Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000101] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016060] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016099] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016122] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016137] [t=00:00:00.016142] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016148] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016154] Use "none" to disable the default log sections. [t=00:00:00.016164] ============== </Log Sections> ============== [t=00:00:00.016172] ============== <User Config> ============== [t=00:00:00.016271] AllowDeferredMapRendering = 1 [t=00:00:00.016280] AllowDeferredModelRendering = 1 [t=00:00:00.016285] AnimationMT = 0 [t=00:00:00.016299] BumpWaterBlurReflection = 1 [t=00:00:00.016306] BumpWaterTexSizeReflection = 128 [t=00:00:00.016311] CamFreeScrollSpeed = 50 [t=00:00:00.016316] CamMode = 1 [t=00:00:00.016321] CubeTexSizeReflection = 1 [t=00:00:00.016333] CubeTexSizeSpecular = 1 [t=00:00:00.016348] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016353] EdgeMoveDynamic = 0 [t=00:00:00.016357] EdgeMoveWidth = 0.003 [t=00:00:00.016362] FPSFOV = 90 [t=00:00:00.016369] FPSScrollSpeed = 50 [t=00:00:00.016373] FontSize = 18 [t=00:00:00.016378] FullscreenEdgeMove = 0 [t=00:00:00.016382] GrassDetail = 0 [t=00:00:00.016389] GroundDecals = 2 [t=00:00:00.016393] GroundDetail = 90 [t=00:00:00.016397] HangTimeout = 30 [t=00:00:00.016405] HardwareCursor = 1 [t=00:00:00.016413] InitialNetworkTimeout = 0 [t=00:00:00.016418] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016423] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016429] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016434] LinkOutgoingBandwidth = 262144 [t=00:00:00.016439] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016444] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016448] MSAALevel = 1 [t=00:00:00.016453] MaxParticles = 15000 [t=00:00:00.016462] MaxSounds = 32 [t=00:00:00.016467] MaximumTransmissionUnit = 0 [t=00:00:00.016473] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016477] MiniMapMarker = 0 [t=00:00:00.016482] MouseDragScrollThreshold = 0 [t=00:00:00.016487] NetworkLossFactor = 2 [t=00:00:00.016492] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016497] OverheadScrollSpeed = 50 [t=00:00:00.016504] ReconnectTimeout = 0 [t=00:00:00.016508] RotOverheadScrollSpeed = 50 [t=00:00:00.016513] RotateLogFiles = 1 [t=00:00:00.016521] ShadowMapSize = 1024 [t=00:00:00.016528] Shadows = 1 [t=00:00:00.016532] ShowClock = 0 [t=00:00:00.016537] SoftParticles = 2 [t=00:00:00.016542] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016548] UnitIconDist = 151 [t=00:00:00.016552] UpdateBoundingVolumeMT = 0 [t=00:00:00.016557] UpdateWeaponVectorsMT = 0 [t=00:00:00.016561] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016566] UseLuaMemPools = 0 [t=00:00:00.016571] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016599] VFSCacheArchiveFiles = 0 [t=00:00:00.016605] VSync = 1 [t=00:00:00.016610] Water = 4 [t=00:00:00.016614] WindowBorderless = 1 [t=00:00:00.016620] WindowPosY = 0 [t=00:00:00.016627] WindowedEdgeMove = 0 [t=00:00:00.016632] XResolutionWindowed = 1920 [t=00:00:00.016637] YResolutionWindowed = 1080 [t=00:00:00.016648] ============== </User Config> ============== [t=00:00:00.016655] ============== <User System> ============== [t=00:00:00.016666] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016674] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016685] Compiler Version: gcc-13.2.0 [t=00:00:00.016720] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016762] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016774] Binary Word Size: 64-bit (native) [t=00:00:00.016790] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016803] Physical CPU Cores: 6 [t=00:00:00.016812] Logical CPU Cores: 12 [t=00:00:00.016820] ============== </User System> ============== [t=00:00:00.016830] Run: thread affinity fff [t=00:00:00.016980] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016989] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016993] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016997] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017002] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018239] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018258] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023461] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039710] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039727] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039732] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039738] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039743] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039762] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039768] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039772] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039776] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039781] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039787] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039791] [50] 1600x900x24bpp@144Hz [t=00:00:00.039796] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039800] [62] 1440x900x24bpp@144Hz [t=00:00:00.039805] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039810] [73] 1366x768x24bpp@144Hz [t=00:00:00.039846] [78] 1360x768x24bpp@144Hz [t=00:00:00.039852] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039857] [89] 1280x960x24bpp@144Hz [t=00:00:00.039861] [94] 1280x800x24bpp@144Hz [t=00:00:00.039866] [99] 1280x768x24bpp@144Hz [t=00:00:00.039871] [104] 1280x720x24bpp@144Hz [t=00:00:00.039876] [111] 1152x864x24bpp@144Hz [t=00:00:00.039880] [116] 1024x768x24bpp@144Hz [t=00:00:00.039885] [123] 800x600x24bpp@144Hz [t=00:00:00.039889] [130] 720x576x24bpp@144Hz [t=00:00:00.039894] [135] 720x480x24bpp@144Hz [t=00:00:00.039902] [141] 640x480x24bpp@144Hz [t=00:00:00.045586] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045601] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045607] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045611] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045615] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045620] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045627] [11] 1366x768x24bpp@144Hz [t=00:00:00.045632] [13] 1360x768x24bpp@144Hz [t=00:00:00.045652] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045657] [17] 1280x960x24bpp@144Hz [t=00:00:00.045661] [19] 1280x800x24bpp@144Hz [t=00:00:00.045668] [21] 1280x768x24bpp@144Hz [t=00:00:00.045672] [23] 1280x720x24bpp@144Hz [t=00:00:00.045678] [25] 1280x600x24bpp@144Hz [t=00:00:00.045682] [27] 1152x864x24bpp@144Hz [t=00:00:00.045714] [29] 1024x768x24bpp@144Hz [t=00:00:00.045719] [31] 800x600x24bpp@144Hz [t=00:00:00.045723] [33] 640x480x24bpp@144Hz [t=00:00:00.045728] [35] 640x400x24bpp@144Hz [t=00:00:00.257602] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.258111] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.258134] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.283117] [GR::LogVersionInfo] [t=00:00:00.283147] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.283157] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.283197] GL vendor : NVIDIA Corporation [t=00:00:00.283220] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.283230] GLSL version: 4.60 NVIDIA [t=00:00:00.283240] GLEW version: 2.1.0 [t=00:00:00.283250] GPU memory : 6144MB (total) / 4944MB (available) [t=00:00:00.283284] SDL swap-int: 1 [t=00:00:00.283296] SDL driver : windows [t=00:00:00.283304] [t=00:00:00.283315] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.283333] GLSL shader support : 1 [t=00:00:00.283358] GL4 support : 1 [t=00:00:00.283375] FBO extension support : 1 [t=00:00:00.283401] NVX GPU mem-info support : 1 [t=00:00:00.283423] ATI GPU mem-info support : 0 [t=00:00:00.283446] Texture clamping to edge : 1 [t=00:00:00.283468] NPOT-texture support : 1 (1) [t=00:00:00.283484] S3TC/DXT1 texture support : 1/1 [t=00:00:00.283499] texture query-LOD support : 1 (1) [t=00:00:00.283510] MSAA frame-buffer support : 1 (1) [t=00:00:00.283532] Z-buffer depth : 32 (-) [t=00:00:00.283553] primitive-restart support : 1 (1) [t=00:00:00.283573] clip-space control support: 1 (1) [t=00:00:00.283587] seamless cube-map support : 1 (1) [t=00:00:00.283603] frag-depth layout support : 1 (1) [t=00:00:00.283615] persistent maps support : 1 (1) [t=00:00:00.283626] explicit attribs location : 1 (1) [t=00:00:00.283638] multi draw indirect : 1 (-) [t=00:00:00.283652] array textures : 1 (-) [t=00:00:00.283669] buffer copy support : 1 (-) [t=00:00:00.283704] indirect draw : 1 (-) [t=00:00:00.283721] base instance : 1 (-) [t=00:00:00.283730] [t=00:00:00.283740] max. FBO samples : 32 [t=00:00:00.283750] max. FS/program texture slots : 32/192 [t=00:00:00.283760] max. texture size : 32768 [t=00:00:00.283774] max. texture anisotropy level : 16.000000 [t=00:00:00.283785] max. vec4 varyings/attributes : 31/16 [t=00:00:00.283794] max. draw-buffers : 8 [t=00:00:00.283814] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.283822] max. uniform buffer-bindings : 84 [t=00:00:00.283830] max. uniform block-size : 64KB [t=00:00:00.283837] max. storage buffer-bindings : 96 [t=00:00:00.283845] max. storage block-size : 2047MB [t=00:00:00.283851] [t=00:00:00.283857] enable AMD-hacks : 0 [t=00:00:00.283864] compress MIP-maps: 0 [t=00:00:00.283971] Number of compressed texture formats: 23 [t=00:00:00.284003] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.284100] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.284355] [GR::UpdateGLConfigs] [t=00:00:00.284405] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.284412] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.284425] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.284434] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.284439] [GR::InitGLState] [t=00:00:00.284514] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.377994] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.380170] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.380681] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.385050] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.385084] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.385425] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.386191] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.386204] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.386269] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.386326] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.400892] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.401562] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.403281] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.403531] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.436210] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.436231] [VFS] [SpringVFS::ReserveArchives<this=0000027a35efb8c0>] [t=00:00:00.436609] [VFS] [SpringVFS::AddArchive<this=0000027a35efb8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.438693] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027a35efb8c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.438716] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.505104] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.505415] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.505771] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.505945] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.506097] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.506175] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.506264] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.506318] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.507264][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.507371][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.507570][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.507592][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.507600][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.507643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.531715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.531733][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.531741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.531760][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.531769][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.607437][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms) [t=00:00:00.643267][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.645545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027a7114f030(default) context=0000027a71045ca0 numChannels=2 frameSize=8 [t=00:00:00.645615][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.645626][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.645632][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.645639][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.645699][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.645740][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.645754][f=-000001] [Sound] Devices: [t=00:00:00.648263][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.648284][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.648292][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.648301][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.648309][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.649146][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.649159][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.714757][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671689 MB [t=00:00:00.717402][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.718753][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.720612][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:00.950350][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Onyx Cauldron 2.2" (loaded=0 cached=0) [t=00:00:00.951121][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a35efb8c0>(arName="Onyx Cauldron 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.951680][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a35efb8c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.952156][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.008222][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a35efb8c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.009092][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a35efb8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.009287][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a35efb8c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.010562][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027a35efb8c0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.019557][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:01.019705][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.019819][f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 2.2 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.073418][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.073556][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.073655][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.073711][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.073756][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.211648][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:20.212013][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:20.212314][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:20.212502][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:20.212719][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:20.212964][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:20.213134][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:20.213297][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:20.213464][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:20.213652][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:20.213853][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:20.214032][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:20.220183][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:20.220392][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:20.220643][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:20.220983][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:20.221191][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:20.221467][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:20.221690][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:20.221859][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:20.222060][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:20.222378][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:20.222650][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:20.222834][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:20.223185][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:20.223582][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:20.223798][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:20.223999][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:20.224186][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:20.224598][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:20.225138][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:20.225346][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:20.241342][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:20.241887][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:20.242177][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:20.242476][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:20.242782][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:20.242970][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:20.243738][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:20.246900][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:20.259283][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:20.259578][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:20.259853][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:20.260672][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:20.260875][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:20.261424][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:20.261606][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:20.261963][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:20.262204][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:20.262414][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:20.388180][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:20.393837][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:20.394245][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:20.394965][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:20.395183][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:20.414278][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:20.415314][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:20.415573][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:20.415809][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:20.416188][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:20.416416][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:20.417668][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:20.417915][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:20.418758][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:20.419174][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:20.419424][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:20.419641][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:20.419834][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:20.420071][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:20.420371][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:20.420562][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:20.421410][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:20.421591][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:20.421916][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:20.421930][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:20.421938][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:20.422103][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:20.422607][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:20.422802][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:20.423001][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:20.423208][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:20.423436][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:20.423891][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:20.424174][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:20.424545][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:20.424993][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:20.425220][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:20.425513][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:20.425792][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:20.426079][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:20.432610][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:20.439708][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:20.440390][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:20.440803][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:20.442412][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:20.442748][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:20.443131][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:20.444933][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:20.445347][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:20.448371][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:20.448868][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:20.454379][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:20.455251][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:20.455522][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:20.455756][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:20.461167][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:20.462841][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:20.465149][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:20.465425][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:20.465684][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:20.468157][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:20.475350][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:20.476016][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:20.476309][f=-000001] SetSunLighting [t=00:00:20.476830][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:20.477774][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:20.481275][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:20.481565][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:20.481772][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:20.481994][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.482010][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:20.482243][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:20.483412][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:20.491607][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:20.497030][f=-000001] Writing last game win data [t=00:00:20.507344][f=-000001] LuaUI v0.3 [t=00:00:20.629875][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.963268][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.964041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.964471][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.964486][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:20.977561][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10594, 0.0} allocedSize{int+, int-, ext}={0, 0, 1870958}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0238} [t=00:00:21.625962][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.033597][f=-000001] GameID: df08da667966a031cbc51ceb6ec5da95 [t=00:00:22.034022][f=-000001] Connection attempt from Zotsuh [t=00:00:22.034036][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.034191][f=-000001] -> Connection established (given id 0) [t=00:00:22.034203][f=-000001] Connection attempt from LogicDaemon [t=00:00:22.034213][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.034345][f=-000001] -> Connection established (given id 1) [t=00:00:22.034383][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=00:00:22.034409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.034476][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=00:00:22.034504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.034524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=419fda69f7c72aa6c44fdc21099f573d5c10672eb9d2e8b7dcd66f8ac7ac4c71bd413192ddccbb5fd6ae7fd029fa15ad431041ebf31af6c45d7370ef09dde862]" [t=00:00:22.034545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4e15b52ad66bdabf8b9aeab1db2a22c32f227317e4341b847619b0992f9fce55ab8a90c617381ab0053ee09765c448ff1b415f86b77afb4b8612f6be326c343]" [t=00:00:22.064769][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.276699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000027acf2a94a0,0000027b04eca020}][locale="C"]" [t=00:00:22.276730][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:24.859080][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:41.658784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=419fda69f7c72aa6c44fdc21099f573d5c10672eb9d2e8b7dcd66f8ac7ac4c71bd413192ddccbb5fd6ae7fd029fa15ad431041ebf31af6c45d7370ef09dde862]" [t=00:00:42.000371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d4e15b52ad66bdabf8b9aeab1db2a22c32f227317e4341b847619b0992f9fce55ab8a90c617381ab0053ee09765c448ff1b415f86b77afb4b8612f6be326c343]" [t=00:00:57.642058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[Game::Load][lua{Rules,Gaia}={0000024b88eebde0,0000024b7026a070}][locale="C"]" [t=00:01:04.850560][f=-000001] <Zotsuh> Allies: I choose: The good choice! [t=00:01:21.902814][f=-000001] Warning: Couldn't find texture "%%421:1"! [t=00:01:26.593247][f=0000138] <LogicDaemon> first enemies will come at 2:30, maybe a tad earlier (2:10 for 2 players?) [t=00:01:37.365056][f=0000461] <LogicDaemon> by that time we need at least 3 stardust [t=00:03:06.665570][f=0003140] LogicDaemon added point: bad [t=00:03:15.933668][f=0003419] game_message: Wasp is under attack [t=00:03:26.027042][f=0003721] <Zotsuh> Allies: oh 2 second [t=00:04:04.582617][f=0004879] game_message: Metal Extractor is under attack [t=00:04:07.900254][f=0004977] <LogicDaemon> k I screwed, sorry [t=00:04:13.594530][f=0005149] game_message: Metal Extractor is under attack [t=00:04:15.709047][f=0005212] <Zotsuh> Allies: ok restart$ [t=00:04:28.360112][f=0005591] <LogicDaemon> !exit [t=00:04:28.398294][f=0005592] > exiting game [t=00:04:28.795313][f=0005593] No clients connected, shutting down server [t=00:04:28.795333][f=0005593] Server shutdown [t=00:04:28.845542][f=0005593] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:29.497289][f=0005593] <autoquit> Autoquit canceled. [t=00:04:32.398223][f=0005593] Input grabbing is enabled! [t=00:04:32.398245][f=0005593] Input grabbing is enabled! [t=00:04:33.147426][f=0005593] [QuitAction] user exited to system [t=00:04:33.197123][f=0005593] [SpringApp::Kill][1] fromRun=1 [t=00:04:33.197146][f=0005593] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:33.222612][f=0005593] [async=0] threads=6 tasks=401795 {sum,avg}{exec,wait}time={{8972.648, 0.022}, {33333.301, 0.083}}ms [t=00:04:33.222711][f=0005593] thread=1 tasks=80359 {sum,min,max,avg}{exec,wait}time={{1830.060, 0.000, 226.462, 0.023}, {2506.060, 0.000, 18446744027136.000, 0.031}}ms [t=00:04:33.222729][f=0005593] thread=2 tasks=80359 {sum,min,max,avg}{exec,wait}time={{1696.720, 0.000, 226.542, 0.021}, {7562.874, 0.000, 18446744027136.000, 0.094}}ms [t=00:04:33.222742][f=0005593] thread=3 tasks=80359 {sum,min,max,avg}{exec,wait}time={{2259.518, 0.000, 226.562, 0.028}, {7469.204, 0.000, 18446744027136.000, 0.093}}ms [t=00:04:33.222755][f=0005593] thread=4 tasks=80359 {sum,min,max,avg}{exec,wait}time={{1533.481, 0.000, 226.496, 0.019}, {7990.398, 0.000, 11.178, 0.099}}ms [t=00:04:33.222781][f=0005593] thread=5 tasks=80359 {sum,min,max,avg}{exec,wait}time={{1652.869, 0.000, 226.514, 0.021}, {7804.766, 0.000, 11.166, 0.097}}ms [t=00:04:33.222800][f=0005593] [async=1] threads=6 tasks=3653 {sum,avg}{exec,wait}time={{26841.869, 7.348}, {14941716.000, 4090.259}}ms [t=00:04:33.222827][f=0005593] thread=1 tasks=728 {sum,min,max,avg}{exec,wait}time={{5378.312, 0.000, 633.649, 7.388}, {2987967.250, 0.675, 5378.978, 4104.351}}ms [t=00:04:33.222853][f=0005593] thread=2 tasks=731 {sum,min,max,avg}{exec,wait}time={{5373.359, 0.000, 647.085, 7.351}, {2991267.750, 0.238, 5379.659, 4092.021}}ms [t=00:04:33.222869][f=0005593] thread=3 tasks=734 {sum,min,max,avg}{exec,wait}time={{5358.827, 0.001, 633.295, 7.301}, {2992729.000, 0.166, 5379.619, 4077.287}}ms [t=00:04:33.222898][f=0005593] thread=4 tasks=733 {sum,min,max,avg}{exec,wait}time={{5361.851, 0.001, 632.759, 7.315}, {2983592.500, 0.594, 5379.507, 4070.385}}ms [t=00:04:33.222916][f=0005593] thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{5369.520, 0.000, 633.772, 7.386}, {2986159.000, 0.132, 5378.738, 4107.509}}ms [t=00:04:33.222926][f=0005593] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:33.222934][f=0005593] [SpringApp::Kill][2] [t=00:04:33.223003][f=0005593] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:33.223028][f=0005593] [Game::KillLua][1] dtor=0 luaUI=0000027b072bbc40 [t=00:04:33.223080][f=0005593] Start widgetHandler:Shutdown [t=00:04:33.226291][f=0005593] Shutdown - SaveOrderList Complete [t=00:04:33.228026][f=0005593] Writing last game win data [t=00:04:33.236726][f=0005593] Shutdown - SaveConfigData Complete [t=00:04:33.236754][f=0005593] Shutdown Widget - Chili Highlight [t=00:04:33.236791][f=0005593] Shutdown Widget - Draw After Chili [t=00:04:33.236806][f=0005593] Shutdown Widget - API Unit Tracker GL4 [t=00:04:33.236828][f=0005593] Shutdown Widget - EPIC Menu [t=00:04:33.238591][f=0005593] Shutdown Widget - Chili Widget Selector [t=00:04:33.239846][f=0005593] Shutdown Widget - Depth of Field Shader [t=00:04:33.239865][f=0005593] Shutdown Widget - Chili Minimap [t=00:04:33.240005][f=0005593] Shutdown Widget - Deferred rendering [t=00:04:33.240021][f=0005593] SSAO: Deferred rendering disabled, disabling. [t=00:04:33.244861][f=0005593] Shutdown Widget - Deferred rendering [t=00:04:33.244883][f=0005593] SSAO: Deferred rendering disabled, disabling. [t=00:04:33.245970][f=0005593] Shutdown Widget - Local Team Colors [t=00:04:33.245987][f=0005593] Shutdown Widget - Display Keys 2 [t=00:04:33.246024][f=0005593] Shutdown Widget - Save Game Menu [t=00:04:33.246041][f=0005593] Shutdown Widget - Highlight Model Api GL4 [t=00:04:33.246093][f=0005593] Shutdown Widget - Unit Icons [t=00:04:33.246197][f=0005593] Shutdown Widget - Noises [t=00:04:33.246210][f=0005593] Shutdown Widget - Attrition Counter [t=00:04:33.246404][f=0005593] Shutdown Widget - HealthBars [t=00:04:33.247712][f=0005593] Shutdown Widget - RoI Tracker [t=00:04:33.248278][f=0005593] Shutdown Widget - Chili Chicken Panel [t=00:04:33.248406][f=0005593] Shutdown Widget - Selected Units GL4 2 [t=00:04:33.248420][f=0005593] Shutdown Widget - BuildETA [t=00:04:33.248432][f=0005593] Shutdown Widget - External VR Grid [t=00:04:33.248441][f=0005593] Shutdown Widget - Win Counter [t=00:04:33.248450][f=0005593] Shutdown Widget - EndGame APM stats [t=00:04:33.248462][f=0005593] Shutdown Widget - Modular Comm Info [t=00:04:33.248470][f=0005593] Shutdown Widget - Reclaim Field Highlight [t=00:04:33.248494][f=0005593] Shutdown Widget - State Reverse and Latency [t=00:04:33.248506][f=0005593] Shutdown Widget - Startup Info and Selector [t=00:04:33.248524][f=0005593] Shutdown Widget - Music Player v2 [t=00:04:33.248557][f=0005593] Shutdown Widget - Stereo3D [t=00:04:33.248610][f=0005593] Shutdown Widget - Chili EndGame Window [t=00:04:33.248629][f=0005593] Shutdown Widget - Darkening [t=00:04:33.248647][f=0005593] Shutdown Widget - Showeco and Grid Drawer [t=00:04:33.248660][f=0005593] Shutdown Widget - Defense Range Zero-K [t=00:04:33.248686][f=0005593] Shutdown Widget - Grab Input [t=00:04:33.250307][f=0005593] Input grabbing is disabled! [t=00:04:33.250331][f=0005593] Shutdown Widget - Highlight Geos [t=00:04:33.250347][f=0005593] Shutdown Widget - Missile Silo Range [t=00:04:33.250361][f=0005593] Shutdown Widget - Local Widgets Config [t=00:04:33.250378][f=0005593] Shutdown Widget - MinimapEvents [t=00:04:33.250396][f=0005593] Shutdown Widget - Attack Warning [t=00:04:33.250411][f=0005593] Shutdown Widget - Point Tracker [t=00:04:33.250436][f=0005593] Shutdown Widget - Context Menu [t=00:04:33.250449][f=0005593] Shutdown Widget - Transport AI [t=00:04:33.250459][f=0005593] Shutdown Widget - Chili Spectator Panels [t=00:04:33.250469][f=0005593] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:33.250493][f=0005593] Shutdown Widget - Chili Nuke Warning [t=00:04:33.250509][f=0005593] Shutdown Widget - Chili Economy Panel Default [t=00:04:33.250618][f=0005593] Shutdown Widget - Attack AoE [t=00:04:33.250638][f=0005593] Shutdown Widget - Spotter [t=00:04:33.250653][f=0005593] Shutdown Widget - Selection Send [t=00:04:33.250663][f=0005593] Shutdown Widget - TeamPlatter [t=00:04:33.251102][f=0005593] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:33.251223][f=0005593] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:33.251240][f=0005593] Shutdown Widget - Global Build Command [t=00:04:33.251451][f=0005593] Shutdown Widget - LupsManager [t=00:04:33.251469][f=0005593] Shutdown Widget - Receive Units Indicator [t=00:04:33.251487][f=0005593] Shutdown Widget - Newton Firezone [t=00:04:33.251502][f=0005593] Shutdown Widget - Chili Pro Console [t=00:04:33.251922][f=0005593] Shutdown Widget - Persistent Build Height [t=00:04:33.251938][f=0005593] Shutdown Widget - Lasso Terraform GUI [t=00:04:33.251948][f=0005593] Shutdown Widget - Chili Framework [t=00:04:33.251960][f=0005593] Shutdown Widget - Lups [t=00:04:33.252605][f=0005593] Shutdown Widget - Mex Placement Handler [t=00:04:33.252641][f=0005593] Shutdown Widget - Custom Markers [t=00:04:33.252665][f=0005593] Shutdown Widget - Chili Core Selector [t=00:04:33.252750][f=0005593] Shutdown Widget - Select Keys [t=00:04:33.252799][f=0005593] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:33.252862][f=0005593] Shutdown Widget - Pause Screen [t=00:04:33.253007][f=0005593] Shutdown Widget - Bloom Shader Deferred [t=00:04:33.253197][f=0005593] Shutdown Widget - Color Blindness Correction [t=00:04:33.254173][f=0005593] Shutdown Widget - Layout Handler [t=00:04:33.254203][f=0005593] Shutdown Widget - Text To Speech Control [t=00:04:33.254217][f=0005593] End widgetHandler:Shutdown [t=00:04:33.325940][f=0005593] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 21071961, 0.0} allocedSize{int+, int-, ext}={0, 0, 3756926288}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0142} [t=00:04:33.329689][f=0005593] [Game::KillLua][2] dtor=0 luaGaia=0000027b04eca020 [t=00:04:33.339575][f=0005593] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:33.339635][f=0005593] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:33.339668][f=0005593] [Game::KillLua][3] dtor=0 luaRules=0000027acf2a94a0 [t=00:04:33.339711][f=0005593] Start gadgetHandler:Shutdown [t=00:04:33.339724][f=0005593] Shutdown - StartSetup [t=00:04:33.339755][f=0005593] Shutdown - UnitMorph [t=00:04:33.340553][f=0005593] Shutdown - Carrier Drones [t=00:04:33.340567][f=0005593] Shutdown - Missile Silo Controller [t=00:04:33.340577][f=0005593] Shutdown - Modular Comm Info [t=00:04:33.340584][f=0005593] Shutdown - Terrain Texture Handler [t=00:04:33.340614][f=0005593] Shutdown - UnitCloakShield [t=00:04:33.340877][f=0005593] Shutdown - Starlight Handler [t=00:04:33.340929][f=0005593] End gadgetHandler:Shutdown [t=00:04:33.363692][f=0005593] Start gadgetHandler:Shutdown [t=00:04:33.363714][f=0005593] Shutdown - Teleport Throw [t=00:04:33.363725][f=0005593] Shutdown - UnitMorph [t=00:04:33.363739][f=0005593] Shutdown - Commander Skin Renderer [t=00:04:33.367092][f=0005593] Shutdown - Missile fired callins [t=00:04:33.367119][f=0005593] Shutdown - Modular Comm Info [t=00:04:33.367130][f=0005593] Shutdown - Retreat Command [t=00:04:33.367155][f=0005593] Shutdown - Shockwaves [t=00:04:33.367167][f=0005593] Shutdown - Unit tint API [t=00:04:33.367186][f=0005593] Shutdown - Unit glow API [t=00:04:33.367206][f=0005593] Shutdown - UnitCloakShield [t=00:04:33.367231][f=0005593] Shutdown - Lups Cloak FX [t=00:04:33.367243][f=0005593] Shutdown - Lups [t=00:04:33.368075][f=0005593] Shutdown - Lups Shield [t=00:04:33.368148][f=0005593] End gadgetHandler:Shutdown [t=00:04:33.384789][f=0005593] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1479, 0.0} allocedSize{int+, int-, ext}={0, 0, 228402}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0176} [t=00:04:33.388097][f=0005593] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:33.388292][f=0005593] [Game::KillLua][4] dtor=0 [t=00:04:33.388317][f=0005593] [Game::KillLua][5] dtor=0 [t=00:04:33.419854][f=0005593] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-05_19-39-12-784_Onyx Cauldron 2_105.1.1-2511-g747f18b BAR105.sdfz" (113812 bytes) [t=00:04:33.419937][f=0005593] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:33.432889][f=0005593] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:33.432934][f=0005593] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:04:33.433161][f=0005593] [Sound] [Sound::UpdateThread][4] ctx=0000027a71045ca0 dev=0000027a7114f030 [t=00:04:33.433471][f=0005593] [Sound] [Sound::UpdateThread][5] ctx=0000027a71045ca0 dev=0000027a7114f030 [t=00:04:33.433522][f=0005593] [Sound] [Sound::Cleanup][alcDestroyContext(0000027a71045ca0)] [t=00:04:33.435205][f=0005593] [Sound] [Sound::Cleanup][alcCloseDevice(0000027a7114f030)] [t=00:04:33.435511][f=0005593] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:33.459533][f=0005593] [Sound] [Sound::UpdateThread][6] [t=00:04:33.460110][f=0005593] [Game::~CGame][1] [t=00:04:33.460125][f=0005593] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:33.460132][f=0005593] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:33.460138][f=0005593] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:33.460144][f=0005593] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:33.460153][f=0005593] [Game::KillLua][4] dtor=1 [t=00:04:33.460165][f=0005593] [Game::KillLua][5] dtor=1 [t=00:04:33.460486][f=0005593] [Game::KillMisc][1] [t=00:04:33.460564][f=0005593] [Game::KillMisc][2] [t=00:04:33.460789][f=0005593] [Game::KillMisc][3] [t=00:04:33.460886][f=0005593] [Game::KillRendering][1] [t=00:04:33.465602][f=0005593] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:33.480612][f=0005593] [3DOParser::Kill] allocated 29 pieces [t=00:04:33.480705][f=0005593] [S3OParser::Kill] allocated 5646 pieces [t=00:04:33.481164][f=0005593] [AssParser::Kill] allocated 701 pieces [t=00:04:33.537271][f=0005593] [Game::KillInterface][1] [t=00:04:33.539074][f=0005593] [Game::KillInterface][2] [t=00:04:33.539843][f=0005593] [Game::KillSimulation][1] [t=00:04:33.539991][f=0005593] [Game::KillSimulation][2] [t=00:04:33.561843][f=0005593] [CCollisionHandler] dis-/continuous tests: 88/13367295 [t=00:04:33.561866][f=0005593] [Game::KillSimulation][3] [t=00:04:33.562718][f=0005593] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:04:33.562786][f=0005593] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:33.562831][f=0005593] [~CPathCache(64x64)] cacheHits=29 hitPercentage=67% numHashColls=0 maxCacheSize=4 [t=00:04:33.562892][f=0005593] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:33.563177][f=0005593] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:33.571377][f=0005593] [LosHandler::Kill] raycast instance cache-{hits,misses}={3645,6203}; shared=4%; cached=33% [t=00:04:33.583935][f=0005593] [Game::KillSimulation][4] [t=00:04:33.647994][f=0005593] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:33.648031][f=0005593] [Game::~CGame][2] [t=00:04:33.648040][f=0005593] [Game::~CGame][3] [t=00:04:33.648246][f=0005593] [SpringApp::Kill][3] [t=00:04:33.648292][f=0005593] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 506478 bytes sent in 6124 packets (82.704 bytes/packet) 294148 bytes recv'd in 5476 packets (53.716 bytes/packet) {0.081x, 0.112x} relative protocol overhead {up, down} 13427 incoming chunks dropped, 19201 outgoing chunks resent 4261 incoming chunks processed [t=00:04:33.648347][f=0005593] [SpringApp::Kill][4] font=0000027a35c2cf80 [t=00:04:33.650032][f=0005593] [SpringApp::Kill][5] [t=00:04:33.657411][f=0005593] [SpringApp::Kill][6] [t=00:04:33.657433] [SpringApp::Kill][7] [t=00:04:33.657496] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.657522] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:33.657534] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:33.657544] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:33.657557] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144} [t=00:04:33.657568] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.657578] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {204, 1048576, 1048576}, EBO = {306, 2097152, 2097152} [t=00:04:33.657590] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28628, 1048576, 1048576}, EBO = {42942, 2097152, 2097152} [t=00:04:33.657602] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:33.657610] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.657624] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.657636] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:33.657645] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152} [t=00:04:33.737493] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:33.737512] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:33.737537] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:33.737543] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:04:33.737549] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:33.738060] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>] [t=00:04:33.738076] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:33.738085] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000027a716eca90) [t=00:04:33.738210] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1949ms [t=00:04:33.738236] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms [t=00:04:33.738243] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=68ms [t=00:04:33.738252] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=35ms [t=00:04:33.738263] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:04:33.738273] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:04:33.738279] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=21ms [t=00:04:33.738286] file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=20ms [t=00:04:33.738293] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:04:33.738302] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:04:33.738312] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:04:33.740597] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000027a7111e9f0) [t=00:04:33.741212] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=1)] #archives[section]=1 #files[section]=184 [t=00:04:33.741230] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_2.2.sd7 (0000027a7121f840) [t=00:04:33.751145] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:33.751181] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027a7111e5d0) [t=00:04:33.751386] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027a7111eb50) [t=00:04:33.751559] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027a7111dd90) [t=00:04:33.751689] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:33.751704] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:33.751766] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:33.751806] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:33.751820] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:33.751833] [VFS] [SpringVFS::DeleteArchives<this=0000027a35efb8c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:33.752146] [SpringApp::Kill][8] [t=00:04:33.752160] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:33.752175] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77a7304d0 (joinable=1) [t=00:04:33.752182] [WatchDog::Uninstall][2] [t=00:04:34.179934] [WatchDog::Uninstall][3] [t=00:04:34.179949] [SpringApp::Kill][9]
infolog_full.txt (truncated):