Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000103] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015162] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015201] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015222] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015237] [t=00:00:00.015242] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015248] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015253] Use "none" to disable the default log sections. [t=00:00:00.015262] ============== </Log Sections> ============== [t=00:00:00.015269] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015371] AllowDeferredMapRendering = 1 [t=00:00:00.015381] AllowDeferredModelRendering = 1 [t=00:00:00.015386] AnimationMT = 0 [t=00:00:00.015398] BumpWaterBlurReflection = 1 [t=00:00:00.015405] BumpWaterTexSizeReflection = 128 [t=00:00:00.015410] CamFreeScrollSpeed = 50 [t=00:00:00.015417] CamMode = 1 [t=00:00:00.015422] CubeTexSizeReflection = 1 [t=00:00:00.015431] CubeTexSizeSpecular = 1 [t=00:00:00.015439] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015444] EdgeMoveDynamic = 0 [t=00:00:00.015448] EdgeMoveWidth = 0.003 [t=00:00:00.015452] FPSFOV = 90 [t=00:00:00.015457] FPSScrollSpeed = 50 [t=00:00:00.015461] FontSize = 18 [t=00:00:00.015468] FullscreenEdgeMove = 0 [t=00:00:00.015472] GrassDetail = 0 [t=00:00:00.015477] GroundDecals = 2 [t=00:00:00.015481] GroundDetail = 90 [t=00:00:00.015485] HangTimeout = 30 [t=00:00:00.015495] HardwareCursor = 1 [t=00:00:00.015501] InitialNetworkTimeout = 0 [t=00:00:00.015506] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015513] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015519] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015525] LinkOutgoingBandwidth = 262144 [t=00:00:00.015531] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015538] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015543] MSAALevel = 1 [t=00:00:00.015548] MaxParticles = 15000 [t=00:00:00.015555] MaxSounds = 32 [t=00:00:00.015562] MaximumTransmissionUnit = 0 [t=00:00:00.015567] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015572] MiniMapMarker = 0 [t=00:00:00.015577] MouseDragScrollThreshold = 0 [t=00:00:00.015583] NetworkLossFactor = 2 [t=00:00:00.015588] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015594] OverheadScrollSpeed = 50 [t=00:00:00.015598] ReconnectTimeout = 0 [t=00:00:00.015605] RotOverheadScrollSpeed = 50 [t=00:00:00.015609] RotateLogFiles = 1 [t=00:00:00.015617] ShadowMapSize = 1024 [t=00:00:00.015625] Shadows = 1 [t=00:00:00.015629] ShowClock = 0 [t=00:00:00.015633] SoftParticles = 2 [t=00:00:00.015638] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015645] UnitIconDist = 151 [t=00:00:00.015650] UpdateBoundingVolumeMT = 0 [t=00:00:00.015654] UpdateWeaponVectorsMT = 0 [t=00:00:00.015661] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015666] UseLuaMemPools = 0 [t=00:00:00.015670] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015699] VFSCacheArchiveFiles = 0 [t=00:00:00.015707] VSync = 1 [t=00:00:00.015712] Water = 4 [t=00:00:00.015716] WindowBorderless = 1 [t=00:00:00.015720] WindowPosY = 0 [t=00:00:00.015725] WindowedEdgeMove = 0 [t=00:00:00.015731] XResolutionWindowed = 1920 [t=00:00:00.015736] YResolutionWindowed = 1080 [t=00:00:00.015747] ============== </User Config> ============== [t=00:00:00.015754] ============== <User System> ============== [t=00:00:00.015765] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015774] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015782] Compiler Version: gcc-13.2.0 [t=00:00:00.015816] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015865] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015874] Binary Word Size: 64-bit (native) [t=00:00:00.015880] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015891] Physical CPU Cores: 6 [t=00:00:00.015898] Logical CPU Cores: 12 [t=00:00:00.015903] ============== </User System> ============== [t=00:00:00.015910] Run: thread affinity fff [t=00:00:00.016034] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016042] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016046] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016050] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016055] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017226] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017248] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022832] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039671] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039687] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039693] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039699] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039704] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039724] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039728] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039733] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039737] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039742] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039747] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039751] [50] 1600x900x24bpp@144Hz [t=00:00:00.039755] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039760] [62] 1440x900x24bpp@144Hz [t=00:00:00.039772] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039777] [73] 1366x768x24bpp@144Hz [t=00:00:00.039788] [78] 1360x768x24bpp@144Hz [t=00:00:00.039819] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039824] [89] 1280x960x24bpp@144Hz [t=00:00:00.039829] [94] 1280x800x24bpp@144Hz [t=00:00:00.039833] [99] 1280x768x24bpp@144Hz [t=00:00:00.039838] [104] 1280x720x24bpp@144Hz [t=00:00:00.039843] [111] 1152x864x24bpp@144Hz [t=00:00:00.039847] [116] 1024x768x24bpp@144Hz [t=00:00:00.039852] [123] 800x600x24bpp@144Hz [t=00:00:00.039856] [130] 720x576x24bpp@144Hz [t=00:00:00.039861] [135] 720x480x24bpp@144Hz [t=00:00:00.039884] [141] 640x480x24bpp@144Hz [t=00:00:00.045775] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045789] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045794] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045799] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045804] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045808] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045815] [11] 1366x768x24bpp@144Hz [t=00:00:00.045819] [13] 1360x768x24bpp@144Hz [t=00:00:00.045838] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045843] [17] 1280x960x24bpp@144Hz [t=00:00:00.045849] [19] 1280x800x24bpp@144Hz [t=00:00:00.045884] [21] 1280x768x24bpp@144Hz [t=00:00:00.045890] [23] 1280x720x24bpp@144Hz [t=00:00:00.045896] [25] 1280x600x24bpp@144Hz [t=00:00:00.045903] [27] 1152x864x24bpp@144Hz [t=00:00:00.045909] [29] 1024x768x24bpp@144Hz [t=00:00:00.045916] [31] 800x600x24bpp@144Hz [t=00:00:00.045921] [33] 640x480x24bpp@144Hz [t=00:00:00.045926] [35] 640x400x24bpp@144Hz [t=00:00:00.251589] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.252153] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.252183] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.306188] [GR::LogVersionInfo] [t=00:00:00.306211] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.306219] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.306247] GL vendor : NVIDIA Corporation [t=00:00:00.306256] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.306264] GLSL version: 4.60 NVIDIA [t=00:00:00.306271] GLEW version: 2.1.0 [t=00:00:00.306277] GPU memory : 6144MB (total) / 4328MB (available) [t=00:00:00.306335] SDL swap-int: 1 [t=00:00:00.306351] SDL driver : windows [t=00:00:00.306356] [t=00:00:00.306362] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.306370] GLSL shader support : 1 [t=00:00:00.306386] GL4 support : 1 [t=00:00:00.306398] FBO extension support : 1 [t=00:00:00.306413] NVX GPU mem-info support : 1 [t=00:00:00.306422] ATI GPU mem-info support : 0 [t=00:00:00.306440] Texture clamping to edge : 1 [t=00:00:00.306449] NPOT-texture support : 1 (1) [t=00:00:00.306458] S3TC/DXT1 texture support : 1/1 [t=00:00:00.306471] texture query-LOD support : 1 (1) [t=00:00:00.306491] MSAA frame-buffer support : 1 (1) [t=00:00:00.306511] Z-buffer depth : 32 (-) [t=00:00:00.306529] primitive-restart support : 1 (1) [t=00:00:00.306540] clip-space control support: 1 (1) [t=00:00:00.306549] seamless cube-map support : 1 (1) [t=00:00:00.306559] frag-depth layout support : 1 (1) [t=00:00:00.306573] persistent maps support : 1 (1) [t=00:00:00.306593] explicit attribs location : 1 (1) [t=00:00:00.306620] multi draw indirect : 1 (-) [t=00:00:00.306640] array textures : 1 (-) [t=00:00:00.306652] buffer copy support : 1 (-) [t=00:00:00.306679] indirect draw : 1 (-) [t=00:00:00.306695] base instance : 1 (-) [t=00:00:00.306702] [t=00:00:00.306708] max. FBO samples : 32 [t=00:00:00.306715] max. FS/program texture slots : 32/192 [t=00:00:00.306726] max. texture size : 32768 [t=00:00:00.306737] max. texture anisotropy level : 16.000000 [t=00:00:00.306745] max. vec4 varyings/attributes : 31/16 [t=00:00:00.306755] max. draw-buffers : 8 [t=00:00:00.306767] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.306777] max. uniform buffer-bindings : 84 [t=00:00:00.306784] max. uniform block-size : 64KB [t=00:00:00.306790] max. storage buffer-bindings : 96 [t=00:00:00.306800] max. storage block-size : 2047MB [t=00:00:00.306806] [t=00:00:00.306812] enable AMD-hacks : 0 [t=00:00:00.306820] compress MIP-maps: 0 [t=00:00:00.306907] Number of compressed texture formats: 23 [t=00:00:00.306947] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.307033] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.307344] [GR::UpdateGLConfigs] [t=00:00:00.307408] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.307420] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.307438] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.307450] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.307457] [GR::InitGLState] [t=00:00:00.307544] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.391267] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394046] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.394608] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.399532] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.399575] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.399972] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.401081] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.401103] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.401221] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.401342] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.421626] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.422250] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.424352] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.424640] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.458244] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.458272] [VFS] [SpringVFS::ReserveArchives<this=000001e875afb970>] [t=00:00:00.458527] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.460345] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e875afb970 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.460362] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.547798] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.548170] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.548321] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.548480] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.548597] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.548817] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.549023] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.549057] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.550207][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.550303][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.550465][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.550485][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.550492][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.550554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.577779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.577800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.577809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.577835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.577843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.650110][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms) [t=00:00:00.698483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.700866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e83292c770(default) context=000001e8327a3260 numChannels=2 frameSize=8 [t=00:00:00.700999][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.701057][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.701065][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.701072][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.701099][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.701206][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.701224][f=-000001] [Sound] Devices: [t=00:00:00.703681][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.703706][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.703714][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.703724][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.703732][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.704530][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.704547][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.756718][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671689 MB [t=00:00:00.758252][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.759019][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.760297][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:01.000641][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Onyx Cauldron 2.2" (loaded=0 cached=0) [t=00:00:01.001550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Onyx Cauldron 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.003211][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.004555][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.062677][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.063935][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.064167][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.066108][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.078789][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:01.078914][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.078996][f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 2.2 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.138482][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.138803][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.138975][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.139062][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.139133][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:24.421335][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:24.421577][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:24.421869][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:24.445048][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:24.445377][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:24.445939][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:24.454075][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:24.454359][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:24.454601][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:24.454795][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:24.455322][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:24.455992][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:24.456243][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:24.456474][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:24.456783][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:24.456991][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:24.457155][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:24.457319][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:24.457589][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:24.457788][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:24.458109][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:24.458287][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:24.465285][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:24.465656][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:24.465869][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:24.466114][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:24.466304][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:24.466470][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:24.466636][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:24.466796][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:24.467033][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:24.467246][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:24.467429][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:24.467682][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:24.467913][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:24.490830][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:24.491185][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:24.491765][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:24.492412][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:24.495599][f=-000001] Input grabbing is enabled! [t=00:00:24.495627][f=-000001] Input grabbing is enabled! [t=00:00:24.495733][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:24.496031][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:24.496282][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:24.502733][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:24.503208][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:24.503467][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:24.503722][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:24.503950][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:24.505396][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:24.506227][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:24.506679][f=-000001] EndGame Graph disabled [t=00:00:24.525081][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:24.525544][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:24.525953][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:24.526202][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:24.526627][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:24.526879][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:24.527125][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:24.527696][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:24.529435][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:24.578402][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:24.579654][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:24.580025][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:24.580467][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:24.582021][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:24.582552][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:24.599012][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:24.599347][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:24.599569][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:24.600347][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:24.600547][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:24.600749][f=-000001] Initialize [t=00:00:24.600882][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:24.601110][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:24.601301][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:24.601524][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:24.602241][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:24.602443][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:24.602896][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:24.624403][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:24.624861][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:24.625413][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:24.625682][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:24.784302][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:24.784964][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:24.785220][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:24.791389][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:24.791988][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:24.792225][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:24.793633][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:24.794065][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:24.794274][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:24.794488][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:24.794714][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:24.794728][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:24.794737][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:24.794798][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:24.795564][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:24.795711][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:24.795959][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.798529][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:24.798861][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.799095][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.799309][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.799735][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.800064][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.800503][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:24.800770][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:24.801967][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:24.802310][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.802632][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.802910][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.803102][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.803733][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:24.804026][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:24.804505][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.804902][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.805208][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:24.805683][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:24.805974][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:24.806273][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.806535][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:24.812680][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.817668][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.818156][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.818608][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.819002][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.820577][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.820873][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.824118][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.824699][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.825092][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:24.828490][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.829039][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:24.830300][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:24.831432][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.837254][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.837658][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:24.837945][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:24.843564][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:24.847255][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:24.853788][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:24.854311][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:24.858453][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:24.868434][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:24.869276][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:24.869586][f=-000001] SetSunLighting [t=00:00:24.870151][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:24.881437][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:24.882190][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:24.882749][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.882788][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:24.883351][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:24.883956][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:24.889964][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:24.891611][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:24.893773][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:24.900840][f=-000001] Writing last game win data [t=00:00:24.913407][f=-000001] LuaUI v0.3 [t=00:00:25.161254][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.618501][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.618612][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:25.618969][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:25.618983][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:25.634821][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10595, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870989}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0193} [t=00:00:26.598208][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.102379][f=-000001] GameID: ecfad96668a3ba07b353073e1f6e8430 [t=00:00:27.102790][f=-000001] Connection attempt from LogicDaemon [t=00:00:27.102813][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:27.103018][f=-000001] -> Connection established (given id 0) [t=00:00:27.103064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=00:00:27.103095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:27.103117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=419fda69f7c72aa6c44fdc21099f573d5c10672eb9d2e8b7dcd66f8ac7ac4c71bd413192ddccbb5fd6ae7fd029fa15ad431041ebf31af6c45d7370ef09dde862]" [t=00:00:27.103139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4e15b52ad66bdabf8b9aeab1db2a22c32f227317e4341b847619b0992f9fce55ab8a90c617381ab0053ee09765c448ff1b415f86b77afb4b8612f6be326c343]" [t=00:00:27.103214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e8df980e60,000001e8da64a690}][locale="C"]" [t=00:00:27.103240][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:27.140301][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.874039][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:44.977751][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:50.842007][f=0000176] Buildings set to face East [t=00:03:57.889815][f=0005787] [SpringApp::Kill][1] fromRun=1 [t=00:03:57.889838][f=0005787] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:57.917276][f=0005787] [async=0] threads=6 tasks=197060 {sum,avg}{exec,wait}time={{5165.310, 0.026}, {14897.354, 0.076}}ms [t=00:03:57.917316][f=0005787] thread=1 tasks=39412 {sum,min,max,avg}{exec,wait}time={{1125.443, 0.000, 232.844, 0.029}, {1432.115, 0.000, 6.945, 0.036}}ms [t=00:03:57.917332][f=0005787] thread=2 tasks=39412 {sum,min,max,avg}{exec,wait}time={{1028.218, 0.000, 232.842, 0.026}, {3356.434, 0.000, 18446744027136.000, 0.085}}ms [t=00:03:57.917344][f=0005787] thread=3 tasks=39412 {sum,min,max,avg}{exec,wait}time={{1096.508, 0.000, 232.877, 0.028}, {3217.744, 0.000, 23.554, 0.082}}ms [t=00:03:57.917360][f=0005787] thread=4 tasks=39412 {sum,min,max,avg}{exec,wait}time={{940.549, 0.000, 232.877, 0.024}, {3455.163, 0.000, 23.551, 0.088}}ms [t=00:03:57.917373][f=0005787] thread=5 tasks=39412 {sum,min,max,avg}{exec,wait}time={{974.592, 0.000, 232.874, 0.025}, {3435.900, 0.000, 23.552, 0.087}}ms [t=00:03:57.917383][f=0005787] [async=1] threads=6 tasks=3572 {sum,avg}{exec,wait}time={{32291.330, 9.040}, {17789638.000, 4980.302}}ms [t=00:03:57.917400][f=0005787] thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{6460.930, 0.000, 670.126, 9.036}, {3560393.250, 0.092, 6467.313, 4979.571}}ms [t=00:03:57.917413][f=0005787] thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{6448.972, 0.000, 670.643, 9.007}, {3555118.750, 0.262, 6466.864, 4965.250}}ms [t=00:03:57.917425][f=0005787] thread=3 tasks=714 {sum,min,max,avg}{exec,wait}time={{6458.521, 0.000, 765.697, 9.046}, {3561850.250, 0.380, 6466.762, 4988.586}}ms [t=00:03:57.917446][f=0005787] thread=4 tasks=712 {sum,min,max,avg}{exec,wait}time={{6459.191, 0.000, 765.700, 9.072}, {3557546.750, 0.592, 6465.496, 4996.554}}ms [t=00:03:57.917459][f=0005787] thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{6463.717, 0.000, 666.521, 9.040}, {3554728.250, 0.779, 6465.488, 4971.648}}ms [t=00:03:57.917471][f=0005787] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:57.917478][f=0005787] [SpringApp::Kill][2] [t=00:03:57.917527][f=0005787] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:57.917534][f=0005787] [Game::KillLua][1] dtor=0 luaUI=000001e90797c720 [t=00:03:57.917586][f=0005787] Start widgetHandler:Shutdown [t=00:03:57.920738][f=0005787] Shutdown - SaveOrderList Complete [t=00:03:57.923256][f=0005787] Writing last game win data [t=00:03:57.932296][f=0005787] Shutdown - SaveConfigData Complete [t=00:03:57.932325][f=0005787] Shutdown Widget - Chili Highlight [t=00:03:57.932373][f=0005787] Shutdown Widget - Draw After Chili [t=00:03:57.932388][f=0005787] Shutdown Widget - API Unit Tracker GL4 [t=00:03:57.932406][f=0005787] Shutdown Widget - EPIC Menu [t=00:03:57.934137][f=0005787] Shutdown Widget - Chili Minimap [t=00:03:57.934278][f=0005787] Shutdown Widget - Depth of Field Shader [t=00:03:57.934295][f=0005787] Shutdown Widget - Chili Widget Selector [t=00:03:57.935460][f=0005787] Shutdown Widget - Deferred rendering [t=00:03:57.935474][f=0005787] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.940841][f=0005787] Shutdown Widget - Deferred rendering [t=00:03:57.940891][f=0005787] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.942150][f=0005787] Shutdown Widget - Local Team Colors [t=00:03:57.942168][f=0005787] Shutdown Widget - Display Keys 2 [t=00:03:57.942192][f=0005787] Shutdown Widget - Save Game Menu [t=00:03:57.942202][f=0005787] Shutdown Widget - Highlight Model Api GL4 [t=00:03:57.942243][f=0005787] Shutdown Widget - Unit Icons [t=00:03:57.942354][f=0005787] Shutdown Widget - HealthBars [t=00:03:57.943705][f=0005787] Shutdown Widget - Attrition Counter [t=00:03:57.943901][f=0005787] Shutdown Widget - Noises [t=00:03:57.943914][f=0005787] Shutdown Widget - BuildETA [t=00:03:57.943935][f=0005787] Shutdown Widget - Selected Units GL4 2 [t=00:03:57.943945][f=0005787] Shutdown Widget - Chili Chicken Panel [t=00:03:57.944058][f=0005787] Shutdown Widget - External VR Grid [t=00:03:57.944072][f=0005787] Shutdown Widget - Win Counter [t=00:03:57.944088][f=0005787] Shutdown Widget - EndGame APM stats [t=00:03:57.945503][f=0005787] Shutdown Widget - Modular Comm Info [t=00:03:57.945522][f=0005787] Shutdown Widget - Chili Economy Panel Default [t=00:03:57.945620][f=0005787] Shutdown Widget - Chili Nuke Warning [t=00:03:57.945636][f=0005787] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:57.945653][f=0005787] Shutdown Widget - Chili Spectator Panels [t=00:03:57.945665][f=0005787] Shutdown Widget - Transport AI [t=00:03:57.945675][f=0005787] Shutdown Widget - Context Menu [t=00:03:57.945686][f=0005787] Shutdown Widget - Point Tracker [t=00:03:57.945695][f=0005787] Shutdown Widget - Attack Warning [t=00:03:57.945708][f=0005787] Shutdown Widget - MinimapEvents [t=00:03:57.945731][f=0005787] Shutdown Widget - Local Widgets Config [t=00:03:57.945750][f=0005787] Shutdown Widget - Missile Silo Range [t=00:03:57.945763][f=0005787] Shutdown Widget - Highlight Geos [t=00:03:57.945783][f=0005787] Shutdown Widget - Grab Input [t=00:03:57.945932][f=0005787] Input grabbing is disabled! [t=00:03:57.945947][f=0005787] Shutdown Widget - Defense Range Zero-K [t=00:03:57.945967][f=0005787] Shutdown Widget - Showeco and Grid Drawer [t=00:03:57.945980][f=0005787] Shutdown Widget - Darkening [t=00:03:57.946005][f=0005787] Shutdown Widget - Chili EndGame Window [t=00:03:57.946023][f=0005787] Shutdown Widget - Stereo3D [t=00:03:57.946091][f=0005787] Shutdown Widget - Music Player v2 [t=00:03:57.946106][f=0005787] Shutdown Widget - Startup Info and Selector [t=00:03:57.946128][f=0005787] Shutdown Widget - State Reverse and Latency [t=00:03:57.946144][f=0005787] Shutdown Widget - Reclaim Field Highlight [t=00:03:57.946161][f=0005787] Shutdown Widget - Attack AoE [t=00:03:57.946245][f=0005787] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:57.946261][f=0005787] Shutdown Widget - TeamPlatter [t=00:03:57.946813][f=0005787] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:57.946915][f=0005787] Shutdown Widget - Selection Send [t=00:03:57.946931][f=0005787] Shutdown Widget - Spotter [t=00:03:57.946940][f=0005787] Shutdown Widget - LupsManager [t=00:03:57.946954][f=0005787] Shutdown Widget - Global Build Command [t=00:03:57.947162][f=0005787] Shutdown Widget - Newton Firezone [t=00:03:57.947208][f=0005787] Shutdown Widget - Receive Units Indicator [t=00:03:57.947245][f=0005787] Shutdown Widget - Chili Pro Console [t=00:03:57.948148][f=0005787] Shutdown Widget - Persistent Build Height [t=00:03:57.948190][f=0005787] Shutdown Widget - Lasso Terraform GUI [t=00:03:57.948201][f=0005787] Shutdown Widget - Lups [t=00:03:57.949199][f=0005787] Shutdown Widget - Chili Framework [t=00:03:57.949221][f=0005787] Shutdown Widget - Chili Core Selector [t=00:03:57.949330][f=0005787] Shutdown Widget - Custom Markers [t=00:03:57.949382][f=0005787] Shutdown Widget - Mex Placement Handler [t=00:03:57.949415][f=0005787] Shutdown Widget - Select Keys [t=00:03:57.949438][f=0005787] Shutdown Widget - Pause Screen [t=00:03:57.949570][f=0005787] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:57.949615][f=0005787] Shutdown Widget - Bloom Shader Deferred [t=00:03:57.949901][f=0005787] Shutdown Widget - Text To Speech Control [t=00:03:57.949920][f=0005787] Shutdown Widget - Layout Handler [t=00:03:57.949940][f=0005787] Shutdown Widget - Color Blindness Correction [t=00:03:57.950224][f=0005787] End widgetHandler:Shutdown [t=00:03:58.012890][f=0005787] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7987283, 0.0} allocedSize{int+, int-, ext}={0, 0, 1677915428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0290} [t=00:03:58.017041][f=0005787] [Game::KillLua][2] dtor=0 luaGaia=000001e8da64a690 [t=00:03:58.028349][f=0005787] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:58.028404][f=0005787] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:58.028436][f=0005787] [Game::KillLua][3] dtor=0 luaRules=000001e8df980e60 [t=00:03:58.028477][f=0005787] Start gadgetHandler:Shutdown [t=00:03:58.028491][f=0005787] Shutdown - StartSetup [t=00:03:58.028499][f=0005787] Shutdown - UnitMorph [t=00:03:58.028724][f=0005787] Shutdown - Carrier Drones [t=00:03:58.028737][f=0005787] Shutdown - Missile Silo Controller [t=00:03:58.028746][f=0005787] Shutdown - Modular Comm Info [t=00:03:58.028755][f=0005787] Shutdown - Terrain Texture Handler [t=00:03:58.028763][f=0005787] Shutdown - UnitCloakShield [t=00:03:58.028841][f=0005787] Shutdown - Starlight Handler [t=00:03:58.028857][f=0005787] End gadgetHandler:Shutdown [t=00:03:58.066897][f=0005787] Start gadgetHandler:Shutdown [t=00:03:58.066921][f=0005787] Shutdown - Teleport Throw [t=00:03:58.066931][f=0005787] Shutdown - UnitMorph [t=00:03:58.066948][f=0005787] Shutdown - Commander Skin Renderer [t=00:03:58.067384][f=0005787] Shutdown - Missile fired callins [t=00:03:58.067401][f=0005787] Shutdown - Modular Comm Info [t=00:03:58.067409][f=0005787] Shutdown - Retreat Command [t=00:03:58.067436][f=0005787] Shutdown - Shockwaves [t=00:03:58.067445][f=0005787] Shutdown - Unit tint API [t=00:03:58.067462][f=0005787] Shutdown - Unit glow API [t=00:03:58.067514][f=0005787] Shutdown - UnitCloakShield [t=00:03:58.067549][f=0005787] Shutdown - Lups Cloak FX [t=00:03:58.067581][f=0005787] Shutdown - Lups [t=00:03:58.068626][f=0005787] Shutdown - Lups Shield [t=00:03:58.068670][f=0005787] End gadgetHandler:Shutdown [t=00:03:58.088619][f=0005787] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 456, 0.0} allocedSize{int+, int-, ext}={0, 0, 67832}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0680} [t=00:03:58.092849][f=0005787] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:58.093067][f=0005787] [Game::KillLua][4] dtor=0 [t=00:03:58.093094][f=0005787] [Game::KillLua][5] dtor=0 [t=00:03:58.122807][f=0005787] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-05_18-39-41-946_Onyx Cauldron 2_105.1.1-2511-g747f18b BAR105.sdfz" (87073 bytes) [t=00:03:58.123054][f=0005787] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:58.163379][f=0005787] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:58.163406][f=0005787] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36 [t=00:03:58.163492][f=0005787] [Sound] [Sound::UpdateThread][4] ctx=000001e8327a3260 dev=000001e83292c770 [t=00:03:58.163745][f=0005787] [Sound] [Sound::UpdateThread][5] ctx=000001e8327a3260 dev=000001e83292c770 [t=00:03:58.163757][f=0005787] [Sound] [Sound::Cleanup][alcDestroyContext(000001e8327a3260)] [t=00:03:58.165448][f=0005787] [Sound] [Sound::Cleanup][alcCloseDevice(000001e83292c770)] [t=00:03:58.165901][f=0005787] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:58.198190][f=0005787] [Sound] [Sound::UpdateThread][6] [t=00:03:58.199533][f=0005787] [Game::~CGame][1] [t=00:03:58.199552][f=0005787] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:58.199560][f=0005787] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:58.199566][f=0005787] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:58.199572][f=0005787] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:58.199578][f=0005787] [Game::KillLua][4] dtor=1 [t=00:03:58.199587][f=0005787] [Game::KillLua][5] dtor=1 [t=00:03:58.199951][f=0005787] [Game::KillMisc][1] [t=00:03:58.199961][f=0005787] [Game::KillMisc][2] [t=00:03:58.200260][f=0005787] [Game::KillMisc][3] [t=00:03:58.200438][f=0005787] [Game::KillRendering][1] [t=00:03:58.205160][f=0005787] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:58.229166][f=0005787] [3DOParser::Kill] allocated 29 pieces [t=00:03:58.229270][f=0005787] [S3OParser::Kill] allocated 5646 pieces [t=00:03:58.229964][f=0005787] [AssParser::Kill] allocated 701 pieces [t=00:03:58.289772][f=0005787] [Game::KillInterface][1] [t=00:03:58.290464][f=0005787] [Game::KillInterface][2] [t=00:03:58.291050][f=0005787] [Game::KillSimulation][1] [t=00:03:58.291189][f=0005787] [Game::KillSimulation][2] [t=00:03:58.312330][f=0005787] [CCollisionHandler] dis-/continuous tests: 324/3021853 [t=00:03:58.312381][f=0005787] [Game::KillSimulation][3] [t=00:03:58.313325][f=0005787] [~CPathCache(32x32)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=17 [t=00:03:58.313390][f=0005787] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:58.313437][f=0005787] [~CPathCache(64x64)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=10 [t=00:03:58.313468][f=0005787] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:58.313724][f=0005787] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:58.322878][f=0005787] [LosHandler::Kill] raycast instance cache-{hits,misses}={125,576}; shared=0%; cached=18% [t=00:03:58.335511][f=0005787] [Game::KillSimulation][4] [t=00:03:58.423121][f=0005787] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:58.423223][f=0005787] [Game::~CGame][2] [t=00:03:58.423235][f=0005787] [Game::~CGame][3] [t=00:03:58.423441][f=0005787] [SpringApp::Kill][3] [t=00:03:58.423648][f=0005787] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 400688 bytes sent in 4329 packets (92.559 bytes/packet) 243676 bytes recv'd in 4935 packets (49.377 bytes/packet) {0.105x, 0.122x} relative protocol overhead {up, down} 14185 incoming chunks dropped, 11651 outgoing chunks resent 4249 incoming chunks processed [t=00:03:58.423870][f=0005787] [SpringApp::Kill][4] font=000001e87582cf80 [t=00:03:58.426597][f=0005787] [SpringApp::Kill][5] [t=00:03:58.431487][f=0005787] [SpringApp::Kill][6] [t=00:03:58.431507] [SpringApp::Kill][7] [t=00:03:58.431590] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:58.431647] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:58.431659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:58.431668] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:58.431688] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {224, 65536, 65536}, EBO = {336, 262144, 262144} [t=00:03:58.431700] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:58.431712] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:03:58.431734] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26280, 1048576, 1048576}, EBO = {39420, 2097152, 2097152} [t=00:03:58.431747] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:58.431756] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:58.431769] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:58.431780] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:58.431789] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {288, 2097152, 2097152} [t=00:03:58.539026] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:58.539056] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:58.539131] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:58.539139] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:03:58.539146] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:58.541206] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>] [t=00:03:58.541312] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:58.541393] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001e8328d4400) [t=00:03:58.541662] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=4146ms [t=00:03:58.541695] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:03:58.541705] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms [t=00:03:58.541715] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:03:58.541741] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:58.541753] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:58.541762] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms [t=00:03:58.541770] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:03:58.541778] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms [t=00:03:58.541795] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=21ms [t=00:03:58.541804] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:58.545780] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e83283d9a0) [t=00:03:58.546438] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=1)] #archives[section]=1 #files[section]=184 [t=00:03:58.546460] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_2.2.sd7 (000001e83270b720) [t=00:03:58.551792] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:58.551809] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e83283d840) [t=00:03:58.551863] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e83283e080) [t=00:03:58.551983] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e83283e6b0) [t=00:03:58.552059] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:58.552071] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:58.552129] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:58.552152] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:58.552164] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:58.552178] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:58.552407] [SpringApp::Kill][8] [t=00:03:58.552419] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:58.552432] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77a7304d0 (joinable=1) [t=00:03:58.552437] [WatchDog::Uninstall][2] [t=00:03:59.157239] [WatchDog::Uninstall][3] [t=00:03:59.157258] [SpringApp::Kill][9]
infolog_full.txt (truncated):