ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2511-g747f18b] #115949

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago
GameID GameState File
a56fd666f4ab89380f5395cf648d0774 ClientGameState-704052985-[187-187].txt
Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000922] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000936] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.023259] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.023460] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.023482]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.023498]   
[t=00:00:00.023514]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.023523]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.023530]   Use "none" to disable the default log sections.
[t=00:00:00.023537] ============== </Log Sections> ==============

[t=00:00:00.023545] ============== <User Config> ==============
[t=00:00:00.023678]   AllowDeferredMapRendering = 1
[t=00:00:00.023688]   AllowDeferredModelRendering = 1
[t=00:00:00.023694]   AnimationMT = 0
[t=00:00:00.023708]   BumpWaterAnisotropy = 2
[t=00:00:00.023715]   BumpWaterBlurReflection = 1
[t=00:00:00.023722]   BumpWaterDepthBits = 32
[t=00:00:00.023728]   BumpWaterReflection = 2
[t=00:00:00.023734]   BumpWaterTexSizeReflection = 256
[t=00:00:00.023741]   CamFreeScrollSpeed = 50
[t=00:00:00.023747]   CamMode = 1
[t=00:00:00.023753]   CamTimeExponent = 4.0
[t=00:00:00.023759]   CamTimeFactor = 1.0
[t=00:00:00.023767]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.023800]   EdgeMoveDynamic = 0
[t=00:00:00.023813]   EdgeMoveWidth = 0.003
[t=00:00:00.023820]   FPSFOV = 90
[t=00:00:00.023826]   FPSScrollSpeed = 50
[t=00:00:00.023832]   FontSize = 18
[t=00:00:00.023838]   GrassDetail = 0
[t=00:00:00.023844]   GroundDecals = 5
[t=00:00:00.023851]   GroundDetail = 120
[t=00:00:00.023857]   HangTimeout = 30
[t=00:00:00.023863]   HardwareCursor = 1
[t=00:00:00.023871]   InitialNetworkTimeout = 0
[t=00:00:00.023878]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.023884]   LODScale = 1.000
[t=00:00:00.023896]   LODScaleReflection = 1.000
[t=00:00:00.023904]   LODScaleRefraction = 1.000
[t=00:00:00.023910]   LODScaleShadow = 1.000
[t=00:00:00.023919]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.023926]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.023932]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.023940]   LinkOutgoingBandwidth = 131072
[t=00:00:00.023948]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.023956]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.023963]   MSAALevel = 8
[t=00:00:00.023974]   MaxParticles = 25000
[t=00:00:00.023982]   MaxSounds = 32
[t=00:00:00.023988]   MaximumTransmissionUnit = 0
[t=00:00:00.023995]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.024001]   MiniMapCanFlip = 1
[t=00:00:00.024007]   MiniMapMarker = 0
[t=00:00:00.024015]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.024022]   MouseDragScrollThreshold = 0
[t=00:00:00.024028]   NetworkLossFactor = 1
[t=00:00:00.024036]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.024043]   OverheadScrollSpeed = 50
[t=00:00:00.024076]   ReconnectTimeout = 0
[t=00:00:00.024102]   RotOverheadScrollSpeed = 50
[t=00:00:00.024129]   RotateLogFiles = 1
[t=00:00:00.024135]   ShadowMapSize = 8192
[t=00:00:00.024141]   Shadows = 1
[t=00:00:00.024147]   ShowClock = 0
[t=00:00:00.024153]   ShowPlayerInfo = 0
[t=00:00:00.024175]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.024182]   TeamHighlight = 0
[t=00:00:00.024188]   UnitIconDist = 151
[t=00:00:00.024195]   UpdateBoundingVolumeMT = 0
[t=00:00:00.024202]   UpdateWeaponVectorsMT = 0
[t=00:00:00.024216]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.024224]   UseLuaMemPools = 0
[t=00:00:00.024230]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.024236]   VFSCacheArchiveFiles = 0
[t=00:00:00.024242]   VSync = 0
[t=00:00:00.024249]   Water = 4
[t=00:00:00.024255]   XResolution = 1920
[t=00:00:00.024261]   XResolutionWindowed = 1920
[t=00:00:00.024266]   YResolution = 1080
[t=00:00:00.024272]   YResolutionWindowed = 998
[t=00:00:00.024279]   snd_volmaster = 10
[t=00:00:00.024301] ============== </User Config> ==============

[t=00:00:00.024309] ============== <User System> ==============
[t=00:00:00.024316]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.024325]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.024334]        Compiler Version: gcc-13.2.0
[t=00:00:00.024378]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.024464]         Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 16234MB RAM, 18666MB pagefile
[t=00:00:00.024491]        Binary Word Size: 64-bit (native)
[t=00:00:00.024515]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.024522]      Physical CPU Cores: 6
[t=00:00:00.024528]       Logical CPU Cores: 12
[t=00:00:00.024534] ============== </User System> ==============

[t=00:00:00.024545] Run: thread affinity fff
[t=00:00:00.024680] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.024689]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.024695]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.024708]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.024714]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.026512] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.026530] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.037699] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.046078]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.046095]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.046118]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.046127]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.046133]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.046140]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.046147]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.046153]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.046159]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.046166]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.046173]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046179]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.046210]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.046248]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.046272]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.046288]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.046308]         [31] 800x600x24bpp@144Hz
[t=00:00:00.046328]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046346]         [35] 640x400x24bpp@144Hz
[t=00:00:01.224979] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.225826] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.225846] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.262801] [GR::LogVersionInfo]
[t=00:00:01.262818]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.262826]     GL version  : 4.6.0 NVIDIA 512.78
[t=00:00:01.262833]     GL vendor   : NVIDIA Corporation
[t=00:00:01.262840]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:01.262847]     GLSL version: 4.60 NVIDIA
[t=00:00:01.262853]     GLEW version: 2.1.0
[t=00:00:01.262926]     GPU memory  : 4096MB (total) / 3815MB (available)
[t=00:00:01.262958]     SDL swap-int: 1
[t=00:00:01.262982]     SDL driver  : windows
[t=00:00:01.262998]     
[t=00:00:01.263023]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.263039]     GLSL shader support       : 1
[t=00:00:01.263056]     GL4 support               : 1
[t=00:00:01.263075]     FBO extension support     : 1
[t=00:00:01.263109]     NVX GPU mem-info support  : 1
[t=00:00:01.263133]     ATI GPU mem-info support  : 0
[t=00:00:01.263183]     Texture clamping to edge  : 1
[t=00:00:01.263209]     NPOT-texture support      : 1 (1)
[t=00:00:01.263229]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.263252]     texture query-LOD support : 1 (1)
[t=00:00:01.263271]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.263288]     Z-buffer depth            : 32 (-)
[t=00:00:01.263314]     primitive-restart support : 1 (1)
[t=00:00:01.263333]     clip-space control support: 1 (1)
[t=00:00:01.263352]     seamless cube-map support : 1 (1)
[t=00:00:01.263383]     frag-depth layout support : 1 (1)
[t=00:00:01.263401]     persistent maps support   : 1 (1)
[t=00:00:01.263422]     explicit attribs location : 1 (1)
[t=00:00:01.263440]     multi draw indirect       : 1 (-)
[t=00:00:01.263460]     array textures            : 1 (-)
[t=00:00:01.263477]     buffer copy support       : 1 (-)
[t=00:00:01.263493]     indirect draw             : 1 (-)
[t=00:00:01.263513]     base instance             : 1 (-)
[t=00:00:01.263528]     
[t=00:00:01.263544]     max. FBO samples              : 32
[t=00:00:01.263574]     max. FS/program texture slots : 32/192
[t=00:00:01.263594]     max. texture size             : 32768
[t=00:00:01.263615]     max. texture anisotropy level : 16.000000
[t=00:00:01.263635]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.263653]     max. draw-buffers             : 8
[t=00:00:01.263675]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.263691]     max. uniform buffer-bindings  : 84
[t=00:00:01.263711]     max. uniform block-size       : 64KB
[t=00:00:01.263727]     max. storage buffer-bindings  : 96
[t=00:00:01.263759]     max. storage block-size       : 2047MB
[t=00:00:01.263777]     
[t=00:00:01.263792]     enable AMD-hacks : 0
[t=00:00:01.263807]     compress MIP-maps: 0
[t=00:00:01.263898]     Number of compressed texture formats: 51
[t=00:00:01.263966]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.264067] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.264472] [GR::UpdateGLConfigs]
[t=00:00:01.264541] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.264559] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.265449] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.265469] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.265476] [GR::InitGLState]
[t=00:00:01.265549] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:01.345865] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.350990] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:01.351718] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.358503] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.358538] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.359059] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.361216] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.361234] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.361327] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.361451] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.377300] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.378538] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.379925] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.380313] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.408503] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[t=00:00:01.408546] [VFS] [SpringVFS::ReserveArchives<this=00000294fe3c63c0>]
[t=00:00:01.408818] [VFS] [SpringVFS::AddArchive<this=00000294fe3c63c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.413791] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000294fe3c63c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.413835] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.915045] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.915876] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.916045] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.916958] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.916960] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.916966] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.919896] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.919987] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.920497][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
------- TRUNCATED -------
[t=00:03:55.448441][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:03:55.448878][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:03:55.449552][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:03:55.449972][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:03:55.450185][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:03:55.450605][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:03:55.451000][f=-000001] IsIsland, <function>, false
[t=00:03:55.482390][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:03:55.483259][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:03:55.483647][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:03:55.484225][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:03:55.484611][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:03:55.484957][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:03:55.484973][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:03:55.485001][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:03:55.485072][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:03:55.485444][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:03:55.485838][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:03:55.486193][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:03:55.486423][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:03:55.486763][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:03:55.487985][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:03:55.488313][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:03:55.488672][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:03:55.488925][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:03:55.489488][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:03:55.489908][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:03:55.490664][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:03:55.490999][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:03:55.496667][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:03:55.497233][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:03:55.505682][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:03:55.506107][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:03:55.506705][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:03:55.508707][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:03:55.509053][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:03:55.509582][f=-000001] Mex Placement Initialised with 66 spots.
[t=00:03:55.510847][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:03:55.511316][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:03:55.514327][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:03:55.515437][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:03:55.516098][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:03:55.516601][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:03:55.516864][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:03:55.518428][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:03:55.518683][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:03:55.521644][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:03:55.528435][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:03:55.528776][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:03:55.529020][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:03:55.530949][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:03:55.541025][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:03:55.541965][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:03:55.542316][f=-000001] No briefing required.
[t=00:03:55.543419][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:03:55.543801][f=-000001] SetSunLighting
[t=00:03:55.546919][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:55.693116][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:03:55.693809][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:03:55.694278][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:03:55.697552][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:03:55.697909][f=-000001] Lua garbage collection rate: 30/s
[t=00:03:55.697939][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:03:55.698327][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:03:55.699354][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:03:55.707518][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:03:55.708855][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:03:55.712766][f=-000001] Writing last game win data
[t=00:03:55.720541][f=-000001] LuaUI v0.3
[t=00:03:55.944452][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:03:56.101514][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:03:56.116309][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11272, 0.0} allocedSize{int+, int-, ext}={0, 0, 1942692}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1725329280,"state":"In running battle lobby"}
[t=00:03:56.840015][f=-000001] SetLobbyButtonEnabled, false
[t=00:03:56.842658][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:03:56.895082][f=-000001] TotalHideLobbyInterface, true
[t=00:03:57.041150][f=-000001] GameID: a56fd666f4ab89380f5395cf648d0774
[t=00:03:57.041492][f=-000001] Connection attempt from Okonkwo
[t=00:03:57.041525][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:03:57.041687][f=-000001]  -> Connection established (given id 2)
[t=00:03:57.041700][f=-000001] Connection attempt from STROREY
[t=00:03:57.041710][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:03:57.041837][f=-000001]  -> Connection established (given id 1)
[t=00:03:57.041850][f=-000001] Connection attempt from richardf2016
[t=00:03:57.041868][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:03:57.042039][f=-000001]  -> Connection established (given id 0)
[t=00:03:57.042076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:03:57.042100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:03:57.042135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:03:57.042162][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:03:57.042195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:03:57.042219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:03:57.042245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c16f281e405e14120078f4ac556e0ca812cce995880b0e4501ea6f01bfdf1f5721329226688baab3c664947f08bd6da056b47abf653c14376a4d74d43c2264f]"
[t=00:03:57.042262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=739a514060666361ad6b3daad76d5e6b8575db3de6825e7b1088ad9442370020ac9a56873e7896cbbab2ab70e35ae69d1283d8938547408e62d321c1ea629ddb]"
[t=00:03:57.042282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="could not load model "energyheavygeo.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:03:57.042308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="could not load model "fus.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:03:57.042330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c16f281e405e14120078f4ac556e0ca812cce995880b0e4501ea6f01bfdf1f5721329226688baab3c664947f08bd6da056b47abf653c14376a4d74d43c2264f]"
[t=00:03:57.042348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=739a514060666361ad6b3daad76d5e6b8575db3de6825e7b1088ad9442370020ac9a56873e7896cbbab2ab70e35ae69d1283d8938547408e62d321c1ea629ddb]"
[t=00:03:57.042419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c16f281e405e14120078f4ac556e0ca812cce995880b0e4501ea6f01bfdf1f5721329226688baab3c664947f08bd6da056b47abf653c14376a4d74d43c2264f]"
[t=00:03:57.042435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Game::Load][lua{Rules,Gaia}={000001e6c589fa70,000001e6c589ca10}][locale="C"]"
[t=00:03:57.042475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=739a514060666361ad6b3daad76d5e6b8575db3de6825e7b1088ad9442370020ac9a56873e7896cbbab2ab70e35ae69d1283d8938547408e62d321c1ea629ddb]"
[t=00:03:57.042594][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:03:57.042756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Game::Load][lua{Rules,Gaia}={0000024dfeee59e0,0000024dfeeeb290}][locale="C"]"
[t=00:03:57.043509][f=-000001] <Okonkwo> Allies: I choose: Recon!
[t=00:03:57.311921][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:03:57.313068][f=-000001] [Game::ClientReadNet][LOGMSG] sender="richardf2016" string="[Game::Load][lua{Rules,Gaia}={00000295e501f400,00000295df995520}][locale="C"]"
[t=00:03:57.970164][f=-000001] richardf2016 added point: AI 3 start
[t=00:03:59.772512][f=-000001] <STROREY> Allies: I choose: Engineer!
[t=00:04:04.586010][f=-000001] <richardf2016> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1725329408,"state":"In running battle lobby"}
[t=00:04:44.228474][f=0000186] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:04:44.258851][f=0000187] Collecting current game state information.
[t=00:04:44.258892][f=0000187] [DumpState] dumping state (from 187 to 187 step 1)
[t=00:04:44.259438][f=0000187] [DumpState] using dump-file "ClientGameState-704052985-[187-187].txt"
[t=00:04:44.260086][f=0000187] [CAS::GASCB] Archive file="lolrift12xha.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:04:44.260255][f=0000187] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:04:44.345716][f=0000187] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:04:44.345898][f=0000187] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:04:44.346059][f=0000187] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:04:44.346188][f=0000187] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:04:44.477234][f=0000187] Sync error for STROREY in frame 181 (got d48931aa, correct is a91812fb)
[t=00:04:44.860244][f=0000206] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:46.191087][f=0000246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:46.555127][f=0000257] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:46.925349][f=0000268] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:48.920077][f=0000327] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:04:49.192972][f=0000335] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:04:51.216222][f=0000396] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:51.440044][f=0000402] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:04:52.303145][f=0000428] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:04:54.235340][f=0000486] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:04:57.623964][f=0000588] Sync error for STROREY in frame 582 (got db390f65, correct is 1d481233)
[t=00:04:58.886846][f=0000626] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:04:58.919555][f=0000628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:00.795702][f=0000683] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:05:01.285142][f=0000698] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:02.505753][f=0000735] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:02.716025][f=0000741] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:04.804924][f=0000804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:07.203455][f=0000876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:07.967072][f=0000899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:08.729688][f=0000921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:08.955021][f=0000927] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energysolar.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:10.718867][f=0000980] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:05:10.986773][f=0000988] Sync error for Okonkwo in frame 983 (got 77941cfe, correct is 98e2f208)
[t=00:05:11.770648][f=0001012] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:05:12.042012][f=0001020] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:05:12.611614][f=0001038] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:15.633931][f=0001129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:15.770970][f=0001133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:16.341086][f=0001150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:16.540680][f=0001156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:17.890398][f=0001197] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:17.957880][f=0001199] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:18.291327][f=0001208] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:05:18.922722][f=0001227] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:21.284183][f=0001298] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:23.066360][f=0001351] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:23.804402][f=0001373] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:05:24.113836][f=0001383] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:24.136020][f=0001384] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:24.341492][f=0001389] Sync error for Okonkwo in frame 1384 (got 4052afbe, correct is 2bee2b81)
[t=00:05:24.368250][f=0001391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:24.438379][f=0001392] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:24.808709][f=0001404] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:25.073944][f=0001411] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energywind.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:25.970183][f=0001439] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:26.069850][f=0001442] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:30.181777][f=0001564] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energypylon.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:30.559590][f=0001576] [liblobby] Warning: Duplicate user(FuzzyNipple) added to channel (zk)
[t=00:05:30.790656][f=0001583] game_message: Airborne enemy on radar!
[t=00:05:31.569049][f=0001606] [liblobby] Warning: Duplicate user(FuzzyNipple) added to channel (zk)
[t=00:05:31.624112][f=0001608] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:32.286502][f=0001628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:32.783639][f=0001643] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:33.156191][f=0001654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:34.902753][f=0001707] game_message: Conch is under attack
[t=00:05:35.341395][f=0001720] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:36.131351][f=0001743] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "scripts/energypylon.lua"]:3: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:350: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:875: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
    (tail call): ?"
[t=00:05:36.836054][f=0001765] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:36.866495][f=0001766] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:37.700187][f=0001790] Sync error for Okonkwo in frame 1785 (got 6e9b4bf9, correct is a468638b)
[t=00:05:37.737782][f=0001792] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:38.961011][f=0001829] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:40.950816][f=0001888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:40.986481][f=0001889] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:41.785382][f=0001913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:42.540786][f=0001936] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:42.968577][f=0001949] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:44.287904][f=0001988] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:44.691995][f=0002000] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:45.107141][f=0002013] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:46.053802][f=0002040] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1418: in function <[string "LuaRules/gadgets.lua"]:1411>
    (tail call): ?"
[t=00:05:47.773110][f=0002093] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:48.103755][f=0002103] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:48.135913][f=0002103] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:134: table index is nil
stack traceback:
------- TRUNCATED -------
    1685 incoming chunks dropped, 5639 outgoing chunks resent
    2803 incoming chunks processed

[t=00:07:04.309055][f=0004371] [SpringApp::Reload][5]
[t=00:07:04.309103][f=0004371] [SpringApp::Reload][6]
[t=00:07:04.309116][f=0004371] [VFS] [SpringVFS::UnMapArchives<this=00000294fe3c63c0>(reload=1)] (#mod=9127 #map=92 #menu=2885)
[t=00:07:04.324362][f=0004371] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:07:04.325214][f=0004371] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:07:04.325914][f=0004371] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:07:04.326171][f=0004371] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:07:04.350912][f=0004371] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[t=00:07:04.350933][f=0004371] [SpringApp::Reload][7]
[t=00:07:04.352869][f=0004371] [SpringApp::Reload][8]
[t=00:07:04.353223][f=0004371] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:07:04.353493][f=0004371] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:07:04.353526][f=0004371] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:07:04.353540][f=0004371] [Sound] [Sound::InitThread][1]
[t=00:07:04.353579][f=0004371] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:07:04.362661][f=0004371] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:07:04.362702][f=0004371] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:07:04.362718][f=0004371] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:07:04.406162][f=0004371] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:07:04.407008][f=0004371] [Sound] [Sound::OpenLoopbackDevice] device=00000295ee8ac030(default) context=00000295a0621260  numChannels=2 frameSize=8
[t=00:07:04.407030][f=0004371] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:07:04.407058][f=0004371] [Sound]   Vendor:         OpenAL Community
[t=00:07:04.407069][f=0004371] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:07:04.407080][f=0004371] [Sound]   Renderer:       OpenAL Soft
[t=00:07:04.407115][f=0004371] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:07:04.407169][f=0004371] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:07:04.407185][f=0004371] [Sound]   Devices:
[t=00:07:04.409635][f=0004371] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:07:04.409657][f=0004371] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:07:04.409683][f=0004371] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:07:04.410613][f=0004371] [Sound]   EFX Enabled: yes
[t=00:07:04.410634][f=0004371] [Sound] [Sound::UpdateThread][2]
[t=00:07:04.466822][f=0004371] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[t=00:07:04.467050][f=0004371] [SpringApp::Reload][10]
[t=00:07:04.467286][f=-000001] [SpringApp::Reload][11]
[t=00:07:04.467307][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0"
[t=00:07:04.468667][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000294fe3c63c0>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=1
[t=00:07:04.471099][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000294fe3c63c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:07:04.471367][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000294fe3c63c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:07:04.471606][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000294fe3c63c0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:07:04.588051][f=-000001] [SpringApp::Reload][12] #script=0
[t=00:07:04.588608][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000294bd29ba60
[t=00:07:04.588643][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=00:07:04.605727][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.23999999
[t=00:07:04.683042][f=-000001] [SpringApp::Reload][13] reloadCount=4

[t=00:07:04.683365][f=-000001] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=00:07:20.296426][f=-000001] [liblobby] Warning: Duplicate user(Okonkwo) added to channel (zk)
[t=00:07:21.912856][f=-000001] [liblobby] Warning: Duplicate user(Okonkwo) added to channel (zk)
[t=00:07:23.210014][f=-000001] ValidatePlayerList: Remove, STROREY
[t=00:07:27.561352][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 4790
[t=00:07:29.715586][f=-000001] Quitting...
[t=00:07:29.728210][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:07:29.728240][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:07:29.747854][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:07:29.747905][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.796, 0.159}, {1.449, 0.290}}ms
[t=00:07:29.747945][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.283, 0.283, 0.283, 0.283}, {0.001, 0.001, 0.001, 0.001}}ms
[t=00:07:29.748008][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.158, 0.158, 0.158, 0.158}, {0.460, 0.460, 0.460, 0.460}}ms
[t=00:07:29.748027][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.085, 0.085, 0.085, 0.085}, {0.261, 0.261, 0.261, 0.261}}ms
[t=00:07:29.748055][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.185, 0.185, 0.185, 0.185}, {0.066, 0.066, 0.066, 0.066}}ms
[t=00:07:29.748074][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.661, 0.661, 0.661, 0.661}}ms
[t=00:07:29.748088][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:29.748099][f=-000001] [SpringApp::Kill][2]
[t=00:07:29.749098][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:29.759761][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:29.759852][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:07:29.760226][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000295a0621260 dev=00000295ee8ac030
[t=00:07:29.760376][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000295a0621260 dev=00000295ee8ac030
[t=00:07:29.760410][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000295a0621260)]
[t=00:07:29.761453][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000295ee8ac030)]
[t=00:07:29.761639][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:29.794686][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:07:29.805909][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:07:29.809948][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
[t=00:07:29.924791][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 8104243, 0.0} allocedSize{int+, int-, ext}={0, 0, 1211327501}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0842}
[t=00:07:29.928180][f=-000001] [SpringApp::Kill][3]
[t=00:07:29.928199][f=-000001] [SpringApp::Kill][4] font=00000294fe2883c0
[t=00:07:29.931343][f=-000001] [SpringApp::Kill][5]
[t=00:07:29.943909][f=-000001] [SpringApp::Kill][6]
[t=00:07:29.943929] [SpringApp::Kill][7]
[t=00:07:29.943974] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:29.944011] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:07:29.944064] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:29.944079] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:29.944122] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:07:29.944139] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:29.944154] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:07:29.944177] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {49236, 1048576, 1048576}, EBO = {73854, 2097152, 2097152}
[t=00:07:29.944193] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:29.944208] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:29.944263] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:29.944286] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:07:29.944301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {476, 1048576, 1048576}, EBO = {714, 2097152, 2097152}
[t=00:07:30.147818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:30.147863] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:30.147904] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:30.147915] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8484
[t=00:07:30.147925] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:30.148999] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>]
[t=00:07:30.149017] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:07:30.149046] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:07:30.149100] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=2)] #archives[section]=4 #files[section]=437
[t=00:07:30.149116] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (00000294fd405660)
[t=00:07:30.149272] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000294fd405450)
[t=00:07:30.149401] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000294d6aa5e10)
[t=00:07:30.149631] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000294fd4052f0)
[t=00:07:30.149926] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:07:30.150508] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=4)] #archives[section]=0 #files[section]=0
[t=00:07:30.150567] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=5)] #archives[section]=2 #files[section]=0
[t=00:07:30.150624] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000294c68dd2f0)
[t=00:07:30.150774] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2209ms
[t=00:07:30.150854]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=33ms
[t=00:07:30.150896]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=30ms
[t=00:07:30.150972]     file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=27ms
[t=00:07:30.151000]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=26ms
[t=00:07:30.151025]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=26ms
[t=00:07:30.151063]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=22ms
[t=00:07:30.151118]     file="sounds/music/peace/inaria.ogg" indx=6361 inflSize=3153kb readTime=21ms
[t=00:07:30.151172]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=21ms
[t=00:07:30.151209]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=20ms
[t=00:07:30.151235]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=19ms
[t=00:07:30.155451] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (00000294d6aa6e90)
[t=00:07:30.156147] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=6)] #archives[section]=1 #files[section]=0
[t=00:07:30.156184] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lolrift12xha.sd7 (00000294bcc92bc0)
[t=00:07:30.161205] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:30.161250] [VFS] [SpringVFS::DeleteArchives<this=00000294fe3c63c0>(section=8)] #archives[section]=1 #files[section]=0
[t=00:07:30.161264] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000294fd4057c0)
[t=00:07:30.163250] [SpringApp::Kill][8]
[t=00:07:30.163291] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:30.163323] [WatchDog::Uninstall][1] hangDetectorThread=00007ff63af504d0 (joinable=1)
[t=00:07:30.163349] [WatchDog::Uninstall][2]
[t=00:07:30.279495] [WatchDog::Uninstall][3]
[t=00:07:30.279514] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited