Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000123] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017287] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017343] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017389] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017410] [t=00:00:00.017419] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017429] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017437] Use "none" to disable the default log sections. [t=00:00:00.017465] ============== </Log Sections> ============== [t=00:00:00.017477] ============== <User Config> ============== [t=00:00:00.017581] AllowDeferredMapRendering = 1 [t=00:00:00.017593] AllowDeferredModelRendering = 1 [t=00:00:00.017601] AnimationMT = 0 [t=00:00:00.017608] BumpWaterAnisotropy = 2 [t=00:00:00.017617] BumpWaterBlurReflection = 1 [t=00:00:00.017629] BumpWaterDepthBits = 32 [t=00:00:00.017636] BumpWaterReflection = 2 [t=00:00:00.017644] BumpWaterTexSizeReflection = 256 [t=00:00:00.017672] CamFreeScrollSpeed = 50 [t=00:00:00.017683] CamMode = 1 [t=00:00:00.017692] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017701] EdgeMoveDynamic = 0 [t=00:00:00.017711] EdgeMoveWidth = 0.003 [t=00:00:00.017720] FPSFOV = 90 [t=00:00:00.017730] FPSScrollSpeed = 50 [t=00:00:00.017739] FontSize = 18 [t=00:00:00.017750] GrassDetail = 0 [t=00:00:00.017756] GroundDecals = 5 [t=00:00:00.017763] GroundDetail = 120 [t=00:00:00.017770] HangTimeout = 30 [t=00:00:00.017796] HardwareCursor = 1 [t=00:00:00.017807] InitialNetworkTimeout = 0 [t=00:00:00.017815] LinkIncomingMaxPacketRate = 512 [t=00:00:00.017826] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.017833] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.017844] LinkOutgoingBandwidth = 131072 [t=00:00:00.017862] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017874] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017881] MSAALevel = 8 [t=00:00:00.017891] MaxParticles = 25000 [t=00:00:00.017914] MaxSounds = 32 [t=00:00:00.017926] MaximumTransmissionUnit = 0 [t=00:00:00.017933] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017945] MiniMapMarker = 0 [t=00:00:00.017952] MouseDragScrollThreshold = 0 [t=00:00:00.017962] NetworkLossFactor = 1 [t=00:00:00.017970] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017980] OverheadScrollSpeed = 50 [t=00:00:00.017987] ReconnectTimeout = 0 [t=00:00:00.017997] RotOverheadScrollSpeed = 50 [t=00:00:00.018004] RotateLogFiles = 1 [t=00:00:00.018029] ShadowMapSize = 8192 [t=00:00:00.018039] Shadows = 1 [t=00:00:00.018046] ShowClock = 0 [t=00:00:00.018056] SoftParticles = 2 [t=00:00:00.018067] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018077] UnitIconDist = 250 [t=00:00:00.018087] UpdateBoundingVolumeMT = 0 [t=00:00:00.018097] UpdateWeaponVectorsMT = 0 [t=00:00:00.018107] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018117] UseLuaMemPools = 0 [t=00:00:00.018126] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018181] VFSCacheArchiveFiles = 0 [t=00:00:00.018194] VSync = 0 [t=00:00:00.018201] Water = 4 [t=00:00:00.018207] XResolution = 2560 [t=00:00:00.018213] YResolution = 1440 [t=00:00:00.018231] ============== </User Config> ============== [t=00:00:00.018242] ============== <User System> ============== [t=00:00:00.018250] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018262] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018276] Compiler Version: gcc-13.2.0 [t=00:00:00.018350] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018415] Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900H; 32536MB RAM, 37400MB pagefile [t=00:00:00.018429] Binary Word Size: 64-bit (native) [t=00:00:00.018437] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018445] Physical CPU Cores: 6 [t=00:00:00.018451] Logical CPU Cores: 12 [t=00:00:00.018462] ============== </User System> ============== [t=00:00:00.018494] Run: thread affinity fffff [t=00:00:00.018728] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018740] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018746] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018753] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018759] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020446] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020470] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031128] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz} [t=00:00:00.050969] Display (Generic PnP Monitor)=1 modes=80 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.050996] [ 1] 2560x1440x24bpp@240Hz [t=00:00:00.051005] [ 5] 1920x1440x24bpp@240Hz [t=00:00:00.051014] [ 9] 1920x1200x24bpp@240Hz [t=00:00:00.051022] [13] 1920x1080x24bpp@240Hz [t=00:00:00.051030] [17] 1680x1050x24bpp@240Hz [t=00:00:00.051038] [21] 1600x1200x24bpp@240Hz [t=00:00:00.051045] [25] 1600x1024x24bpp@240Hz [t=00:00:00.051052] [29] 1600x900x24bpp@240Hz [t=00:00:00.066494] [33] 1440x900x24bpp@240Hz [t=00:00:00.066527] [37] 1366x768x24bpp@240Hz [t=00:00:00.066535] [41] 1280x1024x24bpp@240Hz [t=00:00:00.066543] [45] 1280x960x24bpp@240Hz [t=00:00:00.066550] [49] 1280x800x24bpp@240Hz [t=00:00:00.066557] [53] 1280x720x24bpp@240Hz [t=00:00:00.066565] [57] 1152x864x24bpp@240Hz [t=00:00:00.066572] [61] 1024x768x24bpp@240Hz [t=00:00:00.066582] [65] 800x600x24bpp@240Hz [t=00:00:00.066591] [69] 720x576x24bpp@240Hz [t=00:00:00.066619] [73] 720x480x24bpp@240Hz [t=00:00:00.066634] [77] 640x480x24bpp@240Hz [t=00:00:00.079483] Display (Generic PnP Monitor)=2 modes=71 bounds={x=2560, y=0, w=3840, h=2160} [t=00:00:00.079504] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.079512] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.079518] [17] 2560x1440x24bpp@60Hz [t=00:00:00.079525] [19] 2048x1536x24bpp@60Hz [t=00:00:00.079531] [27] 1920x1440x24bpp@60Hz [t=00:00:00.079539] [29] 1920x1200x24bpp@60Hz [t=00:00:00.079546] [31] 1920x1080x24bpp@60Hz [t=00:00:00.079590] [38] 1680x1050x24bpp@60Hz [t=00:00:00.079599] [40] 1600x1200x24bpp@60Hz [t=00:00:00.079606] [42] 1600x1024x24bpp@60Hz [t=00:00:00.079617] [44] 1600x900x24bpp@60Hz [t=00:00:00.079624] [45] 1440x900x24bpp@60Hz [t=00:00:00.079637] [46] 1366x768x24bpp@60Hz [t=00:00:00.079644] [47] 1280x1024x24bpp@75Hz [t=00:00:00.079651] [49] 1280x960x24bpp@75Hz [t=00:00:00.079658] [51] 1280x800x24bpp@60Hz [t=00:00:00.079668] [52] 1280x720x24bpp@60Hz [t=00:00:00.079674] [55] 1176x664x24bpp@60Hz [t=00:00:00.079697] [58] 1152x864x24bpp@75Hz [t=00:00:00.079707] [59] 1024x768x24bpp@75Hz [t=00:00:00.079713] [62] 800x600x24bpp@75Hz [t=00:00:00.079722] [66] 720x576x24bpp@50Hz [t=00:00:00.079729] [67] 720x480x24bpp@60Hz [t=00:00:00.079738] [69] 640x480x24bpp@75Hz [t=00:00:00.351009] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.351900] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.351914] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.403418] [GR::LogVersionInfo] [t=00:00:00.403442] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.403452] GL version : 4.6.0 NVIDIA 511.65 [t=00:00:00.403462] GL vendor : NVIDIA Corporation [t=00:00:00.403470] GL renderer : NVIDIA GeForce RTX 3070 Ti Laptop GPU/PCIe/SSE2 [t=00:00:00.403479] GLSL version: 4.60 NVIDIA [t=00:00:00.403487] GLEW version: 2.1.0 [t=00:00:00.403540] GPU memory : 8192MB (total) / 3628MB (available) [t=00:00:00.403578] SDL swap-int: 1 [t=00:00:00.403599] SDL driver : windows [t=00:00:00.403608] [t=00:00:00.403616] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.403625] GLSL shader support : 1 [t=00:00:00.403636] GL4 support : 1 [t=00:00:00.403644] FBO extension support : 1 [t=00:00:00.403663] NVX GPU mem-info support : 1 [t=00:00:00.403677] ATI GPU mem-info support : 0 [t=00:00:00.403725] Texture clamping to edge : 1 [t=00:00:00.403742] NPOT-texture support : 1 (1) [t=00:00:00.403756] S3TC/DXT1 texture support : 1/1 [t=00:00:00.403766] texture query-LOD support : 1 (1) [t=00:00:00.403776] MSAA frame-buffer support : 1 (1) [t=00:00:00.403784] Z-buffer depth : 32 (-) [t=00:00:00.403800] primitive-restart support : 1 (1) [t=00:00:00.403812] clip-space control support: 1 (1) [t=00:00:00.403820] seamless cube-map support : 1 (1) [t=00:00:00.403850] frag-depth layout support : 1 (1) [t=00:00:00.403862] persistent maps support : 1 (1) [t=00:00:00.403870] explicit attribs location : 1 (1) [t=00:00:00.403882] multi draw indirect : 1 (-) [t=00:00:00.403891] array textures : 1 (-) [t=00:00:00.403899] buffer copy support : 1 (-) [t=00:00:00.403907] indirect draw : 1 (-) [t=00:00:00.403915] base instance : 1 (-) [t=00:00:00.403922] [t=00:00:00.403929] max. FBO samples : 32 [t=00:00:00.403957] max. FS/program texture slots : 32/192 [t=00:00:00.403970] max. texture size : 32768 [t=00:00:00.403983] max. texture anisotropy level : 16.000000 [t=00:00:00.404002] max. vec4 varyings/attributes : 31/16 [t=00:00:00.404015] max. draw-buffers : 8 [t=00:00:00.404023] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.404035] max. uniform buffer-bindings : 84 [t=00:00:00.404042] max. uniform block-size : 64KB [t=00:00:00.404053] max. storage buffer-bindings : 96 [t=00:00:00.404076] max. storage block-size : 2047MB [t=00:00:00.404087] [t=00:00:00.404093] enable AMD-hacks : 0 [t=00:00:00.404103] compress MIP-maps: 0 [t=00:00:00.404174] Number of compressed texture formats: 51 [t=00:00:00.404304] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.404399] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.404712] [GR::UpdateGLConfigs] [t=00:00:00.404775] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.404817] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.405700] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.405724] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.405735] [GR::InitGLState] [t=00:00:00.405854] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive) [t=00:00:00.576206] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.580632] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.581185] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.587372] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.587408] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.587912] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.793908] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.793923] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.794041] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:00.794089] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.801906] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.802651] Scanning: D:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.803215] Scanning: D:\Steam\steamapps\common\Zero-K\games [t=00:00:00.803428] Scanning: D:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.823957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [t=00:00:00.823977] [VFS] [SpringVFS::ReserveArchives<this=00000271f01231a0>] [t=00:00:00.824162] [VFS] [SpringVFS::AddArchive<this=00000271f01231a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.830071] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000271f01231a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.830103] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.026495] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.027454] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.027663] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.027840] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.027847] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.027852] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.029381] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.029442] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.030122][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.030269][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.039297][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.039339][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.039354][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.039408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.062346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.062429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "U28E510 (NVIDIA High Definition Audio)" [t=00:00:01.062450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.062468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.062485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "System Virtual Line (MSI Sound Tune)" [t=00:00:01.062520][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speaker (MSI Sound Tune)" [t=00:00:01.062537][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Realtek(R) Audio)" [t=00:00:01.062565][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.062584][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.062619][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.062637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Headphones (Realtek(R) Audio)" [t=00:00:01.062650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.081750][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.083727][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000271b6f83de0(default) context=00000271b6e3f4c0 numChannels=2 frameSize=8 [t=00:00:01.083752][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.083760][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.083764][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.083769][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.083794][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.083815][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.083824][f=-000001] [Sound] Devices: [t=00:00:01.089438][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.089458][f=-000001] [Sound] [OpenAL Soft on U28E510 (NVIDIA High Definition Audio)] [t=00:00:01.089464][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.089470][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.089483][f=-000001] [Sound] [OpenAL Soft on System Virtual Line (MSI Sound Tune)] [t=00:00:01.089488][f=-000001] [Sound] [OpenAL Soft on Speaker (MSI Sound Tune)] [t=00:00:01.089494][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.089499][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.089507][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.089520][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.089529][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.089535][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.090191][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.090209][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.137830][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 84797 MB [t=00:00:01.139833][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.140584][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464 [t=00:00:01.142643][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name EpicAssassin34 [t=00:00:01.183855][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:01.183877][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:02:16.957990][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:02:16.958186][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:02:16.958166][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:02:16.958215][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:16.976838][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:16.976870][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.959, 0.392}, {1.288, 0.258}}ms [t=00:02:16.976944][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.111, 0.111, 0.111, 0.111}, {0.279, 0.279, 0.279, 0.279}}ms [t=00:02:16.976958][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.105, 0.105, 0.105, 0.105}, {0.265, 0.265, 0.265, 0.265}}ms [t=00:02:16.976975][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.284, 0.284, 0.284, 0.284}}ms [t=00:02:16.976993][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.142, 0.142, 0.142, 0.142}}ms [t=00:02:16.977019][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.599, 1.599, 1.599, 1.599}, {0.318, 0.318, 0.318, 0.318}}ms [t=00:02:16.977031][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:16.977039][f=-000001] [SpringApp::Kill][2] [t=00:02:16.977681][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:17.024584][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:17.024628][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:02:17.024758][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000271b6e3f4c0 dev=00000271b6f83de0 [t=00:02:17.024845][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000271b6e3f4c0 dev=00000271b6f83de0 [t=00:02:17.024873][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000271b6e3f4c0)] [t=00:02:17.025724][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000271b6f83de0)] [t=00:02:17.025771][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:17.050858][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:17.051381][f=-000001] [SpringApp::Kill][3] [t=00:02:17.051899][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 147 bytes sent in 2 packets (73.500 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.082x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:02:17.051942][f=-000001] [SpringApp::Kill][4] font=00000271effd7f80 [t=00:02:17.053122][f=-000001] [SpringApp::Kill][5] [t=00:02:17.053277][f=-000001] [SpringApp::Kill][6] [t=00:02:17.053291] [SpringApp::Kill][7] [t=00:02:17.053581] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:17.053607] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:17.053676] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:17.053718] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:17.053733] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:17.053755] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:17.053766] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:17.053784] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:17.053796] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:17.053816] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:17.053830] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:17.053841] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:17.053862] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:17.233772] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:17.233811] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:17.233819] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:17.233826] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8464 [t=00:02:17.233833] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:17.234079] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>] [t=00:02:17.234157] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:02:17.234172] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:02:17.234182] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:02:17.234193] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000271efbacb10) [t=00:02:17.234335] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:17.234349] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:02:17.234360] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:17.234370] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:17.234391] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:17.234400] [VFS] [SpringVFS::DeleteArchives<this=00000271f01231a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:17.234539] [SpringApp::Kill][8] [t=00:02:17.234577] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61c9304d0 (joinable=1) [t=00:02:17.234562] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:02:17.234585] [WatchDog::Uninstall][2] [t=00:02:18.086051] [WatchDog::Uninstall][3] [t=00:02:18.086070] [SpringApp::Kill][9]
infolog_full.txt (truncated):