ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115986

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000132] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018120] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018168] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018203]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018225]   
[t=00:00:00.018233]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018255]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018268]   Use "none" to disable the default log sections.
[t=00:00:00.018282] ============== </Log Sections> ==============

[t=00:00:00.018295] ============== <User Config> ==============
[t=00:00:00.018435]   AllowDeferredMapRendering = 1
[t=00:00:00.018446]   AllowDeferredModelRendering = 1
[t=00:00:00.018452]   AnimationMT = 0
[t=00:00:00.018457]   BumpWaterBlurReflection = 1
[t=00:00:00.018463]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018469]   CamFreeScrollSpeed = 50
[t=00:00:00.018475]   CamMode = 1
[t=00:00:00.018482]   CubeTexSizeReflection = 1
[t=00:00:00.018492]   CubeTexSizeSpecular = 1
[t=00:00:00.018502]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018510]   EdgeMoveDynamic = 0
[t=00:00:00.018516]   EdgeMoveWidth = 0.003
[t=00:00:00.018523]   FPSFOV = 90
[t=00:00:00.018530]   FPSScrollSpeed = 50
[t=00:00:00.018537]   FontSize = 18
[t=00:00:00.018545]   FullscreenEdgeMove = 0
[t=00:00:00.018552]   GrassDetail = 0
[t=00:00:00.018561]   GroundDecals = 2
[t=00:00:00.018568]   GroundDetail = 90
[t=00:00:00.018575]   HangTimeout = 30
[t=00:00:00.018589]   HardwareCursor = 1
[t=00:00:00.018602]   InitialNetworkTimeout = 0
[t=00:00:00.018610]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018618]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018630]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018636]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018650]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018659]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018664]   MSAALevel = 1
[t=00:00:00.018670]   MaxParticles = 15000
[t=00:00:00.018680]   MaxSounds = 32
[t=00:00:00.018688]   MaximumTransmissionUnit = 0
[t=00:00:00.018693]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018699]   MiniMapMarker = 0
[t=00:00:00.018706]   MouseDragScrollThreshold = 0
[t=00:00:00.018712]   NetworkLossFactor = 2
[t=00:00:00.018717]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018725]   OverheadScrollSpeed = 50
[t=00:00:00.018730]   ReconnectTimeout = 0
[t=00:00:00.018736]   RotOverheadScrollSpeed = 50
[t=00:00:00.018743]   RotateLogFiles = 1
[t=00:00:00.018752]   ShadowMapSize = 1024
[t=00:00:00.018757]   Shadows = 1
[t=00:00:00.018762]   ShowClock = 0
[t=00:00:00.018767]   SoftParticles = 2
[t=00:00:00.018776]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018781]   UnitIconDist = 151
[t=00:00:00.018787]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018792]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018800]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018805]   UseLuaMemPools = 0
[t=00:00:00.018811]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018855]   VFSCacheArchiveFiles = 0
[t=00:00:00.018866]   VSync = 1
[t=00:00:00.018871]   Water = 4
[t=00:00:00.018875]   WindowBorderless = 1
[t=00:00:00.018881]   WindowPosY = 0
[t=00:00:00.018887]   WindowedEdgeMove = 0
[t=00:00:00.018892]   XResolutionWindowed = 1920
[t=00:00:00.018900]   YResolutionWindowed = 1080
[t=00:00:00.018918] ============== </User Config> ==============

[t=00:00:00.018929] ============== <User System> ==============
[t=00:00:00.018949]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018965]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018980]        Compiler Version: gcc-13.2.0
[t=00:00:00.019069]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019167]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019179]        Binary Word Size: 64-bit (native)
[t=00:00:00.019206]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019222]      Physical CPU Cores: 6
[t=00:00:00.019230]       Logical CPU Cores: 12
[t=00:00:00.019236] ============== </User System> ==============

[t=00:00:00.019248] Run: thread affinity fff
[t=00:00:00.019504] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019515]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019520]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019525]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019530]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021138] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021177] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027737] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.047331]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.047352]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.047359]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.047366]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.047371]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.047397]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.047427]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.047432]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.047436]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.047442]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.047447]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.047453]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.047458]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.047462]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.047471]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.047475]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.047484]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.047493]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.047498]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.047502]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.047507]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.047511]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.047516]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.047523]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.047528]         [123] 800x600x24bpp@144Hz
[t=00:00:00.047532]         [130] 720x576x24bpp@144Hz
[t=00:00:00.047539]         [135] 720x480x24bpp@144Hz
[t=00:00:00.047547]         [141] 640x480x24bpp@144Hz
[t=00:00:00.056808]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.056823]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.056828]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.056833]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.056837]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.056842]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.056848]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.056852]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.056868]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.056873]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.056877]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.056882]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.056886]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.056890]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.056895]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.056899]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.056904]         [31] 800x600x24bpp@144Hz
[t=00:00:00.056910]         [33] 640x480x24bpp@144Hz
[t=00:00:00.056915]         [35] 640x400x24bpp@144Hz
[t=00:00:00.283469] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.283927] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.283948] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.314117] [GR::LogVersionInfo]
[t=00:00:00.314133]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.314139]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.314188]     GL vendor   : NVIDIA Corporation
[t=00:00:00.314194]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.314200]     GLSL version: 4.60 NVIDIA
[t=00:00:00.314205]     GLEW version: 2.1.0
[t=00:00:00.314210]     GPU memory  : 6144MB (total) / 4920MB (available)
[t=00:00:00.314229]     SDL swap-int: 1
[t=00:00:00.314234]     SDL driver  : windows
[t=00:00:00.314238]     
[t=00:00:00.314243]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.314248]     GLSL shader support       : 1
[t=00:00:00.314261]     GL4 support               : 1
[t=00:00:00.314266]     FBO extension support     : 1
[t=00:00:00.314279]     NVX GPU mem-info support  : 1
[t=00:00:00.314286]     ATI GPU mem-info support  : 0
[t=00:00:00.314316]     Texture clamping to edge  : 1
[t=00:00:00.314326]     NPOT-texture support      : 1 (1)
[t=00:00:00.314333]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.314339]     texture query-LOD support : 1 (1)
[t=00:00:00.314345]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.314354]     Z-buffer depth            : 32 (-)
[t=00:00:00.314364]     primitive-restart support : 1 (1)
[t=00:00:00.314372]     clip-space control support: 1 (1)
[t=00:00:00.314377]     seamless cube-map support : 1 (1)
[t=00:00:00.314383]     frag-depth layout support : 1 (1)
[t=00:00:00.314388]     persistent maps support   : 1 (1)
[t=00:00:00.314393]     explicit attribs location : 1 (1)
[t=00:00:00.314398]     multi draw indirect       : 1 (-)
[t=00:00:00.314404]     array textures            : 1 (-)
[t=00:00:00.314410]     buffer copy support       : 1 (-)
[t=00:00:00.314419]     indirect draw             : 1 (-)
[t=00:00:00.314429]     base instance             : 1 (-)
[t=00:00:00.314435]     
[t=00:00:00.314441]     max. FBO samples              : 32
[t=00:00:00.314448]     max. FS/program texture slots : 32/192
[t=00:00:00.314456]     max. texture size             : 32768
[t=00:00:00.314466]     max. texture anisotropy level : 16.000000
[t=00:00:00.314478]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.314485]     max. draw-buffers             : 8
[t=00:00:00.314498]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.314510]     max. uniform buffer-bindings  : 84
[t=00:00:00.314517]     max. uniform block-size       : 64KB
[t=00:00:00.314528]     max. storage buffer-bindings  : 96
[t=00:00:00.314535]     max. storage block-size       : 2047MB
[t=00:00:00.314542]     
[t=00:00:00.314551]     enable AMD-hacks : 0
[t=00:00:00.314557]     compress MIP-maps: 0
[t=00:00:00.314635]     Number of compressed texture formats: 23
[t=00:00:00.314672]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.314720] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.315010] [GR::UpdateGLConfigs]
[t=00:00:00.315078] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.315086] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.315103] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.315116] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.315123] [GR::InitGLState]
[t=00:00:00.315225] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.409986] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.413361] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.413887] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.419185] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.419347] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.420169] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.421073] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.421087] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.421223] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.421321] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.438883] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.439329] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.440805] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.440995] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.474900] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.474919] [VFS] [SpringVFS::ReserveArchives<this=000001e2b2f3e5e0>]
[t=00:00:00.475138] [VFS] [SpringVFS::AddArchive<this=000001e2b2f3e5e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.476991] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e2b2f3e5e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.477008] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.549597] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.549923] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.550081] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.550227] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.550343] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.550459] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.550579] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.550645] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.551218][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.551319][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.551460][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.551482][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.551490][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.551543][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.577331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.577352][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.577360][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.577383][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.577393][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.663932][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.7ms)
[t=00:00:00.693881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.695996][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e2f67a37d0(default) context=000001e2b2d873a0  numChannels=2 frameSize=8
[t=00:00:00.696066][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.696078][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.696084][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.696091][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.696149][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.696188][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.696203][f=-000001] [Sound]   Devices:
[t=00:00:00.698814][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.698884][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.698895][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.698924][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.698967][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.699773][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.699790][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.771708][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671226 MB
[t=00:00:00.773210][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.773947][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.775002][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name LogicDaemon
[t=00:00:00.994298][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0)
[t=00:00:00.995418][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e2b2f3e5e0>(arName="The Hole v5", overwrite=false)] section=1 cached=0
[t=00:00:00.995912][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e2b2f3e5e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.996723][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.056608][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e2b2f3e5e0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.057481][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e2b2f3e5e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.057630][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e2b2f3e5e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.058865][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e2b2f3e5e0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.070911][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25"
[t=00:00:01.071031][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.071171][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.127529][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.127679][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.127790][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.127852][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.127944][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.427549][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.427796][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.427976][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.444518][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.445365][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.445675][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.445838][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.447030][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.482069][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.482735][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.483003][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.483169][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.483508][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.483719][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.483902][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.484068][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.484269][f=-000001] EndGame Graph disabled
[t=00:00:16.500189][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.500469][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.500703][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.501973][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.502240][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.502487][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.502724][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.503768][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.504204][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.508801][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.509014][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.509194][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.509393][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.509953][f=-000001] Input grabbing is enabled!
[t=00:00:16.509979][f=-000001] Input grabbing is enabled!
[t=00:00:16.510071][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.510494][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.510874][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.511035][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.530289][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.530673][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.530963][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.531149][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.531346][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.531566][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.531729][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.531902][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.532063][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.532248][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.532404][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.538506][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.538712][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.538896][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.539229][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.539425][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.539683][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.539850][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.540019][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.540213][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.540505][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.540710][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.540893][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.541240][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.541622][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.541816][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.542000][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.542172][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.542367][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.542833][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.543459][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.543667][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.559366][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.559935][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.560265][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.560571][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.560856][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.561676][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.561879][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.565181][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.579918][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.580268][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.580577][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.581400][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.581616][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.582137][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.582316][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.582700][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.582912][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.583145][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.718197][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.724362][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.724788][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.725370][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.725594][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.744472][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.745866][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.746096][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.746267][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.746592][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.746812][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.747555][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.748587][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.748874][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.749243][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.749495][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.749711][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.749921][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.750122][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.750306][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.750495][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.751408][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.751622][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.751915][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.751928][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.751937][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.752024][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.752283][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.752503][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.752755][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.753332][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.753608][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.754035][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.754600][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.755100][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.755384][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.755622][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.755894][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.756156][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.756452][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.761554][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.768131][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.768671][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.769126][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.770597][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.770809][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.771081][f=-000001] Mex Placement Initialised with 72 spots.
[t=00:00:16.773702][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.774104][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.777253][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.777754][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.778160][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.778950][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.779276][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.779472][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.784817][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.786362][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.788837][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.789181][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.789404][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.791623][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.798574][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.799530][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.799953][f=-000001] SetSunLighting
[t=00:00:16.800913][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.802199][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.804892][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.805211][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.805435][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.805639][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.805656][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.805851][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.807041][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.815616][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.822760][f=-000001] Writing last game win data
[t=00:00:16.832011][f=-000001] LuaUI v0.3
[t=00:00:16.981222][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.056021][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.056080][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.056485][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.056502][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.072556][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10579, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870169}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0239}
[t=00:00:17.770202][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.100840][f=-000001] GameID: de3fd766184fac53a4285b7a7ff4a8cd
[t=00:00:18.101384][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.101400][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.101815][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.101884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f"
[t=00:00:18.101926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.101966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]"
[t=00:00:18.101997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]"
[t=00:00:18.142326][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.315512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e357f521f0,000001e3575771d0}][locale="C"]"
[t=00:00:18.315550][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.803825][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:31.937268][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:34.135697][f=0000064] [SpringApp::Kill][1] fromRun=1
[t=00:00:34.135719][f=0000064] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:34.166726][f=0000064]  [async=0] threads=6 tasks=4020 {sum,avg}{exec,wait}time={{1237.088, 0.308}, {882.222, 0.219}}ms
[t=00:00:34.166771][f=0000064]      thread=1 tasks=804 {sum,min,max,avg}{exec,wait}time={{257.541, 0.000, 115.985, 0.320}, {113.522, 0.000, 6.418, 0.141}}ms
[t=00:00:34.166786][f=0000064]      thread=2 tasks=804 {sum,min,max,avg}{exec,wait}time={{256.215, 0.000, 117.048, 0.319}, {195.577, 0.000, 6.455, 0.243}}ms
[t=00:00:34.166799][f=0000064]      thread=3 tasks=804 {sum,min,max,avg}{exec,wait}time={{237.625, 0.000, 107.066, 0.296}, {212.273, 0.000, 6.416, 0.264}}ms
[t=00:00:34.166812][f=0000064]      thread=4 tasks=804 {sum,min,max,avg}{exec,wait}time={{245.364, 0.000, 114.413, 0.305}, {152.509, 0.000, 5.013, 0.190}}ms
[t=00:00:34.166830][f=0000064]      thread=5 tasks=804 {sum,min,max,avg}{exec,wait}time={{240.343, 0.000, 112.921, 0.299}, {208.340, 0.000, 6.423, 0.259}}ms
[t=00:00:34.166843][f=0000064]  [async=1] threads=6 tasks=3341 {sum,avg}{exec,wait}time={{32033.645, 9.588}, {17636030.000, 5278.668}}ms
[t=00:00:34.166857][f=0000064]      thread=1 tasks=669 {sum,min,max,avg}{exec,wait}time={{6414.096, 0.001, 968.364, 9.588}, {3528361.000, 0.473, 6425.094, 5274.082}}ms
[t=00:00:34.166880][f=0000064]      thread=2 tasks=668 {sum,min,max,avg}{exec,wait}time={{6403.694, 0.000, 966.825, 9.586}, {3530923.750, 0.352, 6425.175, 5285.814}}ms
[t=00:00:34.166901][f=0000064]      thread=3 tasks=668 {sum,min,max,avg}{exec,wait}time={{6397.710, 0.000, 968.031, 9.577}, {3528145.750, 0.252, 6425.428, 5281.655}}ms
[t=00:00:34.166926][f=0000064]      thread=4 tasks=667 {sum,min,max,avg}{exec,wait}time={{6414.191, 0.001, 967.678, 9.616}, {3530952.750, 0.044, 6425.237, 5293.782}}ms
[t=00:00:34.166952][f=0000064]      thread=5 tasks=669 {sum,min,max,avg}{exec,wait}time={{6403.952, 0.000, 968.686, 9.572}, {3517647.000, 0.587, 6425.432, 5258.067}}ms
[t=00:00:34.166968][f=0000064] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:34.166979][f=0000064] [SpringApp::Kill][2]
[t=00:00:34.167059][f=0000064] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:34.167069][f=0000064] [Game::KillLua][1] dtor=0 luaUI=000001e304352af0
[t=00:00:34.167121][f=0000064] Start widgetHandler:Shutdown
[t=00:00:34.170608][f=0000064] Shutdown - SaveOrderList Complete
[t=00:00:34.172401][f=0000064] Writing last game win data
[t=00:00:34.181675][f=0000064] Shutdown - SaveConfigData Complete
[t=00:00:34.181702][f=0000064] Shutdown Widget - Chili Highlight
[t=00:00:34.181731][f=0000064] Shutdown Widget - Draw After Chili
[t=00:00:34.181742][f=0000064] Shutdown Widget - API Unit Tracker GL4
[t=00:00:34.181756][f=0000064] Shutdown Widget - EPIC Menu
[t=00:00:34.183366][f=0000064] Shutdown Widget - Chili Widget Selector
[t=00:00:34.185409][f=0000064] Shutdown Widget - Depth of Field Shader
[t=00:00:34.185478][f=0000064] Shutdown Widget - Chili Minimap
[t=00:00:34.185636][f=0000064] Shutdown Widget - Deferred rendering
[t=00:00:34.185656][f=0000064] SSAO: Deferred rendering disabled, disabling.
[t=00:00:34.190549][f=0000064] Shutdown Widget - Deferred rendering
[t=00:00:34.190573][f=0000064] SSAO: Deferred rendering disabled, disabling.
[t=00:00:34.191656][f=0000064] Shutdown Widget - Local Team Colors
[t=00:00:34.191676][f=0000064] Shutdown Widget - Display Keys 2
[t=00:00:34.191715][f=0000064] Shutdown Widget - Save Game Menu
[t=00:00:34.191729][f=0000064] Shutdown Widget - Highlight Model Api GL4
[t=00:00:34.191763][f=0000064] Shutdown Widget - Unit Icons
[t=00:00:34.191808][f=0000064] Shutdown Widget - Noises
[t=00:00:34.191822][f=0000064] Shutdown Widget - Attrition Counter
[t=00:00:34.192034][f=0000064] Shutdown Widget - HealthBars
[t=00:00:34.193528][f=0000064] Shutdown Widget - Chili Chicken Panel
[t=00:00:34.193664][f=0000064] Shutdown Widget - Selected Units GL4 2
[t=00:00:34.193693][f=0000064] Shutdown Widget - BuildETA
[t=00:00:34.193710][f=0000064] Shutdown Widget - External VR Grid
[t=00:00:34.193722][f=0000064] Shutdown Widget - Win Counter
[t=00:00:34.193731][f=0000064] Shutdown Widget - EndGame APM stats
[t=00:00:34.195284][f=0000064] Shutdown Widget - Modular Comm Info
[t=00:00:34.195304][f=0000064] Shutdown Widget - Reclaim Field Highlight
[t=00:00:34.195329][f=0000064] Shutdown Widget - State Reverse and Latency
[t=00:00:34.195353][f=0000064] Shutdown Widget - Startup Info and Selector
[t=00:00:34.195374][f=0000064] Shutdown Widget - Music Player v2
[t=00:00:34.195393][f=0000064] Shutdown Widget - Stereo3D
[t=00:00:34.195483][f=0000064] Shutdown Widget - Chili EndGame Window
[t=00:00:34.195518][f=0000064] Shutdown Widget - Darkening
[t=00:00:34.195537][f=0000064] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:34.195550][f=0000064] Shutdown Widget - Defense Range Zero-K
[t=00:00:34.195562][f=0000064] Shutdown Widget - Grab Input
[t=00:00:34.195714][f=0000064] Input grabbing is disabled!
[t=00:00:34.195730][f=0000064] Shutdown Widget - Highlight Geos
[t=00:00:34.195742][f=0000064] Shutdown Widget - Missile Silo Range
[t=00:00:34.195755][f=0000064] Shutdown Widget - Local Widgets Config
[t=00:00:34.195770][f=0000064] Shutdown Widget - MinimapEvents
[t=00:00:34.195784][f=0000064] Shutdown Widget - Point Tracker
[t=00:00:34.195797][f=0000064] Shutdown Widget - Context Menu
[t=00:00:34.195807][f=0000064] Shutdown Widget - Attack Warning
[t=00:00:34.195822][f=0000064] Shutdown Widget - Transport AI
[t=00:00:34.195845][f=0000064] Shutdown Widget - Chili Spectator Panels
[t=00:00:34.195859][f=0000064] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:34.195879][f=0000064] Shutdown Widget - Chili Nuke Warning
[t=00:00:34.195893][f=0000064] Shutdown Widget - Chili Economy Panel Default
[t=00:00:34.195981][f=0000064] Shutdown Widget - Attack AoE
[t=00:00:34.195996][f=0000064] Shutdown Widget - Spotter
[t=00:00:34.196005][f=0000064] Shutdown Widget - Selection Send
[t=00:00:34.196021][f=0000064] Shutdown Widget - TeamPlatter
[t=00:00:34.196561][f=0000064] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:34.196684][f=0000064] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:34.196699][f=0000064] Shutdown Widget - LupsManager
[t=00:00:34.196714][f=0000064] Shutdown Widget - Global Build Command
[t=00:00:34.196744][f=0000064] Shutdown Widget - Newton Firezone
[t=00:00:34.196770][f=0000064] Shutdown Widget - Receive Units Indicator
[t=00:00:34.196792][f=0000064] Shutdown Widget - Chili Pro Console
[t=00:00:34.197282][f=0000064] Shutdown Widget - Persistent Build Height
[t=00:00:34.197299][f=0000064] Shutdown Widget - Lasso Terraform GUI
[t=00:00:34.197309][f=0000064] Shutdown Widget - Chili Framework
[t=00:00:34.197318][f=0000064] Shutdown Widget - Lups
[t=00:00:34.197647][f=0000064] Shutdown Widget - Mex Placement Handler
[t=00:00:34.197712][f=0000064] Shutdown Widget - Custom Markers
[t=00:00:34.197730][f=0000064] Shutdown Widget - Chili Core Selector
[t=00:00:34.197828][f=0000064] Shutdown Widget - Select Keys
[t=00:00:34.197861][f=0000064] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:34.197918][f=0000064] Shutdown Widget - Pause Screen
[t=00:00:34.198059][f=0000064] Shutdown Widget - Bloom Shader Deferred
[t=00:00:34.198542][f=0000064] Shutdown Widget - Color Blindness Correction
[t=00:00:34.198733][f=0000064] Shutdown Widget - Layout Handler
[t=00:00:34.198754][f=0000064] Shutdown Widget - Text To Speech Control
[t=00:00:34.198763][f=0000064] End widgetHandler:Shutdown
[t=00:00:34.260847][f=0000064] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4279691, 0.0} allocedSize{int+, int-, ext}={0, 0, 1124576154}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0296}
[t=00:00:34.264185][f=0000064] [Game::KillLua][2] dtor=0 luaGaia=000001e3575771d0
[t=00:00:34.275104][f=0000064] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:34.275154][f=0000064] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:34.275185][f=0000064] [Game::KillLua][3] dtor=0 luaRules=000001e357f521f0
[t=00:00:34.275218][f=0000064] Start gadgetHandler:Shutdown
[t=00:00:34.275237][f=0000064] Shutdown - StartSetup
[t=00:00:34.275246][f=0000064] Shutdown - UnitMorph
[t=00:00:34.275276][f=0000064] Shutdown - Carrier Drones
[t=00:00:34.275288][f=0000064] Shutdown - Missile Silo Controller
[t=00:00:34.275297][f=0000064] Shutdown - Modular Comm Info
[t=00:00:34.275308][f=0000064] Shutdown - Terrain Texture Handler
[t=00:00:34.275317][f=0000064] Shutdown - UnitCloakShield
[t=00:00:34.275335][f=0000064] Shutdown - Starlight Handler
[t=00:00:34.275346][f=0000064] End gadgetHandler:Shutdown
[t=00:00:34.295515][f=0000064] Start gadgetHandler:Shutdown
[t=00:00:34.295535][f=0000064] Shutdown - Teleport Throw
[t=00:00:34.295546][f=0000064] Shutdown - UnitMorph
[t=00:00:34.295569][f=0000064] Shutdown - Commander Skin Renderer
[t=00:00:34.295748][f=0000064] Shutdown - Missile fired callins
[t=00:00:34.295763][f=0000064] Shutdown - Modular Comm Info
[t=00:00:34.295771][f=0000064] Shutdown - Retreat Command
[t=00:00:34.295810][f=0000064] Shutdown - Shockwaves
[t=00:00:34.295823][f=0000064] Shutdown - Unit tint API
[t=00:00:34.295847][f=0000064] Shutdown - Unit glow API
[t=00:00:34.295867][f=0000064] Shutdown - UnitCloakShield
[t=00:00:34.295886][f=0000064] Shutdown - Lups Cloak FX
[t=00:00:34.295897][f=0000064] Shutdown - Lups
[t=00:00:34.296167][f=0000064] Shutdown - Lups Shield
[t=00:00:34.296186][f=0000064] End gadgetHandler:Shutdown
[t=00:00:34.310667][f=0000064] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 62, 0.0} allocedSize{int+, int-, ext}={0, 0, 5629}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4032}
[t=00:00:34.312286][f=0000064] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:34.312352][f=0000064] [Game::KillLua][4] dtor=0
[t=00:00:34.312366][f=0000064] [Game::KillLua][5] dtor=0
[t=00:00:34.338819][f=0000064] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-03_16-57-03-267_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (14207 bytes)
[t=00:00:34.338918][f=0000064] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:34.347633][f=0000064] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:34.347667][f=0000064] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7
[t=00:00:34.347751][f=0000064] [Sound] [Sound::UpdateThread][4] ctx=000001e2b2d873a0 dev=000001e2f67a37d0
[t=00:00:34.348033][f=0000064] [Sound] [Sound::UpdateThread][5] ctx=000001e2b2d873a0 dev=000001e2f67a37d0
[t=00:00:34.348052][f=0000064] [Sound] [Sound::Cleanup][alcDestroyContext(000001e2b2d873a0)]
[t=00:00:34.348977][f=0000064] [Sound] [Sound::Cleanup][alcCloseDevice(000001e2f67a37d0)]
[t=00:00:34.349038][f=0000064] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:34.376919][f=0000064] [Sound] [Sound::UpdateThread][6]
[t=00:00:34.377485][f=0000064] [Game::~CGame][1]
[t=00:00:34.377512][f=0000064] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:34.377520][f=0000064] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:34.377527][f=0000064] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:34.377533][f=0000064] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:34.377542][f=0000064] [Game::KillLua][4] dtor=1
[t=00:00:34.377550][f=0000064] [Game::KillLua][5] dtor=1
[t=00:00:34.377812][f=0000064] [Game::KillMisc][1]
[t=00:00:34.377821][f=0000064] [Game::KillMisc][2]
[t=00:00:34.378051][f=0000064] [Game::KillMisc][3]
[t=00:00:34.378192][f=0000064] [Game::KillRendering][1]
[t=00:00:34.381742][f=0000064] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:34.401989][f=0000064] [3DOParser::Kill] allocated 29 pieces
[t=00:00:34.402072][f=0000064] [S3OParser::Kill] allocated 5521 pieces
[t=00:00:34.402381][f=0000064] [AssParser::Kill] allocated 701 pieces
[t=00:00:34.455141][f=0000064] [Game::KillInterface][1]
[t=00:00:34.455794][f=0000064] [Game::KillInterface][2]
[t=00:00:34.456300][f=0000064] [Game::KillSimulation][1]
[t=00:00:34.456419][f=0000064] [Game::KillSimulation][2]
[t=00:00:34.466871][f=0000064] [CCollisionHandler] dis-/continuous tests: 0/893
[t=00:00:34.466899][f=0000064] [Game::KillSimulation][3]
[t=00:00:34.468528][f=0000064] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:34.468758][f=0000064] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:34.468875][f=0000064] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:34.468927][f=0000064] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:34.476173][f=0000064] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:34.482149][f=0000064] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,4}; shared=0%; cached=20%
[t=00:00:34.492885][f=0000064] [Game::KillSimulation][4]
[t=00:00:34.530943][f=0000064] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:34.530981][f=0000064] [Game::~CGame][2]
[t=00:00:34.530989][f=0000064] [Game::~CGame][3]
[t=00:00:34.531036][f=0000064] [SpringApp::Kill][3]
[t=00:00:34.531223][f=0000064] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    15918 bytes sent   in 393 packets (40.504 bytes/packet)
    27551 bytes recv'd in 581 packets (47.420 bytes/packet)
    {0.059x, 0.127x} relative protocol overhead {up, down}
    351 incoming chunks dropped, 238 outgoing chunks resent
    101 incoming chunks processed

[t=00:00:34.531285][f=0000064] [SpringApp::Kill][4] font=000001e2f649a440
[t=00:00:34.533124][f=0000064] [SpringApp::Kill][5]
[t=00:00:34.538526][f=0000064] [SpringApp::Kill][6]
[t=00:00:34.538544] [SpringApp::Kill][7]
[t=00:00:34.538600] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.538630] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:00:34.538641] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:34.538652] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:34.538662] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:34.538679] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.538689] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:34.538703] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7484, 1048576, 1048576}, EBO = {11226, 2097152, 2097152}
[t=00:00:34.538717] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:34.538727] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.538740] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.538753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:34.538766] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:34.642218] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:34.642243] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:34.642249] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:34.642255] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:00:34.642276] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:34.642870] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>]
[t=00:00:34.642889] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:00:34.642903] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001e2b33ee650)
[t=00:00:34.643012] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1954ms
[t=00:00:34.643050]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=78ms
[t=00:00:34.643062]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms
[t=00:00:34.643072]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=41ms
[t=00:00:34.643086]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=31ms
[t=00:00:34.643104]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:00:34.643119]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:00:34.643129]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=23ms
[t=00:00:34.643139]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:00:34.643149]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:00:34.643176]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=18ms
[t=00:00:34.645610] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e2b2e2a6e0)
[t=00:00:34.646271] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=1)] #archives[section]=1 #files[section]=47
[t=00:00:34.646293] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (000001e2f67ad530)
[t=00:00:34.646415] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:34.646447] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e2b2e2a840)
[t=00:00:34.646485] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e2b2e2af20)
[t=00:00:34.646543] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e2b2e2b8c0)
[t=00:00:34.646609] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:34.646631] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:00:34.646665] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:34.646675] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:34.646688] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:34.646697] [VFS] [SpringVFS::DeleteArchives<this=000001e2b2f3e5e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:34.646852] [SpringApp::Kill][8]
[t=00:00:34.646863] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:34.646871] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1)
[t=00:00:34.646877] [WatchDog::Uninstall][2]
[t=00:00:35.040760] [WatchDog::Uninstall][3]
[t=00:00:35.040792] [SpringApp::Kill][9]