ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116036

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000099] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.146890] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.146923] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.146943]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.146955]   
[t=00:00:00.146962]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.146971]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.146980]   Use "none" to disable the default log sections.
[t=00:00:00.146985] ============== </Log Sections> ==============

[t=00:00:00.146990] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.147092]   AllowDeferredMapRendering = 1
[t=00:00:00.147098]   AllowDeferredModelRendering = 1
[t=00:00:00.147102]   AnimationMT = 0
[t=00:00:00.147106]   BumpWaterAnisotropy = 2
[t=00:00:00.147110]   BumpWaterBlurReflection = 1
[t=00:00:00.147114]   BumpWaterDepthBits = 32
[t=00:00:00.147118]   BumpWaterReflection = 2
[t=00:00:00.147128]   BumpWaterTexSizeReflection = 256
[t=00:00:00.147132]   CamFreeScrollSpeed = 50
[t=00:00:00.147136]   CamMode = 1
[t=00:00:00.147142]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.147146]   EdgeMoveDynamic = 0
[t=00:00:00.147150]   EdgeMoveWidth = 0.003
[t=00:00:00.147155]   FPSFOV = 90
[t=00:00:00.147158]   FPSScrollSpeed = 50
[t=00:00:00.147162]   FontSize = 18
[t=00:00:00.147167]   Fullscreen = 0
[t=00:00:00.147171]   GrassDetail = 0
[t=00:00:00.147175]   GroundDecals = 5
[t=00:00:00.147179]   GroundDetail = 120
[t=00:00:00.147186]   HangTimeout = 30
[t=00:00:00.147191]   InitialNetworkTimeout = 0
[t=00:00:00.147196]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.147200]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.147205]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.147210]   LinkOutgoingBandwidth = 131072
[t=00:00:00.147214]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.147219]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.147223]   MSAALevel = 8
[t=00:00:00.147227]   MaxParticles = 25000
[t=00:00:00.147234]   MaxSounds = 32
[t=00:00:00.147238]   MaximumTransmissionUnit = 0
[t=00:00:00.147243]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.147247]   MiniMapMarker = 0
[t=00:00:00.147251]   MouseDragScrollThreshold = 0
[t=00:00:00.147256]   NetworkLossFactor = 1
[t=00:00:00.147260]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.147264]   OverheadScrollSpeed = 50
[t=00:00:00.147269]   ReconnectTimeout = 0
[t=00:00:00.147273]   RotOverheadScrollSpeed = 50
[t=00:00:00.147276]   RotateLogFiles = 1
[t=00:00:00.147284]   ShadowMapSize = 4096
[t=00:00:00.147288]   Shadows = 1
[t=00:00:00.147292]   ShowClock = 0
[t=00:00:00.147296]   SoftParticles = 2
[t=00:00:00.147301]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.147306]   UnitIconDist = 151
[t=00:00:00.147310]   UpdateBoundingVolumeMT = 0
[t=00:00:00.147314]   UpdateWeaponVectorsMT = 0
[t=00:00:00.147318]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.147323]   UseLuaMemPools = 0
[t=00:00:00.147327]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.147356]   VFSCacheArchiveFiles = 0
[t=00:00:00.147362]   VSync = 1
[t=00:00:00.147366]   Water = 4
[t=00:00:00.147370]   WindowPosY = 80
[t=00:00:00.147375]   XResolutionWindowed = 3840
[t=00:00:00.147379]   YResolutionWindowed = 2080
[t=00:00:00.147383]   snd_volbattle = 52
[t=00:00:00.147387]   snd_volmaster = 43
[t=00:00:00.147395] ============== </User Config> ==============

[t=00:00:00.147401] ============== <User System> ==============
[t=00:00:00.147412]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.147419]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.147426]        Compiler Version: gcc-13.2.0
[t=00:00:00.147459]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.147500]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32680MB RAM, 69544MB pagefile
[t=00:00:00.147506]        Binary Word Size: 64-bit (native)
[t=00:00:00.147511]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.147520]      Physical CPU Cores: 8
[t=00:00:00.147524]       Logical CPU Cores: 16
[t=00:00:00.147528] ============== </User System> ==============

[t=00:00:00.147535] Run: thread affinity ffff
[t=00:00:00.147695] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.147699]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.147703]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.147707]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.147711]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.149351] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.149366] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.156406] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.165828]     Display (Generic PnP Monitor)=1 modes=72 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.165836]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.165840]         [ 4] 3200x1800x24bpp@60Hz
[t=00:00:00.165844]         [ 7] 3072x1728x24bpp@60Hz
[t=00:00:00.165847]         [10] 2560x1440x24bpp@60Hz
[t=00:00:00.165858]         [13] 2048x1536x24bpp@60Hz
[t=00:00:00.165862]         [16] 1920x1200x24bpp@60Hz
[t=00:00:00.165865]         [19] 1920x1080x24bpp@60Hz
[t=00:00:00.165868]         [22] 1760x990x24bpp@60Hz
[t=00:00:00.165872]         [25] 1680x1050x24bpp@60Hz
[t=00:00:00.165875]         [28] 1600x1200x24bpp@60Hz
[t=00:00:00.165878]         [31] 1600x900x24bpp@60Hz
[t=00:00:00.165882]         [34] 1440x900x24bpp@60Hz
[t=00:00:00.165885]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.165888]         [40] 1280x1024x24bpp@60Hz
[t=00:00:00.165891]         [43] 1280x800x24bpp@60Hz
[t=00:00:00.165897]         [46] 1280x720x24bpp@60Hz
[t=00:00:00.165902]         [49] 1152x870x24bpp@60Hz
[t=00:00:00.165905]         [52] 1152x864x24bpp@60Hz
[t=00:00:00.165908]         [55] 1128x634x24bpp@60Hz
[t=00:00:00.165911]         [58] 1024x768x24bpp@60Hz
[t=00:00:00.165914]         [61] 832x624x24bpp@60Hz
[t=00:00:00.165917]         [64] 800x600x24bpp@60Hz
[t=00:00:00.165920]         [67] 720x400x24bpp@60Hz
[t=00:00:00.165923]         [70] 640x480x24bpp@60Hz
[t=00:00:00.167598]     Display (Generic PnP Monitor)=2 modes=16 bounds={x=3840, y=-12, w=1920, h=1080}
[t=00:00:00.167611]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.167615]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.167618]         [ 3] 1680x1050x24bpp@61Hz
[t=00:00:00.167623]         [ 5] 1600x900x24bpp@61Hz
[t=00:00:00.167626]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.167629]         [ 8] 1366x768x24bpp@60Hz
[t=00:00:00.167632]         [ 9] 1360x765x24bpp@60Hz
[t=00:00:00.167635]         [10] 1280x1024x24bpp@60Hz
[t=00:00:00.167640]         [11] 1280x720x24bpp@60Hz
[t=00:00:00.167644]         [12] 1152x648x24bpp@60Hz
[t=00:00:00.167647]         [13] 1128x634x24bpp@60Hz
[t=00:00:00.167653]         [14] 1024x768x24bpp@60Hz
[t=00:00:00.167656]         [15] 800x600x24bpp@60Hz
[t=00:00:00.167659]         [16] 640x480x24bpp@60Hz
[t=00:00:00.468009] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.468439] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080>
[t=00:00:00.468450] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080>
[t=00:00:00.542936] [GR::LogVersionInfo]
[t=00:00:00.542945]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.542950]     GL version  : 4.6.0 Compatibility Profile Context 24.7.1.240711
[t=00:00:00.542954]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.542957]     GL renderer : AMD Radeon RX 7800 XT
[t=00:00:00.542960]     GLSL version: 4.60
[t=00:00:00.542964]     GLEW version: 2.1.0
[t=00:00:00.542967]     GPU memory  : 30838MB (total) / 30838MB (available)
[t=00:00:00.542989]     SDL swap-int: 0
[t=00:00:00.542994]     SDL driver  : windows
[t=00:00:00.543003]     
[t=00:00:00.543009]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.543012]     GLSL shader support       : 1
[t=00:00:00.543015]     GL4 support               : 1
[t=00:00:00.543020]     FBO extension support     : 1
[t=00:00:00.543029]     NVX GPU mem-info support  : 0
[t=00:00:00.543034]     ATI GPU mem-info support  : 1
[t=00:00:00.543042]     Texture clamping to edge  : 1
[t=00:00:00.543047]     NPOT-texture support      : 1 (1)
[t=00:00:00.543052]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.543059]     texture query-LOD support : 1 (1)
[t=00:00:00.543063]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.543067]     Z-buffer depth            : 24 (-)
[t=00:00:00.543074]     primitive-restart support : 1 (1)
[t=00:00:00.543078]     clip-space control support: 1 (1)
[t=00:00:00.543082]     seamless cube-map support : 1 (1)
[t=00:00:00.543085]     frag-depth layout support : 1 (1)
[t=00:00:00.543088]     persistent maps support   : 1 (1)
[t=00:00:00.543092]     explicit attribs location : 1 (1)
[t=00:00:00.543099]     multi draw indirect       : 1 (-)
[t=00:00:00.543103]     array textures            : 1 (-)
[t=00:00:00.543107]     buffer copy support       : 1 (-)
[t=00:00:00.543110]     indirect draw             : 1 (-)
[t=00:00:00.543113]     base instance             : 1 (-)
[t=00:00:00.543117]     
[t=00:00:00.543119]     max. FBO samples              : 8
[t=00:00:00.543123]     max. FS/program texture slots : 32/160
[t=00:00:00.543126]     max. texture size             : 16384
[t=00:00:00.543132]     max. texture anisotropy level : 16.000000
[t=00:00:00.543138]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.543142]     max. draw-buffers             : 8
[t=00:00:00.543146]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.543150]     max. uniform buffer-bindings  : 84
[t=00:00:00.543153]     max. uniform block-size       : 4096KB
[t=00:00:00.543157]     max. storage buffer-bindings  : 96
[t=00:00:00.543160]     max. storage block-size       : 2047MB
[t=00:00:00.543163]     
[t=00:00:00.543166]     enable AMD-hacks : 1
[t=00:00:00.543171]     compress MIP-maps: 0
[t=00:00:00.543198]     Number of compressed texture formats: 33
[t=00:00:00.543218]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.543239] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.543426] [GR::UpdateGLConfigs]
[t=00:00:00.543447] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.543454] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.543896] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.543907] [GR::UpdateGLGeometry][2] winSize=<3840,2080>
[t=00:00:00.543912] [GR::InitGLState]
[t=00:00:00.543984] [GR::LogDisplayMode] display-mode set to 3840x2080x24bpp@60Hz (windowed::decorated)
[t=00:00:00.613971] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.616629] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.620231] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.620246] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.620544] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.621789] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.621798] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.621838] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.621883] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.625905] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.626171] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.626438] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.626534] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.631454] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.631462] [VFS] [SpringVFS::ReserveArchives<this=000002771f8c9740>]
[t=00:00:00.631519] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.633212] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002771f8c9740 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.633219] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.687566] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.687845] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.687977] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.688004] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.688056] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.688146] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.688273] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.688314] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.688410] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.688439] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.688697][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.688745][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.688809][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.688823][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.688828][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.688857][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.788506][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms)
[t=00:00:00.895604][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (206.9ms)
[t=00:00:01.007699][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (319.0ms)
[t=00:00:01.078092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.078116][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Line (5- Steinberg UR12 )"
[t=00:00:01.078122][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "1 - U32J59x (AMD High Definition Audio Device)"
[t=00:00:01.078128][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "SPDIF-Out (3- Sound Blaster Z)"
[t=00:00:01.078134][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)"
[t=00:00:01.078182][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.078189][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:01.078194][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:01.078200][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (3- Sound Blaster Z)"
[t=00:00:01.078205][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:01.078214][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "9" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.078220][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.113784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (425.1ms)
[t=00:00:01.128778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.144639][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002779c1ed920(default) context=000002771f18c950  numChannels=2 frameSize=8
[t=00:00:01.144668][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.144677][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.144686][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.144693][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.144719][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.144745][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.144757][f=-000001] [Sound]   Devices:
[t=00:00:01.198560][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:01.198575][f=-000001] [Sound]     [OpenAL Soft on Line (5- Steinberg UR12 )]
[t=00:00:01.198583][f=-000001] [Sound]     [OpenAL Soft on 1 - U32J59x (AMD High Definition Audio Device)]
[t=00:00:01.198591][f=-000001] [Sound]     [OpenAL Soft on SPDIF-Out (3- Sound Blaster Z)]
[t=00:00:01.198599][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[t=00:00:01.198612][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:01.198619][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:01.198626][f=-000001] [Sound]     [OpenAL Soft on Speakers (3- Sound Blaster Z)]
[t=00:00:01.198633][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:01.198640][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.198651][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.198664][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.199348][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.199363][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.257275][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 565ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 11643 MB
[t=00:00:01.259689][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.260597][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.260623][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.348057][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "4 Way Battle 1.0" (loaded=0 cached=0)
[t=00:00:01.348354][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="4 Way Battle 1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.356830][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.363243][f=-000001] 
[t=00:00:01.363266][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:00:01.363275][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.363282][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.363290][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:00:01.363797][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.363810][f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2080>
[t=00:00:01.364240][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:01.364252][f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2080>
[t=00:00:01.364258][f=-000001] [GR::InitGLState]
[t=00:00:01.364282][f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2080x24bpp@60Hz (windowed::decorated)
[t=00:00:01.364291][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.364307][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.364345][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:04.861322][f=-000001] [CAS::GASCB] Archive file="4_way_battle_1.0.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:04.861598][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.883704][f=-000001] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=31534ms
[t=00:00:09.883730][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6357 inflSize=21816kb readTime=168ms
[t=00:00:09.883744][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6352 inflSize=14172kb readTime=88ms
[t=00:00:09.883763][f=-000001]  file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=84ms
[t=00:00:09.883771][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6353 inflSize=12437kb readTime=77ms
[t=00:00:09.883778][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6351 inflSize=12267kb readTime=75ms
[t=00:00:09.883785][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6349 inflSize=9675kb readTime=73ms
[t=00:00:09.883796][f=-000001]  file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms
[t=00:00:09.883802][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6348 inflSize=10480kb readTime=71ms
[t=00:00:09.883809][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6356 inflSize=7896kb readTime=64ms
[t=00:00:09.883815][f=-000001]  file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6341 inflSize=6029kb readTime=61ms
[t=00:00:09.884667][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.884796][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.884862][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.884879][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86
Fontconfig error: Cannot load default config file
[t=00:00:09.886157][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:09.886268][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:09.886280][f=-000001] [UDPListener] successfully bound socket on port 51257
[t=00:00:09.886974][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:09.887048][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 8626ms
[t=00:00:09.924168][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002779c716070] using map "4 Way Battle 1.0" (loaded=1 cached=0)
[t=00:00:09.924356][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="4 Way Battle 1.0", overwrite=false)] section=1 cached=0
[t=00:00:09.924395][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:09.924422][f=-000001] [PreGame::AddModArchivesToVFS][server=000002779c716070] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:09.924571][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:09.930531][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:09.930627][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002771f8c9740>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:09.932084][f=-000001] [CAS::GASCB] Archive file="4_way_battle_1.0.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:09.932134][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.932387][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.932433][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.932473][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.932732][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURhUmtYTTBEejsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7CnRlYW09MTsKaG9zdD0wOwpuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQgKDEpOwppc2Zyb21kZW1vPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT00IFdheSBCYXR0bGUgMS4wOwpteXBsYXllcm5hbWU9RGFSa1hNMER6OwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:09.932754][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-04_03-40-33-227_4 Way Battle 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:09.932766][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 45ms
[t=00:00:09.932956][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:10.137938][f=-000001] forceSingleThreaded, false
[t=00:00:13.138118][f=-000001] [CAS::GASCB] Archive file="4_way_battle_1.0.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:13.138194][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.138493][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.138554][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.138606][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.144531][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:13.144541][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:13.144611][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
------- TRUNCATED -------
[t=00:00:27.376454][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:27.376610][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:27.376619][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:27.376793][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:27.377272][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:27.377425][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:27.382928][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:27.384001][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:27.386038][f=-000001] Writing last game win data
[t=00:00:27.388787][f=-000001] LuaUI v0.3
[t=00:00:27.526846][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:27.551295][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:27.551325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:27.560653][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:27.560678][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:27.605279][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:00:27.631938][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:27.633304][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:27.633580][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:27.633810][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:27.633817][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:27.637147][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:27.660118][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 78.69%
[t=00:00:27.660134][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=00:00:27.660155][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=00:00:27.660161][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -210.83
[t=00:00:27.660166][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 235.48
[t=00:00:27.660177][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 74.395752% of the map. (used by 33 unit-defs)
[t=00:00:27.660190][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:27.660200][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:27.660209][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 14.868164% of the map. (used by 2 unit-defs)
[t=00:00:27.660220][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 15.386963% of the map. (used by 1 unit-defs)
[t=00:00:27.665597][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 75.10% of the map. (used by 352 unit-defs)
[t=00:00:27.666376][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 14.87% of the map. (used by 6 unit-defs)
[t=00:00:27.670228][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 64.33% of the map. (used by 32 unit-defs)
[t=00:00:27.675182][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 80.15% of the map. (used by 5 unit-defs)
[t=00:00:27.679832][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:27.684187][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 77.26% of the map. (used by 10 unit-defs)
[t=00:00:27.687943][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 7 Map-Area(s) occupying 75.89% of the map. (used by 4 unit-defs)
[t=00:00:27.692100][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 11 Map-Area(s) occupying 65.79% of the map. (used by 13 unit-defs)
[t=00:00:27.695503][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 8 Map-Area(s) occupying 63.03% of the map. (used by 3 unit-defs)
[t=00:00:27.696294][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 15.84% of the map. (used by 8 unit-defs)
[t=00:00:27.699129][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 15 Map-Area(s) occupying 49.74% of the map. (used by 21 unit-defs)
[t=00:00:27.743860][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/4_Way_Battle_1.0.json)
[t=00:00:27.752945][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:27.761323][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:27.767779][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:27.773834][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:27.779709][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:27.785444][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:27.792519][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:27.966065][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized!
[t=00:00:27.966466][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:27.966474][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 415ms
[t=00:00:27.971778][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10002, 0.0} allocedSize{int+, int-, ext}={0, 0, 1813554}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101}
[t=00:00:28.474456][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:31.568411][f=-000001] GameID: b1d6d7662376a57ae2c13953f4d931ac
[t=00:00:31.568749][f=-000001] Connection attempt from DaRkXM0Dz
[t=00:00:31.568756][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:31.568838][f=-000001]  -> Connection established (given id 0)
[t=00:00:31.568864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaRkXM0Dz" string="[PreGame::GameDataReceived][map-checksums]
    server=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:00:31.568884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaRkXM0Dz" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:31.568898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaRkXM0Dz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51cb2be1042b3bd6782715b5f4e53281d65cc4998db7d70e212d448ff3f387a48aa1b118f66ed5a94f0e55886f7199f7ff41076ef13d52d9921ef719592fd538]"
[t=00:00:31.568914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaRkXM0Dz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=62619593a5366cff3cde910a6f9134ccb5a459485218cc0e27e6a28f11d22276503b1bec8ff0f70c742ee7e693e2be0ff1baaae55a409f13d1526d215bf7321b]"
[t=00:00:31.568946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DaRkXM0Dz" string="[Game::Load][lua{Rules,Gaia}={00000278a36f8810,0000000000000000}][locale="C"]"
[t=00:00:31.568994][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:31.569002][f=-000001] Player DaRkXM0Dz finished loading and is now ingame
[t=00:00:31.645524][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:47.785158][f=-000001] <DaRkXM0Dz> Allies: I choose: Engineer!
[t=00:01:03.419510][f=0000262] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:14.236482][f=0000586] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:16.587249][f=0000657] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:36.856470][f=0001265] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:53.189360][f=0001755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:01.661958][f=0002009] [SpringApp::Kill][1] fromRun=1
[t=00:02:01.661977][f=0002009] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:02:01.690433][f=0002009]  [async=0] threads=8 tasks=74648 {sum,avg}{exec,wait}time={{19100.395, 0.256}, {16118.066, 0.216}}ms
[t=00:02:01.690466][f=0002009]      thread=1 tasks=10664 {sum,min,max,avg}{exec,wait}time={{2658.247, 0.000, 1815.333, 0.249}, {1957.197, 0.000, 18446744027136.000, 0.184}}ms
[t=00:02:01.690478][f=0002009]      thread=2 tasks=10664 {sum,min,max,avg}{exec,wait}time={{2774.119, 0.000, 1815.304, 0.260}, {2116.495, 0.000, 32.143, 0.198}}ms
[t=00:02:01.690488][f=0002009]      thread=3 tasks=10664 {sum,min,max,avg}{exec,wait}time={{2781.157, 0.000, 1815.295, 0.261}, {2137.182, 0.000, 32.113, 0.200}}ms
[t=00:02:01.690502][f=0002009]      thread=4 tasks=10664 {sum,min,max,avg}{exec,wait}time={{2738.658, 0.000, 1815.262, 0.257}, {2157.892, 0.000, 18446744027136.000, 0.202}}ms
[t=00:02:01.690512][f=0002009]      thread=5 tasks=10664 {sum,min,max,avg}{exec,wait}time={{2748.153, 0.000, 1815.328, 0.258}, {2574.533, 0.000, 32.859, 0.241}}ms
[t=00:02:01.690521][f=0002009]      thread=6 tasks=10664 {sum,min,max,avg}{exec,wait}time={{2764.623, 0.000, 1815.306, 0.259}, {2493.819, 0.000, 32.106, 0.234}}ms
[t=00:02:01.690534][f=0002009]      thread=7 tasks=10664 {sum,min,max,avg}{exec,wait}time={{2635.439, 0.000, 1785.734, 0.247}, {2680.948, 0.000, 32.164, 0.251}}ms
[t=00:02:01.690543][f=0002009]  [async=1] threads=8 tasks=10238 {sum,avg}{exec,wait}time={{84229.578, 8.227}, {23697038.000, 2314.616}}ms
[t=00:02:01.690554][f=0002009]      thread=1 tasks=1464 {sum,min,max,avg}{exec,wait}time={{12132.681, 0.001, 3031.701, 8.287}, {3462871.500, 0.001, 4964.903, 2365.349}}ms
[t=00:02:01.690568][f=0002009]      thread=2 tasks=1465 {sum,min,max,avg}{exec,wait}time={{12033.480, 0.000, 3030.669, 8.214}, {3427307.500, 0.048, 4881.621, 2339.459}}ms
[t=00:02:01.690577][f=0002009]      thread=3 tasks=1463 {sum,min,max,avg}{exec,wait}time={{12122.559, 0.001, 3027.681, 8.286}, {3440791.500, 0.176, 4959.086, 2351.874}}ms
[t=00:02:01.690587][f=0002009]      thread=4 tasks=1460 {sum,min,max,avg}{exec,wait}time={{12095.914, 0.000, 3052.223, 8.285}, {3418892.750, 0.274, 4954.096, 2341.707}}ms
[t=00:02:01.690603][f=0002009]      thread=5 tasks=1462 {sum,min,max,avg}{exec,wait}time={{12220.500, 0.000, 3434.091, 8.359}, {3333590.750, 0.073, 4755.107, 2280.158}}ms
[t=00:02:01.690613][f=0002009]      thread=6 tasks=1461 {sum,min,max,avg}{exec,wait}time={{11720.979, 0.001, 3035.874, 8.023}, {3260346.250, 0.438, 4573.831, 2231.585}}ms
[t=00:02:01.690623][f=0002009]      thread=7 tasks=1463 {sum,min,max,avg}{exec,wait}time={{11903.464, 0.000, 3035.647, 8.136}, {3353237.000, 0.521, 4723.395, 2292.028}}ms
[t=00:02:01.690630][f=0002009] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:01.690636][f=0002009] [SpringApp::Kill][2]
[t=00:02:01.691066][f=0002009] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:01.691076][f=0002009] [Game::KillLua][1] dtor=0 luaUI=00000278ba603e90
[t=00:02:01.691112][f=0002009] Start widgetHandler:Shutdown
[t=00:02:01.693006][f=0002009] Shutdown - SaveOrderList Complete
[t=00:02:01.693503][f=0002009] Writing last game win data
[t=00:02:01.696327][f=0002009] Shutdown - SaveConfigData Complete
[t=00:02:01.696338][f=0002009] Shutdown Widget - Chili Highlight
[t=00:02:01.696362][f=0002009] Shutdown Widget - Draw After Chili
[t=00:02:01.696370][f=0002009] Shutdown Widget - API Unit Tracker GL4
[t=00:02:01.696380][f=0002009] Shutdown Widget - EPIC Menu
[t=00:02:01.697239][f=0002009] Shutdown Widget - Depth of Field Shader
[t=00:02:01.697249][f=0002009] Shutdown Widget - Chili Widget Selector
[t=00:02:01.697915][f=0002009] Shutdown Widget - Chili Minimap
[t=00:02:01.697993][f=0002009] Shutdown Widget - Deferred rendering
[t=00:02:01.698001][f=0002009] SSAO: Deferred rendering disabled, disabling.
[t=00:02:01.707640][f=0002009] Shutdown Widget - Deferred rendering
[t=00:02:01.707655][f=0002009] SSAO: Deferred rendering disabled, disabling.
[t=00:02:01.708310][f=0002009] Shutdown Widget - Local Team Colors
[t=00:02:01.708323][f=0002009] Shutdown Widget - Display Keys 2
[t=00:02:01.708341][f=0002009] Shutdown Widget - Save Game Menu
[t=00:02:01.708350][f=0002009] Shutdown Widget - Highlight Model Api GL4
[t=00:02:01.708377][f=0002009] Shutdown Widget - Unit Icons
[t=00:02:01.708397][f=0002009] Shutdown Widget - Noises
[t=00:02:01.708407][f=0002009] Shutdown Widget - HealthBars
[t=00:02:01.709573][f=0002009] Shutdown Widget - Selected Units GL4 2
[t=00:02:01.709595][f=0002009] Shutdown Widget - BuildETA
[t=00:02:01.709607][f=0002009] Shutdown Widget - Win Counter
[t=00:02:01.709616][f=0002009] Shutdown Widget - EndGame APM stats
[t=00:02:01.710645][f=0002009] Shutdown Widget - Modular Comm Info
[t=00:02:01.710656][f=0002009] Shutdown Widget - Stereo3D
[t=00:02:01.710687][f=0002009] Shutdown Widget - State Reverse and Latency
[t=00:02:01.710696][f=0002009] Shutdown Widget - Attack Warning
[t=00:02:01.710706][f=0002009] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:01.710722][f=0002009] Shutdown Widget - Point Tracker
[t=00:02:01.710731][f=0002009] Shutdown Widget - Music Player v2
[t=00:02:01.710740][f=0002009] Shutdown Widget - MinimapEvents
[t=00:02:01.710752][f=0002009] Shutdown Widget - Local Widgets Config
[t=00:02:01.710768][f=0002009] Shutdown Widget - Highlight Geos
[t=00:02:01.710782][f=0002009] Shutdown Widget - Missile Silo Range
[t=00:02:01.710792][f=0002009] Shutdown Widget - Grab Input
[t=00:02:01.710804][f=0002009] Shutdown Widget - Defense Range Zero-K
[t=00:02:01.710815][f=0002009] Shutdown Widget - Darkening
[t=00:02:01.710829][f=0002009] Shutdown Widget - Context Menu
[t=00:02:01.710837][f=0002009] Shutdown Widget - Chili Spectator Panels
[t=00:02:01.710845][f=0002009] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:01.710858][f=0002009] Shutdown Widget - Chili Nuke Warning
[t=00:02:01.710872][f=0002009] Shutdown Widget - Chili EndGame Window
[t=00:02:01.710884][f=0002009] Shutdown Widget - Chili Economy Panel Default
[t=00:02:01.710969][f=0002009] Shutdown Widget - CameraShake
[t=00:02:01.710979][f=0002009] Shutdown Widget - Startup Info and Selector
[t=00:02:01.710993][f=0002009] Shutdown Widget - Transport AI
[t=00:02:01.711002][f=0002009] Shutdown Widget - Attack AoE
[t=00:02:01.711012][f=0002009] Shutdown Widget - Map Edge Extension
[t=00:02:01.711038][f=0002009] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:01.711046][f=0002009] Shutdown Widget - Selection Send
[t=00:02:01.711054][f=0002009] Shutdown Widget - LupsManager
[t=00:02:01.711066][f=0002009] Shutdown Widget - Newton Firezone
[t=00:02:01.711076][f=0002009] Shutdown Widget - Receive Units Indicator
[t=00:02:01.711083][f=0002009] Shutdown Widget - Chili Pro Console
[t=00:02:01.711535][f=0002009] Shutdown Widget - Persistent Build Height
[t=00:02:01.711547][f=0002009] Shutdown Widget - Lasso Terraform GUI
[t=00:02:01.711561][f=0002009] Shutdown Widget - Lups
[t=00:02:01.712139][f=0002009] Shutdown Widget - Chili Framework
[t=00:02:01.712150][f=0002009] Shutdown Widget - Mex Placement Handler
[t=00:02:01.712231][f=0002009] Shutdown Widget - Custom Markers
[t=00:02:01.712245][f=0002009] Shutdown Widget - Chili Core Selector
[t=00:02:01.712311][f=0002009] Shutdown Widget - Select Keys
[t=00:02:01.712328][f=0002009] Shutdown Widget - Pause Screen
[t=00:02:01.712449][f=0002009] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:01.712479][f=0002009] Shutdown Widget - Bloom Shader Deferred
[t=00:02:01.712500][f=0002009] Shutdown Widget - Text To Speech Control
[t=00:02:01.712508][f=0002009] Shutdown Widget - Layout Handler
[t=00:02:01.712518][f=0002009] Shutdown Widget - Color Blindness Correction
[t=00:02:01.712527][f=0002009] End widgetHandler:Shutdown
[t=00:02:01.756924][f=0002009] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3733310, 0.0} allocedSize{int+, int-, ext}={0, 0, 861862650}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0203}
[t=00:02:01.757760][f=0002009] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:01.757768][f=0002009] [Game::KillLua][3] dtor=0 luaRules=00000278a36f8810
[t=00:02:01.757796][f=0002009] Start gadgetHandler:Shutdown
[t=00:02:01.757804][f=0002009] Shutdown - StartSetup
[t=00:02:01.757810][f=0002009] Shutdown - UnitMorph
[t=00:02:01.757919][f=0002009] Shutdown - Carrier Drones
[t=00:02:01.757934][f=0002009] Shutdown - Missile Silo Controller
[t=00:02:01.757943][f=0002009] Shutdown - Modular Comm Info
[t=00:02:01.757950][f=0002009] Shutdown - Terrain Texture Handler
[t=00:02:01.757957][f=0002009] Shutdown - UnitCloakShield
[t=00:02:01.757999][f=0002009] Shutdown - Starlight Handler
[t=00:02:01.758007][f=0002009] End gadgetHandler:Shutdown
[t=00:02:01.769028][f=0002009] Start gadgetHandler:Shutdown
[t=00:02:01.769039][f=0002009] Shutdown - Teleport Throw
[t=00:02:01.769048][f=0002009] Shutdown - UnitMorph
[t=00:02:01.769067][f=0002009] Shutdown - Commander Skin Renderer
[t=00:02:01.769237][f=0002009] Shutdown - Missile fired callins
[t=00:02:01.769246][f=0002009] Shutdown - Modular Comm Info
[t=00:02:01.769253][f=0002009] Shutdown - Retreat Command
[t=00:02:01.769262][f=0002009] Shutdown - Shockwaves
[t=00:02:01.769269][f=0002009] Shutdown - Unit tint API
[t=00:02:01.769278][f=0002009] Shutdown - Unit glow API
[t=00:02:01.769289][f=0002009] Shutdown - UnitCloakShield
[t=00:02:01.769315][f=0002009] Shutdown - Lups Cloak FX
[t=00:02:01.769326][f=0002009] Shutdown - Lups
[t=00:02:01.769807][f=0002009] Shutdown - Lups Shield
[t=00:02:01.769827][f=0002009] End gadgetHandler:Shutdown
[t=00:02:01.794324][f=0002009] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 230, 0.0} allocedSize{int+, int-, ext}={0, 0, 32189}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:01.794692][f=0002009] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:01.794745][f=0002009] [Game::KillLua][4] dtor=0
[t=00:02:01.794754][f=0002009] [Game::KillLua][5] dtor=0
[t=00:02:01.798864][f=0002009] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-09-04_03-40-33-227_4 Way Battle 1_105.1.1-2511-g747f18b BAR105.sdfz" (31522 bytes)
[t=00:02:01.798936][f=0002009] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:01.817413][f=0002009] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:01.817430][f=0002009] [Sound] [Sound::UpdateThread][3] #sources=32 #items=11
[t=00:02:01.817459][f=0002009] [Sound] [Sound::UpdateThread][4] ctx=000002771f18c950 dev=000002779c1ed920
[t=00:02:01.817558][f=0002009] [Sound] [Sound::UpdateThread][5] ctx=000002771f18c950 dev=000002779c1ed920
[t=00:02:01.817573][f=0002009] [Sound] [Sound::Cleanup][alcDestroyContext(000002771f18c950)]
[t=00:02:01.818366][f=0002009] [Sound] [Sound::Cleanup][alcCloseDevice(000002779c1ed920)]
[t=00:02:01.818719][f=0002009] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:01.848161][f=0002009] [Sound] [Sound::UpdateThread][6]
[t=00:02:01.848617][f=0002009] [Game::~CGame][1]
[t=00:02:01.848628][f=0002009] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:01.848635][f=0002009] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:01.848651][f=0002009] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:01.848658][f=0002009] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:01.848664][f=0002009] [Game::KillLua][4] dtor=1
[t=00:02:01.848672][f=0002009] [Game::KillLua][5] dtor=1
[t=00:02:01.848731][f=0002009] [Game::KillMisc][1]
[t=00:02:01.848737][f=0002009] [Game::KillMisc][2]
[t=00:02:01.848746][f=0002009] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:01.880213][f=0002009] [Game::KillMisc][3]
[t=00:02:01.880324][f=0002009] [Game::KillRendering][1]
[t=00:02:01.881021][f=0002009] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:01.892043][f=0002009] [3DOParser::Kill] allocated 29 pieces
[t=00:02:01.892117][f=0002009] [S3OParser::Kill] allocated 5520 pieces
[t=00:02:01.892360][f=0002009] [AssParser::Kill] allocated 698 pieces
[t=00:02:01.917959][f=0002009] [Game::KillInterface][1]
[t=00:02:01.918086][f=0002009] [Game::KillInterface][2]
[t=00:02:01.919273][f=0002009] [Game::KillSimulation][1]
[t=00:02:01.919713][f=0002009] [Game::KillSimulation][2]
[t=00:02:01.934376][f=0002009] [CCollisionHandler] dis-/continuous tests: 0/114576
[t=00:02:01.934390][f=0002009] [Game::KillSimulation][3]
[t=00:02:01.935841][f=0002009] [~CPathCache(64x64)] cacheHits=216 hitPercentage=20% numHashColls=0 maxCacheSize=201
[t=00:02:01.935891][f=0002009] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:01.935958][f=0002009] [~CPathCache(128x128)] cacheHits=3 hitPercentage=2% numHashColls=0 maxCacheSize=179
[t=00:02:01.936006][f=0002009] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:01.936136][f=0002009] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:01.957433][f=0002009] [LosHandler::Kill] raycast instance cache-{hits,misses}={7,82}; shared=0%; cached=8%
[t=00:02:01.963498][f=0002009] [Game::KillSimulation][4]
[t=00:02:02.017987][f=0002009] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:02.018008][f=0002009] [Game::~CGame][2]
[t=00:02:02.018030][f=0002009] [Game::~CGame][3]
[t=00:02:02.018230][f=0002009] [SpringApp::Kill][3]
[t=00:02:02.018243][f=0002009] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    28799 bytes sent  
    11417 bytes recv'd

[t=00:02:02.023137][f=0002009] Kill: client disconnecting...
[t=00:02:02.023157][f=0002009] [GameServer] UpdateLoop: thread affinity ffff
[t=00:02:04.024802][f=0002009] CloseConnection: client connection closed
[t=00:02:04.024838][f=0002009] [SpringApp::Kill][4] font=000002771f5aca00
[t=00:02:04.026217][f=0002009] [SpringApp::Kill][5]
[t=00:02:04.031694][f=0002009] [SpringApp::Kill][6]
[t=00:02:04.031707] [SpringApp::Kill][7]
[t=00:02:04.031750] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.031759] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {4032, 2097152, 2097152}
[t=00:02:04.031781] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:04.031790] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:04.031797] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:02:04.031814] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.031821] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152}
[t=00:02:04.031828] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6056, 1048576, 1048576}, EBO = {9084, 2097152, 2097152}
[t=00:02:04.031841] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:04.031848] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.031855] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:04.031863] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:04.031873] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152}
[t=00:02:04.071882] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:04.071896] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:04.071900] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:04.071904] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:04.074247] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>]
[t=00:02:04.074262] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:02:04.074268] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002779c1046c0)
[t=00:02:04.074365] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1540ms
[t=00:02:04.074387]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=57ms
[t=00:02:04.074395]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=54ms
[t=00:02:04.074402]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=42ms
[t=00:02:04.074410]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms
[t=00:02:04.074417]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=19ms
[t=00:02:04.074424]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=17ms
[t=00:02:04.074437]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=16ms
[t=00:02:04.074443]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=15ms
[t=00:02:04.074450]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=14ms
[t=00:02:04.074457]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=14ms
[t=00:02:04.076032] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=1)] #archives[section]=1 #files[section]=16
[t=00:02:04.076045] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\4_way_battle_1.0.sd7 (000002779c10c970)
[t=00:02:04.084808] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:04.084817] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002771ea5d530)
[t=00:02:04.084881] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002771ea5cc40)
[t=00:02:04.084916] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002771ea5d480)
[t=00:02:04.084987] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:04.084994] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:04.085005] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:04.085010] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:04.085015] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:04.085021] [VFS] [SpringVFS::DeleteArchives<this=000002771f8c9740>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:04.085168] [SpringApp::Kill][8]
[t=00:02:04.085178] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:04.085182] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6cbd204d0 (joinable=1)
[t=00:02:04.085186] [WatchDog::Uninstall][2]
[t=00:02:04.193157] [WatchDog::Uninstall][3]
[t=00:02:04.193170] [SpringApp::Kill][9]