ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #116006

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.003536] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.003547] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.007847] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.007923] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.114217] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.114244] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.114256]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.114267]   
[t=00:00:00.114272]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.114275]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.114279]   Use "none" to disable the default log sections.
[t=00:00:00.114282] ============== </Log Sections> ==============

[t=00:00:00.114288] ============== <User Config> ==============
[t=00:00:00.114357]   AllowDeferredMapRendering = 1
[t=00:00:00.114362]   AllowDeferredModelRendering = 1
[t=00:00:00.114365]   AnimationMT = 0
[t=00:00:00.114369]   BumpWaterBlurReflection = 1
[t=00:00:00.114372]   BumpWaterTexSizeReflection = 128
[t=00:00:00.114375]   CamFreeScrollSpeed = 50
[t=00:00:00.114378]   CamMode = 1
[t=00:00:00.114382]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.114386]   EdgeMoveDynamic = 0
[t=00:00:00.114389]   EdgeMoveWidth = 0.003
[t=00:00:00.114395]   FPSFOV = 90
[t=00:00:00.114397]   FPSScrollSpeed = 50
[t=00:00:00.114400]   FontSize = 18
[t=00:00:00.114403]   GrassDetail = 0
[t=00:00:00.114407]   GroundDecals = 2
[t=00:00:00.114412]   GroundDetail = 90
[t=00:00:00.114418]   HangTimeout = 30
[t=00:00:00.114423]   HardwareCursor = 1
[t=00:00:00.114427]   InitialNetworkTimeout = 0
[t=00:00:00.114432]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.114436]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.114443]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.114451]   LinkOutgoingBandwidth = 131072
[t=00:00:00.114456]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.114461]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.114465]   MSAALevel = 4
[t=00:00:00.114471]   MaxParticles = 15000
[t=00:00:00.114475]   MaxSounds = 32
[t=00:00:00.114479]   MaximumTransmissionUnit = 0
[t=00:00:00.114484]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.114488]   MiniMapMarker = 0
[t=00:00:00.114493]   MouseDragScrollThreshold = 0
[t=00:00:00.114502]   NetworkLossFactor = 1
[t=00:00:00.114507]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.114511]   OverheadScrollSpeed = 50
[t=00:00:00.114516]   ReconnectTimeout = 0
[t=00:00:00.114521]   RotOverheadScrollSpeed = 50
[t=00:00:00.114526]   RotateLogFiles = 1
[t=00:00:00.114530]   Shadows = 1
[t=00:00:00.114534]   ShowClock = 0
[t=00:00:00.114538]   SoftParticles = 2
[t=00:00:00.114544]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.114549]   UnitIconDist = 151
[t=00:00:00.114554]   UpdateBoundingVolumeMT = 0
[t=00:00:00.114561]   UpdateWeaponVectorsMT = 0
[t=00:00:00.114567]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.114572]   UseLuaMemPools = 0
[t=00:00:00.114576]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.114580]   VFSCacheArchiveFiles = 0
[t=00:00:00.114585]   VSync = 1
[t=00:00:00.114589]   Water = 4
[t=00:00:00.114593]   WindowBorderless = 1
[t=00:00:00.114597]   WindowPosY = 0
[t=00:00:00.114602]   XResolutionWindowed = 1920
[t=00:00:00.114606]   YResolutionWindowed = 1080
[t=00:00:00.114630]   snd_volbattle = 30
[t=00:00:00.114636]   snd_volgeneral = 66
[t=00:00:00.114640]   snd_volmaster = 18
[t=00:00:00.114644]   snd_volui = 56
[t=00:00:00.114653] ============== </User Config> ==============

[t=00:00:00.114659] ============== <User System> ==============
[t=00:00:00.114664]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.114670]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.114677]        Compiler Version: gcc-13.2.0
[t=00:00:00.114712]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.114744]         Hardware Config: AMD Ryzen 7 7800X3D 8-Core Processor           ; 31936MB RAM, 35657MB pagefile
[t=00:00:00.114751]        Binary Word Size: 64-bit (native)
[t=00:00:00.114756]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.114763]      Physical CPU Cores: 8
[t=00:00:00.114769]       Logical CPU Cores: 16
[t=00:00:00.114776] ============== </User System> ==============

[t=00:00:00.115008] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.115014]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.115017]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.115020]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.115023]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.115627] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.115635] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.120040] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.123320]     Display (Generic PnP Monitor)=1 modes=57 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.123327]         [ 1] 1920x1080x24bpp@100Hz
[t=00:00:00.123330]         [ 6] 1760x990x24bpp@100Hz
[t=00:00:00.123334]         [11] 1680x1050x24bpp@100Hz
[t=00:00:00.123337]         [15] 1600x900x24bpp@100Hz
[t=00:00:00.123340]         [19] 1440x900x24bpp@100Hz
[t=00:00:00.123342]         [23] 1366x768x24bpp@100Hz
[t=00:00:00.123345]         [27] 1280x1024x24bpp@100Hz
[t=00:00:00.123348]         [31] 1280x960x24bpp@100Hz
[t=00:00:00.123351]         [35] 1280x800x24bpp@100Hz
[t=00:00:00.123358]         [39] 1280x720x24bpp@100Hz
[t=00:00:00.123362]         [44] 1128x634x24bpp@100Hz
[t=00:00:00.123365]         [48] 1024x768x24bpp@100Hz
[t=00:00:00.123368]         [53] 800x600x24bpp@100Hz
[t=00:00:00.126655]     Display (Generic PnP Monitor)=2 modes=57 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.126669]         [ 1] 1920x1080x24bpp@100Hz
[t=00:00:00.126673]         [ 6] 1760x990x24bpp@100Hz
[t=00:00:00.126676]         [11] 1680x1050x24bpp@100Hz
[t=00:00:00.126681]         [15] 1600x900x24bpp@100Hz
[t=00:00:00.126683]         [19] 1440x900x24bpp@100Hz
[t=00:00:00.126703]         [23] 1366x768x24bpp@100Hz
[t=00:00:00.126705]         [27] 1280x1024x24bpp@100Hz
[t=00:00:00.126708]         [31] 1280x960x24bpp@100Hz
[t=00:00:00.126749]         [35] 1280x800x24bpp@100Hz
[t=00:00:00.126761]         [39] 1280x720x24bpp@100Hz
[t=00:00:00.126766]         [44] 1128x634x24bpp@100Hz
[t=00:00:00.126771]         [48] 1024x768x24bpp@100Hz
[t=00:00:00.126776]         [53] 800x600x24bpp@100Hz
[t=00:00:00.352098] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.352401] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.352410] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.425925] [GR::LogVersionInfo]
[t=00:00:00.425935]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.425939]     GL version  : 4.6.0 Compatibility Profile Context 24.4.1.240409
[t=00:00:00.425943]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.425955]     GL renderer : AMD Radeon RX 7900 XT
[t=00:00:00.425957]     GLSL version: 4.60
[t=00:00:00.425960]     GLEW version: 2.1.0
[t=00:00:00.425964]     GPU memory  : 36046MB (total) / 36046MB (available)
[t=00:00:00.425974]     SDL swap-int: 0
[t=00:00:00.425977]     SDL driver  : windows
[t=00:00:00.425979]     
[t=00:00:00.425982]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.425985]     GLSL shader support       : 1
[t=00:00:00.425989]     GL4 support               : 1
[t=00:00:00.425994]     FBO extension support     : 1
[t=00:00:00.426011]     NVX GPU mem-info support  : 0
[t=00:00:00.426018]     ATI GPU mem-info support  : 1
[t=00:00:00.426029]     Texture clamping to edge  : 1
[t=00:00:00.426035]     NPOT-texture support      : 1 (1)
[t=00:00:00.426041]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.426048]     texture query-LOD support : 1 (1)
[t=00:00:00.426052]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.426057]     Z-buffer depth            : 24 (-)
[t=00:00:00.426066]     primitive-restart support : 1 (1)
[t=00:00:00.426076]     clip-space control support: 1 (1)
[t=00:00:00.426081]     seamless cube-map support : 1 (1)
[t=00:00:00.426086]     frag-depth layout support : 1 (1)
[t=00:00:00.426091]     persistent maps support   : 1 (1)
[t=00:00:00.426097]     explicit attribs location : 1 (1)
[t=00:00:00.426102]     multi draw indirect       : 1 (-)
[t=00:00:00.426107]     array textures            : 1 (-)
[t=00:00:00.426113]     buffer copy support       : 1 (-)
[t=00:00:00.426118]     indirect draw             : 1 (-)
[t=00:00:00.426125]     base instance             : 1 (-)
[t=00:00:00.426132]     
[t=00:00:00.426136]     max. FBO samples              : 8
[t=00:00:00.426142]     max. FS/program texture slots : 32/160
[t=00:00:00.426147]     max. texture size             : 16384
[t=00:00:00.426154]     max. texture anisotropy level : 16.000000
[t=00:00:00.426159]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.426165]     max. draw-buffers             : 8
[t=00:00:00.426170]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.426174]     max. uniform buffer-bindings  : 84
[t=00:00:00.426182]     max. uniform block-size       : 4096KB
[t=00:00:00.426188]     max. storage buffer-bindings  : 96
[t=00:00:00.426192]     max. storage block-size       : 2047MB
[t=00:00:00.426196]     
[t=00:00:00.426200]     enable AMD-hacks : 1
[t=00:00:00.426204]     compress MIP-maps: 0
[t=00:00:00.426230]     Number of compressed texture formats: 33
[t=00:00:00.426264]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.426291] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.426511] [GR::UpdateGLConfigs]
[t=00:00:00.426557] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.426567] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.426584] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.426595] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.426600] [GR::InitGLState]
[t=00:00:00.426649] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.500653] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.502823] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.505900] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.505914] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:00.506199] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.507707] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.507716] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.507775] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.507862] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.518092] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.518360] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.518648] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.518724] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.524779] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.524787] [VFS] [SpringVFS::ReserveArchives<this=000002423d6dbd20>]
[t=00:00:00.524850] [VFS] [SpringVFS::AddArchive<this=000002423d6dbd20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.526883] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002423d6dbd20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.526893] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.569436] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.569677] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.569717] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.569811] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.569832] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.569856] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.569986] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.570023] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.570031] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.570070] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.570312][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.570397][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.570469][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.570484][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.570490][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.570512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.575942][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.575953][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "2 - Sceptre F24 (AMD High Definition Audio Device)"
[t=00:00:00.575960][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VIRTUOSO XT USB Gaming Headset)"
[t=00:00:00.575966][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "4 - Sceptre F24 (AMD High Definition Audio Device)"
[t=00:00:00.575977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.590683][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.593648][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024263e4f600(default) context=000002423d605940  numChannels=2 frameSize=8
[t=00:00:00.593667][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.593676][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.593682][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.593698][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.593769][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.593804][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.593814][f=-000001] [Sound]   Devices:
[t=00:00:00.595394][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT USB Gaming Headset)]
[t=00:00:00.595409][f=-000001] [Sound]     [OpenAL Soft on 2 - Sceptre F24 (AMD High Definition Audio Device)]
[t=00:00:00.595417][f=-000001] [Sound]     [OpenAL Soft on 4 - Sceptre F24 (AMD High Definition Audio Device)]
[t=00:00:00.595436][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.595444][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.596281][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.596297][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.671383][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1050616 MB
[t=00:00:00.672882][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.672904][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.672913][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-18_08-31-52-136_Darkside v3_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.756048][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.759267][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.759442][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.759680][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 86ms
[t=00:00:00.759699][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:03.269552][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:03.269619][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:03.269611][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:03.269630][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:03.308810][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:03.308826][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.445, 0.064}, {1.051, 0.150}}ms
[t=00:00:03.308845][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.134, 0.134, 0.134, 0.134}, {0.224, 0.224, 0.224, 0.224}}ms
[t=00:00:03.308853][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.110, 0.110, 0.110, 0.110}}ms
[t=00:00:03.308861][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.027, 0.027, 0.027, 0.027}, {0.011, 0.011, 0.011, 0.011}}ms
[t=00:00:03.308869][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.081, 0.081, 0.081, 0.081}}ms
[t=00:00:03.308881][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.140, 0.140, 0.140, 0.140}}ms
[t=00:00:03.308888][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.105, 0.105, 0.105, 0.105}, {0.200, 0.200, 0.200, 0.200}}ms
[t=00:00:03.308896][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.285, 0.285, 0.285, 0.285}}ms
[t=00:00:03.308903][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:03.308912][f=-000001] [SpringApp::Kill][2]
[t=00:00:03.308947][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:03.354832][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:03.354856][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:03.354903][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002423d605940 dev=0000024263e4f600
[t=00:00:03.355133][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002423d605940 dev=0000024263e4f600
[t=00:00:03.355159][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002423d605940)]
[t=00:00:03.355560][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024263e4f600)]
[t=00:00:03.355583][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:03.385685][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:03.385925][f=-000001] [SpringApp::Kill][3]
[t=00:00:03.385941][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:03.385961][f=-000001] [SpringApp::Kill][4] font=000002423d3d1a80
[t=00:00:03.386309][f=-000001] [SpringApp::Kill][5]
[t=00:00:03.386445][f=-000001] [SpringApp::Kill][6]
[t=00:00:03.386453] [SpringApp::Kill][7]
[t=00:00:03.386477] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.386488] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.386504] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.386513] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.386523] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.386535] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.386545] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.386554] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.386565] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.386575] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.386587] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.386601] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.386609] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.434292] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:03.434303] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:03.434306] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:03.434309] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:03.434421] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>]
[t=00:00:03.434436] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:03.434441] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:03.434446] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:03.434454] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024263d3e200)
[t=00:00:03.434505] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:03.434511] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:03.434516] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:03.434523] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:03.434527] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:03.434531] [VFS] [SpringVFS::DeleteArchives<this=000002423d6dbd20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:03.434616] [SpringApp::Kill][8]
[t=00:00:03.434630] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b9067430 (joinable=1)
[t=00:00:03.434633] [WatchDog::Uninstall][2]
[t=00:00:03.434624] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:04.118140] [WatchDog::Uninstall][3]
[t=00:00:04.118151] [SpringApp::Kill][9]