Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000128] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018090] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018135] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018167] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018186] [t=00:00:00.018192] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018198] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018204] Use "none" to disable the default log sections. [t=00:00:00.018214] ============== </Log Sections> ============== [t=00:00:00.018221] ============== <User Config> ============== [t=00:00:00.018366] AllowDeferredMapRendering = 1 [t=00:00:00.018379] AllowDeferredModelRendering = 1 [t=00:00:00.018387] AnimationMT = 0 [t=00:00:00.018394] BumpWaterBlurReflection = 1 [t=00:00:00.018402] BumpWaterTexSizeReflection = 128 [t=00:00:00.018410] CamFreeScrollSpeed = 50 [t=00:00:00.018417] CamMode = 1 [t=00:00:00.018426] CubeTexSizeReflection = 1 [t=00:00:00.018442] CubeTexSizeSpecular = 1 [t=00:00:00.018454] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018461] EdgeMoveDynamic = 0 [t=00:00:00.018468] EdgeMoveWidth = 0.003 [t=00:00:00.018475] FPSFOV = 90 [t=00:00:00.018482] FPSScrollSpeed = 50 [t=00:00:00.018492] FontSize = 18 [t=00:00:00.018499] FullscreenEdgeMove = 0 [t=00:00:00.018506] GrassDetail = 0 [t=00:00:00.018514] GroundDecals = 2 [t=00:00:00.018521] GroundDetail = 90 [t=00:00:00.018527] HangTimeout = 30 [t=00:00:00.018544] HardwareCursor = 1 [t=00:00:00.018553] InitialNetworkTimeout = 0 [t=00:00:00.018564] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018571] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018580] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018588] LinkOutgoingBandwidth = 262144 [t=00:00:00.018601] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018609] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018633] MSAALevel = 1 [t=00:00:00.018655] MaxParticles = 15000 [t=00:00:00.018697] MaxSounds = 32 [t=00:00:00.018737] MaximumTransmissionUnit = 0 [t=00:00:00.018749] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018757] MiniMapMarker = 0 [t=00:00:00.018765] MouseDragScrollThreshold = 0 [t=00:00:00.018774] NetworkLossFactor = 2 [t=00:00:00.018781] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018794] OverheadScrollSpeed = 50 [t=00:00:00.018824] ReconnectTimeout = 0 [t=00:00:00.018835] RotOverheadScrollSpeed = 50 [t=00:00:00.018842] RotateLogFiles = 1 [t=00:00:00.018858] ShadowMapSize = 1024 [t=00:00:00.018869] Shadows = 1 [t=00:00:00.018876] ShowClock = 0 [t=00:00:00.018883] SoftParticles = 2 [t=00:00:00.018889] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018895] UnitIconDist = 151 [t=00:00:00.018901] UpdateBoundingVolumeMT = 0 [t=00:00:00.018908] UpdateWeaponVectorsMT = 0 [t=00:00:00.018919] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018926] UseLuaMemPools = 0 [t=00:00:00.018933] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018980] VFSCacheArchiveFiles = 0 [t=00:00:00.018991] VSync = 1 [t=00:00:00.019010] Water = 4 [t=00:00:00.019024] WindowBorderless = 1 [t=00:00:00.019042] WindowPosY = 0 [t=00:00:00.019072] WindowedEdgeMove = 0 [t=00:00:00.019082] XResolutionWindowed = 1920 [t=00:00:00.019091] YResolutionWindowed = 1080 [t=00:00:00.019112] ============== </User Config> ============== [t=00:00:00.019122] ============== <User System> ============== [t=00:00:00.019137] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019145] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019173] Compiler Version: gcc-13.2.0 [t=00:00:00.019219] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019274] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019285] Binary Word Size: 64-bit (native) [t=00:00:00.019290] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019302] Physical CPU Cores: 6 [t=00:00:00.019307] Logical CPU Cores: 12 [t=00:00:00.019312] ============== </User System> ============== [t=00:00:00.019319] Run: thread affinity fff [t=00:00:00.019459] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019468] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019472] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019476] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019481] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020891] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020918] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027633] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.051124] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.051145] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.051151] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.051158] [11] 2560x1080x24bpp@144Hz [t=00:00:00.051164] [14] 1920x1440x24bpp@144Hz [t=00:00:00.051191] [19] 1920x1200x24bpp@144Hz [t=00:00:00.051199] [23] 1920x1080x24bpp@144Hz [t=00:00:00.051207] [30] 1720x1440x24bpp@144Hz [t=00:00:00.051214] [34] 1680x1050x24bpp@144Hz [t=00:00:00.051224] [40] 1600x1200x24bpp@144Hz [t=00:00:00.051231] [44] 1600x1024x24bpp@144Hz [t=00:00:00.051239] [50] 1600x900x24bpp@144Hz [t=00:00:00.051246] [55] 1440x1080x24bpp@144Hz [t=00:00:00.051254] [62] 1440x900x24bpp@144Hz [t=00:00:00.051261] [67] 1400x1050x24bpp@144Hz [t=00:00:00.051275] [73] 1366x768x24bpp@144Hz [t=00:00:00.051290] [78] 1360x768x24bpp@144Hz [t=00:00:00.051299] [83] 1280x1024x24bpp@144Hz [t=00:00:00.051307] [89] 1280x960x24bpp@144Hz [t=00:00:00.051312] [94] 1280x800x24bpp@144Hz [t=00:00:00.051317] [99] 1280x768x24bpp@144Hz [t=00:00:00.051322] [104] 1280x720x24bpp@144Hz [t=00:00:00.051327] [111] 1152x864x24bpp@144Hz [t=00:00:00.051333] [116] 1024x768x24bpp@144Hz [t=00:00:00.051338] [123] 800x600x24bpp@144Hz [t=00:00:00.051343] [130] 720x576x24bpp@144Hz [t=00:00:00.051351] [135] 720x480x24bpp@144Hz [t=00:00:00.051360] [141] 640x480x24bpp@144Hz [t=00:00:00.057703] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057726] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057735] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057742] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057749] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057756] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057766] [11] 1366x768x24bpp@144Hz [t=00:00:00.057773] [13] 1360x768x24bpp@144Hz [t=00:00:00.057800] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057812] [17] 1280x960x24bpp@144Hz [t=00:00:00.057819] [19] 1280x800x24bpp@144Hz [t=00:00:00.057823] [21] 1280x768x24bpp@144Hz [t=00:00:00.057828] [23] 1280x720x24bpp@144Hz [t=00:00:00.057832] [25] 1280x600x24bpp@144Hz [t=00:00:00.057836] [27] 1152x864x24bpp@144Hz [t=00:00:00.057843] [29] 1024x768x24bpp@144Hz [t=00:00:00.057847] [31] 800x600x24bpp@144Hz [t=00:00:00.057852] [33] 640x480x24bpp@144Hz [t=00:00:00.057857] [35] 640x400x24bpp@144Hz [t=00:00:00.307796] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.308685] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.308709] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.342333] [GR::LogVersionInfo] [t=00:00:00.342350] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.342356] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.342384] GL vendor : NVIDIA Corporation [t=00:00:00.342390] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.342396] GLSL version: 4.60 NVIDIA [t=00:00:00.342401] GLEW version: 2.1.0 [t=00:00:00.342406] GPU memory : 6144MB (total) / 4835MB (available) [t=00:00:00.342431] SDL swap-int: 1 [t=00:00:00.342439] SDL driver : windows [t=00:00:00.342445] [t=00:00:00.342450] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.342457] GLSL shader support : 1 [t=00:00:00.342468] GL4 support : 1 [t=00:00:00.342478] FBO extension support : 1 [t=00:00:00.342495] NVX GPU mem-info support : 1 [t=00:00:00.342505] ATI GPU mem-info support : 0 [t=00:00:00.342520] Texture clamping to edge : 1 [t=00:00:00.342531] NPOT-texture support : 1 (1) [t=00:00:00.342544] S3TC/DXT1 texture support : 1/1 [t=00:00:00.342556] texture query-LOD support : 1 (1) [t=00:00:00.342562] MSAA frame-buffer support : 1 (1) [t=00:00:00.342572] Z-buffer depth : 32 (-) [t=00:00:00.342584] primitive-restart support : 1 (1) [t=00:00:00.342596] clip-space control support: 1 (1) [t=00:00:00.342605] seamless cube-map support : 1 (1) [t=00:00:00.342613] frag-depth layout support : 1 (1) [t=00:00:00.342621] persistent maps support : 1 (1) [t=00:00:00.342633] explicit attribs location : 1 (1) [t=00:00:00.342641] multi draw indirect : 1 (-) [t=00:00:00.342650] array textures : 1 (-) [t=00:00:00.342662] buffer copy support : 1 (-) [t=00:00:00.342677] indirect draw : 1 (-) [t=00:00:00.342685] base instance : 1 (-) [t=00:00:00.342691] [t=00:00:00.342698] max. FBO samples : 32 [t=00:00:00.342710] max. FS/program texture slots : 32/192 [t=00:00:00.342716] max. texture size : 32768 [t=00:00:00.342724] max. texture anisotropy level : 16.000000 [t=00:00:00.342732] max. vec4 varyings/attributes : 31/16 [t=00:00:00.342739] max. draw-buffers : 8 [t=00:00:00.342753] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.342765] max. uniform buffer-bindings : 84 [t=00:00:00.342770] max. uniform block-size : 64KB [t=00:00:00.342775] max. storage buffer-bindings : 96 [t=00:00:00.342781] max. storage block-size : 2047MB [t=00:00:00.342785] [t=00:00:00.342790] enable AMD-hacks : 0 [t=00:00:00.342794] compress MIP-maps: 0 [t=00:00:00.342854] Number of compressed texture formats: 23 [t=00:00:00.342885] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.342936] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.343188] [GR::UpdateGLConfigs] [t=00:00:00.343230] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.343239] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.343251] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.343262] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.343268] [GR::InitGLState] [t=00:00:00.343330] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.434545] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.437605] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.438215] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.443771] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.443815] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.444174] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.445130] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.445164] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.445239] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.445304] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.466513] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.467103] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.469278] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.469567] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.505075] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.505102] [VFS] [SpringVFS::ReserveArchives<this=00000171e3853c60>] [t=00:00:00.505318] [VFS] [SpringVFS::AddArchive<this=00000171e3853c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507352] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000171e3853c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.507369] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.571530] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.571891] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.572019] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.572299] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.572312] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.572413] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.572593] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.572638] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.573229][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.573353][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.573490][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.573513][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.573524][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.573579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.608664][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.608689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.608699][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.608737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.608751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.673572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms) [t=00:00:00.779732][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.783231][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000171e39b9f10(default) context=00000171e3954390 numChannels=2 frameSize=8 [t=00:00:00.783285][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.783298][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.783305][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.783313][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.783345][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.783384][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.783402][f=-000001] [Sound] Devices: [t=00:00:00.786333][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.1ms) [t=00:00:00.787547][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.787565][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.787573][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.787587][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.787595][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.788594][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.788661][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.892854][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671145 MB [t=00:00:00.894545][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.895389][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.897781][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:01.166473][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:01.167087][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e3853c60>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:01.167356][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e3853c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.167824][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.227393][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e3853c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.228434][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e3853c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.228642][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e3853c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.230215][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171e3853c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.239136][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.239276][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.239353][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.300468][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.300707][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.300823][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.300896][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.300972][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.702211][f=-000001] Initialize [t=00:00:14.702343][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.702491][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.702660][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.702831][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.702992][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.720553][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.721467][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.721781][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.721954][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.723202][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.756285][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.757073][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.757335][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.757534][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.757883][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.758093][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.758261][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.758465][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.758703][f=-000001] EndGame Graph disabled [t=00:00:14.774402][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.774672][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.774925][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.776094][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.776299][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.776536][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.776704][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.777547][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.777834][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.782686][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.783028][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.783214][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.783387][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.783811][f=-000001] Input grabbing is enabled! [t=00:00:14.783847][f=-000001] Input grabbing is enabled! [t=00:00:14.783950][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.784262][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.784722][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.784980][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.805137][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.805605][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.806124][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.806348][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.806569][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.806842][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.807007][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.807187][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.807344][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.807532][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.807687][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.814023][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.814293][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.814487][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.814811][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.815052][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.815314][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.815485][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.815654][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.815902][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.816200][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.816407][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.816586][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.817022][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.817505][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.817715][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.817956][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.818129][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.818434][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.818934][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.819534][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.819776][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.836083][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.836505][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.836776][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.837077][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.837265][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.840755][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.841586][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.853965][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.854415][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.854765][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.855077][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.855962][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.856194][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.856915][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.857121][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.857473][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.857659][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.857870][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.985576][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.986044][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.986591][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.986810][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.007387][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.013399][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.014493][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.014695][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.014876][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.015279][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.015635][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.016678][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.016955][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.018078][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.018463][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.018769][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.018998][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.019287][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.019492][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.019716][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.020462][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.020729][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.020996][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.021214][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.021227][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.021236][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.021343][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.021620][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.021876][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.022186][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.022765][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.023035][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.023373][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.023987][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.024480][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.024806][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.025043][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.025318][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.025614][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.025926][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.031135][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.037080][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.037596][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.038185][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.039908][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.040237][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.040611][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:15.041919][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.042361][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.045360][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.045990][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.046623][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.047509][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.047883][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.048146][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.053944][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.055564][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.058084][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.058427][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.058873][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.061006][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.067889][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.068810][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.069260][f=-000001] SetSunLighting [t=00:00:15.069764][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.070898][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.073689][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.074043][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.074380][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.074605][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.074623][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.074827][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.076153][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.084849][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.090114][f=-000001] Writing last game win data [t=00:00:15.099627][f=-000001] LuaUI v0.3 [t=00:00:15.237024][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.320375][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.320440][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.320864][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.320882][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.340144][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10546, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868658}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0298} [t=00:00:16.137871][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.459872][f=-000001] GameID: 682cd26614554f23305e51bf8dd772c0 [t=00:00:16.460386][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.460402][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.460628][f=-000001] -> Connection established (given id 0) [t=00:00:16.460665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:16.460691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.460710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=113c7f790258792e746ca53f5531d90a398d9253a9610ad2c010ca3aec0ab60fd15344eb3b5b52473d77f5c3b157993a9f31c7391088899924a34920bb4270be]" [t=00:00:16.460729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b36a6cf08449cf06a6a3d138570490d845b5940acfbfbe5a96e09fda6b174383bfc74d9c015d96ab99740c2f8df4aafcc8b0b40f3519a4aa23c202b9f311d8fc]" [t=00:00:16.486531][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.669765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001722eedc9b0,0000000000000000}][locale="C"]" [t=00:00:16.669801][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.574143][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.954009][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:26.719408][f=0003352] LogicDaemon paused the game [t=00:02:42.854078][f=0003352] LogicDaemon unpaused the game [t=00:04:13.056798][f=0006057] [SpringApp::Kill][1] fromRun=1 [t=00:04:13.056822][f=0006057] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:13.078039][f=0006057] [async=0] threads=6 tasks=156340 {sum,avg}{exec,wait}time={{4314.511, 0.028}, {9177.348, 0.059}}ms [t=00:04:13.078061][f=0006057] thread=1 tasks=31268 {sum,min,max,avg}{exec,wait}time={{907.369, 0.000, 45.067, 0.029}, {1315.252, 0.000, 18446744027136.000, 0.042}}ms [t=00:04:13.078076][f=0006057] thread=2 tasks=31268 {sum,min,max,avg}{exec,wait}time={{854.026, 0.000, 40.223, 0.027}, {1959.727, 0.000, 18446744027136.000, 0.063}}ms [t=00:04:13.078087][f=0006057] thread=3 tasks=31268 {sum,min,max,avg}{exec,wait}time={{920.536, 0.000, 45.164, 0.029}, {1891.895, 0.000, 14.152, 0.061}}ms [t=00:04:13.078104][f=0006057] thread=4 tasks=31268 {sum,min,max,avg}{exec,wait}time={{792.364, 0.000, 39.793, 0.025}, {2096.719, 0.000, 13.954, 0.067}}ms [t=00:04:13.078115][f=0006057] thread=5 tasks=31268 {sum,min,max,avg}{exec,wait}time={{840.217, 0.000, 45.475, 0.027}, {1913.756, 0.000, 13.951, 0.061}}ms [t=00:04:13.078126][f=0006057] [async=1] threads=6 tasks=3525 {sum,avg}{exec,wait}time={{30785.322, 8.733}, {16855384.000, 4781.669}}ms [t=00:04:13.078142][f=0006057] thread=1 tasks=706 {sum,min,max,avg}{exec,wait}time={{6157.543, 0.000, 726.592, 8.722}, {3374015.500, 0.064, 6167.823, 4779.059}}ms [t=00:04:13.078154][f=0006057] thread=2 tasks=708 {sum,min,max,avg}{exec,wait}time={{6162.169, 0.001, 817.191, 8.704}, {3377612.250, 0.230, 6167.718, 4770.639}}ms [t=00:04:13.078195][f=0006057] thread=3 tasks=706 {sum,min,max,avg}{exec,wait}time={{6164.851, 0.000, 766.113, 8.732}, {3368324.750, 0.355, 6167.597, 4770.998}}ms [t=00:04:13.078210][f=0006057] thread=4 tasks=702 {sum,min,max,avg}{exec,wait}time={{6151.958, 0.001, 799.993, 8.763}, {3376125.500, 0.116, 6166.717, 4809.295}}ms [t=00:04:13.078226][f=0006057] thread=5 tasks=703 {sum,min,max,avg}{exec,wait}time={{6148.800, 0.000, 726.084, 8.747}, {3359306.500, 0.484, 6167.166, 4778.530}}ms [t=00:04:13.078253][f=0006057] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:13.078283][f=0006057] [SpringApp::Kill][2] [t=00:04:13.078400][f=0006057] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:13.078436][f=0006057] [Game::KillLua][1] dtor=0 luaUI=000001725ea428a0 [t=00:04:13.078511][f=0006057] Start widgetHandler:Shutdown [t=00:04:13.083518][f=0006057] Shutdown - SaveOrderList Complete [t=00:04:13.085538][f=0006057] Writing last game win data [t=00:04:13.094514][f=0006057] Shutdown - SaveConfigData Complete [t=00:04:13.094536][f=0006057] Shutdown Widget - Chili Highlight [t=00:04:13.094566][f=0006057] Shutdown Widget - Draw After Chili [t=00:04:13.094576][f=0006057] Shutdown Widget - API Unit Tracker GL4 [t=00:04:13.094599][f=0006057] Shutdown Widget - EPIC Menu [t=00:04:13.096024][f=0006057] Shutdown Widget - Chili Widget Selector [t=00:04:13.097236][f=0006057] Shutdown Widget - Depth of Field Shader [t=00:04:13.097254][f=0006057] Shutdown Widget - Chili Minimap [t=00:04:13.097377][f=0006057] Shutdown Widget - Deferred rendering [t=00:04:13.097392][f=0006057] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.101863][f=0006057] Shutdown Widget - Deferred rendering [t=00:04:13.101895][f=0006057] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.103006][f=0006057] Shutdown Widget - Local Team Colors [t=00:04:13.103024][f=0006057] Shutdown Widget - Display Keys 2 [t=00:04:13.103047][f=0006057] Shutdown Widget - Save Game Menu [t=00:04:13.103058][f=0006057] Shutdown Widget - Highlight Model Api GL4 [t=00:04:13.103095][f=0006057] Shutdown Widget - Unit Icons [t=00:04:13.103193][f=0006057] Shutdown Widget - Noises [t=00:04:13.103207][f=0006057] Shutdown Widget - Attrition Counter [t=00:04:13.103431][f=0006057] Shutdown Widget - HealthBars [t=00:04:13.104733][f=0006057] Shutdown Widget - Selected Units GL4 2 [t=00:04:13.104749][f=0006057] Shutdown Widget - BuildETA [t=00:04:13.104761][f=0006057] Shutdown Widget - Chili Chicken Panel [t=00:04:13.104871][f=0006057] Shutdown Widget - External VR Grid [t=00:04:13.104885][f=0006057] Shutdown Widget - Win Counter [t=00:04:13.104894][f=0006057] Shutdown Widget - EndGame APM stats [t=00:04:13.106240][f=0006057] Shutdown Widget - Modular Comm Info [t=00:04:13.106266][f=0006057] Shutdown Widget - Reclaim Field Highlight [t=00:04:13.106284][f=0006057] Shutdown Widget - State Reverse and Latency [t=00:04:13.106298][f=0006057] Shutdown Widget - Startup Info and Selector [t=00:04:13.106316][f=0006057] Shutdown Widget - Music Player v2 [t=00:04:13.106329][f=0006057] Shutdown Widget - Stereo3D [t=00:04:13.106387][f=0006057] Shutdown Widget - Chili EndGame Window [t=00:04:13.106416][f=0006057] Shutdown Widget - Darkening [t=00:04:13.106435][f=0006057] Shutdown Widget - Showeco and Grid Drawer [t=00:04:13.106458][f=0006057] Shutdown Widget - Defense Range Zero-K [t=00:04:13.106475][f=0006057] Shutdown Widget - Grab Input [t=00:04:13.106607][f=0006057] Input grabbing is disabled! [t=00:04:13.106621][f=0006057] Shutdown Widget - Highlight Geos [t=00:04:13.106634][f=0006057] Shutdown Widget - Missile Silo Range [t=00:04:13.106647][f=0006057] Shutdown Widget - Local Widgets Config [t=00:04:13.106661][f=0006057] Shutdown Widget - MinimapEvents [t=00:04:13.106674][f=0006057] Shutdown Widget - Point Tracker [t=00:04:13.106688][f=0006057] Shutdown Widget - Context Menu [t=00:04:13.106700][f=0006057] Shutdown Widget - Attack Warning [t=00:04:13.106709][f=0006057] Shutdown Widget - Transport AI [t=00:04:13.106721][f=0006057] Shutdown Widget - Chili Spectator Panels [t=00:04:13.106731][f=0006057] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:13.106747][f=0006057] Shutdown Widget - Chili Nuke Warning [t=00:04:13.106759][f=0006057] Shutdown Widget - Chili Economy Panel Default [t=00:04:13.106845][f=0006057] Shutdown Widget - Attack AoE [t=00:04:13.106869][f=0006057] Shutdown Widget - Spotter [t=00:04:13.106878][f=0006057] Shutdown Widget - Selection Send [t=00:04:13.106887][f=0006057] Shutdown Widget - TeamPlatter [t=00:04:13.107377][f=0006057] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:13.107477][f=0006057] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:13.107491][f=0006057] Shutdown Widget - LupsManager [t=00:04:13.107507][f=0006057] Shutdown Widget - Global Build Command [t=00:04:13.107668][f=0006057] Shutdown Widget - Newton Firezone [t=00:04:13.107684][f=0006057] Shutdown Widget - Receive Units Indicator [t=00:04:13.107693][f=0006057] Shutdown Widget - Chili Pro Console [t=00:04:13.108147][f=0006057] Shutdown Widget - Persistent Build Height [t=00:04:13.108163][f=0006057] Shutdown Widget - Lasso Terraform GUI [t=00:04:13.108172][f=0006057] Shutdown Widget - Chili Framework [t=00:04:13.108191][f=0006057] Shutdown Widget - Lups [t=00:04:13.108786][f=0006057] Shutdown Widget - Mex Placement Handler [t=00:04:13.108826][f=0006057] Shutdown Widget - Custom Markers [t=00:04:13.108846][f=0006057] Shutdown Widget - Chili Core Selector [t=00:04:13.108945][f=0006057] Shutdown Widget - Select Keys [t=00:04:13.108969][f=0006057] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:13.109010][f=0006057] Shutdown Widget - Pause Screen [t=00:04:13.109143][f=0006057] Shutdown Widget - Bloom Shader Deferred [t=00:04:13.109340][f=0006057] Shutdown Widget - Color Blindness Correction [t=00:04:13.109514][f=0006057] Shutdown Widget - Layout Handler [t=00:04:13.109531][f=0006057] Shutdown Widget - Text To Speech Control [t=00:04:13.109540][f=0006057] End widgetHandler:Shutdown [t=00:04:13.165146][f=0006057] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8457659, 0.0} allocedSize{int+, int-, ext}={0, 0, 1749394229}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0237} [t=00:04:13.169787][f=0006057] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:13.169821][f=0006057] [Game::KillLua][3] dtor=0 luaRules=000001722eedc9b0 [t=00:04:13.169863][f=0006057] Start gadgetHandler:Shutdown [t=00:04:13.169877][f=0006057] Shutdown - StartSetup [t=00:04:13.169885][f=0006057] Shutdown - UnitMorph [t=00:04:13.170447][f=0006057] Shutdown - Carrier Drones [t=00:04:13.170462][f=0006057] Shutdown - Missile Silo Controller [t=00:04:13.170472][f=0006057] Shutdown - Modular Comm Info [t=00:04:13.170480][f=0006057] Shutdown - Terrain Texture Handler [t=00:04:13.170494][f=0006057] Shutdown - UnitCloakShield [t=00:04:13.170695][f=0006057] Shutdown - Starlight Handler [t=00:04:13.170723][f=0006057] End gadgetHandler:Shutdown [t=00:04:13.195753][f=0006057] Start gadgetHandler:Shutdown [t=00:04:13.195777][f=0006057] Shutdown - Teleport Throw [t=00:04:13.195787][f=0006057] Shutdown - UnitMorph [t=00:04:13.195804][f=0006057] Shutdown - Commander Skin Renderer [t=00:04:13.196612][f=0006057] Shutdown - Missile fired callins [t=00:04:13.196631][f=0006057] Shutdown - Modular Comm Info [t=00:04:13.196665][f=0006057] Shutdown - Retreat Command [t=00:04:13.196680][f=0006057] Shutdown - Shockwaves [t=00:04:13.196693][f=0006057] Shutdown - Unit tint API [t=00:04:13.196711][f=0006057] Shutdown - Unit glow API [t=00:04:13.196732][f=0006057] Shutdown - UnitCloakShield [t=00:04:13.196757][f=0006057] Shutdown - Lups Cloak FX [t=00:04:13.196789][f=0006057] Shutdown - Lups [t=00:04:13.197748][f=0006057] Shutdown - Lups Shield [t=00:04:13.197856][f=0006057] End gadgetHandler:Shutdown [t=00:04:13.216561][f=0006057] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1192, 0.0} allocedSize{int+, int-, ext}={0, 0, 183128}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042} [t=00:04:13.221944][f=0006057] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.222076][f=0006057] [Game::KillLua][4] dtor=0 [t=00:04:13.222093][f=0006057] [Game::KillLua][5] dtor=0 [t=00:04:13.235826][f=0006057] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-30_20-32-41-932_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (94061 bytes) [t=00:04:13.235935][f=0006057] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:13.250756][f=0006057] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:13.250797][f=0006057] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36 [t=00:04:13.250883][f=0006057] [Sound] [Sound::UpdateThread][4] ctx=00000171e3954390 dev=00000171e39b9f10 [t=00:04:13.251084][f=0006057] [Sound] [Sound::UpdateThread][5] ctx=00000171e3954390 dev=00000171e39b9f10 [t=00:04:13.251096][f=0006057] [Sound] [Sound::Cleanup][alcDestroyContext(00000171e3954390)] [t=00:04:13.253854][f=0006057] [Sound] [Sound::Cleanup][alcCloseDevice(00000171e39b9f10)] [t=00:04:13.254111][f=0006057] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:13.282954][f=0006057] [Sound] [Sound::UpdateThread][6] [t=00:04:13.283706][f=0006057] [Game::~CGame][1] [t=00:04:13.283722][f=0006057] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:13.283737][f=0006057] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:13.283744][f=0006057] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:13.283772][f=0006057] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:13.283792][f=0006057] [Game::KillLua][4] dtor=1 [t=00:04:13.283801][f=0006057] [Game::KillLua][5] dtor=1 [t=00:04:13.283951][f=0006057] [Game::KillMisc][1] [t=00:04:13.283960][f=0006057] [Game::KillMisc][2] [t=00:04:13.284207][f=0006057] [Game::KillMisc][3] [t=00:04:13.284324][f=0006057] [Game::KillRendering][1] [t=00:04:13.288978][f=0006057] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.306838][f=0006057] [3DOParser::Kill] allocated 29 pieces [t=00:04:13.306971][f=0006057] [S3OParser::Kill] allocated 5521 pieces [t=00:04:13.307855][f=0006057] [AssParser::Kill] allocated 701 pieces [t=00:04:13.381849][f=0006057] [Game::KillInterface][1] [t=00:04:13.383145][f=0006057] [Game::KillInterface][2] [t=00:04:13.383692][f=0006057] [Game::KillSimulation][1] [t=00:04:13.383765][f=0006057] [Game::KillSimulation][2] [t=00:04:13.405379][f=0006057] [CCollisionHandler] dis-/continuous tests: 138/1850135 [t=00:04:13.405406][f=0006057] [Game::KillSimulation][3] [t=00:04:13.407012][f=0006057] [~CPathCache(12x32)] cacheHits=7 hitPercentage=14% numHashColls=0 maxCacheSize=9 [t=00:04:13.407133][f=0006057] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.407222][f=0006057] [~CPathCache(24x64)] cacheHits=21 hitPercentage=19% numHashColls=0 maxCacheSize=15 [t=00:04:13.407275][f=0006057] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.407585][f=0006057] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.410748][f=0006057] [LosHandler::Kill] raycast instance cache-{hits,misses}={273,1503}; shared=1%; cached=14% [t=00:04:13.422377][f=0006057] [Game::KillSimulation][4] [t=00:04:13.481165][f=0006057] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:13.481200][f=0006057] [Game::~CGame][2] [t=00:04:13.481210][f=0006057] [Game::~CGame][3] [t=00:04:13.481332][f=0006057] [SpringApp::Kill][3] [t=00:04:13.481506][f=0006057] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 434641 bytes sent in 4662 packets (93.231 bytes/packet) 260862 bytes recv'd in 5232 packets (49.859 bytes/packet) {0.102x, 0.120x} relative protocol overhead {up, down} 15235 incoming chunks dropped, 12458 outgoing chunks resent 4478 incoming chunks processed [t=00:04:13.481554][f=0006057] [SpringApp::Kill][4] font=00000171a705a440 [t=00:04:13.483626][f=0006057] [SpringApp::Kill][5] [t=00:04:13.489235][f=0006057] [SpringApp::Kill][6] [t=00:04:13.489266] [SpringApp::Kill][7] [t=00:04:13.489387] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.489402] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:13.489412] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:13.489424] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:13.489434] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:13.489445] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.489460] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152} [t=00:04:13.489476] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14828, 1048576, 1048576}, EBO = {22242, 2097152, 2097152} [t=00:04:13.489490] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:13.489502] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.489519] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.489532] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:13.489549] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152} [t=00:04:13.590549] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:13.590580] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:13.590588] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:13.590595] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:04:13.590603] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:13.592063] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>] [t=00:04:13.592094] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:13.592124] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000171a737ed90) [t=00:04:13.592358] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2112ms [t=00:04:13.592397] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=94ms [t=00:04:13.592411] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=77ms [t=00:04:13.592447] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:04:13.592486] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=28ms [t=00:04:13.592502] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=26ms [t=00:04:13.592514] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:04:13.592526] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=21ms [t=00:04:13.592547] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:04:13.592564] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:04:13.592574] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:04:13.597134] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000171e39ca7b0) [t=00:04:13.599080] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=1)] #archives[section]=1 #files[section]=3 [t=00:04:13.599150] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (00000171e3aba2a0) [t=00:04:13.600535] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:13.600567] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000171e39cb830) [t=00:04:13.600669] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000171e39cbe60) [t=00:04:13.600807] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000171e39cad30) [t=00:04:13.600961] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:13.600977] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:13.601125] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:13.601146] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:13.601157] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:13.601166] [VFS] [SpringVFS::DeleteArchives<this=00000171e3853c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:13.601686] [SpringApp::Kill][8] [t=00:04:13.601710] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:13.601719] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:04:13.601725] [WatchDog::Uninstall][2] [t=00:04:14.171055] [WatchDog::Uninstall][3] [t=00:04:14.171070] [SpringApp::Kill][9]
infolog_full.txt (truncated):