Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000150] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015239] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015280] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015300] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015314] [t=00:00:00.015320] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015325] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015331] Use "none" to disable the default log sections. [t=00:00:00.015340] ============== </Log Sections> ============== [t=00:00:00.015349] ============== <User Config> ============== [t=00:00:00.015450] AllowDeferredMapRendering = 1 [t=00:00:00.015459] AllowDeferredModelRendering = 1 [t=00:00:00.015464] AnimationMT = 0 [t=00:00:00.015469] BumpWaterBlurReflection = 1 [t=00:00:00.015477] BumpWaterTexSizeReflection = 128 [t=00:00:00.015482] CamFreeScrollSpeed = 50 [t=00:00:00.015488] CamMode = 1 [t=00:00:00.015493] CubeTexSizeReflection = 1 [t=00:00:00.015502] CubeTexSizeSpecular = 1 [t=00:00:00.015510] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015515] EdgeMoveDynamic = 0 [t=00:00:00.015519] EdgeMoveWidth = 0.003 [t=00:00:00.015524] FPSFOV = 90 [t=00:00:00.015529] FPSScrollSpeed = 50 [t=00:00:00.015543] FontSize = 18 [t=00:00:00.015548] FullscreenEdgeMove = 0 [t=00:00:00.015554] GrassDetail = 0 [t=00:00:00.015559] GroundDecals = 2 [t=00:00:00.015563] GroundDetail = 90 [t=00:00:00.015567] HangTimeout = 30 [t=00:00:00.015575] HardwareCursor = 1 [t=00:00:00.015583] InitialNetworkTimeout = 0 [t=00:00:00.015588] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015593] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015599] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015603] LinkOutgoingBandwidth = 262144 [t=00:00:00.015611] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015616] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015621] MSAALevel = 1 [t=00:00:00.015625] MaxParticles = 15000 [t=00:00:00.015635] MaxSounds = 32 [t=00:00:00.015640] MaximumTransmissionUnit = 0 [t=00:00:00.015645] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015652] MiniMapMarker = 0 [t=00:00:00.015656] MouseDragScrollThreshold = 0 [t=00:00:00.015661] NetworkLossFactor = 2 [t=00:00:00.015666] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015674] OverheadScrollSpeed = 50 [t=00:00:00.015678] ReconnectTimeout = 0 [t=00:00:00.015683] RotOverheadScrollSpeed = 50 [t=00:00:00.015687] RotateLogFiles = 1 [t=00:00:00.015695] ShadowMapSize = 1024 [t=00:00:00.015702] Shadows = 1 [t=00:00:00.015707] ShowClock = 0 [t=00:00:00.015711] SoftParticles = 2 [t=00:00:00.015724] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015730] UnitIconDist = 151 [t=00:00:00.015735] UpdateBoundingVolumeMT = 0 [t=00:00:00.015740] UpdateWeaponVectorsMT = 0 [t=00:00:00.015747] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015751] UseLuaMemPools = 0 [t=00:00:00.015756] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015790] VFSCacheArchiveFiles = 0 [t=00:00:00.015799] VSync = 1 [t=00:00:00.015803] Water = 4 [t=00:00:00.015807] WindowBorderless = 1 [t=00:00:00.015811] WindowPosY = 0 [t=00:00:00.015816] WindowedEdgeMove = 0 [t=00:00:00.015821] XResolutionWindowed = 1920 [t=00:00:00.015825] YResolutionWindowed = 1080 [t=00:00:00.015838] ============== </User Config> ============== [t=00:00:00.015846] ============== <User System> ============== [t=00:00:00.015857] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015864] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015872] Compiler Version: gcc-13.2.0 [t=00:00:00.015905] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015947] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015957] Binary Word Size: 64-bit (native) [t=00:00:00.015963] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015972] Physical CPU Cores: 6 [t=00:00:00.015980] Logical CPU Cores: 12 [t=00:00:00.015984] ============== </User System> ============== [t=00:00:00.015991] Run: thread affinity fff [t=00:00:00.016127] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016135] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016140] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016144] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016148] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017620] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017652] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023353] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041132] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041150] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041157] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041164] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041169] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041191] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041196] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041201] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041205] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041210] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041215] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041220] [50] 1600x900x24bpp@144Hz [t=00:00:00.041224] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041229] [62] 1440x900x24bpp@144Hz [t=00:00:00.041233] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041238] [73] 1366x768x24bpp@144Hz [t=00:00:00.041251] [78] 1360x768x24bpp@144Hz [t=00:00:00.041257] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041262] [89] 1280x960x24bpp@144Hz [t=00:00:00.041267] [94] 1280x800x24bpp@144Hz [t=00:00:00.041271] [99] 1280x768x24bpp@144Hz [t=00:00:00.041276] [104] 1280x720x24bpp@144Hz [t=00:00:00.041282] [111] 1152x864x24bpp@144Hz [t=00:00:00.041287] [116] 1024x768x24bpp@144Hz [t=00:00:00.041291] [123] 800x600x24bpp@144Hz [t=00:00:00.041296] [130] 720x576x24bpp@144Hz [t=00:00:00.041304] [135] 720x480x24bpp@144Hz [t=00:00:00.041312] [141] 640x480x24bpp@144Hz [t=00:00:00.049082] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049099] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049104] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049109] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049114] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049118] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049126] [11] 1366x768x24bpp@144Hz [t=00:00:00.049131] [13] 1360x768x24bpp@144Hz [t=00:00:00.049153] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049162] [17] 1280x960x24bpp@144Hz [t=00:00:00.049167] [19] 1280x800x24bpp@144Hz [t=00:00:00.049171] [21] 1280x768x24bpp@144Hz [t=00:00:00.049176] [23] 1280x720x24bpp@144Hz [t=00:00:00.049180] [25] 1280x600x24bpp@144Hz [t=00:00:00.049185] [27] 1152x864x24bpp@144Hz [t=00:00:00.049189] [29] 1024x768x24bpp@144Hz [t=00:00:00.049194] [31] 800x600x24bpp@144Hz [t=00:00:00.049199] [33] 640x480x24bpp@144Hz [t=00:00:00.049203] [35] 640x400x24bpp@144Hz [t=00:00:00.298045] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.298743] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.298770] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.323070] [GR::LogVersionInfo] [t=00:00:00.323092] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.323101] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.323138] GL vendor : NVIDIA Corporation [t=00:00:00.323147] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.323156] GLSL version: 4.60 NVIDIA [t=00:00:00.323163] GLEW version: 2.1.0 [t=00:00:00.323171] GPU memory : 6144MB (total) / 4816MB (available) [t=00:00:00.323200] SDL swap-int: 1 [t=00:00:00.323211] SDL driver : windows [t=00:00:00.323218] [t=00:00:00.323226] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.323235] GLSL shader support : 1 [t=00:00:00.323255] GL4 support : 1 [t=00:00:00.323261] FBO extension support : 1 [t=00:00:00.323277] NVX GPU mem-info support : 1 [t=00:00:00.323288] ATI GPU mem-info support : 0 [t=00:00:00.323301] Texture clamping to edge : 1 [t=00:00:00.323315] NPOT-texture support : 1 (1) [t=00:00:00.323326] S3TC/DXT1 texture support : 1/1 [t=00:00:00.323337] texture query-LOD support : 1 (1) [t=00:00:00.323350] MSAA frame-buffer support : 1 (1) [t=00:00:00.323362] Z-buffer depth : 32 (-) [t=00:00:00.323374] primitive-restart support : 1 (1) [t=00:00:00.323384] clip-space control support: 1 (1) [t=00:00:00.323390] seamless cube-map support : 1 (1) [t=00:00:00.323397] frag-depth layout support : 1 (1) [t=00:00:00.323403] persistent maps support : 1 (1) [t=00:00:00.323416] explicit attribs location : 1 (1) [t=00:00:00.323424] multi draw indirect : 1 (-) [t=00:00:00.323435] array textures : 1 (-) [t=00:00:00.323442] buffer copy support : 1 (-) [t=00:00:00.323455] indirect draw : 1 (-) [t=00:00:00.323464] base instance : 1 (-) [t=00:00:00.323469] [t=00:00:00.323476] max. FBO samples : 32 [t=00:00:00.323488] max. FS/program texture slots : 32/192 [t=00:00:00.323496] max. texture size : 32768 [t=00:00:00.323508] max. texture anisotropy level : 16.000000 [t=00:00:00.323517] max. vec4 varyings/attributes : 31/16 [t=00:00:00.323523] max. draw-buffers : 8 [t=00:00:00.323535] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.323544] max. uniform buffer-bindings : 84 [t=00:00:00.323550] max. uniform block-size : 64KB [t=00:00:00.323555] max. storage buffer-bindings : 96 [t=00:00:00.323561] max. storage block-size : 2047MB [t=00:00:00.323569] [t=00:00:00.323574] enable AMD-hacks : 0 [t=00:00:00.323589] compress MIP-maps: 0 [t=00:00:00.323667] Number of compressed texture formats: 23 [t=00:00:00.323706] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.323776] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.324083] [GR::UpdateGLConfigs] [t=00:00:00.324139] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.324150] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.324168] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.324182] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.324189] [GR::InitGLState] [t=00:00:00.324274] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.416284] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.418851] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.419504] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.424516] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.424555] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.424921] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.425778] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.425791] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.425860] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.425926] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.440515] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.440975] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.442522] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.442883] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.476903] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.476957] [VFS] [SpringVFS::ReserveArchives<this=000002785852b2e0>] [t=00:00:00.477446] [VFS] [SpringVFS::AddArchive<this=000002785852b2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.479491] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002785852b2e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.479505] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.549412] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.549746] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.549820] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.550099] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.550168] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.550287] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.550442] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.550498] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.551369][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.551487][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.551697][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.551719][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.551727][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.551784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.577605][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.577628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.577645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.577671][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.577680][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.651516][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms) [t=00:00:00.696784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.698676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000278736b10e0(default) context=00000278735ba1a0 numChannels=2 frameSize=8 [t=00:00:00.698747][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.698758][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.698764][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.698772][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.698833][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.698866][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.698878][f=-000001] [Sound] Devices: [t=00:00:00.701456][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.701479][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.701487][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.701497][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.701505][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.702193][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.702208][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.763805][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671145 MB [t=00:00:00.765439][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.766197][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.767445][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:01.009515][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0) [t=00:00:01.010281][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002785852b2e0>(arName="MoonQ10x", overwrite=false)] section=1 cached=0 [t=00:00:01.010764][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002785852b2e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.011561][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.069915][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002785852b2e0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.070943][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002785852b2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.071132][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002785852b2e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.072466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002785852b2e0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.082517][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:01.082673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.082756][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.147407][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.147636][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.147791][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.147892][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.147958][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.304897][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.305269][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.305652][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.306042][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.307662][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.307868][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.310705][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.311066][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.311460][f=-000001] Mex Placement Initialised with 35 spots. [t=00:00:15.313264][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.313586][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.314444][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.314914][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.315483][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.315688][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.315932][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.318452][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.320000][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.325702][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.326017][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.328404][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.335778][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.336586][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.336905][f=-000001] SetSunLighting [t=00:00:15.337357][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.346090][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.346518][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.346806][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.346825][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.347125][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.347453][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.350172][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.351684][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.352865][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.357906][f=-000001] Writing last game win data [t=00:00:15.367593][f=-000001] LuaUI v0.3 [t=00:00:15.493896][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.051186][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.051544][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.052006][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.052023][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.065292][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10545, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868609}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0205} [t=00:00:16.793323][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.145944][f=-000001] GameID: 7725d266e01176f59e6492aa655734bb [t=00:00:17.146310][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.146325][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.146497][f=-000001] -> Connection established (given id 0) [t=00:00:17.146534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:17.146562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.146578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:17.146599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:17.176699][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.355935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000278280a61b0,0000000000000000}][locale="C"]" [t=00:00:17.355969][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:18.822181][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.662966][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:05:56.378828][f=0009769] Input grabbing is enabled! [t=00:06:20.353120][f=0010489] game_message: Locust is under attack [t=00:06:50.836129][f=0011403] [uapn] compare [t=00:06:50.836167][f=0011403] [uapn] issued : 40(1048, 201.241455, 4648, 50000, nil) 0 (build assist) [t=00:06:50.836186][f=0011403] [uapn] current: 40(29773, 1048, 201.241455, 4648, 50000) 12 [t=00:06:50.836246][f=0011403] [uapn] -> repair [t=00:06:54.929319][f=0011526] [uapn] compare [t=00:06:54.929350][f=0011526] [uapn] issued : 40(1048, 201.241455, 4648, 50000, nil) 0 (build assist) [t=00:06:54.929364][f=0011526] [uapn] current: 40(29773, 1048, 201.241455, 4648, 50000) 12 [t=00:06:54.929372][f=0011526] [uapn] -> repair [t=00:06:59.583887][f=0011666] [uapn] compare [t=00:06:59.583923][f=0011666] [uapn] issued : 40(1048, 201.241455, 4648, 50000, nil) 0 (build assist) [t=00:06:59.583958][f=0011666] [uapn] current: 40(29773, 1048, 201.241455, 4648, 50000) 12 [t=00:06:59.583967][f=0011666] [uapn] -> repair [t=00:07:41.280583][f=0012917] [uapn] compare [t=00:07:41.280630][f=0012917] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 4 (repair units) [t=00:07:41.280655][f=0012917] [uapn] current: 40(11595, 520, 186.683044, 4632, 50000) 12 [t=00:07:41.280666][f=0012917] [uapn] -> repair [t=00:07:45.961647][f=0013057] [uapn] compare [t=00:07:45.961710][f=0013057] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 4 (repair units) [t=00:07:45.961739][f=0013057] [uapn] current: 90(43258, 520, 186.683044, 4632, 50000) 104 [t=00:07:45.961755][f=0013057] [uapn] -> false [t=00:07:45.961764][f=0013057] [uapn] compare [t=00:07:45.961789][f=0013057] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 4 (repair units) [t=00:07:45.961807][f=0013057] [uapn] current: 90(43258, 520, 186.683044, 4632, 50000) 104 [t=00:07:45.961816][f=0013057] [uapn] -> false [t=00:07:45.961827][f=0013057] [uapn] compare [t=00:07:45.961857][f=0013057] [uapn] issued : 90(520, 186.683044, 4632, 50000, nil) 64 (reclaim all) [t=00:07:45.961874][f=0013057] [uapn] current: 90(43258, 520, 186.683044, 4632, 50000) 104 [t=00:07:45.961883][f=0013057] [uapn] -> reclaim [t=00:07:48.379908][f=0013130] [uapn] compare [t=00:07:48.379945][f=0013130] [uapn] issued : 90(1048, 188.047028, 4648, 50000, nil) 64 (reclaim all) [t=00:07:48.379964][f=0013130] [uapn] current: 90(40296, 1048, 188.047028, 4648, 50000) 104 [t=00:07:48.379989][f=0013130] [uapn] -> reclaim [t=00:07:48.653172][f=0013137] [uapn] Ignore unit 6586 until it is given a command. [t=00:07:48.655176][f=0013137] LogicDaemon added point: Ignore until idle (stopped). [t=00:07:49.012741][f=0013148] [uapn] Pay attention to unit 6586 again. [t=00:07:50.382991][f=0013190] [uapn] compare [t=00:07:50.383064][f=0013190] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 4 (repair units) [t=00:07:50.383083][f=0013190] [uapn] current: 40(26957, nil, nil, nil, nil) 0 [t=00:07:50.383111][f=0013190] [uapn] -> false [t=00:07:50.383119][f=0013190] [uapn] compare [t=00:07:50.383132][f=0013190] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 4 (repair units) [t=00:07:50.383148][f=0013190] [uapn] current: 40(26957, nil, nil, nil, nil) 0 [t=00:07:50.383156][f=0013190] [uapn] -> false [t=00:07:50.383163][f=0013190] [uapn] compare [t=00:07:50.383181][f=0013190] [uapn] issued : 90(520, 186.683044, 4632, 50000, nil) 64 (reclaim all) [t=00:07:50.383198][f=0013190] [uapn] current: 40(26957, nil, nil, nil, nil) 0 [t=00:07:50.383204][f=0013190] [uapn] -> false [t=00:07:50.383210][f=0013190] [uapn] compare [t=00:07:50.383223][f=0013190] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 0 (build assist) [t=00:07:50.383235][f=0013190] [uapn] current: 40(26957, nil, nil, nil, nil) 0 [t=00:07:50.383241][f=0013190] [uapn] -> false [t=00:07:52.880666][f=0013265] [uapn] compare [t=00:07:52.880703][f=0013265] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 4 (repair units) [t=00:07:52.880738][f=0013265] [uapn] current: 40(29773, nil, nil, nil, nil) 0 [t=00:07:52.880747][f=0013265] [uapn] -> false [t=00:07:52.880754][f=0013265] [uapn] compare [t=00:07:52.880765][f=0013265] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 4 (repair units) [t=00:07:52.880776][f=0013265] [uapn] current: 40(29773, nil, nil, nil, nil) 0 [t=00:07:52.880786][f=0013265] [uapn] -> false [t=00:07:52.880792][f=0013265] [uapn] compare [t=00:07:52.880813][f=0013265] [uapn] issued : 90(1048, 188.047028, 4648, 50000, nil) 64 (reclaim all) [t=00:07:52.880826][f=0013265] [uapn] current: 40(29773, nil, nil, nil, nil) 0 [t=00:07:52.880833][f=0013265] [uapn] -> false [t=00:07:52.880841][f=0013265] [uapn] compare [t=00:07:52.880865][f=0013265] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 0 (build assist) [t=00:07:52.880876][f=0013265] [uapn] current: 40(29773, nil, nil, nil, nil) 0 [t=00:07:52.880883][f=0013265] [uapn] -> false [t=00:07:55.346511][f=0013338] [uapn] Pay attention to unit 24527 again. [t=00:07:57.412843][f=0013401] [uapn] Pay attention to unit 6586 again. [t=00:08:01.987542][f=0013538] [uapn] compare [t=00:08:01.987579][f=0013538] [uapn] issued : 90(520, 186.683044, 4632, 50000, nil) 64 (reclaim all) [t=00:08:01.987597][f=0013538] [uapn] current: 40(17616, nil, nil, nil, nil) 0 [t=00:08:01.987604][f=0013538] [uapn] -> false [t=00:08:01.987612][f=0013538] [uapn] compare [t=00:08:01.987645][f=0013538] [uapn] issued : 90(520, 186.683044, 4632, 50000, nil) 64 (reclaim all) [t=00:08:01.987659][f=0013538] [uapn] current: 40(17616, nil, nil, nil, nil) 0 [t=00:08:01.987666][f=0013538] [uapn] -> false [t=00:08:01.987672][f=0013538] [uapn] compare [t=00:08:01.987690][f=0013538] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 0 (build assist) [t=00:08:01.987703][f=0013538] [uapn] current: 40(17616, nil, nil, nil, nil) 0 [t=00:08:01.987710][f=0013538] [uapn] -> false [t=00:08:01.987716][f=0013538] [uapn] compare [t=00:08:01.987735][f=0013538] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 4 (repair units) [t=00:08:01.987748][f=0013538] [uapn] current: 40(17616, nil, nil, nil, nil) 0 [t=00:08:01.987763][f=0013538] [uapn] -> false [t=00:08:02.244067][f=0013546] [uapn] compare [t=00:08:02.244105][f=0013546] [uapn] issued : 90(1048, 188.047028, 4648, 50000, nil) 64 (reclaim all) [t=00:08:02.244122][f=0013546] [uapn] current: 40(12621, nil, nil, nil, nil) 0 [t=00:08:02.244130][f=0013546] [uapn] -> false [t=00:08:02.244137][f=0013546] [uapn] compare [t=00:08:02.244170][f=0013546] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 4 (repair units) [t=00:08:02.244185][f=0013546] [uapn] current: 40(12621, nil, nil, nil, nil) 0 [t=00:08:02.244192][f=0013546] [uapn] -> false [t=00:08:02.244198][f=0013546] [uapn] compare [t=00:08:02.244209][f=0013546] [uapn] issued : 90(1048, 188.047028, 4648, 50000, nil) 64 (reclaim all) [t=00:08:02.244222][f=0013546] [uapn] current: 40(12621, nil, nil, nil, nil) 0 [t=00:08:02.244233][f=0013546] [uapn] -> false [t=00:08:02.244239][f=0013546] [uapn] compare [t=00:08:02.244252][f=0013546] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 0 (build assist) [t=00:08:02.244261][f=0013546] [uapn] current: 40(12621, nil, nil, nil, nil) 0 [t=00:08:02.244268][f=0013546] [uapn] -> false [t=00:08:08.317530][f=0013728] [uapn] Pay attention to unit 24527 again. [t=00:08:12.358304][f=0013849] [uapn] compare [t=00:08:12.358343][f=0013849] [uapn] issued : 90(1048, 188.047028, 4648, 50000, nil) 64 (reclaim all) [t=00:08:12.358382][f=0013849] [uapn] current: 40(30871, nil, nil, nil, nil) 16 [t=00:08:12.358391][f=0013849] [uapn] -> false [t=00:08:12.358398][f=0013849] [uapn] compare [t=00:08:12.358410][f=0013849] [uapn] issued : 90(1048, 188.047028, 4648, 50000, nil) 64 (reclaim all) [t=00:08:12.358422][f=0013849] [uapn] current: 40(30871, nil, nil, nil, nil) 16 [t=00:08:12.358432][f=0013849] [uapn] -> false [t=00:08:12.358438][f=0013849] [uapn] compare [t=00:08:12.358464][f=0013849] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 0 (build assist) [t=00:08:12.358484][f=0013849] [uapn] current: 40(30871, nil, nil, nil, nil) 16 [t=00:08:12.358491][f=0013849] [uapn] -> false [t=00:08:12.358496][f=0013849] [uapn] compare [t=00:08:12.358510][f=0013849] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 4 (repair units) [t=00:08:12.358522][f=0013849] [uapn] current: 40(30871, nil, nil, nil, nil) 16 [t=00:08:12.358529][f=0013849] [uapn] -> false [t=00:08:33.315788][f=0014478] [uapn] Pay attention to unit 24527 again. [t=00:08:36.880202][f=0014584] [uapn] Ignore unit 6586 until it is given a command. [t=00:08:36.880375][f=0014584] LogicDaemon added point: Ignore until idle (stopped). [t=00:08:37.769113][f=0014612] [uapn] compare [t=00:08:37.769149][f=0014612] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 0 (build assist) [t=00:08:37.769167][f=0014612] [uapn] current: 40(20416, nil, nil, nil, nil) 0 [t=00:08:37.769175][f=0014612] [uapn] -> false [t=00:08:37.769198][f=0014612] [uapn] compare [t=00:08:37.769218][f=0014612] [uapn] issued : 90(1048, 188.047028, 4648, 50000, nil) 64 (reclaim all) [t=00:08:37.769229][f=0014612] [uapn] current: 40(20416, nil, nil, nil, nil) 0 [t=00:08:37.769239][f=0014612] [uapn] -> false [t=00:08:37.769246][f=0014612] [uapn] compare [t=00:08:37.769271][f=0014612] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 0 (build assist) [t=00:08:37.769286][f=0014612] [uapn] current: 40(20416, nil, nil, nil, nil) 0 [t=00:08:37.769302][f=0014612] [uapn] -> false [t=00:08:37.769311][f=0014612] [uapn] compare [t=00:08:37.769324][f=0014612] [uapn] issued : 40(1048, 188.047028, 4648, 50000, nil) 4 (repair units) [t=00:08:37.769336][f=0014612] [uapn] current: 40(20416, nil, nil, nil, nil) 0 [t=00:08:37.769343][f=0014612] [uapn] -> false [t=00:08:37.937231][f=0014616] [uapn] Pay attention to unit 6586 again. [t=00:09:16.328012][f=0015768] [uapn] Pay attention to unit 6586 again. [t=00:09:18.490987][f=0015833] game_message: Harpy is under attack [t=00:09:21.059733][f=0015910] [uapn] compare [t=00:09:21.059787][f=0015910] [uapn] issued : 90(520, 186.683044, 4632, 50000, nil) 64 (reclaim all) [t=00:09:21.059815][f=0015910] [uapn] current: 40(13279, nil, nil, nil, nil) 0 [t=00:09:21.059826][f=0015910] [uapn] -> false [t=00:09:21.059838][f=0015910] [uapn] compare [t=00:09:21.059856][f=0015910] [uapn] issued : 90(520, 186.683044, 4632, 50000, nil) 64 (reclaim all) [t=00:09:21.059877][f=0015910] [uapn] current: 40(13279, nil, nil, nil, nil) 0 [t=00:09:21.059922][f=0015910] [uapn] -> false [t=00:09:21.059938][f=0015910] [uapn] compare [t=00:09:21.059991][f=0015910] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 0 (build assist) [t=00:09:21.060018][f=0015910] [uapn] current: 40(13279, nil, nil, nil, nil) 0 [t=00:09:21.060035][f=0015910] [uapn] -> false [t=00:09:21.060049][f=0015910] [uapn] compare [t=00:09:21.060080][f=0015910] [uapn] issued : 40(520, 186.683044, 4632, 50000, nil) 4 (repair units) [t=00:09:21.060117][f=0015910] [uapn] current: 40(13279, nil, nil, nil, nil) 0 [t=00:09:21.060134][f=0015910] [uapn] -> false [t=00:09:25.461497][f=0016042] game_message: Shield Dummy (tiny) is under attack [t=00:09:25.461447][f=0016042] [i18n] Warning: "shielddummytiny.name" is not translated in en [t=00:09:25.461485][f=0016042] [i18n] Error: No translation found for "shielddummytiny.name" [t=00:09:33.519143][f=0016284] game_message: Nimbus is under attack [t=00:09:45.179970][f=0016633] Buildings set to face North [t=00:09:48.193598][f=0016723] [uapn] Ignore unit 6586 until it is given a command. [t=00:09:48.195563][f=0016723] LogicDaemon added point: Ignore until idle (stopped). [t=00:09:49.057477][f=0016749] [uapn] Pay attention to unit 6586 again. [t=00:09:58.922658][f=0017046] game_message: Nimbus is under attack [t=00:09:59.597655][f=0017066] [uapn] Pay attention to unit 24527 again. [t=00:10:08.066154][f=0017320] [SpringApp::Kill][1] fromRun=1 [t=00:10:08.066175][f=0017320] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:10:08.078148][f=0017320] [async=0] threads=6 tasks=882015 {sum,avg}{exec,wait}time={{17564.846, 0.020}, {27164.594, 0.031}}ms [t=00:10:08.078191][f=0017320] thread=1 tasks=176403 {sum,min,max,avg}{exec,wait}time={{3361.127, 0.000, 465.983, 0.019}, {4018.423, 0.000, 18446744027136.000, 0.023}}ms [t=00:10:08.078205][f=0017320] thread=2 tasks=176403 {sum,min,max,avg}{exec,wait}time={{3665.017, 0.000, 465.963, 0.021}, {5468.624, 0.000, 18446744027136.000, 0.031}}ms [t=00:10:08.078217][f=0017320] thread=3 tasks=176403 {sum,min,max,avg}{exec,wait}time={{3896.662, 0.000, 465.947, 0.022}, {4957.018, 0.000, 18446744027136.000, 0.028}}ms [t=00:10:08.078233][f=0017320] thread=4 tasks=176403 {sum,min,max,avg}{exec,wait}time={{3077.403, 0.000, 465.952, 0.017}, {6840.062, 0.000, 8.402, 0.039}}ms [t=00:10:08.078245][f=0017320] thread=5 tasks=176403 {sum,min,max,avg}{exec,wait}time={{3564.638, 0.000, 465.946, 0.020}, {5880.468, 0.000, 7.940, 0.033}}ms [t=00:10:08.078256][f=0017320] [async=1] threads=6 tasks=3491 {sum,avg}{exec,wait}time={{32426.693, 9.289}, {17520924.000, 5018.884}}ms [t=00:10:08.078271][f=0017320] thread=1 tasks=700 {sum,min,max,avg}{exec,wait}time={{6476.192, 0.000, 820.462, 9.252}, {3504759.250, 0.003, 6497.231, 5006.799}}ms [t=00:10:08.078289][f=0017320] thread=2 tasks=698 {sum,min,max,avg}{exec,wait}time={{6488.575, 0.000, 823.245, 9.296}, {3513215.500, 0.173, 6496.974, 5033.260}}ms [t=00:10:08.078305][f=0017320] thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{6488.153, 0.001, 835.218, 9.322}, {3500710.250, 0.349, 6496.748, 5029.756}}ms [t=00:10:08.078316][f=0017320] thread=4 tasks=695 {sum,min,max,avg}{exec,wait}time={{6485.882, 0.000, 831.310, 9.332}, {3511758.250, 0.248, 6496.524, 5052.890}}ms [t=00:10:08.078334][f=0017320] thread=5 tasks=702 {sum,min,max,avg}{exec,wait}time={{6487.892, 0.000, 828.170, 9.242}, {3490480.750, 0.081, 6496.329, 4972.195}}ms [t=00:10:08.078342][f=0017320] [ThreadPool::SetThreadCount][2] workers=0 [t=00:10:08.078349][f=0017320] [SpringApp::Kill][2] [t=00:10:08.078399][f=0017320] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:10:08.078409][f=0017320] [Game::KillLua][1] dtor=0 luaUI=00000278e8cdc3d0 [t=00:10:08.078448][f=0017320] Start widgetHandler:Shutdown [t=00:10:08.081465][f=0017320] Shutdown - SaveOrderList Complete [t=00:10:08.083172][f=0017320] Writing last game win data [t=00:10:08.093283][f=0017320] Shutdown - SaveConfigData Complete [t=00:10:08.093312][f=0017320] Shutdown Widget - Chili Highlight [t=00:10:08.093352][f=0017320] Shutdown Widget - Draw After Chili [t=00:10:08.093367][f=0017320] Shutdown Widget - API Unit Tracker GL4 [t=00:10:08.093386][f=0017320] Shutdown Widget - EPIC Menu [t=00:10:08.096311][f=0017320] Shutdown Widget - Chili Minimap [t=00:10:08.096547][f=0017320] Shutdown Widget - Depth of Field Shader [t=00:10:08.096575][f=0017320] Shutdown Widget - Chili Widget Selector [t=00:10:08.099042][f=0017320] Shutdown Widget - Deferred rendering [t=00:10:08.099070][f=0017320] SSAO: Deferred rendering disabled, disabling. [t=00:10:08.104007][f=0017320] Shutdown Widget - Deferred rendering [t=00:10:08.104032][f=0017320] SSAO: Deferred rendering disabled, disabling. [t=00:10:08.105210][f=0017320] Shutdown Widget - Local Team Colors [t=00:10:08.105259][f=0017320] Shutdown Widget - Display Keys 2 [t=00:10:08.105296][f=0017320] Shutdown Widget - Save Game Menu [t=00:10:08.105313][f=0017320] Shutdown Widget - Highlight Model Api GL4 [t=00:10:08.105385][f=0017320] Shutdown Widget - Unit Icons [t=00:10:08.105502][f=0017320] Shutdown Widget - HealthBars [t=00:10:08.107068][f=0017320] Shutdown Widget - Attrition Counter [t=00:10:08.107258][f=0017320] Shutdown Widget - Noises [t=00:10:08.107272][f=0017320] Shutdown Widget - Chili Chicken Panel [t=00:10:08.107389][f=0017320] Shutdown Widget - BuildETA [t=00:10:08.107405][f=0017320] Shutdown Widget - Selected Units GL4 2 [t=00:10:08.107415][f=0017320] Shutdown Widget - External VR Grid [t=00:10:08.107424][f=0017320] Shutdown Widget - Win Counter [t=00:10:08.107434][f=0017320] Shutdown Widget - EndGame APM stats [t=00:10:08.108802][f=0017320] Shutdown Widget - Modular Comm Info [t=00:10:08.108823][f=0017320] Shutdown Widget - Chili Economy Panel Default [t=00:10:08.108921][f=0017320] Shutdown Widget - Chili Nuke Warning [t=00:10:08.108948][f=0017320] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:10:08.108969][f=0017320] Shutdown Widget - Chili Spectator Panels [t=00:10:08.108980][f=0017320] Shutdown Widget - Transport AI [t=00:10:08.108992][f=0017320] Shutdown Widget - Attack Warning [t=00:10:08.109004][f=0017320] Shutdown Widget - Context Menu [t=00:10:08.109021][f=0017320] Shutdown Widget - Point Tracker [t=00:10:08.109032][f=0017320] Shutdown Widget - MinimapEvents [t=00:10:08.109050][f=0017320] Shutdown Widget - Local Widgets Config [t=00:10:08.109080][f=0017320] Shutdown Widget - Missile Silo Range [t=00:10:08.109096][f=0017320] Shutdown Widget - Highlight Geos [t=00:10:08.109121][f=0017320] Shutdown Widget - Grab Input [t=00:10:08.109284][f=0017320] Input grabbing is disabled! [t=00:10:08.109303][f=0017320] Shutdown Widget - Defense Range Zero-K [t=00:10:08.109333][f=0017320] Shutdown Widget - Showeco and Grid Drawer [t=00:10:08.109351][f=0017320] Shutdown Widget - Darkening [t=00:10:08.109394][f=0017320] Shutdown Widget - Chili EndGame Window [t=00:10:08.109416][f=0017320] Shutdown Widget - Stereo3D [t=00:10:08.109480][f=0017320] Shutdown Widget - Music Player v2 [t=00:10:08.109498][f=0017320] Shutdown Widget - Startup Info and Selector [t=00:10:08.109520][f=0017320] Shutdown Widget - State Reverse and Latency [t=00:10:08.109535][f=0017320] Shutdown Widget - Reclaim Field Highlight [t=00:10:08.109552][f=0017320] Shutdown Widget - Attack AoE [t=00:10:08.109567][f=0017320] Shutdown Widget - Highlight Unit GL4 v2 [t=00:10:08.109586][f=0017320] Shutdown Widget - TeamPlatter [t=00:10:08.110139][f=0017320] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:10:08.110260][f=0017320] Shutdown Widget - Selection Send [t=00:10:08.110277][f=0017320] Shutdown Widget - Spotter [t=00:10:08.110287][f=0017320] Shutdown Widget - Global Build Command [t=00:10:08.111330][f=0017320] Shutdown Widget - LupsManager [t=00:10:08.111361][f=0017320] Shutdown Widget - Receive Units Indicator [t=00:10:08.111373][f=0017320] Shutdown Widget - Newton Firezone [t=00:10:08.111402][f=0017320] Shutdown Widget - Chili Pro Console [t=00:10:08.112031][f=0017320] Shutdown Widget - Persistent Build Height [t=00:10:08.112046][f=0017320] Shutdown Widget - Lasso Terraform GUI [t=00:10:08.112055][f=0017320] Shutdown Widget - Lups [t=00:10:08.112789][f=0017320] Shutdown Widget - Chili Framework [t=00:10:08.112810][f=0017320] Shutdown Widget - Chili Core Selector [t=00:10:08.112898][f=0017320] Shutdown Widget - Custom Markers [t=00:10:08.112927][f=0017320] Shutdown Widget - Mex Placement Handler [t=00:10:08.112968][f=0017320] Shutdown Widget - Select Keys [t=00:10:08.112997][f=0017320] Shutdown Widget - Pause Screen [t=00:10:08.113147][f=0017320] Shutdown Widget - Contrast Adaptive Sharpen [t=00:10:08.113191][f=0017320] Shutdown Widget - Bloom Shader Deferred [t=00:10:08.113415][f=0017320] Shutdown Widget - Text To Speech Control [t=00:10:08.113434][f=0017320] Shutdown Widget - Layout Handler [t=00:10:08.113448][f=0017320] Shutdown Widget - Color Blindness Correction [t=00:10:08.114012][f=0017320] End widgetHandler:Shutdown [t=00:10:08.203341][f=0017320] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 66552105, 0.0} allocedSize{int+, int-, ext}={0, 0, 9876090785}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112} [t=00:10:08.207752][f=0017320] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:10:08.207769][f=0017320] [Game::KillLua][3] dtor=0 luaRules=00000278280a61b0 [t=00:10:08.207827][f=0017320] Start gadgetHandler:Shutdown [t=00:10:08.207845][f=0017320] Shutdown - StartSetup [t=00:10:08.207856][f=0017320] Shutdown - UnitMorph [t=00:10:08.209280][f=0017320] Shutdown - Carrier Drones [t=00:10:08.209298][f=0017320] Shutdown - Missile Silo Controller [t=00:10:08.209308][f=0017320] Shutdown - Modular Comm Info [t=00:10:08.209315][f=0017320] Shutdown - Terrain Texture Handler [t=00:10:08.209323][f=0017320] Shutdown - UnitCloakShield [t=00:10:08.209773][f=0017320] Shutdown - Starlight Handler [t=00:10:08.209833][f=0017320] End gadgetHandler:Shutdown [t=00:10:08.253890][f=0017320] Start gadgetHandler:Shutdown [t=00:10:08.253912][f=0017320] Shutdown - Teleport Throw [t=00:10:08.253924][f=0017320] Shutdown - UnitMorph [t=00:10:08.253939][f=0017320] Shutdown - Commander Skin Renderer [t=00:10:08.255859][f=0017320] Shutdown - Missile fired callins [t=00:10:08.255876][f=0017320] Shutdown - Modular Comm Info [t=00:10:08.255885][f=0017320] Shutdown - Retreat Command [t=00:10:08.255897][f=0017320] Shutdown - Shockwaves [t=00:10:08.255920][f=0017320] Shutdown - Unit tint API [t=00:10:08.255937][f=0017320] Shutdown - Unit glow API [t=00:10:08.255954][f=0017320] Shutdown - UnitCloakShield [t=00:10:08.255979][f=0017320] Shutdown - Lups Cloak FX [t=00:10:08.255987][f=0017320] Shutdown - Lups [t=00:10:08.257242][f=0017320] Shutdown - Lups Shield [t=00:10:08.257623][f=0017320] End gadgetHandler:Shutdown [t=00:10:08.291121][f=0017320] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3060, 0.0} allocedSize{int+, int-, ext}={0, 0, 477592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0052} [t=00:10:08.294848][f=0017320] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:08.294943][f=0017320] [Game::KillLua][4] dtor=0 [t=00:10:08.294956][f=0017320] [Game::KillLua][5] dtor=0 [t=00:10:08.306023][f=0017320] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_20-03-04-268_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (232995 bytes) [t=00:10:08.306104][f=0017320] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:10:08.340336][f=0017320] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:10:08.340364][f=0017320] [Sound] [Sound::UpdateThread][3] #sources=32 #items=53 [t=00:10:08.340485][f=0017320] [Sound] [Sound::UpdateThread][4] ctx=00000278735ba1a0 dev=00000278736b10e0 [t=00:10:08.340805][f=0017320] [Sound] [Sound::UpdateThread][5] ctx=00000278735ba1a0 dev=00000278736b10e0 [t=00:10:08.340837][f=0017320] [Sound] [Sound::Cleanup][alcDestroyContext(00000278735ba1a0)] [t=00:10:08.342527][f=0017320] [Sound] [Sound::Cleanup][alcCloseDevice(00000278736b10e0)] [t=00:10:08.345473][f=0017320] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:10:08.378975][f=0017320] [Sound] [Sound::UpdateThread][6] [t=00:10:08.379653][f=0017320] [Game::~CGame][1] [t=00:10:08.379669][f=0017320] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:10:08.379677][f=0017320] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:10:08.379683][f=0017320] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:10:08.379690][f=0017320] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:10:08.379696][f=0017320] [Game::KillLua][4] dtor=1 [t=00:10:08.379704][f=0017320] [Game::KillLua][5] dtor=1 [t=00:10:08.379854][f=0017320] [Game::KillMisc][1] [t=00:10:08.379869][f=0017320] [Game::KillMisc][2] [t=00:10:08.380160][f=0017320] [Game::KillMisc][3] [t=00:10:08.380265][f=0017320] [Game::KillRendering][1] [t=00:10:08.385133][f=0017320] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:10:08.400239][f=0017320] [3DOParser::Kill] allocated 29 pieces [t=00:10:08.400324][f=0017320] [S3OParser::Kill] allocated 5528 pieces [t=00:10:08.400853][f=0017320] [AssParser::Kill] allocated 701 pieces [t=00:10:08.448610][f=0017320] [Game::KillInterface][1] [t=00:10:08.449596][f=0017320] [Game::KillInterface][2] [t=00:10:08.450172][f=0017320] [Game::KillSimulation][1] [t=00:10:08.450255][f=0017320] [Game::KillSimulation][2] [t=00:10:08.482854][f=0017320] [CCollisionHandler] dis-/continuous tests: 0/63356867 [t=00:10:08.482883][f=0017320] [Game::KillSimulation][3] [t=00:10:08.484363][f=0017320] [~CPathCache(20x20)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=12 [t=00:10:08.484618][f=0017320] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:08.484706][f=0017320] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:10:08.484868][f=0017320] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:08.485348][f=0017320] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:10:08.494350][f=0017320] [LosHandler::Kill] raycast instance cache-{hits,misses}={1083,4287}; shared=343514782868963328%; cached=20% [t=00:10:08.508186][f=0017320] [Game::KillSimulation][4] [t=00:10:08.591780][f=0017320] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:10:08.591821][f=0017320] [Game::~CGame][2] [t=00:10:08.591831][f=0017320] [Game::~CGame][3] [t=00:10:08.591863][f=0017320] [SpringApp::Kill][3] [t=00:10:08.592146][f=0017320] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1560378 bytes sent in 15200 packets (102.656 bytes/packet) 632812 bytes recv'd in 13064 packets (48.439 bytes/packet) {0.080x, 0.124x} relative protocol overhead {up, down} 40639 incoming chunks dropped, 59978 outgoing chunks resent 12607 incoming chunks processed [t=00:10:08.592200][f=0017320] [SpringApp::Kill][4] font=000002785825cf80 [t=00:10:08.596869][f=0017320] [SpringApp::Kill][5] [t=00:10:08.602117][f=0017320] [SpringApp::Kill][6] [t=00:10:08.602135] [SpringApp::Kill][7] [t=00:10:08.602227] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {720, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:08.602257] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:10:08.602269] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:10:08.602278] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:10:08.602293] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:10:08.602304] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:08.602313] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:10:08.602325] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {51696, 1048576, 1048576}, EBO = {77544, 2097152, 2097152} [t=00:10:08.602336] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:10:08.602344] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:08.602355] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:08.602367] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:10:08.602378] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {300, 1048576, 1048576}, EBO = {450, 2097152, 2097152} [t=00:10:08.712974] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:10:08.713002] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:10:08.713027] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:10:08.713034] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:10:08.713041] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:10:08.714015] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>] [t=00:10:08.714032] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:10:08.714040] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000278735508f0) [t=00:10:08.714267] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2176ms [t=00:10:08.714300] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=84ms [t=00:10:08.714308] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=79ms [t=00:10:08.714315] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms [t=00:10:08.714326] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:10:08.714333] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms [t=00:10:08.714340] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:10:08.714346] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:10:08.714352] file="unittextures/factorytank_1.png" indx=7550 inflSize=4103kb readTime=20ms [t=00:10:08.714419] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:10:08.714431] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:10:08.718563] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002787367ff00) [t=00:10:08.719253] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=1)] #archives[section]=1 #files[section]=29 [t=00:10:08.719278] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (00000278737822c0) [t=00:10:08.719927] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:10:08.719943] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002787367fe50) [t=00:10:08.719995] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000278736808a0) [t=00:10:08.720076] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002787367fb90) [t=00:10:08.720174] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:10:08.720188] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:10:08.720248] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:10:08.720266] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:10:08.720279] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:10:08.720290] [VFS] [SpringVFS::DeleteArchives<this=000002785852b2e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:10:08.720709] [SpringApp::Kill][8] [t=00:10:08.720742] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:10:08.720752] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:10:08.720768] [WatchDog::Uninstall][2] [t=00:10:09.329576] [WatchDog::Uninstall][3] [t=00:10:09.329594] [SpringApp::Kill][9]
infolog_full.txt (truncated):