ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115521

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017788] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017826] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017870]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017886]   
[t=00:00:00.017892]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017898]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017903]   Use "none" to disable the default log sections.
[t=00:00:00.017914] ============== </Log Sections> ==============

[t=00:00:00.017921] ============== <User Config> ==============
[t=00:00:00.018027]   AllowDeferredMapRendering = 1
[t=00:00:00.018036]   AllowDeferredModelRendering = 1
[t=00:00:00.018041]   AnimationMT = 0
[t=00:00:00.018046]   BumpWaterBlurReflection = 1
[t=00:00:00.018053]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018058]   CamFreeScrollSpeed = 50
[t=00:00:00.018063]   CamMode = 1
[t=00:00:00.018068]   CubeTexSizeReflection = 1
[t=00:00:00.018077]   CubeTexSizeSpecular = 1
[t=00:00:00.018086]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018091]   EdgeMoveDynamic = 0
[t=00:00:00.018096]   EdgeMoveWidth = 0.003
[t=00:00:00.018101]   FPSFOV = 90
[t=00:00:00.018108]   FPSScrollSpeed = 50
[t=00:00:00.018113]   FontSize = 18
[t=00:00:00.018118]   FullscreenEdgeMove = 0
[t=00:00:00.018122]   GrassDetail = 0
[t=00:00:00.018129]   GroundDecals = 2
[t=00:00:00.018133]   GroundDetail = 90
[t=00:00:00.018138]   HangTimeout = 30
[t=00:00:00.018146]   HardwareCursor = 1
[t=00:00:00.018153]   InitialNetworkTimeout = 0
[t=00:00:00.018159]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018164]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018171]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018177]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018182]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018190]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018194]   MSAALevel = 1
[t=00:00:00.018223]   MaxParticles = 15000
[t=00:00:00.018233]   MaxSounds = 32
[t=00:00:00.018238]   MaximumTransmissionUnit = 0
[t=00:00:00.018245]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018249]   MiniMapMarker = 0
[t=00:00:00.018254]   MouseDragScrollThreshold = 0
[t=00:00:00.018261]   NetworkLossFactor = 2
[t=00:00:00.018266]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018271]   OverheadScrollSpeed = 50
[t=00:00:00.018275]   ReconnectTimeout = 0
[t=00:00:00.018282]   RotOverheadScrollSpeed = 50
[t=00:00:00.018286]   RotateLogFiles = 1
[t=00:00:00.018294]   ShadowMapSize = 1024
[t=00:00:00.018301]   Shadows = 1
[t=00:00:00.018305]   ShowClock = 0
[t=00:00:00.018309]   SoftParticles = 2
[t=00:00:00.018314]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018322]   UnitIconDist = 151
[t=00:00:00.018326]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018332]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018337]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018344]   UseLuaMemPools = 0
[t=00:00:00.018348]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018377]   VFSCacheArchiveFiles = 0
[t=00:00:00.018386]   VSync = 1
[t=00:00:00.018390]   Water = 4
[t=00:00:00.018394]   WindowBorderless = 1
[t=00:00:00.018399]   WindowPosY = 0
[t=00:00:00.018403]   WindowedEdgeMove = 0
[t=00:00:00.018408]   XResolutionWindowed = 1920
[t=00:00:00.018415]   YResolutionWindowed = 1080
[t=00:00:00.018426] ============== </User Config> ==============

[t=00:00:00.018433] ============== <User System> ==============
[t=00:00:00.018444]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018451]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018462]        Compiler Version: gcc-13.2.0
[t=00:00:00.018494]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018540]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018550]        Binary Word Size: 64-bit (native)
[t=00:00:00.018556]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018565]      Physical CPU Cores: 6
[t=00:00:00.018572]       Logical CPU Cores: 12
[t=00:00:00.018577] ============== </User System> ==============

[t=00:00:00.018584] Run: thread affinity fff
[t=00:00:00.018702] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018709]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018714]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018718]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018722]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019929] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019953] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025623] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.044611]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.044630]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.044636]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.044643]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.044647]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.044669]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.044675]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.044701]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.044705]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.044710]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.044715]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.044720]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.044724]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.044729]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.044734]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.044742]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.044751]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.044757]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.044762]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.044782]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.044789]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.044814]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.044818]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.044837]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.044842]         [123] 800x600x24bpp@144Hz
[t=00:00:00.044846]         [130] 720x576x24bpp@144Hz
[t=00:00:00.044850]         [135] 720x480x24bpp@144Hz
[t=00:00:00.044879]         [141] 640x480x24bpp@144Hz
[t=00:00:00.051015]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.051033]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.051038]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.051043]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.051048]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.051052]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.051060]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.051064]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.051086]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.051091]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.051095]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.051100]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.051104]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.051108]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.051113]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.051117]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.051125]         [31] 800x600x24bpp@144Hz
[t=00:00:00.051130]         [33] 640x480x24bpp@144Hz
[t=00:00:00.051134]         [35] 640x400x24bpp@144Hz
[t=00:00:00.291604] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.292111] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.292136] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.321189] [GR::LogVersionInfo]
[t=00:00:00.321239]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.321246]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.321290]     GL vendor   : NVIDIA Corporation
[t=00:00:00.321301]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.321308]     GLSL version: 4.60 NVIDIA
[t=00:00:00.321314]     GLEW version: 2.1.0
[t=00:00:00.321322]     GPU memory  : 6144MB (total) / 4825MB (available)
[t=00:00:00.321357]     SDL swap-int: 1
[t=00:00:00.321365]     SDL driver  : windows
[t=00:00:00.321377]     
[t=00:00:00.321385]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.321391]     GLSL shader support       : 1
[t=00:00:00.321428]     GL4 support               : 1
[t=00:00:00.321438]     FBO extension support     : 1
[t=00:00:00.321488]     NVX GPU mem-info support  : 1
[t=00:00:00.321499]     ATI GPU mem-info support  : 0
[t=00:00:00.321517]     Texture clamping to edge  : 1
[t=00:00:00.321527]     NPOT-texture support      : 1 (1)
[t=00:00:00.321537]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.321546]     texture query-LOD support : 1 (1)
[t=00:00:00.321568]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.321593]     Z-buffer depth            : 32 (-)
[t=00:00:00.321615]     primitive-restart support : 1 (1)
[t=00:00:00.321631]     clip-space control support: 1 (1)
[t=00:00:00.321641]     seamless cube-map support : 1 (1)
[t=00:00:00.321650]     frag-depth layout support : 1 (1)
[t=00:00:00.321658]     persistent maps support   : 1 (1)
[t=00:00:00.321667]     explicit attribs location : 1 (1)
[t=00:00:00.321676]     multi draw indirect       : 1 (-)
[t=00:00:00.321686]     array textures            : 1 (-)
[t=00:00:00.321700]     buffer copy support       : 1 (-)
[t=00:00:00.321718]     indirect draw             : 1 (-)
[t=00:00:00.321730]     base instance             : 1 (-)
[t=00:00:00.321738]     
[t=00:00:00.321746]     max. FBO samples              : 32
[t=00:00:00.321754]     max. FS/program texture slots : 32/192
[t=00:00:00.321767]     max. texture size             : 32768
[t=00:00:00.321776]     max. texture anisotropy level : 16.000000
[t=00:00:00.321781]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.321786]     max. draw-buffers             : 8
[t=00:00:00.321799]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.321809]     max. uniform buffer-bindings  : 84
[t=00:00:00.321814]     max. uniform block-size       : 64KB
[t=00:00:00.321821]     max. storage buffer-bindings  : 96
[t=00:00:00.321832]     max. storage block-size       : 2047MB
[t=00:00:00.321838]     
[t=00:00:00.321844]     enable AMD-hacks : 0
[t=00:00:00.321855]     compress MIP-maps: 0
[t=00:00:00.321986]     Number of compressed texture formats: 23
[t=00:00:00.322033]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.322092] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.322418] [GR::UpdateGLConfigs]
[t=00:00:00.322477] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.322490] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.322508] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.322521] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.322529] [GR::InitGLState]
[t=00:00:00.322616] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.415007] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.417513] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.418045] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.424020] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.424066] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.424474] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.425379] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.425393] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.425470] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.425537] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.444965] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.445556] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.447842] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.448177] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.480473] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[t=00:00:00.480492] [VFS] [SpringVFS::ReserveArchives<this=000001eb32a6e2a0>]
[t=00:00:00.480762] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.482653] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eb32a6e2a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.482666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.555056] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.555381] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.555671] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.555812] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.555906] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.555925] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.556083] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.556128] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.556748][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.556853][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.557111][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.557137][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.557148][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.557214][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.583951][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.583973][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.583981][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.584006][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.584015][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.655936][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.2ms)
[t=00:00:00.702700][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.705430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eb32a2f120(default) context=000001eb32b9c7c0  numChannels=2 frameSize=8
[t=00:00:00.705480][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.705491][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.705497][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.705505][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.705532][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.705592][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.705609][f=-000001] [Sound]   Devices:
[t=00:00:00.708410][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.708454][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.708465][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.708477][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.708514][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.709326][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.709342][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.762298][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 205ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671146 MB
[t=00:00:00.764114][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.765054][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.766361][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon
[t=00:00:00.996724][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0)
[t=00:00:00.997402][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="MoonQ10x", overwrite=false)] section=1 cached=0
[t=00:00:00.997737][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.998191][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.054312][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.055317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.055632][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.057400][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.068172][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe"
[t=00:00:01.068337][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.068423][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.129700][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.130048][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.130251][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.130363][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.130468][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.006758][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.006918][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.023731][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.027200][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.027479][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.027789][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.028037][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.028270][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.050642][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.050985][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.051574][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.060471][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.060783][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.060989][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.061200][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.061382][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.061841][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.062273][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.062602][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.063299][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.064250][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.064598][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.064782][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.064954][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.065268][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.065478][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.065835][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.066043][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.073825][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.074148][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.074384][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.074555][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.074738][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.074916][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.075095][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.075464][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.075683][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.075875][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.076163][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.076408][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.097828][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.098211][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.098641][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.099006][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.101729][f=-000001] Input grabbing is enabled!
[t=00:00:16.101763][f=-000001] Input grabbing is enabled!
[t=00:00:16.101870][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.102154][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.102351][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.102557][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.107585][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.108280][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.110363][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.110759][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.111051][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.111287][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.112872][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.113287][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.113784][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.114472][f=-000001] EndGame Graph disabled
[t=00:00:16.132246][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.132625][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.132858][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.133110][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.133597][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.133814][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.134027][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.134575][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.176019][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.177231][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.177499][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.177820][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.178701][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.197390][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.197847][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.199009][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.199255][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.199558][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.199862][f=-000001] Initialize
[t=00:00:16.200009][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.200237][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.200499][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.201273][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.201485][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.201951][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.233337][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.233752][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.234328][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.240277][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.240764][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.397911][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.398796][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.399526][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.400304][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.400672][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.402233][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.402908][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.403257][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.404148][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.404879][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.404951][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.405246][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.405794][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.409380][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.409699][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.410357][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.411919][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.412283][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.412751][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.413183][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.413957][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.414606][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.415534][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.416066][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.417750][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.418311][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.419301][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.419777][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.420461][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.421083][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.422076][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.423441][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.425034][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.425878][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.426376][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.426659][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.426993][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.427330][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.436404][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.443161][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.443833][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.444256][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.444726][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.448127][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.449181][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.453647][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.454487][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.455608][f=-000001] Mex Placement Initialised with 35 spots.
[t=00:00:16.458752][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.459372][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.460538][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.461168][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.461907][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.462411][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.462752][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.466971][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.468829][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.477217][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.477661][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.480702][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.492896][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.494098][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.494630][f=-000001] SetSunLighting
[t=00:00:16.495605][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.510999][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.511458][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.511885][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.511931][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.512402][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.513020][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.518176][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.520185][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.522693][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.530542][f=-000001] Writing last game win data
[t=00:00:16.542826][f=-000001] LuaUI v0.3
[t=00:00:16.728460][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.269341][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.269445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.269806][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.269820][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.283679][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10545, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868610}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0147}
[t=00:00:17.980750][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.343025][f=-000001] GameID: a41cd2668f29fd9b18e9129f8b4e3551
[t=00:00:18.343447][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.343463][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.343678][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.343735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244"
[t=00:00:18.343762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.343781][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]"
[t=00:00:18.343799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]"
[t=00:00:18.381162][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.555993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001eb4b090870,0000000000000000}][locale="C"]"
[t=00:00:18.556041][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.303615][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:32.420175][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:10.841170][f=0004752] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:04:05.520885][f=0006393] game_message: Stardust is under attack
[t=00:04:12.966257][f=0006614] [SpringApp::Kill][1] fromRun=1
[t=00:04:12.966278][f=0006614] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:12.994043][f=0006614]  [async=0] threads=6 tasks=211380 {sum,avg}{exec,wait}time={{6915.830, 0.033}, {12576.296, 0.059}}ms
[t=00:04:12.994086][f=0006614]      thread=1 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1411.482, 0.000, 418.841, 0.033}, {1208.715, 0.000, 18446744027136.000, 0.029}}ms
[t=00:04:12.994104][f=0006614]      thread=2 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1428.194, 0.000, 418.827, 0.034}, {2676.394, 0.000, 18446744027136.000, 0.063}}ms
[t=00:04:12.994125][f=0006614]      thread=3 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1423.069, 0.000, 418.804, 0.034}, {2833.298, 0.000, 18446744027136.000, 0.067}}ms
[t=00:04:12.994139][f=0006614]      thread=4 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1272.549, 0.000, 418.862, 0.030}, {2987.750, 0.000, 11.535, 0.071}}ms
[t=00:04:12.994155][f=0006614]      thread=5 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1380.535, 0.000, 418.839, 0.033}, {2870.139, 0.000, 11.522, 0.068}}ms
[t=00:04:12.994167][f=0006614]  [async=1] threads=6 tasks=3640 {sum,avg}{exec,wait}time={{29753.369, 8.174}, {16100704.000, 4423.271}}ms
[t=00:04:12.994199][f=0006614]      thread=1 tasks=727 {sum,min,max,avg}{exec,wait}time={{5957.397, 0.000, 718.623, 8.194}, {3221834.750, 0.066, 5969.155, 4431.685}}ms
[t=00:04:12.994214][f=0006614]      thread=2 tasks=730 {sum,min,max,avg}{exec,wait}time={{5953.341, 0.001, 708.272, 8.155}, {3225005.750, 0.215, 5969.174, 4417.816}}ms
[t=00:04:12.994226][f=0006614]      thread=3 tasks=728 {sum,min,max,avg}{exec,wait}time={{5957.022, 0.000, 717.832, 8.183}, {3218503.500, 0.355, 5968.916, 4421.021}}ms
[t=00:04:12.994251][f=0006614]      thread=4 tasks=728 {sum,min,max,avg}{exec,wait}time={{5941.782, 0.000, 717.777, 8.162}, {3224510.250, 0.468, 5969.256, 4429.272}}ms
[t=00:04:12.994297][f=0006614]      thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{5943.826, 0.000, 716.922, 8.176}, {3210849.500, 0.316, 5969.209, 4416.574}}ms
[t=00:04:12.994309][f=0006614] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:12.994320][f=0006614] [SpringApp::Kill][2]
[t=00:04:12.994476][f=0006614] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:12.994491][f=0006614] [Game::KillLua][1] dtor=0 luaUI=000001ebe2ace460
[t=00:04:12.994582][f=0006614] Start widgetHandler:Shutdown
[t=00:04:12.998322][f=0006614] Shutdown - SaveOrderList Complete
[t=00:04:13.000387][f=0006614] Writing last game win data
[t=00:04:13.010004][f=0006614] Shutdown - SaveConfigData Complete
[t=00:04:13.010028][f=0006614] Shutdown Widget - Chili Highlight
[t=00:04:13.010044][f=0006614] Shutdown Widget - Draw After Chili
[t=00:04:13.010064][f=0006614] Shutdown Widget - API Unit Tracker GL4
[t=00:04:13.010079][f=0006614] Shutdown Widget - EPIC Menu
[t=00:04:13.011477][f=0006614] Shutdown Widget - Chili Minimap
[t=00:04:13.011623][f=0006614] Shutdown Widget - Depth of Field Shader
[t=00:04:13.011641][f=0006614] Shutdown Widget - Chili Widget Selector
[t=00:04:13.012869][f=0006614] Shutdown Widget - Deferred rendering
[t=00:04:13.012889][f=0006614] SSAO: Deferred rendering disabled, disabling.
[t=00:04:13.015399][f=0006614] Shutdown Widget - Deferred rendering
[t=00:04:13.015432][f=0006614] SSAO: Deferred rendering disabled, disabling.
[t=00:04:13.016486][f=0006614] Shutdown Widget - Local Team Colors
[t=00:04:13.016505][f=0006614] Shutdown Widget - Display Keys 2
[t=00:04:13.016528][f=0006614] Shutdown Widget - Save Game Menu
[t=00:04:13.016538][f=0006614] Shutdown Widget - Highlight Model Api GL4
[t=00:04:13.016558][f=0006614] Shutdown Widget - Unit Icons
[t=00:04:13.016586][f=0006614] Shutdown Widget - HealthBars
[t=00:04:13.017891][f=0006614] Shutdown Widget - Attrition Counter
[t=00:04:13.018081][f=0006614] Shutdown Widget - Noises
[t=00:04:13.018103][f=0006614] Shutdown Widget - Chili Chicken Panel
[t=00:04:13.018140][f=0006614] Shutdown Widget - BuildETA
[t=00:04:13.018152][f=0006614] Shutdown Widget - Selected Units GL4 2
[t=00:04:13.018163][f=0006614] Shutdown Widget - External VR Grid
[t=00:04:13.018172][f=0006614] Shutdown Widget - Win Counter
[t=00:04:13.018183][f=0006614] Shutdown Widget - EndGame APM stats
[t=00:04:13.019619][f=0006614] Shutdown Widget - Modular Comm Info
[t=00:04:13.019638][f=0006614] Shutdown Widget - Chili Economy Panel Default
[t=00:04:13.019719][f=0006614] Shutdown Widget - Chili Nuke Warning
[t=00:04:13.019731][f=0006614] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:13.019750][f=0006614] Shutdown Widget - Chili Spectator Panels
[t=00:04:13.019767][f=0006614] Shutdown Widget - Transport AI
[t=00:04:13.019782][f=0006614] Shutdown Widget - Attack Warning
[t=00:04:13.019795][f=0006614] Shutdown Widget - Context Menu
[t=00:04:13.019817][f=0006614] Shutdown Widget - Point Tracker
[t=00:04:13.019826][f=0006614] Shutdown Widget - MinimapEvents
[t=00:04:13.019838][f=0006614] Shutdown Widget - Local Widgets Config
[t=00:04:13.019856][f=0006614] Shutdown Widget - Missile Silo Range
[t=00:04:13.019867][f=0006614] Shutdown Widget - Highlight Geos
[t=00:04:13.019877][f=0006614] Shutdown Widget - Grab Input
[t=00:04:13.022457][f=0006614] Input grabbing is disabled!
[t=00:04:13.022479][f=0006614] Shutdown Widget - Defense Range Zero-K
[t=00:04:13.022507][f=0006614] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:13.022528][f=0006614] Shutdown Widget - Darkening
[t=00:04:13.022551][f=0006614] Shutdown Widget - Chili EndGame Window
[t=00:04:13.022569][f=0006614] Shutdown Widget - Stereo3D
[t=00:04:13.022583][f=0006614] Shutdown Widget - Music Player v2
[t=00:04:13.022596][f=0006614] Shutdown Widget - Startup Info and Selector
[t=00:04:13.022621][f=0006614] Shutdown Widget - State Reverse and Latency
[t=00:04:13.022640][f=0006614] Shutdown Widget - Reclaim Field Highlight
[t=00:04:13.022654][f=0006614] Shutdown Widget - Attack AoE
[t=00:04:13.022664][f=0006614] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:13.022675][f=0006614] Shutdown Widget - TeamPlatter
[t=00:04:13.023140][f=0006614] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:13.023239][f=0006614] Shutdown Widget - Selection Send
[t=00:04:13.023254][f=0006614] Shutdown Widget - Spotter
[t=00:04:13.023264][f=0006614] Shutdown Widget - Global Build Command
[t=00:04:13.023457][f=0006614] Shutdown Widget - LupsManager
[t=00:04:13.023483][f=0006614] Shutdown Widget - Receive Units Indicator
[t=00:04:13.023500][f=0006614] Shutdown Widget - Newton Firezone
[t=00:04:13.023519][f=0006614] Shutdown Widget - Chili Pro Console
[t=00:04:13.024138][f=0006614] Shutdown Widget - Persistent Build Height
[t=00:04:13.024157][f=0006614] Shutdown Widget - Lasso Terraform GUI
[t=00:04:13.024169][f=0006614] Shutdown Widget - Lups
[t=00:04:13.024247][f=0006614] Shutdown Widget - Chili Framework
[t=00:04:13.024271][f=0006614] Shutdown Widget - Chili Core Selector
[t=00:04:13.024360][f=0006614] Shutdown Widget - Custom Markers
[t=00:04:13.024390][f=0006614] Shutdown Widget - Mex Placement Handler
[t=00:04:13.024403][f=0006614] Shutdown Widget - Select Keys
[t=00:04:13.024432][f=0006614] Shutdown Widget - Pause Screen
[t=00:04:13.024614][f=0006614] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:13.024646][f=0006614] Shutdown Widget - Bloom Shader Deferred
[t=00:04:13.024670][f=0006614] Shutdown Widget - Text To Speech Control
[t=00:04:13.024687][f=0006614] Shutdown Widget - Layout Handler
[t=00:04:13.024702][f=0006614] Shutdown Widget - Color Blindness Correction
[t=00:04:13.024719][f=0006614] End widgetHandler:Shutdown
[t=00:04:13.090936][f=0006614] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8599283, 0.0} allocedSize{int+, int-, ext}={0, 0, 1764846190}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0303}
[t=00:04:13.091104][f=0006614] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:13.091124][f=0006614] [Game::KillLua][3] dtor=0 luaRules=000001eb4b090870
[t=00:04:13.091164][f=0006614] Start gadgetHandler:Shutdown
[t=00:04:13.091174][f=0006614] Shutdown - StartSetup
[t=00:04:13.091182][f=0006614] Shutdown - UnitMorph
[t=00:04:13.091643][f=0006614] Shutdown - Carrier Drones
[t=00:04:13.091657][f=0006614] Shutdown - Missile Silo Controller
[t=00:04:13.091667][f=0006614] Shutdown - Modular Comm Info
[t=00:04:13.091680][f=0006614] Shutdown - Terrain Texture Handler
[t=00:04:13.091689][f=0006614] Shutdown - UnitCloakShield
[t=00:04:13.091851][f=0006614] Shutdown - Starlight Handler
[t=00:04:13.091874][f=0006614] End gadgetHandler:Shutdown
[t=00:04:13.114437][f=0006614] Start gadgetHandler:Shutdown
[t=00:04:13.114460][f=0006614] Shutdown - Teleport Throw
[t=00:04:13.114470][f=0006614] Shutdown - UnitMorph
[t=00:04:13.114485][f=0006614] Shutdown - Commander Skin Renderer
[t=00:04:13.115160][f=0006614] Shutdown - Missile fired callins
[t=00:04:13.115176][f=0006614] Shutdown - Modular Comm Info
[t=00:04:13.115184][f=0006614] Shutdown - Retreat Command
[t=00:04:13.115196][f=0006614] Shutdown - Shockwaves
[t=00:04:13.115204][f=0006614] Shutdown - Unit tint API
[t=00:04:13.115212][f=0006614] Shutdown - Unit glow API
[t=00:04:13.115219][f=0006614] Shutdown - UnitCloakShield
[t=00:04:13.115229][f=0006614] Shutdown - Lups Cloak FX
[t=00:04:13.115237][f=0006614] Shutdown - Lups
[t=00:04:13.115350][f=0006614] Shutdown - Lups Shield
[t=00:04:13.115398][f=0006614] End gadgetHandler:Shutdown
[t=00:04:13.129878][f=0006614] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 996, 0.0} allocedSize{int+, int-, ext}={0, 0, 152664}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020}
[t=00:04:13.130062][f=0006614] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:13.130137][f=0006614] [Game::KillLua][4] dtor=0
[t=00:04:13.130147][f=0006614] [Game::KillLua][5] dtor=0
[t=00:04:13.141071][f=0006614] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_19-25-25-750_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (99891 bytes)
[t=00:04:13.141229][f=0006614] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:13.168121][f=0006614] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:13.168142][f=0006614] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34
[t=00:04:13.168212][f=0006614] [Sound] [Sound::UpdateThread][4] ctx=000001eb32b9c7c0 dev=000001eb32a2f120
[t=00:04:13.168433][f=0006614] [Sound] [Sound::UpdateThread][5] ctx=000001eb32b9c7c0 dev=000001eb32a2f120
[t=00:04:13.168447][f=0006614] [Sound] [Sound::Cleanup][alcDestroyContext(000001eb32b9c7c0)]
[t=00:04:13.169456][f=0006614] [Sound] [Sound::Cleanup][alcCloseDevice(000001eb32a2f120)]
[t=00:04:13.169666][f=0006614] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:13.197842][f=0006614] [Sound] [Sound::UpdateThread][6]
[t=00:04:13.198472][f=0006614] [Game::~CGame][1]
[t=00:04:13.198489][f=0006614] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:13.198497][f=0006614] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:13.198504][f=0006614] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:13.198522][f=0006614] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:13.198529][f=0006614] [Game::KillLua][4] dtor=1
[t=00:04:13.198537][f=0006614] [Game::KillLua][5] dtor=1
[t=00:04:13.198746][f=0006614] [Game::KillMisc][1]
[t=00:04:13.198756][f=0006614] [Game::KillMisc][2]
[t=00:04:13.198960][f=0006614] [Game::KillMisc][3]
[t=00:04:13.199057][f=0006614] [Game::KillRendering][1]
[t=00:04:13.199401][f=0006614] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:13.221392][f=0006614] [3DOParser::Kill] allocated 29 pieces
[t=00:04:13.221525][f=0006614] [S3OParser::Kill] allocated 5528 pieces
[t=00:04:13.221971][f=0006614] [AssParser::Kill] allocated 701 pieces
[t=00:04:13.279435][f=0006614] [Game::KillInterface][1]
[t=00:04:13.279578][f=0006614] [Game::KillInterface][2]
[t=00:04:13.279933][f=0006614] [Game::KillSimulation][1]
[t=00:04:13.280006][f=0006614] [Game::KillSimulation][2]
[t=00:04:13.298389][f=0006614] [CCollisionHandler] dis-/continuous tests: 1119/1666037
[t=00:04:13.298414][f=0006614] [Game::KillSimulation][3]
[t=00:04:13.299854][f=0006614] [~CPathCache(20x20)] cacheHits=7 hitPercentage=12% numHashColls=0 maxCacheSize=24
[t=00:04:13.299966][f=0006614] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:13.300052][f=0006614] [~CPathCache(40x40)] cacheHits=11 hitPercentage=14% numHashColls=0 maxCacheSize=26
[t=00:04:13.301015][f=0006614] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:13.301224][f=0006614] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:13.304774][f=0006614] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,594}; shared=0%; cached=6%
[t=00:04:13.313299][f=0006614] [Game::KillSimulation][4]
[t=00:04:13.377379][f=0006614] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:13.377409][f=0006614] [Game::~CGame][2]
[t=00:04:13.377416][f=0006614] [Game::~CGame][3]
[t=00:04:13.377447][f=0006614] [SpringApp::Kill][3]
[t=00:04:13.377657][f=0006614] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    464492 bytes sent   in 4744 packets (97.911 bytes/packet)
    270496 bytes recv'd in 5342 packets (50.636 bytes/packet)
    {0.104x, 0.118x} relative protocol overhead {up, down}
    16399 incoming chunks dropped, 13341 outgoing chunks resent
    4855 incoming chunks processed

[t=00:04:13.377737][f=0006614] [SpringApp::Kill][4] font=000001eb74c4cf80
[t=00:04:13.380452][f=0006614] [SpringApp::Kill][5]
[t=00:04:13.384490][f=0006614] [SpringApp::Kill][6]
[t=00:04:13.384506] [SpringApp::Kill][7]
[t=00:04:13.385572] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.385585] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:13.385594] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:13.385605] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:13.385614] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:13.385622] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.385633] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152}
[t=00:04:13.385642] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17468, 1048576, 1048576}, EBO = {26202, 2097152, 2097152}
[t=00:04:13.385658] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:13.385704] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.385716] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.385724] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:13.385733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152}
[t=00:04:13.493177] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:13.493195] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:13.493201] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:13.493207] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:04:13.493212] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:13.493612] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>]
[t=00:04:13.493630] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:04:13.493651] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001eb332318e0)
[t=00:04:13.493720] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2140ms
[t=00:04:13.493750]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms
[t=00:04:13.493774]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms
[t=00:04:13.493787]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:04:13.493795]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=31ms
[t=00:04:13.493804]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:04:13.493814]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms
[t=00:04:13.493825]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:04:13.493837]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms
[t=00:04:13.493844]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:04:13.493850]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=18ms
[t=00:04:13.494778] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001eb32b9cef0)
[t=00:04:13.495325] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=1)] #archives[section]=1 #files[section]=29
[t=00:04:13.495343] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (000001eb32c9db30)
[t=00:04:13.496133] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:13.496150] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001eb32b9e5a0)
[t=00:04:13.496210] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001eb32b9d9f0)
[t=00:04:13.496274] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001eb32b9d940)
[t=00:04:13.496394] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:13.496408] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:04:13.496448] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:13.496460] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:13.496468] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:13.496478] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:13.496950] [SpringApp::Kill][8]
[t=00:04:13.496988] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:13.497001] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1)
[t=00:04:13.497010] [WatchDog::Uninstall][2]
[t=00:04:14.163831] [WatchDog::Uninstall][3]
[t=00:04:14.163863] [SpringApp::Kill][9]