ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116137

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000103] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.015162] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015201] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015222]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015237]   
[t=00:00:00.015242]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015248]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015253]   Use "none" to disable the default log sections.
[t=00:00:00.015262] ============== </Log Sections> ==============

[t=00:00:00.015269] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.015371]   AllowDeferredMapRendering = 1
[t=00:00:00.015381]   AllowDeferredModelRendering = 1
[t=00:00:00.015386]   AnimationMT = 0
[t=00:00:00.015398]   BumpWaterBlurReflection = 1
[t=00:00:00.015405]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015410]   CamFreeScrollSpeed = 50
[t=00:00:00.015417]   CamMode = 1
[t=00:00:00.015422]   CubeTexSizeReflection = 1
[t=00:00:00.015431]   CubeTexSizeSpecular = 1
[t=00:00:00.015439]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015444]   EdgeMoveDynamic = 0
[t=00:00:00.015448]   EdgeMoveWidth = 0.003
[t=00:00:00.015452]   FPSFOV = 90
[t=00:00:00.015457]   FPSScrollSpeed = 50
[t=00:00:00.015461]   FontSize = 18
[t=00:00:00.015468]   FullscreenEdgeMove = 0
[t=00:00:00.015472]   GrassDetail = 0
[t=00:00:00.015477]   GroundDecals = 2
[t=00:00:00.015481]   GroundDetail = 90
[t=00:00:00.015485]   HangTimeout = 30
[t=00:00:00.015495]   HardwareCursor = 1
[t=00:00:00.015501]   InitialNetworkTimeout = 0
[t=00:00:00.015506]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015513]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015519]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015525]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015531]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015538]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015543]   MSAALevel = 1
[t=00:00:00.015548]   MaxParticles = 15000
[t=00:00:00.015555]   MaxSounds = 32
[t=00:00:00.015562]   MaximumTransmissionUnit = 0
[t=00:00:00.015567]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015572]   MiniMapMarker = 0
[t=00:00:00.015577]   MouseDragScrollThreshold = 0
[t=00:00:00.015583]   NetworkLossFactor = 2
[t=00:00:00.015588]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015594]   OverheadScrollSpeed = 50
[t=00:00:00.015598]   ReconnectTimeout = 0
[t=00:00:00.015605]   RotOverheadScrollSpeed = 50
[t=00:00:00.015609]   RotateLogFiles = 1
[t=00:00:00.015617]   ShadowMapSize = 1024
[t=00:00:00.015625]   Shadows = 1
[t=00:00:00.015629]   ShowClock = 0
[t=00:00:00.015633]   SoftParticles = 2
[t=00:00:00.015638]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015645]   UnitIconDist = 151
[t=00:00:00.015650]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015654]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015661]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015666]   UseLuaMemPools = 0
[t=00:00:00.015670]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015699]   VFSCacheArchiveFiles = 0
[t=00:00:00.015707]   VSync = 1
[t=00:00:00.015712]   Water = 4
[t=00:00:00.015716]   WindowBorderless = 1
[t=00:00:00.015720]   WindowPosY = 0
[t=00:00:00.015725]   WindowedEdgeMove = 0
[t=00:00:00.015731]   XResolutionWindowed = 1920
[t=00:00:00.015736]   YResolutionWindowed = 1080
[t=00:00:00.015747] ============== </User Config> ==============

[t=00:00:00.015754] ============== <User System> ==============
[t=00:00:00.015765]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015774]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015782]        Compiler Version: gcc-13.2.0
[t=00:00:00.015816]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015865]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015874]        Binary Word Size: 64-bit (native)
[t=00:00:00.015880]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015891]      Physical CPU Cores: 6
[t=00:00:00.015898]       Logical CPU Cores: 12
[t=00:00:00.015903] ============== </User System> ==============

[t=00:00:00.015910] Run: thread affinity fff
[t=00:00:00.016034] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016042]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016046]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016050]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016055]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017226] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017248] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022832] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039671]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039687]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039693]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039699]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039704]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.039724]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039728]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039733]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039737]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039742]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.039747]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.039751]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.039755]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.039760]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.039772]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.039777]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.039788]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.039819]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.039824]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.039829]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.039833]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.039838]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.039843]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.039847]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.039852]         [123] 800x600x24bpp@144Hz
[t=00:00:00.039856]         [130] 720x576x24bpp@144Hz
[t=00:00:00.039861]         [135] 720x480x24bpp@144Hz
[t=00:00:00.039884]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045775]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045789]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045794]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045799]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045804]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045808]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045815]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045819]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045838]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045843]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045849]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.045884]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.045890]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.045896]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.045903]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.045909]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.045916]         [31] 800x600x24bpp@144Hz
[t=00:00:00.045921]         [33] 640x480x24bpp@144Hz
[t=00:00:00.045926]         [35] 640x400x24bpp@144Hz
[t=00:00:00.251589] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.252153] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.252183] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.306188] [GR::LogVersionInfo]
[t=00:00:00.306211]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.306219]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.306247]     GL vendor   : NVIDIA Corporation
[t=00:00:00.306256]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.306264]     GLSL version: 4.60 NVIDIA
[t=00:00:00.306271]     GLEW version: 2.1.0
[t=00:00:00.306277]     GPU memory  : 6144MB (total) / 4328MB (available)
[t=00:00:00.306335]     SDL swap-int: 1
[t=00:00:00.306351]     SDL driver  : windows
[t=00:00:00.306356]     
[t=00:00:00.306362]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.306370]     GLSL shader support       : 1
[t=00:00:00.306386]     GL4 support               : 1
[t=00:00:00.306398]     FBO extension support     : 1
[t=00:00:00.306413]     NVX GPU mem-info support  : 1
[t=00:00:00.306422]     ATI GPU mem-info support  : 0
[t=00:00:00.306440]     Texture clamping to edge  : 1
[t=00:00:00.306449]     NPOT-texture support      : 1 (1)
[t=00:00:00.306458]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.306471]     texture query-LOD support : 1 (1)
[t=00:00:00.306491]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.306511]     Z-buffer depth            : 32 (-)
[t=00:00:00.306529]     primitive-restart support : 1 (1)
[t=00:00:00.306540]     clip-space control support: 1 (1)
[t=00:00:00.306549]     seamless cube-map support : 1 (1)
[t=00:00:00.306559]     frag-depth layout support : 1 (1)
[t=00:00:00.306573]     persistent maps support   : 1 (1)
[t=00:00:00.306593]     explicit attribs location : 1 (1)
[t=00:00:00.306620]     multi draw indirect       : 1 (-)
[t=00:00:00.306640]     array textures            : 1 (-)
[t=00:00:00.306652]     buffer copy support       : 1 (-)
[t=00:00:00.306679]     indirect draw             : 1 (-)
[t=00:00:00.306695]     base instance             : 1 (-)
[t=00:00:00.306702]     
[t=00:00:00.306708]     max. FBO samples              : 32
[t=00:00:00.306715]     max. FS/program texture slots : 32/192
[t=00:00:00.306726]     max. texture size             : 32768
[t=00:00:00.306737]     max. texture anisotropy level : 16.000000
[t=00:00:00.306745]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.306755]     max. draw-buffers             : 8
[t=00:00:00.306767]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.306777]     max. uniform buffer-bindings  : 84
[t=00:00:00.306784]     max. uniform block-size       : 64KB
[t=00:00:00.306790]     max. storage buffer-bindings  : 96
[t=00:00:00.306800]     max. storage block-size       : 2047MB
[t=00:00:00.306806]     
[t=00:00:00.306812]     enable AMD-hacks : 0
[t=00:00:00.306820]     compress MIP-maps: 0
[t=00:00:00.306907]     Number of compressed texture formats: 23
[t=00:00:00.306947]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.307033] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.307344] [GR::UpdateGLConfigs]
[t=00:00:00.307408] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.307420] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.307438] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.307450] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.307457] [GR::InitGLState]
[t=00:00:00.307544] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.391267] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.394046] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.394608] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.399532] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.399575] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.399972] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.401081] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.401103] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.401221] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.401342] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.421626] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.422250] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.424352] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.424640] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.458244] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.458272] [VFS] [SpringVFS::ReserveArchives<this=000001e875afb970>]
[t=00:00:00.458527] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.460345] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e875afb970 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.460362] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.547798] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.548170] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.548321] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.548480] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.548597] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.548817] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.549023] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.549057] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.550207][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.550303][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.550465][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.550485][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.550492][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.550554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.577779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.577800][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.577809][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.577835][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.577843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.650110][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms)
[t=00:00:00.698483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.700866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e83292c770(default) context=000001e8327a3260  numChannels=2 frameSize=8
[t=00:00:00.700999][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.701057][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.701065][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.701072][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.701099][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.701206][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.701224][f=-000001] [Sound]   Devices:
[t=00:00:00.703681][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.703706][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.703714][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.703724][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.703732][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.704530][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.704547][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.756718][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671689 MB
[t=00:00:00.758252][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.759019][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:00.760297][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon
[t=00:00:01.000641][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Onyx Cauldron 2.2" (loaded=0 cached=0)
[t=00:00:01.001550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Onyx Cauldron 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.003211][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.004555][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.062677][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.063935][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.064167][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.066108][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e875afb970>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.078789][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:01.078914][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.078996][f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 2.2 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.138482][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.138803][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.138975][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.139062][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.139133][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:24.421335][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:24.421577][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:24.421869][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:24.445048][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:24.445377][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:24.445939][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:24.454075][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:24.454359][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:24.454601][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:24.454795][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:24.455322][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:24.455992][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:24.456243][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:24.456474][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:24.456783][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:24.456991][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:24.457155][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:24.457319][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:24.457589][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:24.457788][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:24.458109][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:24.458287][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:24.465285][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:24.465656][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:24.465869][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:24.466114][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:24.466304][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:24.466470][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:24.466636][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:24.466796][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:24.467033][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:24.467246][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:24.467429][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:24.467682][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:24.467913][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:24.490830][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:24.491185][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:24.491765][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:24.492412][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:24.495599][f=-000001] Input grabbing is enabled!
[t=00:00:24.495627][f=-000001] Input grabbing is enabled!
[t=00:00:24.495733][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:24.496031][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:24.496282][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:24.502733][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:24.503208][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:24.503467][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:24.503722][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:24.503950][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:24.505396][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:24.506227][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:24.506679][f=-000001] EndGame Graph disabled
[t=00:00:24.525081][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:24.525544][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:24.525953][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:24.526202][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:24.526627][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:24.526879][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:24.527125][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:24.527696][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:24.529435][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:24.578402][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:24.579654][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:24.580025][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:24.580467][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:24.582021][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:24.582552][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:24.599012][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:24.599347][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:24.599569][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:24.600347][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:24.600547][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:24.600749][f=-000001] Initialize
[t=00:00:24.600882][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:24.601110][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:24.601301][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:24.601524][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:24.602241][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:24.602443][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:24.602896][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:24.624403][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:24.624861][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:24.625413][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:24.625682][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:24.784302][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:24.784964][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:24.785220][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:24.791389][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:24.791988][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:24.792225][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:24.793633][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:24.794065][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:24.794274][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:24.794488][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:24.794714][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:24.794728][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:24.794737][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.794798][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.795564][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:24.795711][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:24.795959][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.798529][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:24.798861][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.799095][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.799309][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.799735][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:24.800064][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:24.800503][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:24.800770][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:24.801967][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:24.802310][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.802632][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.802910][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.803102][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.803733][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:24.804026][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:24.804505][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.804902][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.805208][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:24.805683][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:24.805974][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:24.806273][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.806535][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:24.812680][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:24.817668][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:24.818156][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:24.818608][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:24.819002][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:24.820577][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:24.820873][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:24.824118][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:24.824699][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:24.825092][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:24.828490][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:24.829039][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:24.830300][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:24.831432][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:24.837254][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:24.837658][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:24.837945][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:24.843564][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:24.847255][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:24.853788][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:24.854311][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:24.858453][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:24.868434][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:24.869276][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:24.869586][f=-000001] SetSunLighting
[t=00:00:24.870151][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:24.881437][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:24.882190][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:24.882749][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:24.882788][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:24.883351][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:24.883956][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:24.889964][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:24.891611][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:24.893773][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:24.900840][f=-000001] Writing last game win data
[t=00:00:24.913407][f=-000001] LuaUI v0.3
[t=00:00:25.161254][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:25.618501][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:25.618612][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:25.618969][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:25.618983][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:25.634821][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10595, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870989}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0193}
[t=00:00:26.598208][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:27.102379][f=-000001] GameID: ecfad96668a3ba07b353073e1f6e8430
[t=00:00:27.102790][f=-000001] Connection attempt from LogicDaemon
[t=00:00:27.102813][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:27.103018][f=-000001]  -> Connection established (given id 0)
[t=00:00:27.103064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031"
[t=00:00:27.103095][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:27.103117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=419fda69f7c72aa6c44fdc21099f573d5c10672eb9d2e8b7dcd66f8ac7ac4c71bd413192ddccbb5fd6ae7fd029fa15ad431041ebf31af6c45d7370ef09dde862]"
[t=00:00:27.103139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4e15b52ad66bdabf8b9aeab1db2a22c32f227317e4341b847619b0992f9fce55ab8a90c617381ab0053ee09765c448ff1b415f86b77afb4b8612f6be326c343]"
[t=00:00:27.103214][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001e8df980e60,000001e8da64a690}][locale="C"]"
[t=00:00:27.103240][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:27.140301][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:28.874039][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:44.977751][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:50.842007][f=0000176] Buildings set to face East
[t=00:03:57.889815][f=0005787] [SpringApp::Kill][1] fromRun=1
[t=00:03:57.889838][f=0005787] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:57.917276][f=0005787]  [async=0] threads=6 tasks=197060 {sum,avg}{exec,wait}time={{5165.310, 0.026}, {14897.354, 0.076}}ms
[t=00:03:57.917316][f=0005787]      thread=1 tasks=39412 {sum,min,max,avg}{exec,wait}time={{1125.443, 0.000, 232.844, 0.029}, {1432.115, 0.000, 6.945, 0.036}}ms
[t=00:03:57.917332][f=0005787]      thread=2 tasks=39412 {sum,min,max,avg}{exec,wait}time={{1028.218, 0.000, 232.842, 0.026}, {3356.434, 0.000, 18446744027136.000, 0.085}}ms
[t=00:03:57.917344][f=0005787]      thread=3 tasks=39412 {sum,min,max,avg}{exec,wait}time={{1096.508, 0.000, 232.877, 0.028}, {3217.744, 0.000, 23.554, 0.082}}ms
[t=00:03:57.917360][f=0005787]      thread=4 tasks=39412 {sum,min,max,avg}{exec,wait}time={{940.549, 0.000, 232.877, 0.024}, {3455.163, 0.000, 23.551, 0.088}}ms
[t=00:03:57.917373][f=0005787]      thread=5 tasks=39412 {sum,min,max,avg}{exec,wait}time={{974.592, 0.000, 232.874, 0.025}, {3435.900, 0.000, 23.552, 0.087}}ms
[t=00:03:57.917383][f=0005787]  [async=1] threads=6 tasks=3572 {sum,avg}{exec,wait}time={{32291.330, 9.040}, {17789638.000, 4980.302}}ms
[t=00:03:57.917400][f=0005787]      thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{6460.930, 0.000, 670.126, 9.036}, {3560393.250, 0.092, 6467.313, 4979.571}}ms
[t=00:03:57.917413][f=0005787]      thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{6448.972, 0.000, 670.643, 9.007}, {3555118.750, 0.262, 6466.864, 4965.250}}ms
[t=00:03:57.917425][f=0005787]      thread=3 tasks=714 {sum,min,max,avg}{exec,wait}time={{6458.521, 0.000, 765.697, 9.046}, {3561850.250, 0.380, 6466.762, 4988.586}}ms
[t=00:03:57.917446][f=0005787]      thread=4 tasks=712 {sum,min,max,avg}{exec,wait}time={{6459.191, 0.000, 765.700, 9.072}, {3557546.750, 0.592, 6465.496, 4996.554}}ms
[t=00:03:57.917459][f=0005787]      thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{6463.717, 0.000, 666.521, 9.040}, {3554728.250, 0.779, 6465.488, 4971.648}}ms
[t=00:03:57.917471][f=0005787] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:57.917478][f=0005787] [SpringApp::Kill][2]
[t=00:03:57.917527][f=0005787] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:57.917534][f=0005787] [Game::KillLua][1] dtor=0 luaUI=000001e90797c720
[t=00:03:57.917586][f=0005787] Start widgetHandler:Shutdown
[t=00:03:57.920738][f=0005787] Shutdown - SaveOrderList Complete
[t=00:03:57.923256][f=0005787] Writing last game win data
[t=00:03:57.932296][f=0005787] Shutdown - SaveConfigData Complete
[t=00:03:57.932325][f=0005787] Shutdown Widget - Chili Highlight
[t=00:03:57.932373][f=0005787] Shutdown Widget - Draw After Chili
[t=00:03:57.932388][f=0005787] Shutdown Widget - API Unit Tracker GL4
[t=00:03:57.932406][f=0005787] Shutdown Widget - EPIC Menu
[t=00:03:57.934137][f=0005787] Shutdown Widget - Chili Minimap
[t=00:03:57.934278][f=0005787] Shutdown Widget - Depth of Field Shader
[t=00:03:57.934295][f=0005787] Shutdown Widget - Chili Widget Selector
[t=00:03:57.935460][f=0005787] Shutdown Widget - Deferred rendering
[t=00:03:57.935474][f=0005787] SSAO: Deferred rendering disabled, disabling.
[t=00:03:57.940841][f=0005787] Shutdown Widget - Deferred rendering
[t=00:03:57.940891][f=0005787] SSAO: Deferred rendering disabled, disabling.
[t=00:03:57.942150][f=0005787] Shutdown Widget - Local Team Colors
[t=00:03:57.942168][f=0005787] Shutdown Widget - Display Keys 2
[t=00:03:57.942192][f=0005787] Shutdown Widget - Save Game Menu
[t=00:03:57.942202][f=0005787] Shutdown Widget - Highlight Model Api GL4
[t=00:03:57.942243][f=0005787] Shutdown Widget - Unit Icons
[t=00:03:57.942354][f=0005787] Shutdown Widget - HealthBars
[t=00:03:57.943705][f=0005787] Shutdown Widget - Attrition Counter
[t=00:03:57.943901][f=0005787] Shutdown Widget - Noises
[t=00:03:57.943914][f=0005787] Shutdown Widget - BuildETA
[t=00:03:57.943935][f=0005787] Shutdown Widget - Selected Units GL4 2
[t=00:03:57.943945][f=0005787] Shutdown Widget - Chili Chicken Panel
[t=00:03:57.944058][f=0005787] Shutdown Widget - External VR Grid
[t=00:03:57.944072][f=0005787] Shutdown Widget - Win Counter
[t=00:03:57.944088][f=0005787] Shutdown Widget - EndGame APM stats
[t=00:03:57.945503][f=0005787] Shutdown Widget - Modular Comm Info
[t=00:03:57.945522][f=0005787] Shutdown Widget - Chili Economy Panel Default
[t=00:03:57.945620][f=0005787] Shutdown Widget - Chili Nuke Warning
[t=00:03:57.945636][f=0005787] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:57.945653][f=0005787] Shutdown Widget - Chili Spectator Panels
[t=00:03:57.945665][f=0005787] Shutdown Widget - Transport AI
[t=00:03:57.945675][f=0005787] Shutdown Widget - Context Menu
[t=00:03:57.945686][f=0005787] Shutdown Widget - Point Tracker
[t=00:03:57.945695][f=0005787] Shutdown Widget - Attack Warning
[t=00:03:57.945708][f=0005787] Shutdown Widget - MinimapEvents
[t=00:03:57.945731][f=0005787] Shutdown Widget - Local Widgets Config
[t=00:03:57.945750][f=0005787] Shutdown Widget - Missile Silo Range
[t=00:03:57.945763][f=0005787] Shutdown Widget - Highlight Geos
[t=00:03:57.945783][f=0005787] Shutdown Widget - Grab Input
[t=00:03:57.945932][f=0005787] Input grabbing is disabled!
[t=00:03:57.945947][f=0005787] Shutdown Widget - Defense Range Zero-K
[t=00:03:57.945967][f=0005787] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:57.945980][f=0005787] Shutdown Widget - Darkening
[t=00:03:57.946005][f=0005787] Shutdown Widget - Chili EndGame Window
[t=00:03:57.946023][f=0005787] Shutdown Widget - Stereo3D
[t=00:03:57.946091][f=0005787] Shutdown Widget - Music Player v2
[t=00:03:57.946106][f=0005787] Shutdown Widget - Startup Info and Selector
[t=00:03:57.946128][f=0005787] Shutdown Widget - State Reverse and Latency
[t=00:03:57.946144][f=0005787] Shutdown Widget - Reclaim Field Highlight
[t=00:03:57.946161][f=0005787] Shutdown Widget - Attack AoE
[t=00:03:57.946245][f=0005787] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:57.946261][f=0005787] Shutdown Widget - TeamPlatter
[t=00:03:57.946813][f=0005787] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:57.946915][f=0005787] Shutdown Widget - Selection Send
[t=00:03:57.946931][f=0005787] Shutdown Widget - Spotter
[t=00:03:57.946940][f=0005787] Shutdown Widget - LupsManager
[t=00:03:57.946954][f=0005787] Shutdown Widget - Global Build Command
[t=00:03:57.947162][f=0005787] Shutdown Widget - Newton Firezone
[t=00:03:57.947208][f=0005787] Shutdown Widget - Receive Units Indicator
[t=00:03:57.947245][f=0005787] Shutdown Widget - Chili Pro Console
[t=00:03:57.948148][f=0005787] Shutdown Widget - Persistent Build Height
[t=00:03:57.948190][f=0005787] Shutdown Widget - Lasso Terraform GUI
[t=00:03:57.948201][f=0005787] Shutdown Widget - Lups
[t=00:03:57.949199][f=0005787] Shutdown Widget - Chili Framework
[t=00:03:57.949221][f=0005787] Shutdown Widget - Chili Core Selector
[t=00:03:57.949330][f=0005787] Shutdown Widget - Custom Markers
[t=00:03:57.949382][f=0005787] Shutdown Widget - Mex Placement Handler
[t=00:03:57.949415][f=0005787] Shutdown Widget - Select Keys
[t=00:03:57.949438][f=0005787] Shutdown Widget - Pause Screen
[t=00:03:57.949570][f=0005787] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:57.949615][f=0005787] Shutdown Widget - Bloom Shader Deferred
[t=00:03:57.949901][f=0005787] Shutdown Widget - Text To Speech Control
[t=00:03:57.949920][f=0005787] Shutdown Widget - Layout Handler
[t=00:03:57.949940][f=0005787] Shutdown Widget - Color Blindness Correction
[t=00:03:57.950224][f=0005787] End widgetHandler:Shutdown
[t=00:03:58.012890][f=0005787] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7987283, 0.0} allocedSize{int+, int-, ext}={0, 0, 1677915428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0290}
[t=00:03:58.017041][f=0005787] [Game::KillLua][2] dtor=0 luaGaia=000001e8da64a690
[t=00:03:58.028349][f=0005787] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:58.028404][f=0005787] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:58.028436][f=0005787] [Game::KillLua][3] dtor=0 luaRules=000001e8df980e60
[t=00:03:58.028477][f=0005787] Start gadgetHandler:Shutdown
[t=00:03:58.028491][f=0005787] Shutdown - StartSetup
[t=00:03:58.028499][f=0005787] Shutdown - UnitMorph
[t=00:03:58.028724][f=0005787] Shutdown - Carrier Drones
[t=00:03:58.028737][f=0005787] Shutdown - Missile Silo Controller
[t=00:03:58.028746][f=0005787] Shutdown - Modular Comm Info
[t=00:03:58.028755][f=0005787] Shutdown - Terrain Texture Handler
[t=00:03:58.028763][f=0005787] Shutdown - UnitCloakShield
[t=00:03:58.028841][f=0005787] Shutdown - Starlight Handler
[t=00:03:58.028857][f=0005787] End gadgetHandler:Shutdown
[t=00:03:58.066897][f=0005787] Start gadgetHandler:Shutdown
[t=00:03:58.066921][f=0005787] Shutdown - Teleport Throw
[t=00:03:58.066931][f=0005787] Shutdown - UnitMorph
[t=00:03:58.066948][f=0005787] Shutdown - Commander Skin Renderer
[t=00:03:58.067384][f=0005787] Shutdown - Missile fired callins
[t=00:03:58.067401][f=0005787] Shutdown - Modular Comm Info
[t=00:03:58.067409][f=0005787] Shutdown - Retreat Command
[t=00:03:58.067436][f=0005787] Shutdown - Shockwaves
[t=00:03:58.067445][f=0005787] Shutdown - Unit tint API
[t=00:03:58.067462][f=0005787] Shutdown - Unit glow API
[t=00:03:58.067514][f=0005787] Shutdown - UnitCloakShield
[t=00:03:58.067549][f=0005787] Shutdown - Lups Cloak FX
[t=00:03:58.067581][f=0005787] Shutdown - Lups
[t=00:03:58.068626][f=0005787] Shutdown - Lups Shield
[t=00:03:58.068670][f=0005787] End gadgetHandler:Shutdown
[t=00:03:58.088619][f=0005787] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 456, 0.0} allocedSize{int+, int-, ext}={0, 0, 67832}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0680}
[t=00:03:58.092849][f=0005787] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:58.093067][f=0005787] [Game::KillLua][4] dtor=0
[t=00:03:58.093094][f=0005787] [Game::KillLua][5] dtor=0
[t=00:03:58.122807][f=0005787] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-05_18-39-41-946_Onyx Cauldron 2_105.1.1-2511-g747f18b BAR105.sdfz" (87073 bytes)
[t=00:03:58.123054][f=0005787] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:58.163379][f=0005787] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:58.163406][f=0005787] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36
[t=00:03:58.163492][f=0005787] [Sound] [Sound::UpdateThread][4] ctx=000001e8327a3260 dev=000001e83292c770
[t=00:03:58.163745][f=0005787] [Sound] [Sound::UpdateThread][5] ctx=000001e8327a3260 dev=000001e83292c770
[t=00:03:58.163757][f=0005787] [Sound] [Sound::Cleanup][alcDestroyContext(000001e8327a3260)]
[t=00:03:58.165448][f=0005787] [Sound] [Sound::Cleanup][alcCloseDevice(000001e83292c770)]
[t=00:03:58.165901][f=0005787] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:58.198190][f=0005787] [Sound] [Sound::UpdateThread][6]
[t=00:03:58.199533][f=0005787] [Game::~CGame][1]
[t=00:03:58.199552][f=0005787] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:58.199560][f=0005787] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:58.199566][f=0005787] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:58.199572][f=0005787] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:58.199578][f=0005787] [Game::KillLua][4] dtor=1
[t=00:03:58.199587][f=0005787] [Game::KillLua][5] dtor=1
[t=00:03:58.199951][f=0005787] [Game::KillMisc][1]
[t=00:03:58.199961][f=0005787] [Game::KillMisc][2]
[t=00:03:58.200260][f=0005787] [Game::KillMisc][3]
[t=00:03:58.200438][f=0005787] [Game::KillRendering][1]
[t=00:03:58.205160][f=0005787] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:58.229166][f=0005787] [3DOParser::Kill] allocated 29 pieces
[t=00:03:58.229270][f=0005787] [S3OParser::Kill] allocated 5646 pieces
[t=00:03:58.229964][f=0005787] [AssParser::Kill] allocated 701 pieces
[t=00:03:58.289772][f=0005787] [Game::KillInterface][1]
[t=00:03:58.290464][f=0005787] [Game::KillInterface][2]
[t=00:03:58.291050][f=0005787] [Game::KillSimulation][1]
[t=00:03:58.291189][f=0005787] [Game::KillSimulation][2]
[t=00:03:58.312330][f=0005787] [CCollisionHandler] dis-/continuous tests: 324/3021853
[t=00:03:58.312381][f=0005787] [Game::KillSimulation][3]
[t=00:03:58.313325][f=0005787] [~CPathCache(32x32)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=17
[t=00:03:58.313390][f=0005787] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:58.313437][f=0005787] [~CPathCache(64x64)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=10
[t=00:03:58.313468][f=0005787] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:58.313724][f=0005787] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:58.322878][f=0005787] [LosHandler::Kill] raycast instance cache-{hits,misses}={125,576}; shared=0%; cached=18%
[t=00:03:58.335511][f=0005787] [Game::KillSimulation][4]
[t=00:03:58.423121][f=0005787] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:58.423223][f=0005787] [Game::~CGame][2]
[t=00:03:58.423235][f=0005787] [Game::~CGame][3]
[t=00:03:58.423441][f=0005787] [SpringApp::Kill][3]
[t=00:03:58.423648][f=0005787] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    400688 bytes sent   in 4329 packets (92.559 bytes/packet)
    243676 bytes recv'd in 4935 packets (49.377 bytes/packet)
    {0.105x, 0.122x} relative protocol overhead {up, down}
    14185 incoming chunks dropped, 11651 outgoing chunks resent
    4249 incoming chunks processed

[t=00:03:58.423870][f=0005787] [SpringApp::Kill][4] font=000001e87582cf80
[t=00:03:58.426597][f=0005787] [SpringApp::Kill][5]
[t=00:03:58.431487][f=0005787] [SpringApp::Kill][6]
[t=00:03:58.431507] [SpringApp::Kill][7]
[t=00:03:58.431590] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.431647] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:58.431659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:58.431668] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:58.431688] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {224, 65536, 65536}, EBO = {336, 262144, 262144}
[t=00:03:58.431700] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.431712] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152}
[t=00:03:58.431734] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26280, 1048576, 1048576}, EBO = {39420, 2097152, 2097152}
[t=00:03:58.431747] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:58.431756] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.431769] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.431780] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:58.431789] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {288, 2097152, 2097152}
[t=00:03:58.539026] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:58.539056] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:58.539131] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:58.539139] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:03:58.539146] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:58.541206] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>]
[t=00:03:58.541312] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:58.541393] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001e8328d4400)
[t=00:03:58.541662] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=4146ms
[t=00:03:58.541695]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms
[t=00:03:58.541705]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms
[t=00:03:58.541715]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:03:58.541741]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:03:58.541753]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms
[t=00:03:58.541762]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms
[t=00:03:58.541770]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms
[t=00:03:58.541778]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms
[t=00:03:58.541795]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=21ms
[t=00:03:58.541804]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:03:58.545780] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e83283d9a0)
[t=00:03:58.546438] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=1)] #archives[section]=1 #files[section]=184
[t=00:03:58.546460] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_2.2.sd7 (000001e83270b720)
[t=00:03:58.551792] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:58.551809] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e83283d840)
[t=00:03:58.551863] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e83283e080)
[t=00:03:58.551983] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e83283e6b0)
[t=00:03:58.552059] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:58.552071] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:58.552129] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:58.552152] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:58.552164] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:58.552178] [VFS] [SpringVFS::DeleteArchives<this=000001e875afb970>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:58.552407] [SpringApp::Kill][8]
[t=00:03:58.552419] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:58.552432] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77a7304d0 (joinable=1)
[t=00:03:58.552437] [WatchDog::Uninstall][2]
[t=00:03:59.157239] [WatchDog::Uninstall][3]
[t=00:03:59.157258] [SpringApp::Kill][9]