Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000853] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000873] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.005449] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005567] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.097365] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.097438] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.097490] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.097511] [t=00:00:00.097516] Enable or disable log sections using the LogSections configuration key [t=00:00:00.097523] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.097529] Use "none" to disable the default log sections. [t=00:00:00.097535] ============== </Log Sections> ============== [t=00:00:00.097556] ============== <User Config> ============== [t=00:00:00.097643] AllowDeferredMapRendering = 1 [t=00:00:00.097651] AllowDeferredModelRendering = 1 [t=00:00:00.097657] AnimationMT = 0 [t=00:00:00.097663] BumpWaterBlurReflection = 1 [t=00:00:00.097669] BumpWaterTexSizeReflection = 128 [t=00:00:00.097675] CamFreeScrollSpeed = 50 [t=00:00:00.097681] CamMode = 1 [t=00:00:00.097687] DualScreenMiniMapOnLeft = 1 [t=00:00:00.097694] EdgeMoveDynamic = 0 [t=00:00:00.097699] EdgeMoveWidth = 0.003 [t=00:00:00.097719] FPSFOV = 90 [t=00:00:00.097725] FPSScrollSpeed = 50 [t=00:00:00.097730] FontSize = 18 [t=00:00:00.097737] GrassDetail = 0 [t=00:00:00.097742] GroundDecals = 5 [t=00:00:00.097748] GroundDetail = 120 [t=00:00:00.097753] HangTimeout = 30 [t=00:00:00.097759] HardwareCursor = 1 [t=00:00:00.097764] InitialNetworkTimeout = 0 [t=00:00:00.097770] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.097776] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.097782] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.097799] LinkOutgoingBandwidth = 262144 [t=00:00:00.097807] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.097813] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.097819] MSAALevel = 8 [t=00:00:00.097824] MaxParticles = 15000 [t=00:00:00.097830] MaxSounds = 32 [t=00:00:00.097836] MaximumTransmissionUnit = 0 [t=00:00:00.097841] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.097847] MiniMapMarker = 0 [t=00:00:00.097853] MouseDragScrollThreshold = 0 [t=00:00:00.097870] NetworkLossFactor = 2 [t=00:00:00.097877] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.097882] OverheadScrollSpeed = 50 [t=00:00:00.097888] ReconnectTimeout = 0 [t=00:00:00.097894] RotOverheadScrollSpeed = 50 [t=00:00:00.097900] RotateLogFiles = 1 [t=00:00:00.097905] Shadows = 1 [t=00:00:00.097985] ShowClock = 0 [t=00:00:00.097994] SoftParticles = 2 [t=00:00:00.098000] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.098006] UnitIconDist = 130 [t=00:00:00.098011] UpdateBoundingVolumeMT = 0 [t=00:00:00.098033] UpdateWeaponVectorsMT = 0 [t=00:00:00.098042] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.098053] UseLuaMemPools = 0 [t=00:00:00.098062] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.098070] VFSCacheArchiveFiles = 0 [t=00:00:00.098078] VSync = 0 [t=00:00:00.098086] Water = 4 [t=00:00:00.098094] XResolution = 1920 [t=00:00:00.098102] YResolution = 1080 [t=00:00:00.098110] snd_volmaster = 10 [t=00:00:00.098133] ============== </User Config> ============== [t=00:00:00.098197] ============== <User System> ============== [t=00:00:00.098209] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.098223] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.098239] Compiler Version: gcc-13.2.0 [t=00:00:00.098295] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.098367] Hardware Config: AMD Ryzen 9 5900HS with Radeon Graphics ; 15776MB RAM, 38304MB pagefile [t=00:00:00.098402] Binary Word Size: 64-bit (native) [t=00:00:00.098413] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.098422] Physical CPU Cores: 8 [t=00:00:00.098430] Logical CPU Cores: 16 [t=00:00:00.098439] ============== </User System> ============== [t=00:00:00.098604] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.098614] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.098622] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.098630] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.098639] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.101211] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.101226] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.118804] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.125233] Display (Generic PnP Monitor)=1 modes=57 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.125266] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.125274] [ 9] 1760x990x24bpp@60Hz [t=00:00:00.125282] [17] 1680x1050x24bpp@60Hz [t=00:00:00.125391] [18] 1600x900x24bpp@60Hz [t=00:00:00.125401] [19] 1440x900x24bpp@60Hz [t=00:00:00.125406] [20] 1366x768x24bpp@60Hz [t=00:00:00.125412] [21] 1280x1024x24bpp@75Hz [t=00:00:00.125417] [23] 1280x800x24bpp@60Hz [t=00:00:00.125424] [24] 1280x720x24bpp@60Hz [t=00:00:00.125431] [27] 1152x872x24bpp@75Hz [t=00:00:00.125437] [30] 1152x864x24bpp@75Hz [t=00:00:00.125442] [33] 1128x634x24bpp@75Hz [t=00:00:00.125448] [36] 1024x768x24bpp@75Hz [t=00:00:00.125453] [39] 832x624x24bpp@75Hz [t=00:00:00.125474] [42] 800x600x24bpp@75Hz [t=00:00:00.125481] [45] 720x576x24bpp@60Hz [t=00:00:00.125487] [48] 720x480x24bpp@60Hz [t=00:00:00.125493] [50] 720x400x24bpp@70Hz [t=00:00:00.125498] [53] 640x480x24bpp@75Hz [t=00:00:00.560499] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.561166] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.561234] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.579110] [GR::LogVersionInfo] [t=00:00:00.579126] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.579133] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:00.579138] GL vendor : NVIDIA Corporation [t=00:00:00.579144] GL renderer : NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2 [t=00:00:00.579150] GLSL version: 4.60 NVIDIA [t=00:00:00.579155] GLEW version: 2.1.0 [t=00:00:00.579194] GPU memory : 8192MB (total) / 7017MB (available) [t=00:00:00.579204] SDL swap-int: 0 [t=00:00:00.579210] SDL driver : windows [t=00:00:00.579214] [t=00:00:00.579219] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.579226] GLSL shader support : 1 [t=00:00:00.579231] GL4 support : 1 [t=00:00:00.579236] FBO extension support : 1 [t=00:00:00.579256] NVX GPU mem-info support : 1 [t=00:00:00.579266] ATI GPU mem-info support : 0 [t=00:00:00.579278] Texture clamping to edge : 1 [t=00:00:00.579302] NPOT-texture support : 1 (1) [t=00:00:00.579311] S3TC/DXT1 texture support : 1/1 [t=00:00:00.579318] texture query-LOD support : 1 (1) [t=00:00:00.579324] MSAA frame-buffer support : 1 (1) [t=00:00:00.579330] Z-buffer depth : 32 (-) [t=00:00:00.579447] primitive-restart support : 1 (1) [t=00:00:00.579457] clip-space control support: 1 (1) [t=00:00:00.579463] seamless cube-map support : 1 (1) [t=00:00:00.579469] frag-depth layout support : 1 (1) [t=00:00:00.579493] persistent maps support : 1 (1) [t=00:00:00.579501] explicit attribs location : 1 (1) [t=00:00:00.579507] multi draw indirect : 1 (-) [t=00:00:00.579514] array textures : 1 (-) [t=00:00:00.579519] buffer copy support : 1 (-) [t=00:00:00.579526] indirect draw : 1 (-) [t=00:00:00.579531] base instance : 1 (-) [t=00:00:00.579536] [t=00:00:00.579541] max. FBO samples : 32 [t=00:00:00.579547] max. FS/program texture slots : 32/192 [t=00:00:00.579568] max. texture size : 32768 [t=00:00:00.579577] max. texture anisotropy level : 16.000000 [t=00:00:00.579583] max. vec4 varyings/attributes : 31/16 [t=00:00:00.579588] max. draw-buffers : 8 [t=00:00:00.579594] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.579599] max. uniform buffer-bindings : 84 [t=00:00:00.579605] max. uniform block-size : 64KB [t=00:00:00.579610] max. storage buffer-bindings : 96 [t=00:00:00.579616] max. storage block-size : 2047MB [t=00:00:00.579633] [t=00:00:00.579639] enable AMD-hacks : 0 [t=00:00:00.579645] compress MIP-maps: 0 [t=00:00:00.579683] Number of compressed texture formats: 23 [t=00:00:00.579719] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.579742] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.580014] [GR::UpdateGLConfigs] [t=00:00:00.580041] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.580049] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.580710] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.580727] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.580733] [GR::InitGLState] [t=00:00:00.580990] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.743858] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.752403] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.752674] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.762811] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.762834] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.763389] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.765023] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.765051] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.765177] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.765283] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.779534] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.781001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.781971] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.782416] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.845327] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms [t=00:00:00.845361] [VFS] [SpringVFS::ReserveArchives<this=000001a00b53ee00>] [t=00:00:00.845682] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.850421] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a00b53ee00 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.850446] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.069042] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.069525] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.069768] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.069772] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.069909] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.070041] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.070157] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.070213] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.070363] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.070437] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.070908][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.071017][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.071161][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.071185][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.071194][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.071587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.079323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.079355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "1 - SAMSUNG (AMD High Definition Audio Device)" [t=00:00:01.079365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "AI Noise-cancelling Output (ASUS Utility)" [t=00:00:01.079420][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:01.079430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.105795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.114339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a048f02380(default) context=000001a048d7c790 numChannels=2 frameSize=8 [t=00:00:01.114371][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.114580][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.114595][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.114604][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.114646][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.114694][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.114709][f=-000001] [Sound] Devices: [t=00:00:01.117833][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.117853][f=-000001] [Sound] [OpenAL Soft on 1 - SAMSUNG (AMD High Definition Audio Device)] [t=00:00:01.118000][f=-000001] [Sound] [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)] [t=00:00:01.118033][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.118047][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.120435][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.120454][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.178727][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 133136 MB [t=00:00:01.193401][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.193433][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.193450][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-08_21-20-00-021_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.318002][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.324215][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.324399][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.324420][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.327074][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.327100][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 133ms [t=00:00:01.327172][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [t=00:00:01.386783][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a0494b8410] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:01.387919][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.389305][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.389766][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a0494b8410] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.390550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.400718][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.400920][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.404685][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:01.445589][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.445753][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.447221][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.492908][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.601263][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.601393][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.601456][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 274ms [t=00:00:01.601787][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.605782][f=-000001] forceSingleThreaded, false [t=00:00:01.613444][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:01.613667][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.615192][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.615349][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.615493][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.623331][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.623350][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.623470][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.623549][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.623619][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.623728][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.624444][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.624756][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.625047][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.625605][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.626011][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.626380][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.626426][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.626983][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.631753][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.634853][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.635725][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.635869][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.636289][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.636308][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.636434][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.636454][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.790240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.830596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.420685][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 784ms [t=00:00:02.420741][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.424020][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:02.424174][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.425411][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.425553][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.425682][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.570701][f=-000001] Loading UnitDefs_posts [t=00:00:02.662663][f=-000001] Loading FeatureDefs_posts [t=00:00:02.675259][f=-000001] Loading WeaponDefs_posts [t=00:00:02.697291][f=-000001] Loading ArmorDefs_posts [t=00:00:02.710001][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 284ms [t=00:00:02.767744][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 347ms [t=00:00:02.767913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.952223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.955752][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.959614][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.959743][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:02.959753][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.959784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.961511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.967629][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.967796][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.059389][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.073369][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.128332][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.128595][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.128859][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.129369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.129633][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.130384][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.132849][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.133758][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.134244][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.134500][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.134972][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.138706][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.139003][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.139277][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:03.142703][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:03.158599][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.255938][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.255971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.300831][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 44ms [t=00:00:03.300878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.358949][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 58ms [t=00:00:03.358985][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.375267][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms [t=00:00:03.405868][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available ------- TRUNCATED ------- [t=00:00:24.104362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:24.104373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:24.104394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:24.104405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:24.104426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:24.104438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:24.104461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:24.104483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:24.104497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yyxreht" string="[Game::Load][lua{Rules,Gaia}={000001c7a54ed5a0,000001c7a54f0e10}][locale="C"]" [t=00:00:24.104888][f=-000001] <PLT_Godde> Allies: I choose: Engineer! [t=00:00:24.105412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:24.105428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:24.105454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:24.105468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:24.105492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:24.105505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:24.105528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:24.105541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:24.105554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:24.105577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:24.105590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:24.105613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:24.105626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:24.105649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:24.105662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:24.105675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:24.105699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:24.105712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:24.105748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:24.105762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:24.106020][f=-000001] <PLT_Godde> Allies: I choose: Strike! [t=00:00:24.106209][f=-000001] <PLT_Godde> Allies: I choose: Engineer! [t=00:00:24.106293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000217d3a46cc0,00000217d3a55690}][locale="C"]" [t=00:00:24.127473][f=-000001] <Skel> Allies: I choose: Engineer! [t=00:00:24.127839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={00000037a81951a0,00000037b27b10b0}][locale="C"]" [t=00:00:24.128063][f=-000001] <PLT_Godde> gl [t=00:00:24.128095][f=-000001] <PLT_Godde> hf [t=00:00:24.128136][f=-000001] <Skel> gl hf [t=00:00:24.224981][f=0000000] Playback continued [t=00:00:24.285300][f=0000030] Skip finished [t=00:00:29.546103][f=0000184] size of lastPoses:, 0, num of reused time, 0, average draw time, 0, average calc time, 0 [t=00:00:31.508664][f=0000241] Speed set to 2.0 [server] [t=00:00:49.548692][f=0001290] size of lastPoses:, 0, num of reused time, 0, average draw time, 0, average calc time, 0.00005357 [t=00:00:51.975381][f=0001430] [SpecTeamAction] local client 6 now spectating team 1 and allyteam 0 [t=00:00:53.282112][f=0001507] [SpecTeamAction] local client 6 now spectating team 0 and allyteam 1 [t=00:00:53.528372][f=0001521] <Skel> lol [t=00:00:54.324619][f=0001568] <Skel> that value [t=00:01:01.477790][f=0001983] game_message: Skel has been destroyed! [t=00:01:01.477958][f=0001983] game_message: PLT_Godde wins! [t=00:01:01.478410][f=0001983] Submitting stats [t=00:01:01.481625][f=0001983] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:01.978172][f=0002012] <autoquit> Autoquit canceled. [t=00:01:03.399972][f=0002094] Spectator Skel left the game: normal quit [t=00:01:03.633921][f=0002108] Spectator Arrogance left the game: normal quit [t=00:01:06.824100][f=0002293] No clients connected, shutting down server [t=00:01:06.824146][f=0002293] Server shutdown [t=00:01:09.554080][f=0002458] size of lastPoses:, 3, num of reused time, 0, average draw time, 0.00001818, average calc time, 0.00009713 [t=00:01:13.691045][f=0002705] [QuitAction] user exited to system [t=00:01:13.698902][f=0002705] [SpringApp::Kill][1] fromRun=1 [t=00:01:13.700348][f=0002705] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:13.727556][f=0002705] [async=0] threads=8 tasks=176715 {sum,avg}{exec,wait}time={{2961.354, 0.017}, {8610.252, 0.049}}ms [t=00:01:13.727657][f=0002705] thread=1 tasks=25245 {sum,min,max,avg}{exec,wait}time={{487.089, 0.000, 53.594, 0.019}, {107.894, 0.000, 3.581, 0.004}}ms [t=00:01:13.727677][f=0002705] thread=2 tasks=25245 {sum,min,max,avg}{exec,wait}time={{439.369, 0.000, 55.312, 0.017}, {499.918, 0.000, 3.448, 0.020}}ms [t=00:01:13.727692][f=0002705] thread=3 tasks=25245 {sum,min,max,avg}{exec,wait}time={{419.269, 0.000, 44.076, 0.017}, {528.078, 0.000, 3.503, 0.021}}ms [t=00:01:13.727709][f=0002705] thread=4 tasks=25245 {sum,min,max,avg}{exec,wait}time={{422.830, 0.000, 54.532, 0.017}, {637.756, 0.000, 4.074, 0.025}}ms [t=00:01:13.727744][f=0002705] thread=5 tasks=25245 {sum,min,max,avg}{exec,wait}time={{421.357, 0.000, 55.533, 0.017}, {1390.247, 0.000, 3.920, 0.055}}ms [t=00:01:13.727760][f=0002705] thread=6 tasks=25245 {sum,min,max,avg}{exec,wait}time={{398.142, 0.000, 53.897, 0.016}, {2577.931, 0.000, 4.860, 0.102}}ms [t=00:01:13.727777][f=0002705] thread=7 tasks=25245 {sum,min,max,avg}{exec,wait}time={{373.298, 0.000, 26.099, 0.015}, {2868.429, 0.000, 29.149, 0.114}}ms [t=00:01:13.727809][f=0002705] [async=1] threads=8 tasks=2201 {sum,avg}{exec,wait}time={{37841.883, 17.193}, {7203395.000, 3272.783}}ms [t=00:01:13.727827][f=0002705] thread=1 tasks=313 {sum,min,max,avg}{exec,wait}time={{5401.905, 0.001, 677.801, 17.258}, {1031144.812, 0.460, 5362.454, 3294.392}}ms [t=00:01:13.727844][f=0002705] thread=2 tasks=315 {sum,min,max,avg}{exec,wait}time={{5416.306, 0.000, 696.766, 17.195}, {1017898.000, 0.085, 5358.742, 3231.422}}ms [t=00:01:13.727876][f=0002705] thread=3 tasks=311 {sum,min,max,avg}{exec,wait}time={{5418.972, 0.000, 640.854, 17.424}, {1028420.062, 0.159, 5358.655, 3306.817}}ms [t=00:01:13.727893][f=0002705] thread=4 tasks=315 {sum,min,max,avg}{exec,wait}time={{5381.246, 0.001, 676.626, 17.083}, {1031993.188, 0.330, 5359.593, 3276.169}}ms [t=00:01:13.727908][f=0002705] thread=5 tasks=316 {sum,min,max,avg}{exec,wait}time={{5414.841, 0.001, 679.651, 17.136}, {1033205.562, 0.380, 5367.360, 3269.638}}ms [t=00:01:13.727939][f=0002705] thread=6 tasks=315 {sum,min,max,avg}{exec,wait}time={{5399.531, 0.001, 683.744, 17.141}, {1029433.125, 0.534, 5366.576, 3268.042}}ms [t=00:01:13.727956][f=0002705] thread=7 tasks=316 {sum,min,max,avg}{exec,wait}time={{5409.083, 0.000, 691.697, 17.117}, {1031300.375, 0.390, 5358.660, 3263.609}}ms [t=00:01:13.727969][f=0002705] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:13.727979][f=0002705] [SpringApp::Kill][2] [t=00:01:13.728793][f=0002705] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:13.728810][f=0002705] [Game::KillLua][1] dtor=0 luaUI=000001a0e5079b60 [t=00:01:13.728894][f=0002705] Start widgetHandler:Shutdown [t=00:01:13.734411][f=0002705] Shutdown - SaveOrderList Complete [t=00:01:13.736597][f=0002705] Writing last game win data [t=00:01:13.752027][f=0002705] Shutdown - SaveConfigData Complete [t=00:01:13.752052][f=0002705] Shutdown Widget - MyZones [t=00:01:13.752067][f=0002705] Shutdown Widget - OnWidgetState [t=00:01:13.752096][f=0002705] Shutdown Widget - Tweaks [t=00:01:13.752113][f=0002705] Shutdown Widget - Time Out [t=00:01:13.752170][f=0002705] Shutdown Widget - Log Handler [t=00:01:13.752187][f=0002705] Shutdown Widget - Chili Highlight [t=00:01:13.752228][f=0002705] Shutdown Widget - UnitsIDCard [t=00:01:13.752247][f=0002705] >>>>> ! UnitsIDCard Shutdown ! <<<<< [t=00:01:13.752262][f=0002705] Shutdown Widget - MyClicks [t=00:01:13.752278][f=0002705] Shutdown Widget - Draw After Chili [t=00:01:13.752294][f=0002705] Shutdown Widget - API Unit Tracker GL4 [t=00:01:13.752316][f=0002705] Shutdown Widget - EPIC Menu [t=00:01:13.754003][f=0002705] Shutdown Widget - Chili Minimap [t=00:01:13.754136][f=0002705] Shutdown Widget - Chili Widget Selector [t=00:01:13.755082][f=0002705] Shutdown Widget - Depth of Field Shader [t=00:01:13.755097][f=0002705] Shutdown Widget - Deferred rendering [t=00:01:13.755107][f=0002705] SSAO: Deferred rendering disabled, disabling. [t=00:01:13.766185][f=0002705] Shutdown Widget - Deferred rendering [t=00:01:13.766209][f=0002705] SSAO: Deferred rendering disabled, disabling. [t=00:01:13.766799][f=0002705] Shutdown Widget - Draw Placement [t=00:01:13.766901][f=0002705] Shutdown Widget - Bubbles [t=00:01:13.766955][f=0002705] Shutdown Widget - Local Team Colors [t=00:01:13.766968][f=0002705] Shutdown Widget - Persistent Build Height 2 [t=00:01:13.766986][f=0002705] Shutdown Widget - Display Keys 2 [t=00:01:13.767009][f=0002705] Shutdown Widget - Save Game Menu [t=00:01:13.767019][f=0002705] Shutdown Widget - Impaler Targetter [t=00:01:13.767032][f=0002705] Shutdown Widget - Highlight Model Api GL4 [t=00:01:13.767065][f=0002705] Shutdown Widget - Unit Icons [t=00:01:13.767118][f=0002705] Shutdown Widget - EzSelector 1.0 [t=00:01:13.767142][f=0002705] Shutdown Widget - HealthBars [t=00:01:13.768178][f=0002705] Shutdown Widget - Noises [t=00:01:13.768191][f=0002705] Shutdown Widget - BuildETA [t=00:01:13.768202][f=0002705] Shutdown Widget - UnitShapes [t=00:01:13.768227][f=0002705] Shutdown Widget - Selected Units GL4 2 [t=00:01:13.768248][f=0002705] Shutdown Widget - Win Counter [t=00:01:13.768259][f=0002705] Shutdown Widget - EndGame APM stats [t=00:01:13.768287][f=0002705] Shutdown Widget - Modular Comm Info [t=00:01:13.768304][f=0002705] Shutdown Widget - Ghost Site2 [t=00:01:13.768326][f=0002705] Shutdown Widget - MyFont [t=00:01:13.768496][f=0002705] Shutdown Widget - Local Widgets Config [t=00:01:13.768511][f=0002705] Shutdown Widget - Reclaim Field Highlight [t=00:01:13.768526][f=0002705] Shutdown Widget - CameraShake [t=00:01:13.768537][f=0002705] Shutdown Widget - Chili EndGame Window [t=00:01:13.768551][f=0002705] Shutdown Widget - Chili Nuke Warning [t=00:01:13.768579][f=0002705] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:13.768597][f=0002705] Shutdown Widget - Chili Spectator Panels [t=00:01:13.768608][f=0002705] Shutdown Widget - Darkening [t=00:01:13.768622][f=0002705] Shutdown Widget - Decloak Range [t=00:01:13.768640][f=0002705] Shutdown Widget - Defense Range Zero-K [t=00:01:13.768651][f=0002705] Shutdown Widget - Grab Input [t=00:01:13.768761][f=0002705] Input grabbing is disabled! [t=00:01:13.768790][f=0002705] Shutdown Widget - Highlight Geos [t=00:01:13.768802][f=0002705] Shutdown Widget - MinimapEvents [t=00:01:13.768815][f=0002705] Shutdown Widget - Missile Silo Range [t=00:01:13.768827][f=0002705] Shutdown Widget - Context Menu [t=00:01:13.768837][f=0002705] Shutdown Widget - Show selected unit range [t=00:01:13.768846][f=0002705] Shutdown Widget - Showeco and Grid Drawer [t=00:01:13.768859][f=0002705] Shutdown Widget - Music Player v2 [t=00:01:13.768898][f=0002705] Shutdown Widget - Point Tracker [t=00:01:13.768923][f=0002705] Shutdown Widget - State Reverse and Latency [t=00:01:13.768934][f=0002705] Shutdown Widget - Stereo3D [t=00:01:13.768975][f=0002705] Shutdown Widget - Chili Economy Panel Default [t=00:01:13.769083][f=0002705] Shutdown Widget - Close Enemy Range [t=00:01:13.769093][f=0002705] Shutdown Widget - Attack AoE [t=00:01:13.769104][f=0002705] Shutdown Widget - Map Edge Extension [t=00:01:13.769562][f=0002705] Shutdown Widget - AllyCursors [t=00:01:13.769578][f=0002705] Shutdown Widget - Selection Send [t=00:01:13.769609][f=0002705] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:13.769622][f=0002705] Shutdown Widget - CommandInsert2 [t=00:01:13.769824][f=0002705] Enabling CommandInsert [t=00:01:13.769835][f=0002705] Loading: LuaUI/Widgets/cmd_commandinsert.lua [t=00:01:13.777656][f=0002705] Shutdown Widget - LupsManager [t=00:01:13.777691][f=0002705] Shutdown Widget - Newton Firezone [t=00:01:13.777718][f=0002705] Shutdown Widget - Chili Pro Console [t=00:01:13.780131][f=0002705] Shutdown Widget - Persistent Build Height [t=00:01:13.780157][f=0002705] Shutdown Widget - Pre-Selection Handler [t=00:01:13.780170][f=0002705] Shutdown Widget - Draw Terra2 [t=00:01:13.780242][f=0002705] Shutdown Widget - Lasso Terraform GUI [t=00:01:13.780255][f=0002705] Shutdown Widget - Chili Framework [t=00:01:13.780267][f=0002705] Shutdown Widget - Lups [t=00:01:13.781029][f=0002705] Shutdown Widget - Chili Addon [t=00:01:13.781051][f=0002705] Shutdown Widget - Chili Core Selector [t=00:01:13.781176][f=0002705] Shutdown Widget - Custom Markers [t=00:01:13.781200][f=0002705] Shutdown Widget - Mex Placement Handler [t=00:01:13.781257][f=0002705] Shutdown Widget - Select Keys [t=00:01:13.781280][f=0002705] Shutdown Widget - FOV [t=00:01:13.781296][f=0002705] Shutdown Widget - Pause Screen [t=00:01:13.781563][f=0002705] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:13.781632][f=0002705] Shutdown Widget - Bloom Shader Deferred [t=00:01:13.781855][f=0002705] Shutdown Widget - Sun and Atmosphere Handler [t=00:01:13.781976][f=0002705] Shutdown Widget - Color Blindness Correction [t=00:01:13.782239][f=0002705] Shutdown Widget - Layout Handler [t=00:01:13.782279][f=0002705] Shutdown Widget - Text To Speech Control [t=00:01:13.782290][f=0002705] End widgetHandler:Shutdown [t=00:01:13.939409][f=0002705] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6271282, 0.0} allocedSize{int+, int-, ext}={0, 0, 2161224177}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0483} [t=00:01:13.942118][f=0002705] [Game::KillLua][2] dtor=0 luaGaia=000001a0e4c51130 [t=00:01:13.951007][f=0002705] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:13.951091][f=0002705] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:13.951120][f=0002705] [Game::KillLua][3] dtor=0 luaRules=000001a09173ff40 [t=00:01:13.951151][f=0002705] Start gadgetHandler:Shutdown [t=00:01:13.951164][f=0002705] Shutdown - StartSetup [t=00:01:13.951175][f=0002705] Shutdown - UnitMorph [t=00:01:13.951279][f=0002705] Shutdown - Carrier Drones [t=00:01:13.951292][f=0002705] Shutdown - Missile Silo Controller [t=00:01:13.951303][f=0002705] Shutdown - Modular Comm Info [t=00:01:13.951328][f=0002705] Shutdown - Terrain Texture Handler [t=00:01:13.951340][f=0002705] Shutdown - UnitCloakShield [t=00:01:13.951392][f=0002705] Shutdown - Starlight Handler [t=00:01:13.951404][f=0002705] End gadgetHandler:Shutdown [t=00:01:13.970260][f=0002705] Start gadgetHandler:Shutdown [t=00:01:13.970291][f=0002705] Shutdown - Teleport Throw [t=00:01:13.970305][f=0002705] Shutdown - UnitMorph [t=00:01:13.970324][f=0002705] Shutdown - Commander Skin Renderer [t=00:01:13.971017][f=0002705] Shutdown - Missile fired callins [t=00:01:13.971035][f=0002705] Shutdown - Modular Comm Info [t=00:01:13.971048][f=0002705] Shutdown - Retreat Command [t=00:01:13.971065][f=0002705] Shutdown - Shockwaves [t=00:01:13.971077][f=0002705] Shutdown - Unit tint API [t=00:01:13.971097][f=0002705] Shutdown - Unit glow API [t=00:01:13.971117][f=0002705] Shutdown - UnitCloakShield [t=00:01:13.971144][f=0002705] Shutdown - Lups Cloak FX [t=00:01:13.971154][f=0002705] Shutdown - Lups [t=00:01:13.971987][f=0002705] Shutdown - Lups Shield [t=00:01:13.972075][f=0002705] End gadgetHandler:Shutdown [t=00:01:13.999348][f=0002705] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 207, 0.0} allocedSize{int+, int-, ext}={0, 0, 28210}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0145} [t=00:01:14.001371][f=0002705] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:14.001469][f=0002705] [Game::KillLua][4] dtor=0 [t=00:01:14.001480][f=0002705] [Game::KillLua][5] dtor=0 [t=00:01:14.016187][f=0002705] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:14.036701][f=0002705] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:14.036785][f=0002705] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:01:14.037114][f=0002705] [Sound] [Sound::UpdateThread][4] ctx=000001a048d7c790 dev=000001a048f02380 [t=00:01:14.037313][f=0002705] [Sound] [Sound::UpdateThread][5] ctx=000001a048d7c790 dev=000001a048f02380 [t=00:01:14.037326][f=0002705] [Sound] [Sound::Cleanup][alcDestroyContext(000001a048d7c790)] [t=00:01:14.041014][f=0002705] [Sound] [Sound::Cleanup][alcCloseDevice(000001a048f02380)] [t=00:01:14.041627][f=0002705] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:14.071558][f=0002705] [Sound] [Sound::UpdateThread][6] [t=00:01:14.075701][f=0002705] [Game::~CGame][1] [t=00:01:14.076158][f=0002705] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:14.076178][f=0002705] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:14.076190][f=0002705] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:14.076200][f=0002705] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:14.076212][f=0002705] [Game::KillLua][4] dtor=1 [t=00:01:14.076230][f=0002705] [Game::KillLua][5] dtor=1 [t=00:01:14.076352][f=0002705] [Game::KillMisc][1] [t=00:01:14.076437][f=0002705] [Game::KillMisc][2] [t=00:01:14.077971][f=0002705] [Game::KillMisc][3] [t=00:01:14.078185][f=0002705] [Game::KillRendering][1] [t=00:01:14.083386][f=0002705] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:14.113079][f=0002705] [3DOParser::Kill] allocated 19 pieces [t=00:01:14.113113][f=0002705] [S3OParser::Kill] allocated 5536 pieces [t=00:01:14.114488][f=0002705] [AssParser::Kill] allocated 674 pieces [t=00:01:14.162231][f=0002705] [Game::KillInterface][1] [t=00:01:14.163581][f=0002705] [Game::KillInterface][2] [t=00:01:14.164493][f=0002705] [Game::KillSimulation][1] [t=00:01:14.164508][f=0002705] [Game::KillSimulation][2] [t=00:01:14.199736][f=0002705] [CCollisionHandler] dis-/continuous tests: 0/235722 [t=00:01:14.199768][f=0002705] [Game::KillSimulation][3] [t=00:01:14.202322][f=0002705] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.202481][f=0002705] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.202576][f=0002705] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.202631][f=0002705] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:14.203098][f=0002705] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:14.206632][f=0002705] [LosHandler::Kill] raycast instance cache-{hits,misses}={140,759}; shared=9%; cached=7% [t=00:01:14.216584][f=0002705] [Game::KillSimulation][4] [t=00:01:14.323899][f=0002705] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:01:14.323930][f=0002705] [Game::~CGame][2] [t=00:01:14.323939][f=0002705] [Game::~CGame][3] [t=00:01:14.324562][f=0002705] [SpringApp::Kill][3] [t=00:01:14.324589][f=0002705] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 34638 bytes sent 72246 bytes recv'd [t=00:01:14.337060][f=0002705] Kill: client disconnecting... [t=00:01:16.339369][f=0002705] CloseConnection: client connection closed [t=00:01:16.339585][f=0002705] [SpringApp::Kill][4] font=000001a00b406640 [t=00:01:16.343033][f=0002705] [SpringApp::Kill][5] [t=00:01:16.350214][f=0002705] [SpringApp::Kill][6] [t=00:01:16.350244] [SpringApp::Kill][7] [t=00:01:16.350269] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.350278] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.350361] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:16.350372] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.350380] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:16.350402] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.350410] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:01:16.350419] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10836, 1048576, 1048576}, EBO = {16254, 2097152, 2097152} [t=00:01:16.350440] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.350451] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.350459] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.350478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:01:16.350493] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:01:16.438465] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.438484] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.438491] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.438497] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.452958] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>] [t=00:01:16.452976] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:01:16.453016] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001a0490099c0) [t=00:01:16.453531] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=3014ms [t=00:01:16.453587] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=43ms [t=00:01:16.453600] file="units/factoryship.lua" indx=7110 inflSize=2kb readTime=34ms [t=00:01:16.453608] file="luaui/widgets/gui_chili_integral_menu.lua" indx=4926 inflSize=70kb readTime=26ms [t=00:01:16.453618] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms [t=00:01:16.453629] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms [t=00:01:16.453651] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=22ms [t=00:01:16.453662] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms [t=00:01:16.453671] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=20ms [t=00:01:16.453680] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=18ms [t=00:01:16.453687] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=17ms [t=00:01:16.455939] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=1)] #archives[section]=1 #files[section]=67 [t=00:01:16.455954] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (000001a04900af10) [t=00:01:16.456171] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:16.456186] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a048f18880) [t=00:01:16.456251] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a048f183b0) [t=00:01:16.456333] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a048f18ca0) [t=00:01:16.456441] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:16.456472] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:16.456484] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:16.456493] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:16.456502] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:16.456525] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:16.457719] [SpringApp::Kill][8] [t=00:01:16.457730] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:16.457738] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e1ea7430 (joinable=1) [t=00:01:16.457744] [WatchDog::Uninstall][2] [t=00:01:17.154624] [WatchDog::Uninstall][3] [t=00:01:17.154646] [SpringApp::Kill][9]
infolog_full.txt (truncated):