ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #116197

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005301] Using writeable configuration source: "Z:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.005318] Using additional read-only configuration source: "Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.026845] LogOutput initialized. Logging to Z:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.026878] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026968]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.026981]   
[t=00:00:00.026986]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026998]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.027004]   Use "none" to disable the default log sections.
[t=00:00:00.027009] ============== </Log Sections> ==============

[t=00:00:00.027015] ============== <User Config> ==============
[t=00:00:00.027125]   AllowDeferredMapRendering = 1
[t=00:00:00.027132]   AllowDeferredModelRendering = 1
[t=00:00:00.027136]   AnimationMT = 0
[t=00:00:00.027141]   BumpWaterAnisotropy = 2
[t=00:00:00.027151]   BumpWaterBlurReflection = 1
[t=00:00:00.027157]   BumpWaterDepthBits = 32
[t=00:00:00.027162]   BumpWaterReflection = 2
[t=00:00:00.027166]   BumpWaterRefraction = 2
[t=00:00:00.027171]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.027176]   CamFreeScrollSpeed = 50
[t=00:00:00.027180]   CamMode = 1
[t=00:00:00.027185]   CubeTexSizeReflection = 1024
[t=00:00:00.027189]   CubeTexSizeSpecular = 1024
[t=00:00:00.027195]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.027200]   EdgeMoveDynamic = 0
[t=00:00:00.027209]   EdgeMoveWidth = 0.003
[t=00:00:00.027214]   FPSFOV = 90
[t=00:00:00.027219]   FPSScrollSpeed = 50
[t=00:00:00.027224]   FeatureDrawDistance = 600000
[t=00:00:00.027229]   FeatureFadeDistance = 600000
[t=00:00:00.027233]   FontSize = 18
[t=00:00:00.027238]   GrassDetail = 0
[t=00:00:00.027242]   GroundDecals = 10
[t=00:00:00.027247]   GroundDetail = 180
[t=00:00:00.027251]   HangTimeout = 30
[t=00:00:00.027256]   HardwareCursor = 1
[t=00:00:00.027261]   InitialNetworkTimeout = 0
[t=00:00:00.027270]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.027277]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.027282]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.027287]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.027292]   LinkOutgoingBandwidth = 131072
[t=00:00:00.027296]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.027301]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.027306]   MSAALevel = 8
[t=00:00:00.027310]   MaxParticles = 50000
[t=00:00:00.027316]   MaxSounds = 32
[t=00:00:00.027325]   MaximumTransmissionUnit = 0
[t=00:00:00.027331]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.027335]   MiniMapCanFlip = 1
[t=00:00:00.027339]   MiniMapMarker = 0
[t=00:00:00.027344]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.027349]   MouseDragScrollThreshold = 0
[t=00:00:00.027354]   NetworkLossFactor = 1
[t=00:00:00.027359]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.027366]   OverheadScrollSpeed = 50
[t=00:00:00.027370]   ReconnectTimeout = 0
[t=00:00:00.027375]   RotOverheadScrollSpeed = 50
[t=00:00:00.027405]   RotateLogFiles = 1
[t=00:00:00.027411]   ScreenshotCounter = 26
[t=00:00:00.027416]   ShadowMapSize = 16384
[t=00:00:00.027420]   Shadows = 1
[t=00:00:00.027425]   ShowClock = 0
[t=00:00:00.027429]   ShowPlayerInfo = 0
[t=00:00:00.027434]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.027440]   TeamHighlight = 0
[t=00:00:00.027444]   UnitIconDist = 250
[t=00:00:00.027449]   UpdateBoundingVolumeMT = 0
[t=00:00:00.027453]   UpdateWeaponVectorsMT = 0
[t=00:00:00.027464]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.027470]   UseLuaMemPools = 0
[t=00:00:00.027475]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.027479]   VFSCacheArchiveFiles = 0
[t=00:00:00.027483]   VSync = 0
[t=00:00:00.027488]   Water = 4
[t=00:00:00.027492]   WindowPosY = 74
[t=00:00:00.027496]   XResolution = 2560
[t=00:00:00.027500]   XResolutionWindowed = 2556
[t=00:00:00.027504]   YResolution = 1440
[t=00:00:00.027509]   YResolutionWindowed = 1366
[t=00:00:00.027513]   snd_volmaster = 0
[t=00:00:00.027528] ============== </User Config> ==============

[t=00:00:00.027534] ============== <User System> ==============
[t=00:00:00.027539]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.027546]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.027552]        Compiler Version: gcc-13.2.0
[t=00:00:00.027584]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.027639]         Hardware Config: AMD Ryzen 9 3900X 12-Core Processor            ; 32716MB RAM, 37580MB pagefile
[t=00:00:00.027646]        Binary Word Size: 64-bit (native)
[t=00:00:00.027651]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027656]      Physical CPU Cores: 12
[t=00:00:00.027660]       Logical CPU Cores: 24
[t=00:00:00.027665] ============== </User System> ==============

[t=00:00:00.027672] Run: thread affinity ffffff
[t=00:00:00.027907] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.027913]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.027917]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.027927]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.027931]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.029088] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.029097] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.035066] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.068949]     Display (Generic PnP Monitor)=1 modes=116 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.068962]         [ 1] 3620x2036x24bpp@144Hz
[t=00:00:00.068992]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.068999]         [11] 1920x1440x24bpp@144Hz
[t=00:00:00.069003]         [16] 1920x1200x24bpp@144Hz
[t=00:00:00.069009]         [21] 1920x1080x24bpp@144Hz
[t=00:00:00.069014]         [28] 1680x1050x24bpp@144Hz
[t=00:00:00.069018]         [33] 1600x1200x24bpp@144Hz
[t=00:00:00.069023]         [38] 1600x1024x24bpp@144Hz
[t=00:00:00.069028]         [43] 1600x900x24bpp@144Hz
[t=00:00:00.069032]         [47] 1440x900x24bpp@144Hz
[t=00:00:00.069037]         [51] 1366x768x24bpp@144Hz
[t=00:00:00.069047]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.069052]         [59] 1280x1024x24bpp@144Hz
[t=00:00:00.069057]         [64] 1280x960x24bpp@144Hz
[t=00:00:00.069061]         [69] 1280x800x24bpp@144Hz
[t=00:00:00.069065]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.069070]         [77] 1280x720x24bpp@144Hz
[t=00:00:00.069075]         [83] 1176x664x24bpp@60Hz
[t=00:00:00.069079]         [86] 1152x864x24bpp@144Hz
[t=00:00:00.069084]         [91] 1024x768x24bpp@144Hz
[t=00:00:00.069088]         [96] 800x600x24bpp@144Hz
[t=00:00:00.069092]         [101] 720x576x24bpp@144Hz
[t=00:00:00.069101]         [106] 720x480x24bpp@144Hz
[t=00:00:00.069107]         [111] 640x480x24bpp@144Hz
[t=00:00:00.077373]     Display (Generic PnP Monitor)=2 modes=40 bounds={x=-1920, y=360, w=1920, h=1080}
[t=00:00:00.077384]         [ 1] 2715x1527x24bpp@60Hz
[t=00:00:00.077389]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.077393]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.077398]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.077402]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.077407]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.077473]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.077479]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.077487]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.077491]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.077495]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.077500]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.077504]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.077508]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.077512]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.077517]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.077521]         [31] 800x600x24bpp@75Hz
[t=00:00:00.077533]         [35] 720x576x24bpp@50Hz
[t=00:00:00.077539]         [36] 720x480x24bpp@60Hz
[t=00:00:00.077543]         [38] 640x480x24bpp@75Hz
[t=00:00:00.380472] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.380824] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,74> newRes=<2560,1440>
[t=00:00:00.380837] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,74> newRes=<2560,1366>
[t=00:00:00.450539] [GR::LogVersionInfo]
[t=00:00:00.450570]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.450576]     GL version  : 4.6.0 NVIDIA 451.67
[t=00:00:00.450581]     GL vendor   : NVIDIA Corporation
[t=00:00:00.450585]     GL renderer : GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.450590]     GLSL version: 4.60 NVIDIA
[t=00:00:00.450594]     GLEW version: 2.1.0
[t=00:00:00.450599]     GPU memory  : 8192MB (total) / 7186MB (available)
[t=00:00:00.450612]     SDL swap-int: 1
[t=00:00:00.450616]     SDL driver  : windows
[t=00:00:00.450643]     
[t=00:00:00.450672]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.450676]     GLSL shader support       : 1
[t=00:00:00.450681]     GL4 support               : 1
[t=00:00:00.450685]     FBO extension support     : 1
[t=00:00:00.450701]     NVX GPU mem-info support  : 1
[t=00:00:00.450708]     ATI GPU mem-info support  : 0
[t=00:00:00.450719]     Texture clamping to edge  : 1
[t=00:00:00.450727]     NPOT-texture support      : 1 (1)
[t=00:00:00.450733]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.450747]     texture query-LOD support : 1 (1)
[t=00:00:00.450752]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.450757]     Z-buffer depth            : 32 (-)
[t=00:00:00.450774]     primitive-restart support : 1 (1)
[t=00:00:00.450778]     clip-space control support: 1 (1)
[t=00:00:00.450783]     seamless cube-map support : 1 (1)
[t=00:00:00.450788]     frag-depth layout support : 1 (1)
[t=00:00:00.450794]     persistent maps support   : 1 (1)
[t=00:00:00.450799]     explicit attribs location : 1 (1)
[t=00:00:00.450804]     multi draw indirect       : 1 (-)
[t=00:00:00.450816]     array textures            : 1 (-)
[t=00:00:00.450821]     buffer copy support       : 1 (-)
[t=00:00:00.450826]     indirect draw             : 1 (-)
[t=00:00:00.450831]     base instance             : 1 (-)
[t=00:00:00.450835]     
[t=00:00:00.450839]     max. FBO samples              : 32
[t=00:00:00.450844]     max. FS/program texture slots : 32/192
[t=00:00:00.450848]     max. texture size             : 32768
[t=00:00:00.450856]     max. texture anisotropy level : 16.000000
[t=00:00:00.450866]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.450873]     max. draw-buffers             : 8
[t=00:00:00.450877]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.450882]     max. uniform buffer-bindings  : 84
[t=00:00:00.450887]     max. uniform block-size       : 64KB
[t=00:00:00.450891]     max. storage buffer-bindings  : 96
[t=00:00:00.450896]     max. storage block-size       : 2047MB
[t=00:00:00.450900]     
[t=00:00:00.450904]     enable AMD-hacks : 0
[t=00:00:00.450909]     compress MIP-maps: 0
[t=00:00:00.450967]     Number of compressed texture formats: 51
[t=00:00:00.451028]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.451159] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.451820] [GR::UpdateGLConfigs]
[t=00:00:00.451869] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.451877] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.452326] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.452350] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.452357] [GR::InitGLState]
[t=00:00:00.452663] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.526105] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.533166] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.535790] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.556164] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "Z:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.556189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.556536] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.557842] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.557851] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.557898] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: Z:\Steam\steamapps\common\Zero-K\
[t=00:00:00.557948] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.558040] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.558024] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory Z:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.591102] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.591621] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.591763] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.591810] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.591858] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.591939] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.591985] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.592036] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.592372] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.592380] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.592378] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.592456] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.605448] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.605498] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.605515] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:07.808134] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory Z:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:07.808204] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:07.808211] [SpringApp::Kill][1] fromRun=0
[t=00:00:07.808219] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:07.831478]     [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:07.831492]     [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{14.496, 1.318}, {4.168, 0.379}}ms
[t=00:00:07.831501]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{13.141, 13.141, 13.141, 13.141}, {0.691, 0.691, 0.691, 0.691}}ms
[t=00:00:07.831527]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.691, 0.691, 0.691, 0.691}}ms
[t=00:00:07.831535]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.144, 0.144, 0.144, 0.144}, {0.691, 0.691, 0.691, 0.691}}ms
[t=00:00:07.831544]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.076, 0.076, 0.076, 0.076}, {0.687, 0.687, 0.687, 0.687}}ms
[t=00:00:07.831558]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.788, 0.788, 0.788, 0.788}, {0.054, 0.054, 0.054, 0.054}}ms
[t=00:00:07.831567]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.097, 0.097, 0.097, 0.097}}ms
[t=00:00:07.831576]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.150, 0.150, 0.150, 0.150}}ms
[t=00:00:07.831584]         thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.201, 0.201, 0.201, 0.201}}ms
[t=00:00:07.831597]         thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.250, 0.250, 0.250, 0.250}}ms
[t=00:00:07.831607]         thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.304, 0.304, 0.304, 0.304}}ms
[t=00:00:07.831615]         thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.351, 0.351, 0.351, 0.351}}ms
[t=00:00:07.831621] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:07.831625] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: Z:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116 MB
[t=00:00:07.834419] [SpringApp::Kill][3]
[t=00:00:07.834438] [SpringApp::Kill][4] font=000001f367dafb00
[t=00:00:07.834696] [SpringApp::Kill][5]
[t=00:00:07.834714] [SpringApp::Kill][6]
[t=00:00:07.834723] [SpringApp::Kill][7]
[t=00:00:07.836226] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.836237] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.836254] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:07.836262] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.836269] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:07.836283] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.836292] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.836299] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.836315] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:07.836322] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.836329] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.836337] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.836351] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.917094] [SpringApp::Kill][8]
[t=00:00:07.917141] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77ec804d0 (joinable=1)
[t=00:00:07.917147] [WatchDog::Uninstall][2]
[t=00:00:07.917133] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:08.030277] [WatchDog::Uninstall][3]
[t=00:00:08.030288] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected