Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017788] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017826] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017870] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017886] [t=00:00:00.017892] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017898] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017903] Use "none" to disable the default log sections. [t=00:00:00.017914] ============== </Log Sections> ============== [t=00:00:00.017921] ============== <User Config> ============== [t=00:00:00.018027] AllowDeferredMapRendering = 1 [t=00:00:00.018036] AllowDeferredModelRendering = 1 [t=00:00:00.018041] AnimationMT = 0 [t=00:00:00.018046] BumpWaterBlurReflection = 1 [t=00:00:00.018053] BumpWaterTexSizeReflection = 128 [t=00:00:00.018058] CamFreeScrollSpeed = 50 [t=00:00:00.018063] CamMode = 1 [t=00:00:00.018068] CubeTexSizeReflection = 1 [t=00:00:00.018077] CubeTexSizeSpecular = 1 [t=00:00:00.018086] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018091] EdgeMoveDynamic = 0 [t=00:00:00.018096] EdgeMoveWidth = 0.003 [t=00:00:00.018101] FPSFOV = 90 [t=00:00:00.018108] FPSScrollSpeed = 50 [t=00:00:00.018113] FontSize = 18 [t=00:00:00.018118] FullscreenEdgeMove = 0 [t=00:00:00.018122] GrassDetail = 0 [t=00:00:00.018129] GroundDecals = 2 [t=00:00:00.018133] GroundDetail = 90 [t=00:00:00.018138] HangTimeout = 30 [t=00:00:00.018146] HardwareCursor = 1 [t=00:00:00.018153] InitialNetworkTimeout = 0 [t=00:00:00.018159] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018164] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018171] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018177] LinkOutgoingBandwidth = 262144 [t=00:00:00.018182] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018190] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018194] MSAALevel = 1 [t=00:00:00.018223] MaxParticles = 15000 [t=00:00:00.018233] MaxSounds = 32 [t=00:00:00.018238] MaximumTransmissionUnit = 0 [t=00:00:00.018245] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018249] MiniMapMarker = 0 [t=00:00:00.018254] MouseDragScrollThreshold = 0 [t=00:00:00.018261] NetworkLossFactor = 2 [t=00:00:00.018266] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018271] OverheadScrollSpeed = 50 [t=00:00:00.018275] ReconnectTimeout = 0 [t=00:00:00.018282] RotOverheadScrollSpeed = 50 [t=00:00:00.018286] RotateLogFiles = 1 [t=00:00:00.018294] ShadowMapSize = 1024 [t=00:00:00.018301] Shadows = 1 [t=00:00:00.018305] ShowClock = 0 [t=00:00:00.018309] SoftParticles = 2 [t=00:00:00.018314] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018322] UnitIconDist = 151 [t=00:00:00.018326] UpdateBoundingVolumeMT = 0 [t=00:00:00.018332] UpdateWeaponVectorsMT = 0 [t=00:00:00.018337] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018344] UseLuaMemPools = 0 [t=00:00:00.018348] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018377] VFSCacheArchiveFiles = 0 [t=00:00:00.018386] VSync = 1 [t=00:00:00.018390] Water = 4 [t=00:00:00.018394] WindowBorderless = 1 [t=00:00:00.018399] WindowPosY = 0 [t=00:00:00.018403] WindowedEdgeMove = 0 [t=00:00:00.018408] XResolutionWindowed = 1920 [t=00:00:00.018415] YResolutionWindowed = 1080 [t=00:00:00.018426] ============== </User Config> ============== [t=00:00:00.018433] ============== <User System> ============== [t=00:00:00.018444] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018451] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018462] Compiler Version: gcc-13.2.0 [t=00:00:00.018494] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018540] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018550] Binary Word Size: 64-bit (native) [t=00:00:00.018556] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018565] Physical CPU Cores: 6 [t=00:00:00.018572] Logical CPU Cores: 12 [t=00:00:00.018577] ============== </User System> ============== [t=00:00:00.018584] Run: thread affinity fff [t=00:00:00.018702] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018709] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018714] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018718] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018722] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019929] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019953] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025623] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044611] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044630] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044636] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044643] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044647] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044669] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044675] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044701] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044705] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044710] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044715] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044720] [50] 1600x900x24bpp@144Hz [t=00:00:00.044724] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044729] [62] 1440x900x24bpp@144Hz [t=00:00:00.044734] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044742] [73] 1366x768x24bpp@144Hz [t=00:00:00.044751] [78] 1360x768x24bpp@144Hz [t=00:00:00.044757] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044762] [89] 1280x960x24bpp@144Hz [t=00:00:00.044782] [94] 1280x800x24bpp@144Hz [t=00:00:00.044789] [99] 1280x768x24bpp@144Hz [t=00:00:00.044814] [104] 1280x720x24bpp@144Hz [t=00:00:00.044818] [111] 1152x864x24bpp@144Hz [t=00:00:00.044837] [116] 1024x768x24bpp@144Hz [t=00:00:00.044842] [123] 800x600x24bpp@144Hz [t=00:00:00.044846] [130] 720x576x24bpp@144Hz [t=00:00:00.044850] [135] 720x480x24bpp@144Hz [t=00:00:00.044879] [141] 640x480x24bpp@144Hz [t=00:00:00.051015] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051033] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051038] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051043] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051048] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051052] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051060] [11] 1366x768x24bpp@144Hz [t=00:00:00.051064] [13] 1360x768x24bpp@144Hz [t=00:00:00.051086] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051091] [17] 1280x960x24bpp@144Hz [t=00:00:00.051095] [19] 1280x800x24bpp@144Hz [t=00:00:00.051100] [21] 1280x768x24bpp@144Hz [t=00:00:00.051104] [23] 1280x720x24bpp@144Hz [t=00:00:00.051108] [25] 1280x600x24bpp@144Hz [t=00:00:00.051113] [27] 1152x864x24bpp@144Hz [t=00:00:00.051117] [29] 1024x768x24bpp@144Hz [t=00:00:00.051125] [31] 800x600x24bpp@144Hz [t=00:00:00.051130] [33] 640x480x24bpp@144Hz [t=00:00:00.051134] [35] 640x400x24bpp@144Hz [t=00:00:00.291604] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.292111] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.292136] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.321189] [GR::LogVersionInfo] [t=00:00:00.321239] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.321246] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.321290] GL vendor : NVIDIA Corporation [t=00:00:00.321301] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.321308] GLSL version: 4.60 NVIDIA [t=00:00:00.321314] GLEW version: 2.1.0 [t=00:00:00.321322] GPU memory : 6144MB (total) / 4825MB (available) [t=00:00:00.321357] SDL swap-int: 1 [t=00:00:00.321365] SDL driver : windows [t=00:00:00.321377] [t=00:00:00.321385] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.321391] GLSL shader support : 1 [t=00:00:00.321428] GL4 support : 1 [t=00:00:00.321438] FBO extension support : 1 [t=00:00:00.321488] NVX GPU mem-info support : 1 [t=00:00:00.321499] ATI GPU mem-info support : 0 [t=00:00:00.321517] Texture clamping to edge : 1 [t=00:00:00.321527] NPOT-texture support : 1 (1) [t=00:00:00.321537] S3TC/DXT1 texture support : 1/1 [t=00:00:00.321546] texture query-LOD support : 1 (1) [t=00:00:00.321568] MSAA frame-buffer support : 1 (1) [t=00:00:00.321593] Z-buffer depth : 32 (-) [t=00:00:00.321615] primitive-restart support : 1 (1) [t=00:00:00.321631] clip-space control support: 1 (1) [t=00:00:00.321641] seamless cube-map support : 1 (1) [t=00:00:00.321650] frag-depth layout support : 1 (1) [t=00:00:00.321658] persistent maps support : 1 (1) [t=00:00:00.321667] explicit attribs location : 1 (1) [t=00:00:00.321676] multi draw indirect : 1 (-) [t=00:00:00.321686] array textures : 1 (-) [t=00:00:00.321700] buffer copy support : 1 (-) [t=00:00:00.321718] indirect draw : 1 (-) [t=00:00:00.321730] base instance : 1 (-) [t=00:00:00.321738] [t=00:00:00.321746] max. FBO samples : 32 [t=00:00:00.321754] max. FS/program texture slots : 32/192 [t=00:00:00.321767] max. texture size : 32768 [t=00:00:00.321776] max. texture anisotropy level : 16.000000 [t=00:00:00.321781] max. vec4 varyings/attributes : 31/16 [t=00:00:00.321786] max. draw-buffers : 8 [t=00:00:00.321799] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.321809] max. uniform buffer-bindings : 84 [t=00:00:00.321814] max. uniform block-size : 64KB [t=00:00:00.321821] max. storage buffer-bindings : 96 [t=00:00:00.321832] max. storage block-size : 2047MB [t=00:00:00.321838] [t=00:00:00.321844] enable AMD-hacks : 0 [t=00:00:00.321855] compress MIP-maps: 0 [t=00:00:00.321986] Number of compressed texture formats: 23 [t=00:00:00.322033] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.322092] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.322418] [GR::UpdateGLConfigs] [t=00:00:00.322477] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.322490] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.322508] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.322521] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.322529] [GR::InitGLState] [t=00:00:00.322616] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.415007] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.417513] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.418045] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.424020] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.424066] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.424474] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.425379] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.425393] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.425470] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.425537] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.444965] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.445556] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.447842] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.448177] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.480473] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.480492] [VFS] [SpringVFS::ReserveArchives<this=000001eb32a6e2a0>] [t=00:00:00.480762] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.482653] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eb32a6e2a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.482666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.555056] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.555381] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.555671] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.555812] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.555906] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.555925] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.556083] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.556128] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.556748][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.556853][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.557111][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.557137][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.557148][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.557214][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.583951][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.583973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.583981][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.584006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.584015][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.655936][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.2ms) [t=00:00:00.702700][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.705430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eb32a2f120(default) context=000001eb32b9c7c0 numChannels=2 frameSize=8 [t=00:00:00.705480][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.705491][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.705497][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.705505][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.705532][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.705592][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.705609][f=-000001] [Sound] Devices: [t=00:00:00.708410][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.708454][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.708465][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.708477][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.708514][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.709326][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.709342][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.762298][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 205ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671146 MB [t=00:00:00.764114][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.765054][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.766361][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.996724][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0) [t=00:00:00.997402][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="MoonQ10x", overwrite=false)] section=1 cached=0 [t=00:00:00.997737][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.998191][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.054312][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.055317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.055632][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.057400][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb32a6e2a0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.068172][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:01.068337][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.068423][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.129700][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.130048][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.130251][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.130363][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.130468][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.006758][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.006918][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.023731][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.027200][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.027479][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.027789][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.028037][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.028270][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.050642][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.050985][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.051574][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.060471][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.060783][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.060989][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.061200][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.061382][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.061841][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.062273][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.062602][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.063299][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.064250][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.064598][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.064782][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.064954][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.065268][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.065478][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.065835][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.066043][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.073825][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.074148][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.074384][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.074555][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.074738][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.074916][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.075095][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.075464][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.075683][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.075875][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.076163][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.076408][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.097828][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.098211][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.098641][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.099006][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.101729][f=-000001] Input grabbing is enabled! [t=00:00:16.101763][f=-000001] Input grabbing is enabled! [t=00:00:16.101870][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.102154][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.102351][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.102557][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.107585][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.108280][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.110363][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.110759][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.111051][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.111287][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.112872][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.113287][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.113784][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.114472][f=-000001] EndGame Graph disabled [t=00:00:16.132246][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.132625][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.132858][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.133110][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.133597][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.133814][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.134027][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.134575][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.176019][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.177231][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.177499][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.177820][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.178701][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.197390][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.197847][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.199009][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.199255][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.199558][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.199862][f=-000001] Initialize [t=00:00:16.200009][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.200237][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.200499][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.201273][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.201485][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.201951][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.233337][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.233752][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.234328][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.240277][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.240764][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.397911][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.398796][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.399526][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.400304][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.400672][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.402233][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.402908][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.403257][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.404148][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.404879][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.404951][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.405246][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.405794][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.409380][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.409699][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.410357][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.411919][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.412283][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.412751][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.413183][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.413957][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.414606][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.415534][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.416066][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.417750][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.418311][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.419301][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.419777][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.420461][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.421083][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.422076][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.423441][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.425034][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.425878][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.426376][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.426659][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.426993][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.427330][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.436404][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.443161][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.443833][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.444256][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.444726][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.448127][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.449181][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.453647][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.454487][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.455608][f=-000001] Mex Placement Initialised with 35 spots. [t=00:00:16.458752][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.459372][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.460538][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.461168][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.461907][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.462411][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.462752][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.466971][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.468829][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.477217][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.477661][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.480702][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.492896][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.494098][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.494630][f=-000001] SetSunLighting [t=00:00:16.495605][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.510999][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.511458][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.511885][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.511931][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.512402][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.513020][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.518176][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.520185][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.522693][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.530542][f=-000001] Writing last game win data [t=00:00:16.542826][f=-000001] LuaUI v0.3 [t=00:00:16.728460][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.269341][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.269445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.269806][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.269820][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.283679][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10545, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868610}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0147} [t=00:00:17.980750][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.343025][f=-000001] GameID: a41cd2668f29fd9b18e9129f8b4e3551 [t=00:00:18.343447][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.343463][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.343678][f=-000001] -> Connection established (given id 0) [t=00:00:18.343735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:18.343762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.343781][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:18.343799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:18.381162][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.555993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001eb4b090870,0000000000000000}][locale="C"]" [t=00:00:18.556041][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.303615][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.420175][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:10.841170][f=0004752] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:04:05.520885][f=0006393] game_message: Stardust is under attack [t=00:04:12.966257][f=0006614] [SpringApp::Kill][1] fromRun=1 [t=00:04:12.966278][f=0006614] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:12.994043][f=0006614] [async=0] threads=6 tasks=211380 {sum,avg}{exec,wait}time={{6915.830, 0.033}, {12576.296, 0.059}}ms [t=00:04:12.994086][f=0006614] thread=1 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1411.482, 0.000, 418.841, 0.033}, {1208.715, 0.000, 18446744027136.000, 0.029}}ms [t=00:04:12.994104][f=0006614] thread=2 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1428.194, 0.000, 418.827, 0.034}, {2676.394, 0.000, 18446744027136.000, 0.063}}ms [t=00:04:12.994125][f=0006614] thread=3 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1423.069, 0.000, 418.804, 0.034}, {2833.298, 0.000, 18446744027136.000, 0.067}}ms [t=00:04:12.994139][f=0006614] thread=4 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1272.549, 0.000, 418.862, 0.030}, {2987.750, 0.000, 11.535, 0.071}}ms [t=00:04:12.994155][f=0006614] thread=5 tasks=42276 {sum,min,max,avg}{exec,wait}time={{1380.535, 0.000, 418.839, 0.033}, {2870.139, 0.000, 11.522, 0.068}}ms [t=00:04:12.994167][f=0006614] [async=1] threads=6 tasks=3640 {sum,avg}{exec,wait}time={{29753.369, 8.174}, {16100704.000, 4423.271}}ms [t=00:04:12.994199][f=0006614] thread=1 tasks=727 {sum,min,max,avg}{exec,wait}time={{5957.397, 0.000, 718.623, 8.194}, {3221834.750, 0.066, 5969.155, 4431.685}}ms [t=00:04:12.994214][f=0006614] thread=2 tasks=730 {sum,min,max,avg}{exec,wait}time={{5953.341, 0.001, 708.272, 8.155}, {3225005.750, 0.215, 5969.174, 4417.816}}ms [t=00:04:12.994226][f=0006614] thread=3 tasks=728 {sum,min,max,avg}{exec,wait}time={{5957.022, 0.000, 717.832, 8.183}, {3218503.500, 0.355, 5968.916, 4421.021}}ms [t=00:04:12.994251][f=0006614] thread=4 tasks=728 {sum,min,max,avg}{exec,wait}time={{5941.782, 0.000, 717.777, 8.162}, {3224510.250, 0.468, 5969.256, 4429.272}}ms [t=00:04:12.994297][f=0006614] thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{5943.826, 0.000, 716.922, 8.176}, {3210849.500, 0.316, 5969.209, 4416.574}}ms [t=00:04:12.994309][f=0006614] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:12.994320][f=0006614] [SpringApp::Kill][2] [t=00:04:12.994476][f=0006614] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:12.994491][f=0006614] [Game::KillLua][1] dtor=0 luaUI=000001ebe2ace460 [t=00:04:12.994582][f=0006614] Start widgetHandler:Shutdown [t=00:04:12.998322][f=0006614] Shutdown - SaveOrderList Complete [t=00:04:13.000387][f=0006614] Writing last game win data [t=00:04:13.010004][f=0006614] Shutdown - SaveConfigData Complete [t=00:04:13.010028][f=0006614] Shutdown Widget - Chili Highlight [t=00:04:13.010044][f=0006614] Shutdown Widget - Draw After Chili [t=00:04:13.010064][f=0006614] Shutdown Widget - API Unit Tracker GL4 [t=00:04:13.010079][f=0006614] Shutdown Widget - EPIC Menu [t=00:04:13.011477][f=0006614] Shutdown Widget - Chili Minimap [t=00:04:13.011623][f=0006614] Shutdown Widget - Depth of Field Shader [t=00:04:13.011641][f=0006614] Shutdown Widget - Chili Widget Selector [t=00:04:13.012869][f=0006614] Shutdown Widget - Deferred rendering [t=00:04:13.012889][f=0006614] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.015399][f=0006614] Shutdown Widget - Deferred rendering [t=00:04:13.015432][f=0006614] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.016486][f=0006614] Shutdown Widget - Local Team Colors [t=00:04:13.016505][f=0006614] Shutdown Widget - Display Keys 2 [t=00:04:13.016528][f=0006614] Shutdown Widget - Save Game Menu [t=00:04:13.016538][f=0006614] Shutdown Widget - Highlight Model Api GL4 [t=00:04:13.016558][f=0006614] Shutdown Widget - Unit Icons [t=00:04:13.016586][f=0006614] Shutdown Widget - HealthBars [t=00:04:13.017891][f=0006614] Shutdown Widget - Attrition Counter [t=00:04:13.018081][f=0006614] Shutdown Widget - Noises [t=00:04:13.018103][f=0006614] Shutdown Widget - Chili Chicken Panel [t=00:04:13.018140][f=0006614] Shutdown Widget - BuildETA [t=00:04:13.018152][f=0006614] Shutdown Widget - Selected Units GL4 2 [t=00:04:13.018163][f=0006614] Shutdown Widget - External VR Grid [t=00:04:13.018172][f=0006614] Shutdown Widget - Win Counter [t=00:04:13.018183][f=0006614] Shutdown Widget - EndGame APM stats [t=00:04:13.019619][f=0006614] Shutdown Widget - Modular Comm Info [t=00:04:13.019638][f=0006614] Shutdown Widget - Chili Economy Panel Default [t=00:04:13.019719][f=0006614] Shutdown Widget - Chili Nuke Warning [t=00:04:13.019731][f=0006614] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:13.019750][f=0006614] Shutdown Widget - Chili Spectator Panels [t=00:04:13.019767][f=0006614] Shutdown Widget - Transport AI [t=00:04:13.019782][f=0006614] Shutdown Widget - Attack Warning [t=00:04:13.019795][f=0006614] Shutdown Widget - Context Menu [t=00:04:13.019817][f=0006614] Shutdown Widget - Point Tracker [t=00:04:13.019826][f=0006614] Shutdown Widget - MinimapEvents [t=00:04:13.019838][f=0006614] Shutdown Widget - Local Widgets Config [t=00:04:13.019856][f=0006614] Shutdown Widget - Missile Silo Range [t=00:04:13.019867][f=0006614] Shutdown Widget - Highlight Geos [t=00:04:13.019877][f=0006614] Shutdown Widget - Grab Input [t=00:04:13.022457][f=0006614] Input grabbing is disabled! [t=00:04:13.022479][f=0006614] Shutdown Widget - Defense Range Zero-K [t=00:04:13.022507][f=0006614] Shutdown Widget - Showeco and Grid Drawer [t=00:04:13.022528][f=0006614] Shutdown Widget - Darkening [t=00:04:13.022551][f=0006614] Shutdown Widget - Chili EndGame Window [t=00:04:13.022569][f=0006614] Shutdown Widget - Stereo3D [t=00:04:13.022583][f=0006614] Shutdown Widget - Music Player v2 [t=00:04:13.022596][f=0006614] Shutdown Widget - Startup Info and Selector [t=00:04:13.022621][f=0006614] Shutdown Widget - State Reverse and Latency [t=00:04:13.022640][f=0006614] Shutdown Widget - Reclaim Field Highlight [t=00:04:13.022654][f=0006614] Shutdown Widget - Attack AoE [t=00:04:13.022664][f=0006614] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:13.022675][f=0006614] Shutdown Widget - TeamPlatter [t=00:04:13.023140][f=0006614] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:13.023239][f=0006614] Shutdown Widget - Selection Send [t=00:04:13.023254][f=0006614] Shutdown Widget - Spotter [t=00:04:13.023264][f=0006614] Shutdown Widget - Global Build Command [t=00:04:13.023457][f=0006614] Shutdown Widget - LupsManager [t=00:04:13.023483][f=0006614] Shutdown Widget - Receive Units Indicator [t=00:04:13.023500][f=0006614] Shutdown Widget - Newton Firezone [t=00:04:13.023519][f=0006614] Shutdown Widget - Chili Pro Console [t=00:04:13.024138][f=0006614] Shutdown Widget - Persistent Build Height [t=00:04:13.024157][f=0006614] Shutdown Widget - Lasso Terraform GUI [t=00:04:13.024169][f=0006614] Shutdown Widget - Lups [t=00:04:13.024247][f=0006614] Shutdown Widget - Chili Framework [t=00:04:13.024271][f=0006614] Shutdown Widget - Chili Core Selector [t=00:04:13.024360][f=0006614] Shutdown Widget - Custom Markers [t=00:04:13.024390][f=0006614] Shutdown Widget - Mex Placement Handler [t=00:04:13.024403][f=0006614] Shutdown Widget - Select Keys [t=00:04:13.024432][f=0006614] Shutdown Widget - Pause Screen [t=00:04:13.024614][f=0006614] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:13.024646][f=0006614] Shutdown Widget - Bloom Shader Deferred [t=00:04:13.024670][f=0006614] Shutdown Widget - Text To Speech Control [t=00:04:13.024687][f=0006614] Shutdown Widget - Layout Handler [t=00:04:13.024702][f=0006614] Shutdown Widget - Color Blindness Correction [t=00:04:13.024719][f=0006614] End widgetHandler:Shutdown [t=00:04:13.090936][f=0006614] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8599283, 0.0} allocedSize{int+, int-, ext}={0, 0, 1764846190}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0303} [t=00:04:13.091104][f=0006614] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:13.091124][f=0006614] [Game::KillLua][3] dtor=0 luaRules=000001eb4b090870 [t=00:04:13.091164][f=0006614] Start gadgetHandler:Shutdown [t=00:04:13.091174][f=0006614] Shutdown - StartSetup [t=00:04:13.091182][f=0006614] Shutdown - UnitMorph [t=00:04:13.091643][f=0006614] Shutdown - Carrier Drones [t=00:04:13.091657][f=0006614] Shutdown - Missile Silo Controller [t=00:04:13.091667][f=0006614] Shutdown - Modular Comm Info [t=00:04:13.091680][f=0006614] Shutdown - Terrain Texture Handler [t=00:04:13.091689][f=0006614] Shutdown - UnitCloakShield [t=00:04:13.091851][f=0006614] Shutdown - Starlight Handler [t=00:04:13.091874][f=0006614] End gadgetHandler:Shutdown [t=00:04:13.114437][f=0006614] Start gadgetHandler:Shutdown [t=00:04:13.114460][f=0006614] Shutdown - Teleport Throw [t=00:04:13.114470][f=0006614] Shutdown - UnitMorph [t=00:04:13.114485][f=0006614] Shutdown - Commander Skin Renderer [t=00:04:13.115160][f=0006614] Shutdown - Missile fired callins [t=00:04:13.115176][f=0006614] Shutdown - Modular Comm Info [t=00:04:13.115184][f=0006614] Shutdown - Retreat Command [t=00:04:13.115196][f=0006614] Shutdown - Shockwaves [t=00:04:13.115204][f=0006614] Shutdown - Unit tint API [t=00:04:13.115212][f=0006614] Shutdown - Unit glow API [t=00:04:13.115219][f=0006614] Shutdown - UnitCloakShield [t=00:04:13.115229][f=0006614] Shutdown - Lups Cloak FX [t=00:04:13.115237][f=0006614] Shutdown - Lups [t=00:04:13.115350][f=0006614] Shutdown - Lups Shield [t=00:04:13.115398][f=0006614] End gadgetHandler:Shutdown [t=00:04:13.129878][f=0006614] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 996, 0.0} allocedSize{int+, int-, ext}={0, 0, 152664}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020} [t=00:04:13.130062][f=0006614] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.130137][f=0006614] [Game::KillLua][4] dtor=0 [t=00:04:13.130147][f=0006614] [Game::KillLua][5] dtor=0 [t=00:04:13.141071][f=0006614] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_19-25-25-750_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (99891 bytes) [t=00:04:13.141229][f=0006614] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:13.168121][f=0006614] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:13.168142][f=0006614] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34 [t=00:04:13.168212][f=0006614] [Sound] [Sound::UpdateThread][4] ctx=000001eb32b9c7c0 dev=000001eb32a2f120 [t=00:04:13.168433][f=0006614] [Sound] [Sound::UpdateThread][5] ctx=000001eb32b9c7c0 dev=000001eb32a2f120 [t=00:04:13.168447][f=0006614] [Sound] [Sound::Cleanup][alcDestroyContext(000001eb32b9c7c0)] [t=00:04:13.169456][f=0006614] [Sound] [Sound::Cleanup][alcCloseDevice(000001eb32a2f120)] [t=00:04:13.169666][f=0006614] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:13.197842][f=0006614] [Sound] [Sound::UpdateThread][6] [t=00:04:13.198472][f=0006614] [Game::~CGame][1] [t=00:04:13.198489][f=0006614] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:13.198497][f=0006614] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:13.198504][f=0006614] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:13.198522][f=0006614] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:13.198529][f=0006614] [Game::KillLua][4] dtor=1 [t=00:04:13.198537][f=0006614] [Game::KillLua][5] dtor=1 [t=00:04:13.198746][f=0006614] [Game::KillMisc][1] [t=00:04:13.198756][f=0006614] [Game::KillMisc][2] [t=00:04:13.198960][f=0006614] [Game::KillMisc][3] [t=00:04:13.199057][f=0006614] [Game::KillRendering][1] [t=00:04:13.199401][f=0006614] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.221392][f=0006614] [3DOParser::Kill] allocated 29 pieces [t=00:04:13.221525][f=0006614] [S3OParser::Kill] allocated 5528 pieces [t=00:04:13.221971][f=0006614] [AssParser::Kill] allocated 701 pieces [t=00:04:13.279435][f=0006614] [Game::KillInterface][1] [t=00:04:13.279578][f=0006614] [Game::KillInterface][2] [t=00:04:13.279933][f=0006614] [Game::KillSimulation][1] [t=00:04:13.280006][f=0006614] [Game::KillSimulation][2] [t=00:04:13.298389][f=0006614] [CCollisionHandler] dis-/continuous tests: 1119/1666037 [t=00:04:13.298414][f=0006614] [Game::KillSimulation][3] [t=00:04:13.299854][f=0006614] [~CPathCache(20x20)] cacheHits=7 hitPercentage=12% numHashColls=0 maxCacheSize=24 [t=00:04:13.299966][f=0006614] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.300052][f=0006614] [~CPathCache(40x40)] cacheHits=11 hitPercentage=14% numHashColls=0 maxCacheSize=26 [t=00:04:13.301015][f=0006614] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.301224][f=0006614] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.304774][f=0006614] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,594}; shared=0%; cached=6% [t=00:04:13.313299][f=0006614] [Game::KillSimulation][4] [t=00:04:13.377379][f=0006614] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:13.377409][f=0006614] [Game::~CGame][2] [t=00:04:13.377416][f=0006614] [Game::~CGame][3] [t=00:04:13.377447][f=0006614] [SpringApp::Kill][3] [t=00:04:13.377657][f=0006614] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 464492 bytes sent in 4744 packets (97.911 bytes/packet) 270496 bytes recv'd in 5342 packets (50.636 bytes/packet) {0.104x, 0.118x} relative protocol overhead {up, down} 16399 incoming chunks dropped, 13341 outgoing chunks resent 4855 incoming chunks processed [t=00:04:13.377737][f=0006614] [SpringApp::Kill][4] font=000001eb74c4cf80 [t=00:04:13.380452][f=0006614] [SpringApp::Kill][5] [t=00:04:13.384490][f=0006614] [SpringApp::Kill][6] [t=00:04:13.384506] [SpringApp::Kill][7] [t=00:04:13.385572] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.385585] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:13.385594] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:13.385605] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:13.385614] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:13.385622] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.385633] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152} [t=00:04:13.385642] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17468, 1048576, 1048576}, EBO = {26202, 2097152, 2097152} [t=00:04:13.385658] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:13.385704] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.385716] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.385724] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:13.385733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152} [t=00:04:13.493177] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:13.493195] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:13.493201] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:13.493207] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:04:13.493212] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:13.493612] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>] [t=00:04:13.493630] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:13.493651] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001eb332318e0) [t=00:04:13.493720] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2140ms [t=00:04:13.493750] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:04:13.493774] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:04:13.493787] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:04:13.493795] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=31ms [t=00:04:13.493804] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:04:13.493814] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:04:13.493825] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:04:13.493837] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:04:13.493844] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:04:13.493850] file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=18ms [t=00:04:13.494778] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001eb32b9cef0) [t=00:04:13.495325] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=1)] #archives[section]=1 #files[section]=29 [t=00:04:13.495343] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (000001eb32c9db30) [t=00:04:13.496133] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:13.496150] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001eb32b9e5a0) [t=00:04:13.496210] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001eb32b9d9f0) [t=00:04:13.496274] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001eb32b9d940) [t=00:04:13.496394] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:13.496408] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:13.496448] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:13.496460] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:13.496468] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:13.496478] [VFS] [SpringVFS::DeleteArchives<this=000001eb32a6e2a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:13.496950] [SpringApp::Kill][8] [t=00:04:13.496988] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:13.497001] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:04:13.497010] [WatchDog::Uninstall][2] [t=00:04:14.163831] [WatchDog::Uninstall][3] [t=00:04:14.163863] [SpringApp::Kill][9]
infolog_full.txt (truncated):