Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000126] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016526] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016576] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016601] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016616] [t=00:00:00.016622] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016628] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016634] Use "none" to disable the default log sections. [t=00:00:00.016644] ============== </Log Sections> ============== [t=00:00:00.016650] ============== <User Config> ============== [t=00:00:00.016754] AllowDeferredMapRendering = 1 [t=00:00:00.016763] AllowDeferredModelRendering = 1 [t=00:00:00.016768] AnimationMT = 0 [t=00:00:00.016773] BumpWaterBlurReflection = 1 [t=00:00:00.016778] BumpWaterTexSizeReflection = 128 [t=00:00:00.016784] CamFreeScrollSpeed = 50 [t=00:00:00.016788] CamMode = 1 [t=00:00:00.016795] CubeTexSizeReflection = 1 [t=00:00:00.016807] CubeTexSizeSpecular = 1 [t=00:00:00.016812] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016818] EdgeMoveDynamic = 0 [t=00:00:00.016825] EdgeMoveWidth = 0.003 [t=00:00:00.016829] FPSFOV = 90 [t=00:00:00.016833] FPSScrollSpeed = 50 [t=00:00:00.016837] FontSize = 18 [t=00:00:00.016842] FullscreenEdgeMove = 0 [t=00:00:00.016847] GrassDetail = 0 [t=00:00:00.016851] GroundDecals = 2 [t=00:00:00.016855] GroundDetail = 90 [t=00:00:00.016860] HangTimeout = 30 [t=00:00:00.016868] HardwareCursor = 1 [t=00:00:00.016873] InitialNetworkTimeout = 0 [t=00:00:00.016878] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016883] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016888] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016893] LinkOutgoingBandwidth = 262144 [t=00:00:00.016899] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016904] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016916] MSAALevel = 1 [t=00:00:00.016921] MaxParticles = 15000 [t=00:00:00.016929] MaxSounds = 32 [t=00:00:00.016934] MaximumTransmissionUnit = 0 [t=00:00:00.016939] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016944] MiniMapMarker = 0 [t=00:00:00.016949] MouseDragScrollThreshold = 0 [t=00:00:00.016960] NetworkLossFactor = 2 [t=00:00:00.016967] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016973] OverheadScrollSpeed = 50 [t=00:00:00.016981] ReconnectTimeout = 0 [t=00:00:00.016988] RotOverheadScrollSpeed = 50 [t=00:00:00.016995] RotateLogFiles = 1 [t=00:00:00.017007] ShadowMapSize = 1024 [t=00:00:00.017019] Shadows = 1 [t=00:00:00.017025] ShowClock = 0 [t=00:00:00.017031] SoftParticles = 2 [t=00:00:00.017050] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017075] UnitIconDist = 151 [t=00:00:00.017088] UpdateBoundingVolumeMT = 0 [t=00:00:00.017096] UpdateWeaponVectorsMT = 0 [t=00:00:00.017103] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017110] UseLuaMemPools = 0 [t=00:00:00.017116] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017163] VFSCacheArchiveFiles = 0 [t=00:00:00.017175] VSync = 1 [t=00:00:00.017181] Water = 4 [t=00:00:00.017203] WindowBorderless = 1 [t=00:00:00.017209] WindowPosY = 0 [t=00:00:00.017214] WindowedEdgeMove = 0 [t=00:00:00.017221] XResolutionWindowed = 1920 [t=00:00:00.017230] YResolutionWindowed = 1080 [t=00:00:00.017249] ============== </User Config> ============== [t=00:00:00.017259] ============== <User System> ============== [t=00:00:00.017275] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017288] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017299] Compiler Version: gcc-13.2.0 [t=00:00:00.017351] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017426] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017439] Binary Word Size: 64-bit (native) [t=00:00:00.017447] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017462] Physical CPU Cores: 6 [t=00:00:00.017469] Logical CPU Cores: 12 [t=00:00:00.017477] ============== </User System> ============== [t=00:00:00.017492] Run: thread affinity fff [t=00:00:00.017631] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017639] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017651] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017655] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017685] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019537] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019562] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025104] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042430] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042452] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042459] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042483] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042488] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042539] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042545] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042551] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042556] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042562] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042567] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042572] [50] 1600x900x24bpp@144Hz [t=00:00:00.042577] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042584] [62] 1440x900x24bpp@144Hz [t=00:00:00.042591] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042610] [73] 1366x768x24bpp@144Hz [t=00:00:00.042622] [78] 1360x768x24bpp@144Hz [t=00:00:00.042633] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042638] [89] 1280x960x24bpp@144Hz [t=00:00:00.042643] [94] 1280x800x24bpp@144Hz [t=00:00:00.042648] [99] 1280x768x24bpp@144Hz [t=00:00:00.042653] [104] 1280x720x24bpp@144Hz [t=00:00:00.042658] [111] 1152x864x24bpp@144Hz [t=00:00:00.042664] [116] 1024x768x24bpp@144Hz [t=00:00:00.042687] [123] 800x600x24bpp@144Hz [t=00:00:00.042694] [130] 720x576x24bpp@144Hz [t=00:00:00.042721] [135] 720x480x24bpp@144Hz [t=00:00:00.042730] [141] 640x480x24bpp@144Hz [t=00:00:00.047862] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047880] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047885] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047890] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047895] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047900] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047915] [11] 1366x768x24bpp@144Hz [t=00:00:00.047920] [13] 1360x768x24bpp@144Hz [t=00:00:00.047940] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047945] [17] 1280x960x24bpp@144Hz [t=00:00:00.047952] [19] 1280x800x24bpp@144Hz [t=00:00:00.047956] [21] 1280x768x24bpp@144Hz [t=00:00:00.047961] [23] 1280x720x24bpp@144Hz [t=00:00:00.047966] [25] 1280x600x24bpp@144Hz [t=00:00:00.047970] [27] 1152x864x24bpp@144Hz [t=00:00:00.047977] [29] 1024x768x24bpp@144Hz [t=00:00:00.047984] [31] 800x600x24bpp@144Hz [t=00:00:00.047992] [33] 640x480x24bpp@144Hz [t=00:00:00.047998] [35] 640x400x24bpp@144Hz [t=00:00:00.329527] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.330105] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.330125] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.355472] [GR::LogVersionInfo] [t=00:00:00.355495] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.355504] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.355536] GL vendor : NVIDIA Corporation [t=00:00:00.355546] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.355555] GLSL version: 4.60 NVIDIA [t=00:00:00.355562] GLEW version: 2.1.0 [t=00:00:00.355570] GPU memory : 6144MB (total) / 5003MB (available) [t=00:00:00.355605] SDL swap-int: 1 [t=00:00:00.355616] SDL driver : windows [t=00:00:00.355623] [t=00:00:00.355630] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.355638] GLSL shader support : 1 [t=00:00:00.355670] GL4 support : 1 [t=00:00:00.355687] FBO extension support : 1 [t=00:00:00.355712] NVX GPU mem-info support : 1 [t=00:00:00.355729] ATI GPU mem-info support : 0 [t=00:00:00.355751] Texture clamping to edge : 1 [t=00:00:00.355774] NPOT-texture support : 1 (1) [t=00:00:00.355789] S3TC/DXT1 texture support : 1/1 [t=00:00:00.355805] texture query-LOD support : 1 (1) [t=00:00:00.355822] MSAA frame-buffer support : 1 (1) [t=00:00:00.355845] Z-buffer depth : 32 (-) [t=00:00:00.355871] primitive-restart support : 1 (1) [t=00:00:00.355885] clip-space control support: 1 (1) [t=00:00:00.355895] seamless cube-map support : 1 (1) [t=00:00:00.355903] frag-depth layout support : 1 (1) [t=00:00:00.355911] persistent maps support : 1 (1) [t=00:00:00.355919] explicit attribs location : 1 (1) [t=00:00:00.355932] multi draw indirect : 1 (-) [t=00:00:00.355942] array textures : 1 (-) [t=00:00:00.355950] buffer copy support : 1 (-) [t=00:00:00.355967] indirect draw : 1 (-) [t=00:00:00.355983] base instance : 1 (-) [t=00:00:00.355993] [t=00:00:00.356002] max. FBO samples : 32 [t=00:00:00.356014] max. FS/program texture slots : 32/192 [t=00:00:00.356026] max. texture size : 32768 [t=00:00:00.356043] max. texture anisotropy level : 16.000000 [t=00:00:00.356061] max. vec4 varyings/attributes : 31/16 [t=00:00:00.356070] max. draw-buffers : 8 [t=00:00:00.356087] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.356096] max. uniform buffer-bindings : 84 [t=00:00:00.356104] max. uniform block-size : 64KB [t=00:00:00.356111] max. storage buffer-bindings : 96 [t=00:00:00.356119] max. storage block-size : 2047MB [t=00:00:00.356128] [t=00:00:00.356134] enable AMD-hacks : 0 [t=00:00:00.356141] compress MIP-maps: 0 [t=00:00:00.356240] Number of compressed texture formats: 23 [t=00:00:00.356290] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.356353] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.356601] [GR::UpdateGLConfigs] [t=00:00:00.356655] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.356669] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.356685] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.356698] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.356709] [GR::InitGLState] [t=00:00:00.356785] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.454446] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.458217] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.459081] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.467961] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.468055] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.468712] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.470290] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.470312] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.470416] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.470502] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.494766] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.495490] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.497674] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.497953] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.547011] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.547041] [VFS] [SpringVFS::ReserveArchives<this=00000204cdf7d8c0>] [t=00:00:00.547486] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.550958] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000204cdf7d8c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.550984] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.638073] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.638694] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.639175] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.639375] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.639503] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.640601] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.650527] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.650701] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.651277][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.651418][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.651655][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.651681][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.651691][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.651752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.680583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.680611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.680621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.680647][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.680665][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.758148][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.8ms) [t=00:00:00.826549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.829000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000204e8f97150(default) context=00000204e9062e80 numChannels=2 frameSize=8 [t=00:00:00.829075][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.829090][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.829097][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.829131][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.829158][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.829190][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.829217][f=-000001] [Sound] Devices: [t=00:00:00.831831][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.831851][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.831858][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.831868][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.831875][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.832556][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.832572][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.865289][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671689 MB [t=00:00:00.867090][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.868041][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.869963][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:01.099028][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Onyx Cauldron 2.2" (loaded=0 cached=0) [t=00:00:01.100208][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Onyx Cauldron 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.100869][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.101546][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.185057][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.186995][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.187232][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.189381][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.205453][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:01.205624][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.205727][f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 2.2 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.303717][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.303922][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.304069][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.304155][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.304282][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:22.795339][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:22.795882][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:22.796279][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:22.796545][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:22.796978][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:22.797327][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:22.797865][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:22.798196][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:22.808756][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:22.809207][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:22.809573][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:22.809882][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:22.810162][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:22.810450][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:22.810672][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:22.810886][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:22.811229][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:22.811562][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:22.811885][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:22.812302][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:22.812600][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:22.836550][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:22.836882][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:22.837394][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:22.838053][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:22.838450][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:22.838678][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:22.838910][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:22.844483][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:22.844973][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:22.845274][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:22.845546][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:22.845798][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:22.847168][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:22.847391][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:22.847627][f=-000001] EndGame Graph disabled [t=00:00:22.865389][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:22.865752][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:22.865988][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:22.866204][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:22.866653][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:22.866853][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:22.867121][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:22.867689][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:22.868718][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:22.905449][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:22.906691][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:22.906998][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:22.907413][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:22.908498][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:22.908850][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:22.925882][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:22.926539][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:22.926866][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:22.927784][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:22.928006][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:22.928255][f=-000001] Initialize [t=00:00:22.928422][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:22.928700][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:22.928902][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:22.929145][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:22.929991][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:22.930207][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:22.930729][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:22.978578][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:22.979057][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:22.979692][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:22.980090][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:23.133910][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:23.134338][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:23.134571][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:23.140340][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:23.140867][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:23.141105][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:23.142082][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:23.142422][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:23.142609][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:23.142805][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:23.143019][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:23.143040][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:23.143049][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:23.143110][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:23.143860][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:23.144041][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:23.144265][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:23.145319][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:23.145549][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.145766][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.145978][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:23.146235][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:23.146442][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:23.146858][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.147081][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:23.148018][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:23.148231][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.148447][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.148665][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.148856][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.149362][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:23.149597][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:23.150064][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.150418][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.150673][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.151102][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:23.151318][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:23.151623][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.151861][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:23.157963][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.162811][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.163285][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.163617][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.163993][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.165617][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.165832][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.168778][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.169151][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.169441][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:23.170924][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.171208][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:23.172082][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.172548][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.178500][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.178902][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:23.179203][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.181675][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.182914][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:23.188565][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.188835][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.190824][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:23.197859][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:23.198652][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.199079][f=-000001] SetSunLighting [t=00:00:23.199545][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:23.208241][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.208672][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.209003][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.209023][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.209229][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:23.209565][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.212503][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.213808][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:23.214777][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.220346][f=-000001] Writing last game win data [t=00:00:23.231083][f=-000001] LuaUI v0.3 [t=00:00:23.378242][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.757482][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.757625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:23.758016][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:23.758033][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:23.773748][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10595, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0215} [t=00:00:24.596223][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.966570][f=-000001] GameID: 2f08da663093246550f594a99f914f14 [t=00:00:24.966954][f=-000001] Connection attempt from LogicDaemon [t=00:00:24.966969][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:24.967185][f=-000001] -> Connection established (given id 0) [t=00:00:24.967228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=00:00:24.967255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:24.967292][f=-000001] [Game::ClientReadNet] added new player Zotsuh with number 1 to team 0 [t=00:00:24.967305][f=-000001] > SPRINGIE:User Zotsuh|staticcon|6_3||False|||FR [t=00:00:24.967322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=419fda69f7c72aa6c44fdc21099f573d5c10672eb9d2e8b7dcd66f8ac7ac4c71bd413192ddccbb5fd6ae7fd029fa15ad431041ebf31af6c45d7370ef09dde862]" [t=00:00:24.967355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4e15b52ad66bdabf8b9aeab1db2a22c32f227317e4341b847619b0992f9fce55ab8a90c617381ab0053ee09765c448ff1b415f86b77afb4b8612f6be326c343]" [t=00:00:25.002329][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.128993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000204c4f0e380,000002054efd4ce0}][locale="C"]" [t=00:00:25.129042][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:29.044079][f=-000001] Input grabbing is enabled! [t=00:00:29.259589][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.140732][f=-000001] Buildings set to face North [t=00:00:34.140858][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:39.282386][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:24.009175][f=0001339] > <Zotsuh>helllllooooho [t=00:01:47.136105][f=0002033] > <Zotsuh>!Notify LogicDaemon [t=00:02:02.011149][f=0002480] Input grabbing is enabled! [t=00:02:02.011198][f=0002480] Input grabbing is enabled! [t=00:02:07.058075][f=0002631] > <LogicDaemon>hi [t=00:02:09.311054][f=0002700] Input grabbing is enabled! [t=00:02:09.311078][f=0002700] Input grabbing is enabled! [t=00:02:12.710856][f=0002800] > <Zotsuh>!Ring LogicDaemon [t=00:02:32.724764][f=0003401] > <LogicDaemon>do you want to try? [t=00:02:33.729898][f=0003432] Input grabbing is enabled! [t=00:02:33.729920][f=0003432] Input grabbing is enabled! [t=00:02:37.876857][f=0003555] > <Zotsuh>yeahhh [t=00:02:46.032706][f=0003801] > <LogicDaemon>!exit [t=00:02:46.083610][f=0003802] > exiting game [t=00:02:46.482356][f=0003802] No clients connected, shutting down server [t=00:02:46.482378][f=0003802] Server shutdown [t=00:02:46.486483][f=0003802] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:50.402147][f=0003802] <autoquit> Autoquit canceled. [t=00:02:50.951998][f=0003802] Input grabbing is enabled! [t=00:02:50.952020][f=0003802] Input grabbing is enabled! [t=00:02:51.901232][f=0003802] [QuitAction] user exited to system [t=00:02:51.950961][f=0003802] [SpringApp::Kill][1] fromRun=1 [t=00:02:51.950986][f=0003802] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:51.980688][f=0003802] [async=0] threads=6 tasks=185955 {sum,avg}{exec,wait}time={{4948.640, 0.027}, {15147.646, 0.081}}ms [t=00:02:51.980736][f=0003802] thread=1 tasks=37191 {sum,min,max,avg}{exec,wait}time={{1006.967, 0.000, 252.644, 0.027}, {1009.960, 0.000, 18446744027136.000, 0.027}}ms [t=00:02:51.980753][f=0003802] thread=2 tasks=37191 {sum,min,max,avg}{exec,wait}time={{1003.065, 0.000, 252.503, 0.027}, {3265.896, 0.000, 18446744027136.000, 0.088}}ms [t=00:02:51.980767][f=0003802] thread=3 tasks=37191 {sum,min,max,avg}{exec,wait}time={{1065.522, 0.000, 252.581, 0.029}, {3680.041, 0.000, 13.955, 0.099}}ms [t=00:02:51.980788][f=0003802] thread=4 tasks=37191 {sum,min,max,avg}{exec,wait}time={{933.373, 0.000, 252.517, 0.025}, {3653.665, 0.000, 13.977, 0.098}}ms [t=00:02:51.980801][f=0003802] thread=5 tasks=37191 {sum,min,max,avg}{exec,wait}time={{939.713, 0.000, 252.518, 0.025}, {3538.085, 0.000, 5.994, 0.095}}ms [t=00:02:51.980814][f=0003802] [async=1] threads=6 tasks=3561 {sum,avg}{exec,wait}time={{31769.213, 8.921}, {17838294.000, 5009.350}}ms [t=00:02:51.980835][f=0003802] thread=1 tasks=709 {sum,min,max,avg}{exec,wait}time={{6359.417, 0.000, 847.158, 8.970}, {3572148.250, 0.530, 6363.059, 5038.291}}ms [t=00:02:51.980853][f=0003802] thread=2 tasks=711 {sum,min,max,avg}{exec,wait}time={{6361.533, 0.000, 847.900, 8.947}, {3565401.750, 0.022, 6362.979, 5014.630}}ms [t=00:02:51.980866][f=0003802] thread=3 tasks=715 {sum,min,max,avg}{exec,wait}time={{6355.702, 0.000, 847.118, 8.889}, {3569279.500, 0.272, 6363.319, 4992.000}}ms [t=00:02:51.980884][f=0003802] thread=4 tasks=714 {sum,min,max,avg}{exec,wait}time={{6335.871, 0.000, 846.572, 8.874}, {3570225.750, 0.488, 6362.541, 5000.316}}ms [t=00:02:51.980898][f=0003802] thread=5 tasks=712 {sum,min,max,avg}{exec,wait}time={{6356.690, 0.000, 847.257, 8.928}, {3561237.500, 0.616, 6363.316, 5001.738}}ms [t=00:02:51.980907][f=0003802] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:51.980915][f=0003802] [SpringApp::Kill][2] [t=00:02:51.980982][f=0003802] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:51.980994][f=0003802] [Game::KillLua][1] dtor=0 luaUI=00000205870815b0 [t=00:02:51.981043][f=0003802] Start widgetHandler:Shutdown [t=00:02:51.984560][f=0003802] Shutdown - SaveOrderList Complete [t=00:02:51.986465][f=0003802] Writing last game win data [t=00:02:51.995264][f=0003802] Shutdown - SaveConfigData Complete [t=00:02:51.995288][f=0003802] Shutdown Widget - Chili Highlight [t=00:02:51.995318][f=0003802] Shutdown Widget - Draw After Chili [t=00:02:51.995328][f=0003802] Shutdown Widget - API Unit Tracker GL4 [t=00:02:51.995342][f=0003802] Shutdown Widget - EPIC Menu [t=00:02:51.996794][f=0003802] Shutdown Widget - Chili Minimap [t=00:02:51.996923][f=0003802] Shutdown Widget - Depth of Field Shader [t=00:02:51.996938][f=0003802] Shutdown Widget - Chili Widget Selector [t=00:02:51.999125][f=0003802] Shutdown Widget - Deferred rendering [t=00:02:51.999144][f=0003802] SSAO: Deferred rendering disabled, disabling. [t=00:02:52.003698][f=0003802] Shutdown Widget - Deferred rendering [t=00:02:52.003719][f=0003802] SSAO: Deferred rendering disabled, disabling. [t=00:02:52.004950][f=0003802] Shutdown Widget - Local Team Colors [t=00:02:52.004968][f=0003802] Shutdown Widget - Display Keys 2 [t=00:02:52.004993][f=0003802] Shutdown Widget - Save Game Menu [t=00:02:52.005004][f=0003802] Shutdown Widget - Highlight Model Api GL4 [t=00:02:52.005047][f=0003802] Shutdown Widget - Unit Icons [t=00:02:52.005122][f=0003802] Shutdown Widget - HealthBars [t=00:02:52.006404][f=0003802] Shutdown Widget - Attrition Counter [t=00:02:52.006608][f=0003802] Shutdown Widget - Noises [t=00:02:52.006630][f=0003802] Shutdown Widget - BuildETA [t=00:02:52.006644][f=0003802] Shutdown Widget - Selected Units GL4 2 [t=00:02:52.006655][f=0003802] Shutdown Widget - Chili Chicken Panel [t=00:02:52.006759][f=0003802] Shutdown Widget - External VR Grid [t=00:02:52.006772][f=0003802] Shutdown Widget - Win Counter [t=00:02:52.006781][f=0003802] Shutdown Widget - EndGame APM stats [t=00:02:52.006790][f=0003802] Shutdown Widget - Modular Comm Info [t=00:02:52.006801][f=0003802] Shutdown Widget - Chili Economy Panel Default [t=00:02:52.006917][f=0003802] Shutdown Widget - Chili Nuke Warning [t=00:02:52.006933][f=0003802] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:52.006949][f=0003802] Shutdown Widget - Chili Spectator Panels [t=00:02:52.006968][f=0003802] Shutdown Widget - Transport AI [t=00:02:52.006979][f=0003802] Shutdown Widget - Context Menu [t=00:02:52.006988][f=0003802] Shutdown Widget - Point Tracker [t=00:02:52.006998][f=0003802] Shutdown Widget - Attack Warning [t=00:02:52.007015][f=0003802] Shutdown Widget - MinimapEvents [t=00:02:52.007030][f=0003802] Shutdown Widget - Local Widgets Config [t=00:02:52.007046][f=0003802] Shutdown Widget - Missile Silo Range [t=00:02:52.007060][f=0003802] Shutdown Widget - Highlight Geos [t=00:02:52.007073][f=0003802] Shutdown Widget - Grab Input [t=00:02:52.007199][f=0003802] Input grabbing is disabled! [t=00:02:52.007212][f=0003802] Shutdown Widget - Defense Range Zero-K [t=00:02:52.007226][f=0003802] Shutdown Widget - Showeco and Grid Drawer [t=00:02:52.007245][f=0003802] Shutdown Widget - Darkening [t=00:02:52.007264][f=0003802] Shutdown Widget - Chili EndGame Window [t=00:02:52.007278][f=0003802] Shutdown Widget - Stereo3D [t=00:02:52.007356][f=0003802] Shutdown Widget - Music Player v2 [t=00:02:52.007408][f=0003802] Shutdown Widget - Startup Info and Selector [t=00:02:52.007429][f=0003802] Shutdown Widget - State Reverse and Latency [t=00:02:52.007447][f=0003802] Shutdown Widget - Reclaim Field Highlight [t=00:02:52.007462][f=0003802] Shutdown Widget - Attack AoE [t=00:02:52.007480][f=0003802] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:52.007492][f=0003802] Shutdown Widget - TeamPlatter [t=00:02:52.007942][f=0003802] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:02:52.008045][f=0003802] Shutdown Widget - Selection Send [t=00:02:52.008059][f=0003802] Shutdown Widget - Spotter [t=00:02:52.008068][f=0003802] Shutdown Widget - LupsManager [t=00:02:52.008082][f=0003802] Shutdown Widget - Global Build Command [t=00:02:52.008174][f=0003802] Shutdown Widget - Newton Firezone [t=00:02:52.008188][f=0003802] Shutdown Widget - Receive Units Indicator [t=00:02:52.008197][f=0003802] Shutdown Widget - Chili Pro Console [t=00:02:52.008675][f=0003802] Shutdown Widget - Persistent Build Height [t=00:02:52.008692][f=0003802] Shutdown Widget - Lasso Terraform GUI [t=00:02:52.008701][f=0003802] Shutdown Widget - Lups [t=00:02:52.009366][f=0003802] Shutdown Widget - Chili Framework [t=00:02:52.009384][f=0003802] Shutdown Widget - Chili Core Selector [t=00:02:52.009486][f=0003802] Shutdown Widget - Custom Markers [t=00:02:52.009505][f=0003802] Shutdown Widget - Mex Placement Handler [t=00:02:52.009543][f=0003802] Shutdown Widget - Select Keys [t=00:02:52.009576][f=0003802] Shutdown Widget - Pause Screen [t=00:02:52.009725][f=0003802] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:52.009771][f=0003802] Shutdown Widget - Bloom Shader Deferred [t=00:02:52.009974][f=0003802] Shutdown Widget - Text To Speech Control [t=00:02:52.009990][f=0003802] Shutdown Widget - Layout Handler [t=00:02:52.010008][f=0003802] Shutdown Widget - Color Blindness Correction [t=00:02:52.010161][f=0003802] End widgetHandler:Shutdown [t=00:02:52.081258][f=0003802] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10324035, 0.0} allocedSize{int+, int-, ext}={0, 0, 2130870951}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248} [t=00:02:52.086052][f=0003802] [Game::KillLua][2] dtor=0 luaGaia=000002054efd4ce0 [t=00:02:52.096276][f=0003802] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:52.096332][f=0003802] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:52.096377][f=0003802] [Game::KillLua][3] dtor=0 luaRules=00000204c4f0e380 [t=00:02:52.096431][f=0003802] Start gadgetHandler:Shutdown [t=00:02:52.096445][f=0003802] Shutdown - StartSetup [t=00:02:52.096454][f=0003802] Shutdown - UnitMorph [t=00:02:52.096603][f=0003802] Shutdown - Carrier Drones [t=00:02:52.096617][f=0003802] Shutdown - Missile Silo Controller [t=00:02:52.096627][f=0003802] Shutdown - Modular Comm Info [t=00:02:52.096651][f=0003802] Shutdown - Terrain Texture Handler [t=00:02:52.096659][f=0003802] Shutdown - UnitCloakShield [t=00:02:52.096778][f=0003802] Shutdown - Starlight Handler [t=00:02:52.096795][f=0003802] End gadgetHandler:Shutdown [t=00:02:52.117443][f=0003802] Start gadgetHandler:Shutdown [t=00:02:52.117468][f=0003802] Shutdown - Teleport Throw [t=00:02:52.117480][f=0003802] Shutdown - UnitMorph [t=00:02:52.117496][f=0003802] Shutdown - Commander Skin Renderer [t=00:02:52.117937][f=0003802] Shutdown - Missile fired callins [t=00:02:52.117965][f=0003802] Shutdown - Modular Comm Info [t=00:02:52.118040][f=0003802] Shutdown - Retreat Command [t=00:02:52.118071][f=0003802] Shutdown - Shockwaves [t=00:02:52.118088][f=0003802] Shutdown - Unit tint API [t=00:02:52.118138][f=0003802] Shutdown - Unit glow API [t=00:02:52.118199][f=0003802] Shutdown - UnitCloakShield [t=00:02:52.118237][f=0003802] Shutdown - Lups Cloak FX [t=00:02:52.118270][f=0003802] Shutdown - Lups [t=00:02:52.119207][f=0003802] Shutdown - Lups Shield [t=00:02:52.119268][f=0003802] End gadgetHandler:Shutdown [t=00:02:52.135238][f=0003802] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 270, 0.0} allocedSize{int+, int-, ext}={0, 0, 37978}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0222} [t=00:02:52.139356][f=0003802] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:52.139566][f=0003802] [Game::KillLua][4] dtor=0 [t=00:02:52.139605][f=0003802] [Game::KillLua][5] dtor=0 [t=00:02:52.172966][f=0003802] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-05_19-36-17-598_Onyx Cauldron 2_105.1.1-2511-g747f18b BAR105.sdfz" (61989 bytes) [t=00:02:52.173102][f=0003802] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:52.206449][f=0003802] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:52.206488][f=0003802] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16 [t=00:02:52.206618][f=0003802] [Sound] [Sound::UpdateThread][4] ctx=00000204e9062e80 dev=00000204e8f97150 [t=00:02:52.206711][f=0003802] [Sound] [Sound::UpdateThread][5] ctx=00000204e9062e80 dev=00000204e8f97150 [t=00:02:52.206722][f=0003802] [Sound] [Sound::Cleanup][alcDestroyContext(00000204e9062e80)] [t=00:02:52.208953][f=0003802] [Sound] [Sound::Cleanup][alcCloseDevice(00000204e8f97150)] [t=00:02:52.209191][f=0003802] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:52.238012][f=0003802] [Sound] [Sound::UpdateThread][6] [t=00:02:52.238661][f=0003802] [Game::~CGame][1] [t=00:02:52.238676][f=0003802] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:52.238684][f=0003802] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:52.238690][f=0003802] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:52.238697][f=0003802] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:52.238702][f=0003802] [Game::KillLua][4] dtor=1 [t=00:02:52.238723][f=0003802] [Game::KillLua][5] dtor=1 [t=00:02:52.239035][f=0003802] [Game::KillMisc][1] [t=00:02:52.239079][f=0003802] [Game::KillMisc][2] [t=00:02:52.239326][f=0003802] [Game::KillMisc][3] [t=00:02:52.239469][f=0003802] [Game::KillRendering][1] [t=00:02:52.243515][f=0003802] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:52.259652][f=0003802] [3DOParser::Kill] allocated 29 pieces [t=00:02:52.259804][f=0003802] [S3OParser::Kill] allocated 5646 pieces [t=00:02:52.260342][f=0003802] [AssParser::Kill] allocated 701 pieces [t=00:02:52.306991][f=0003802] [Game::KillInterface][1] [t=00:02:52.307804][f=0003802] [Game::KillInterface][2] [t=00:02:52.308401][f=0003802] [Game::KillSimulation][1] [t=00:02:52.308587][f=0003802] [Game::KillSimulation][2] [t=00:02:52.321434][f=0003802] [CCollisionHandler] dis-/continuous tests: 0/2748080 [t=00:02:52.321458][f=0003802] [Game::KillSimulation][3] [t=00:02:52.322264][f=0003802] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:02:52.322364][f=0003802] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:52.322396][f=0003802] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5 [t=00:02:52.322532][f=0003802] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:52.322732][f=0003802] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:52.328777][f=0003802] [LosHandler::Kill] raycast instance cache-{hits,misses}={14,321}; shared=0%; cached=4% [t=00:02:52.339037][f=0003802] [Game::KillSimulation][4] [t=00:02:52.376590][f=0003802] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:02:52.376658][f=0003802] [Game::~CGame][2] [t=00:02:52.376668][f=0003802] [Game::~CGame][3] [t=00:02:52.376947][f=0003802] [SpringApp::Kill][3] [t=00:02:52.377022][f=0003802] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 305650 bytes sent in 3456 packets (88.440 bytes/packet) 162826 bytes recv'd in 3414 packets (47.694 bytes/packet) {0.090x, 0.126x} relative protocol overhead {up, down} 8906 incoming chunks dropped, 10645 outgoing chunks resent 2815 incoming chunks processed [t=00:02:52.377215][f=0003802] [SpringApp::Kill][4] font=00000204cdcccf80 [t=00:02:52.379539][f=0003802] [SpringApp::Kill][5] [t=00:02:52.387270][f=0003802] [SpringApp::Kill][6] [t=00:02:52.387327] [SpringApp::Kill][7] [t=00:02:52.387397] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:52.387412] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:02:52.387423] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:52.387433] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:52.387448] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:02:52.387461] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:52.387472] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:02:52.387489] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8740, 1048576, 1048576}, EBO = {13110, 2097152, 2097152} [t=00:02:52.387499] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:52.387509] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:52.387525] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:52.387538] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:52.387549] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:02:52.492143] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:52.492183] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:52.492191] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:52.492196] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:02:52.492202] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:52.493062] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>] [t=00:02:52.493087] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:02:52.493114] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000204e8fcb940) [t=00:02:52.493214] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2211ms [t=00:02:52.493253] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=94ms [t=00:02:52.493267] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=87ms [t=00:02:52.493288] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:02:52.493306] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:02:52.493318] file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=26ms [t=00:02:52.493329] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=26ms [t=00:02:52.493341] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms [t=00:02:52.493353] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:02:52.493377] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:02:52.493390] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:02:52.494671] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000204e90fdd10) [t=00:02:52.495256] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=1)] #archives[section]=1 #files[section]=184 [t=00:02:52.495291] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_2.2.sd7 (00000204e91fe0c0) [t=00:02:52.500525] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:52.500558] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000204e90fd790) [t=00:02:52.500614] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000204e90fe8c0) [t=00:02:52.500681] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000204e90fcf50) [t=00:02:52.500810] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:52.500824] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:02:52.500921] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:52.500950] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:52.500967] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:52.500991] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:52.501694] [SpringApp::Kill][8] [t=00:02:52.501710] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:52.501730] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77a7304d0 (joinable=1) [t=00:02:52.501737] [WatchDog::Uninstall][2] [t=00:02:53.127575] [WatchDog::Uninstall][3] [t=00:02:53.127590] [SpringApp::Kill][9]
infolog_full.txt (truncated):