ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115993

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018194] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018259] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018299]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018319]   
[t=00:00:00.018328]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018338]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018347]   Use "none" to disable the default log sections.
[t=00:00:00.018366] ============== </Log Sections> ==============

[t=00:00:00.018381] ============== <User Config> ==============
[t=00:00:00.018519]   AllowDeferredMapRendering = 1
[t=00:00:00.018532]   AllowDeferredModelRendering = 1
[t=00:00:00.018541]   AnimationMT = 0
[t=00:00:00.018550]   BumpWaterBlurReflection = 1
[t=00:00:00.018559]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018568]   CamFreeScrollSpeed = 50
[t=00:00:00.018575]   CamMode = 1
[t=00:00:00.018585]   CubeTexSizeReflection = 1
[t=00:00:00.018608]   CubeTexSizeSpecular = 1
[t=00:00:00.018621]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018637]   EdgeMoveDynamic = 0
[t=00:00:00.018646]   EdgeMoveWidth = 0.003
[t=00:00:00.018657]   FPSFOV = 90
[t=00:00:00.018666]   FPSScrollSpeed = 50
[t=00:00:00.018679]   FontSize = 18
[t=00:00:00.018689]   FullscreenEdgeMove = 0
[t=00:00:00.018700]   GrassDetail = 0
[t=00:00:00.018708]   GroundDecals = 2
[t=00:00:00.018718]   GroundDetail = 90
[t=00:00:00.018725]   HangTimeout = 30
[t=00:00:00.018743]   HardwareCursor = 1
[t=00:00:00.018757]   InitialNetworkTimeout = 0
[t=00:00:00.018767]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018778]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018794]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018801]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018809]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018818]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018824]   MSAALevel = 1
[t=00:00:00.018830]   MaxParticles = 15000
[t=00:00:00.018844]   MaxSounds = 32
[t=00:00:00.018853]   MaximumTransmissionUnit = 0
[t=00:00:00.018861]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018868]   MiniMapMarker = 0
[t=00:00:00.018876]   MouseDragScrollThreshold = 0
[t=00:00:00.018883]   NetworkLossFactor = 2
[t=00:00:00.018891]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018897]   OverheadScrollSpeed = 50
[t=00:00:00.018904]   ReconnectTimeout = 0
[t=00:00:00.018911]   RotOverheadScrollSpeed = 50
[t=00:00:00.018917]   RotateLogFiles = 1
[t=00:00:00.018929]   ShadowMapSize = 1024
[t=00:00:00.018937]   Shadows = 1
[t=00:00:00.018942]   ShowClock = 0
[t=00:00:00.018949]   SoftParticles = 2
[t=00:00:00.018956]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018966]   UnitIconDist = 151
[t=00:00:00.018972]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018980]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018986]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018998]   UseLuaMemPools = 0
[t=00:00:00.019007]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019103]   VFSCacheArchiveFiles = 0
[t=00:00:00.019122]   VSync = 1
[t=00:00:00.019128]   Water = 4
[t=00:00:00.019134]   WindowBorderless = 1
[t=00:00:00.019139]   WindowPosY = 0
[t=00:00:00.019147]   WindowedEdgeMove = 0
[t=00:00:00.019154]   XResolutionWindowed = 1920
[t=00:00:00.019160]   YResolutionWindowed = 1080
[t=00:00:00.019192] ============== </User Config> ==============

[t=00:00:00.019205] ============== <User System> ==============
[t=00:00:00.019228]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019245]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019271]        Compiler Version: gcc-13.2.0
[t=00:00:00.019397]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019540]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019558]        Binary Word Size: 64-bit (native)
[t=00:00:00.019567]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019592]      Physical CPU Cores: 6
[t=00:00:00.019598]       Logical CPU Cores: 12
[t=00:00:00.019604] ============== </User System> ==============

[t=00:00:00.019616] Run: thread affinity fff
[t=00:00:00.019954] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019968]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019976]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019983]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019990]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021548] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021581] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.028516] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.062660]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.062695]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.062704]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.062716]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.062723]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.062771]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.062778]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.062786]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.062793]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.062799]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.062804]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.062810]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.062816]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.062822]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.062827]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.062837]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.062849]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.062857]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.062863]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.062868]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.062879]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.062884]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.062889]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.062894]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.062900]         [123] 800x600x24bpp@144Hz
[t=00:00:00.062906]         [130] 720x576x24bpp@144Hz
[t=00:00:00.062911]         [135] 720x480x24bpp@144Hz
[t=00:00:00.062926]         [141] 640x480x24bpp@144Hz
[t=00:00:00.073094]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.073112]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.073118]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.073123]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.073128]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.073132]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.073140]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.073145]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.073169]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.073178]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.073183]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.073188]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.073194]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.073198]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.073203]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.073208]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.073213]         [31] 800x600x24bpp@144Hz
[t=00:00:00.073218]         [33] 640x480x24bpp@144Hz
[t=00:00:00.073223]         [35] 640x400x24bpp@144Hz
[t=00:00:00.301840] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.303037] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.303059] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.336477] [GR::LogVersionInfo]
[t=00:00:00.336498]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.336505]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.336537]     GL vendor   : NVIDIA Corporation
[t=00:00:00.336544]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.336550]     GLSL version: 4.60 NVIDIA
[t=00:00:00.336556]     GLEW version: 2.1.0
[t=00:00:00.336561]     GPU memory  : 6144MB (total) / 4894MB (available)
[t=00:00:00.336584]     SDL swap-int: 1
[t=00:00:00.336596]     SDL driver  : windows
[t=00:00:00.336602]     
[t=00:00:00.336609]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.336616]     GLSL shader support       : 1
[t=00:00:00.336632]     GL4 support               : 1
[t=00:00:00.336645]     FBO extension support     : 1
[t=00:00:00.336663]     NVX GPU mem-info support  : 1
[t=00:00:00.336673]     ATI GPU mem-info support  : 0
[t=00:00:00.336689]     Texture clamping to edge  : 1
[t=00:00:00.336704]     NPOT-texture support      : 1 (1)
[t=00:00:00.336714]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.336727]     texture query-LOD support : 1 (1)
[t=00:00:00.336735]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.336752]     Z-buffer depth            : 32 (-)
[t=00:00:00.336770]     primitive-restart support : 1 (1)
[t=00:00:00.336781]     clip-space control support: 1 (1)
[t=00:00:00.336790]     seamless cube-map support : 1 (1)
[t=00:00:00.336801]     frag-depth layout support : 1 (1)
[t=00:00:00.336809]     persistent maps support   : 1 (1)
[t=00:00:00.336818]     explicit attribs location : 1 (1)
[t=00:00:00.336830]     multi draw indirect       : 1 (-)
[t=00:00:00.336839]     array textures            : 1 (-)
[t=00:00:00.336851]     buffer copy support       : 1 (-)
[t=00:00:00.336865]     indirect draw             : 1 (-)
[t=00:00:00.336877]     base instance             : 1 (-)
[t=00:00:00.336884]     
[t=00:00:00.336891]     max. FBO samples              : 32
[t=00:00:00.336899]     max. FS/program texture slots : 32/192
[t=00:00:00.336911]     max. texture size             : 32768
[t=00:00:00.336923]     max. texture anisotropy level : 16.000000
[t=00:00:00.336945]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.336956]     max. draw-buffers             : 8
[t=00:00:00.336970]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.336982]     max. uniform buffer-bindings  : 84
[t=00:00:00.336990]     max. uniform block-size       : 64KB
[t=00:00:00.336998]     max. storage buffer-bindings  : 96
[t=00:00:00.337009]     max. storage block-size       : 2047MB
[t=00:00:00.337015]     
[t=00:00:00.337022]     enable AMD-hacks : 0
[t=00:00:00.337032]     compress MIP-maps: 0
[t=00:00:00.337108]     Number of compressed texture formats: 23
[t=00:00:00.337142]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.337189] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.337425] [GR::UpdateGLConfigs]
[t=00:00:00.337476] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.337484] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.337497] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.337507] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.337512] [GR::InitGLState]
[t=00:00:00.337590] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.434274] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.437836] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.438957] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.445475] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.445536] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.446117] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.447258] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.447274] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.447352] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.447416] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.466537] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.467045] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.469872] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.470457] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.506713] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.506733] [VFS] [SpringVFS::ReserveArchives<this=0000022c0f10a1c0>]
[t=00:00:00.506965] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.508971] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022c0f10a1c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.508987] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.595480] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.595966] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.596308] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.596526] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.596645] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.596803] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.597981] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.598052] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.598627][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.598751][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.598922][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.598947][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.598955][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.599008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.648641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.648679][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.648693][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.648808][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.648831][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.706021][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms)
[t=00:00:00.799037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.800998][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022c0f1437d0(default) context=0000022c0e54e8b0  numChannels=2 frameSize=8
[t=00:00:00.801101][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.801131][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.801143][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.801154][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.801196][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.801234][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.801248][f=-000001] [Sound]   Devices:
[t=00:00:00.804187][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.804263][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.804398][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.804412][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.804422][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.805120][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.805136][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.818795][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671226 MB
[t=00:00:00.820522][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.821336][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.822869][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name LogicDaemon
[t=00:00:01.057290][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0)
[t=00:00:01.058118][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="The Hole v5", overwrite=false)] section=1 cached=0
[t=00:00:01.058494][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.058961][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.117072][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.118256][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.118447][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.120008][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.130510][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25"
[t=00:00:01.130631][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.130699][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.191949][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.192081][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.192175][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.192236][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.192288][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.837590][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.845487][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.845845][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.846042][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.846223][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.846441][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.846886][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.847288][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.847470][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.847673][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.847958][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.848154][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.848320][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.848477][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.848731][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.848958][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.849310][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.849496][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.855837][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.856176][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.856473][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.856743][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.857010][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.857231][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.857458][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.857821][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.858215][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.858507][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.858900][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.859299][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.877827][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.878383][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.879129][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.879613][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.880086][f=-000001] Input grabbing is enabled!
[t=00:00:16.880105][f=-000001] Input grabbing is enabled!
[t=00:00:16.880188][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.880420][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.880600][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.880803][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.885620][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.886097][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.887428][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.887719][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.888010][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.888267][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.889644][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.889877][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.890084][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.890359][f=-000001] EndGame Graph disabled
[t=00:00:16.907093][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.907599][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.907876][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.908104][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.908586][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.908884][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.909125][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.910049][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.943809][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.945517][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.945799][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.946111][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.946963][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.961348][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.961697][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.962714][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.962956][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.963169][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.963373][f=-000001] Initialize
[t=00:00:16.963491][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.963668][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.963878][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.964560][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.964758][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.965195][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.985374][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.985813][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.986343][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.986685][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:17.116876][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:17.117285][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:17.123120][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:17.123495][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:17.123898][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:17.124100][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:17.125155][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:17.125517][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:17.125710][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:17.125999][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:17.126391][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:17.126446][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:17.126456][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:17.126544][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:17.127778][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:17.128101][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:17.128650][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:17.130070][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:17.130378][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.130589][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.130799][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.131054][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:17.131314][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.131640][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.131852][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:17.132795][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:17.133007][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:17.133462][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:17.133719][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.134000][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.134188][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.134475][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:17.134898][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.135535][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:17.136078][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.136498][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.136748][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:17.137098][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.137386][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:17.143719][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.149304][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.149823][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.150301][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.150712][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.152460][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.152727][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.156160][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.156801][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.157118][f=-000001] Mex Placement Initialised with 72 spots.
[t=00:00:17.160536][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.161178][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:17.162108][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.162623][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.163267][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.163516][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.163709][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.166018][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.167331][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.173311][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.173665][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.175690][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.182560][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.183383][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.183651][f=-000001] SetSunLighting
[t=00:00:17.184105][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.193110][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.193568][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.193884][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.193903][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.194151][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.194429][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.197100][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.198358][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.199431][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.204282][f=-000001] Writing last game win data
[t=00:00:17.215270][f=-000001] LuaUI v0.3
[t=00:00:17.349236][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.429505][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.429564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.430006][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.430022][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.444193][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10579, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870172}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0167}
[t=00:00:18.173183][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.535202][f=-000001] GameID: fc42d766861308adac17dfc37fbf405b
[t=00:00:18.535623][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.535641][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.535866][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.535918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f"
[t=00:00:18.535953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.535981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]"
[t=00:00:18.536012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]"
[t=00:00:18.587663][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.754788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000022c77beeb40,0000022cd6552640}][locale="C"]"
[t=00:00:18.754825][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:22.398242][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:27.901952][f=-000001] Buildings set to face North
[t=00:00:27.902042][f=-000001] game_message:Spectating team: LogicDaemon
[t=00:00:33.114295][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:36.075638][f=0000088] LogicDaemon paused the game
[t=00:07:51.585102][f=0000088] LogicDaemon unpaused the game
[t=00:08:07.135238][f=0000554] LogicDaemon paused the game
[t=00:55:44.140946][f=0000554] LogicDaemon unpaused the game
[t=00:56:48.792087][f=0002492] Buildings set to face East
[t=00:59:41.722930][f=0007681] game_message: Metal Extractor is under attack
[t=00:59:50.824270][f=0007954] game_message: Solar Collector is under attack
[t=01:00:25.226940][f=0008987] game_message: Metal Extractor is under attack
[t=01:00:41.084039][f=0009461] [SpringApp::Kill][1] fromRun=1
[t=01:00:41.084059][f=0009461] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=01:00:41.113174][f=0009461]  [async=0] threads=6 tasks=624260 {sum,avg}{exec,wait}time={{7749.937, 0.012}, {52304.918, 0.084}}ms
[t=01:00:41.113198][f=0009461]      thread=1 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1619.568, 0.000, 86.286, 0.013}, {4769.425, 0.000, 18446744027136.000, 0.038}}ms
[t=01:00:41.113211][f=0009461]      thread=2 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1503.120, 0.000, 90.682, 0.012}, {10095.959, 0.000, 18446744027136.000, 0.081}}ms
[t=01:00:41.113229][f=0009461]      thread=3 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1830.334, 0.000, 98.036, 0.015}, {10658.912, 0.000, 22.714, 0.085}}ms
[t=01:00:41.113241][f=0009461]      thread=4 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1345.496, 0.000, 88.987, 0.011}, {12571.460, 0.000, 22.086, 0.101}}ms
[t=01:00:41.113253][f=0009461]      thread=5 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1451.418, 0.000, 83.194, 0.012}, {14209.162, 0.000, 28.034, 0.114}}ms
[t=01:00:41.113263][f=0009461]  [async=1] threads=6 tasks=3565 {sum,avg}{exec,wait}time={{33435.141, 9.379}, {18473498.000, 5181.907}}ms
[t=01:00:41.113279][f=0009461]      thread=1 tasks=713 {sum,min,max,avg}{exec,wait}time={{6683.717, 0.000, 1013.168, 9.374}, {3700689.000, 1.237, 6704.550, 5190.307}}ms
[t=01:00:41.113291][f=0009461]      thread=2 tasks=713 {sum,min,max,avg}{exec,wait}time={{6699.740, 0.001, 1013.041, 9.397}, {3694027.500, 0.193, 6704.466, 5180.964}}ms
[t=01:00:41.113303][f=0009461]      thread=3 tasks=710 {sum,min,max,avg}{exec,wait}time={{6676.988, 0.000, 1014.062, 9.404}, {3695450.500, 0.340, 6704.297, 5204.860}}ms
[t=01:00:41.113324][f=0009461]      thread=4 tasks=713 {sum,min,max,avg}{exec,wait}time={{6680.572, 0.000, 1013.313, 9.370}, {3700539.750, 0.593, 6703.881, 5190.098}}ms
[t=01:00:41.113337][f=0009461]      thread=5 tasks=716 {sum,min,max,avg}{exec,wait}time={{6694.126, 0.000, 1013.150, 9.349}, {3682791.250, 0.748, 6703.484, 5143.563}}ms
[t=01:00:41.113349][f=0009461] [ThreadPool::SetThreadCount][2] workers=0
[t=01:00:41.113356][f=0009461] [SpringApp::Kill][2]
[t=01:00:41.113413][f=0009461] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:00:41.113431][f=0009461] [Game::KillLua][1] dtor=0 luaUI=0000022c82c7b9f0
[t=01:00:41.113469][f=0009461] Start widgetHandler:Shutdown
[t=01:00:41.116613][f=0009461] Shutdown - SaveOrderList Complete
[t=01:00:41.119065][f=0009461] Writing last game win data
[t=01:00:41.129166][f=0009461] Shutdown - SaveConfigData Complete
[t=01:00:41.129187][f=0009461] Shutdown Widget - Chili Highlight
[t=01:00:41.129225][f=0009461] Shutdown Widget - Draw After Chili
[t=01:00:41.129245][f=0009461] Shutdown Widget - API Unit Tracker GL4
[t=01:00:41.129259][f=0009461] Shutdown Widget - EPIC Menu
[t=01:00:41.130634][f=0009461] Shutdown Widget - Chili Minimap
[t=01:00:41.130771][f=0009461] Shutdown Widget - Depth of Field Shader
[t=01:00:41.130787][f=0009461] Shutdown Widget - Chili Widget Selector
[t=01:00:41.132002][f=0009461] Shutdown Widget - Deferred rendering
[t=01:00:41.132020][f=0009461] SSAO: Deferred rendering disabled, disabling.
[t=01:00:41.136842][f=0009461] Shutdown Widget - Deferred rendering
[t=01:00:41.136875][f=0009461] SSAO: Deferred rendering disabled, disabling.
[t=01:00:41.137838][f=0009461] Shutdown Widget - Local Team Colors
[t=01:00:41.137856][f=0009461] Shutdown Widget - Display Keys 2
[t=01:00:41.137878][f=0009461] Shutdown Widget - Save Game Menu
[t=01:00:41.137887][f=0009461] Shutdown Widget - Highlight Model Api GL4
[t=01:00:41.137925][f=0009461] Shutdown Widget - Unit Icons
[t=01:00:41.138019][f=0009461] Shutdown Widget - HealthBars
[t=01:00:41.139300][f=0009461] Shutdown Widget - Attrition Counter
[t=01:00:41.139508][f=0009461] Shutdown Widget - Noises
[t=01:00:41.139521][f=0009461] Shutdown Widget - BuildETA
[t=01:00:41.139534][f=0009461] Shutdown Widget - Selected Units GL4 2
[t=01:00:41.139544][f=0009461] Shutdown Widget - Chili Chicken Panel
[t=01:00:41.139651][f=0009461] Shutdown Widget - External VR Grid
[t=01:00:41.139665][f=0009461] Shutdown Widget - Win Counter
[t=01:00:41.139675][f=0009461] Shutdown Widget - EndGame APM stats
[t=01:00:41.141107][f=0009461] Shutdown Widget - Modular Comm Info
[t=01:00:41.141186][f=0009461] Shutdown Widget - Chili Economy Panel Default
[t=01:00:41.141374][f=0009461] Shutdown Widget - Chili Nuke Warning
[t=01:00:41.141422][f=0009461] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:00:41.141453][f=0009461] Shutdown Widget - Chili Spectator Panels
[t=01:00:41.141468][f=0009461] Shutdown Widget - Transport AI
[t=01:00:41.141485][f=0009461] Shutdown Widget - Attack Warning
[t=01:00:41.141501][f=0009461] Shutdown Widget - Context Menu
[t=01:00:41.141529][f=0009461] Shutdown Widget - Point Tracker
[t=01:00:41.141543][f=0009461] Shutdown Widget - MinimapEvents
[t=01:00:41.141613][f=0009461] Shutdown Widget - Local Widgets Config
[t=01:00:41.141638][f=0009461] Shutdown Widget - Missile Silo Range
[t=01:00:41.141650][f=0009461] Shutdown Widget - Highlight Geos
[t=01:00:41.141670][f=0009461] Shutdown Widget - Grab Input
[t=01:00:41.141841][f=0009461] Input grabbing is disabled!
[t=01:00:41.141899][f=0009461] Shutdown Widget - Defense Range Zero-K
[t=01:00:41.141934][f=0009461] Shutdown Widget - Showeco and Grid Drawer
[t=01:00:41.141947][f=0009461] Shutdown Widget - Darkening
[t=01:00:41.141967][f=0009461] Shutdown Widget - Chili EndGame Window
[t=01:00:41.141985][f=0009461] Shutdown Widget - Stereo3D
[t=01:00:41.142048][f=0009461] Shutdown Widget - Music Player v2
[t=01:00:41.142083][f=0009461] Shutdown Widget - Startup Info and Selector
[t=01:00:41.142104][f=0009461] Shutdown Widget - State Reverse and Latency
[t=01:00:41.142124][f=0009461] Shutdown Widget - Reclaim Field Highlight
[t=01:00:41.142143][f=0009461] Shutdown Widget - Attack AoE
[t=01:00:41.142157][f=0009461] Shutdown Widget - Highlight Unit GL4 v2
[t=01:00:41.142169][f=0009461] Shutdown Widget - TeamPlatter
[t=01:00:41.142720][f=0009461] Reloaded cmdcolors from file: cmdcolors.tmp
[t=01:00:41.142822][f=0009461] Shutdown Widget - Selection Send
[t=01:00:41.142840][f=0009461] Shutdown Widget - Spotter
[t=01:00:41.142861][f=0009461] Shutdown Widget - Global Build Command
[t=01:00:41.142976][f=0009461] Shutdown Widget - LupsManager
[t=01:00:41.142994][f=0009461] Shutdown Widget - Receive Units Indicator
[t=01:00:41.143004][f=0009461] Shutdown Widget - Newton Firezone
[t=01:00:41.143016][f=0009461] Shutdown Widget - Chili Pro Console
[t=01:00:41.143501][f=0009461] Shutdown Widget - Persistent Build Height
[t=01:00:41.143517][f=0009461] Shutdown Widget - Lasso Terraform GUI
[t=01:00:41.143526][f=0009461] Shutdown Widget - Lups
[t=01:00:41.144531][f=0009461] Shutdown Widget - Chili Framework
[t=01:00:41.144558][f=0009461] Shutdown Widget - Chili Core Selector
[t=01:00:41.144657][f=0009461] Shutdown Widget - Custom Markers
[t=01:00:41.144676][f=0009461] Shutdown Widget - Mex Placement Handler
[t=01:00:41.144728][f=0009461] Shutdown Widget - Select Keys
[t=01:00:41.144752][f=0009461] Shutdown Widget - Pause Screen
[t=01:00:41.144883][f=0009461] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:00:41.144926][f=0009461] Shutdown Widget - Bloom Shader Deferred
[t=01:00:41.145347][f=0009461] Shutdown Widget - Text To Speech Control
[t=01:00:41.145364][f=0009461] Shutdown Widget - Layout Handler
[t=01:00:41.145377][f=0009461] Shutdown Widget - Color Blindness Correction
[t=01:00:41.145672][f=0009461] End widgetHandler:Shutdown
[t=01:00:41.214354][f=0009461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 58502125, 0.0} allocedSize{int+, int-, ext}={0, 0, 10454471662}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0174}
[t=01:00:41.219217][f=0009461] [Game::KillLua][2] dtor=0 luaGaia=0000022cd6552640
[t=01:00:41.229947][f=0009461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:00:41.230018][f=0009461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:00:41.230050][f=0009461] [Game::KillLua][3] dtor=0 luaRules=0000022c77beeb40
[t=01:00:41.230112][f=0009461] Start gadgetHandler:Shutdown
[t=01:00:41.230128][f=0009461] Shutdown - StartSetup
[t=01:00:41.230136][f=0009461] Shutdown - UnitMorph
[t=01:00:41.230493][f=0009461] Shutdown - Carrier Drones
[t=01:00:41.230506][f=0009461] Shutdown - Missile Silo Controller
[t=01:00:41.230516][f=0009461] Shutdown - Modular Comm Info
[t=01:00:41.230528][f=0009461] Shutdown - Terrain Texture Handler
[t=01:00:41.230537][f=0009461] Shutdown - UnitCloakShield
[t=01:00:41.230683][f=0009461] Shutdown - Starlight Handler
[t=01:00:41.230701][f=0009461] End gadgetHandler:Shutdown
[t=01:00:41.254096][f=0009461] Start gadgetHandler:Shutdown
[t=01:00:41.254119][f=0009461] Shutdown - Teleport Throw
[t=01:00:41.254130][f=0009461] Shutdown - UnitMorph
[t=01:00:41.254146][f=0009461] Shutdown - Commander Skin Renderer
[t=01:00:41.254646][f=0009461] Shutdown - Missile fired callins
[t=01:00:41.254677][f=0009461] Shutdown - Modular Comm Info
[t=01:00:41.254685][f=0009461] Shutdown - Retreat Command
[t=01:00:41.254697][f=0009461] Shutdown - Shockwaves
[t=01:00:41.254705][f=0009461] Shutdown - Unit tint API
[t=01:00:41.254721][f=0009461] Shutdown - Unit glow API
[t=01:00:41.254775][f=0009461] Shutdown - UnitCloakShield
[t=01:00:41.254805][f=0009461] Shutdown - Lups Cloak FX
[t=01:00:41.254845][f=0009461] Shutdown - Lups
[t=01:00:41.256483][f=0009461] Shutdown - Lups Shield
[t=01:00:41.256577][f=0009461] End gadgetHandler:Shutdown
[t=01:00:41.275804][f=0009461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 600, 0.0} allocedSize{int+, int-, ext}={0, 0, 90680}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100}
[t=01:00:41.279729][f=0009461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:00:41.279814][f=0009461] [Game::KillLua][4] dtor=0
[t=01:00:41.279826][f=0009461] [Game::KillLua][5] dtor=0
[t=01:00:41.310034][f=0009461] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-03_17-10-21-756_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (270180 bytes)
[t=01:00:41.310123][f=0009461] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:00:41.344716][f=0009461] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:00:41.344739][f=0009461] [Sound] [Sound::UpdateThread][3] #sources=32 #items=43
[t=01:00:41.344802][f=0009461] [Sound] [Sound::UpdateThread][4] ctx=0000022c0e54e8b0 dev=0000022c0f1437d0
[t=01:00:41.345062][f=0009461] [Sound] [Sound::UpdateThread][5] ctx=0000022c0e54e8b0 dev=0000022c0f1437d0
[t=01:00:41.345075][f=0009461] [Sound] [Sound::Cleanup][alcDestroyContext(0000022c0e54e8b0)]
[t=01:00:41.346209][f=0009461] [Sound] [Sound::Cleanup][alcCloseDevice(0000022c0f1437d0)]
[t=01:00:41.346459][f=0009461] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:00:41.377405][f=0009461] [Sound] [Sound::UpdateThread][6]
[t=01:00:41.378202][f=0009461] [Game::~CGame][1]
[t=01:00:41.378219][f=0009461] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:00:41.378227][f=0009461] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:00:41.378234][f=0009461] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:00:41.378242][f=0009461] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:00:41.378289][f=0009461] [Game::KillLua][4] dtor=1
[t=01:00:41.378301][f=0009461] [Game::KillLua][5] dtor=1
[t=01:00:41.378583][f=0009461] [Game::KillMisc][1]
[t=01:00:41.378592][f=0009461] [Game::KillMisc][2]
[t=01:00:41.378817][f=0009461] [Game::KillMisc][3]
[t=01:00:41.378949][f=0009461] [Game::KillRendering][1]
[t=01:00:41.383773][f=0009461] [~CRectangleOverlapHandler] 1% overlap reduction
[t=01:00:41.406085][f=0009461] [3DOParser::Kill] allocated 29 pieces
[t=01:00:41.406600][f=0009461] [S3OParser::Kill] allocated 5521 pieces
[t=01:00:41.409148][f=0009461] [AssParser::Kill] allocated 701 pieces
[t=01:00:41.479215][f=0009461] [Game::KillInterface][1]
[t=01:00:41.480156][f=0009461] [Game::KillInterface][2]
[t=01:00:41.480824][f=0009461] [Game::KillSimulation][1]
[t=01:00:41.480950][f=0009461] [Game::KillSimulation][2]
[t=01:00:41.500652][f=0009461] [CCollisionHandler] dis-/continuous tests: 184/6750960
[t=01:00:41.500674][f=0009461] [Game::KillSimulation][3]
[t=01:00:41.502302][f=0009461] [~CPathCache(28x28)] cacheHits=107 hitPercentage=55% numHashColls=0 maxCacheSize=13
[t=01:00:41.502426][f=0009461] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:41.502578][f=0009461] [~CPathCache(56x56)] cacheHits=100 hitPercentage=33% numHashColls=0 maxCacheSize=41
[t=01:00:41.502699][f=0009461] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:41.511489][f=0009461] [~CRectangleOverlapHandler] 1% overlap reduction
[t=01:00:41.519131][f=0009461] [LosHandler::Kill] raycast instance cache-{hits,misses}={130,980}; shared=0%; cached=12%
[t=01:00:41.532918][f=0009461] [Game::KillSimulation][4]
[t=01:00:41.609523][f=0009461] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=01:00:41.609600][f=0009461] [Game::~CGame][2]
[t=01:00:41.609606][f=0009461] [Game::~CGame][3]
[t=01:00:41.609635][f=0009461] [SpringApp::Kill][3]
[t=01:00:41.609821][f=0009461] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1362947 bytes sent   in 50327 packets (27.082 bytes/packet)
    1234734 bytes recv'd in 63528 packets (19.436 bytes/packet)
    {0.083x, 0.309x} relative protocol overhead {up, down}
    43863 incoming chunks dropped, 37875 outgoing chunks resent
    12799 incoming chunks processed

[t=01:00:41.609898][f=0009461] [SpringApp::Kill][4] font=0000022c0ee3a440
[t=01:00:41.611864][f=0009461] [SpringApp::Kill][5]
[t=01:00:41.619502][f=0009461] [SpringApp::Kill][6]
[t=01:00:41.619522] [SpringApp::Kill][7]
[t=01:00:41.619638] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:41.619653] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=01:00:41.619662] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:00:41.619675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:00:41.619684] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:00:41.619693] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:41.619704] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=01:00:41.619717] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {42292, 1048576, 1048576}, EBO = {63438, 2097152, 2097152}
[t=01:00:41.619725] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:00:41.619736] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:41.619748] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:41.619768] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:00:41.619778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152}
[t=01:00:41.744611] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:00:41.744649] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:00:41.744661] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:00:41.744672] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=01:00:41.744682] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:00:41.746041] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>]
[t=01:00:41.746071] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=0)] #archives[section]=2 #files[section]=8284
[t=01:00:41.746109] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000022c4bb75cb0)
[t=01:00:41.746377] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2094ms
[t=01:00:41.746435]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=79ms
[t=01:00:41.746462]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms
[t=01:00:41.746479]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=41ms
[t=01:00:41.746491]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=01:00:41.746505]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms
[t=01:00:41.746517]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms
[t=01:00:41.746528]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=01:00:41.746549]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=20ms
[t=01:00:41.746566]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=01:00:41.746576]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=01:00:41.750379] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000022c4b60d7e0)
[t=01:00:41.751853] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=1)] #archives[section]=1 #files[section]=47
[t=01:00:41.751914] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (0000022c0f14d2f0)
[t=01:00:41.752038] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=2)] #archives[section]=3 #files[section]=327
[t=01:00:41.752054] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022c4b60d9f0)
[t=01:00:41.752099] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022c4b60e390)
[t=01:00:41.752179] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022c4b60db50)
[t=01:00:41.752284] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=3)] #archives[section]=0 #files[section]=0
[t=01:00:41.752298] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=4)] #archives[section]=0 #files[section]=8192
[t=01:00:41.752367] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=5)] #archives[section]=0 #files[section]=0
[t=01:00:41.752382] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:00:41.752394] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:00:41.752406] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=8)] #archives[section]=0 #files[section]=0
[t=01:00:41.752835] [SpringApp::Kill][8]
[t=01:00:41.752864] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:00:41.752877] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1)
[t=01:00:41.752888] [WatchDog::Uninstall][2]
[t=01:00:41.942253] [WatchDog::Uninstall][3]
[t=01:00:41.942268] [SpringApp::Kill][9]