Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000189] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019297] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019342] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019368] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019385] [t=00:00:00.019391] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019398] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019404] Use "none" to disable the default log sections. [t=00:00:00.019417] ============== </Log Sections> ============== [t=00:00:00.019427] ============== <User Config> ============== [t=00:00:00.019557] AllowDeferredMapRendering = 1 [t=00:00:00.019567] AllowDeferredModelRendering = 1 [t=00:00:00.019573] AnimationMT = 0 [t=00:00:00.019579] BumpWaterBlurReflection = 1 [t=00:00:00.019585] BumpWaterTexSizeReflection = 128 [t=00:00:00.019590] CamFreeScrollSpeed = 50 [t=00:00:00.019598] CamMode = 1 [t=00:00:00.019605] CubeTexSizeReflection = 1 [t=00:00:00.019615] CubeTexSizeSpecular = 1 [t=00:00:00.019624] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019630] EdgeMoveDynamic = 0 [t=00:00:00.019635] EdgeMoveWidth = 0.003 [t=00:00:00.019640] FPSFOV = 90 [t=00:00:00.019646] FPSScrollSpeed = 50 [t=00:00:00.019651] FontSize = 18 [t=00:00:00.019656] FullscreenEdgeMove = 0 [t=00:00:00.019661] GrassDetail = 0 [t=00:00:00.019667] GroundDecals = 2 [t=00:00:00.019674] GroundDetail = 90 [t=00:00:00.019679] HangTimeout = 30 [t=00:00:00.019688] HardwareCursor = 1 [t=00:00:00.019697] InitialNetworkTimeout = 0 [t=00:00:00.019703] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019708] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019714] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019722] LinkOutgoingBandwidth = 262144 [t=00:00:00.019729] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019734] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019743] MSAALevel = 1 [t=00:00:00.019748] MaxParticles = 15000 [t=00:00:00.019756] MaxSounds = 32 [t=00:00:00.019765] MaximumTransmissionUnit = 0 [t=00:00:00.019770] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019776] MiniMapMarker = 0 [t=00:00:00.019781] MouseDragScrollThreshold = 0 [t=00:00:00.019790] NetworkLossFactor = 2 [t=00:00:00.019796] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019803] OverheadScrollSpeed = 50 [t=00:00:00.019808] ReconnectTimeout = 0 [t=00:00:00.019817] RotOverheadScrollSpeed = 50 [t=00:00:00.019822] RotateLogFiles = 1 [t=00:00:00.019831] ShadowMapSize = 1024 [t=00:00:00.019849] Shadows = 1 [t=00:00:00.019857] ShowClock = 0 [t=00:00:00.019862] SoftParticles = 2 [t=00:00:00.019868] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019876] UnitIconDist = 151 [t=00:00:00.019881] UpdateBoundingVolumeMT = 0 [t=00:00:00.019887] UpdateWeaponVectorsMT = 0 [t=00:00:00.019895] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019900] UseLuaMemPools = 0 [t=00:00:00.019905] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019942] VFSCacheArchiveFiles = 0 [t=00:00:00.019952] VSync = 1 [t=00:00:00.019957] Water = 4 [t=00:00:00.019962] WindowBorderless = 1 [t=00:00:00.019967] WindowPosY = 0 [t=00:00:00.019972] WindowedEdgeMove = 0 [t=00:00:00.019978] XResolutionWindowed = 1920 [t=00:00:00.019983] YResolutionWindowed = 1080 [t=00:00:00.020004] ============== </User Config> ============== [t=00:00:00.020013] ============== <User System> ============== [t=00:00:00.020026] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020035] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020077] Compiler Version: gcc-13.2.0 [t=00:00:00.020119] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020170] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020182] Binary Word Size: 64-bit (native) [t=00:00:00.020188] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020200] Physical CPU Cores: 6 [t=00:00:00.020208] Logical CPU Cores: 12 [t=00:00:00.020214] ============== </User System> ============== [t=00:00:00.020223] Run: thread affinity fff [t=00:00:00.020366] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020376] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020383] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020390] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020397] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023046] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023139] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.033388] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.076924] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.076945] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.076952] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.076959] [11] 2560x1080x24bpp@144Hz [t=00:00:00.076965] [14] 1920x1440x24bpp@144Hz [t=00:00:00.076991] [19] 1920x1200x24bpp@144Hz [t=00:00:00.076997] [23] 1920x1080x24bpp@144Hz [t=00:00:00.077003] [30] 1720x1440x24bpp@144Hz [t=00:00:00.077010] [34] 1680x1050x24bpp@144Hz [t=00:00:00.077019] [40] 1600x1200x24bpp@144Hz [t=00:00:00.077027] [44] 1600x1024x24bpp@144Hz [t=00:00:00.077034] [50] 1600x900x24bpp@144Hz [t=00:00:00.077042] [55] 1440x1080x24bpp@144Hz [t=00:00:00.077055] [62] 1440x900x24bpp@144Hz [t=00:00:00.077062] [67] 1400x1050x24bpp@144Hz [t=00:00:00.077069] [73] 1366x768x24bpp@144Hz [t=00:00:00.077085] [78] 1360x768x24bpp@144Hz [t=00:00:00.077095] [83] 1280x1024x24bpp@144Hz [t=00:00:00.077103] [89] 1280x960x24bpp@144Hz [t=00:00:00.077110] [94] 1280x800x24bpp@144Hz [t=00:00:00.077115] [99] 1280x768x24bpp@144Hz [t=00:00:00.077121] [104] 1280x720x24bpp@144Hz [t=00:00:00.077126] [111] 1152x864x24bpp@144Hz [t=00:00:00.077131] [116] 1024x768x24bpp@144Hz [t=00:00:00.077137] [123] 800x600x24bpp@144Hz [t=00:00:00.077142] [130] 720x576x24bpp@144Hz [t=00:00:00.077147] [135] 720x480x24bpp@144Hz [t=00:00:00.077157] [141] 640x480x24bpp@144Hz [t=00:00:00.091662] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.091680] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.091686] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.091691] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.091696] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.091701] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.091711] [11] 1366x768x24bpp@144Hz [t=00:00:00.091716] [13] 1360x768x24bpp@144Hz [t=00:00:00.091743] [15] 1280x1024x24bpp@144Hz [t=00:00:00.091749] [17] 1280x960x24bpp@144Hz [t=00:00:00.091756] [19] 1280x800x24bpp@144Hz [t=00:00:00.091761] [21] 1280x768x24bpp@144Hz [t=00:00:00.091767] [23] 1280x720x24bpp@144Hz [t=00:00:00.091776] [25] 1280x600x24bpp@144Hz [t=00:00:00.091781] [27] 1152x864x24bpp@144Hz [t=00:00:00.091786] [29] 1024x768x24bpp@144Hz [t=00:00:00.091791] [31] 800x600x24bpp@144Hz [t=00:00:00.091797] [33] 640x480x24bpp@144Hz [t=00:00:00.091805] [35] 640x400x24bpp@144Hz [t=00:00:00.382968] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.384700] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.384722] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.422939] [GR::LogVersionInfo] [t=00:00:00.422961] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.422970] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.423001] GL vendor : NVIDIA Corporation [t=00:00:00.423010] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.423019] GLSL version: 4.60 NVIDIA [t=00:00:00.423027] GLEW version: 2.1.0 [t=00:00:00.423034] GPU memory : 6144MB (total) / 4829MB (available) [t=00:00:00.423098] SDL swap-int: 1 [t=00:00:00.423110] SDL driver : windows [t=00:00:00.423116] [t=00:00:00.423123] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.423130] GLSL shader support : 1 [t=00:00:00.423146] GL4 support : 1 [t=00:00:00.423158] FBO extension support : 1 [t=00:00:00.423176] NVX GPU mem-info support : 1 [t=00:00:00.423187] ATI GPU mem-info support : 0 [t=00:00:00.423208] Texture clamping to edge : 1 [t=00:00:00.423220] NPOT-texture support : 1 (1) [t=00:00:00.423230] S3TC/DXT1 texture support : 1/1 [t=00:00:00.423239] texture query-LOD support : 1 (1) [t=00:00:00.423246] MSAA frame-buffer support : 1 (1) [t=00:00:00.423261] Z-buffer depth : 32 (-) [t=00:00:00.423276] primitive-restart support : 1 (1) [t=00:00:00.423285] clip-space control support: 1 (1) [t=00:00:00.423298] seamless cube-map support : 1 (1) [t=00:00:00.423305] frag-depth layout support : 1 (1) [t=00:00:00.423313] persistent maps support : 1 (1) [t=00:00:00.423319] explicit attribs location : 1 (1) [t=00:00:00.423327] multi draw indirect : 1 (-) [t=00:00:00.423337] array textures : 1 (-) [t=00:00:00.423344] buffer copy support : 1 (-) [t=00:00:00.423355] indirect draw : 1 (-) [t=00:00:00.423360] base instance : 1 (-) [t=00:00:00.423364] [t=00:00:00.423369] max. FBO samples : 32 [t=00:00:00.423376] max. FS/program texture slots : 32/192 [t=00:00:00.423381] max. texture size : 32768 [t=00:00:00.423391] max. texture anisotropy level : 16.000000 [t=00:00:00.423396] max. vec4 varyings/attributes : 31/16 [t=00:00:00.423401] max. draw-buffers : 8 [t=00:00:00.423410] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.423421] max. uniform buffer-bindings : 84 [t=00:00:00.423428] max. uniform block-size : 64KB [t=00:00:00.423435] max. storage buffer-bindings : 96 [t=00:00:00.423443] max. storage block-size : 2047MB [t=00:00:00.423450] [t=00:00:00.423457] enable AMD-hacks : 0 [t=00:00:00.423464] compress MIP-maps: 0 [t=00:00:00.423542] Number of compressed texture formats: 23 [t=00:00:00.423576] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.423636] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.424075] [GR::UpdateGLConfigs] [t=00:00:00.424176] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.424189] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.424209] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.424222] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.424232] [GR::InitGLState] [t=00:00:00.424341] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.535139] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.537839] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.538585] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.545482] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.545529] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.545940] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.546960] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.546976] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.547064] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.547141] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.565420] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.565947] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.568304] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.568569] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.614538] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.614570] [VFS] [SpringVFS::ReserveArchives<this=000001c46d19eaf0>] [t=00:00:00.614967] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.618318] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c46d19eaf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.618344] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.693738] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.694079] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.694229] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.694281] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.694416] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.694464] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.694544] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.694581] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.694923][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.694996][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.695094][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.695114][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.695122][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.695162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.726746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.726768][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.726777][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.726802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.726811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.801816][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.9ms) [t=00:00:00.881866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.884968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c430bc37d0(default) context=000001c4309f8b20 numChannels=2 frameSize=8 [t=00:00:00.885031][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.885043][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.885051][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.885059][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.885092][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.885135][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.885169][f=-000001] [Sound] Devices: [t=00:00:00.888030][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.888054][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.888063][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.888076][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.888085][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.888945][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.888965][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.908658][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671146 MB [t=00:00:00.910527][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.911406][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.912686][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:01.154989][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0) [t=00:00:01.156893][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="MoonQ10x", overwrite=false)] section=1 cached=0 [t=00:00:01.157321][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.157948][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.220834][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.222012][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.222354][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.224238][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.235494][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:01.235667][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.235773][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.297278][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.297808][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.297957][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.298091][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.298195][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.747428][f=-000001] Initialize [t=00:00:14.747572][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.747725][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.747892][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.748065][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.748216][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.765400][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.766284][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.766703][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.766887][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.768044][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.803361][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.804041][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.804346][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.804572][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.805054][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.805471][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.805705][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.805996][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.806321][f=-000001] EndGame Graph disabled [t=00:00:14.822815][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.823107][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.823306][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.824497][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.824701][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.824931][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.825107][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.825958][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.826288][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.830887][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.831208][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.831435][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.831648][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.831981][f=-000001] Input grabbing is enabled! [t=00:00:14.832016][f=-000001] Input grabbing is enabled! [t=00:00:14.832117][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.832408][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.832807][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.832965][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.853132][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.853544][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.853930][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.854201][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.854584][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.855028][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.855349][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.855625][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.855841][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.856029][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.856232][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.862445][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.862724][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.862979][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.863359][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.863562][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.863867][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.864126][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.864483][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.864720][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.865120][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.865441][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.865632][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.866066][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.866474][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.866734][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.867017][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.867192][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.867407][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.867810][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.868406][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.868600][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.884411][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.884821][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.885087][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.885382][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.885564][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.888760][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.890043][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.903790][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.904135][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.904497][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.904904][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.905797][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.906014][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.906633][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.906817][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.907280][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.907472][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.907688][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.038404][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.038919][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.039511][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.039795][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.061026][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.067469][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.068631][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.068882][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.069057][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.069399][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.069678][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.070721][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.071068][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.072520][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.073181][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.073566][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.073834][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.074066][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.074342][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.074639][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.075676][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.075961][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.076274][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.076509][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.076524][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.076533][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.076702][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.076896][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.077113][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.077329][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.077863][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.078138][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.078540][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.079043][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.079618][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.079982][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.080285][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.080688][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.081053][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.081429][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.086274][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.092179][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.092560][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.092944][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.094531][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.094730][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.095006][f=-000001] Mex Placement Initialised with 35 spots. [t=00:00:15.096812][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.097269][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.100338][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.100974][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.101686][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.103232][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.103800][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.104023][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.110913][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.112802][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.115845][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.116237][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.116504][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.118562][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.125426][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.126170][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.126418][f=-000001] SetSunLighting [t=00:00:15.126847][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.127686][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.130342][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.130865][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.131277][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.131596][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.131620][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.131980][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.133355][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.142191][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.146774][f=-000001] Writing last game win data [t=00:00:15.155327][f=-000001] LuaUI v0.3 [t=00:00:15.283342][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.768824][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.768899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.769275][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.769310][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.783266][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10546, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868636}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248} [t=00:00:16.581160][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.915821][f=-000001] GameID: ac1bd266a30a83a99e5a609615147b5f [t=00:00:16.916232][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.916248][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.916473][f=-000001] -> Connection established (given id 0) [t=00:00:16.916526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:16.916557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.916575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:16.916592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:16.952630][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.129222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c4c523ab40,0000000000000000}][locale="C"]" [t=00:00:17.129263][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:26.579351][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.350099][f=-000001] Buildings set to face North [t=00:00:33.350168][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:37.511146][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:05.219168][f=0004430] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:58.897730][f=0006040] [SpringApp::Kill][1] fromRun=1 [t=00:03:58.897776][f=0006040] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:58.928225][f=0006040] [async=0] threads=6 tasks=185180 {sum,avg}{exec,wait}time={{5553.525, 0.030}, {11608.570, 0.063}}ms [t=00:03:58.928249][f=0006040] thread=1 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1153.185, 0.000, 390.497, 0.031}, {1071.164, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:58.928262][f=0006040] thread=2 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1128.422, 0.000, 390.505, 0.030}, {2588.841, 0.000, 18446744027136.000, 0.070}}ms [t=00:03:58.928279][f=0006040] thread=3 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1141.797, 0.000, 390.501, 0.031}, {2598.135, 0.000, 18446744027136.000, 0.070}}ms [t=00:03:58.928290][f=0006040] thread=4 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1029.302, 0.000, 390.509, 0.028}, {2584.265, 0.000, 13.285, 0.070}}ms [t=00:03:58.928303][f=0006040] thread=5 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1100.819, 0.000, 390.503, 0.030}, {2766.165, 0.000, 14.174, 0.075}}ms [t=00:03:58.928320][f=0006040] [async=1] threads=6 tasks=3551 {sum,avg}{exec,wait}time={{29132.750, 8.204}, {15765624.000, 4439.770}}ms [t=00:03:58.928340][f=0006040] thread=1 tasks=706 {sum,min,max,avg}{exec,wait}time={{5823.328, 0.001, 666.816, 8.248}, {3156032.500, 0.330, 5839.971, 4470.301}}ms [t=00:03:58.928357][f=0006040] thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{5836.789, 0.000, 667.198, 8.256}, {3153810.750, 0.139, 5839.761, 4460.835}}ms [t=00:03:58.928383][f=0006040] thread=3 tasks=709 {sum,min,max,avg}{exec,wait}time={{5830.631, 0.000, 755.949, 8.224}, {3152698.500, 0.276, 5839.601, 4446.684}}ms [t=00:03:58.928401][f=0006040] thread=4 tasks=716 {sum,min,max,avg}{exec,wait}time={{5823.448, 0.000, 756.242, 8.133}, {3156932.500, 0.393, 5839.047, 4409.124}}ms [t=00:03:58.928413][f=0006040] thread=5 tasks=713 {sum,min,max,avg}{exec,wait}time={{5818.555, 0.000, 677.919, 8.161}, {3146150.250, 0.077, 5839.004, 4412.553}}ms [t=00:03:58.928423][f=0006040] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:58.928430][f=0006040] [SpringApp::Kill][2] [t=00:03:58.928479][f=0006040] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:58.928489][f=0006040] [Game::KillLua][1] dtor=0 luaUI=000001c4e3937640 [t=00:03:58.928526][f=0006040] Start widgetHandler:Shutdown [t=00:03:58.931667][f=0006040] Shutdown - SaveOrderList Complete [t=00:03:58.933331][f=0006040] Writing last game win data [t=00:03:58.942985][f=0006040] Shutdown - SaveConfigData Complete [t=00:03:58.943007][f=0006040] Shutdown Widget - Chili Highlight [t=00:03:58.943032][f=0006040] Shutdown Widget - Draw After Chili [t=00:03:58.943042][f=0006040] Shutdown Widget - API Unit Tracker GL4 [t=00:03:58.943056][f=0006040] Shutdown Widget - EPIC Menu [t=00:03:58.944411][f=0006040] Shutdown Widget - Chili Widget Selector [t=00:03:58.945579][f=0006040] Shutdown Widget - Depth of Field Shader [t=00:03:58.945597][f=0006040] Shutdown Widget - Chili Minimap [t=00:03:58.945707][f=0006040] Shutdown Widget - Deferred rendering [t=00:03:58.945721][f=0006040] SSAO: Deferred rendering disabled, disabling. [t=00:03:58.948774][f=0006040] Shutdown Widget - Deferred rendering [t=00:03:58.948842][f=0006040] SSAO: Deferred rendering disabled, disabling. [t=00:03:58.950534][f=0006040] Shutdown Widget - Local Team Colors [t=00:03:58.950559][f=0006040] Shutdown Widget - Display Keys 2 [t=00:03:58.950585][f=0006040] Shutdown Widget - Save Game Menu [t=00:03:58.950619][f=0006040] Shutdown Widget - Highlight Model Api GL4 [t=00:03:58.950645][f=0006040] Shutdown Widget - Unit Icons [t=00:03:58.950694][f=0006040] Shutdown Widget - Noises [t=00:03:58.950708][f=0006040] Shutdown Widget - Attrition Counter [t=00:03:58.951058][f=0006040] Shutdown Widget - HealthBars [t=00:03:58.952478][f=0006040] Shutdown Widget - Selected Units GL4 2 [t=00:03:58.952494][f=0006040] Shutdown Widget - BuildETA [t=00:03:58.952506][f=0006040] Shutdown Widget - Chili Chicken Panel [t=00:03:58.952541][f=0006040] Shutdown Widget - External VR Grid [t=00:03:58.952556][f=0006040] Shutdown Widget - Win Counter [t=00:03:58.952580][f=0006040] Shutdown Widget - EndGame APM stats [t=00:03:58.953914][f=0006040] Shutdown Widget - Modular Comm Info [t=00:03:58.953929][f=0006040] Shutdown Widget - Reclaim Field Highlight [t=00:03:58.953939][f=0006040] Shutdown Widget - State Reverse and Latency [t=00:03:58.953948][f=0006040] Shutdown Widget - Startup Info and Selector [t=00:03:58.953966][f=0006040] Shutdown Widget - Music Player v2 [t=00:03:58.953976][f=0006040] Shutdown Widget - Stereo3D [t=00:03:58.953987][f=0006040] Shutdown Widget - Chili EndGame Window [t=00:03:58.954009][f=0006040] Shutdown Widget - Darkening [t=00:03:58.954026][f=0006040] Shutdown Widget - Showeco and Grid Drawer [t=00:03:58.954035][f=0006040] Shutdown Widget - Defense Range Zero-K [t=00:03:58.954046][f=0006040] Shutdown Widget - Grab Input [t=00:03:58.956442][f=0006040] Input grabbing is disabled! [t=00:03:58.956468][f=0006040] Shutdown Widget - Highlight Geos [t=00:03:58.956481][f=0006040] Shutdown Widget - Missile Silo Range [t=00:03:58.956495][f=0006040] Shutdown Widget - Local Widgets Config [t=00:03:58.956527][f=0006040] Shutdown Widget - MinimapEvents [t=00:03:58.956539][f=0006040] Shutdown Widget - Point Tracker [t=00:03:58.956550][f=0006040] Shutdown Widget - Context Menu [t=00:03:58.956558][f=0006040] Shutdown Widget - Attack Warning [t=00:03:58.956571][f=0006040] Shutdown Widget - Transport AI [t=00:03:58.956589][f=0006040] Shutdown Widget - Chili Spectator Panels [t=00:03:58.956602][f=0006040] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:58.956625][f=0006040] Shutdown Widget - Chili Nuke Warning [t=00:03:58.956639][f=0006040] Shutdown Widget - Chili Economy Panel Default [t=00:03:58.956734][f=0006040] Shutdown Widget - Attack AoE [t=00:03:58.956748][f=0006040] Shutdown Widget - Spotter [t=00:03:58.956756][f=0006040] Shutdown Widget - Selection Send [t=00:03:58.956767][f=0006040] Shutdown Widget - TeamPlatter [t=00:03:58.957229][f=0006040] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:58.957329][f=0006040] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:58.957352][f=0006040] Shutdown Widget - LupsManager [t=00:03:58.957367][f=0006040] Shutdown Widget - Global Build Command [t=00:03:58.957492][f=0006040] Shutdown Widget - Newton Firezone [t=00:03:58.957507][f=0006040] Shutdown Widget - Receive Units Indicator [t=00:03:58.957516][f=0006040] Shutdown Widget - Chili Pro Console [t=00:03:58.957984][f=0006040] Shutdown Widget - Persistent Build Height [t=00:03:58.958000][f=0006040] Shutdown Widget - Lasso Terraform GUI [t=00:03:58.958009][f=0006040] Shutdown Widget - Chili Framework [t=00:03:58.958025][f=0006040] Shutdown Widget - Lups [t=00:03:58.958098][f=0006040] Shutdown Widget - Mex Placement Handler [t=00:03:58.958115][f=0006040] Shutdown Widget - Custom Markers [t=00:03:58.958130][f=0006040] Shutdown Widget - Chili Core Selector [t=00:03:58.958239][f=0006040] Shutdown Widget - Select Keys [t=00:03:58.958261][f=0006040] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:58.958281][f=0006040] Shutdown Widget - Pause Screen [t=00:03:58.958414][f=0006040] Shutdown Widget - Bloom Shader Deferred [t=00:03:58.958429][f=0006040] Shutdown Widget - Color Blindness Correction [t=00:03:58.958440][f=0006040] Shutdown Widget - Layout Handler [t=00:03:58.958451][f=0006040] Shutdown Widget - Text To Speech Control [t=00:03:58.958461][f=0006040] End widgetHandler:Shutdown [t=00:03:59.021764][f=0006040] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8146311, 0.0} allocedSize{int+, int-, ext}={0, 0, 1688894147}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0254} [t=00:03:59.021921][f=0006040] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:59.021935][f=0006040] [Game::KillLua][3] dtor=0 luaRules=000001c4c523ab40 [t=00:03:59.021976][f=0006040] Start gadgetHandler:Shutdown [t=00:03:59.021986][f=0006040] Shutdown - StartSetup [t=00:03:59.021994][f=0006040] Shutdown - UnitMorph [t=00:03:59.022550][f=0006040] Shutdown - Carrier Drones [t=00:03:59.022565][f=0006040] Shutdown - Missile Silo Controller [t=00:03:59.022584][f=0006040] Shutdown - Modular Comm Info [t=00:03:59.022593][f=0006040] Shutdown - Terrain Texture Handler [t=00:03:59.022603][f=0006040] Shutdown - UnitCloakShield [t=00:03:59.022765][f=0006040] Shutdown - Starlight Handler [t=00:03:59.022789][f=0006040] End gadgetHandler:Shutdown [t=00:03:59.050218][f=0006040] Start gadgetHandler:Shutdown [t=00:03:59.050248][f=0006040] Shutdown - Teleport Throw [t=00:03:59.050261][f=0006040] Shutdown - UnitMorph [t=00:03:59.050297][f=0006040] Shutdown - Commander Skin Renderer [t=00:03:59.051030][f=0006040] Shutdown - Missile fired callins [t=00:03:59.051047][f=0006040] Shutdown - Modular Comm Info [t=00:03:59.051063][f=0006040] Shutdown - Retreat Command [t=00:03:59.051075][f=0006040] Shutdown - Shockwaves [t=00:03:59.051084][f=0006040] Shutdown - Unit tint API [t=00:03:59.051092][f=0006040] Shutdown - Unit glow API [t=00:03:59.051124][f=0006040] Shutdown - UnitCloakShield [t=00:03:59.051142][f=0006040] Shutdown - Lups Cloak FX [t=00:03:59.051200][f=0006040] Shutdown - Lups [t=00:03:59.051476][f=0006040] Shutdown - Lups Shield [t=00:03:59.051686][f=0006040] End gadgetHandler:Shutdown [t=00:03:59.078221][f=0006040] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1092, 0.0} allocedSize{int+, int-, ext}={0, 0, 167768}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0055} [t=00:03:59.078414][f=0006040] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:59.078477][f=0006040] [Game::KillLua][4] dtor=0 [t=00:03:59.078486][f=0006040] [Game::KillLua][5] dtor=0 [t=00:03:59.089754][f=0006040] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_19-21-18-083_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (91095 bytes) [t=00:03:59.089880][f=0006040] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:59.096129][f=0006040] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:59.096148][f=0006040] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:59.096236][f=0006040] [Sound] [Sound::UpdateThread][4] ctx=000001c4309f8b20 dev=000001c430bc37d0 [t=00:03:59.096402][f=0006040] [Sound] [Sound::UpdateThread][5] ctx=000001c4309f8b20 dev=000001c430bc37d0 [t=00:03:59.096433][f=0006040] [Sound] [Sound::Cleanup][alcDestroyContext(000001c4309f8b20)] [t=00:03:59.097625][f=0006040] [Sound] [Sound::Cleanup][alcCloseDevice(000001c430bc37d0)] [t=00:03:59.097834][f=0006040] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:59.123761][f=0006040] [Sound] [Sound::UpdateThread][6] [t=00:03:59.124434][f=0006040] [Game::~CGame][1] [t=00:03:59.124451][f=0006040] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:59.124459][f=0006040] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:59.124466][f=0006040] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:59.124486][f=0006040] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:59.124495][f=0006040] [Game::KillLua][4] dtor=1 [t=00:03:59.124534][f=0006040] [Game::KillLua][5] dtor=1 [t=00:03:59.124727][f=0006040] [Game::KillMisc][1] [t=00:03:59.124736][f=0006040] [Game::KillMisc][2] [t=00:03:59.124959][f=0006040] [Game::KillMisc][3] [t=00:03:59.125057][f=0006040] [Game::KillRendering][1] [t=00:03:59.125435][f=0006040] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.144182][f=0006040] [3DOParser::Kill] allocated 29 pieces [t=00:03:59.144248][f=0006040] [S3OParser::Kill] allocated 5528 pieces [t=00:03:59.144603][f=0006040] [AssParser::Kill] allocated 701 pieces [t=00:03:59.194128][f=0006040] [Game::KillInterface][1] [t=00:03:59.194431][f=0006040] [Game::KillInterface][2] [t=00:03:59.194864][f=0006040] [Game::KillSimulation][1] [t=00:03:59.194927][f=0006040] [Game::KillSimulation][2] [t=00:03:59.214951][f=0006040] [CCollisionHandler] dis-/continuous tests: 0/1345509 [t=00:03:59.214990][f=0006040] [Game::KillSimulation][3] [t=00:03:59.217084][f=0006040] [~CPathCache(20x20)] cacheHits=20 hitPercentage=18% numHashColls=0 maxCacheSize=41 [t=00:03:59.217260][f=0006040] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.217391][f=0006040] [~CPathCache(40x40)] cacheHits=23 hitPercentage=17% numHashColls=0 maxCacheSize=42 [t=00:03:59.219255][f=0006040] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.219496][f=0006040] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.224237][f=0006040] [LosHandler::Kill] raycast instance cache-{hits,misses}={21,703}; shared=0%; cached=3% [t=00:03:59.233880][f=0006040] [Game::KillSimulation][4] [t=00:03:59.292430][f=0006040] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:59.292459][f=0006040] [Game::~CGame][2] [t=00:03:59.292468][f=0006040] [Game::~CGame][3] [t=00:03:59.292494][f=0006040] [SpringApp::Kill][3] [t=00:03:59.292690][f=0006040] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 427103 bytes sent in 4440 packets (96.194 bytes/packet) 248613 bytes recv'd in 4981 packets (49.912 bytes/packet) {0.103x, 0.120x} relative protocol overhead {up, down} 15298 incoming chunks dropped, 12465 outgoing chunks resent 4430 incoming chunks processed [t=00:03:59.292789][f=0006040] [SpringApp::Kill][4] font=000001c4308ba440 [t=00:03:59.294758][f=0006040] [SpringApp::Kill][5] [t=00:03:59.300193][f=0006040] [SpringApp::Kill][6] [t=00:03:59.300250] [SpringApp::Kill][7] [t=00:03:59.301117] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.301134] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:59.301144] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:59.301160] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:59.301169] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:59.301178] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.301190] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:03:59.301202] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24792, 1048576, 1048576}, EBO = {37188, 2097152, 2097152} [t=00:03:59.301211] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:59.301226] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.301235] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.301246] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:59.301257] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152} [t=00:03:59.421196] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:59.421232] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:59.421242] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:59.421249] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:59.421257] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:59.422924] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>] [t=00:03:59.423001] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:59.423017] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c46d647590) [t=00:03:59.423228] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2046ms [t=00:03:59.423275] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:03:59.423303] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:03:59.423320] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:03:59.423331] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:59.423343] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:59.423352] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:59.423375] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:03:59.423394] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:59.423406] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:59.423417] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:03:59.425283] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c46d08bae0) [t=00:03:59.425798] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=1)] #archives[section]=1 #files[section]=29 [t=00:03:59.425814] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (000001c430bcd990) [t=00:03:59.426458] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:59.426473] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c46d08bf00) [t=00:03:59.426506] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c46d08ae80) [t=00:03:59.426569] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c46d08a2d0) [t=00:03:59.426647] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:59.426663] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:59.426734] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:59.426750] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:59.426762] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:59.426776] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:59.427092] [SpringApp::Kill][8] [t=00:03:59.427104] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:59.427112] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:03:59.427118] [WatchDog::Uninstall][2] [t=00:04:00.144012] [WatchDog::Uninstall][3] [t=00:04:00.144055] [SpringApp::Kill][9]
infolog_full.txt (truncated):