Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018194] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018259] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018299] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018319] [t=00:00:00.018328] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018338] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018347] Use "none" to disable the default log sections. [t=00:00:00.018366] ============== </Log Sections> ============== [t=00:00:00.018381] ============== <User Config> ============== [t=00:00:00.018519] AllowDeferredMapRendering = 1 [t=00:00:00.018532] AllowDeferredModelRendering = 1 [t=00:00:00.018541] AnimationMT = 0 [t=00:00:00.018550] BumpWaterBlurReflection = 1 [t=00:00:00.018559] BumpWaterTexSizeReflection = 128 [t=00:00:00.018568] CamFreeScrollSpeed = 50 [t=00:00:00.018575] CamMode = 1 [t=00:00:00.018585] CubeTexSizeReflection = 1 [t=00:00:00.018608] CubeTexSizeSpecular = 1 [t=00:00:00.018621] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018637] EdgeMoveDynamic = 0 [t=00:00:00.018646] EdgeMoveWidth = 0.003 [t=00:00:00.018657] FPSFOV = 90 [t=00:00:00.018666] FPSScrollSpeed = 50 [t=00:00:00.018679] FontSize = 18 [t=00:00:00.018689] FullscreenEdgeMove = 0 [t=00:00:00.018700] GrassDetail = 0 [t=00:00:00.018708] GroundDecals = 2 [t=00:00:00.018718] GroundDetail = 90 [t=00:00:00.018725] HangTimeout = 30 [t=00:00:00.018743] HardwareCursor = 1 [t=00:00:00.018757] InitialNetworkTimeout = 0 [t=00:00:00.018767] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018778] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018794] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018801] LinkOutgoingBandwidth = 262144 [t=00:00:00.018809] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018818] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018824] MSAALevel = 1 [t=00:00:00.018830] MaxParticles = 15000 [t=00:00:00.018844] MaxSounds = 32 [t=00:00:00.018853] MaximumTransmissionUnit = 0 [t=00:00:00.018861] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018868] MiniMapMarker = 0 [t=00:00:00.018876] MouseDragScrollThreshold = 0 [t=00:00:00.018883] NetworkLossFactor = 2 [t=00:00:00.018891] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018897] OverheadScrollSpeed = 50 [t=00:00:00.018904] ReconnectTimeout = 0 [t=00:00:00.018911] RotOverheadScrollSpeed = 50 [t=00:00:00.018917] RotateLogFiles = 1 [t=00:00:00.018929] ShadowMapSize = 1024 [t=00:00:00.018937] Shadows = 1 [t=00:00:00.018942] ShowClock = 0 [t=00:00:00.018949] SoftParticles = 2 [t=00:00:00.018956] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018966] UnitIconDist = 151 [t=00:00:00.018972] UpdateBoundingVolumeMT = 0 [t=00:00:00.018980] UpdateWeaponVectorsMT = 0 [t=00:00:00.018986] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018998] UseLuaMemPools = 0 [t=00:00:00.019007] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019103] VFSCacheArchiveFiles = 0 [t=00:00:00.019122] VSync = 1 [t=00:00:00.019128] Water = 4 [t=00:00:00.019134] WindowBorderless = 1 [t=00:00:00.019139] WindowPosY = 0 [t=00:00:00.019147] WindowedEdgeMove = 0 [t=00:00:00.019154] XResolutionWindowed = 1920 [t=00:00:00.019160] YResolutionWindowed = 1080 [t=00:00:00.019192] ============== </User Config> ============== [t=00:00:00.019205] ============== <User System> ============== [t=00:00:00.019228] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019245] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019271] Compiler Version: gcc-13.2.0 [t=00:00:00.019397] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019540] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019558] Binary Word Size: 64-bit (native) [t=00:00:00.019567] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019592] Physical CPU Cores: 6 [t=00:00:00.019598] Logical CPU Cores: 12 [t=00:00:00.019604] ============== </User System> ============== [t=00:00:00.019616] Run: thread affinity fff [t=00:00:00.019954] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019968] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019976] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019983] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019990] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021548] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021581] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028516] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.062660] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.062695] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.062704] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.062716] [11] 2560x1080x24bpp@144Hz [t=00:00:00.062723] [14] 1920x1440x24bpp@144Hz [t=00:00:00.062771] [19] 1920x1200x24bpp@144Hz [t=00:00:00.062778] [23] 1920x1080x24bpp@144Hz [t=00:00:00.062786] [30] 1720x1440x24bpp@144Hz [t=00:00:00.062793] [34] 1680x1050x24bpp@144Hz [t=00:00:00.062799] [40] 1600x1200x24bpp@144Hz [t=00:00:00.062804] [44] 1600x1024x24bpp@144Hz [t=00:00:00.062810] [50] 1600x900x24bpp@144Hz [t=00:00:00.062816] [55] 1440x1080x24bpp@144Hz [t=00:00:00.062822] [62] 1440x900x24bpp@144Hz [t=00:00:00.062827] [67] 1400x1050x24bpp@144Hz [t=00:00:00.062837] [73] 1366x768x24bpp@144Hz [t=00:00:00.062849] [78] 1360x768x24bpp@144Hz [t=00:00:00.062857] [83] 1280x1024x24bpp@144Hz [t=00:00:00.062863] [89] 1280x960x24bpp@144Hz [t=00:00:00.062868] [94] 1280x800x24bpp@144Hz [t=00:00:00.062879] [99] 1280x768x24bpp@144Hz [t=00:00:00.062884] [104] 1280x720x24bpp@144Hz [t=00:00:00.062889] [111] 1152x864x24bpp@144Hz [t=00:00:00.062894] [116] 1024x768x24bpp@144Hz [t=00:00:00.062900] [123] 800x600x24bpp@144Hz [t=00:00:00.062906] [130] 720x576x24bpp@144Hz [t=00:00:00.062911] [135] 720x480x24bpp@144Hz [t=00:00:00.062926] [141] 640x480x24bpp@144Hz [t=00:00:00.073094] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.073112] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.073118] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.073123] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.073128] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.073132] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.073140] [11] 1366x768x24bpp@144Hz [t=00:00:00.073145] [13] 1360x768x24bpp@144Hz [t=00:00:00.073169] [15] 1280x1024x24bpp@144Hz [t=00:00:00.073178] [17] 1280x960x24bpp@144Hz [t=00:00:00.073183] [19] 1280x800x24bpp@144Hz [t=00:00:00.073188] [21] 1280x768x24bpp@144Hz [t=00:00:00.073194] [23] 1280x720x24bpp@144Hz [t=00:00:00.073198] [25] 1280x600x24bpp@144Hz [t=00:00:00.073203] [27] 1152x864x24bpp@144Hz [t=00:00:00.073208] [29] 1024x768x24bpp@144Hz [t=00:00:00.073213] [31] 800x600x24bpp@144Hz [t=00:00:00.073218] [33] 640x480x24bpp@144Hz [t=00:00:00.073223] [35] 640x400x24bpp@144Hz [t=00:00:00.301840] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.303037] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.303059] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.336477] [GR::LogVersionInfo] [t=00:00:00.336498] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.336505] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.336537] GL vendor : NVIDIA Corporation [t=00:00:00.336544] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.336550] GLSL version: 4.60 NVIDIA [t=00:00:00.336556] GLEW version: 2.1.0 [t=00:00:00.336561] GPU memory : 6144MB (total) / 4894MB (available) [t=00:00:00.336584] SDL swap-int: 1 [t=00:00:00.336596] SDL driver : windows [t=00:00:00.336602] [t=00:00:00.336609] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.336616] GLSL shader support : 1 [t=00:00:00.336632] GL4 support : 1 [t=00:00:00.336645] FBO extension support : 1 [t=00:00:00.336663] NVX GPU mem-info support : 1 [t=00:00:00.336673] ATI GPU mem-info support : 0 [t=00:00:00.336689] Texture clamping to edge : 1 [t=00:00:00.336704] NPOT-texture support : 1 (1) [t=00:00:00.336714] S3TC/DXT1 texture support : 1/1 [t=00:00:00.336727] texture query-LOD support : 1 (1) [t=00:00:00.336735] MSAA frame-buffer support : 1 (1) [t=00:00:00.336752] Z-buffer depth : 32 (-) [t=00:00:00.336770] primitive-restart support : 1 (1) [t=00:00:00.336781] clip-space control support: 1 (1) [t=00:00:00.336790] seamless cube-map support : 1 (1) [t=00:00:00.336801] frag-depth layout support : 1 (1) [t=00:00:00.336809] persistent maps support : 1 (1) [t=00:00:00.336818] explicit attribs location : 1 (1) [t=00:00:00.336830] multi draw indirect : 1 (-) [t=00:00:00.336839] array textures : 1 (-) [t=00:00:00.336851] buffer copy support : 1 (-) [t=00:00:00.336865] indirect draw : 1 (-) [t=00:00:00.336877] base instance : 1 (-) [t=00:00:00.336884] [t=00:00:00.336891] max. FBO samples : 32 [t=00:00:00.336899] max. FS/program texture slots : 32/192 [t=00:00:00.336911] max. texture size : 32768 [t=00:00:00.336923] max. texture anisotropy level : 16.000000 [t=00:00:00.336945] max. vec4 varyings/attributes : 31/16 [t=00:00:00.336956] max. draw-buffers : 8 [t=00:00:00.336970] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.336982] max. uniform buffer-bindings : 84 [t=00:00:00.336990] max. uniform block-size : 64KB [t=00:00:00.336998] max. storage buffer-bindings : 96 [t=00:00:00.337009] max. storage block-size : 2047MB [t=00:00:00.337015] [t=00:00:00.337022] enable AMD-hacks : 0 [t=00:00:00.337032] compress MIP-maps: 0 [t=00:00:00.337108] Number of compressed texture formats: 23 [t=00:00:00.337142] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.337189] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.337425] [GR::UpdateGLConfigs] [t=00:00:00.337476] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.337484] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.337497] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.337507] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.337512] [GR::InitGLState] [t=00:00:00.337590] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.434274] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.437836] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.438957] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.445475] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.445536] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.446117] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.447258] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.447274] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.447352] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.447416] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.466537] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.467045] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.469872] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.470457] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.506713] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.506733] [VFS] [SpringVFS::ReserveArchives<this=0000022c0f10a1c0>] [t=00:00:00.506965] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.508971] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022c0f10a1c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.508987] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.595480] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.595966] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.596308] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.596526] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.596645] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.596803] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.597981] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.598052] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.598627][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.598751][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.598922][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.598947][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.598955][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.599008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.648641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.648679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.648693][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.648808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.648831][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.706021][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms) [t=00:00:00.799037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.800998][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022c0f1437d0(default) context=0000022c0e54e8b0 numChannels=2 frameSize=8 [t=00:00:00.801101][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.801131][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.801143][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.801154][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.801196][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.801234][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.801248][f=-000001] [Sound] Devices: [t=00:00:00.804187][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.804263][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.804398][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.804412][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.804422][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.805120][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.805136][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.818795][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671226 MB [t=00:00:00.820522][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.821336][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.822869][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name LogicDaemon [t=00:00:01.057290][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:01.058118][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:01.058494][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.058961][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.117072][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.118256][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.118447][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.120008][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c0f10a1c0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.130510][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:01.130631][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.130699][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.191949][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.192081][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.192175][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.192236][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.192288][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.837590][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.845487][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.845845][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.846042][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.846223][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.846441][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.846886][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.847288][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.847470][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.847673][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.847958][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.848154][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.848320][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.848477][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.848731][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.848958][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.849310][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.849496][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.855837][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.856176][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.856473][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.856743][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.857010][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.857231][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.857458][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.857821][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.858215][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.858507][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.858900][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.859299][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.877827][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.878383][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.879129][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.879613][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.880086][f=-000001] Input grabbing is enabled! [t=00:00:16.880105][f=-000001] Input grabbing is enabled! [t=00:00:16.880188][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.880420][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.880600][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.880803][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.885620][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.886097][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.887428][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.887719][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.888010][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.888267][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.889644][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.889877][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.890084][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.890359][f=-000001] EndGame Graph disabled [t=00:00:16.907093][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.907599][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.907876][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.908104][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.908586][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.908884][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.909125][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.910049][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.943809][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.945517][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.945799][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.946111][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.946963][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.961348][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.961697][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.962714][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.962956][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.963169][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.963373][f=-000001] Initialize [t=00:00:16.963491][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.963668][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.963878][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.964560][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.964758][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.965195][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.985374][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.985813][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.986343][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.986685][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.116876][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.117285][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.123120][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.123495][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.123898][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.124100][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.125155][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.125517][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.125710][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.125999][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.126391][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.126446][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.126456][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.126544][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.127778][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.128101][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.128650][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.130070][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.130378][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.130589][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.130799][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.131054][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.131314][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.131640][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.131852][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.132795][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.133007][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.133462][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.133719][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.134000][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.134188][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.134475][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.134898][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.135535][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.136078][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.136498][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.136748][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.137098][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.137386][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.143719][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.149304][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.149823][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.150301][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.150712][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.152460][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.152727][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.156160][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.156801][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.157118][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:17.160536][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.161178][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.162108][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.162623][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.163267][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.163516][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.163709][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.166018][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.167331][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.173311][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.173665][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.175690][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.182560][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.183383][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.183651][f=-000001] SetSunLighting [t=00:00:17.184105][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.193110][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.193568][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.193884][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.193903][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.194151][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.194429][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.197100][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.198358][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.199431][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.204282][f=-000001] Writing last game win data [t=00:00:17.215270][f=-000001] LuaUI v0.3 [t=00:00:17.349236][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.429505][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.429564][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.430006][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.430022][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.444193][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10579, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870172}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0167} [t=00:00:18.173183][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.535202][f=-000001] GameID: fc42d766861308adac17dfc37fbf405b [t=00:00:18.535623][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.535641][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.535866][f=-000001] -> Connection established (given id 0) [t=00:00:18.535918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:18.535953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.535981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:18.536012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:18.587663][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.754788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000022c77beeb40,0000022cd6552640}][locale="C"]" [t=00:00:18.754825][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.398242][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:27.901952][f=-000001] Buildings set to face North [t=00:00:27.902042][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:33.114295][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:36.075638][f=0000088] LogicDaemon paused the game [t=00:07:51.585102][f=0000088] LogicDaemon unpaused the game [t=00:08:07.135238][f=0000554] LogicDaemon paused the game [t=00:55:44.140946][f=0000554] LogicDaemon unpaused the game [t=00:56:48.792087][f=0002492] Buildings set to face East [t=00:59:41.722930][f=0007681] game_message: Metal Extractor is under attack [t=00:59:50.824270][f=0007954] game_message: Solar Collector is under attack [t=01:00:25.226940][f=0008987] game_message: Metal Extractor is under attack [t=01:00:41.084039][f=0009461] [SpringApp::Kill][1] fromRun=1 [t=01:00:41.084059][f=0009461] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=01:00:41.113174][f=0009461] [async=0] threads=6 tasks=624260 {sum,avg}{exec,wait}time={{7749.937, 0.012}, {52304.918, 0.084}}ms [t=01:00:41.113198][f=0009461] thread=1 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1619.568, 0.000, 86.286, 0.013}, {4769.425, 0.000, 18446744027136.000, 0.038}}ms [t=01:00:41.113211][f=0009461] thread=2 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1503.120, 0.000, 90.682, 0.012}, {10095.959, 0.000, 18446744027136.000, 0.081}}ms [t=01:00:41.113229][f=0009461] thread=3 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1830.334, 0.000, 98.036, 0.015}, {10658.912, 0.000, 22.714, 0.085}}ms [t=01:00:41.113241][f=0009461] thread=4 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1345.496, 0.000, 88.987, 0.011}, {12571.460, 0.000, 22.086, 0.101}}ms [t=01:00:41.113253][f=0009461] thread=5 tasks=124852 {sum,min,max,avg}{exec,wait}time={{1451.418, 0.000, 83.194, 0.012}, {14209.162, 0.000, 28.034, 0.114}}ms [t=01:00:41.113263][f=0009461] [async=1] threads=6 tasks=3565 {sum,avg}{exec,wait}time={{33435.141, 9.379}, {18473498.000, 5181.907}}ms [t=01:00:41.113279][f=0009461] thread=1 tasks=713 {sum,min,max,avg}{exec,wait}time={{6683.717, 0.000, 1013.168, 9.374}, {3700689.000, 1.237, 6704.550, 5190.307}}ms [t=01:00:41.113291][f=0009461] thread=2 tasks=713 {sum,min,max,avg}{exec,wait}time={{6699.740, 0.001, 1013.041, 9.397}, {3694027.500, 0.193, 6704.466, 5180.964}}ms [t=01:00:41.113303][f=0009461] thread=3 tasks=710 {sum,min,max,avg}{exec,wait}time={{6676.988, 0.000, 1014.062, 9.404}, {3695450.500, 0.340, 6704.297, 5204.860}}ms [t=01:00:41.113324][f=0009461] thread=4 tasks=713 {sum,min,max,avg}{exec,wait}time={{6680.572, 0.000, 1013.313, 9.370}, {3700539.750, 0.593, 6703.881, 5190.098}}ms [t=01:00:41.113337][f=0009461] thread=5 tasks=716 {sum,min,max,avg}{exec,wait}time={{6694.126, 0.000, 1013.150, 9.349}, {3682791.250, 0.748, 6703.484, 5143.563}}ms [t=01:00:41.113349][f=0009461] [ThreadPool::SetThreadCount][2] workers=0 [t=01:00:41.113356][f=0009461] [SpringApp::Kill][2] [t=01:00:41.113413][f=0009461] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:00:41.113431][f=0009461] [Game::KillLua][1] dtor=0 luaUI=0000022c82c7b9f0 [t=01:00:41.113469][f=0009461] Start widgetHandler:Shutdown [t=01:00:41.116613][f=0009461] Shutdown - SaveOrderList Complete [t=01:00:41.119065][f=0009461] Writing last game win data [t=01:00:41.129166][f=0009461] Shutdown - SaveConfigData Complete [t=01:00:41.129187][f=0009461] Shutdown Widget - Chili Highlight [t=01:00:41.129225][f=0009461] Shutdown Widget - Draw After Chili [t=01:00:41.129245][f=0009461] Shutdown Widget - API Unit Tracker GL4 [t=01:00:41.129259][f=0009461] Shutdown Widget - EPIC Menu [t=01:00:41.130634][f=0009461] Shutdown Widget - Chili Minimap [t=01:00:41.130771][f=0009461] Shutdown Widget - Depth of Field Shader [t=01:00:41.130787][f=0009461] Shutdown Widget - Chili Widget Selector [t=01:00:41.132002][f=0009461] Shutdown Widget - Deferred rendering [t=01:00:41.132020][f=0009461] SSAO: Deferred rendering disabled, disabling. [t=01:00:41.136842][f=0009461] Shutdown Widget - Deferred rendering [t=01:00:41.136875][f=0009461] SSAO: Deferred rendering disabled, disabling. [t=01:00:41.137838][f=0009461] Shutdown Widget - Local Team Colors [t=01:00:41.137856][f=0009461] Shutdown Widget - Display Keys 2 [t=01:00:41.137878][f=0009461] Shutdown Widget - Save Game Menu [t=01:00:41.137887][f=0009461] Shutdown Widget - Highlight Model Api GL4 [t=01:00:41.137925][f=0009461] Shutdown Widget - Unit Icons [t=01:00:41.138019][f=0009461] Shutdown Widget - HealthBars [t=01:00:41.139300][f=0009461] Shutdown Widget - Attrition Counter [t=01:00:41.139508][f=0009461] Shutdown Widget - Noises [t=01:00:41.139521][f=0009461] Shutdown Widget - BuildETA [t=01:00:41.139534][f=0009461] Shutdown Widget - Selected Units GL4 2 [t=01:00:41.139544][f=0009461] Shutdown Widget - Chili Chicken Panel [t=01:00:41.139651][f=0009461] Shutdown Widget - External VR Grid [t=01:00:41.139665][f=0009461] Shutdown Widget - Win Counter [t=01:00:41.139675][f=0009461] Shutdown Widget - EndGame APM stats [t=01:00:41.141107][f=0009461] Shutdown Widget - Modular Comm Info [t=01:00:41.141186][f=0009461] Shutdown Widget - Chili Economy Panel Default [t=01:00:41.141374][f=0009461] Shutdown Widget - Chili Nuke Warning [t=01:00:41.141422][f=0009461] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:00:41.141453][f=0009461] Shutdown Widget - Chili Spectator Panels [t=01:00:41.141468][f=0009461] Shutdown Widget - Transport AI [t=01:00:41.141485][f=0009461] Shutdown Widget - Attack Warning [t=01:00:41.141501][f=0009461] Shutdown Widget - Context Menu [t=01:00:41.141529][f=0009461] Shutdown Widget - Point Tracker [t=01:00:41.141543][f=0009461] Shutdown Widget - MinimapEvents [t=01:00:41.141613][f=0009461] Shutdown Widget - Local Widgets Config [t=01:00:41.141638][f=0009461] Shutdown Widget - Missile Silo Range [t=01:00:41.141650][f=0009461] Shutdown Widget - Highlight Geos [t=01:00:41.141670][f=0009461] Shutdown Widget - Grab Input [t=01:00:41.141841][f=0009461] Input grabbing is disabled! [t=01:00:41.141899][f=0009461] Shutdown Widget - Defense Range Zero-K [t=01:00:41.141934][f=0009461] Shutdown Widget - Showeco and Grid Drawer [t=01:00:41.141947][f=0009461] Shutdown Widget - Darkening [t=01:00:41.141967][f=0009461] Shutdown Widget - Chili EndGame Window [t=01:00:41.141985][f=0009461] Shutdown Widget - Stereo3D [t=01:00:41.142048][f=0009461] Shutdown Widget - Music Player v2 [t=01:00:41.142083][f=0009461] Shutdown Widget - Startup Info and Selector [t=01:00:41.142104][f=0009461] Shutdown Widget - State Reverse and Latency [t=01:00:41.142124][f=0009461] Shutdown Widget - Reclaim Field Highlight [t=01:00:41.142143][f=0009461] Shutdown Widget - Attack AoE [t=01:00:41.142157][f=0009461] Shutdown Widget - Highlight Unit GL4 v2 [t=01:00:41.142169][f=0009461] Shutdown Widget - TeamPlatter [t=01:00:41.142720][f=0009461] Reloaded cmdcolors from file: cmdcolors.tmp [t=01:00:41.142822][f=0009461] Shutdown Widget - Selection Send [t=01:00:41.142840][f=0009461] Shutdown Widget - Spotter [t=01:00:41.142861][f=0009461] Shutdown Widget - Global Build Command [t=01:00:41.142976][f=0009461] Shutdown Widget - LupsManager [t=01:00:41.142994][f=0009461] Shutdown Widget - Receive Units Indicator [t=01:00:41.143004][f=0009461] Shutdown Widget - Newton Firezone [t=01:00:41.143016][f=0009461] Shutdown Widget - Chili Pro Console [t=01:00:41.143501][f=0009461] Shutdown Widget - Persistent Build Height [t=01:00:41.143517][f=0009461] Shutdown Widget - Lasso Terraform GUI [t=01:00:41.143526][f=0009461] Shutdown Widget - Lups [t=01:00:41.144531][f=0009461] Shutdown Widget - Chili Framework [t=01:00:41.144558][f=0009461] Shutdown Widget - Chili Core Selector [t=01:00:41.144657][f=0009461] Shutdown Widget - Custom Markers [t=01:00:41.144676][f=0009461] Shutdown Widget - Mex Placement Handler [t=01:00:41.144728][f=0009461] Shutdown Widget - Select Keys [t=01:00:41.144752][f=0009461] Shutdown Widget - Pause Screen [t=01:00:41.144883][f=0009461] Shutdown Widget - Contrast Adaptive Sharpen [t=01:00:41.144926][f=0009461] Shutdown Widget - Bloom Shader Deferred [t=01:00:41.145347][f=0009461] Shutdown Widget - Text To Speech Control [t=01:00:41.145364][f=0009461] Shutdown Widget - Layout Handler [t=01:00:41.145377][f=0009461] Shutdown Widget - Color Blindness Correction [t=01:00:41.145672][f=0009461] End widgetHandler:Shutdown [t=01:00:41.214354][f=0009461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 58502125, 0.0} allocedSize{int+, int-, ext}={0, 0, 10454471662}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0174} [t=01:00:41.219217][f=0009461] [Game::KillLua][2] dtor=0 luaGaia=0000022cd6552640 [t=01:00:41.229947][f=0009461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:00:41.230018][f=0009461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:00:41.230050][f=0009461] [Game::KillLua][3] dtor=0 luaRules=0000022c77beeb40 [t=01:00:41.230112][f=0009461] Start gadgetHandler:Shutdown [t=01:00:41.230128][f=0009461] Shutdown - StartSetup [t=01:00:41.230136][f=0009461] Shutdown - UnitMorph [t=01:00:41.230493][f=0009461] Shutdown - Carrier Drones [t=01:00:41.230506][f=0009461] Shutdown - Missile Silo Controller [t=01:00:41.230516][f=0009461] Shutdown - Modular Comm Info [t=01:00:41.230528][f=0009461] Shutdown - Terrain Texture Handler [t=01:00:41.230537][f=0009461] Shutdown - UnitCloakShield [t=01:00:41.230683][f=0009461] Shutdown - Starlight Handler [t=01:00:41.230701][f=0009461] End gadgetHandler:Shutdown [t=01:00:41.254096][f=0009461] Start gadgetHandler:Shutdown [t=01:00:41.254119][f=0009461] Shutdown - Teleport Throw [t=01:00:41.254130][f=0009461] Shutdown - UnitMorph [t=01:00:41.254146][f=0009461] Shutdown - Commander Skin Renderer [t=01:00:41.254646][f=0009461] Shutdown - Missile fired callins [t=01:00:41.254677][f=0009461] Shutdown - Modular Comm Info [t=01:00:41.254685][f=0009461] Shutdown - Retreat Command [t=01:00:41.254697][f=0009461] Shutdown - Shockwaves [t=01:00:41.254705][f=0009461] Shutdown - Unit tint API [t=01:00:41.254721][f=0009461] Shutdown - Unit glow API [t=01:00:41.254775][f=0009461] Shutdown - UnitCloakShield [t=01:00:41.254805][f=0009461] Shutdown - Lups Cloak FX [t=01:00:41.254845][f=0009461] Shutdown - Lups [t=01:00:41.256483][f=0009461] Shutdown - Lups Shield [t=01:00:41.256577][f=0009461] End gadgetHandler:Shutdown [t=01:00:41.275804][f=0009461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 600, 0.0} allocedSize{int+, int-, ext}={0, 0, 90680}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100} [t=01:00:41.279729][f=0009461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:00:41.279814][f=0009461] [Game::KillLua][4] dtor=0 [t=01:00:41.279826][f=0009461] [Game::KillLua][5] dtor=0 [t=01:00:41.310034][f=0009461] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-03_17-10-21-756_The Hole v5_105.1.1-2511-g747f18b BAR105.sdfz" (270180 bytes) [t=01:00:41.310123][f=0009461] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:00:41.344716][f=0009461] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:00:41.344739][f=0009461] [Sound] [Sound::UpdateThread][3] #sources=32 #items=43 [t=01:00:41.344802][f=0009461] [Sound] [Sound::UpdateThread][4] ctx=0000022c0e54e8b0 dev=0000022c0f1437d0 [t=01:00:41.345062][f=0009461] [Sound] [Sound::UpdateThread][5] ctx=0000022c0e54e8b0 dev=0000022c0f1437d0 [t=01:00:41.345075][f=0009461] [Sound] [Sound::Cleanup][alcDestroyContext(0000022c0e54e8b0)] [t=01:00:41.346209][f=0009461] [Sound] [Sound::Cleanup][alcCloseDevice(0000022c0f1437d0)] [t=01:00:41.346459][f=0009461] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:00:41.377405][f=0009461] [Sound] [Sound::UpdateThread][6] [t=01:00:41.378202][f=0009461] [Game::~CGame][1] [t=01:00:41.378219][f=0009461] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:00:41.378227][f=0009461] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:00:41.378234][f=0009461] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:00:41.378242][f=0009461] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:00:41.378289][f=0009461] [Game::KillLua][4] dtor=1 [t=01:00:41.378301][f=0009461] [Game::KillLua][5] dtor=1 [t=01:00:41.378583][f=0009461] [Game::KillMisc][1] [t=01:00:41.378592][f=0009461] [Game::KillMisc][2] [t=01:00:41.378817][f=0009461] [Game::KillMisc][3] [t=01:00:41.378949][f=0009461] [Game::KillRendering][1] [t=01:00:41.383773][f=0009461] [~CRectangleOverlapHandler] 1% overlap reduction [t=01:00:41.406085][f=0009461] [3DOParser::Kill] allocated 29 pieces [t=01:00:41.406600][f=0009461] [S3OParser::Kill] allocated 5521 pieces [t=01:00:41.409148][f=0009461] [AssParser::Kill] allocated 701 pieces [t=01:00:41.479215][f=0009461] [Game::KillInterface][1] [t=01:00:41.480156][f=0009461] [Game::KillInterface][2] [t=01:00:41.480824][f=0009461] [Game::KillSimulation][1] [t=01:00:41.480950][f=0009461] [Game::KillSimulation][2] [t=01:00:41.500652][f=0009461] [CCollisionHandler] dis-/continuous tests: 184/6750960 [t=01:00:41.500674][f=0009461] [Game::KillSimulation][3] [t=01:00:41.502302][f=0009461] [~CPathCache(28x28)] cacheHits=107 hitPercentage=55% numHashColls=0 maxCacheSize=13 [t=01:00:41.502426][f=0009461] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:00:41.502578][f=0009461] [~CPathCache(56x56)] cacheHits=100 hitPercentage=33% numHashColls=0 maxCacheSize=41 [t=01:00:41.502699][f=0009461] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:00:41.511489][f=0009461] [~CRectangleOverlapHandler] 1% overlap reduction [t=01:00:41.519131][f=0009461] [LosHandler::Kill] raycast instance cache-{hits,misses}={130,980}; shared=0%; cached=12% [t=01:00:41.532918][f=0009461] [Game::KillSimulation][4] [t=01:00:41.609523][f=0009461] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=01:00:41.609600][f=0009461] [Game::~CGame][2] [t=01:00:41.609606][f=0009461] [Game::~CGame][3] [t=01:00:41.609635][f=0009461] [SpringApp::Kill][3] [t=01:00:41.609821][f=0009461] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1362947 bytes sent in 50327 packets (27.082 bytes/packet) 1234734 bytes recv'd in 63528 packets (19.436 bytes/packet) {0.083x, 0.309x} relative protocol overhead {up, down} 43863 incoming chunks dropped, 37875 outgoing chunks resent 12799 incoming chunks processed [t=01:00:41.609898][f=0009461] [SpringApp::Kill][4] font=0000022c0ee3a440 [t=01:00:41.611864][f=0009461] [SpringApp::Kill][5] [t=01:00:41.619502][f=0009461] [SpringApp::Kill][6] [t=01:00:41.619522] [SpringApp::Kill][7] [t=01:00:41.619638] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:00:41.619653] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=01:00:41.619662] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:00:41.619675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:00:41.619684] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:00:41.619693] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:00:41.619704] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=01:00:41.619717] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {42292, 1048576, 1048576}, EBO = {63438, 2097152, 2097152} [t=01:00:41.619725] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:00:41.619736] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:00:41.619748] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:00:41.619768] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:00:41.619778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=01:00:41.744611] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:00:41.744649] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:00:41.744661] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:00:41.744672] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=01:00:41.744682] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:00:41.746041] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>] [t=01:00:41.746071] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=0)] #archives[section]=2 #files[section]=8284 [t=01:00:41.746109] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000022c4bb75cb0) [t=01:00:41.746377] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2094ms [t=01:00:41.746435] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=79ms [t=01:00:41.746462] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=01:00:41.746479] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=41ms [t=01:00:41.746491] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=01:00:41.746505] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=01:00:41.746517] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=01:00:41.746528] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=01:00:41.746549] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=20ms [t=01:00:41.746566] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=01:00:41.746576] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=01:00:41.750379] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000022c4b60d7e0) [t=01:00:41.751853] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=1)] #archives[section]=1 #files[section]=47 [t=01:00:41.751914] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (0000022c0f14d2f0) [t=01:00:41.752038] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=2)] #archives[section]=3 #files[section]=327 [t=01:00:41.752054] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022c4b60d9f0) [t=01:00:41.752099] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022c4b60e390) [t=01:00:41.752179] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022c4b60db50) [t=01:00:41.752284] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=3)] #archives[section]=0 #files[section]=0 [t=01:00:41.752298] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=4)] #archives[section]=0 #files[section]=8192 [t=01:00:41.752367] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=5)] #archives[section]=0 #files[section]=0 [t=01:00:41.752382] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=6)] #archives[section]=0 #files[section]=0 [t=01:00:41.752394] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:00:41.752406] [VFS] [SpringVFS::DeleteArchives<this=0000022c0f10a1c0>(section=8)] #archives[section]=0 #files[section]=0 [t=01:00:41.752835] [SpringApp::Kill][8] [t=01:00:41.752864] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:00:41.752877] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=01:00:41.752888] [WatchDog::Uninstall][2] [t=01:00:41.942253] [WatchDog::Uninstall][3] [t=01:00:41.942268] [SpringApp::Kill][9]
infolog_full.txt (truncated):