Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016425] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016463] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016487] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016502] [t=00:00:00.016507] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016514] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016519] Use "none" to disable the default log sections. [t=00:00:00.016530] ============== </Log Sections> ============== [t=00:00:00.016538] ============== <User Config> ============== [t=00:00:00.016649] AllowDeferredMapRendering = 1 [t=00:00:00.016658] AllowDeferredModelRendering = 1 [t=00:00:00.016663] AnimationMT = 0 [t=00:00:00.016668] BumpWaterBlurReflection = 1 [t=00:00:00.016673] BumpWaterTexSizeReflection = 128 [t=00:00:00.016678] CamFreeScrollSpeed = 50 [t=00:00:00.016683] CamMode = 1 [t=00:00:00.016688] CubeTexSizeReflection = 1 [t=00:00:00.016697] CubeTexSizeSpecular = 1 [t=00:00:00.016705] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016710] EdgeMoveDynamic = 0 [t=00:00:00.016714] EdgeMoveWidth = 0.003 [t=00:00:00.016719] FPSFOV = 90 [t=00:00:00.016725] FPSScrollSpeed = 50 [t=00:00:00.016730] FontSize = 18 [t=00:00:00.016734] FullscreenEdgeMove = 0 [t=00:00:00.016739] GrassDetail = 0 [t=00:00:00.016743] GroundDecals = 2 [t=00:00:00.016748] GroundDetail = 90 [t=00:00:00.016752] HangTimeout = 30 [t=00:00:00.016763] HardwareCursor = 1 [t=00:00:00.016767] InitialNetworkTimeout = 0 [t=00:00:00.016775] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016780] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016785] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016790] LinkOutgoingBandwidth = 262144 [t=00:00:00.016798] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016803] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016808] MSAALevel = 1 [t=00:00:00.016812] MaxParticles = 15000 [t=00:00:00.016822] MaxSounds = 32 [t=00:00:00.016827] MaximumTransmissionUnit = 0 [t=00:00:00.016832] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016839] MiniMapMarker = 0 [t=00:00:00.016844] MouseDragScrollThreshold = 0 [t=00:00:00.016849] NetworkLossFactor = 2 [t=00:00:00.016857] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016861] OverheadScrollSpeed = 50 [t=00:00:00.016866] ReconnectTimeout = 0 [t=00:00:00.016871] RotOverheadScrollSpeed = 50 [t=00:00:00.016878] RotateLogFiles = 1 [t=00:00:00.016886] ShadowMapSize = 1024 [t=00:00:00.016891] Shadows = 1 [t=00:00:00.016895] ShowClock = 0 [t=00:00:00.016900] SoftParticles = 2 [t=00:00:00.016908] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016913] UnitIconDist = 151 [t=00:00:00.016919] UpdateBoundingVolumeMT = 0 [t=00:00:00.016926] UpdateWeaponVectorsMT = 0 [t=00:00:00.016931] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016936] UseLuaMemPools = 0 [t=00:00:00.016941] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016972] VFSCacheArchiveFiles = 0 [t=00:00:00.016981] VSync = 1 [t=00:00:00.016985] Water = 4 [t=00:00:00.016990] WindowBorderless = 1 [t=00:00:00.017001] WindowPosY = 0 [t=00:00:00.017008] WindowedEdgeMove = 0 [t=00:00:00.017013] XResolutionWindowed = 1920 [t=00:00:00.017017] YResolutionWindowed = 1080 [t=00:00:00.017028] ============== </User Config> ============== [t=00:00:00.017036] ============== <User System> ============== [t=00:00:00.017047] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017057] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017064] Compiler Version: gcc-13.2.0 [t=00:00:00.017100] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017145] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017155] Binary Word Size: 64-bit (native) [t=00:00:00.017160] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017170] Physical CPU Cores: 6 [t=00:00:00.017177] Logical CPU Cores: 12 [t=00:00:00.017182] ============== </User System> ============== [t=00:00:00.017189] Run: thread affinity fff [t=00:00:00.017313] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017321] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017325] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017329] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017334] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018642] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018662] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023905] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042558] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042576] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042582] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042588] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042593] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042614] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042620] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042624] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042629] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042634] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042638] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042643] [50] 1600x900x24bpp@144Hz [t=00:00:00.042647] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042652] [62] 1440x900x24bpp@144Hz [t=00:00:00.042656] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042661] [73] 1366x768x24bpp@144Hz [t=00:00:00.042669] [78] 1360x768x24bpp@144Hz [t=00:00:00.042675] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042683] [89] 1280x960x24bpp@144Hz [t=00:00:00.042687] [94] 1280x800x24bpp@144Hz [t=00:00:00.042692] [99] 1280x768x24bpp@144Hz [t=00:00:00.042698] [104] 1280x720x24bpp@144Hz [t=00:00:00.042730] [111] 1152x864x24bpp@144Hz [t=00:00:00.042755] [116] 1024x768x24bpp@144Hz [t=00:00:00.042762] [123] 800x600x24bpp@144Hz [t=00:00:00.042770] [130] 720x576x24bpp@144Hz [t=00:00:00.042777] [135] 720x480x24bpp@144Hz [t=00:00:00.042790] [141] 640x480x24bpp@144Hz [t=00:00:00.049207] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049225] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049231] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049236] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049240] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049245] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049252] [11] 1366x768x24bpp@144Hz [t=00:00:00.049256] [13] 1360x768x24bpp@144Hz [t=00:00:00.049273] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049278] [17] 1280x960x24bpp@144Hz [t=00:00:00.049284] [19] 1280x800x24bpp@144Hz [t=00:00:00.049288] [21] 1280x768x24bpp@144Hz [t=00:00:00.049293] [23] 1280x720x24bpp@144Hz [t=00:00:00.049300] [25] 1280x600x24bpp@144Hz [t=00:00:00.049304] [27] 1152x864x24bpp@144Hz [t=00:00:00.049309] [29] 1024x768x24bpp@144Hz [t=00:00:00.049313] [31] 800x600x24bpp@144Hz [t=00:00:00.049318] [33] 640x480x24bpp@144Hz [t=00:00:00.049322] [35] 640x400x24bpp@144Hz [t=00:00:00.272173] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.272619] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.272637] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.295161] [GR::LogVersionInfo] [t=00:00:00.295181] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.295190] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.295215] GL vendor : NVIDIA Corporation [t=00:00:00.295223] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.295230] GLSL version: 4.60 NVIDIA [t=00:00:00.295237] GLEW version: 2.1.0 [t=00:00:00.295243] GPU memory : 6144MB (total) / 4926MB (available) [t=00:00:00.295268] SDL swap-int: 1 [t=00:00:00.295278] SDL driver : windows [t=00:00:00.295284] [t=00:00:00.295290] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.295297] GLSL shader support : 1 [t=00:00:00.295310] GL4 support : 1 [t=00:00:00.295321] FBO extension support : 1 [t=00:00:00.295337] NVX GPU mem-info support : 1 [t=00:00:00.295346] ATI GPU mem-info support : 0 [t=00:00:00.295361] Texture clamping to edge : 1 [t=00:00:00.295375] NPOT-texture support : 1 (1) [t=00:00:00.295384] S3TC/DXT1 texture support : 1/1 [t=00:00:00.295402] texture query-LOD support : 1 (1) [t=00:00:00.295411] MSAA frame-buffer support : 1 (1) [t=00:00:00.295426] Z-buffer depth : 32 (-) [t=00:00:00.295457] primitive-restart support : 1 (1) [t=00:00:00.295470] clip-space control support: 1 (1) [t=00:00:00.295478] seamless cube-map support : 1 (1) [t=00:00:00.295485] frag-depth layout support : 1 (1) [t=00:00:00.295492] persistent maps support : 1 (1) [t=00:00:00.295503] explicit attribs location : 1 (1) [t=00:00:00.295510] multi draw indirect : 1 (-) [t=00:00:00.295519] array textures : 1 (-) [t=00:00:00.295526] buffer copy support : 1 (-) [t=00:00:00.295544] indirect draw : 1 (-) [t=00:00:00.295552] base instance : 1 (-) [t=00:00:00.295558] [t=00:00:00.295564] max. FBO samples : 32 [t=00:00:00.295568] max. FS/program texture slots : 32/192 [t=00:00:00.295573] max. texture size : 32768 [t=00:00:00.295585] max. texture anisotropy level : 16.000000 [t=00:00:00.295592] max. vec4 varyings/attributes : 31/16 [t=00:00:00.295599] max. draw-buffers : 8 [t=00:00:00.295614] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.295621] max. uniform buffer-bindings : 84 [t=00:00:00.295626] max. uniform block-size : 64KB [t=00:00:00.295632] max. storage buffer-bindings : 96 [t=00:00:00.295637] max. storage block-size : 2047MB [t=00:00:00.295644] [t=00:00:00.295649] enable AMD-hacks : 0 [t=00:00:00.295655] compress MIP-maps: 0 [t=00:00:00.295723] Number of compressed texture formats: 23 [t=00:00:00.295757] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.295807] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.296063] [GR::UpdateGLConfigs] [t=00:00:00.296115] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.296126] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.296141] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.296154] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.296164] [GR::InitGLState] [t=00:00:00.296245] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.374825] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.377484] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.378082] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.383888] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.383946] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.384380] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.385410] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.385428] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.385549] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.385636] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.403703] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.404181] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.406659] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.406979] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.441957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.441985] [VFS] [SpringVFS::ReserveArchives<this=000001958c72ce30>] [t=00:00:00.442346] [VFS] [SpringVFS::AddArchive<this=000001958c72ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.445240] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001958c72ce30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.445262] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.516955] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.517328] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.517481] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.517675] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.517769] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.517950] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.518118] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.518152] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.519233][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.519348][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.519530][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.519557][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.519569][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.519627][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.544948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.544969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.544978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.545013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.545021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.631501][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.2ms) [t=00:00:00.685332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.687397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000195c78ee4d0(default) context=000001958bb8e590 numChannels=2 frameSize=8 [t=00:00:00.687501][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.687520][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.687530][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.687539][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.687615][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.687649][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.687660][f=-000001] [Sound] Devices: [t=00:00:00.690404][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.690428][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.690436][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.690447][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.690454][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.691120][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.691136][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.738207][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671221 MB [t=00:00:00.739766][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.740536][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:00.741596][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon [t=00:00:00.981261][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.982368][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001958c72ce30>(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.982792][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001958c72ce30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.983304][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.059283][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001958c72ce30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.060848][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001958c72ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.061371][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001958c72ce30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.064254][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001958c72ce30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.081257][f=-000001] [CAS::GASCB] Archive file="vantage_v1.2.sd7" cs="d1bfa78219e5b2d1364fd106d85b77abada5f425e682c11306c4c43ad425c975faad8247efe0106c483fc8f3af0dd9f8eedb576e558aa3be8badd6a3c4db4205" [t=00:00:01.081415][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.081493][f=-000001] Warning: [PreGame::GameDataReceived] Archive Vantage v1.2 (checksum 134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.144988][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.145137][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.145231][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.145293][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.145347][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.047819][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.048010][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.048221][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.048741][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.049542][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.082733][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.083948][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.084230][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.084538][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.085417][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.085652][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.102635][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.103014][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.103302][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.104302][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.104758][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.105092][f=-000001] Initialize [t=00:00:17.105261][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.105533][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.105762][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.105982][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.106823][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.107040][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.107716][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.128804][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.129236][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.129927][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.130267][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.284057][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.284531][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.284838][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.296623][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.297771][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.298334][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.299660][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.300116][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.300346][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.300585][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.300838][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.300868][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.300880][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.300944][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.301768][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.302016][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.302299][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.303767][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.304181][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.304742][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.305619][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.306083][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.306376][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.306807][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.307137][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.308447][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.308764][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.309044][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.309312][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.309545][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.310129][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.310409][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.311001][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.311583][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.312005][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.313062][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.313749][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.314179][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.314530][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.322511][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.328605][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.330294][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.330945][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.331665][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.333648][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.333999][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.337989][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.339451][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.340104][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:17.341898][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.342451][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.343434][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.344075][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.344751][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.345154][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.345535][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.349084][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.350784][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.359065][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.359620][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.362191][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.373021][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.373918][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.374302][f=-000001] SetSunLighting [t=00:00:17.374970][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.385995][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.387014][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.387932][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.388133][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.390394][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.390963][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.394425][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.397368][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.399046][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.406226][f=-000001] Writing last game win data [t=00:00:17.418786][f=-000001] LuaUI v0.3 [t=00:00:17.582191][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.582537][f=-000001] [s11n] Loading s11n file... [t=00:00:17.582774][f=-000001] [s11n] Parsing model... [t=00:00:17.585755][f=-000001] [s11n] Populating game world... [t=00:00:17.596548][f=-000001] [s11n] s11n loading complete. [t=00:00:17.597047][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:17.784338][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.784752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.785110][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.785124][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.805596][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10594, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870986}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122} [t=00:00:18.696484][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.061528][f=-000001] GameID: e0b4d86679ade49ca0d2b29a58c0ec5e [t=00:00:19.061950][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.061966][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.062204][f=-000001] -> Connection established (given id 0) [t=00:00:19.062245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:19.062268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.062308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4bfcbd29a400552d4fd5d709864cf791b8118cc1c712a2c2555ebb5878840af500f17d3face8c892cae7cd749b6c4389275d95460f9ced7d7710264c75b99db3]" [t=00:00:19.062334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eb784f657d0292f8271d55467370c39f21dd585a721e810a696b899058fea984bddbbca00b29cd4fb348ba0a2362f729d116ecda50be6461f41aa203089babaf]" [t=00:00:19.093466][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.273333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000019646b71350,00000195e4b79530}][locale="C"]" [t=00:00:19.273369][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.718642][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.653060][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:02.507307][f=0000804] [Game::ClientReadNet] added new player hfe77 with number 1 to team 0 [t=00:01:02.507350][f=0000804] > SPRINGIE:User hfe77|tankaa|7_3||False|||DE [t=00:03:17.590747][f=0004856] game_message: Metal Extractor is under attack [t=00:03:23.275226][f=0005027] game_message: Solar Collector is under attack [t=00:03:28.798269][f=0005193] game_message: Solar Collector is under attack [t=00:03:33.877727][f=0005346] game_message: Metal Extractor is under attack [t=00:04:09.826156][f=0006424] game_message: Solar Collector is under attack [t=00:04:45.202311][f=0007484] LogicDaemon paused the game [t=00:04:47.003742][f=0007484] LogicDaemon unpaused the game [t=00:08:31.345439][f=0014214] [uapn] compare [t=00:08:31.345482][f=0014214] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:08:31.345522][f=0014214] [uapn] current: 40(19165, 984, 189.376312, 3832, 50000) 12 [t=00:08:31.345534][f=0014214] [uapn] -> false [t=00:08:31.345545][f=0014214] [uapn] compare [t=00:08:31.345571][f=0014214] [uapn] issued : 40(984, 189.376312, 3832, 50000, nil) 4 (repair units) [t=00:08:31.345593][f=0014214] [uapn] current: 40(19165, 984, 189.376312, 3832, 50000) 12 [t=00:08:31.345604][f=0014214] [uapn] -> repair [t=00:08:35.444574][f=0014337] [uapn] compare [t=00:08:35.444609][f=0014337] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:08:35.444650][f=0014337] [uapn] current: 90(57360, 984, 189.376312, 3832, 50000) 72 [t=00:08:35.444660][f=0014337] [uapn] -> reclaim [t=00:08:39.746001][f=0014466] [uapn] compare [t=00:08:39.746045][f=0014466] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:08:39.746077][f=0014466] [uapn] current: 90(33291, 984, 189.376312, 3832, 50000) 72 [t=00:08:39.746087][f=0014466] [uapn] -> reclaim [t=00:08:44.343608][f=0014603] [uapn] compare [t=00:08:44.343670][f=0014603] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:08:44.343690][f=0014603] [uapn] current: 90(38766, 984, 189.376312, 3832, 50000) 72 [t=00:08:44.343698][f=0014603] [uapn] -> reclaim [t=00:08:48.546128][f=0014730] [uapn] compare [t=00:08:48.546166][f=0014730] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:08:48.546187][f=0014730] [uapn] current: 90(37140, 984, 189.376312, 3832, 50000) 72 [t=00:08:48.546197][f=0014730] [uapn] -> reclaim [t=00:08:53.099077][f=0014866] [uapn] compare [t=00:08:53.099114][f=0014866] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:08:53.099142][f=0014866] [uapn] current: 90(60250, 984, 189.376312, 3832, 50000) 72 [t=00:08:53.099151][f=0014866] [uapn] -> reclaim [t=00:08:57.650019][f=0015002] [uapn] compare [t=00:08:57.650056][f=0015002] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:08:57.650097][f=0015002] [uapn] current: 90(44211, 984, 189.376312, 3832, 50000) 72 [t=00:08:57.650108][f=0015002] [uapn] -> reclaim [t=00:09:02.099909][f=0015136] [uapn] compare [t=00:09:02.100067][f=0015136] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:09:02.100148][f=0015136] [uapn] current: 90(44211, 984, 189.376312, 3832, 50000) 72 [t=00:09:02.100184][f=0015136] [uapn] -> reclaim [t=00:09:05.949370][f=0015250] [uapn] Ignore unit 30313 until it is given a command. [t=00:09:05.951648][f=0015250] LogicDaemon added point: Ignore until idle (stopped). [t=00:09:06.850121][f=0015278] [uapn] Pay attention to unit 30313 again. [t=00:09:09.353461][f=0015353] [uapn] Ignore unit 30313 until it is given a command. [t=00:09:09.353652][f=0015353] LogicDaemon added point: Ignore until idle (stopped). [t=00:09:09.848564][f=0015368] [uapn] Pay attention to unit 30313 again. [t=00:09:10.850494][f=0015399] [uapn] compare [t=00:09:10.850534][f=0015399] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:09:10.850574][f=0015399] [uapn] current: 40(19165, nil, nil, nil, nil) 0 [t=00:09:10.850584][f=0015399] [uapn] -> false [t=00:09:10.850592][f=0015399] [uapn] compare [t=00:09:10.850606][f=0015399] [uapn] issued : 90(984, 189.376312, 3832, 50000, nil) 64 (reclaim all) [t=00:09:10.850621][f=0015399] [uapn] current: 40(19165, nil, nil, nil, nil) 0 [t=00:09:10.850628][f=0015399] [uapn] -> false [t=00:09:10.850638][f=0015399] [uapn] compare [t=00:09:10.850663][f=0015399] [uapn] issued : 40(984, 189.376312, 3832, 50000, nil) 0 (build assist) [t=00:09:10.850677][f=0015399] [uapn] current: 40(19165, nil, nil, nil, nil) 0 [t=00:09:10.850685][f=0015399] [uapn] -> false [t=00:09:10.850694][f=0015399] [uapn] compare [t=00:09:10.850707][f=0015399] [uapn] issued : 40(984, 189.376312, 3832, 50000, nil) 4 (repair units) [t=00:09:10.850737][f=0015399] [uapn] current: 40(19165, nil, nil, nil, nil) 0 [t=00:09:10.850745][f=0015399] [uapn] -> false [t=00:12:23.204612][f=0021170] [uapn] Pay attention to unit 30313 again. [t=00:12:28.445548][f=0021325] [SpringApp::Kill][1] fromRun=1 [t=00:12:28.445568][f=0021325] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:12:28.474042][f=0021325] [async=0] threads=6 tasks=700930 {sum,avg}{exec,wait}time={{13977.893, 0.020}, {32621.016, 0.047}}ms [t=00:12:28.474066][f=0021325] thread=1 tasks=140186 {sum,min,max,avg}{exec,wait}time={{2797.859, 0.000, 75.627, 0.020}, {5371.389, 0.000, 18446744027136.000, 0.038}}ms [t=00:12:28.474096][f=0021325] thread=2 tasks=140186 {sum,min,max,avg}{exec,wait}time={{2848.587, 0.000, 68.345, 0.020}, {6695.912, 0.000, 18446744027136.000, 0.048}}ms [t=00:12:28.474108][f=0021325] thread=3 tasks=140186 {sum,min,max,avg}{exec,wait}time={{3103.040, 0.000, 75.354, 0.022}, {6177.356, 0.000, 18446744027136.000, 0.044}}ms [t=00:12:28.474123][f=0021325] thread=4 tasks=140186 {sum,min,max,avg}{exec,wait}time={{2491.610, 0.000, 79.747, 0.018}, {7507.710, 0.000, 7.942, 0.054}}ms [t=00:12:28.474139][f=0021325] thread=5 tasks=140186 {sum,min,max,avg}{exec,wait}time={{2736.796, 0.000, 72.812, 0.020}, {6868.648, 0.000, 6.940, 0.049}}ms [t=00:12:28.474149][f=0021325] [async=1] threads=6 tasks=4227 {sum,avg}{exec,wait}time={{27279.713, 6.454}, {14616711.000, 3457.940}}ms [t=00:12:28.474160][f=0021325] thread=1 tasks=843 {sum,min,max,avg}{exec,wait}time={{5443.533, 0.000, 724.936, 6.457}, {2917265.000, 0.015, 5464.534, 3460.575}}ms [t=00:12:28.474175][f=0021325] thread=2 tasks=853 {sum,min,max,avg}{exec,wait}time={{5459.050, 0.001, 718.497, 6.400}, {2924362.500, 0.193, 5464.584, 3428.326}}ms [t=00:12:28.474189][f=0021325] thread=3 tasks=849 {sum,min,max,avg}{exec,wait}time={{5459.000, 0.001, 724.323, 6.430}, {2928680.000, 0.310, 5464.614, 3449.564}}ms [t=00:12:28.474227][f=0021325] thread=4 tasks=840 {sum,min,max,avg}{exec,wait}time={{5463.306, 0.000, 724.323, 6.504}, {2925458.250, 0.215, 5464.371, 3482.688}}ms [t=00:12:28.474253][f=0021325] thread=5 tasks=842 {sum,min,max,avg}{exec,wait}time={{5454.824, 0.000, 723.777, 6.478}, {2920945.250, 0.699, 5464.509, 3469.056}}ms [t=00:12:28.474265][f=0021325] [ThreadPool::SetThreadCount][2] workers=0 [t=00:12:28.474272][f=0021325] [SpringApp::Kill][2] [t=00:12:28.474344][f=0021325] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:12:28.474354][f=0021325] [Game::KillLua][1] dtor=0 luaUI=000001966cd485e0 [t=00:12:28.474433][f=0021325] Start widgetHandler:Shutdown [t=00:12:28.478000][f=0021325] Shutdown - SaveOrderList Complete [t=00:12:28.479769][f=0021325] Writing last game win data [t=00:12:28.488488][f=0021325] Shutdown - SaveConfigData Complete [t=00:12:28.488512][f=0021325] Shutdown Widget - Chili Highlight [t=00:12:28.488543][f=0021325] Shutdown Widget - Draw After Chili [t=00:12:28.488555][f=0021325] Shutdown Widget - API Unit Tracker GL4 [t=00:12:28.488581][f=0021325] Shutdown Widget - EPIC Menu [t=00:12:28.489942][f=0021325] Shutdown Widget - Chili Minimap [t=00:12:28.490085][f=0021325] Shutdown Widget - Depth of Field Shader [t=00:12:28.490101][f=0021325] Shutdown Widget - Chili Widget Selector [t=00:12:28.491273][f=0021325] Shutdown Widget - Deferred rendering [t=00:12:28.491289][f=0021325] SSAO: Deferred rendering disabled, disabling. [t=00:12:28.496899][f=0021325] Shutdown Widget - Deferred rendering [t=00:12:28.496946][f=0021325] SSAO: Deferred rendering disabled, disabling. [t=00:12:28.498178][f=0021325] Shutdown Widget - Local Team Colors [t=00:12:28.498197][f=0021325] Shutdown Widget - Display Keys 2 [t=00:12:28.498231][f=0021325] Shutdown Widget - Save Game Menu [t=00:12:28.498258][f=0021325] Shutdown Widget - Highlight Model Api GL4 [t=00:12:28.498306][f=0021325] Shutdown Widget - Unit Icons [t=00:12:28.498411][f=0021325] Shutdown Widget - HealthBars [t=00:12:28.499733][f=0021325] Shutdown Widget - Attrition Counter [t=00:12:28.499931][f=0021325] Shutdown Widget - Noises [t=00:12:28.499944][f=0021325] Shutdown Widget - BuildETA [t=00:12:28.499955][f=0021325] Shutdown Widget - Selected Units GL4 2 [t=00:12:28.499966][f=0021325] Shutdown Widget - Chili Chicken Panel [t=00:12:28.500095][f=0021325] Shutdown Widget - External VR Grid [t=00:12:28.500109][f=0021325] Shutdown Widget - Win Counter [t=00:12:28.500118][f=0021325] Shutdown Widget - EndGame APM stats [t=00:12:28.501464][f=0021325] Shutdown Widget - Modular Comm Info [t=00:12:28.501481][f=0021325] Shutdown Widget - Chili Economy Panel Default [t=00:12:28.501555][f=0021325] Shutdown Widget - Chili Nuke Warning [t=00:12:28.501576][f=0021325] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:12:28.501601][f=0021325] Shutdown Widget - Chili Spectator Panels [t=00:12:28.501613][f=0021325] Shutdown Widget - Transport AI [t=00:12:28.501622][f=0021325] Shutdown Widget - Context Menu [t=00:12:28.501633][f=0021325] Shutdown Widget - Point Tracker [t=00:12:28.501642][f=0021325] Shutdown Widget - Attack Warning [t=00:12:28.501655][f=0021325] Shutdown Widget - MinimapEvents [t=00:12:28.501669][f=0021325] Shutdown Widget - Local Widgets Config [t=00:12:28.501685][f=0021325] Shutdown Widget - Missile Silo Range [t=00:12:28.501702][f=0021325] Shutdown Widget - Highlight Geos [t=00:12:28.501718][f=0021325] Shutdown Widget - Grab Input [t=00:12:28.501865][f=0021325] Input grabbing is disabled! [t=00:12:28.501887][f=0021325] Shutdown Widget - Defense Range Zero-K [t=00:12:28.501916][f=0021325] Shutdown Widget - Showeco and Grid Drawer [t=00:12:28.501929][f=0021325] Shutdown Widget - Darkening [t=00:12:28.501973][f=0021325] Shutdown Widget - Chili EndGame Window [t=00:12:28.502001][f=0021325] Shutdown Widget - Stereo3D [t=00:12:28.502086][f=0021325] Shutdown Widget - Music Player v2 [t=00:12:28.502106][f=0021325] Shutdown Widget - Startup Info and Selector [t=00:12:28.502128][f=0021325] Shutdown Widget - State Reverse and Latency [t=00:12:28.502144][f=0021325] Shutdown Widget - Reclaim Field Highlight [t=00:12:28.502167][f=0021325] Shutdown Widget - Attack AoE [t=00:12:28.502182][f=0021325] Shutdown Widget - Highlight Unit GL4 v2 [t=00:12:28.502200][f=0021325] Shutdown Widget - TeamPlatter [t=00:12:28.502697][f=0021325] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:12:28.502821][f=0021325] Shutdown Widget - Selection Send [t=00:12:28.502839][f=0021325] Shutdown Widget - Spotter [t=00:12:28.502848][f=0021325] Shutdown Widget - LupsManager [t=00:12:28.502864][f=0021325] Shutdown Widget - Global Build Command [t=00:12:28.503010][f=0021325] Shutdown Widget - Newton Firezone [t=00:12:28.503032][f=0021325] Shutdown Widget - Receive Units Indicator [t=00:12:28.503044][f=0021325] Shutdown Widget - Chili Pro Console [t=00:12:28.503655][f=0021325] Shutdown Widget - Persistent Build Height [t=00:12:28.503683][f=0021325] Shutdown Widget - Lasso Terraform GUI [t=00:12:28.503697][f=0021325] Shutdown Widget - Lups [t=00:12:28.504606][f=0021325] Shutdown Widget - Chili Framework [t=00:12:28.504631][f=0021325] Shutdown Widget - Chili Core Selector [t=00:12:28.504726][f=0021325] Shutdown Widget - Custom Markers [t=00:12:28.504744][f=0021325] Shutdown Widget - Mex Placement Handler [t=00:12:28.504774][f=0021325] Shutdown Widget - Select Keys [t=00:12:28.504808][f=0021325] Shutdown Widget - Pause Screen [t=00:12:28.504946][f=0021325] Shutdown Widget - Contrast Adaptive Sharpen [t=00:12:28.504992][f=0021325] Shutdown Widget - Bloom Shader Deferred [t=00:12:28.505194][f=0021325] Shutdown Widget - Text To Speech Control [t=00:12:28.505212][f=0021325] Shutdown Widget - Layout Handler [t=00:12:28.505225][f=0021325] Shutdown Widget - Color Blindness Correction [t=00:12:28.505408][f=0021325] End widgetHandler:Shutdown [t=00:12:28.574637][f=0021325] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 29298657, 0.0} allocedSize{int+, int-, ext}={0, 0, 4751199362}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0181} [t=00:12:28.580215][f=0021325] [Game::KillLua][2] dtor=0 luaGaia=00000195e4b79530 [t=00:12:28.608559][f=0021325] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:28.608621][f=0021325] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:28.608658][f=0021325] [Game::KillLua][3] dtor=0 luaRules=0000019646b71350 [t=00:12:28.608695][f=0021325] Start gadgetHandler:Shutdown [t=00:12:28.608706][f=0021325] Shutdown - StartSetup [t=00:12:28.608723][f=0021325] Shutdown - UnitMorph [t=00:12:28.609134][f=0021325] Shutdown - Carrier Drones [t=00:12:28.609151][f=0021325] Shutdown - Missile Silo Controller [t=00:12:28.609163][f=0021325] Shutdown - Modular Comm Info [t=00:12:28.609171][f=0021325] Shutdown - Terrain Texture Handler [t=00:12:28.609188][f=0021325] Shutdown - UnitCloakShield [t=00:12:28.609310][f=0021325] Shutdown - Starlight Handler [t=00:12:28.609332][f=0021325] End gadgetHandler:Shutdown [t=00:12:28.637897][f=0021325] Start gadgetHandler:Shutdown [t=00:12:28.637940][f=0021325] Shutdown - Teleport Throw [t=00:12:28.637953][f=0021325] Shutdown - UnitMorph [t=00:12:28.637971][f=0021325] Shutdown - Commander Skin Renderer [t=00:12:28.638902][f=0021325] Shutdown - Missile fired callins [t=00:12:28.638922][f=0021325] Shutdown - Modular Comm Info [t=00:12:28.638934][f=0021325] Shutdown - Retreat Command [t=00:12:28.638948][f=0021325] Shutdown - Shockwaves [t=00:12:28.638957][f=0021325] Shutdown - Unit tint API [t=00:12:28.638978][f=0021325] Shutdown - Unit glow API [t=00:12:28.639008][f=0021325] Shutdown - UnitCloakShield [t=00:12:28.639039][f=0021325] Shutdown - Lups Cloak FX [t=00:12:28.639051][f=0021325] Shutdown - Lups [t=00:12:28.640100][f=0021325] Shutdown - Lups Shield [t=00:12:28.640166][f=0021325] End gadgetHandler:Shutdown [t=00:12:28.664784][f=0021325] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 708, 0.0} allocedSize{int+, int-, ext}={0, 0, 107480}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0240} [t=00:12:28.668367][f=0021325] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:28.668481][f=0021325] [Game::KillLua][4] dtor=0 [t=00:12:28.668493][f=0021325] [Game::KillLua][5] dtor=0 [t=00:12:28.703637][f=0021325] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-04_19-28-34-565_Vantage v1_105.1.1-2511-g747f18b BAR105.sdfz" (276709 bytes) [t=00:12:28.703820][f=0021325] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:12:28.721874][f=0021325] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:12:28.721897][f=0021325] [Sound] [Sound::UpdateThread][3] #sources=32 #items=61 [t=00:12:28.721969][f=0021325] [Sound] [Sound::UpdateThread][4] ctx=000001958bb8e590 dev=00000195c78ee4d0 [t=00:12:28.722168][f=0021325] [Sound] [Sound::UpdateThread][5] ctx=000001958bb8e590 dev=00000195c78ee4d0 [t=00:12:28.722181][f=0021325] [Sound] [Sound::Cleanup][alcDestroyContext(000001958bb8e590)] [t=00:12:28.723363][f=0021325] [Sound] [Sound::Cleanup][alcCloseDevice(00000195c78ee4d0)] [t=00:12:28.723635][f=0021325] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:12:28.748796][f=0021325] [Sound] [Sound::UpdateThread][6] [t=00:12:28.749528][f=0021325] [Game::~CGame][1] [t=00:12:28.749543][f=0021325] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:12:28.749561][f=0021325] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:12:28.749568][f=0021325] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:12:28.749574][f=0021325] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:12:28.749582][f=0021325] [Game::KillLua][4] dtor=1 [t=00:12:28.749589][f=0021325] [Game::KillLua][5] dtor=1 [t=00:12:28.749890][f=0021325] [Game::KillMisc][1] [t=00:12:28.749900][f=0021325] [Game::KillMisc][2] [t=00:12:28.750156][f=0021325] [Game::KillMisc][3] [t=00:12:28.750299][f=0021325] [Game::KillRendering][1] [t=00:12:28.756333][f=0021325] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:12:28.781028][f=0021325] [3DOParser::Kill] allocated 29 pieces [t=00:12:28.781251][f=0021325] [S3OParser::Kill] allocated 5532 pieces [t=00:12:28.781825][f=0021325] [AssParser::Kill] allocated 701 pieces [t=00:12:28.833548][f=0021325] [Game::KillInterface][1] [t=00:12:28.833988][f=0021325] [Game::KillInterface][2] [t=00:12:28.834549][f=0021325] [Game::KillSimulation][1] [t=00:12:28.834654][f=0021325] [Game::KillSimulation][2] [t=00:12:28.856133][f=0021325] [CCollisionHandler] dis-/continuous tests: 285/21711766 [t=00:12:28.856154][f=0021325] [Game::KillSimulation][3] [t=00:12:28.857596][f=0021325] [~CPathCache(24x24)] cacheHits=63 hitPercentage=20% numHashColls=0 maxCacheSize=14 [t=00:12:28.857694][f=0021325] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:28.857846][f=0021325] [~CPathCache(48x48)] cacheHits=534 hitPercentage=41% numHashColls=0 maxCacheSize=65 [t=00:12:28.857911][f=0021325] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:28.858497][f=0021325] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:12:28.870461][f=0021325] [LosHandler::Kill] raycast instance cache-{hits,misses}={69,1033}; shared=0%; cached=6% [t=00:12:28.882572][f=0021325] [Game::KillSimulation][4] [t=00:12:28.950527][f=0021325] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:12:28.950574][f=0021325] [Game::~CGame][2] [t=00:12:28.950583][f=0021325] [Game::~CGame][3] [t=00:12:28.950607][f=0021325] [SpringApp::Kill][3] [t=00:12:28.950743][f=0021325] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1432652 bytes sent in 14622 packets (97.979 bytes/packet) 781185 bytes recv'd in 16078 packets (48.587 bytes/packet) {0.106x, 0.123x} relative protocol overhead {up, down} 52983 incoming chunks dropped, 43210 outgoing chunks resent 15513 incoming chunks processed [t=00:12:28.950831][f=0021325] [SpringApp::Kill][4] font=000001958c47cf80 [t=00:12:28.952242][f=0021325] [SpringApp::Kill][5] [t=00:12:28.959754][f=0021325] [SpringApp::Kill][6] [t=00:12:28.959782] [SpringApp::Kill][7] [t=00:12:28.959846] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:28.959860] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:12:28.959882] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:12:28.959894] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:12:28.959903] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144} [t=00:12:28.959918] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:28.959930] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:12:28.959939] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {47924, 1048576, 1048576}, EBO = {71886, 2097152, 2097152} [t=00:12:28.959954] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:12:28.959965] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:28.959974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:28.960033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:12:28.960046] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152} [t=00:12:29.078391] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:12:29.078435] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:12:29.078443] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:12:29.078450] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:12:29.078480] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:12:29.080666] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>] [t=00:12:29.080712] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:12:29.080726] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000195c7f589a0) [t=00:12:29.081025] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2061ms [t=00:12:29.081088] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms [t=00:12:29.081102] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms [t=00:12:29.081111] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=35ms [t=00:12:29.081119] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=29ms [t=00:12:29.081134] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:12:29.081143] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=21ms [t=00:12:29.081151] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:12:29.081160] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:12:29.081168] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:12:29.081176] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:12:29.083328] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000195c78bc480) [t=00:12:29.084081] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=1)] #archives[section]=1 #files[section]=58 [t=00:12:29.084100] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\vantage_v1.2.sd7 (00000195c79bf570) [t=00:12:29.086105] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:12:29.086195] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000195c78be370) [t=00:12:29.086305] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000195c78bdf50) [t=00:12:29.086697] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000195c78bcab0) [t=00:12:29.087286] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:12:29.087323] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:12:29.087451] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:12:29.087475] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:12:29.087507] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:12:29.087521] [VFS] [SpringVFS::DeleteArchives<this=000001958c72ce30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:12:29.088098] [SpringApp::Kill][8] [t=00:12:29.088121] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:12:29.088136] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b4b604d0 (joinable=1) [t=00:12:29.088146] [WatchDog::Uninstall][2] [t=00:12:29.411869] [WatchDog::Uninstall][3] [t=00:12:29.411906] [SpringApp::Kill][9]
infolog_full.txt (truncated):