00:03:34.823140][f=0005110] Shutdown Widget - Noises [t=00:03:34.823169][f=0005110] Shutdown Widget - Chili Chicken Panel [t=00:03:34.823209][f=0005110] Shutdown Widget - BuildETA [t=00:03:34.823225][f=0005110] Shutdown Widget - Selected Units GL4 2 [t=00:03:34.823238][f=0005110] Shutdown Widget - External VR Grid [t=00:03:34.823249][f=0005110] Shutdown Widget - Win Counter [t=00:03:34.823262][f=0005110] Shutdown Widget - EndGame APM stats [t=00:03:34.824857][f=0005110] Shutdown Widget - Modular Comm Info [t=00:03:34.824894][f=0005110] Shutdown Widget - Chili Economy Panel Default [t=00:03:34.825054][f=0005110] Shutdown Widget - Chili Nuke Warning [t=00:03:34.825074][f=0005110] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:34.825094][f=0005110] Shutdown Widget - Chili Spectator Panels [t=00:03:34.825103][f=0005110] Shutdown Widget - Transport AI [t=00:03:34.825114][f=0005110] Shutdown Widget - Attack Warning [t=00:03:34.825125][f=0005110] Shutdown Widget - Context Menu [t=00:03:34.825157][f=0005110] Shutdown Widget - Point Tracker [t=00:03:34.825172][f=0005110] Shutdown Widget - MinimapEvents [t=00:03:34.825190][f=0005110] Shutdown Widget - Local Widgets Config [t=00:03:34.825215][f=0005110] Shutdown Widget - Missile Silo Range [t=00:03:34.825234][f=0005110] Shutdown Widget - Highlight Geos [t=00:03:34.825244][f=0005110] Shutdown Widget - Grab Input [t=00:03:34.827599][f=0005110] Input grabbing is disabled! [t=00:03:34.827618][f=0005110] Shutdown Widget - Defense Range Zero-K [t=00:03:34.827632][f=0005110] Shutdown Widget - Showeco and Grid Drawer [t=00:03:34.827648][f=0005110] Shutdown Widget - Darkening [t=00:03:34.827668][f=0005110] Shutdown Widget - Chili EndGame Window [t=00:03:34.827686][f=0005110] Shutdown Widget - Stereo3D [t=00:03:34.827700][f=0005110] Shutdown Widget - Music Player v2 [t=00:03:34.827711][f=0005110] Shutdown Widget - Startup Info and Selector [t=00:03:34.827734][f=0005110] Shutdown Widget - State Reverse and Latency [t=00:03:34.827746][f=0005110] Shutdown Widget - Reclaim Field Highlight [t=00:03:34.827760][f=0005110] Shutdown Widget - Attack AoE [t=00:03:34.827779][f=0005110] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:34.827791][f=0005110] Shutdown Widget - TeamPlatter [t=00:03:34.828267][f=0005110] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:34.828363][f=0005110] Shutdown Widget - Selection Send [t=00:03:34.828378][f=0005110] Shutdown Widget - Spotter [t=00:03:34.828387][f=0005110] Shutdown Widget - Global Build Command [t=00:03:34.828521][f=0005110] Shutdown Widget - LupsManager [t=00:03:34.828544][f=0005110] Shutdown Widget - Receive Units Indicator [t=00:03:34.828556][f=0005110] Shutdown Widget - Newton Firezone [t=00:03:34.828574][f=0005110] Shutdown Widget - Chili Pro Console [t=00:03:34.829037][f=0005110] Shutdown Widget - Persistent Build Height [t=00:03:34.829054][f=0005110] Shutdown Widget - Lasso Terraform GUI [t=00:03:34.829063][f=0005110] Shutdown Widget - Lups [t=00:03:34.829123][f=0005110] Shutdown Widget - Chili Framework [t=00:03:34.829136][f=0005110] Shutdown Widget - Chili Core Selector [t=00:03:34.829216][f=0005110] Shutdown Widget - Custom Markers [t=00:03:34.829232][f=0005110] Shutdown Widget - Mex Placement Handler [t=00:03:34.829243][f=0005110] Shutdown Widget - Select Keys [t=00:03:34.829261][f=0005110] Shutdown Widget - Pause Screen [t=00:03:34.829403][f=0005110] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:34.829434][f=0005110] Shutdown Widget - Bloom Shader Deferred [t=00:03:34.829446][f=0005110] Shutdown Widget - Text To Speech Control [t=00:03:34.829461][f=0005110] Shutdown Widget - Layout Handler [t=00:03:34.829473][f=0005110] Shutdown Widget - Color Blindness Correction [t=00:03:34.829482][f=0005110] End widgetHandler:Shutdown [t=00:03:34.894113][f=0005110] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7102973, 0.0} allocedSize{int+, int-, ext}={0, 0, 1556204246}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0347} [t=00:03:34.894301][f=0005110] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:34.894380][f=0005110] [Game::KillLua][3] dtor=0 luaRules=0000018961a01ac0 [t=00:03:34.894482][f=0005110] Start gadgetHandler:Shutdown [t=00:03:34.894500][f=0005110] Shutdown - StartSetup [t=00:03:34.894513][f=0005110] Shutdown - UnitMorph [t=00:03:34.895031][f=0005110] Shutdown - Carrier Drones [t=00:03:34.895049][f=0005110] Shutdown - Missile Silo Controller [t=00:03:34.895059][f=0005110] Shutdown - Modular Comm Info [t=00:03:34.895067][f=0005110] Shutdown - Terrain Texture Handler [t=00:03:34.895089][f=0005110] Shutdown - UnitCloakShield [t=00:03:34.895271][f=0005110] Shutdown - Starlight Handler [t=00:03:34.895294][f=0005110] End gadgetHandler:Shutdown [t=00:03:34.917652][f=0005110] Start gadgetHandler:Shutdown [t=00:03:34.917684][f=0005110] Shutdown - Teleport Throw [t=00:03:34.917697][f=0005110] Shutdown - UnitMorph [t=00:03:34.917712][f=0005110] Shutdown - Commander Skin Renderer [t=00:03:34.918243][f=0005110] Shutdown - Missile fired callins [t=00:03:34.918261][f=0005110] Shutdown - Modular Comm Info [t=00:03:34.918286][f=0005110] Shutdown - Retreat Command [t=00:03:34.918311][f=0005110] Shutdown - Shockwaves [t=00:03:34.918324][f=0005110] Shutdown - Unit tint API [t=00:03:34.918332][f=0005110] Shutdown - Unit glow API [t=00:03:34.918340][f=0005110] Shutdown - UnitCloakShield [t=00:03:34.918354][f=0005110] Shutdown - Lups Cloak FX [t=00:03:34.918363][f=0005110] Shutdown - Lups [t=00:03:34.918416][f=0005110] Shutdown - Lups Shield [t=00:03:34.918455][f=0005110] End gadgetHandler:Shutdown [t=00:03:34.937780][f=0005110] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076} [t=00:03:34.938152][f=0005110] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:34.938273][f=0005110] [Game::KillLua][4] dtor=0 [t=00:03:34.938291][f=0005110] [Game::KillLua][5] dtor=0 [t=00:03:34.954505][f=0005110] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_19-17-34-954_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (78787 bytes) [t=00:03:34.954616][f=0005110] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:34.957791][f=0005110] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:34.957845][f=0005110] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22 [t=00:03:34.957908][f=0005110] [Sound] [Sound::UpdateThread][4] ctx=000001894bf8bb50 dev=000001890fa537d0 [t=00:03:34.958085][f=0005110] [Sound] [Sound::UpdateThread][5] ctx=000001894bf8bb50 dev=000001890fa537d0 [t=00:03:34.958100][f=0005110] [Sound] [Sound::Cleanup][alcDestroyContext(000001894bf8bb50)] [t=00:03:34.959352][f=0005110] [Sound] [Sound::Cleanup][alcCloseDevice(000001890fa537d0)] [t=00:03:34.959537][f=0005110] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:34.983625][f=0005110] [Sound] [Sound::UpdateThread][6] [t=00:03:34.984184][f=0005110] [Game::~CGame][1] [t=00:03:34.984200][f=0005110] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:34.984208][f=0005110] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:34.984216][f=0005110] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:34.984223][f=0005110] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:34.984255][f=0005110] [Game::KillLua][4] dtor=1 [t=00:03:34.984266][f=0005110] [Game::KillLua][5] dtor=1 [t=00:03:34.984404][f=0005110] [Game::KillMisc][1] [t=00:03:34.984411][f=0005110] [Game::KillMisc][2] [t=00:03:34.984603][f=0005110] [Game::KillMisc][3] [t=00:03:34.984703][f=0005110] [Game::KillRendering][1] [t=00:03:34.985027][f=0005110] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:35.005238][f=0005110] [3DOParser::Kill] allocated 29 pieces [t=00:03:35.005326][f=0005110] [S3OParser::Kill] allocated 5528 pieces [t=00:03:35.006054][f=0005110] [AssParser::Kill] allocated 701 pieces [t=00:03:35.054810][f=0005110] [Game::KillInterface][1] [t=00:03:35.054998][f=0005110] [Game::KillInterface][2] [t=00:03:35.055490][f=0005110] [Game::KillSimulation][1] [t=00:03:35.055557][f=0005110] [Game::KillSimulation][2] [t=00:03:35.068480][f=0005110] [CCollisionHandler] dis-/continuous tests: 13/600625 [t=00:03:35.068504][f=0005110] [Game::KillSimulation][3] [t=00:03:35.069749][f=0005110] [~CPathCache(20x20)] cacheHits=2 hitPercentage=11% numHashColls=0 maxCacheSize=4 [t=00:03:35.070848][f=0005110] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:35.070960][f=0005110] [~CPathCache(40x40)] cacheHits=6 hitPercentage=22% numHashColls=0 maxCacheSize=5 [t=00:03:35.071004][f=0005110] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:35.071250][f=0005110] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:35.075465][f=0005110] [LosHandler::Kill] raycast instance cache-{hits,misses}={69,421}; shared=0%; cached=14% [t=00:03:35.085572][f=0005110] [Game::KillSimulation][4] [t=00:03:35.120310][f=0005110] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:35.120350][f=0005110] [Game::~CGame][2] [t=00:03:35.120357][f=0005110] [Game::~CGame][3] [t=00:03:35.120527][f=0005110] [SpringApp::Kill][3] [t=00:03:35.120674][f=0005110] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 358088 bytes sent in 3904 packets (91.723 bytes/packet) 219466 bytes recv'd in 4429 packets (49.552 bytes/packet) {0.104x, 0.121x} relative protocol overhead {up, down} 12716 incoming chunks dropped, 10400 outgoing chunks resent 3767 incoming chunks processed [t=00:03:35.120717][f=0005110] [SpringApp::Kill][4] font=000001890f74a440 [t=00:03:35.122938][f=0005110] [SpringApp::Kill][5] [t=00:03:35.127613][f=0005110] [SpringApp::Kill][6] [t=00:03:35.127635] [SpringApp::Kill][7] [t=00:03:35.128693] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.128708] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:35.128717] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:35.128729] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:35.128742] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:35.128750] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.128758] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {28, 1048576, 1048576}, EBO = {42, 2097152, 2097152} [t=00:03:35.128770] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5856, 1048576, 1048576}, EBO = {8784, 2097152, 2097152} [t=00:03:35.128779] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:35.128787] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.128802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:35.128814] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:35.128823] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {120, 1048576, 1048576}, EBO = {180, 2097152, 2097152} [t=00:03:35.228572] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:35.228794] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:35.230041] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:35.230081] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:35.230092] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:35.231242] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>] [t=00:03:35.231272] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:35.231313] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001894c0c9ee0) [t=00:03:35.231471] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2818ms [t=00:03:35.231512] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=78ms [t=00:03:35.231524] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:03:35.231548] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=41ms [t=00:03:35.231559] file="units/hoverarty.lua" indx=7146 inflSize=3kb readTime=40ms [t=00:03:35.231568] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:03:35.231577] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:35.231587] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:03:35.231602] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:35.231612] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:35.231621] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:35.233966] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001894c0cbd00) [t=00:03:35.234819] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=1)] #archives[section]=1 #files[section]=29 [t=00:03:35.234870] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (000001894c1c9130) [t=00:03:35.235777] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:35.235802] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001894c0cb620) [t=00:03:35.235877] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001894c0cb410) [t=00:03:35.235989] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001894c0cb990) [t=00:03:35.236131] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:35.236152] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:35.236243] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:35.236271] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:35.236285] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:35.236302] [VFS] [SpringVFS::DeleteArchives<this=000001894bf53c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:35.236713] [SpringApp::Kill][8] [t=00:03:35.236732] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:35.236819] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:03:35.236836] [WatchDog::Uninstall][2] [t=00:03:36.134142] [WatchDog::Uninstall][3] [t=00:03:36.134158] [SpringApp::Kill][9]
infolog_full.txt (truncated):