ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2511-g747f18b] #115948

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago
GameID GameState File
a56fd666f4ab89380f5395cf648d0774 ClientGameState-896580409-[187-187].txt
Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000682] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000691] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.015875] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015991] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016004]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016014]   
[t=00:00:00.016023]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016028]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016032]   Use "none" to disable the default log sections.
[t=00:00:00.016035] ============== </Log Sections> ==============

[t=00:00:00.016039] ============== <User Config> ==============
[t=00:00:00.016136]   AllowDeferredMapRendering = 1
[t=00:00:00.016141]   AllowDeferredModelRendering = 1
[t=00:00:00.016144]   AnimationMT = 0
[t=00:00:00.016151]   BumpWaterAnisotropy = 2
[t=00:00:00.016155]   BumpWaterBlurReflection = 1
[t=00:00:00.016158]   BumpWaterDepthBits = 32
[t=00:00:00.016162]   BumpWaterReflection = 2
[t=00:00:00.016165]   BumpWaterTexSizeReflection = 256
[t=00:00:00.016169]   CamFreeScrollSpeed = 50
[t=00:00:00.016172]   CamMode = 1
[t=00:00:00.016175]   CamTimeExponent = 4.0
[t=00:00:00.016178]   CamTimeFactor = 1.0
[t=00:00:00.016182]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016186]   EdgeMoveDynamic = 0
[t=00:00:00.016192]   EdgeMoveWidth = 0.003
[t=00:00:00.016195]   FPSFOV = 90
[t=00:00:00.016198]   FPSScrollSpeed = 50
[t=00:00:00.016202]   FontSize = 18
[t=00:00:00.016205]   Fullscreen = 0
[t=00:00:00.016208]   GrassDetail = 0
[t=00:00:00.016211]   GroundDecals = 5
[t=00:00:00.016214]   GroundDetail = 120
[t=00:00:00.016216]   HangTimeout = 30
[t=00:00:00.016219]   HardwareCursor = 1
[t=00:00:00.016224]   InitialNetworkTimeout = 0
[t=00:00:00.016227]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.016233]   LODScale = 1.000
[t=00:00:00.016237]   LODScaleReflection = 1.000
[t=00:00:00.016240]   LODScaleRefraction = 1.000
[t=00:00:00.016243]   LODScaleShadow = 1.000
[t=00:00:00.016247]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.016251]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.016255]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.016258]   LinkOutgoingBandwidth = 131072
[t=00:00:00.016262]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016266]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016271]   MSAALevel = 8
[t=00:00:00.016274]   MaxParticles = 25000
[t=00:00:00.016277]   MaxSounds = 32
[t=00:00:00.016281]   MaximumTransmissionUnit = 0
[t=00:00:00.016285]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016288]   MiniMapCanFlip = 1
[t=00:00:00.016291]   MiniMapMarker = 0
[t=00:00:00.016295]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.016298]   MouseDragScrollThreshold = 0
[t=00:00:00.016301]   NetworkLossFactor = 1
[t=00:00:00.016305]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016331]   OverheadScrollSpeed = 50
[t=00:00:00.016335]   ReconnectTimeout = 0
[t=00:00:00.016339]   RotOverheadScrollSpeed = 50
[t=00:00:00.016344]   RotateLogFiles = 1
[t=00:00:00.016347]   ShadowMapSize = 8192
[t=00:00:00.016349]   Shadows = 1
[t=00:00:00.016352]   ShowClock = 0
[t=00:00:00.016356]   ShowPlayerInfo = 0
[t=00:00:00.016360]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016363]   TeamHighlight = 0
[t=00:00:00.016366]   UnitIconDist = 151
[t=00:00:00.016370]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016378]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016382]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016385]   UseLuaMemPools = 0
[t=00:00:00.016388]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016391]   VFSCacheArchiveFiles = 0
[t=00:00:00.016394]   VSync = 0
[t=00:00:00.016397]   Water = 4
[t=00:00:00.016401]   WindowBorderless = 1
[t=00:00:00.016404]   WindowPosY = 0
[t=00:00:00.016407]   XResolution = 2560
[t=00:00:00.016410]   XResolutionWindowed = 2560
[t=00:00:00.016416]   YResolution = 1440
[t=00:00:00.016419]   YResolutionWindowed = 1440
[t=00:00:00.016422]   snd_volmaster = 1
[t=00:00:00.016432] ============== </User Config> ==============

[t=00:00:00.016437] ============== <User System> ==============
[t=00:00:00.016440]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016446]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016451]        Compiler Version: gcc-13.2.0
[t=00:00:00.016491]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016527]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32694MB RAM, 37558MB pagefile
[t=00:00:00.016532]        Binary Word Size: 64-bit (native)
[t=00:00:00.016535]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016539]      Physical CPU Cores: 8
[t=00:00:00.016542]       Logical CPU Cores: 16
[t=00:00:00.016545] ============== </User System> ==============

[t=00:00:00.016551] Run: thread affinity ffff
[t=00:00:00.016640] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016644]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016647]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016650]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016653]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.017550] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017560] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023703] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.794238]     Display (Generic PnP Monitor)=1 modes=113 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.794250]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.794254]         [ 5] 1920x1440x24bpp@144Hz
[t=00:00:00.794259]         [ 9] 1920x1200x24bpp@144Hz
[t=00:00:00.794262]         [13] 1920x1080x24bpp@144Hz
[t=00:00:00.794267]         [19] 1680x1050x24bpp@144Hz
[t=00:00:00.794270]         [24] 1600x1200x24bpp@144Hz
[t=00:00:00.794273]         [28] 1600x1024x24bpp@144Hz
[t=00:00:00.794277]         [33] 1600x900x24bpp@144Hz
[t=00:00:00.794281]         [37] 1440x1080x24bpp@144Hz
[t=00:00:00.794289]         [43] 1440x900x24bpp@144Hz
[t=00:00:00.794292]         [47] 1366x768x24bpp@144Hz
[t=00:00:00.794297]         [51] 1360x768x24bpp@144Hz
[t=00:00:00.794300]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.794303]         [60] 1280x960x24bpp@144Hz
[t=00:00:00.794307]         [65] 1280x800x24bpp@144Hz
[t=00:00:00.794316]         [69] 1280x768x24bpp@144Hz
[t=00:00:00.794319]         [73] 1280x720x24bpp@144Hz
[t=00:00:00.794322]         [79] 1176x664x24bpp@60Hz
[t=00:00:00.794326]         [82] 1152x864x24bpp@144Hz
[t=00:00:00.794332]         [86] 1024x768x24bpp@144Hz
[t=00:00:00.794337]         [92] 800x600x24bpp@144Hz
[t=00:00:00.794340]         [99] 720x576x24bpp@144Hz
[t=00:00:00.794343]         [103] 720x480x24bpp@144Hz
[t=00:00:00.794347]         [108] 640x480x24bpp@144Hz
[t=00:00:00.991973]     Display (Generic PnP Monitor)=2 modes=49 bounds={x=313, y=-1080, w=1920, h=1080}
[t=00:00:00.991984]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.991988]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.991991]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.991994]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.992053]         [14] 1440x1080x24bpp@60Hz
[t=00:00:00.992057]         [22] 1440x900x24bpp@60Hz
[t=00:00:00.992060]         [23] 1366x768x24bpp@60Hz
[t=00:00:00.992063]         [24] 1360x768x24bpp@60Hz
[t=00:00:00.992068]         [25] 1280x1024x24bpp@75Hz
[t=00:00:00.992071]         [27] 1280x960x24bpp@75Hz
[t=00:00:00.992074]         [29] 1280x800x24bpp@60Hz
[t=00:00:00.992077]         [30] 1280x768x24bpp@60Hz
[t=00:00:00.992080]         [31] 1280x720x24bpp@60Hz
[t=00:00:00.992083]         [34] 1176x664x24bpp@60Hz
[t=00:00:00.992086]         [37] 1152x864x24bpp@75Hz
[t=00:00:00.992095]         [38] 1024x768x24bpp@75Hz
[t=00:00:00.992099]         [41] 800x600x24bpp@75Hz
[t=00:00:00.992102]         [44] 720x576x24bpp@50Hz
[t=00:00:00.992105]         [45] 720x480x24bpp@60Hz
[t=00:00:00.992108]         [47] 640x480x24bpp@75Hz
[t=00:00:01.195443] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.195825] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:01.195849] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:01.235408] [GR::LogVersionInfo]
[t=00:00:01.235427]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.235433]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:01.235446]     GL vendor   : NVIDIA Corporation
[t=00:00:01.235454]     GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2
[t=00:00:01.235460]     GLSL version: 4.60 NVIDIA
[t=00:00:01.235465]     GLEW version: 2.1.0
[t=00:00:01.235479]     GPU memory  : 10240MB (total) / 8226MB (available)
[t=00:00:01.235512]     SDL swap-int: 1
[t=00:00:01.235519]     SDL driver  : windows
[t=00:00:01.235523]     
[t=00:00:01.235528]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.235533]     GLSL shader support       : 1
[t=00:00:01.235538]     GL4 support               : 1
[t=00:00:01.235543]     FBO extension support     : 1
[t=00:00:01.235558]     NVX GPU mem-info support  : 1
[t=00:00:01.235565]     ATI GPU mem-info support  : 0
[t=00:00:01.235577]     Texture clamping to edge  : 1
[t=00:00:01.235590]     NPOT-texture support      : 1 (1)
[t=00:00:01.235597]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.235603]     texture query-LOD support : 1 (1)
[t=00:00:01.235608]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.235613]     Z-buffer depth            : 32 (-)
[t=00:00:01.235622]     primitive-restart support : 1 (1)
[t=00:00:01.235629]     clip-space control support: 1 (1)
[t=00:00:01.235635]     seamless cube-map support : 1 (1)
[t=00:00:01.235640]     frag-depth layout support : 1 (1)
[t=00:00:01.235646]     persistent maps support   : 1 (1)
[t=00:00:01.235657]     explicit attribs location : 1 (1)
[t=00:00:01.235664]     multi draw indirect       : 1 (-)
[t=00:00:01.235670]     array textures            : 1 (-)
[t=00:00:01.235675]     buffer copy support       : 1 (-)
[t=00:00:01.235682]     indirect draw             : 1 (-)
[t=00:00:01.235687]     base instance             : 1 (-)
[t=00:00:01.235691]     
[t=00:00:01.235695]     max. FBO samples              : 32
[t=00:00:01.235700]     max. FS/program texture slots : 32/192
[t=00:00:01.235750]     max. texture size             : 32768
[t=00:00:01.235765]     max. texture anisotropy level : 16.000000
[t=00:00:01.235774]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.235784]     max. draw-buffers             : 8
[t=00:00:01.235792]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.235802]     max. uniform buffer-bindings  : 84
[t=00:00:01.235810]     max. uniform block-size       : 64KB
[t=00:00:01.235820]     max. storage buffer-bindings  : 96
[t=00:00:01.235825]     max. storage block-size       : 2047MB
[t=00:00:01.235830]     
[t=00:00:01.235840]     enable AMD-hacks : 0
[t=00:00:01.235845]     compress MIP-maps: 0
[t=00:00:01.235899]     Number of compressed texture formats: 23
[t=00:00:01.235972]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.236004] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.236294] [GR::UpdateGLConfigs]
[t=00:00:01.236327] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.236333] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.236353] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:01.236365] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:01.236370] [GR::InitGLState]
[t=00:00:01.236427] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless)
[t=00:00:01.296751] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.302536] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.303052] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.313840] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.313864] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.314288] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.315773] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.315787] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.315861] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.315955] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.335548] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.336265] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.340720] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.341069] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.358017] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[t=00:00:01.358037] [VFS] [SpringVFS::ReserveArchives<this=000001e6515983f0>]
[t=00:00:01.358173] [VFS] [SpringVFS::AddArchive<this=000001e6515983f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.369072] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e6515983f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.369084] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.444331] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.444753] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.444870] [Threading] Worker 3 thread CPU affinity mask set: 0x4
------- TRUNCATED -------
[t=00:37:07.723832][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:37:07.727231][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:37:07.734310][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 93.91%
[t=00:37:07.734321][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -30.00
[t=00:37:07.734337][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 166.53
[t=00:37:07.734348][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 92.328560% of the map. (used by 32 unit-defs)
[t=00:37:07.734359][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 93.695747% of the map. (used by 73 unit-defs)
[t=00:37:07.734372][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:37:07.734380][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:37:07.734388][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:37:07.734402][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 3.949653% of the map. (used by 2 unit-defs)
[t=00:37:07.734417][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 4.069010% of the map. (used by 1 unit-defs)
[t=00:37:07.736177][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 48.07% of the map. (used by 384 unit-defs)
[t=00:37:07.736295][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 3.95% of the map. (used by 7 unit-defs)
[t=00:37:07.737757][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 43.80% of the map. (used by 4 unit-defs)
[t=00:37:07.740677][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:37:07.742258][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 43.90% of the map. (used by 33 unit-defs)
[t=00:37:07.745104][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 93.74% of the map. (used by 33 unit-defs)
[t=00:37:07.747901][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 93.54% of the map. (used by 4 unit-defs)
[t=00:37:07.749568][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 46.60% of the map. (used by 13 unit-defs)
[t=00:37:07.749694][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 4.31% of the map. (used by 9 unit-defs)
[t=00:37:07.751033][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 42.11% of the map. (used by 21 unit-defs)
[t=00:37:07.752688][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 48.31% of the map. (used by 1 unit-defs)
[t=00:37:07.803323][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/lolrift12x_v1.json)
[t=00:37:07.803586][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:37:07.804987][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:37:07.805230][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:37:07.805649][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:37:07.806362][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:37:07.806574][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:37:07.808935][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:37:07.899522][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:37:07.900073][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0
[t=00:37:07.900084][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 189ms
[t=00:37:07.912438][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 numAllocs{int+, int-, ext, int_p}={0, 0, 11716, 0.0} allocedSize{int+, int-, ext}={0, 0, 1987110}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1725329280,"state":"In running battle lobby"}
[t=00:37:08.563367][f=-000001] SetLobbyButtonEnabled, false
[t=00:37:08.582190][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:37:08.618668][f=-000001] TotalHideLobbyInterface, true
[t=00:37:08.619278][f=-000001] [liblobby] Warning: Duplicate user(AvoxxTea) added to channel (zk)
[t=00:37:08.722197][f=-000001] GameID: a56fd666f4ab89380f5395cf648d0774
[t=00:37:08.722511][f=-000001] Connection attempt from Okonkwo
[t=00:37:08.722519][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:37:08.722643][f=-000001]  -> Connection established (given id 2)
[t=00:37:08.722662][f=-000001] Connection attempt from STROREY
[t=00:37:08.722669][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:37:08.722761][f=-000001]  -> Connection established (given id 1)
[t=00:37:08.722768][f=-000001] Connection attempt from richardf2016
[t=00:37:08.722773][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:37:08.722861][f=-000001]  -> Connection established (given id 0)
[t=00:37:08.722883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:37:08.722900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:37:08.722917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:37:08.722930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:37:08.722946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:37:08.722964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:37:08.722979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c16f281e405e14120078f4ac556e0ca812cce995880b0e4501ea6f01bfdf1f5721329226688baab3c664947f08bd6da056b47abf653c14376a4d74d43c2264f]"
[t=00:37:08.722989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=739a514060666361ad6b3daad76d5e6b8575db3de6825e7b1088ad9442370020ac9a56873e7896cbbab2ab70e35ae69d1283d8938547408e62d321c1ea629ddb]"
[t=00:37:08.722997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="could not load model "energyheavygeo.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:37:08.723009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="could not load model "fus.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:37:08.723018][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c16f281e405e14120078f4ac556e0ca812cce995880b0e4501ea6f01bfdf1f5721329226688baab3c664947f08bd6da056b47abf653c14376a4d74d43c2264f]"
[t=00:37:08.723030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=739a514060666361ad6b3daad76d5e6b8575db3de6825e7b1088ad9442370020ac9a56873e7896cbbab2ab70e35ae69d1283d8938547408e62d321c1ea629ddb]"
[t=00:37:08.723088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c16f281e405e14120078f4ac556e0ca812cce995880b0e4501ea6f01bfdf1f5721329226688baab3c664947f08bd6da056b47abf653c14376a4d74d43c2264f]"
[t=00:37:08.723101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Game::Load][lua{Rules,Gaia}={000001e6c589fa70,000001e6c589ca10}][locale="C"]"
[t=00:37:08.723110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=739a514060666361ad6b3daad76d5e6b8575db3de6825e7b1088ad9442370020ac9a56873e7896cbbab2ab70e35ae69d1283d8938547408e62d321c1ea629ddb]"
[t=00:37:08.849888][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:37:08.850788][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:37:09.375512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Game::Load][lua{Rules,Gaia}={0000024dfeee59e0,0000024dfeeeb290}][locale="C"]"
[t=00:37:17.066449][f=-000001] <Okonkwo> Allies: I choose: Recon!
[t=00:37:18.827937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[Game::Load][lua{Rules,Gaia}={00000295e501f400,00000295df995520}][locale="C"]"
[t=00:37:19.688944][f=-000001] Okonkwo added point: AI 3 start
[t=00:37:21.489318][f=-000001] <STROREY> Allies: I choose: Engineer!
[t=00:37:26.313141][f=-000001] <richardf2016> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1725329408,"state":"In running battle lobby"}
[t=00:38:05.963536][f=0000186] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:05.996612][f=0000187] Collecting current game state information.
[t=00:38:05.996639][f=0000187] [DumpState] dumping state (from 187 to 187 step 1)
[t=00:38:05.996953][f=0000187] [DumpState] using dump-file "ClientGameState-896580409-[187-187].txt"
[t=00:38:05.997483][f=0000187] [CAS::GASCB] Archive file="lolrift12xha.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:38:05.997572][f=0000187] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:38:06.039272][f=0000187] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:38:06.039361][f=0000187] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:38:06.039431][f=0000187] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:38:06.039493][f=0000187] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:38:06.117918][f=0000187] Sync error for STROREY in frame 181 (got d48931aa, correct is a91812fb)
[t=00:38:06.604675][f=0000206] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:07.945326][f=0000246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:08.316696][f=0000257] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:08.679806][f=0000268] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:10.671560][f=0000327] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:10.928062][f=0000335] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:12.942542][f=0000396] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:13.157075][f=0000402] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:14.014149][f=0000428] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:15.979851][f=0000486] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:19.365179][f=0000588] Sync error for STROREY in frame 582 (got db390f65, correct is 1d481233)
[t=00:38:20.645389][f=0000626] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:20.678361][f=0000628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:22.544927][f=0000683] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:23.030974][f=0000698] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:24.241413][f=0000735] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:24.466567][f=0000741] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:26.531627][f=0000804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:28.933992][f=0000876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:29.698397][f=0000899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:30.440800][f=0000921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:30.658044][f=0000927] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:32.410545][f=0000980] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:32.680048][f=0000988] Sync error for Okonkwo in frame 983 (got 77941cfe, correct is 98e2f208)
[t=00:38:33.478715][f=0001012] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:33.751165][f=0001020] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:34.333073][f=0001038] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:37.347328][f=0001129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:37.479273][f=0001133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:38.047451][f=0001150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:38.245526][f=0001156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:39.613973][f=0001197] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:39.679971][f=0001199] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:40.017228][f=0001208] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:40.647095][f=0001227] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:43.013090][f=0001298] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:44.778868][f=0001351] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:45.512312][f=0001373] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:38:45.815176][f=0001383] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:45.848441][f=0001384] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:46.045312][f=0001389] Sync error for Okonkwo in frame 1384 (got 4052afbe, correct is 2bee2b81)
[t=00:38:46.081123][f=0001391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:46.144119][f=0001392] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:46.512255][f=0001404] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:46.780585][f=0001411] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:47.681204][f=0001439] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:47.778511][f=0001442] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:51.896221][f=0001564] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energypylon.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:52.271503][f=0001576] [liblobby] Warning: Duplicate user(FuzzyNipple) added to channel (zk)
[t=00:38:52.497493][f=0001583] game_message: Airborne enemy on radar!
[t=00:38:53.284747][f=0001606] [liblobby] Warning: Duplicate user(FuzzyNipple) added to channel (zk)
[t=00:38:53.331025][f=0001608] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:54.000022][f=0001628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:54.500654][f=0001643] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:54.866419][f=0001654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:57.067152][f=0001720] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:57.865653][f=0001743] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energypylon.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:38:58.564559][f=0001765] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:58.599229][f=0001766] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:59.413698][f=0001790] Sync error for Okonkwo in frame 1785 (got 6e9b4bf9, correct is a468638b)
[t=00:38:59.448071][f=0001792] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:00.682573][f=0001829] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:02.646867][f=0001888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:02.681911][f=0001889] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:03.481073][f=0001913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:04.247637][f=0001936] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:04.696351][f=0001949] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:05.836729][f=0001983] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2
[t=00:39:05.998170][f=0001988] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:06.398302][f=0002000] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:06.829990][f=0002013] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:07.519708][f=0002034] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:07.553424][f=0002035] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:07.746544][f=0002040] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:39:09.496328][f=0002093] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:39:09.828756][f=0002103] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
------- TRUNCATED -------
[t=00:40:20.713830][f=0004215] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:40:20.713836][f=0004215] [Sound]   Vendor:         OpenAL Community
[t=00:40:20.713840][f=0004215] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:40:20.713854][f=0004215] [Sound]   Renderer:       OpenAL Soft
[t=00:40:20.713872][f=0004215] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:40:20.713893][f=0004215] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:40:20.713902][f=0004215] [Sound]   Devices:
[t=00:40:20.715855][f=0004215] [Sound]     [OpenAL Soft on Logitech Pro X Wireless Headset (Logitech PRO X Wireless Gaming Headset)]
[t=00:40:20.715864][f=0004215] [Sound]     [OpenAL Soft on SAMSUNG (NVIDIA High Definition Audio)]
[t=00:40:20.715876][f=0004215] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:40:20.715882][f=0004215] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:40:20.715887][f=0004215] [Sound]     [OpenAL Soft on LC27G5xT (NVIDIA High Definition Audio)]
[t=00:40:20.715893][f=0004215] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:40:20.715900][f=0004215] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:40:20.716521][f=0004215] [Sound]   EFX Enabled: yes
[t=00:40:20.716536][f=0004215] [Sound] [Sound::UpdateThread][2]
[t=00:40:20.807090][f=0004215] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[t=00:40:20.807222][f=0004215] [SpringApp::Reload][10]
[t=00:40:20.807365][f=-000001] [SpringApp::Reload][11]
[t=00:40:20.807375][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0"
[t=00:40:20.808074][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e6515983f0>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=1
[t=00:40:20.809804][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e6515983f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:40:20.809944][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e6515983f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:40:20.810027][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e6515983f0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:40:20.862783][f=-000001] [SpringApp::Reload][12] #script=0
[t=00:40:20.863058][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000001e6769f3300
[t=00:40:20.863085][f=-000001] SetLobbyButtonEnabled, true
[t=00:40:20.863419][f=-000001] SetLobbyFullscreenMode, 1, 2560, 1440
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=00:40:20.873208][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[t=00:40:20.873230][f=-000001] [SpringApp::Reload][13] reloadCount=6

[t=00:40:20.875707][f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0
[t=00:40:20.877802][f=-000001] TotalHideLobbyInterface, false
[t=00:40:20.923410][f=-000001] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:40:20.923428][f=-000001] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:40:20.936419][f=-000001] 
[t=00:40:20.936434][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:40:20.936442][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:40:20.936447][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:40:20.936470][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:40:20.936498][f=-000001] [GR::UpdateGLConfigs]
[t=00:40:20.936509][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[t=00:40:20.936520][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:40:20.936528][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:40:20.936532][f=-000001] [GR::InitGLState]
[t=00:40:20.936564][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless)
[t=00:40:20.936573][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:40:20.936675][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:40:20.936682][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:40:20.936687][f=-000001] 
[t=00:40:20.936692][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:40:20.936700][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:40:20.936706][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:40:22.556163][f=-000001] Quitting...
[t=00:40:22.562897][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:40:22.562912][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:40:22.586385][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:40:22.586424][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.296, 0.042}, {2.149, 0.307}}ms
[t=00:40:22.586436][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.857, 0.857, 0.857, 0.857}}ms
[t=00:40:22.586446][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.247, 0.247, 0.247, 0.247}}ms
[t=00:40:22.586455][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.069, 0.069, 0.069, 0.069}}ms
[t=00:40:22.586470][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.143, 0.143, 0.143, 0.143}}ms
[t=00:40:22.586480][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.216, 0.216, 0.216, 0.216}}ms
[t=00:40:22.586490][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.276, 0.276, 0.276, 0.276}}ms
[t=00:40:22.586502][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.341, 0.341, 0.341, 0.341}}ms
[t=00:40:22.586509][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:40:22.586515][f=-000001] [SpringApp::Kill][2]
[t=00:40:22.586575][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:40:22.631496][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:40:22.631513][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:40:22.631552][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e7baadf8a0 dev=000001e62f36c030
[t=00:40:22.631865][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e7baadf8a0 dev=000001e62f36c030
[t=00:40:22.631875][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e7baadf8a0)]
[t=00:40:22.632521][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e62f36c030)]
[t=00:40:22.632549][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:40:22.660550][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:40:22.668038][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:40:22.670599][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:40:22.787150][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 39144938, 0.0} allocedSize{int+, int-, ext}={0, 0, 5165116220}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0058}
[t=00:40:22.790474][f=-000001] [SpringApp::Kill][3]
[t=00:40:22.790500][f=-000001] [SpringApp::Kill][4] font=000001e65141db00
[t=00:40:22.798989][f=-000001] [SpringApp::Kill][5]
[t=00:40:22.802528][f=-000001] [SpringApp::Kill][6]
[t=00:40:22.802535] [SpringApp::Kill][7]
[t=00:40:22.802559] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2040, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:22.802580] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6592, 1048576, 1048576}, EBO = {12800, 2097152, 2097152}
[t=00:40:22.802587] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:40:22.802593] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:40:22.802601] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {776, 65536, 65536}, EBO = {1164, 262144, 262144}
[t=00:40:22.802610] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:22.802616] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {3648, 2097152, 2097152}
[t=00:40:22.802622] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {199476, 1048576, 1048576}, EBO = {299214, 2097152, 2097152}
[t=00:40:22.802631] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:40:22.802636] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:22.802642] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:22.802650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:40:22.802656] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2464, 1048576, 1048576}, EBO = {3696, 2097152, 2097152}
[t=00:40:22.868531] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:40:22.868545] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:40:22.868549] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:40:22.868564] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8484
[t=00:40:22.868570] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:40:22.869700] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>]
[t=00:40:22.869710] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:40:22.869716] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:40:22.869730] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=2)] #archives[section]=4 #files[section]=437
[t=00:40:22.869737] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001e6763cec40)
[t=00:40:22.869819] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e6763cefb0)
[t=00:40:22.869880] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e64be55c20)
[t=00:40:22.870048] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e6763cfcc0)
[t=00:40:22.870157] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:40:22.870300] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=4)] #archives[section]=0 #files[section]=0
[t=00:40:22.870314] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=5)] #archives[section]=2 #files[section]=0
[t=00:40:22.870320] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001e62189e800)
[t=00:40:22.870374] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1761ms
[t=00:40:22.870388]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=17ms
[t=00:40:22.870399]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=16ms
[t=00:40:22.870403]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=16ms
[t=00:40:22.870408]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=14ms
[t=00:40:22.870412]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=14ms
[t=00:40:22.870416]     file="sounds/weapon/gauss_hit.wav" indx=6543 inflSize=288kb readTime=14ms
[t=00:40:22.870423]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=13ms
[t=00:40:22.870428]     file="sounds/weapon/gauss_fire.wav" indx=6542 inflSize=288kb readTime=13ms
[t=00:40:22.870432]     file="sounds/weapon/cannon/reaper_hit.wav" indx=6517 inflSize=130kb readTime=13ms
[t=00:40:22.870437]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=13ms
[t=00:40:22.872007] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000001e64be54ba0)
[t=00:40:22.872703] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=6)] #archives[section]=1 #files[section]=0
[t=00:40:22.872711] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lolrift12xha.sd7 (000001e67721ff40)
[t=00:40:22.874178] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:40:22.874187] [VFS] [SpringVFS::DeleteArchives<this=000001e6515983f0>(section=8)] #archives[section]=1 #files[section]=0
[t=00:40:22.874199] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001e6763d0a80)
[t=00:40:22.878869] [SpringApp::Kill][8]
[t=00:40:22.878880] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:40:22.878885] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d7b104d0 (joinable=1)
[t=00:40:22.878889] [WatchDog::Uninstall][2]
[t=00:40:23.117252] [WatchDog::Uninstall][3]
[t=00:40:23.117263] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited