Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.003536] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.003547] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.007847] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.007923] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.114217] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.114244] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.114256] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.114267] [t=00:00:00.114272] Enable or disable log sections using the LogSections configuration key [t=00:00:00.114275] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.114279] Use "none" to disable the default log sections. [t=00:00:00.114282] ============== </Log Sections> ============== [t=00:00:00.114288] ============== <User Config> ============== [t=00:00:00.114357] AllowDeferredMapRendering = 1 [t=00:00:00.114362] AllowDeferredModelRendering = 1 [t=00:00:00.114365] AnimationMT = 0 [t=00:00:00.114369] BumpWaterBlurReflection = 1 [t=00:00:00.114372] BumpWaterTexSizeReflection = 128 [t=00:00:00.114375] CamFreeScrollSpeed = 50 [t=00:00:00.114378] CamMode = 1 [t=00:00:00.114382] DualScreenMiniMapOnLeft = 1 [t=00:00:00.114386] EdgeMoveDynamic = 0 [t=00:00:00.114389] EdgeMoveWidth = 0.003 [t=00:00:00.114395] FPSFOV = 90 [t=00:00:00.114397] FPSScrollSpeed = 50 [t=00:00:00.114400] FontSize = 18 [t=00:00:00.114403] GrassDetail = 0 [t=00:00:00.114407] GroundDecals = 2 [t=00:00:00.114412] GroundDetail = 90 [t=00:00:00.114418] HangTimeout = 30 [t=00:00:00.114423] HardwareCursor = 1 [t=00:00:00.114427] InitialNetworkTimeout = 0 [t=00:00:00.114432] LinkIncomingMaxPacketRate = 512 [t=00:00:00.114436] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.114443] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.114451] LinkOutgoingBandwidth = 131072 [t=00:00:00.114456] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.114461] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.114465] MSAALevel = 4 [t=00:00:00.114471] MaxParticles = 15000 [t=00:00:00.114475] MaxSounds = 32 [t=00:00:00.114479] MaximumTransmissionUnit = 0 [t=00:00:00.114484] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.114488] MiniMapMarker = 0 [t=00:00:00.114493] MouseDragScrollThreshold = 0 [t=00:00:00.114502] NetworkLossFactor = 1 [t=00:00:00.114507] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.114511] OverheadScrollSpeed = 50 [t=00:00:00.114516] ReconnectTimeout = 0 [t=00:00:00.114521] RotOverheadScrollSpeed = 50 [t=00:00:00.114526] RotateLogFiles = 1 [t=00:00:00.114530] Shadows = 1 [t=00:00:00.114534] ShowClock = 0 [t=00:00:00.114538] SoftParticles = 2 [t=00:00:00.114544] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.114549] UnitIconDist = 151 [t=00:00:00.114554] UpdateBoundingVolumeMT = 0 [t=00:00:00.114561] UpdateWeaponVectorsMT = 0 [t=00:00:00.114567] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.114572] UseLuaMemPools = 0 [t=00:00:00.114576] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.114580] VFSCacheArchiveFiles = 0 [t=00:00:00.114585] VSync = 1 [t=00:00:00.114589] Water = 4 [t=00:00:00.114593] WindowBorderless = 1 [t=00:00:00.114597] WindowPosY = 0 [t=00:00:00.114602] XResolutionWindowed = 1920 [t=00:00:00.114606] YResolutionWindowed = 1080 [t=00:00:00.114630] snd_volbattle = 30 [t=00:00:00.114636] snd_volgeneral = 66 [t=00:00:00.114640] snd_volmaster = 18 [t=00:00:00.114644] snd_volui = 56 [t=00:00:00.114653] ============== </User Config> ============== [t=00:00:00.114659] ============== <User System> ============== [t=00:00:00.114664] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.114670] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.114677] Compiler Version: gcc-13.2.0 [t=00:00:00.114712] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.114744] Hardware Config: AMD Ryzen 7 7800X3D 8-Core Processor ; 31936MB RAM, 35657MB pagefile [t=00:00:00.114751] Binary Word Size: 64-bit (native) [t=00:00:00.114756] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.114763] Physical CPU Cores: 8 [t=00:00:00.114769] Logical CPU Cores: 16 [t=00:00:00.114776] ============== </User System> ============== [t=00:00:00.115008] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.115014] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.115017] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.115020] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.115023] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.115627] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.115635] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.120040] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.123320] Display (Generic PnP Monitor)=1 modes=57 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.123327] [ 1] 1920x1080x24bpp@100Hz [t=00:00:00.123330] [ 6] 1760x990x24bpp@100Hz [t=00:00:00.123334] [11] 1680x1050x24bpp@100Hz [t=00:00:00.123337] [15] 1600x900x24bpp@100Hz [t=00:00:00.123340] [19] 1440x900x24bpp@100Hz [t=00:00:00.123342] [23] 1366x768x24bpp@100Hz [t=00:00:00.123345] [27] 1280x1024x24bpp@100Hz [t=00:00:00.123348] [31] 1280x960x24bpp@100Hz [t=00:00:00.123351] [35] 1280x800x24bpp@100Hz [t=00:00:00.123358] [39] 1280x720x24bpp@100Hz [t=00:00:00.123362] [44] 1128x634x24bpp@100Hz [t=00:00:00.123365] [48] 1024x768x24bpp@100Hz [t=00:00:00.123368] [53] 800x600x24bpp@100Hz [t=00:00:00.126655] Display (Generic PnP Monitor)=2 modes=57 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.126669] [ 1] 1920x1080x24bpp@100Hz [t=00:00:00.126673] [ 6] 1760x990x24bpp@100Hz [t=00:00:00.126676] [11] 1680x1050x24bpp@100Hz [t=00:00:00.126681] [15] 1600x900x24bpp@100Hz [t=00:00:00.126683] [19] 1440x900x24bpp@100Hz [t=00:00:00.126703] [23] 1366x768x24bpp@100Hz [t=00:00:00.126705] [27] 1280x1024x24bpp@100Hz [t=00:00:00.126708] [31] 1280x960x24bpp@100Hz [t=00:00:00.126749] [35] 1280x800x24bpp@100Hz [t=00:00:00.126761] [39] 1280x720x24bpp@100Hz [t=00:00:00.126766] [44] 1128x634x24bpp@100Hz [t=00:00:00.126771] [48] 1024x768x24bpp@100Hz [t=00:00:00.126776] [53] 800x600x24bpp@100Hz [t=00:00:00.352098] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.352401] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.352410] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.425925] [GR::LogVersionInfo] [t=00:00:00.425935] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.425939] GL version : 4.6.0 Compatibility Profile Context 24.4.1.240409 [t=00:00:00.425943] GL vendor : ATI Technologies Inc. [t=00:00:00.425955] GL renderer : AMD Radeon RX 7900 XT [t=00:00:00.425957] GLSL version: 4.60 [t=00:00:00.425960] GLEW version: 2.1.0 [t=00:00:00.425964] GPU memory : 36046MB (total) / 36046MB (available) [t=00:00:00.425974] SDL swap-int: 0 [t=00:00:00.425977] SDL driver : windows [t=00:00:00.425979] [t=00:00:00.425982] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.425985] GLSL shader support : 1 [t=00:00:00.425989] GL4 support : 1 [t=00:00:00.425994] FBO extension support : 1 [t=00:00:00.426011] NVX GPU mem-info support : 0 [t=00:00:00.426018] ATI GPU mem-info support : 1 [t=00:00:00.426029] Texture clamping to edge : 1 [t=00:00:00.426035] NPOT-texture support : 1 (1) [t=00:00:00.426041] S3TC/DXT1 texture support : 1/0 [t=00:00:00.426048] texture query-LOD support : 1 (1) [t=00:00:00.426052] MSAA frame-buffer support : 1 (1) [t=00:00:00.426057] Z-buffer depth : 24 (-) [t=00:00:00.426066] primitive-restart support : 1 (1) [t=00:00:00.426076] clip-space control support: 1 (1) [t=00:00:00.426081] seamless cube-map support : 1 (1) [t=00:00:00.426086] frag-depth layout support : 1 (1) [t=00:00:00.426091] persistent maps support : 1 (1) [t=00:00:00.426097] explicit attribs location : 1 (1) [t=00:00:00.426102] multi draw indirect : 1 (-) [t=00:00:00.426107] array textures : 1 (-) [t=00:00:00.426113] buffer copy support : 1 (-) [t=00:00:00.426118] indirect draw : 1 (-) [t=00:00:00.426125] base instance : 1 (-) [t=00:00:00.426132] [t=00:00:00.426136] max. FBO samples : 8 [t=00:00:00.426142] max. FS/program texture slots : 32/160 [t=00:00:00.426147] max. texture size : 16384 [t=00:00:00.426154] max. texture anisotropy level : 16.000000 [t=00:00:00.426159] max. vec4 varyings/attributes : 16/32 [t=00:00:00.426165] max. draw-buffers : 8 [t=00:00:00.426170] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.426174] max. uniform buffer-bindings : 84 [t=00:00:00.426182] max. uniform block-size : 4096KB [t=00:00:00.426188] max. storage buffer-bindings : 96 [t=00:00:00.426192] max. storage block-size : 2047MB [t=00:00:00.426196] [t=00:00:00.426200] enable AMD-hacks : 1 [t=00:00:00.426204] compress MIP-maps: 0 [t=00:00:00.426230] Number of compressed texture formats: 33 [t=00:00:00.426264] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.426291] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.426511] [GR::UpdateGLConfigs] [t=00:00:00.426557] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.426567] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.426584] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.426595] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.426600] [GR::InitGLState] [t=00:00:00.426649] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.500653] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.502823] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.505900] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.505914] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.506199] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.507707] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.507716] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.507775] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.507862] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.518092] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.518360] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.518648] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.518724] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.524779] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.524787] [VFS] [SpringVFS::ReserveArchives<this=000002423d6dbd20>] [t=00:00:00.524850] [VFS] [SpringVFS::AddArchive<this=000002423d6dbd20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.526883] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002423d6dbd20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.526893] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.569436] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.569677] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.569717] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.569811] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.569832] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.569856] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.569986] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.570023] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.570031] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.570070] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.570312][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.570397][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.570469][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.570484][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.570490][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.570512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.575942][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.575953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "2 - Sceptre F24 (AMD High Definition Audio Device)" [t=00:00:00.575960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VIRTUOSO XT USB Gaming Headset)" [t=00:00:00.575966][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "4 - Sceptre F24 (AMD High Definition Audio Device)" [t=00:00:00.575977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.590683][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.593648][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024263e4f600(default) context=000002423d605940 numChannels=2 frameSize=8 [t=00:00:00.593667][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.593676][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.593682][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.593698][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.593769][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.593804][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.593814][f=-000001] [Sound] Devices: [t=00:00:00.595394][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT USB Gaming Headset)] [t=00:00:00.595409][f=-000001] [Sound] [OpenAL Soft on 2 - Sceptre F24 (AMD High Definition Audio Device)] [t=00:00:00.595417][f=-000001] [Sound] [OpenAL Soft on 4 - Sceptre F24 (AMD High Definition Audio Device)] [t=00:00:00.595436][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.595444][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.596281][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.596297][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.671383][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1050616 MB [t=00:00:00.672882][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.672904][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.672913][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-18_08-31-52-136_Darkside v3_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.756048][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.759267][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.759442][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.759680][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 86ms [t=00:00:00.759699][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:03.269552][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:03.269619][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:03.269611][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:03.269630][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:03.308810][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:03.308826][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.445, 0.064}, {1.051, 0.150}}ms [t=00:00:03.308845][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.134, 0.134, 0.134, 0.134}, {0.224, 0.224, 0.224, 0.224}}ms [t=00:00:03.308853][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.110, 0.110, 0.110, 0.110}}ms [t=00:00:03.308861][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.027, 0.027, 0.027, 0.027}, {0.011, 0.011, 0.011, 0.011}}ms [t=00:00:03.308869][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.081, 0.081, 0.081, 0.081}}ms [t=00:00:03.308881][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.140, 0.140, 0.140, 0.140}}ms [t=00:00:03.308888][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.105, 0.105, 0.105, 0.105}, {0.200, 0.200, 0.200, 0.200}}ms [t=00:00:03.308896][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.285, 0.285, 0.285, 0.285}}ms [t=00:00:03.308903][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:03.308912][f=-000001] [SpringApp::Kill][2] [t=00:00:03.308947][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:03.354832][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:03.354856][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:03.354903][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002423d605940 dev=0000024263e4f600 [t=00:00:03.355133][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002423d605940 dev=0000024263e4f600 [t=00:00:03.355159][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002423d605940)] [t=00:00:03.355560][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024263e4f600)] [t=00:00:03.355583][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:03.385685][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:03.385925][f=-000001] [SpringApp::Kill][3] [t=00:00:03.385941][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:03.385961][f=-000001] [SpringApp::Kill][4] font=000002423d3d1a80 [t=00:00:03.386309][f=-000001] [SpringApp::Kill][5] [t=00:00:03.386445][f=-000001] [SpringApp::Kill][6] [t=00:00:03.386453] [SpringApp::Kill][7] [t=00:00:03.386477] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.386488] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.386504] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:03.386513] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.386523] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:03.386535] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.386545] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.386554] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.386565] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:03.386575] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.386587] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.386601] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.386609] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.434292] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:03.434303] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:03.434306] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:03.434309] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:03.434421] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>] [t=00:00:03.434436] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:03.434441] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:03.434446] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:03.434454] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024263d3e200) [t=00:00:03.434505] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:03.434511] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:03.434516] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:03.434523] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:03.434527] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:03.434531] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:03.434616] [SpringApp::Kill][8] [t=00:00:03.434630] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b9067430 (joinable=1) [t=00:00:03.434633] [WatchDog::Uninstall][2] [t=00:00:03.434624] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.118140] [WatchDog::Uninstall][3] [t=00:00:04.118151] [SpringApp::Kill][9]
infolog_full.txt (truncated):