ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #115782

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000123] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017287] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017343] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017389]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017410]   
[t=00:00:00.017419]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017429]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017437]   Use "none" to disable the default log sections.
[t=00:00:00.017465] ============== </Log Sections> ==============

[t=00:00:00.017477] ============== <User Config> ==============
[t=00:00:00.017581]   AllowDeferredMapRendering = 1
[t=00:00:00.017593]   AllowDeferredModelRendering = 1
[t=00:00:00.017601]   AnimationMT = 0
[t=00:00:00.017608]   BumpWaterAnisotropy = 2
[t=00:00:00.017617]   BumpWaterBlurReflection = 1
[t=00:00:00.017629]   BumpWaterDepthBits = 32
[t=00:00:00.017636]   BumpWaterReflection = 2
[t=00:00:00.017644]   BumpWaterTexSizeReflection = 256
[t=00:00:00.017672]   CamFreeScrollSpeed = 50
[t=00:00:00.017683]   CamMode = 1
[t=00:00:00.017692]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017701]   EdgeMoveDynamic = 0
[t=00:00:00.017711]   EdgeMoveWidth = 0.003
[t=00:00:00.017720]   FPSFOV = 90
[t=00:00:00.017730]   FPSScrollSpeed = 50
[t=00:00:00.017739]   FontSize = 18
[t=00:00:00.017750]   GrassDetail = 0
[t=00:00:00.017756]   GroundDecals = 5
[t=00:00:00.017763]   GroundDetail = 120
[t=00:00:00.017770]   HangTimeout = 30
[t=00:00:00.017796]   HardwareCursor = 1
[t=00:00:00.017807]   InitialNetworkTimeout = 0
[t=00:00:00.017815]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.017826]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.017833]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.017844]   LinkOutgoingBandwidth = 131072
[t=00:00:00.017862]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017874]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017881]   MSAALevel = 8
[t=00:00:00.017891]   MaxParticles = 25000
[t=00:00:00.017914]   MaxSounds = 32
[t=00:00:00.017926]   MaximumTransmissionUnit = 0
[t=00:00:00.017933]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017945]   MiniMapMarker = 0
[t=00:00:00.017952]   MouseDragScrollThreshold = 0
[t=00:00:00.017962]   NetworkLossFactor = 1
[t=00:00:00.017970]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017980]   OverheadScrollSpeed = 50
[t=00:00:00.017987]   ReconnectTimeout = 0
[t=00:00:00.017997]   RotOverheadScrollSpeed = 50
[t=00:00:00.018004]   RotateLogFiles = 1
[t=00:00:00.018029]   ShadowMapSize = 8192
[t=00:00:00.018039]   Shadows = 1
[t=00:00:00.018046]   ShowClock = 0
[t=00:00:00.018056]   SoftParticles = 2
[t=00:00:00.018067]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018077]   UnitIconDist = 250
[t=00:00:00.018087]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018097]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018107]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018117]   UseLuaMemPools = 0
[t=00:00:00.018126]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018181]   VFSCacheArchiveFiles = 0
[t=00:00:00.018194]   VSync = 0
[t=00:00:00.018201]   Water = 4
[t=00:00:00.018207]   XResolution = 2560
[t=00:00:00.018213]   YResolution = 1440
[t=00:00:00.018231] ============== </User Config> ==============

[t=00:00:00.018242] ============== <User System> ==============
[t=00:00:00.018250]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018262]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018276]        Compiler Version: gcc-13.2.0
[t=00:00:00.018350]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018415]         Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900H; 32536MB RAM, 37400MB pagefile
[t=00:00:00.018429]        Binary Word Size: 64-bit (native)
[t=00:00:00.018437]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018445]      Physical CPU Cores: 6
[t=00:00:00.018451]       Logical CPU Cores: 12
[t=00:00:00.018462] ============== </User System> ==============

[t=00:00:00.018494] Run: thread affinity fffff
[t=00:00:00.018728] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018740]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018746]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018753]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018759]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020446] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020470] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.031128] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz}
[t=00:00:00.050969]     Display (Generic PnP Monitor)=1 modes=80 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.050996]         [ 1] 2560x1440x24bpp@240Hz
[t=00:00:00.051005]         [ 5] 1920x1440x24bpp@240Hz
[t=00:00:00.051014]         [ 9] 1920x1200x24bpp@240Hz
[t=00:00:00.051022]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.051030]         [17] 1680x1050x24bpp@240Hz
[t=00:00:00.051038]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.051045]         [25] 1600x1024x24bpp@240Hz
[t=00:00:00.051052]         [29] 1600x900x24bpp@240Hz
[t=00:00:00.066494]         [33] 1440x900x24bpp@240Hz
[t=00:00:00.066527]         [37] 1366x768x24bpp@240Hz
[t=00:00:00.066535]         [41] 1280x1024x24bpp@240Hz
[t=00:00:00.066543]         [45] 1280x960x24bpp@240Hz
[t=00:00:00.066550]         [49] 1280x800x24bpp@240Hz
[t=00:00:00.066557]         [53] 1280x720x24bpp@240Hz
[t=00:00:00.066565]         [57] 1152x864x24bpp@240Hz
[t=00:00:00.066572]         [61] 1024x768x24bpp@240Hz
[t=00:00:00.066582]         [65] 800x600x24bpp@240Hz
[t=00:00:00.066591]         [69] 720x576x24bpp@240Hz
[t=00:00:00.066619]         [73] 720x480x24bpp@240Hz
[t=00:00:00.066634]         [77] 640x480x24bpp@240Hz
[t=00:00:00.079483]     Display (Generic PnP Monitor)=2 modes=71 bounds={x=2560, y=0, w=3840, h=2160}
[t=00:00:00.079504]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.079512]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.079518]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.079525]         [19] 2048x1536x24bpp@60Hz
[t=00:00:00.079531]         [27] 1920x1440x24bpp@60Hz
[t=00:00:00.079539]         [29] 1920x1200x24bpp@60Hz
[t=00:00:00.079546]         [31] 1920x1080x24bpp@60Hz
[t=00:00:00.079590]         [38] 1680x1050x24bpp@60Hz
[t=00:00:00.079599]         [40] 1600x1200x24bpp@60Hz
[t=00:00:00.079606]         [42] 1600x1024x24bpp@60Hz
[t=00:00:00.079617]         [44] 1600x900x24bpp@60Hz
[t=00:00:00.079624]         [45] 1440x900x24bpp@60Hz
[t=00:00:00.079637]         [46] 1366x768x24bpp@60Hz
[t=00:00:00.079644]         [47] 1280x1024x24bpp@75Hz
[t=00:00:00.079651]         [49] 1280x960x24bpp@75Hz
[t=00:00:00.079658]         [51] 1280x800x24bpp@60Hz
[t=00:00:00.079668]         [52] 1280x720x24bpp@60Hz
[t=00:00:00.079674]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.079697]         [58] 1152x864x24bpp@75Hz
[t=00:00:00.079707]         [59] 1024x768x24bpp@75Hz
[t=00:00:00.079713]         [62] 800x600x24bpp@75Hz
[t=00:00:00.079722]         [66] 720x576x24bpp@50Hz
[t=00:00:00.079729]         [67] 720x480x24bpp@60Hz
[t=00:00:00.079738]         [69] 640x480x24bpp@75Hz
[t=00:00:00.351009] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.351900] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.351914] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.403418] [GR::LogVersionInfo]
[t=00:00:00.403442]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.403452]     GL version  : 4.6.0 NVIDIA 511.65
[t=00:00:00.403462]     GL vendor   : NVIDIA Corporation
[t=00:00:00.403470]     GL renderer : NVIDIA GeForce RTX 3070 Ti Laptop GPU/PCIe/SSE2
[t=00:00:00.403479]     GLSL version: 4.60 NVIDIA
[t=00:00:00.403487]     GLEW version: 2.1.0
[t=00:00:00.403540]     GPU memory  : 8192MB (total) / 3628MB (available)
[t=00:00:00.403578]     SDL swap-int: 1
[t=00:00:00.403599]     SDL driver  : windows
[t=00:00:00.403608]     
[t=00:00:00.403616]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.403625]     GLSL shader support       : 1
[t=00:00:00.403636]     GL4 support               : 1
[t=00:00:00.403644]     FBO extension support     : 1
[t=00:00:00.403663]     NVX GPU mem-info support  : 1
[t=00:00:00.403677]     ATI GPU mem-info support  : 0
[t=00:00:00.403725]     Texture clamping to edge  : 1
[t=00:00:00.403742]     NPOT-texture support      : 1 (1)
[t=00:00:00.403756]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.403766]     texture query-LOD support : 1 (1)
[t=00:00:00.403776]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.403784]     Z-buffer depth            : 32 (-)
[t=00:00:00.403800]     primitive-restart support : 1 (1)
[t=00:00:00.403812]     clip-space control support: 1 (1)
[t=00:00:00.403820]     seamless cube-map support : 1 (1)
[t=00:00:00.403850]     frag-depth layout support : 1 (1)
[t=00:00:00.403862]     persistent maps support   : 1 (1)
[t=00:00:00.403870]     explicit attribs location : 1 (1)
[t=00:00:00.403882]     multi draw indirect       : 1 (-)
[t=00:00:00.403891]     array textures            : 1 (-)
[t=00:00:00.403899]     buffer copy support       : 1 (-)
[t=00:00:00.403907]     indirect draw             : 1 (-)
[t=00:00:00.403915]     base instance             : 1 (-)
[t=00:00:00.403922]     
[t=00:00:00.403929]     max. FBO samples              : 32
[t=00:00:00.403957]     max. FS/program texture slots : 32/192
[t=00:00:00.403970]     max. texture size             : 32768
[t=00:00:00.403983]     max. texture anisotropy level : 16.000000
[t=00:00:00.404002]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.404015]     max. draw-buffers             : 8
[t=00:00:00.404023]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.404035]     max. uniform buffer-bindings  : 84
[t=00:00:00.404042]     max. uniform block-size       : 64KB
[t=00:00:00.404053]     max. storage buffer-bindings  : 96
[t=00:00:00.404076]     max. storage block-size       : 2047MB
[t=00:00:00.404087]     
[t=00:00:00.404093]     enable AMD-hacks : 0
[t=00:00:00.404103]     compress MIP-maps: 0
[t=00:00:00.404174]     Number of compressed texture formats: 51
[t=00:00:00.404304]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.404399] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.404712] [GR::UpdateGLConfigs]
[t=00:00:00.404775] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.404817] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.405700] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.405724] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.405735] [GR::InitGLState]
[t=00:00:00.405854] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:00.576206] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.580632] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.581185] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.587372] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.587408] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.587912] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.793908] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.793923] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.794041] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.794089] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.801906] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.802651] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.803215] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.803428] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.823957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[t=00:00:00.823977] [VFS] [SpringVFS::ReserveArchives<this=00000271f01231a0>]
[t=00:00:00.824162] [VFS] [SpringVFS::AddArchive<this=00000271f01231a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.830071] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000271f01231a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.830103] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.026495] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.027454] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.027663] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.027840] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.027847] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.027852] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.029381] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.029442] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.030122][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.030269][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.039297][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.039339][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.039354][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.039408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.062346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.062429][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "U28E510 (NVIDIA High Definition Audio)"
[t=00:00:01.062450][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.062468][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.062485][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "System Virtual Line (MSI Sound Tune)"
[t=00:00:01.062520][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speaker (MSI Sound Tune)"
[t=00:00:01.062537][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Realtek(R) Audio)"
[t=00:00:01.062565][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.062584][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.062619][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.062637][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "9" "Headphones (Realtek(R) Audio)"
[t=00:00:01.062650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.081750][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.083727][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000271b6f83de0(default) context=00000271b6e3f4c0  numChannels=2 frameSize=8
[t=00:00:01.083752][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.083760][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.083764][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.083769][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.083794][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.083815][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.083824][f=-000001] [Sound]   Devices:
[t=00:00:01.089438][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.089458][f=-000001] [Sound]     [OpenAL Soft on U28E510 (NVIDIA High Definition Audio)]
[t=00:00:01.089464][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.089470][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.089483][f=-000001] [Sound]     [OpenAL Soft on System Virtual Line (MSI Sound Tune)]
[t=00:00:01.089488][f=-000001] [Sound]     [OpenAL Soft on Speaker (MSI Sound Tune)]
[t=00:00:01.089494][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.089499][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.089507][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.089520][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.089529][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.089535][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.090191][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.090209][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.137830][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 84797 MB
[t=00:00:01.139833][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.140584][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:01.142643][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name EpicAssassin34
[t=00:00:01.183855][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.183877][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:02:16.957990][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:02:16.958186][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:02:16.958166][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:02:16.958215][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:16.976838][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:02:16.976870][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.959, 0.392}, {1.288, 0.258}}ms
[t=00:02:16.976944][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.111, 0.111, 0.111, 0.111}, {0.279, 0.279, 0.279, 0.279}}ms
[t=00:02:16.976958][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.105, 0.105, 0.105, 0.105}, {0.265, 0.265, 0.265, 0.265}}ms
[t=00:02:16.976975][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.284, 0.284, 0.284, 0.284}}ms
[t=00:02:16.976993][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.142, 0.142, 0.142, 0.142}}ms
[t=00:02:16.977019][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.599, 1.599, 1.599, 1.599}, {0.318, 0.318, 0.318, 0.318}}ms
[t=00:02:16.977031][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:16.977039][f=-000001] [SpringApp::Kill][2]
[t=00:02:16.977681][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:17.024584][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:17.024628][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:02:17.024758][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000271b6e3f4c0 dev=00000271b6f83de0
[t=00:02:17.024845][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000271b6e3f4c0 dev=00000271b6f83de0
[t=00:02:17.024873][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000271b6e3f4c0)]
[t=00:02:17.025724][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000271b6f83de0)]
[t=00:02:17.025771][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:17.050858][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:17.051381][f=-000001] [SpringApp::Kill][3]
[t=00:02:17.051899][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    147 bytes sent   in 2 packets (73.500 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:02:17.051942][f=-000001] [SpringApp::Kill][4] font=00000271effd7f80
[t=00:02:17.053122][f=-000001] [SpringApp::Kill][5]
[t=00:02:17.053277][f=-000001] [SpringApp::Kill][6]
[t=00:02:17.053291] [SpringApp::Kill][7]
[t=00:02:17.053581] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.053607] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:17.053676] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:17.053718] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:17.053733] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:17.053755] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.053766] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:17.053784] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:17.053796] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:17.053816] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.053830] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.053841] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:02:17.053862] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:17.233772] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:17.233811] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:17.233819] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:17.233826] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:02:17.233833] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:17.234079] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>]
[t=00:02:17.234157] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:02:17.234172] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:02:17.234182] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:02:17.234193] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000271efbacb10)
[t=00:02:17.234335] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:17.234349] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:02:17.234360] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:17.234370] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:17.234391] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:17.234400] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:17.234539] [SpringApp::Kill][8]
[t=00:02:17.234577] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61c9304d0 (joinable=1)
[t=00:02:17.234562] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:02:17.234585] [WatchDog::Uninstall][2]
[t=00:02:18.086051] [WatchDog::Uninstall][3]
[t=00:02:18.086070] [SpringApp::Kill][9]