ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115520

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000189] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019297] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019342] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019368]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019385]   
[t=00:00:00.019391]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019398]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019404]   Use "none" to disable the default log sections.
[t=00:00:00.019417] ============== </Log Sections> ==============

[t=00:00:00.019427] ============== <User Config> ==============
[t=00:00:00.019557]   AllowDeferredMapRendering = 1
[t=00:00:00.019567]   AllowDeferredModelRendering = 1
[t=00:00:00.019573]   AnimationMT = 0
[t=00:00:00.019579]   BumpWaterBlurReflection = 1
[t=00:00:00.019585]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019590]   CamFreeScrollSpeed = 50
[t=00:00:00.019598]   CamMode = 1
[t=00:00:00.019605]   CubeTexSizeReflection = 1
[t=00:00:00.019615]   CubeTexSizeSpecular = 1
[t=00:00:00.019624]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019630]   EdgeMoveDynamic = 0
[t=00:00:00.019635]   EdgeMoveWidth = 0.003
[t=00:00:00.019640]   FPSFOV = 90
[t=00:00:00.019646]   FPSScrollSpeed = 50
[t=00:00:00.019651]   FontSize = 18
[t=00:00:00.019656]   FullscreenEdgeMove = 0
[t=00:00:00.019661]   GrassDetail = 0
[t=00:00:00.019667]   GroundDecals = 2
[t=00:00:00.019674]   GroundDetail = 90
[t=00:00:00.019679]   HangTimeout = 30
[t=00:00:00.019688]   HardwareCursor = 1
[t=00:00:00.019697]   InitialNetworkTimeout = 0
[t=00:00:00.019703]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.019708]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.019714]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.019722]   LinkOutgoingBandwidth = 262144
[t=00:00:00.019729]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019734]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019743]   MSAALevel = 1
[t=00:00:00.019748]   MaxParticles = 15000
[t=00:00:00.019756]   MaxSounds = 32
[t=00:00:00.019765]   MaximumTransmissionUnit = 0
[t=00:00:00.019770]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019776]   MiniMapMarker = 0
[t=00:00:00.019781]   MouseDragScrollThreshold = 0
[t=00:00:00.019790]   NetworkLossFactor = 2
[t=00:00:00.019796]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019803]   OverheadScrollSpeed = 50
[t=00:00:00.019808]   ReconnectTimeout = 0
[t=00:00:00.019817]   RotOverheadScrollSpeed = 50
[t=00:00:00.019822]   RotateLogFiles = 1
[t=00:00:00.019831]   ShadowMapSize = 1024
[t=00:00:00.019849]   Shadows = 1
[t=00:00:00.019857]   ShowClock = 0
[t=00:00:00.019862]   SoftParticles = 2
[t=00:00:00.019868]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019876]   UnitIconDist = 151
[t=00:00:00.019881]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019887]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019895]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019900]   UseLuaMemPools = 0
[t=00:00:00.019905]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019942]   VFSCacheArchiveFiles = 0
[t=00:00:00.019952]   VSync = 1
[t=00:00:00.019957]   Water = 4
[t=00:00:00.019962]   WindowBorderless = 1
[t=00:00:00.019967]   WindowPosY = 0
[t=00:00:00.019972]   WindowedEdgeMove = 0
[t=00:00:00.019978]   XResolutionWindowed = 1920
[t=00:00:00.019983]   YResolutionWindowed = 1080
[t=00:00:00.020004] ============== </User Config> ==============

[t=00:00:00.020013] ============== <User System> ==============
[t=00:00:00.020026]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020035]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020077]        Compiler Version: gcc-13.2.0
[t=00:00:00.020119]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020170]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020182]        Binary Word Size: 64-bit (native)
[t=00:00:00.020188]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020200]      Physical CPU Cores: 6
[t=00:00:00.020208]       Logical CPU Cores: 12
[t=00:00:00.020214] ============== </User System> ==============

[t=00:00:00.020223] Run: thread affinity fff
[t=00:00:00.020366] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020376]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020383]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020390]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020397]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023046] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023139] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.033388] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.076924]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.076945]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.076952]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.076959]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.076965]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.076991]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.076997]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.077003]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.077010]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.077019]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.077027]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.077034]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.077042]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.077055]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.077062]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.077069]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.077085]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.077095]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.077103]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.077110]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.077115]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.077121]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.077126]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.077131]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.077137]         [123] 800x600x24bpp@144Hz
[t=00:00:00.077142]         [130] 720x576x24bpp@144Hz
[t=00:00:00.077147]         [135] 720x480x24bpp@144Hz
[t=00:00:00.077157]         [141] 640x480x24bpp@144Hz
[t=00:00:00.091662]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.091680]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.091686]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.091691]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.091696]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.091701]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.091711]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.091716]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.091743]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.091749]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.091756]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.091761]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.091767]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.091776]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.091781]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.091786]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.091791]         [31] 800x600x24bpp@144Hz
[t=00:00:00.091797]         [33] 640x480x24bpp@144Hz
[t=00:00:00.091805]         [35] 640x400x24bpp@144Hz
[t=00:00:00.382968] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.384700] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.384722] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.422939] [GR::LogVersionInfo]
[t=00:00:00.422961]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.422970]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.423001]     GL vendor   : NVIDIA Corporation
[t=00:00:00.423010]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.423019]     GLSL version: 4.60 NVIDIA
[t=00:00:00.423027]     GLEW version: 2.1.0
[t=00:00:00.423034]     GPU memory  : 6144MB (total) / 4829MB (available)
[t=00:00:00.423098]     SDL swap-int: 1
[t=00:00:00.423110]     SDL driver  : windows
[t=00:00:00.423116]     
[t=00:00:00.423123]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.423130]     GLSL shader support       : 1
[t=00:00:00.423146]     GL4 support               : 1
[t=00:00:00.423158]     FBO extension support     : 1
[t=00:00:00.423176]     NVX GPU mem-info support  : 1
[t=00:00:00.423187]     ATI GPU mem-info support  : 0
[t=00:00:00.423208]     Texture clamping to edge  : 1
[t=00:00:00.423220]     NPOT-texture support      : 1 (1)
[t=00:00:00.423230]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.423239]     texture query-LOD support : 1 (1)
[t=00:00:00.423246]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.423261]     Z-buffer depth            : 32 (-)
[t=00:00:00.423276]     primitive-restart support : 1 (1)
[t=00:00:00.423285]     clip-space control support: 1 (1)
[t=00:00:00.423298]     seamless cube-map support : 1 (1)
[t=00:00:00.423305]     frag-depth layout support : 1 (1)
[t=00:00:00.423313]     persistent maps support   : 1 (1)
[t=00:00:00.423319]     explicit attribs location : 1 (1)
[t=00:00:00.423327]     multi draw indirect       : 1 (-)
[t=00:00:00.423337]     array textures            : 1 (-)
[t=00:00:00.423344]     buffer copy support       : 1 (-)
[t=00:00:00.423355]     indirect draw             : 1 (-)
[t=00:00:00.423360]     base instance             : 1 (-)
[t=00:00:00.423364]     
[t=00:00:00.423369]     max. FBO samples              : 32
[t=00:00:00.423376]     max. FS/program texture slots : 32/192
[t=00:00:00.423381]     max. texture size             : 32768
[t=00:00:00.423391]     max. texture anisotropy level : 16.000000
[t=00:00:00.423396]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.423401]     max. draw-buffers             : 8
[t=00:00:00.423410]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.423421]     max. uniform buffer-bindings  : 84
[t=00:00:00.423428]     max. uniform block-size       : 64KB
[t=00:00:00.423435]     max. storage buffer-bindings  : 96
[t=00:00:00.423443]     max. storage block-size       : 2047MB
[t=00:00:00.423450]     
[t=00:00:00.423457]     enable AMD-hacks : 0
[t=00:00:00.423464]     compress MIP-maps: 0
[t=00:00:00.423542]     Number of compressed texture formats: 23
[t=00:00:00.423576]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.423636] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.424075] [GR::UpdateGLConfigs]
[t=00:00:00.424176] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.424189] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.424209] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.424222] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.424232] [GR::InitGLState]
[t=00:00:00.424341] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.535139] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.537839] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.538585] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.545482] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.545529] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.545940] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.546960] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.546976] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.547064] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.547141] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.565420] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.565947] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.568304] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.568569] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.614538] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms
[t=00:00:00.614570] [VFS] [SpringVFS::ReserveArchives<this=000001c46d19eaf0>]
[t=00:00:00.614967] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.618318] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c46d19eaf0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.618344] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.693738] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.694079] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.694229] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.694281] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.694416] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.694464] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.694544] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.694581] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.694923][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.694996][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.695094][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.695114][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.695122][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.695162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.726746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.726768][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.726777][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.726802][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.726811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.801816][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.9ms)
[t=00:00:00.881866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.884968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c430bc37d0(default) context=000001c4309f8b20  numChannels=2 frameSize=8
[t=00:00:00.885031][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.885043][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.885051][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.885059][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.885092][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.885135][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.885169][f=-000001] [Sound]   Devices:
[t=00:00:00.888030][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.888054][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.888063][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.888076][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.888085][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.888945][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.888965][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.908658][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671146 MB
[t=00:00:00.910527][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.911406][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.912686][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:01.154989][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0)
[t=00:00:01.156893][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="MoonQ10x", overwrite=false)] section=1 cached=0
[t=00:00:01.157321][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.157948][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.220834][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.222012][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.222354][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.224238][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c46d19eaf0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.235494][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe"
[t=00:00:01.235667][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.235773][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.297278][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.297808][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.297957][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.298091][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.298195][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.747428][f=-000001] Initialize
[t=00:00:14.747572][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.747725][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:14.747892][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.748065][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.748216][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:14.765400][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.766284][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:14.766703][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.766887][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.768044][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.803361][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.804041][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.804346][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.804572][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.805054][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.805471][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:14.805705][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.805996][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.806321][f=-000001] EndGame Graph disabled
[t=00:00:14.822815][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.823107][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.823306][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.824497][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.824701][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.824931][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.825107][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.825958][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.826288][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.830887][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.831208][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.831435][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.831648][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.831981][f=-000001] Input grabbing is enabled!
[t=00:00:14.832016][f=-000001] Input grabbing is enabled!
[t=00:00:14.832117][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.832408][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.832807][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.832965][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.853132][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.853544][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.853930][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.854201][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.854584][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.855028][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.855349][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.855625][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.855841][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.856029][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.856232][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.862445][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.862724][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.862979][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.863359][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.863562][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.863867][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.864126][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.864483][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.864720][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.865120][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.865441][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.865632][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.866066][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.866474][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.866734][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.867017][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.867192][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.867407][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.867810][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.868406][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.868600][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.884411][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.884821][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.885087][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.885382][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.885564][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.888760][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:14.890043][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.903790][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.904135][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:14.904497][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.904904][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.905797][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.906014][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.906633][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.906817][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.907280][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.907472][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.907688][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.038404][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.038919][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.039511][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.039795][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.061026][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.067469][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.068631][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.068882][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.069057][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.069399][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.069678][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.070721][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.071068][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.072520][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.073181][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.073566][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.073834][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.074066][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.074342][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.074639][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.075676][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.075961][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.076274][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.076509][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.076524][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.076533][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.076702][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.076896][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.077113][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.077329][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.077863][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.078138][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.078540][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.079043][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.079618][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.079982][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.080285][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.080688][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.081053][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.081429][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.086274][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.092179][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.092560][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.092944][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.094531][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.094730][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.095006][f=-000001] Mex Placement Initialised with 35 spots.
[t=00:00:15.096812][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.097269][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.100338][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.100974][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.101686][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.103232][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.103800][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.104023][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.110913][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.112802][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.115845][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.116237][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.116504][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.118562][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.125426][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.126170][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.126418][f=-000001] SetSunLighting
[t=00:00:15.126847][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.127686][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.130342][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.130865][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.131277][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.131596][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.131620][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.131980][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.133355][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.142191][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.146774][f=-000001] Writing last game win data
[t=00:00:15.155327][f=-000001] LuaUI v0.3
[t=00:00:15.283342][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.768824][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.768899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.769275][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.769310][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.783266][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10546, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868636}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248}
[t=00:00:16.581160][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.915821][f=-000001] GameID: ac1bd266a30a83a99e5a609615147b5f
[t=00:00:16.916232][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.916248][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.916473][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.916526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244"
[t=00:00:16.916557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.916575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]"
[t=00:00:16.916592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]"
[t=00:00:16.952630][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.129222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c4c523ab40,0000000000000000}][locale="C"]"
[t=00:00:17.129263][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:26.579351][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.350099][f=-000001] Buildings set to face North
[t=00:00:33.350168][f=-000001] game_message:Spectating team: LogicDaemon
[t=00:00:37.511146][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:05.219168][f=0004430] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:03:58.897730][f=0006040] [SpringApp::Kill][1] fromRun=1
[t=00:03:58.897776][f=0006040] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:58.928225][f=0006040]  [async=0] threads=6 tasks=185180 {sum,avg}{exec,wait}time={{5553.525, 0.030}, {11608.570, 0.063}}ms
[t=00:03:58.928249][f=0006040]      thread=1 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1153.185, 0.000, 390.497, 0.031}, {1071.164, 0.000, 18446744027136.000, 0.029}}ms
[t=00:03:58.928262][f=0006040]      thread=2 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1128.422, 0.000, 390.505, 0.030}, {2588.841, 0.000, 18446744027136.000, 0.070}}ms
[t=00:03:58.928279][f=0006040]      thread=3 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1141.797, 0.000, 390.501, 0.031}, {2598.135, 0.000, 18446744027136.000, 0.070}}ms
[t=00:03:58.928290][f=0006040]      thread=4 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1029.302, 0.000, 390.509, 0.028}, {2584.265, 0.000, 13.285, 0.070}}ms
[t=00:03:58.928303][f=0006040]      thread=5 tasks=37036 {sum,min,max,avg}{exec,wait}time={{1100.819, 0.000, 390.503, 0.030}, {2766.165, 0.000, 14.174, 0.075}}ms
[t=00:03:58.928320][f=0006040]  [async=1] threads=6 tasks=3551 {sum,avg}{exec,wait}time={{29132.750, 8.204}, {15765624.000, 4439.770}}ms
[t=00:03:58.928340][f=0006040]      thread=1 tasks=706 {sum,min,max,avg}{exec,wait}time={{5823.328, 0.001, 666.816, 8.248}, {3156032.500, 0.330, 5839.971, 4470.301}}ms
[t=00:03:58.928357][f=0006040]      thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{5836.789, 0.000, 667.198, 8.256}, {3153810.750, 0.139, 5839.761, 4460.835}}ms
[t=00:03:58.928383][f=0006040]      thread=3 tasks=709 {sum,min,max,avg}{exec,wait}time={{5830.631, 0.000, 755.949, 8.224}, {3152698.500, 0.276, 5839.601, 4446.684}}ms
[t=00:03:58.928401][f=0006040]      thread=4 tasks=716 {sum,min,max,avg}{exec,wait}time={{5823.448, 0.000, 756.242, 8.133}, {3156932.500, 0.393, 5839.047, 4409.124}}ms
[t=00:03:58.928413][f=0006040]      thread=5 tasks=713 {sum,min,max,avg}{exec,wait}time={{5818.555, 0.000, 677.919, 8.161}, {3146150.250, 0.077, 5839.004, 4412.553}}ms
[t=00:03:58.928423][f=0006040] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:58.928430][f=0006040] [SpringApp::Kill][2]
[t=00:03:58.928479][f=0006040] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:58.928489][f=0006040] [Game::KillLua][1] dtor=0 luaUI=000001c4e3937640
[t=00:03:58.928526][f=0006040] Start widgetHandler:Shutdown
[t=00:03:58.931667][f=0006040] Shutdown - SaveOrderList Complete
[t=00:03:58.933331][f=0006040] Writing last game win data
[t=00:03:58.942985][f=0006040] Shutdown - SaveConfigData Complete
[t=00:03:58.943007][f=0006040] Shutdown Widget - Chili Highlight
[t=00:03:58.943032][f=0006040] Shutdown Widget - Draw After Chili
[t=00:03:58.943042][f=0006040] Shutdown Widget - API Unit Tracker GL4
[t=00:03:58.943056][f=0006040] Shutdown Widget - EPIC Menu
[t=00:03:58.944411][f=0006040] Shutdown Widget - Chili Widget Selector
[t=00:03:58.945579][f=0006040] Shutdown Widget - Depth of Field Shader
[t=00:03:58.945597][f=0006040] Shutdown Widget - Chili Minimap
[t=00:03:58.945707][f=0006040] Shutdown Widget - Deferred rendering
[t=00:03:58.945721][f=0006040] SSAO: Deferred rendering disabled, disabling.
[t=00:03:58.948774][f=0006040] Shutdown Widget - Deferred rendering
[t=00:03:58.948842][f=0006040] SSAO: Deferred rendering disabled, disabling.
[t=00:03:58.950534][f=0006040] Shutdown Widget - Local Team Colors
[t=00:03:58.950559][f=0006040] Shutdown Widget - Display Keys 2
[t=00:03:58.950585][f=0006040] Shutdown Widget - Save Game Menu
[t=00:03:58.950619][f=0006040] Shutdown Widget - Highlight Model Api GL4
[t=00:03:58.950645][f=0006040] Shutdown Widget - Unit Icons
[t=00:03:58.950694][f=0006040] Shutdown Widget - Noises
[t=00:03:58.950708][f=0006040] Shutdown Widget - Attrition Counter
[t=00:03:58.951058][f=0006040] Shutdown Widget - HealthBars
[t=00:03:58.952478][f=0006040] Shutdown Widget - Selected Units GL4 2
[t=00:03:58.952494][f=0006040] Shutdown Widget - BuildETA
[t=00:03:58.952506][f=0006040] Shutdown Widget - Chili Chicken Panel
[t=00:03:58.952541][f=0006040] Shutdown Widget - External VR Grid
[t=00:03:58.952556][f=0006040] Shutdown Widget - Win Counter
[t=00:03:58.952580][f=0006040] Shutdown Widget - EndGame APM stats
[t=00:03:58.953914][f=0006040] Shutdown Widget - Modular Comm Info
[t=00:03:58.953929][f=0006040] Shutdown Widget - Reclaim Field Highlight
[t=00:03:58.953939][f=0006040] Shutdown Widget - State Reverse and Latency
[t=00:03:58.953948][f=0006040] Shutdown Widget - Startup Info and Selector
[t=00:03:58.953966][f=0006040] Shutdown Widget - Music Player v2
[t=00:03:58.953976][f=0006040] Shutdown Widget - Stereo3D
[t=00:03:58.953987][f=0006040] Shutdown Widget - Chili EndGame Window
[t=00:03:58.954009][f=0006040] Shutdown Widget - Darkening
[t=00:03:58.954026][f=0006040] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:58.954035][f=0006040] Shutdown Widget - Defense Range Zero-K
[t=00:03:58.954046][f=0006040] Shutdown Widget - Grab Input
[t=00:03:58.956442][f=0006040] Input grabbing is disabled!
[t=00:03:58.956468][f=0006040] Shutdown Widget - Highlight Geos
[t=00:03:58.956481][f=0006040] Shutdown Widget - Missile Silo Range
[t=00:03:58.956495][f=0006040] Shutdown Widget - Local Widgets Config
[t=00:03:58.956527][f=0006040] Shutdown Widget - MinimapEvents
[t=00:03:58.956539][f=0006040] Shutdown Widget - Point Tracker
[t=00:03:58.956550][f=0006040] Shutdown Widget - Context Menu
[t=00:03:58.956558][f=0006040] Shutdown Widget - Attack Warning
[t=00:03:58.956571][f=0006040] Shutdown Widget - Transport AI
[t=00:03:58.956589][f=0006040] Shutdown Widget - Chili Spectator Panels
[t=00:03:58.956602][f=0006040] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:58.956625][f=0006040] Shutdown Widget - Chili Nuke Warning
[t=00:03:58.956639][f=0006040] Shutdown Widget - Chili Economy Panel Default
[t=00:03:58.956734][f=0006040] Shutdown Widget - Attack AoE
[t=00:03:58.956748][f=0006040] Shutdown Widget - Spotter
[t=00:03:58.956756][f=0006040] Shutdown Widget - Selection Send
[t=00:03:58.956767][f=0006040] Shutdown Widget - TeamPlatter
[t=00:03:58.957229][f=0006040] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:58.957329][f=0006040] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:58.957352][f=0006040] Shutdown Widget - LupsManager
[t=00:03:58.957367][f=0006040] Shutdown Widget - Global Build Command
[t=00:03:58.957492][f=0006040] Shutdown Widget - Newton Firezone
[t=00:03:58.957507][f=0006040] Shutdown Widget - Receive Units Indicator
[t=00:03:58.957516][f=0006040] Shutdown Widget - Chili Pro Console
[t=00:03:58.957984][f=0006040] Shutdown Widget - Persistent Build Height
[t=00:03:58.958000][f=0006040] Shutdown Widget - Lasso Terraform GUI
[t=00:03:58.958009][f=0006040] Shutdown Widget - Chili Framework
[t=00:03:58.958025][f=0006040] Shutdown Widget - Lups
[t=00:03:58.958098][f=0006040] Shutdown Widget - Mex Placement Handler
[t=00:03:58.958115][f=0006040] Shutdown Widget - Custom Markers
[t=00:03:58.958130][f=0006040] Shutdown Widget - Chili Core Selector
[t=00:03:58.958239][f=0006040] Shutdown Widget - Select Keys
[t=00:03:58.958261][f=0006040] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:58.958281][f=0006040] Shutdown Widget - Pause Screen
[t=00:03:58.958414][f=0006040] Shutdown Widget - Bloom Shader Deferred
[t=00:03:58.958429][f=0006040] Shutdown Widget - Color Blindness Correction
[t=00:03:58.958440][f=0006040] Shutdown Widget - Layout Handler
[t=00:03:58.958451][f=0006040] Shutdown Widget - Text To Speech Control
[t=00:03:58.958461][f=0006040] End widgetHandler:Shutdown
[t=00:03:59.021764][f=0006040] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8146311, 0.0} allocedSize{int+, int-, ext}={0, 0, 1688894147}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0254}
[t=00:03:59.021921][f=0006040] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:59.021935][f=0006040] [Game::KillLua][3] dtor=0 luaRules=000001c4c523ab40
[t=00:03:59.021976][f=0006040] Start gadgetHandler:Shutdown
[t=00:03:59.021986][f=0006040] Shutdown - StartSetup
[t=00:03:59.021994][f=0006040] Shutdown - UnitMorph
[t=00:03:59.022550][f=0006040] Shutdown - Carrier Drones
[t=00:03:59.022565][f=0006040] Shutdown - Missile Silo Controller
[t=00:03:59.022584][f=0006040] Shutdown - Modular Comm Info
[t=00:03:59.022593][f=0006040] Shutdown - Terrain Texture Handler
[t=00:03:59.022603][f=0006040] Shutdown - UnitCloakShield
[t=00:03:59.022765][f=0006040] Shutdown - Starlight Handler
[t=00:03:59.022789][f=0006040] End gadgetHandler:Shutdown
[t=00:03:59.050218][f=0006040] Start gadgetHandler:Shutdown
[t=00:03:59.050248][f=0006040] Shutdown - Teleport Throw
[t=00:03:59.050261][f=0006040] Shutdown - UnitMorph
[t=00:03:59.050297][f=0006040] Shutdown - Commander Skin Renderer
[t=00:03:59.051030][f=0006040] Shutdown - Missile fired callins
[t=00:03:59.051047][f=0006040] Shutdown - Modular Comm Info
[t=00:03:59.051063][f=0006040] Shutdown - Retreat Command
[t=00:03:59.051075][f=0006040] Shutdown - Shockwaves
[t=00:03:59.051084][f=0006040] Shutdown - Unit tint API
[t=00:03:59.051092][f=0006040] Shutdown - Unit glow API
[t=00:03:59.051124][f=0006040] Shutdown - UnitCloakShield
[t=00:03:59.051142][f=0006040] Shutdown - Lups Cloak FX
[t=00:03:59.051200][f=0006040] Shutdown - Lups
[t=00:03:59.051476][f=0006040] Shutdown - Lups Shield
[t=00:03:59.051686][f=0006040] End gadgetHandler:Shutdown
[t=00:03:59.078221][f=0006040] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1092, 0.0} allocedSize{int+, int-, ext}={0, 0, 167768}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0055}
[t=00:03:59.078414][f=0006040] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:59.078477][f=0006040] [Game::KillLua][4] dtor=0
[t=00:03:59.078486][f=0006040] [Game::KillLua][5] dtor=0
[t=00:03:59.089754][f=0006040] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_19-21-18-083_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (91095 bytes)
[t=00:03:59.089880][f=0006040] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:59.096129][f=0006040] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:59.096148][f=0006040] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:03:59.096236][f=0006040] [Sound] [Sound::UpdateThread][4] ctx=000001c4309f8b20 dev=000001c430bc37d0
[t=00:03:59.096402][f=0006040] [Sound] [Sound::UpdateThread][5] ctx=000001c4309f8b20 dev=000001c430bc37d0
[t=00:03:59.096433][f=0006040] [Sound] [Sound::Cleanup][alcDestroyContext(000001c4309f8b20)]
[t=00:03:59.097625][f=0006040] [Sound] [Sound::Cleanup][alcCloseDevice(000001c430bc37d0)]
[t=00:03:59.097834][f=0006040] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:59.123761][f=0006040] [Sound] [Sound::UpdateThread][6]
[t=00:03:59.124434][f=0006040] [Game::~CGame][1]
[t=00:03:59.124451][f=0006040] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:59.124459][f=0006040] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:59.124466][f=0006040] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:59.124486][f=0006040] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:59.124495][f=0006040] [Game::KillLua][4] dtor=1
[t=00:03:59.124534][f=0006040] [Game::KillLua][5] dtor=1
[t=00:03:59.124727][f=0006040] [Game::KillMisc][1]
[t=00:03:59.124736][f=0006040] [Game::KillMisc][2]
[t=00:03:59.124959][f=0006040] [Game::KillMisc][3]
[t=00:03:59.125057][f=0006040] [Game::KillRendering][1]
[t=00:03:59.125435][f=0006040] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:59.144182][f=0006040] [3DOParser::Kill] allocated 29 pieces
[t=00:03:59.144248][f=0006040] [S3OParser::Kill] allocated 5528 pieces
[t=00:03:59.144603][f=0006040] [AssParser::Kill] allocated 701 pieces
[t=00:03:59.194128][f=0006040] [Game::KillInterface][1]
[t=00:03:59.194431][f=0006040] [Game::KillInterface][2]
[t=00:03:59.194864][f=0006040] [Game::KillSimulation][1]
[t=00:03:59.194927][f=0006040] [Game::KillSimulation][2]
[t=00:03:59.214951][f=0006040] [CCollisionHandler] dis-/continuous tests: 0/1345509
[t=00:03:59.214990][f=0006040] [Game::KillSimulation][3]
[t=00:03:59.217084][f=0006040] [~CPathCache(20x20)] cacheHits=20 hitPercentage=18% numHashColls=0 maxCacheSize=41
[t=00:03:59.217260][f=0006040] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:59.217391][f=0006040] [~CPathCache(40x40)] cacheHits=23 hitPercentage=17% numHashColls=0 maxCacheSize=42
[t=00:03:59.219255][f=0006040] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:59.219496][f=0006040] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:59.224237][f=0006040] [LosHandler::Kill] raycast instance cache-{hits,misses}={21,703}; shared=0%; cached=3%
[t=00:03:59.233880][f=0006040] [Game::KillSimulation][4]
[t=00:03:59.292430][f=0006040] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:59.292459][f=0006040] [Game::~CGame][2]
[t=00:03:59.292468][f=0006040] [Game::~CGame][3]
[t=00:03:59.292494][f=0006040] [SpringApp::Kill][3]
[t=00:03:59.292690][f=0006040] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    427103 bytes sent   in 4440 packets (96.194 bytes/packet)
    248613 bytes recv'd in 4981 packets (49.912 bytes/packet)
    {0.103x, 0.120x} relative protocol overhead {up, down}
    15298 incoming chunks dropped, 12465 outgoing chunks resent
    4430 incoming chunks processed

[t=00:03:59.292789][f=0006040] [SpringApp::Kill][4] font=000001c4308ba440
[t=00:03:59.294758][f=0006040] [SpringApp::Kill][5]
[t=00:03:59.300193][f=0006040] [SpringApp::Kill][6]
[t=00:03:59.300250] [SpringApp::Kill][7]
[t=00:03:59.301117] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.301134] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:59.301144] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:59.301160] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:59.301169] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:59.301178] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.301190] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:03:59.301202] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24792, 1048576, 1048576}, EBO = {37188, 2097152, 2097152}
[t=00:03:59.301211] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:59.301226] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.301235] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.301246] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:59.301257] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:03:59.421196] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:59.421232] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:59.421242] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:59.421249] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:59.421257] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:59.422924] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>]
[t=00:03:59.423001] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:59.423017] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c46d647590)
[t=00:03:59.423228] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2046ms
[t=00:03:59.423275]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms
[t=00:03:59.423303]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms
[t=00:03:59.423320]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms
[t=00:03:59.423331]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:03:59.423343]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:03:59.423352]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:03:59.423375]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms
[t=00:03:59.423394]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:03:59.423406]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:03:59.423417]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms
[t=00:03:59.425283] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c46d08bae0)
[t=00:03:59.425798] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=1)] #archives[section]=1 #files[section]=29
[t=00:03:59.425814] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (000001c430bcd990)
[t=00:03:59.426458] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:59.426473] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c46d08bf00)
[t=00:03:59.426506] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c46d08ae80)
[t=00:03:59.426569] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c46d08a2d0)
[t=00:03:59.426647] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:59.426663] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:59.426734] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:59.426750] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:59.426762] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:59.426776] [VFS] [SpringVFS::DeleteArchives<this=000001c46d19eaf0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:59.427092] [SpringApp::Kill][8]
[t=00:03:59.427104] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:59.427112] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1)
[t=00:03:59.427118] [WatchDog::Uninstall][2]
[t=00:04:00.144012] [WatchDog::Uninstall][3]
[t=00:04:00.144055] [SpringApp::Kill][9]