ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115854

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000144] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018408] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018539] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018588]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018608]   
[t=00:00:00.018621]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018634]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018646]   Use "none" to disable the default log sections.
[t=00:00:00.018668] ============== </Log Sections> ==============

[t=00:00:00.018684] ============== <User Config> ==============
[t=00:00:00.018793]   AllowDeferredMapRendering = 1
[t=00:00:00.018803]   AllowDeferredModelRendering = 1
[t=00:00:00.018810]   AnimationMT = 0
[t=00:00:00.018817]   BumpWaterAnisotropy = 2
[t=00:00:00.018824]   BumpWaterBlurReflection = 1
[t=00:00:00.018831]   BumpWaterDepthBits = 32
[t=00:00:00.018837]   BumpWaterReflection = 2
[t=00:00:00.018851]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018859]   CamFreeScrollSpeed = 50
[t=00:00:00.018865]   CamMode = 1
[t=00:00:00.018872]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018880]   EdgeMoveDynamic = 0
[t=00:00:00.018886]   EdgeMoveWidth = 0.003
[t=00:00:00.018893]   FPSFOV = 90
[t=00:00:00.018899]   FPSScrollSpeed = 50
[t=00:00:00.018906]   FontSize = 18
[t=00:00:00.018912]   GrassDetail = 0
[t=00:00:00.018918]   GroundDecals = 5
[t=00:00:00.018924]   GroundDetail = 120
[t=00:00:00.018930]   HangTimeout = 30
[t=00:00:00.018942]   HardwareCursor = 1
[t=00:00:00.018949]   InitialNetworkTimeout = 0
[t=00:00:00.018957]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018965]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018971]   MSAALevel = 8
[t=00:00:00.018977]   MaxParticles = 25000
[t=00:00:00.018984]   MaxSounds = 32
[t=00:00:00.018991]   MaximumTransmissionUnit = 0
[t=00:00:00.018997]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019004]   MiniMapMarker = 0
[t=00:00:00.019011]   MouseDragScrollThreshold = 0
[t=00:00:00.019023]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019031]   OverheadScrollSpeed = 50
[t=00:00:00.019037]   ReconnectTimeout = 0
[t=00:00:00.019044]   RotOverheadScrollSpeed = 50
[t=00:00:00.019050]   RotateLogFiles = 1
[t=00:00:00.019057]   ShadowMapSize = 8192
[t=00:00:00.019064]   Shadows = 1
[t=00:00:00.019069]   ShowClock = 0
[t=00:00:00.019079]   SoftParticles = 2
[t=00:00:00.019094]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019111]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019131]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019142]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019152]   UseLuaMemPools = 0
[t=00:00:00.019162]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019173]   VFSCacheArchiveFiles = 0
[t=00:00:00.019183]   VSync = 0
[t=00:00:00.019195]   Water = 4
[t=00:00:00.019208]   XResolution = 1920
[t=00:00:00.019216]   YResolution = 1080
[t=00:00:00.019223]   snd_volmaster = 83
[t=00:00:00.019235] ============== </User Config> ==============

[t=00:00:00.019283] ============== <User System> ==============
[t=00:00:00.019293]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019302]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019313]        Compiler Version: gcc-13.2.0
[t=00:00:00.019357]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019408]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.019417]        Binary Word Size: 64-bit (native)
[t=00:00:00.019433]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019441]      Physical CPU Cores: 4
[t=00:00:00.019447]       Logical CPU Cores: 8
[t=00:00:00.019454] ============== </User System> ==============

[t=00:00:00.019467] Run: thread affinity ff
[t=00:00:00.019640] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019650]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019660]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019670]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019681]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022693] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022709] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038682] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.054068]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.054084]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.054092]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.054101]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.054127]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.054136]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.054143]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.054149]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.054156]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.054164]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.054171]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.054177]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.054223]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.054235]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.054262]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.054277]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.054290]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.054367]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.054383]         [64] 800x600x24bpp@75Hz
[t=00:00:00.054395]         [67] 720x576x24bpp@75Hz
[t=00:00:00.054410]         [70] 720x480x24bpp@60Hz
[t=00:00:00.054483]         [72] 640x480x24bpp@75Hz
[t=00:00:00.077784]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.077800]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.077825]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.077832]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.077839]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.077846]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.077852]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.077859]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.077865]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.077872]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.077879]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.077886]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.077895]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.077908]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.077915]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.077921]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.077928]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.077934]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.077941]         [86] 800x600x24bpp@75Hz
[t=00:00:00.077947]         [89] 720x576x24bpp@75Hz
[t=00:00:00.077954]         [92] 720x480x24bpp@60Hz
[t=00:00:00.077960]         [94] 640x480x24bpp@75Hz
[t=00:00:00.100991]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.101027]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.101035]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.101042]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.101049]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.101055]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.101062]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.101068]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.101075]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.101081]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.101088]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.101107]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.101128]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.101137]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.101143]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.101150]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.101156]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.101163]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.101170]         [86] 800x600x24bpp@75Hz
[t=00:00:00.101176]         [89] 720x576x24bpp@75Hz
[t=00:00:00.101183]         [92] 720x480x24bpp@60Hz
[t=00:00:00.101189]         [94] 640x480x24bpp@75Hz
[t=00:00:00.634750] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.635618] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.635636] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.687283] [GR::LogVersionInfo]
[t=00:00:00.687303]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.687313]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.687339]     GL vendor   : NVIDIA Corporation
[t=00:00:00.687347]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.687358]     GLSL version: 4.60 NVIDIA
[t=00:00:00.687369]     GLEW version: 2.1.0
[t=00:00:00.687381]     GPU memory  : 6144MB (total) / 4574MB (available)
[t=00:00:00.687424]     SDL swap-int: 1
[t=00:00:00.687438]     SDL driver  : windows
[t=00:00:00.687449]     
[t=00:00:00.687460]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.687473]     GLSL shader support       : 1
[t=00:00:00.687486]     GL4 support               : 1
[t=00:00:00.687510]     FBO extension support     : 1
[t=00:00:00.687539]     NVX GPU mem-info support  : 1
[t=00:00:00.687558]     ATI GPU mem-info support  : 0
[t=00:00:00.687581]     Texture clamping to edge  : 1
[t=00:00:00.687599]     NPOT-texture support      : 1 (1)
[t=00:00:00.687616]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.687631]     texture query-LOD support : 1 (1)
[t=00:00:00.687645]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.687659]     Z-buffer depth            : 32 (-)
[t=00:00:00.687690]     primitive-restart support : 1 (1)
[t=00:00:00.687705]     clip-space control support: 1 (1)
[t=00:00:00.687720]     seamless cube-map support : 1 (1)
[t=00:00:00.687733]     frag-depth layout support : 1 (1)
[t=00:00:00.687747]     persistent maps support   : 1 (1)
[t=00:00:00.687760]     explicit attribs location : 1 (1)
[t=00:00:00.687774]     multi draw indirect       : 1 (-)
[t=00:00:00.687788]     array textures            : 1 (-)
[t=00:00:00.687802]     buffer copy support       : 1 (-)
[t=00:00:00.687816]     indirect draw             : 1 (-)
[t=00:00:00.687839]     base instance             : 1 (-)
[t=00:00:00.687852]     
[t=00:00:00.687864]     max. FBO samples              : 32
[t=00:00:00.687878]     max. FS/program texture slots : 32/192
[t=00:00:00.687890]     max. texture size             : 16384
[t=00:00:00.687907]     max. texture anisotropy level : 16.000000
[t=00:00:00.687922]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.687935]     max. draw-buffers             : 8
[t=00:00:00.687948]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.687979]     max. uniform buffer-bindings  : 84
[t=00:00:00.687994]     max. uniform block-size       : 64KB
[t=00:00:00.688025]     max. storage buffer-bindings  : 96
[t=00:00:00.688043]     max. storage block-size       : 2047MB
[t=00:00:00.688054]     
[t=00:00:00.688061]     enable AMD-hacks : 0
[t=00:00:00.688067]     compress MIP-maps: 0
[t=00:00:00.688160]     Number of compressed texture formats: 51
[t=00:00:00.688269]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.688396] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.688784] [GR::UpdateGLConfigs]
[t=00:00:00.688823] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.688831] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.689695] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.689746] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.689753] [GR::InitGLState]
[t=00:00:00.689909] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.792030] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.796580] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.797242] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.803771] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.803811] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.804311] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.805477] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.805491] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.805556] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.805642] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.825718] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.826681] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.828914] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.829193] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.871630] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.871654] [VFS] [SpringVFS::ReserveArchives<this=00000254296bec40>]
[t=00:00:00.872092] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.878801] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000254296bec40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.878822] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.074502] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.075545] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.076010] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.076122] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.076464] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.076524] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.077242][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.077509][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.077634][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.077671][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.077687][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.077740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.114554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.114615][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.114634][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.114653][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.114683][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.114702][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.114724][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.114742][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.138919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.142326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000254700fc810(default) context=00000254701059b0  numChannels=2 frameSize=8
[t=00:00:01.142347][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.142360][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.142368][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.142376][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.142409][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.142444][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.142456][f=-000001] [Sound]   Devices:
[t=00:00:01.151823][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.151840][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.151850][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.151860][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.151868][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.151884][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.151897][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.151940][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.152948][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.152964][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.178194][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 458780 MB
[t=00:00:01.181127][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.182622][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.182680][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.250837][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren Hills v2" (loaded=0 cached=0)
[t=00:00:01.251773][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Barren Hills v2", overwrite=false)] section=1 cached=0
[t=00:00:01.253081][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.242446][f=-000001] [CAS::GASCB] Archive file="barren_hills_v2.sd7" cs="9825d7a394cb4f5c4cf8a5c1597cfb91c7502d21409048085c4fef92b73bb9b968f23ef26ab12ca466e1cdd549d41d5b352e8ebeccf0e186d2cdbdc0de2ca6c2"
[t=00:00:02.242825][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.244054][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.244329][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.244487][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.244515][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=5ad0b4fc214d7c746789fef62fca1b7c1e689ce8bd4ebf281921441b9322f450102ae8f7ac4e084787d729f75da73b28332b08676bdc9190ab952213edda0c78
Fontconfig error: Cannot load default config file
[t=00:00:02.246552][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.246702][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:02.246740][f=-000001] [UDPListener] successfully bound socket on port 51906
[t=00:00:02.248029][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:02.248166][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1065ms
[t=00:00:02.312005][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000254707b39e0] using map "Barren Hills v2" (loaded=1 cached=0)
[t=00:00:02.312872][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Barren Hills v2", overwrite=false)] section=1 cached=0
[t=00:00:02.313012][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.313061][f=-000001] [PreGame::AddModArchivesToVFS][server=00000254707b39e0] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:02.313623][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:02.322968][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.323324][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254296bec40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.328307][f=-000001] [CAS::GASCB] Archive file="barren_hills_v2.sd7" cs="9825d7a394cb4f5c4cf8a5c1597cfb91c7502d21409048085c4fef92b73bb9b968f23ef26ab12ca466e1cdd549d41d5b352e8ebeccf0e186d2cdbdc0de2ca6c2"
[t=00:00:02.328465][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.329367][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.329525][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.329655][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.330348][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vcm1hbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9Clttb2RvcHRpb25zXQp7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9VlIyOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3ZpY2UgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3ZpY2U2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0zOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1CYXJyZW4gSGlsbHMgdjI7Cm15cGxheWVybmFtZT1WUjI7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:02.330449][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-02_15-13-51-296_Barren Hills v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.330469][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms
[t=00:00:02.330833][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.389360][f=-000001] forceSingleThreaded, false
[t=00:00:02.398245][f=-000001] [CAS::GASCB] Archive file="barren_hills_v2.sd7" cs="9825d7a394cb4f5c4cf8a5c1597cfb91c7502d21409048085c4fef92b73bb9b968f23ef26ab12ca466e1cdd549d41d5b352e8ebeccf0e186d2cdbdc0de2ca6c2"
[t=00:00:02.398370][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.399313][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.399455][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.399588][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.409970][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.409987][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.410118][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.410231][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.410342][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.410533][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.411496][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.411923][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.412290][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.413636][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.414696][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.415646][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.415679][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.416313][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.420793][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.424811][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.426103][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.426291][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.426830][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.426865][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.426998][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.427980][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.661143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.779081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:02.837329][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:03.097639][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 670ms
[t=00:00:03.097745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.100628][f=-000001] [CAS::GASCB] Archive file="barren_hills_v2.sd7" cs="9825d7a394cb4f5c4cf8a5c1597cfb91c7502d21409048085c4fef92b73bb9b968f23ef26ab12ca466e1cdd549d41d5b352e8ebeccf0e186d2cdbdc0de2ca6c2"
------- TRUNCATED -------
[t=00:00:18.231744][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:00:18.264944][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (0) Initialized!
[t=00:00:18.265393][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:18.265413][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:18.265454][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:18.294161][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:18.310458][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:18.312333][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:18.312394][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:18.312943][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:18.312969][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:18.317339][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:18.322716][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:00:18.322753][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 223.62
[t=00:00:18.322765][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 550.88
[t=00:00:18.322782][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:18.322804][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:18.322818][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:18.322833][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:18.322853][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:18.326514][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 81.92% of the map. (used by 352 unit-defs)
[t=00:00:18.326586][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:18.329443][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 81.92% of the map. (used by 32 unit-defs)
[t=00:00:18.332324][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 81.92% of the map. (used by 5 unit-defs)
[t=00:00:18.335779][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:18.339229][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:18.343264][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:18.346126][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 76.00% of the map. (used by 13 unit-defs)
[t=00:00:18.349171][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 81.92% of the map. (used by 3 unit-defs)
[t=00:00:18.349236][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:18.351983][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 76.00% of the map. (used by 21 unit-defs)
[t=00:00:18.404899][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Barren_Hills_v2.json)
[t=00:00:18.405907][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:18.409608][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:18.410130][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:18.410867][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:18.412175][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:18.412793][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:18.416845][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:18.448998][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized!
[t=00:00:18.449536][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:18.449551][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 371ms
[t=00:00:18.461992][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13508, 0.0} allocedSize{int+, int-, ext}={0, 0, 2176747}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0267}
[t=00:00:19.235874][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.259694][f=-000001] Switching to Free style camera
[t=00:00:19.502311][f=-000001] GameID: 2fd6d566d348ece3d0f74c5e24dd9e79
[t=00:00:19.502654][f=-000001] Connection attempt from VR2
[t=00:00:19.502667][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.502836][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.502910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums]
    server=5ad0b4fc214d7c746789fef62fca1b7c1e689ce8bd4ebf281921441b9322f450102ae8f7ac4e084787d729f75da73b28332b08676bdc9190ab952213edda0c78
    client=5ad0b4fc214d7c746789fef62fca1b7c1e689ce8bd4ebf281921441b9322f450102ae8f7ac4e084787d729f75da73b28332b08676bdc9190ab952213edda0c78"
[t=00:00:19.502959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:19.502987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7ece0086694b5e6dcca3291386a58e7b6e0fa9d28f5a0b8e644af2bdf82591dd064a6f79d26409849a7acaa90fe04227f646e3d6ff37d15fb940de325f618ee7]"
[t=00:00:19.503024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=71789f16dd06fb989c2ce8c72029d545981480537e8f41be5ab5fa71f1419613f289fbdf53d7ede5790421fa185795ac5ce2656c28e603d04724f2b85320d592]"
[t=00:00:19.503085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={0000025527622a10,0000025519cbe280}][locale="C"]"
[t=00:00:19.503187][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1
[t=00:00:19.503241][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:00:19.503268][f=-000001] Player VR2 finished loading and is now ingame
[t=00:00:19.656138][f=-000001] Epicmenu: Switching to COFC camera mode
[t=00:05:52.516210][f=-000001] [i18n] Warning: "time_ingame" is not translated in de
[t=00:05:52.516252][f=-000001] [i18n] Warning: "time_ingame" is not translated in en
[t=00:05:52.516269][f=-000001] [i18n] Error: No translation found for "time_ingame"
[t=00:05:52.516742][f=-000001] [i18n] Warning: "delete" is not translated in de
[t=00:05:52.516762][f=-000001] [i18n] Warning: "delete" is not translated in en
[t=00:05:52.516784][f=-000001] [i18n] Error: No translation found for "delete"
[t=00:05:52.612237][f=-000001] [i18n] Warning: "save" is not translated in de
[t=00:05:52.612265][f=-000001] [i18n] Warning: "save" is not translated in en
[t=00:05:52.612298][f=-000001] [i18n] Error: No translation found for "save"
[t=00:06:05.284475][f=-000001] [i18n] Warning: "save_overwrite_confirm" is not translated in de
[t=00:06:05.284500][f=-000001] [i18n] Warning: "save_overwrite_confirm" is not translated in en
[t=00:06:05.284527][f=-000001] [i18n] Error: No translation found for "save_overwrite_confirm"
[t=00:06:08.131464][f=-000001] [LSH::SaveGame] saving game to "Saves/vr2.ssf"
[t=00:06:09.394233][f=-000001] Lua 18.1 MB
[t=00:06:10.227612][f=-000001] Game 10.2 MB
[t=00:06:10.227637][f=-000001] [EOH::Save(id=0)] active=1
[t=00:06:10.228516][f=-000001] [EOH::Save(id=1)] active=1
[t=00:06:10.229253][f=-000001] AIs 2 B
[t=00:06:10.236511][f=-000001] [ILoadSaveHandler::CreateSave] saved game to file "Saves/vr2.ssf"
[t=00:06:13.778635][f=-000001] [QuitAction] user exited to system
[t=00:06:13.788866][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:06:13.788883][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:06:13.809785][f=-000001]  [async=0] threads=4 tasks=774 {sum,avg}{exec,wait}time={{1007.101, 1.301}, {749.375, 0.968}}ms
[t=00:06:13.809808][f=-000001]      thread=1 tasks=258 {sum,min,max,avg}{exec,wait}time={{337.712, 0.000, 81.692, 1.309}, {342.395, 0.000, 13.382, 1.327}}ms
[t=00:06:13.809844][f=-000001]      thread=2 tasks=258 {sum,min,max,avg}{exec,wait}time={{337.811, 0.000, 81.686, 1.309}, {322.454, 0.000, 13.385, 1.250}}ms
[t=00:06:13.809873][f=-000001]      thread=3 tasks=258 {sum,min,max,avg}{exec,wait}time={{331.578, 0.000, 81.735, 1.285}, {84.526, 0.000, 9.101, 0.328}}ms
[t=00:06:13.809903][f=-000001]  [async=1] threads=4 tasks=1845 {sum,avg}{exec,wait}time={{25472.723, 13.806}, {10411141.000, 5642.895}}ms
[t=00:06:13.809947][f=-000001]      thread=1 tasks=615 {sum,min,max,avg}{exec,wait}time={{8565.245, 0.001, 838.340, 13.927}, {3513796.750, 0.857, 7653.872, 5713.491}}ms
[t=00:06:13.809978][f=-000001]      thread=2 tasks=616 {sum,min,max,avg}{exec,wait}time={{8448.707, 0.001, 842.556, 13.715}, {3452955.000, 0.474, 7539.308, 5605.446}}ms
[t=00:06:13.810009][f=-000001]      thread=3 tasks=614 {sum,min,max,avg}{exec,wait}time={{8458.770, 0.000, 844.356, 13.776}, {3444389.000, 0.392, 7536.890, 5609.754}}ms
[t=00:06:13.810030][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:06:13.810046][f=-000001] [SpringApp::Kill][2]
[t=00:06:13.810799][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:06:13.810813][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025540804930
[t=00:06:13.810863][f=-000001] Start widgetHandler:Shutdown
[t=00:06:13.813626][f=-000001] Shutdown - SaveOrderList Complete
[t=00:06:13.814475][f=-000001] Writing last game win data
[t=00:06:13.819503][f=-000001] Shutdown - SaveConfigData Complete
[t=00:06:13.819524][f=-000001] Shutdown Widget - Chili Highlight
[t=00:06:13.819584][f=-000001] Shutdown Widget - Draw After Chili
[t=00:06:13.819616][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:06:13.819640][f=-000001] Shutdown Widget - EPIC Menu
[t=00:06:13.821083][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:06:13.821102][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:06:13.822463][f=-000001] Shutdown Widget - Chili Minimap
[t=00:06:13.822595][f=-000001] Shutdown Widget - Deferred rendering
[t=00:06:13.822609][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:06:13.829143][f=-000001] Shutdown Widget - Deferred rendering
[t=00:06:13.829164][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:06:13.830189][f=-000001] Shutdown Widget - Local Team Colors
[t=00:06:13.830208][f=-000001] Shutdown Widget - Display Keys 2
[t=00:06:13.830234][f=-000001] Shutdown Widget - Save Game Menu
[t=00:06:13.830245][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:06:13.830285][f=-000001] Shutdown Widget - Unit Icons
[t=00:06:13.830304][f=-000001] Shutdown Widget - Noises
[t=00:06:13.830340][f=-000001] Shutdown Widget - HealthBars
[t=00:06:13.831857][f=-000001] Shutdown Widget - BuildETA
[t=00:06:13.831877][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:06:13.831899][f=-000001] Shutdown Widget - Win Counter
[t=00:06:13.831910][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:06:13.833116][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:06:13.833133][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:06:13.833145][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:06:13.833171][f=-000001] Shutdown Widget - Stereo3D
[t=00:06:13.833259][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:06:13.833411][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:06:13.833427][f=-000001] Shutdown Widget - Point Tracker
[t=00:06:13.833437][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:06:13.833449][f=-000001] Shutdown Widget - MinimapEvents
[t=00:06:13.833460][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:06:13.833475][f=-000001] Shutdown Widget - Highlight Geos
[t=00:06:13.833499][f=-000001] Shutdown Widget - Grab Input
[t=00:06:13.833673][f=-000001] Input grabbing is disabled!
[t=00:06:13.833694][f=-000001] Shutdown Widget - Darkening
[t=00:06:13.833726][f=-000001] Shutdown Widget - Context Menu
[t=00:06:13.833750][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:06:13.833772][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:06:13.833802][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:06:13.833845][f=-000001] Shutdown Widget - Attack Warning
[t=00:06:13.833871][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:06:13.833902][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:06:13.834057][f=-000001] Shutdown Widget - CameraShake
[t=00:06:13.834080][f=-000001] Shutdown Widget - Music Player v2
[t=00:06:13.834103][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:06:13.834123][f=-000001] Shutdown Widget - Transport AI
[t=00:06:13.834146][f=-000001] Shutdown Widget - Attack AoE
[t=00:06:13.834182][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:06:13.834740][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:06:13.834757][f=-000001] Shutdown Widget - Selection Send
[t=00:06:13.834770][f=-000001] Shutdown Widget - LupsManager
[t=00:06:13.834784][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:06:13.834795][f=-000001] Shutdown Widget - Newton Firezone
[t=00:06:13.834808][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:06:13.835313][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:06:13.835337][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:06:13.835348][f=-000001] Shutdown Widget - Lups
[t=00:06:13.835677][f=-000001] Shutdown Widget - Chili Framework
[t=00:06:13.835734][f=-000001] Shutdown Widget - Custom Markers
[t=00:06:13.835752][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:06:13.835827][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:06:13.835870][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:06:13.835910][f=-000001] Switching to Overhead (TA) style camera
[t=00:06:13.861407][f=-000001] Shutdown Widget - Select Keys
[t=00:06:13.861443][f=-000001] Shutdown Widget - Start Boxes
[t=00:06:13.861472][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:06:13.861546][f=-000001] Shutdown Widget - Pause Screen
[t=00:06:13.861840][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:06:13.862452][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:06:13.862469][f=-000001] Shutdown Widget - Layout Handler
[t=00:06:13.862502][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:06:13.863030][f=-000001] End widgetHandler:Shutdown
[t=00:06:13.929294][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9614169, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948733454}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0255}
[t=00:06:13.933229][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000025519cbe280
[t=00:06:13.938896][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:13.938949][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:13.939011][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025527622a10
[t=00:06:13.939076][f=-000001] Start gadgetHandler:Shutdown
[t=00:06:13.939097][f=-000001] Shutdown - StartSetup
[t=00:06:13.939117][f=-000001] Shutdown - UnitMorph
[t=00:06:13.939138][f=-000001] Shutdown - Carrier Drones
[t=00:06:13.939159][f=-000001] Shutdown - Missile Silo Controller
[t=00:06:13.939179][f=-000001] Shutdown - Modular Comm Info
[t=00:06:13.939197][f=-000001] Shutdown - Terrain Texture Handler
[t=00:06:13.939217][f=-000001] Shutdown - UnitCloakShield
[t=00:06:13.939250][f=-000001] Shutdown - Starlight Handler
[t=00:06:13.939269][f=-000001] End gadgetHandler:Shutdown
[t=00:06:13.952978][f=-000001] Start gadgetHandler:Shutdown
[t=00:06:13.953011][f=-000001] Shutdown - Teleport Throw
[t=00:06:13.953029][f=-000001] Shutdown - UnitMorph
[t=00:06:13.953054][f=-000001] Shutdown - Commander Skin Renderer
[t=00:06:13.953204][f=-000001] Shutdown - Missile fired callins
[t=00:06:13.953226][f=-000001] Shutdown - Modular Comm Info
[t=00:06:13.953271][f=-000001] Shutdown - Retreat Command
[t=00:06:13.953297][f=-000001] Shutdown - Shockwaves
[t=00:06:13.953321][f=-000001] Shutdown - Unit tint API
[t=00:06:13.953353][f=-000001] Shutdown - Unit glow API
[t=00:06:13.953387][f=-000001] Shutdown - UnitCloakShield
[t=00:06:13.953426][f=-000001] Shutdown - Lups Cloak FX
[t=00:06:13.953444][f=-000001] Shutdown - Lups
[t=00:06:13.954353][f=-000001] Shutdown - Lups Shield
[t=00:06:13.954372][f=-000001] End gadgetHandler:Shutdown
[t=00:06:13.978394][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:06:13.980870][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:13.980969][f=-000001] [Game::KillLua][4] dtor=0
[t=00:06:13.981010][f=-000001] [Game::KillLua][5] dtor=0
[t=00:06:13.994624][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-02_15-13-51-296_Barren Hills v2_105.1.1-2511-g747f18b BAR105.sdfz" (18851 bytes)
[t=00:06:13.994751][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:06:14.033711][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:06:14.033751][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:06:14.033789][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000254701059b0 dev=00000254700fc810
[t=00:06:14.033985][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000254701059b0 dev=00000254700fc810
[t=00:06:14.033997][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000254701059b0)]
[t=00:06:14.035029][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000254700fc810)]
[t=00:06:14.037237][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:06:14.064440][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:06:14.065283][f=-000001] [Game::~CGame][1]
[t=00:06:14.065309][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:06:14.065320][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:06:14.065329][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:06:14.065338][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:06:14.065346][f=-000001] [Game::KillLua][4] dtor=1
[t=00:06:14.065367][f=-000001] [Game::KillLua][5] dtor=1
[t=00:06:14.065654][f=-000001] [Game::KillMisc][1]
[t=00:06:14.065666][f=-000001] [Game::KillMisc][2]
[t=00:06:14.065685][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:06:14.083032][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:06:14.099725][f=-000001] [Game::KillMisc][3]
[t=00:06:14.099910][f=-000001] [Game::KillRendering][1]
[t=00:06:14.108154][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:06:14.161228][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:06:14.161489][f=-000001] [S3OParser::Kill] allocated 5526 pieces
[t=00:06:14.162368][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:06:14.237347][f=-000001] [Game::KillInterface][1]
[t=00:06:14.238924][f=-000001] [Game::KillInterface][2]
[t=00:06:14.239418][f=-000001] [Game::KillSimulation][1]
[t=00:06:14.239515][f=-000001] [Game::KillSimulation][2]
[t=00:06:14.260504][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/16542
[t=00:06:14.260524][f=-000001] [Game::KillSimulation][3]
[t=00:06:14.261013][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:06:14.261221][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:14.261333][f=-000001] [~CPathCache(40x40)] cacheHits=48 hitPercentage=50% numHashColls=0 maxCacheSize=48
[t=00:06:14.261443][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:14.262401][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:06:14.264395][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:06:14.270864][f=-000001] [Game::KillSimulation][4]
[t=00:06:14.352444][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:06:14.352469][f=-000001] [Game::~CGame][2]
[t=00:06:14.352479][f=-000001] [Game::~CGame][3]
[t=00:06:14.352572][f=-000001] [SpringApp::Kill][3]
[t=00:06:14.352617][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    11676 bytes sent  
    12282 bytes recv'd

[t=00:06:14.361436][f=-000001] Kill: client disconnecting...
[t=00:06:14.361463][f=-000001] [GameServer] UpdateLoop: thread affinity ff
[t=00:06:16.363065][f=-000001] CloseConnection: client connection closed
[t=00:06:16.363106][f=-000001] [SpringApp::Kill][4] font=00000254293a1200
[t=00:06:16.364595][f=-000001] [SpringApp::Kill][5]
[t=00:06:16.372604][f=-000001] [SpringApp::Kill][6]
[t=00:06:16.372625] [SpringApp::Kill][7]
[t=00:06:16.372696] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.372710] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:06:16.372735] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:06:16.372767] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:16.372789] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:06:16.372810] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.372839] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:16.372864] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:16.372887] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:06:16.372908] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.372938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.372960] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:06:16.372981] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:06:16.604510] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:06:16.604523] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:06:16.604534] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:06:16.604557] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:06:16.618977] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>]
[t=00:06:16.618993] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:06:16.619015] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000254700711f0)
[t=00:06:16.619108] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=3773ms
[t=00:06:16.619162]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=87ms
[t=00:06:16.619184]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=79ms
[t=00:06:16.619220]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms
[t=00:06:16.619237]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=35ms
[t=00:06:16.619255]     file="unittextures/factorytank_1_flip.png" indx=7551 inflSize=1214kb readTime=29ms
[t=00:06:16.619272]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms
[t=00:06:16.619288]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms
[t=00:06:16.619314]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms
[t=00:06:16.619332]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=23ms
[t=00:06:16.619349]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=23ms
[t=00:06:16.620836] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=1)] #archives[section]=1 #files[section]=64
[t=00:06:16.620855] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\barren_hills_v2.sd7 (00000254700534d0)
[t=00:06:16.620947] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:06:16.620964] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000254701f1070)
[t=00:06:16.621121] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000254701f1e30)
[t=00:06:16.621203] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000254701f06d0)
[t=00:06:16.621400] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:06:16.621418] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=4)] #archives[section]=0 #files[section]=130
[t=00:06:16.621433] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:06:16.621456] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:06:16.621472] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:06:16.621485] [VFS] [SpringVFS::DeleteArchives<this=00000254296bec40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:06:16.622864] [SpringApp::Kill][8]
[t=00:06:16.622877] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:06:16.622886] [WatchDog::Uninstall][1] hangDetectorThread=00007ff798c604d0 (joinable=1)
[t=00:06:16.622904] [WatchDog::Uninstall][2]
[t=00:06:17.221764] [WatchDog::Uninstall][3]
[t=00:06:17.221780] [SpringApp::Kill][9]