ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116148

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000126] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016526] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016576] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016601]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016616]   
[t=00:00:00.016622]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016628]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016634]   Use "none" to disable the default log sections.
[t=00:00:00.016644] ============== </Log Sections> ==============

[t=00:00:00.016650] ============== <User Config> ==============
[t=00:00:00.016754]   AllowDeferredMapRendering = 1
[t=00:00:00.016763]   AllowDeferredModelRendering = 1
[t=00:00:00.016768]   AnimationMT = 0
[t=00:00:00.016773]   BumpWaterBlurReflection = 1
[t=00:00:00.016778]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016784]   CamFreeScrollSpeed = 50
[t=00:00:00.016788]   CamMode = 1
[t=00:00:00.016795]   CubeTexSizeReflection = 1
[t=00:00:00.016807]   CubeTexSizeSpecular = 1
[t=00:00:00.016812]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016818]   EdgeMoveDynamic = 0
[t=00:00:00.016825]   EdgeMoveWidth = 0.003
[t=00:00:00.016829]   FPSFOV = 90
[t=00:00:00.016833]   FPSScrollSpeed = 50
[t=00:00:00.016837]   FontSize = 18
[t=00:00:00.016842]   FullscreenEdgeMove = 0
[t=00:00:00.016847]   GrassDetail = 0
[t=00:00:00.016851]   GroundDecals = 2
[t=00:00:00.016855]   GroundDetail = 90
[t=00:00:00.016860]   HangTimeout = 30
[t=00:00:00.016868]   HardwareCursor = 1
[t=00:00:00.016873]   InitialNetworkTimeout = 0
[t=00:00:00.016878]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016883]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016888]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016893]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016899]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016904]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016916]   MSAALevel = 1
[t=00:00:00.016921]   MaxParticles = 15000
[t=00:00:00.016929]   MaxSounds = 32
[t=00:00:00.016934]   MaximumTransmissionUnit = 0
[t=00:00:00.016939]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016944]   MiniMapMarker = 0
[t=00:00:00.016949]   MouseDragScrollThreshold = 0
[t=00:00:00.016960]   NetworkLossFactor = 2
[t=00:00:00.016967]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016973]   OverheadScrollSpeed = 50
[t=00:00:00.016981]   ReconnectTimeout = 0
[t=00:00:00.016988]   RotOverheadScrollSpeed = 50
[t=00:00:00.016995]   RotateLogFiles = 1
[t=00:00:00.017007]   ShadowMapSize = 1024
[t=00:00:00.017019]   Shadows = 1
[t=00:00:00.017025]   ShowClock = 0
[t=00:00:00.017031]   SoftParticles = 2
[t=00:00:00.017050]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017075]   UnitIconDist = 151
[t=00:00:00.017088]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017096]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017103]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017110]   UseLuaMemPools = 0
[t=00:00:00.017116]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017163]   VFSCacheArchiveFiles = 0
[t=00:00:00.017175]   VSync = 1
[t=00:00:00.017181]   Water = 4
[t=00:00:00.017203]   WindowBorderless = 1
[t=00:00:00.017209]   WindowPosY = 0
[t=00:00:00.017214]   WindowedEdgeMove = 0
[t=00:00:00.017221]   XResolutionWindowed = 1920
[t=00:00:00.017230]   YResolutionWindowed = 1080
[t=00:00:00.017249] ============== </User Config> ==============

[t=00:00:00.017259] ============== <User System> ==============
[t=00:00:00.017275]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017288]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017299]        Compiler Version: gcc-13.2.0
[t=00:00:00.017351]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017426]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017439]        Binary Word Size: 64-bit (native)
[t=00:00:00.017447]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017462]      Physical CPU Cores: 6
[t=00:00:00.017469]       Logical CPU Cores: 12
[t=00:00:00.017477] ============== </User System> ==============

[t=00:00:00.017492] Run: thread affinity fff
[t=00:00:00.017631] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017639]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017651]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017655]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017685]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019537] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019562] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025104] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042430]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042452]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042459]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042483]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042488]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042539]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042545]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042551]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042556]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042562]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042567]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042572]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042577]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042584]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042591]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042610]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042622]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042633]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042638]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042643]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042648]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042653]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042658]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042664]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042687]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042694]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042721]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042730]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047862]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047880]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047885]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047890]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047895]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047900]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047915]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047920]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047940]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047945]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047952]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047956]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047961]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047966]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047970]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047977]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047984]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047992]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047998]         [35] 640x400x24bpp@144Hz
[t=00:00:00.329527] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.330105] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.330125] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.355472] [GR::LogVersionInfo]
[t=00:00:00.355495]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.355504]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.355536]     GL vendor   : NVIDIA Corporation
[t=00:00:00.355546]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.355555]     GLSL version: 4.60 NVIDIA
[t=00:00:00.355562]     GLEW version: 2.1.0
[t=00:00:00.355570]     GPU memory  : 6144MB (total) / 5003MB (available)
[t=00:00:00.355605]     SDL swap-int: 1
[t=00:00:00.355616]     SDL driver  : windows
[t=00:00:00.355623]     
[t=00:00:00.355630]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.355638]     GLSL shader support       : 1
[t=00:00:00.355670]     GL4 support               : 1
[t=00:00:00.355687]     FBO extension support     : 1
[t=00:00:00.355712]     NVX GPU mem-info support  : 1
[t=00:00:00.355729]     ATI GPU mem-info support  : 0
[t=00:00:00.355751]     Texture clamping to edge  : 1
[t=00:00:00.355774]     NPOT-texture support      : 1 (1)
[t=00:00:00.355789]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.355805]     texture query-LOD support : 1 (1)
[t=00:00:00.355822]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.355845]     Z-buffer depth            : 32 (-)
[t=00:00:00.355871]     primitive-restart support : 1 (1)
[t=00:00:00.355885]     clip-space control support: 1 (1)
[t=00:00:00.355895]     seamless cube-map support : 1 (1)
[t=00:00:00.355903]     frag-depth layout support : 1 (1)
[t=00:00:00.355911]     persistent maps support   : 1 (1)
[t=00:00:00.355919]     explicit attribs location : 1 (1)
[t=00:00:00.355932]     multi draw indirect       : 1 (-)
[t=00:00:00.355942]     array textures            : 1 (-)
[t=00:00:00.355950]     buffer copy support       : 1 (-)
[t=00:00:00.355967]     indirect draw             : 1 (-)
[t=00:00:00.355983]     base instance             : 1 (-)
[t=00:00:00.355993]     
[t=00:00:00.356002]     max. FBO samples              : 32
[t=00:00:00.356014]     max. FS/program texture slots : 32/192
[t=00:00:00.356026]     max. texture size             : 32768
[t=00:00:00.356043]     max. texture anisotropy level : 16.000000
[t=00:00:00.356061]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.356070]     max. draw-buffers             : 8
[t=00:00:00.356087]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.356096]     max. uniform buffer-bindings  : 84
[t=00:00:00.356104]     max. uniform block-size       : 64KB
[t=00:00:00.356111]     max. storage buffer-bindings  : 96
[t=00:00:00.356119]     max. storage block-size       : 2047MB
[t=00:00:00.356128]     
[t=00:00:00.356134]     enable AMD-hacks : 0
[t=00:00:00.356141]     compress MIP-maps: 0
[t=00:00:00.356240]     Number of compressed texture formats: 23
[t=00:00:00.356290]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.356353] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.356601] [GR::UpdateGLConfigs]
[t=00:00:00.356655] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.356669] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.356685] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.356698] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.356709] [GR::InitGLState]
[t=00:00:00.356785] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.454446] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.458217] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.459081] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.467961] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.468055] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.468712] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.470290] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.470312] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.470416] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.470502] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.494766] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.495490] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.497674] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.497953] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.547011] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:00.547041] [VFS] [SpringVFS::ReserveArchives<this=00000204cdf7d8c0>]
[t=00:00:00.547486] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.550958] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000204cdf7d8c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.550984] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.638073] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.638694] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.639175] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.639375] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.639503] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.640601] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.650527] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.650701] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.651277][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.651418][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.651655][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.651681][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.651691][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.651752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.680583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.680611][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.680621][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.680647][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.680665][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.758148][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.8ms)
[t=00:00:00.826549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.829000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000204e8f97150(default) context=00000204e9062e80  numChannels=2 frameSize=8
[t=00:00:00.829075][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.829090][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.829097][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.829131][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.829158][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.829190][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.829217][f=-000001] [Sound]   Devices:
[t=00:00:00.831831][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.831851][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.831858][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.831868][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.831875][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.832556][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.832572][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.865289][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671689 MB
[t=00:00:00.867090][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.868041][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:00.869963][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon
[t=00:00:01.099028][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Onyx Cauldron 2.2" (loaded=0 cached=0)
[t=00:00:01.100208][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Onyx Cauldron 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.100869][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.101546][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.185057][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.186995][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.187232][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.189381][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000204cdf7d8c0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.205453][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:01.205624][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.205727][f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 2.2 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.303717][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.303922][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.304069][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.304155][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.304282][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:22.795339][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:22.795882][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:22.796279][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:22.796545][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:22.796978][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:22.797327][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:22.797865][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:22.798196][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:22.808756][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:22.809207][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:22.809573][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:22.809882][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:22.810162][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:22.810450][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:22.810672][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:22.810886][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:22.811229][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:22.811562][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:22.811885][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:22.812302][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:22.812600][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:22.836550][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:22.836882][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:22.837394][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:22.838053][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:22.838450][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:22.838678][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:22.838910][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:22.844483][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:22.844973][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:22.845274][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:22.845546][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:22.845798][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:22.847168][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:22.847391][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:22.847627][f=-000001] EndGame Graph disabled
[t=00:00:22.865389][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:22.865752][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:22.865988][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:22.866204][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:22.866653][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:22.866853][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:22.867121][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:22.867689][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:22.868718][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:22.905449][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:22.906691][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:22.906998][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:22.907413][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:22.908498][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:22.908850][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:22.925882][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:22.926539][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:22.926866][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:22.927784][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:22.928006][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:22.928255][f=-000001] Initialize
[t=00:00:22.928422][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:22.928700][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:22.928902][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:22.929145][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:22.929991][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:22.930207][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:22.930729][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:22.978578][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:22.979057][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:22.979692][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:22.980090][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:23.133910][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:23.134338][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:23.134571][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:23.140340][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:23.140867][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:23.141105][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:23.142082][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:23.142422][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:23.142609][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:23.142805][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:23.143019][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:23.143040][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:23.143049][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:23.143110][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:23.143860][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:23.144041][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:23.144265][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:23.145319][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:23.145549][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:23.145766][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:23.145978][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:23.146235][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:23.146442][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:23.146858][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:23.147081][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:23.148018][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:23.148231][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:23.148447][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:23.148665][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:23.148856][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:23.149362][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:23.149597][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:23.150064][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:23.150418][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:23.150673][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:23.151102][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:23.151318][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:23.151623][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:23.151861][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:23.157963][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:23.162811][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:23.163285][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:23.163617][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:23.163993][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:23.165617][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:23.165832][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:23.168778][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:23.169151][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:23.169441][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:23.170924][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:23.171208][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:23.172082][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:23.172548][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:23.178500][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:23.178902][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:23.179203][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:23.181675][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:23.182914][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:23.188565][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:23.188835][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:23.190824][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:23.197859][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:23.198652][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:23.199079][f=-000001] SetSunLighting
[t=00:00:23.199545][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:23.208241][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:23.208672][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:23.209003][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:23.209023][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:23.209229][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:23.209565][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:23.212503][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:23.213808][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:23.214777][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:23.220346][f=-000001] Writing last game win data
[t=00:00:23.231083][f=-000001] LuaUI v0.3
[t=00:00:23.378242][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:23.757482][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:23.757625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:23.758016][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:23.758033][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:23.773748][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10595, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0215}
[t=00:00:24.596223][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:24.966570][f=-000001] GameID: 2f08da663093246550f594a99f914f14
[t=00:00:24.966954][f=-000001] Connection attempt from LogicDaemon
[t=00:00:24.966969][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:24.967185][f=-000001]  -> Connection established (given id 0)
[t=00:00:24.967228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031"
[t=00:00:24.967255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:24.967292][f=-000001] [Game::ClientReadNet] added new player Zotsuh with number 1 to team 0
[t=00:00:24.967305][f=-000001] > SPRINGIE:User Zotsuh|staticcon|6_3||False|||FR
[t=00:00:24.967322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=419fda69f7c72aa6c44fdc21099f573d5c10672eb9d2e8b7dcd66f8ac7ac4c71bd413192ddccbb5fd6ae7fd029fa15ad431041ebf31af6c45d7370ef09dde862]"
[t=00:00:24.967355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4e15b52ad66bdabf8b9aeab1db2a22c32f227317e4341b847619b0992f9fce55ab8a90c617381ab0053ee09765c448ff1b415f86b77afb4b8612f6be326c343]"
[t=00:00:25.002329][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.128993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000204c4f0e380,000002054efd4ce0}][locale="C"]"
[t=00:00:25.129042][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:29.044079][f=-000001] Input grabbing is enabled!
[t=00:00:29.259589][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:34.140732][f=-000001] Buildings set to face North
[t=00:00:34.140858][f=-000001] game_message:Spectating team: LogicDaemon
[t=00:00:39.282386][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:24.009175][f=0001339] > <Zotsuh>helllllooooho
[t=00:01:47.136105][f=0002033] > <Zotsuh>!Notify LogicDaemon
[t=00:02:02.011149][f=0002480] Input grabbing is enabled!
[t=00:02:02.011198][f=0002480] Input grabbing is enabled!
[t=00:02:07.058075][f=0002631] > <LogicDaemon>hi
[t=00:02:09.311054][f=0002700] Input grabbing is enabled!
[t=00:02:09.311078][f=0002700] Input grabbing is enabled!
[t=00:02:12.710856][f=0002800] > <Zotsuh>!Ring LogicDaemon
[t=00:02:32.724764][f=0003401] > <LogicDaemon>do you want to try?
[t=00:02:33.729898][f=0003432] Input grabbing is enabled!
[t=00:02:33.729920][f=0003432] Input grabbing is enabled!
[t=00:02:37.876857][f=0003555] > <Zotsuh>yeahhh
[t=00:02:46.032706][f=0003801] > <LogicDaemon>!exit
[t=00:02:46.083610][f=0003802] > exiting game
[t=00:02:46.482356][f=0003802] No clients connected, shutting down server
[t=00:02:46.482378][f=0003802] Server shutdown
[t=00:02:46.486483][f=0003802] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:02:50.402147][f=0003802] <autoquit> Autoquit canceled.
[t=00:02:50.951998][f=0003802] Input grabbing is enabled!
[t=00:02:50.952020][f=0003802] Input grabbing is enabled!
[t=00:02:51.901232][f=0003802] [QuitAction] user exited to system
[t=00:02:51.950961][f=0003802] [SpringApp::Kill][1] fromRun=1
[t=00:02:51.950986][f=0003802] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:51.980688][f=0003802]  [async=0] threads=6 tasks=185955 {sum,avg}{exec,wait}time={{4948.640, 0.027}, {15147.646, 0.081}}ms
[t=00:02:51.980736][f=0003802]      thread=1 tasks=37191 {sum,min,max,avg}{exec,wait}time={{1006.967, 0.000, 252.644, 0.027}, {1009.960, 0.000, 18446744027136.000, 0.027}}ms
[t=00:02:51.980753][f=0003802]      thread=2 tasks=37191 {sum,min,max,avg}{exec,wait}time={{1003.065, 0.000, 252.503, 0.027}, {3265.896, 0.000, 18446744027136.000, 0.088}}ms
[t=00:02:51.980767][f=0003802]      thread=3 tasks=37191 {sum,min,max,avg}{exec,wait}time={{1065.522, 0.000, 252.581, 0.029}, {3680.041, 0.000, 13.955, 0.099}}ms
[t=00:02:51.980788][f=0003802]      thread=4 tasks=37191 {sum,min,max,avg}{exec,wait}time={{933.373, 0.000, 252.517, 0.025}, {3653.665, 0.000, 13.977, 0.098}}ms
[t=00:02:51.980801][f=0003802]      thread=5 tasks=37191 {sum,min,max,avg}{exec,wait}time={{939.713, 0.000, 252.518, 0.025}, {3538.085, 0.000, 5.994, 0.095}}ms
[t=00:02:51.980814][f=0003802]  [async=1] threads=6 tasks=3561 {sum,avg}{exec,wait}time={{31769.213, 8.921}, {17838294.000, 5009.350}}ms
[t=00:02:51.980835][f=0003802]      thread=1 tasks=709 {sum,min,max,avg}{exec,wait}time={{6359.417, 0.000, 847.158, 8.970}, {3572148.250, 0.530, 6363.059, 5038.291}}ms
[t=00:02:51.980853][f=0003802]      thread=2 tasks=711 {sum,min,max,avg}{exec,wait}time={{6361.533, 0.000, 847.900, 8.947}, {3565401.750, 0.022, 6362.979, 5014.630}}ms
[t=00:02:51.980866][f=0003802]      thread=3 tasks=715 {sum,min,max,avg}{exec,wait}time={{6355.702, 0.000, 847.118, 8.889}, {3569279.500, 0.272, 6363.319, 4992.000}}ms
[t=00:02:51.980884][f=0003802]      thread=4 tasks=714 {sum,min,max,avg}{exec,wait}time={{6335.871, 0.000, 846.572, 8.874}, {3570225.750, 0.488, 6362.541, 5000.316}}ms
[t=00:02:51.980898][f=0003802]      thread=5 tasks=712 {sum,min,max,avg}{exec,wait}time={{6356.690, 0.000, 847.257, 8.928}, {3561237.500, 0.616, 6363.316, 5001.738}}ms
[t=00:02:51.980907][f=0003802] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:51.980915][f=0003802] [SpringApp::Kill][2]
[t=00:02:51.980982][f=0003802] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:51.980994][f=0003802] [Game::KillLua][1] dtor=0 luaUI=00000205870815b0
[t=00:02:51.981043][f=0003802] Start widgetHandler:Shutdown
[t=00:02:51.984560][f=0003802] Shutdown - SaveOrderList Complete
[t=00:02:51.986465][f=0003802] Writing last game win data
[t=00:02:51.995264][f=0003802] Shutdown - SaveConfigData Complete
[t=00:02:51.995288][f=0003802] Shutdown Widget - Chili Highlight
[t=00:02:51.995318][f=0003802] Shutdown Widget - Draw After Chili
[t=00:02:51.995328][f=0003802] Shutdown Widget - API Unit Tracker GL4
[t=00:02:51.995342][f=0003802] Shutdown Widget - EPIC Menu
[t=00:02:51.996794][f=0003802] Shutdown Widget - Chili Minimap
[t=00:02:51.996923][f=0003802] Shutdown Widget - Depth of Field Shader
[t=00:02:51.996938][f=0003802] Shutdown Widget - Chili Widget Selector
[t=00:02:51.999125][f=0003802] Shutdown Widget - Deferred rendering
[t=00:02:51.999144][f=0003802] SSAO: Deferred rendering disabled, disabling.
[t=00:02:52.003698][f=0003802] Shutdown Widget - Deferred rendering
[t=00:02:52.003719][f=0003802] SSAO: Deferred rendering disabled, disabling.
[t=00:02:52.004950][f=0003802] Shutdown Widget - Local Team Colors
[t=00:02:52.004968][f=0003802] Shutdown Widget - Display Keys 2
[t=00:02:52.004993][f=0003802] Shutdown Widget - Save Game Menu
[t=00:02:52.005004][f=0003802] Shutdown Widget - Highlight Model Api GL4
[t=00:02:52.005047][f=0003802] Shutdown Widget - Unit Icons
[t=00:02:52.005122][f=0003802] Shutdown Widget - HealthBars
[t=00:02:52.006404][f=0003802] Shutdown Widget - Attrition Counter
[t=00:02:52.006608][f=0003802] Shutdown Widget - Noises
[t=00:02:52.006630][f=0003802] Shutdown Widget - BuildETA
[t=00:02:52.006644][f=0003802] Shutdown Widget - Selected Units GL4 2
[t=00:02:52.006655][f=0003802] Shutdown Widget - Chili Chicken Panel
[t=00:02:52.006759][f=0003802] Shutdown Widget - External VR Grid
[t=00:02:52.006772][f=0003802] Shutdown Widget - Win Counter
[t=00:02:52.006781][f=0003802] Shutdown Widget - EndGame APM stats
[t=00:02:52.006790][f=0003802] Shutdown Widget - Modular Comm Info
[t=00:02:52.006801][f=0003802] Shutdown Widget - Chili Economy Panel Default
[t=00:02:52.006917][f=0003802] Shutdown Widget - Chili Nuke Warning
[t=00:02:52.006933][f=0003802] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:52.006949][f=0003802] Shutdown Widget - Chili Spectator Panels
[t=00:02:52.006968][f=0003802] Shutdown Widget - Transport AI
[t=00:02:52.006979][f=0003802] Shutdown Widget - Context Menu
[t=00:02:52.006988][f=0003802] Shutdown Widget - Point Tracker
[t=00:02:52.006998][f=0003802] Shutdown Widget - Attack Warning
[t=00:02:52.007015][f=0003802] Shutdown Widget - MinimapEvents
[t=00:02:52.007030][f=0003802] Shutdown Widget - Local Widgets Config
[t=00:02:52.007046][f=0003802] Shutdown Widget - Missile Silo Range
[t=00:02:52.007060][f=0003802] Shutdown Widget - Highlight Geos
[t=00:02:52.007073][f=0003802] Shutdown Widget - Grab Input
[t=00:02:52.007199][f=0003802] Input grabbing is disabled!
[t=00:02:52.007212][f=0003802] Shutdown Widget - Defense Range Zero-K
[t=00:02:52.007226][f=0003802] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:52.007245][f=0003802] Shutdown Widget - Darkening
[t=00:02:52.007264][f=0003802] Shutdown Widget - Chili EndGame Window
[t=00:02:52.007278][f=0003802] Shutdown Widget - Stereo3D
[t=00:02:52.007356][f=0003802] Shutdown Widget - Music Player v2
[t=00:02:52.007408][f=0003802] Shutdown Widget - Startup Info and Selector
[t=00:02:52.007429][f=0003802] Shutdown Widget - State Reverse and Latency
[t=00:02:52.007447][f=0003802] Shutdown Widget - Reclaim Field Highlight
[t=00:02:52.007462][f=0003802] Shutdown Widget - Attack AoE
[t=00:02:52.007480][f=0003802] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:52.007492][f=0003802] Shutdown Widget - TeamPlatter
[t=00:02:52.007942][f=0003802] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:02:52.008045][f=0003802] Shutdown Widget - Selection Send
[t=00:02:52.008059][f=0003802] Shutdown Widget - Spotter
[t=00:02:52.008068][f=0003802] Shutdown Widget - LupsManager
[t=00:02:52.008082][f=0003802] Shutdown Widget - Global Build Command
[t=00:02:52.008174][f=0003802] Shutdown Widget - Newton Firezone
[t=00:02:52.008188][f=0003802] Shutdown Widget - Receive Units Indicator
[t=00:02:52.008197][f=0003802] Shutdown Widget - Chili Pro Console
[t=00:02:52.008675][f=0003802] Shutdown Widget - Persistent Build Height
[t=00:02:52.008692][f=0003802] Shutdown Widget - Lasso Terraform GUI
[t=00:02:52.008701][f=0003802] Shutdown Widget - Lups
[t=00:02:52.009366][f=0003802] Shutdown Widget - Chili Framework
[t=00:02:52.009384][f=0003802] Shutdown Widget - Chili Core Selector
[t=00:02:52.009486][f=0003802] Shutdown Widget - Custom Markers
[t=00:02:52.009505][f=0003802] Shutdown Widget - Mex Placement Handler
[t=00:02:52.009543][f=0003802] Shutdown Widget - Select Keys
[t=00:02:52.009576][f=0003802] Shutdown Widget - Pause Screen
[t=00:02:52.009725][f=0003802] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:52.009771][f=0003802] Shutdown Widget - Bloom Shader Deferred
[t=00:02:52.009974][f=0003802] Shutdown Widget - Text To Speech Control
[t=00:02:52.009990][f=0003802] Shutdown Widget - Layout Handler
[t=00:02:52.010008][f=0003802] Shutdown Widget - Color Blindness Correction
[t=00:02:52.010161][f=0003802] End widgetHandler:Shutdown
[t=00:02:52.081258][f=0003802] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10324035, 0.0} allocedSize{int+, int-, ext}={0, 0, 2130870951}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248}
[t=00:02:52.086052][f=0003802] [Game::KillLua][2] dtor=0 luaGaia=000002054efd4ce0
[t=00:02:52.096276][f=0003802] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:52.096332][f=0003802] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:52.096377][f=0003802] [Game::KillLua][3] dtor=0 luaRules=00000204c4f0e380
[t=00:02:52.096431][f=0003802] Start gadgetHandler:Shutdown
[t=00:02:52.096445][f=0003802] Shutdown - StartSetup
[t=00:02:52.096454][f=0003802] Shutdown - UnitMorph
[t=00:02:52.096603][f=0003802] Shutdown - Carrier Drones
[t=00:02:52.096617][f=0003802] Shutdown - Missile Silo Controller
[t=00:02:52.096627][f=0003802] Shutdown - Modular Comm Info
[t=00:02:52.096651][f=0003802] Shutdown - Terrain Texture Handler
[t=00:02:52.096659][f=0003802] Shutdown - UnitCloakShield
[t=00:02:52.096778][f=0003802] Shutdown - Starlight Handler
[t=00:02:52.096795][f=0003802] End gadgetHandler:Shutdown
[t=00:02:52.117443][f=0003802] Start gadgetHandler:Shutdown
[t=00:02:52.117468][f=0003802] Shutdown - Teleport Throw
[t=00:02:52.117480][f=0003802] Shutdown - UnitMorph
[t=00:02:52.117496][f=0003802] Shutdown - Commander Skin Renderer
[t=00:02:52.117937][f=0003802] Shutdown - Missile fired callins
[t=00:02:52.117965][f=0003802] Shutdown - Modular Comm Info
[t=00:02:52.118040][f=0003802] Shutdown - Retreat Command
[t=00:02:52.118071][f=0003802] Shutdown - Shockwaves
[t=00:02:52.118088][f=0003802] Shutdown - Unit tint API
[t=00:02:52.118138][f=0003802] Shutdown - Unit glow API
[t=00:02:52.118199][f=0003802] Shutdown - UnitCloakShield
[t=00:02:52.118237][f=0003802] Shutdown - Lups Cloak FX
[t=00:02:52.118270][f=0003802] Shutdown - Lups
[t=00:02:52.119207][f=0003802] Shutdown - Lups Shield
[t=00:02:52.119268][f=0003802] End gadgetHandler:Shutdown
[t=00:02:52.135238][f=0003802] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 270, 0.0} allocedSize{int+, int-, ext}={0, 0, 37978}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0222}
[t=00:02:52.139356][f=0003802] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:52.139566][f=0003802] [Game::KillLua][4] dtor=0
[t=00:02:52.139605][f=0003802] [Game::KillLua][5] dtor=0
[t=00:02:52.172966][f=0003802] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-05_19-36-17-598_Onyx Cauldron 2_105.1.1-2511-g747f18b BAR105.sdfz" (61989 bytes)
[t=00:02:52.173102][f=0003802] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:52.206449][f=0003802] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:52.206488][f=0003802] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:02:52.206618][f=0003802] [Sound] [Sound::UpdateThread][4] ctx=00000204e9062e80 dev=00000204e8f97150
[t=00:02:52.206711][f=0003802] [Sound] [Sound::UpdateThread][5] ctx=00000204e9062e80 dev=00000204e8f97150
[t=00:02:52.206722][f=0003802] [Sound] [Sound::Cleanup][alcDestroyContext(00000204e9062e80)]
[t=00:02:52.208953][f=0003802] [Sound] [Sound::Cleanup][alcCloseDevice(00000204e8f97150)]
[t=00:02:52.209191][f=0003802] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:52.238012][f=0003802] [Sound] [Sound::UpdateThread][6]
[t=00:02:52.238661][f=0003802] [Game::~CGame][1]
[t=00:02:52.238676][f=0003802] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:52.238684][f=0003802] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:52.238690][f=0003802] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:52.238697][f=0003802] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:52.238702][f=0003802] [Game::KillLua][4] dtor=1
[t=00:02:52.238723][f=0003802] [Game::KillLua][5] dtor=1
[t=00:02:52.239035][f=0003802] [Game::KillMisc][1]
[t=00:02:52.239079][f=0003802] [Game::KillMisc][2]
[t=00:02:52.239326][f=0003802] [Game::KillMisc][3]
[t=00:02:52.239469][f=0003802] [Game::KillRendering][1]
[t=00:02:52.243515][f=0003802] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:52.259652][f=0003802] [3DOParser::Kill] allocated 29 pieces
[t=00:02:52.259804][f=0003802] [S3OParser::Kill] allocated 5646 pieces
[t=00:02:52.260342][f=0003802] [AssParser::Kill] allocated 701 pieces
[t=00:02:52.306991][f=0003802] [Game::KillInterface][1]
[t=00:02:52.307804][f=0003802] [Game::KillInterface][2]
[t=00:02:52.308401][f=0003802] [Game::KillSimulation][1]
[t=00:02:52.308587][f=0003802] [Game::KillSimulation][2]
[t=00:02:52.321434][f=0003802] [CCollisionHandler] dis-/continuous tests: 0/2748080
[t=00:02:52.321458][f=0003802] [Game::KillSimulation][3]
[t=00:02:52.322264][f=0003802] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3
[t=00:02:52.322364][f=0003802] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:52.322396][f=0003802] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5
[t=00:02:52.322532][f=0003802] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:52.322732][f=0003802] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:52.328777][f=0003802] [LosHandler::Kill] raycast instance cache-{hits,misses}={14,321}; shared=0%; cached=4%
[t=00:02:52.339037][f=0003802] [Game::KillSimulation][4]
[t=00:02:52.376590][f=0003802] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:02:52.376658][f=0003802] [Game::~CGame][2]
[t=00:02:52.376668][f=0003802] [Game::~CGame][3]
[t=00:02:52.376947][f=0003802] [SpringApp::Kill][3]
[t=00:02:52.377022][f=0003802] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    305650 bytes sent   in 3456 packets (88.440 bytes/packet)
    162826 bytes recv'd in 3414 packets (47.694 bytes/packet)
    {0.090x, 0.126x} relative protocol overhead {up, down}
    8906 incoming chunks dropped, 10645 outgoing chunks resent
    2815 incoming chunks processed

[t=00:02:52.377215][f=0003802] [SpringApp::Kill][4] font=00000204cdcccf80
[t=00:02:52.379539][f=0003802] [SpringApp::Kill][5]
[t=00:02:52.387270][f=0003802] [SpringApp::Kill][6]
[t=00:02:52.387327] [SpringApp::Kill][7]
[t=00:02:52.387397] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.387412] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:02:52.387423] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:52.387433] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:52.387448] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:02:52.387461] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.387472] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152}
[t=00:02:52.387489] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8740, 1048576, 1048576}, EBO = {13110, 2097152, 2097152}
[t=00:02:52.387499] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:52.387509] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.387525] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.387538] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:52.387549] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:02:52.492143] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:52.492183] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:52.492191] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:52.492196] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:02:52.492202] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:52.493062] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>]
[t=00:02:52.493087] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:02:52.493114] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000204e8fcb940)
[t=00:02:52.493214] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2211ms
[t=00:02:52.493253]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=94ms
[t=00:02:52.493267]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=87ms
[t=00:02:52.493288]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms
[t=00:02:52.493306]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:02:52.493318]     file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=26ms
[t=00:02:52.493329]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=26ms
[t=00:02:52.493341]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms
[t=00:02:52.493353]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:02:52.493377]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms
[t=00:02:52.493390]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:02:52.494671] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000204e90fdd10)
[t=00:02:52.495256] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=1)] #archives[section]=1 #files[section]=184
[t=00:02:52.495291] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_2.2.sd7 (00000204e91fe0c0)
[t=00:02:52.500525] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:52.500558] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000204e90fd790)
[t=00:02:52.500614] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000204e90fe8c0)
[t=00:02:52.500681] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000204e90fcf50)
[t=00:02:52.500810] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:52.500824] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:02:52.500921] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:52.500950] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:52.500967] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:52.500991] [VFS] [SpringVFS::DeleteArchives<this=00000204cdf7d8c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:52.501694] [SpringApp::Kill][8]
[t=00:02:52.501710] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:52.501730] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77a7304d0 (joinable=1)
[t=00:02:52.501737] [WatchDog::Uninstall][2]
[t=00:02:53.127575] [WatchDog::Uninstall][3]
[t=00:02:53.127590] [SpringApp::Kill][9]