ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #116107

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000853] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000873] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.005449] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005567] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.097365] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.097438] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.097490]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.097511]   
[t=00:00:00.097516]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.097523]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.097529]   Use "none" to disable the default log sections.
[t=00:00:00.097535] ============== </Log Sections> ==============

[t=00:00:00.097556] ============== <User Config> ==============
[t=00:00:00.097643]   AllowDeferredMapRendering = 1
[t=00:00:00.097651]   AllowDeferredModelRendering = 1
[t=00:00:00.097657]   AnimationMT = 0
[t=00:00:00.097663]   BumpWaterBlurReflection = 1
[t=00:00:00.097669]   BumpWaterTexSizeReflection = 128
[t=00:00:00.097675]   CamFreeScrollSpeed = 50
[t=00:00:00.097681]   CamMode = 1
[t=00:00:00.097687]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.097694]   EdgeMoveDynamic = 0
[t=00:00:00.097699]   EdgeMoveWidth = 0.003
[t=00:00:00.097719]   FPSFOV = 90
[t=00:00:00.097725]   FPSScrollSpeed = 50
[t=00:00:00.097730]   FontSize = 18
[t=00:00:00.097737]   GrassDetail = 0
[t=00:00:00.097742]   GroundDecals = 5
[t=00:00:00.097748]   GroundDetail = 120
[t=00:00:00.097753]   HangTimeout = 30
[t=00:00:00.097759]   HardwareCursor = 1
[t=00:00:00.097764]   InitialNetworkTimeout = 0
[t=00:00:00.097770]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.097776]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.097782]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.097799]   LinkOutgoingBandwidth = 262144
[t=00:00:00.097807]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.097813]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.097819]   MSAALevel = 8
[t=00:00:00.097824]   MaxParticles = 15000
[t=00:00:00.097830]   MaxSounds = 32
[t=00:00:00.097836]   MaximumTransmissionUnit = 0
[t=00:00:00.097841]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.097847]   MiniMapMarker = 0
[t=00:00:00.097853]   MouseDragScrollThreshold = 0
[t=00:00:00.097870]   NetworkLossFactor = 2
[t=00:00:00.097877]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.097882]   OverheadScrollSpeed = 50
[t=00:00:00.097888]   ReconnectTimeout = 0
[t=00:00:00.097894]   RotOverheadScrollSpeed = 50
[t=00:00:00.097900]   RotateLogFiles = 1
[t=00:00:00.097905]   Shadows = 1
[t=00:00:00.097985]   ShowClock = 0
[t=00:00:00.097994]   SoftParticles = 2
[t=00:00:00.098000]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.098006]   UnitIconDist = 130
[t=00:00:00.098011]   UpdateBoundingVolumeMT = 0
[t=00:00:00.098033]   UpdateWeaponVectorsMT = 0
[t=00:00:00.098042]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.098053]   UseLuaMemPools = 0
[t=00:00:00.098062]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.098070]   VFSCacheArchiveFiles = 0
[t=00:00:00.098078]   VSync = 0
[t=00:00:00.098086]   Water = 4
[t=00:00:00.098094]   XResolution = 1920
[t=00:00:00.098102]   YResolution = 1080
[t=00:00:00.098110]   snd_volmaster = 10
[t=00:00:00.098133] ============== </User Config> ==============

[t=00:00:00.098197] ============== <User System> ==============
[t=00:00:00.098209]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.098223]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.098239]        Compiler Version: gcc-13.2.0
[t=00:00:00.098295]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.098367]         Hardware Config: AMD Ryzen 9 5900HS with Radeon Graphics        ; 15776MB RAM, 38304MB pagefile
[t=00:00:00.098402]        Binary Word Size: 64-bit (native)
[t=00:00:00.098413]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.098422]      Physical CPU Cores: 8
[t=00:00:00.098430]       Logical CPU Cores: 16
[t=00:00:00.098439] ============== </User System> ==============

[t=00:00:00.098604] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.098614]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.098622]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.098630]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.098639]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.101211] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.101226] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.118804] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.125233]     Display (Generic PnP Monitor)=1 modes=57 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.125266]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.125274]         [ 9] 1760x990x24bpp@60Hz
[t=00:00:00.125282]         [17] 1680x1050x24bpp@60Hz
[t=00:00:00.125391]         [18] 1600x900x24bpp@60Hz
[t=00:00:00.125401]         [19] 1440x900x24bpp@60Hz
[t=00:00:00.125406]         [20] 1366x768x24bpp@60Hz
[t=00:00:00.125412]         [21] 1280x1024x24bpp@75Hz
[t=00:00:00.125417]         [23] 1280x800x24bpp@60Hz
[t=00:00:00.125424]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.125431]         [27] 1152x872x24bpp@75Hz
[t=00:00:00.125437]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.125442]         [33] 1128x634x24bpp@75Hz
[t=00:00:00.125448]         [36] 1024x768x24bpp@75Hz
[t=00:00:00.125453]         [39] 832x624x24bpp@75Hz
[t=00:00:00.125474]         [42] 800x600x24bpp@75Hz
[t=00:00:00.125481]         [45] 720x576x24bpp@60Hz
[t=00:00:00.125487]         [48] 720x480x24bpp@60Hz
[t=00:00:00.125493]         [50] 720x400x24bpp@70Hz
[t=00:00:00.125498]         [53] 640x480x24bpp@75Hz
[t=00:00:00.560499] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.561166] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.561234] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.579110] [GR::LogVersionInfo]
[t=00:00:00.579126]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.579133]     GL version  : 4.6.0 NVIDIA 546.80
[t=00:00:00.579138]     GL vendor   : NVIDIA Corporation
[t=00:00:00.579144]     GL renderer : NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2
[t=00:00:00.579150]     GLSL version: 4.60 NVIDIA
[t=00:00:00.579155]     GLEW version: 2.1.0
[t=00:00:00.579194]     GPU memory  : 8192MB (total) / 7017MB (available)
[t=00:00:00.579204]     SDL swap-int: 0
[t=00:00:00.579210]     SDL driver  : windows
[t=00:00:00.579214]     
[t=00:00:00.579219]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.579226]     GLSL shader support       : 1
[t=00:00:00.579231]     GL4 support               : 1
[t=00:00:00.579236]     FBO extension support     : 1
[t=00:00:00.579256]     NVX GPU mem-info support  : 1
[t=00:00:00.579266]     ATI GPU mem-info support  : 0
[t=00:00:00.579278]     Texture clamping to edge  : 1
[t=00:00:00.579302]     NPOT-texture support      : 1 (1)
[t=00:00:00.579311]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.579318]     texture query-LOD support : 1 (1)
[t=00:00:00.579324]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.579330]     Z-buffer depth            : 32 (-)
[t=00:00:00.579447]     primitive-restart support : 1 (1)
[t=00:00:00.579457]     clip-space control support: 1 (1)
[t=00:00:00.579463]     seamless cube-map support : 1 (1)
[t=00:00:00.579469]     frag-depth layout support : 1 (1)
[t=00:00:00.579493]     persistent maps support   : 1 (1)
[t=00:00:00.579501]     explicit attribs location : 1 (1)
[t=00:00:00.579507]     multi draw indirect       : 1 (-)
[t=00:00:00.579514]     array textures            : 1 (-)
[t=00:00:00.579519]     buffer copy support       : 1 (-)
[t=00:00:00.579526]     indirect draw             : 1 (-)
[t=00:00:00.579531]     base instance             : 1 (-)
[t=00:00:00.579536]     
[t=00:00:00.579541]     max. FBO samples              : 32
[t=00:00:00.579547]     max. FS/program texture slots : 32/192
[t=00:00:00.579568]     max. texture size             : 32768
[t=00:00:00.579577]     max. texture anisotropy level : 16.000000
[t=00:00:00.579583]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.579588]     max. draw-buffers             : 8
[t=00:00:00.579594]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.579599]     max. uniform buffer-bindings  : 84
[t=00:00:00.579605]     max. uniform block-size       : 64KB
[t=00:00:00.579610]     max. storage buffer-bindings  : 96
[t=00:00:00.579616]     max. storage block-size       : 2047MB
[t=00:00:00.579633]     
[t=00:00:00.579639]     enable AMD-hacks : 0
[t=00:00:00.579645]     compress MIP-maps: 0
[t=00:00:00.579683]     Number of compressed texture formats: 23
[t=00:00:00.579719]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.579742] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.580014] [GR::UpdateGLConfigs]
[t=00:00:00.580041] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.580049] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.580710] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.580727] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.580733] [GR::InitGLState]
[t=00:00:00.580990] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.743858] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.752403] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.752674] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.762811] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.762834] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.763389] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.765023] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.765051] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.765177] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.765283] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.779534] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.781001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.781971] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.782416] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.845327] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms
[t=00:00:00.845361] [VFS] [SpringVFS::ReserveArchives<this=000001a00b53ee00>]
[t=00:00:00.845682] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.850421] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a00b53ee00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.850446] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.069042] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.069525] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.069768] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.069772] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.069909] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.070041] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.070157] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.070213] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.070363] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.070437] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.070908][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.071017][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.071161][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.071185][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.071194][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.071587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.079323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.079355][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "1 - SAMSUNG (AMD High Definition Audio Device)"
[t=00:00:01.079365][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "AI Noise-cancelling Output (ASUS Utility)"
[t=00:00:01.079420][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:01.079430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.105795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.114339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a048f02380(default) context=000001a048d7c790  numChannels=2 frameSize=8
[t=00:00:01.114371][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.114580][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.114595][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.114604][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.114646][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.114694][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.114709][f=-000001] [Sound]   Devices:
[t=00:00:01.117833][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.117853][f=-000001] [Sound]     [OpenAL Soft on 1 - SAMSUNG (AMD High Definition Audio Device)]
[t=00:00:01.118000][f=-000001] [Sound]     [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)]
[t=00:00:01.118033][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.118047][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.120435][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.120454][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.178727][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 133136 MB
[t=00:00:01.193401][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.193433][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.193450][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-08_21-20-00-021_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.318002][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.324215][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.324399][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.324420][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.327074][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.327100][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 133ms
[t=00:00:01.327172][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:01.386783][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001a0494b8410] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:01.387919][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.389305][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.389766][f=-000001] [PreGame::AddModArchivesToVFS][server=000001a0494b8410] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.390550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.400718][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.400920][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a00b53ee00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.404685][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f"
[t=00:00:01.445589][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.445753][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.447221][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.492908][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.601263][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.601393][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.601456][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 274ms
[t=00:00:01.601787][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.605782][f=-000001] forceSingleThreaded, false
[t=00:00:01.613444][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f"
[t=00:00:01.613667][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.615192][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.615349][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.615493][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.623331][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.623350][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.623470][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.623549][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.623619][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.623728][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.624444][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.624756][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.625047][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.625605][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.626011][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.626380][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.626426][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.626983][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.631753][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.634853][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.635725][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.635869][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.636289][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.636308][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.636434][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.636454][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.790240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.830596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:02.420685][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 784ms
[t=00:00:02.420741][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.424020][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f"
[t=00:00:02.424174][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.425411][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.425553][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.425682][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.570701][f=-000001] Loading UnitDefs_posts
[t=00:00:02.662663][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.675259][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.697291][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.710001][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 284ms
[t=00:00:02.767744][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 347ms
[t=00:00:02.767913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.952223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.955752][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.959614][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.959743][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:02.959753][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.959784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.961511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.967629][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.967796][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:03.059389][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.073369][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.128332][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.128595][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:03.128859][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:03.129369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:03.129633][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:03.130384][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:03.132849][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:03.133758][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:03.134244][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:03.134500][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:03.134972][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:03.138706][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:03.139003][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:03.139277][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:03.142703][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:03.158599][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.255938][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.255971][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:03.300831][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 44ms
[t=00:00:03.300878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:03.358949][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 58ms
[t=00:00:03.358985][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:03.375267][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms
[t=00:00:03.405868][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available
------- TRUNCATED -------
[t=00:00:24.104362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)"
[t=00:00:24.104373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)"
[t=00:00:24.104394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)"
[t=00:00:24.104405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)"
[t=00:00:24.104426][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)"
[t=00:00:24.104438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)"
[t=00:00:24.104461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]"
[t=00:00:24.104483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]"
[t=00:00:24.104497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yyxreht" string="[Game::Load][lua{Rules,Gaia}={000001c7a54ed5a0,000001c7a54f0e10}][locale="C"]"
[t=00:00:24.104888][f=-000001] <PLT_Godde> Allies: I choose: Engineer!
[t=00:00:24.105412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)"
[t=00:00:24.105428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)"
[t=00:00:24.105454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)"
[t=00:00:24.105468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)"
[t=00:00:24.105492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)"
[t=00:00:24.105505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)"
[t=00:00:24.105528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)"
[t=00:00:24.105541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)"
[t=00:00:24.105554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)"
[t=00:00:24.105577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)"
[t=00:00:24.105590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)"
[t=00:00:24.105613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)"
[t=00:00:24.105626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)"
[t=00:00:24.105649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)"
[t=00:00:24.105662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)"
[t=00:00:24.105675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)"
[t=00:00:24.105699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)"
[t=00:00:24.105712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)"
[t=00:00:24.105748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]"
[t=00:00:24.105762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]"
[t=00:00:24.106020][f=-000001] <PLT_Godde> Allies: I choose: Strike!
[t=00:00:24.106209][f=-000001] <PLT_Godde> Allies: I choose: Engineer!
[t=00:00:24.106293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={00000217d3a46cc0,00000217d3a55690}][locale="C"]"
[t=00:00:24.127473][f=-000001] <Skel> Allies: I choose: Engineer!
[t=00:00:24.127839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={00000037a81951a0,00000037b27b10b0}][locale="C"]"
[t=00:00:24.128063][f=-000001] <PLT_Godde> gl
[t=00:00:24.128095][f=-000001] <PLT_Godde> hf
[t=00:00:24.128136][f=-000001] <Skel> gl hf
[t=00:00:24.224981][f=0000000] Playback continued
[t=00:00:24.285300][f=0000030] Skip finished
[t=00:00:29.546103][f=0000184] size of lastPoses:, 0, num of reused time, 0, average draw time, 0, average calc time, 0
[t=00:00:31.508664][f=0000241] Speed set to 2.0 [server]
[t=00:00:49.548692][f=0001290] size of lastPoses:, 0, num of reused time, 0, average draw time, 0, average calc time, 0.00005357
[t=00:00:51.975381][f=0001430] [SpecTeamAction] local client 6 now spectating team 1 and allyteam 0
[t=00:00:53.282112][f=0001507] [SpecTeamAction] local client 6 now spectating team 0 and allyteam 1
[t=00:00:53.528372][f=0001521] <Skel> lol
[t=00:00:54.324619][f=0001568] <Skel> that value
[t=00:01:01.477790][f=0001983] game_message: Skel has been destroyed!
[t=00:01:01.477958][f=0001983] game_message: PLT_Godde wins!
[t=00:01:01.478410][f=0001983] Submitting stats
[t=00:01:01.481625][f=0001983] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:01.978172][f=0002012] <autoquit> Autoquit canceled.
[t=00:01:03.399972][f=0002094] Spectator Skel left the game:  normal quit
[t=00:01:03.633921][f=0002108] Spectator Arrogance left the game:  normal quit
[t=00:01:06.824100][f=0002293] No clients connected, shutting down server
[t=00:01:06.824146][f=0002293] Server shutdown
[t=00:01:09.554080][f=0002458] size of lastPoses:, 3, num of reused time, 0, average draw time, 0.00001818, average calc time, 0.00009713
[t=00:01:13.691045][f=0002705] [QuitAction] user exited to system
[t=00:01:13.698902][f=0002705] [SpringApp::Kill][1] fromRun=1
[t=00:01:13.700348][f=0002705] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:13.727556][f=0002705]  [async=0] threads=8 tasks=176715 {sum,avg}{exec,wait}time={{2961.354, 0.017}, {8610.252, 0.049}}ms
[t=00:01:13.727657][f=0002705]      thread=1 tasks=25245 {sum,min,max,avg}{exec,wait}time={{487.089, 0.000, 53.594, 0.019}, {107.894, 0.000, 3.581, 0.004}}ms
[t=00:01:13.727677][f=0002705]      thread=2 tasks=25245 {sum,min,max,avg}{exec,wait}time={{439.369, 0.000, 55.312, 0.017}, {499.918, 0.000, 3.448, 0.020}}ms
[t=00:01:13.727692][f=0002705]      thread=3 tasks=25245 {sum,min,max,avg}{exec,wait}time={{419.269, 0.000, 44.076, 0.017}, {528.078, 0.000, 3.503, 0.021}}ms
[t=00:01:13.727709][f=0002705]      thread=4 tasks=25245 {sum,min,max,avg}{exec,wait}time={{422.830, 0.000, 54.532, 0.017}, {637.756, 0.000, 4.074, 0.025}}ms
[t=00:01:13.727744][f=0002705]      thread=5 tasks=25245 {sum,min,max,avg}{exec,wait}time={{421.357, 0.000, 55.533, 0.017}, {1390.247, 0.000, 3.920, 0.055}}ms
[t=00:01:13.727760][f=0002705]      thread=6 tasks=25245 {sum,min,max,avg}{exec,wait}time={{398.142, 0.000, 53.897, 0.016}, {2577.931, 0.000, 4.860, 0.102}}ms
[t=00:01:13.727777][f=0002705]      thread=7 tasks=25245 {sum,min,max,avg}{exec,wait}time={{373.298, 0.000, 26.099, 0.015}, {2868.429, 0.000, 29.149, 0.114}}ms
[t=00:01:13.727809][f=0002705]  [async=1] threads=8 tasks=2201 {sum,avg}{exec,wait}time={{37841.883, 17.193}, {7203395.000, 3272.783}}ms
[t=00:01:13.727827][f=0002705]      thread=1 tasks=313 {sum,min,max,avg}{exec,wait}time={{5401.905, 0.001, 677.801, 17.258}, {1031144.812, 0.460, 5362.454, 3294.392}}ms
[t=00:01:13.727844][f=0002705]      thread=2 tasks=315 {sum,min,max,avg}{exec,wait}time={{5416.306, 0.000, 696.766, 17.195}, {1017898.000, 0.085, 5358.742, 3231.422}}ms
[t=00:01:13.727876][f=0002705]      thread=3 tasks=311 {sum,min,max,avg}{exec,wait}time={{5418.972, 0.000, 640.854, 17.424}, {1028420.062, 0.159, 5358.655, 3306.817}}ms
[t=00:01:13.727893][f=0002705]      thread=4 tasks=315 {sum,min,max,avg}{exec,wait}time={{5381.246, 0.001, 676.626, 17.083}, {1031993.188, 0.330, 5359.593, 3276.169}}ms
[t=00:01:13.727908][f=0002705]      thread=5 tasks=316 {sum,min,max,avg}{exec,wait}time={{5414.841, 0.001, 679.651, 17.136}, {1033205.562, 0.380, 5367.360, 3269.638}}ms
[t=00:01:13.727939][f=0002705]      thread=6 tasks=315 {sum,min,max,avg}{exec,wait}time={{5399.531, 0.001, 683.744, 17.141}, {1029433.125, 0.534, 5366.576, 3268.042}}ms
[t=00:01:13.727956][f=0002705]      thread=7 tasks=316 {sum,min,max,avg}{exec,wait}time={{5409.083, 0.000, 691.697, 17.117}, {1031300.375, 0.390, 5358.660, 3263.609}}ms
[t=00:01:13.727969][f=0002705] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:13.727979][f=0002705] [SpringApp::Kill][2]
[t=00:01:13.728793][f=0002705] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:13.728810][f=0002705] [Game::KillLua][1] dtor=0 luaUI=000001a0e5079b60
[t=00:01:13.728894][f=0002705] Start widgetHandler:Shutdown
[t=00:01:13.734411][f=0002705] Shutdown - SaveOrderList Complete
[t=00:01:13.736597][f=0002705] Writing last game win data
[t=00:01:13.752027][f=0002705] Shutdown - SaveConfigData Complete
[t=00:01:13.752052][f=0002705] Shutdown Widget - MyZones
[t=00:01:13.752067][f=0002705] Shutdown Widget - OnWidgetState
[t=00:01:13.752096][f=0002705] Shutdown Widget - Tweaks
[t=00:01:13.752113][f=0002705] Shutdown Widget - Time Out
[t=00:01:13.752170][f=0002705] Shutdown Widget - Log Handler
[t=00:01:13.752187][f=0002705] Shutdown Widget - Chili Highlight
[t=00:01:13.752228][f=0002705] Shutdown Widget - UnitsIDCard
[t=00:01:13.752247][f=0002705] >>>>> ! UnitsIDCard Shutdown ! <<<<<
[t=00:01:13.752262][f=0002705] Shutdown Widget - MyClicks
[t=00:01:13.752278][f=0002705] Shutdown Widget - Draw After Chili
[t=00:01:13.752294][f=0002705] Shutdown Widget - API Unit Tracker GL4
[t=00:01:13.752316][f=0002705] Shutdown Widget - EPIC Menu
[t=00:01:13.754003][f=0002705] Shutdown Widget - Chili Minimap
[t=00:01:13.754136][f=0002705] Shutdown Widget - Chili Widget Selector
[t=00:01:13.755082][f=0002705] Shutdown Widget - Depth of Field Shader
[t=00:01:13.755097][f=0002705] Shutdown Widget - Deferred rendering
[t=00:01:13.755107][f=0002705] SSAO: Deferred rendering disabled, disabling.
[t=00:01:13.766185][f=0002705] Shutdown Widget - Deferred rendering
[t=00:01:13.766209][f=0002705] SSAO: Deferred rendering disabled, disabling.
[t=00:01:13.766799][f=0002705] Shutdown Widget - Draw Placement
[t=00:01:13.766901][f=0002705] Shutdown Widget - Bubbles
[t=00:01:13.766955][f=0002705] Shutdown Widget - Local Team Colors
[t=00:01:13.766968][f=0002705] Shutdown Widget - Persistent Build Height 2
[t=00:01:13.766986][f=0002705] Shutdown Widget - Display Keys 2
[t=00:01:13.767009][f=0002705] Shutdown Widget - Save Game Menu
[t=00:01:13.767019][f=0002705] Shutdown Widget - Impaler Targetter
[t=00:01:13.767032][f=0002705] Shutdown Widget - Highlight Model Api GL4
[t=00:01:13.767065][f=0002705] Shutdown Widget - Unit Icons
[t=00:01:13.767118][f=0002705] Shutdown Widget - EzSelector 1.0
[t=00:01:13.767142][f=0002705] Shutdown Widget - HealthBars
[t=00:01:13.768178][f=0002705] Shutdown Widget - Noises
[t=00:01:13.768191][f=0002705] Shutdown Widget - BuildETA
[t=00:01:13.768202][f=0002705] Shutdown Widget - UnitShapes
[t=00:01:13.768227][f=0002705] Shutdown Widget - Selected Units GL4 2
[t=00:01:13.768248][f=0002705] Shutdown Widget - Win Counter
[t=00:01:13.768259][f=0002705] Shutdown Widget - EndGame APM stats
[t=00:01:13.768287][f=0002705] Shutdown Widget - Modular Comm Info
[t=00:01:13.768304][f=0002705] Shutdown Widget - Ghost Site2
[t=00:01:13.768326][f=0002705] Shutdown Widget - MyFont
[t=00:01:13.768496][f=0002705] Shutdown Widget - Local Widgets Config
[t=00:01:13.768511][f=0002705] Shutdown Widget - Reclaim Field Highlight
[t=00:01:13.768526][f=0002705] Shutdown Widget - CameraShake
[t=00:01:13.768537][f=0002705] Shutdown Widget - Chili EndGame Window
[t=00:01:13.768551][f=0002705] Shutdown Widget - Chili Nuke Warning
[t=00:01:13.768579][f=0002705] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:13.768597][f=0002705] Shutdown Widget - Chili Spectator Panels
[t=00:01:13.768608][f=0002705] Shutdown Widget - Darkening
[t=00:01:13.768622][f=0002705] Shutdown Widget - Decloak Range
[t=00:01:13.768640][f=0002705] Shutdown Widget - Defense Range Zero-K
[t=00:01:13.768651][f=0002705] Shutdown Widget - Grab Input
[t=00:01:13.768761][f=0002705] Input grabbing is disabled!
[t=00:01:13.768790][f=0002705] Shutdown Widget - Highlight Geos
[t=00:01:13.768802][f=0002705] Shutdown Widget - MinimapEvents
[t=00:01:13.768815][f=0002705] Shutdown Widget - Missile Silo Range
[t=00:01:13.768827][f=0002705] Shutdown Widget - Context Menu
[t=00:01:13.768837][f=0002705] Shutdown Widget - Show selected unit range
[t=00:01:13.768846][f=0002705] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:13.768859][f=0002705] Shutdown Widget - Music Player v2
[t=00:01:13.768898][f=0002705] Shutdown Widget - Point Tracker
[t=00:01:13.768923][f=0002705] Shutdown Widget - State Reverse and Latency
[t=00:01:13.768934][f=0002705] Shutdown Widget - Stereo3D
[t=00:01:13.768975][f=0002705] Shutdown Widget - Chili Economy Panel Default
[t=00:01:13.769083][f=0002705] Shutdown Widget - Close Enemy Range
[t=00:01:13.769093][f=0002705] Shutdown Widget - Attack AoE
[t=00:01:13.769104][f=0002705] Shutdown Widget - Map Edge Extension
[t=00:01:13.769562][f=0002705] Shutdown Widget - AllyCursors
[t=00:01:13.769578][f=0002705] Shutdown Widget - Selection Send
[t=00:01:13.769609][f=0002705] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:13.769622][f=0002705] Shutdown Widget - CommandInsert2
[t=00:01:13.769824][f=0002705] Enabling CommandInsert
[t=00:01:13.769835][f=0002705] Loading:  LuaUI/Widgets/cmd_commandinsert.lua
[t=00:01:13.777656][f=0002705] Shutdown Widget - LupsManager
[t=00:01:13.777691][f=0002705] Shutdown Widget - Newton Firezone
[t=00:01:13.777718][f=0002705] Shutdown Widget - Chili Pro Console
[t=00:01:13.780131][f=0002705] Shutdown Widget - Persistent Build Height
[t=00:01:13.780157][f=0002705] Shutdown Widget - Pre-Selection Handler
[t=00:01:13.780170][f=0002705] Shutdown Widget - Draw Terra2
[t=00:01:13.780242][f=0002705] Shutdown Widget - Lasso Terraform GUI
[t=00:01:13.780255][f=0002705] Shutdown Widget - Chili Framework
[t=00:01:13.780267][f=0002705] Shutdown Widget - Lups
[t=00:01:13.781029][f=0002705] Shutdown Widget - Chili Addon
[t=00:01:13.781051][f=0002705] Shutdown Widget - Chili Core Selector
[t=00:01:13.781176][f=0002705] Shutdown Widget - Custom Markers
[t=00:01:13.781200][f=0002705] Shutdown Widget - Mex Placement Handler
[t=00:01:13.781257][f=0002705] Shutdown Widget - Select Keys
[t=00:01:13.781280][f=0002705] Shutdown Widget - FOV
[t=00:01:13.781296][f=0002705] Shutdown Widget - Pause Screen
[t=00:01:13.781563][f=0002705] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:13.781632][f=0002705] Shutdown Widget - Bloom Shader Deferred
[t=00:01:13.781855][f=0002705] Shutdown Widget - Sun and Atmosphere Handler
[t=00:01:13.781976][f=0002705] Shutdown Widget - Color Blindness Correction
[t=00:01:13.782239][f=0002705] Shutdown Widget - Layout Handler
[t=00:01:13.782279][f=0002705] Shutdown Widget - Text To Speech Control
[t=00:01:13.782290][f=0002705] End widgetHandler:Shutdown
[t=00:01:13.939409][f=0002705] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6271282, 0.0} allocedSize{int+, int-, ext}={0, 0, 2161224177}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0483}
[t=00:01:13.942118][f=0002705] [Game::KillLua][2] dtor=0 luaGaia=000001a0e4c51130
[t=00:01:13.951007][f=0002705] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.951091][f=0002705] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.951120][f=0002705] [Game::KillLua][3] dtor=0 luaRules=000001a09173ff40
[t=00:01:13.951151][f=0002705] Start gadgetHandler:Shutdown
[t=00:01:13.951164][f=0002705] Shutdown - StartSetup
[t=00:01:13.951175][f=0002705] Shutdown - UnitMorph
[t=00:01:13.951279][f=0002705] Shutdown - Carrier Drones
[t=00:01:13.951292][f=0002705] Shutdown - Missile Silo Controller
[t=00:01:13.951303][f=0002705] Shutdown - Modular Comm Info
[t=00:01:13.951328][f=0002705] Shutdown - Terrain Texture Handler
[t=00:01:13.951340][f=0002705] Shutdown - UnitCloakShield
[t=00:01:13.951392][f=0002705] Shutdown - Starlight Handler
[t=00:01:13.951404][f=0002705] End gadgetHandler:Shutdown
[t=00:01:13.970260][f=0002705] Start gadgetHandler:Shutdown
[t=00:01:13.970291][f=0002705] Shutdown - Teleport Throw
[t=00:01:13.970305][f=0002705] Shutdown - UnitMorph
[t=00:01:13.970324][f=0002705] Shutdown - Commander Skin Renderer
[t=00:01:13.971017][f=0002705] Shutdown - Missile fired callins
[t=00:01:13.971035][f=0002705] Shutdown - Modular Comm Info
[t=00:01:13.971048][f=0002705] Shutdown - Retreat Command
[t=00:01:13.971065][f=0002705] Shutdown - Shockwaves
[t=00:01:13.971077][f=0002705] Shutdown - Unit tint API
[t=00:01:13.971097][f=0002705] Shutdown - Unit glow API
[t=00:01:13.971117][f=0002705] Shutdown - UnitCloakShield
[t=00:01:13.971144][f=0002705] Shutdown - Lups Cloak FX
[t=00:01:13.971154][f=0002705] Shutdown - Lups
[t=00:01:13.971987][f=0002705] Shutdown - Lups Shield
[t=00:01:13.972075][f=0002705] End gadgetHandler:Shutdown
[t=00:01:13.999348][f=0002705] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 207, 0.0} allocedSize{int+, int-, ext}={0, 0, 28210}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0145}
[t=00:01:14.001371][f=0002705] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:14.001469][f=0002705] [Game::KillLua][4] dtor=0
[t=00:01:14.001480][f=0002705] [Game::KillLua][5] dtor=0
[t=00:01:14.016187][f=0002705] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:14.036701][f=0002705] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:14.036785][f=0002705] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:01:14.037114][f=0002705] [Sound] [Sound::UpdateThread][4] ctx=000001a048d7c790 dev=000001a048f02380
[t=00:01:14.037313][f=0002705] [Sound] [Sound::UpdateThread][5] ctx=000001a048d7c790 dev=000001a048f02380
[t=00:01:14.037326][f=0002705] [Sound] [Sound::Cleanup][alcDestroyContext(000001a048d7c790)]
[t=00:01:14.041014][f=0002705] [Sound] [Sound::Cleanup][alcCloseDevice(000001a048f02380)]
[t=00:01:14.041627][f=0002705] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:14.071558][f=0002705] [Sound] [Sound::UpdateThread][6]
[t=00:01:14.075701][f=0002705] [Game::~CGame][1]
[t=00:01:14.076158][f=0002705] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:14.076178][f=0002705] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:14.076190][f=0002705] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:14.076200][f=0002705] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:14.076212][f=0002705] [Game::KillLua][4] dtor=1
[t=00:01:14.076230][f=0002705] [Game::KillLua][5] dtor=1
[t=00:01:14.076352][f=0002705] [Game::KillMisc][1]
[t=00:01:14.076437][f=0002705] [Game::KillMisc][2]
[t=00:01:14.077971][f=0002705] [Game::KillMisc][3]
[t=00:01:14.078185][f=0002705] [Game::KillRendering][1]
[t=00:01:14.083386][f=0002705] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:14.113079][f=0002705] [3DOParser::Kill] allocated 19 pieces
[t=00:01:14.113113][f=0002705] [S3OParser::Kill] allocated 5536 pieces
[t=00:01:14.114488][f=0002705] [AssParser::Kill] allocated 674 pieces
[t=00:01:14.162231][f=0002705] [Game::KillInterface][1]
[t=00:01:14.163581][f=0002705] [Game::KillInterface][2]
[t=00:01:14.164493][f=0002705] [Game::KillSimulation][1]
[t=00:01:14.164508][f=0002705] [Game::KillSimulation][2]
[t=00:01:14.199736][f=0002705] [CCollisionHandler] dis-/continuous tests: 0/235722
[t=00:01:14.199768][f=0002705] [Game::KillSimulation][3]
[t=00:01:14.202322][f=0002705] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.202481][f=0002705] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.202576][f=0002705] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.202631][f=0002705] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.203098][f=0002705] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:14.206632][f=0002705] [LosHandler::Kill] raycast instance cache-{hits,misses}={140,759}; shared=9%; cached=7%
[t=00:01:14.216584][f=0002705] [Game::KillSimulation][4]
[t=00:01:14.323899][f=0002705] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:01:14.323930][f=0002705] [Game::~CGame][2]
[t=00:01:14.323939][f=0002705] [Game::~CGame][3]
[t=00:01:14.324562][f=0002705] [SpringApp::Kill][3]
[t=00:01:14.324589][f=0002705] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    34638 bytes sent  
    72246 bytes recv'd

[t=00:01:14.337060][f=0002705] Kill: client disconnecting...
[t=00:01:16.339369][f=0002705] CloseConnection: client connection closed
[t=00:01:16.339585][f=0002705] [SpringApp::Kill][4] font=000001a00b406640
[t=00:01:16.343033][f=0002705] [SpringApp::Kill][5]
[t=00:01:16.350214][f=0002705] [SpringApp::Kill][6]
[t=00:01:16.350244] [SpringApp::Kill][7]
[t=00:01:16.350269] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.350278] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.350361] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:16.350372] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.350380] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:16.350402] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.350410] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152}
[t=00:01:16.350419] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10836, 1048576, 1048576}, EBO = {16254, 2097152, 2097152}
[t=00:01:16.350440] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:16.350451] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.350459] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.350478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:01:16.350493] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:01:16.438465] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:16.438484] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:16.438491] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:16.438497] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:16.452958] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>]
[t=00:01:16.452976] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:01:16.453016] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001a0490099c0)
[t=00:01:16.453531] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=3014ms
[t=00:01:16.453587]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=43ms
[t=00:01:16.453600]     file="units/factoryship.lua" indx=7110 inflSize=2kb readTime=34ms
[t=00:01:16.453608]     file="luaui/widgets/gui_chili_integral_menu.lua" indx=4926 inflSize=70kb readTime=26ms
[t=00:01:16.453618]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms
[t=00:01:16.453629]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms
[t=00:01:16.453651]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=22ms
[t=00:01:16.453662]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms
[t=00:01:16.453671]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=20ms
[t=00:01:16.453680]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=18ms
[t=00:01:16.453687]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=17ms
[t=00:01:16.455939] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=1)] #archives[section]=1 #files[section]=67
[t=00:01:16.455954] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (000001a04900af10)
[t=00:01:16.456171] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:16.456186] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a048f18880)
[t=00:01:16.456251] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a048f183b0)
[t=00:01:16.456333] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a048f18ca0)
[t=00:01:16.456441] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:16.456472] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:16.456484] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:16.456493] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:16.456502] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:16.456525] [VFS] [SpringVFS::DeleteArchives<this=000001a00b53ee00>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:16.457719] [SpringApp::Kill][8]
[t=00:01:16.457730] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:16.457738] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e1ea7430 (joinable=1)
[t=00:01:16.457744] [WatchDog::Uninstall][2]
[t=00:01:17.154624] [WatchDog::Uninstall][3]
[t=00:01:17.154646] [SpringApp::Kill][9]