Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000143] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016742] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016799] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016833] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016855] [t=00:00:00.016863] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016872] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016881] Use "none" to disable the default log sections. [t=00:00:00.016898] ============== </Log Sections> ============== [t=00:00:00.016910] ============== <User Config> ============== [t=00:00:00.017069] AllowDeferredMapRendering = 1 [t=00:00:00.017083] AllowDeferredModelRendering = 1 [t=00:00:00.017091] AnimationMT = 0 [t=00:00:00.017100] BumpWaterBlurReflection = 1 [t=00:00:00.017106] BumpWaterTexSizeReflection = 128 [t=00:00:00.017112] CamFreeScrollSpeed = 50 [t=00:00:00.017117] CamMode = 1 [t=00:00:00.017123] CubeTexSizeReflection = 1 [t=00:00:00.017135] CubeTexSizeSpecular = 1 [t=00:00:00.017146] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017155] EdgeMoveDynamic = 0 [t=00:00:00.017162] EdgeMoveWidth = 0.003 [t=00:00:00.017169] FPSFOV = 90 [t=00:00:00.017176] FPSScrollSpeed = 50 [t=00:00:00.017184] FontSize = 18 [t=00:00:00.017191] FullscreenEdgeMove = 0 [t=00:00:00.017203] GrassDetail = 0 [t=00:00:00.017211] GroundDecals = 2 [t=00:00:00.017218] GroundDetail = 90 [t=00:00:00.017228] HangTimeout = 30 [t=00:00:00.017242] HardwareCursor = 1 [t=00:00:00.017254] InitialNetworkTimeout = 0 [t=00:00:00.017262] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017275] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017283] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017295] LinkOutgoingBandwidth = 262144 [t=00:00:00.017304] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017316] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017324] MSAALevel = 1 [t=00:00:00.017332] MaxParticles = 15000 [t=00:00:00.017348] MaxSounds = 32 [t=00:00:00.017356] MaximumTransmissionUnit = 0 [t=00:00:00.017364] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017373] MiniMapMarker = 0 [t=00:00:00.017381] MouseDragScrollThreshold = 0 [t=00:00:00.017389] NetworkLossFactor = 2 [t=00:00:00.017397] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017406] OverheadScrollSpeed = 50 [t=00:00:00.017417] ReconnectTimeout = 0 [t=00:00:00.017425] RotOverheadScrollSpeed = 50 [t=00:00:00.017432] RotateLogFiles = 1 [t=00:00:00.017445] ShadowMapSize = 1024 [t=00:00:00.017456] Shadows = 1 [t=00:00:00.017464] ShowClock = 0 [t=00:00:00.017471] SoftParticles = 2 [t=00:00:00.017483] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017491] UnitIconDist = 151 [t=00:00:00.017502] UpdateBoundingVolumeMT = 0 [t=00:00:00.017510] UpdateWeaponVectorsMT = 0 [t=00:00:00.017518] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017529] UseLuaMemPools = 0 [t=00:00:00.017537] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017586] VFSCacheArchiveFiles = 0 [t=00:00:00.017599] VSync = 1 [t=00:00:00.017606] Water = 4 [t=00:00:00.017614] WindowBorderless = 1 [t=00:00:00.017621] WindowPosY = 0 [t=00:00:00.017632] WindowedEdgeMove = 0 [t=00:00:00.017640] XResolutionWindowed = 1920 [t=00:00:00.017647] YResolutionWindowed = 1080 [t=00:00:00.017669] ============== </User Config> ============== [t=00:00:00.017680] ============== <User System> ============== [t=00:00:00.017693] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017705] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017715] Compiler Version: gcc-13.2.0 [t=00:00:00.017754] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017804] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017816] Binary Word Size: 64-bit (native) [t=00:00:00.017823] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017834] Physical CPU Cores: 6 [t=00:00:00.017842] Logical CPU Cores: 12 [t=00:00:00.017848] ============== </User System> ============== [t=00:00:00.017857] Run: thread affinity fff [t=00:00:00.018003] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018012] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018017] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018022] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018027] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019468] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019496] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026845] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.056347] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.056366] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.056373] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.056381] [11] 2560x1080x24bpp@144Hz [t=00:00:00.056387] [14] 1920x1440x24bpp@144Hz [t=00:00:00.056417] [19] 1920x1200x24bpp@144Hz [t=00:00:00.056425] [23] 1920x1080x24bpp@144Hz [t=00:00:00.056431] [30] 1720x1440x24bpp@144Hz [t=00:00:00.056437] [34] 1680x1050x24bpp@144Hz [t=00:00:00.056444] [40] 1600x1200x24bpp@144Hz [t=00:00:00.056452] [44] 1600x1024x24bpp@144Hz [t=00:00:00.056458] [50] 1600x900x24bpp@144Hz [t=00:00:00.056466] [55] 1440x1080x24bpp@144Hz [t=00:00:00.056473] [62] 1440x900x24bpp@144Hz [t=00:00:00.056479] [67] 1400x1050x24bpp@144Hz [t=00:00:00.056485] [73] 1366x768x24bpp@144Hz [t=00:00:00.056497] [78] 1360x768x24bpp@144Hz [t=00:00:00.056510] [83] 1280x1024x24bpp@144Hz [t=00:00:00.056518] [89] 1280x960x24bpp@144Hz [t=00:00:00.056527] [94] 1280x800x24bpp@144Hz [t=00:00:00.056535] [99] 1280x768x24bpp@144Hz [t=00:00:00.056542] [104] 1280x720x24bpp@144Hz [t=00:00:00.056548] [111] 1152x864x24bpp@144Hz [t=00:00:00.056554] [116] 1024x768x24bpp@144Hz [t=00:00:00.056561] [123] 800x600x24bpp@144Hz [t=00:00:00.056589] [130] 720x576x24bpp@144Hz [t=00:00:00.056593] [135] 720x480x24bpp@144Hz [t=00:00:00.056620] [141] 640x480x24bpp@144Hz [t=00:00:00.069144] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.069163] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.069170] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.069175] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.069180] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.069185] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.069195] [11] 1366x768x24bpp@144Hz [t=00:00:00.069200] [13] 1360x768x24bpp@144Hz [t=00:00:00.069227] [15] 1280x1024x24bpp@144Hz [t=00:00:00.069235] [17] 1280x960x24bpp@144Hz [t=00:00:00.069242] [19] 1280x800x24bpp@144Hz [t=00:00:00.069249] [21] 1280x768x24bpp@144Hz [t=00:00:00.069256] [23] 1280x720x24bpp@144Hz [t=00:00:00.069264] [25] 1280x600x24bpp@144Hz [t=00:00:00.069271] [27] 1152x864x24bpp@144Hz [t=00:00:00.069277] [29] 1024x768x24bpp@144Hz [t=00:00:00.069284] [31] 800x600x24bpp@144Hz [t=00:00:00.069292] [33] 640x480x24bpp@144Hz [t=00:00:00.069299] [35] 640x400x24bpp@144Hz [t=00:00:00.444887] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.445354] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.445374] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.490911] [GR::LogVersionInfo] [t=00:00:00.490937] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.490948] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.490989] GL vendor : NVIDIA Corporation [t=00:00:00.491001] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.491010] GLSL version: 4.60 NVIDIA [t=00:00:00.491018] GLEW version: 2.1.0 [t=00:00:00.491027] GPU memory : 6144MB (total) / 4751MB (available) [t=00:00:00.491059] SDL swap-int: 1 [t=00:00:00.491073] SDL driver : windows [t=00:00:00.491081] [t=00:00:00.491090] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.491100] GLSL shader support : 1 [t=00:00:00.491124] GL4 support : 1 [t=00:00:00.491140] FBO extension support : 1 [t=00:00:00.491162] NVX GPU mem-info support : 1 [t=00:00:00.491176] ATI GPU mem-info support : 0 [t=00:00:00.491201] Texture clamping to edge : 1 [t=00:00:00.491215] NPOT-texture support : 1 (1) [t=00:00:00.491227] S3TC/DXT1 texture support : 1/1 [t=00:00:00.491243] texture query-LOD support : 1 (1) [t=00:00:00.491253] MSAA frame-buffer support : 1 (1) [t=00:00:00.491279] Z-buffer depth : 32 (-) [t=00:00:00.491302] primitive-restart support : 1 (1) [t=00:00:00.491312] clip-space control support: 1 (1) [t=00:00:00.491323] seamless cube-map support : 1 (1) [t=00:00:00.491337] frag-depth layout support : 1 (1) [t=00:00:00.491347] persistent maps support : 1 (1) [t=00:00:00.491358] explicit attribs location : 1 (1) [t=00:00:00.491369] multi draw indirect : 1 (-) [t=00:00:00.491384] array textures : 1 (-) [t=00:00:00.491394] buffer copy support : 1 (-) [t=00:00:00.491420] indirect draw : 1 (-) [t=00:00:00.491447] base instance : 1 (-) [t=00:00:00.491463] [t=00:00:00.491487] max. FBO samples : 32 [t=00:00:00.491501] max. FS/program texture slots : 32/192 [t=00:00:00.491510] max. texture size : 32768 [t=00:00:00.491541] max. texture anisotropy level : 16.000000 [t=00:00:00.491553] max. vec4 varyings/attributes : 31/16 [t=00:00:00.491560] max. draw-buffers : 8 [t=00:00:00.491576] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.491590] max. uniform buffer-bindings : 84 [t=00:00:00.491598] max. uniform block-size : 64KB [t=00:00:00.491605] max. storage buffer-bindings : 96 [t=00:00:00.491613] max. storage block-size : 2047MB [t=00:00:00.491619] [t=00:00:00.491642] enable AMD-hacks : 0 [t=00:00:00.491671] compress MIP-maps: 0 [t=00:00:00.491756] Number of compressed texture formats: 23 [t=00:00:00.491805] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.491958] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.492336] [GR::UpdateGLConfigs] [t=00:00:00.492415] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.492428] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.492449] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.492497] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.492511] [GR::InitGLState] [t=00:00:00.492684] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.590515] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.593141] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.593682] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.599553] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.599604] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.600103] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.601285] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.601308] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.601416] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.601520] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.619661] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.620178] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.623987] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.624323] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.670091] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.670119] [VFS] [SpringVFS::ReserveArchives<this=000002ae7cea27c0>] [t=00:00:00.670436] [VFS] [SpringVFS::AddArchive<this=000002ae7cea27c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.673315] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ae7cea27c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.673338] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.754480] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.754869] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.755224] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.755354] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.755404] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.755615] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.755816] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.755911] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.756609][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.756724][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.756917][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.756941][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.756953][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.757019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.791550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.791574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.791584][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.791613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.791623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.869193][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.5ms) [t=00:00:00.933517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.935382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ae7cf5ae90(default) context=000002ae7cf3a790 numChannels=2 frameSize=8 [t=00:00:00.935461][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.935477][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.935484][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.935491][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.935519][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.935551][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.935562][f=-000001] [Sound] Devices: [t=00:00:00.938033][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.938059][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.938068][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.938079][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.938086][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.938858][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.938880][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.976164][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 669894 MB [t=00:00:00.977828][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.978639][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8494 [t=00:00:00.980017][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8494 using name LogicDaemon [t=00:00:01.225066][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ravaged_v2" (loaded=0 cached=0) [t=00:00:01.225944][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae7cea27c0>(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [t=00:00:01.232139][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae7cea27c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.232781][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.313316][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae7cea27c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.314567][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae7cea27c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.314728][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae7cea27c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.316157][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ae7cea27c0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:02.341101][f=-000001] [CAS::GASCB] Archive file="ravaged_v2.sd7" cs="c432101caea238c45eba02966e58fe4027759cd59f541f4f56d876e417ac781895581bf2bce271a456fb0e27f880e68ac718d5b11343131721a936abb2241641" [t=00:00:02.341429][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.341531][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.411853][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.412026][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.412122][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.412192][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.412245][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.370445][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:18.370618][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:18.370860][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:18.371066][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:18.371262][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:18.371761][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:18.372161][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:18.391738][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:18.392091][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:18.392554][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:18.393094][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:18.393306][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:18.393748][f=-000001] Input grabbing is enabled! [t=00:00:18.393768][f=-000001] Input grabbing is enabled! [t=00:00:18.393859][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:18.394080][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:18.394303][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:18.399428][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:18.399873][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:18.400636][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:18.400856][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:18.401154][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:18.401458][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:18.403509][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:18.403836][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:18.404227][f=-000001] EndGame Graph disabled [t=00:00:18.423334][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:18.423683][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:18.423915][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:18.424112][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:18.424539][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:18.424727][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:18.424970][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:18.426764][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:18.461268][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.461766][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:18.462990][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:18.463241][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:18.463607][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:18.464520][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:18.481820][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.482176][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:18.483180][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.483476][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.483673][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:18.483897][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.484116][f=-000001] Initialize [t=00:00:18.484284][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:18.484526][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.485571][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.485791][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.486604][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.510107][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.510613][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.511531][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.518657][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.519291][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.673152][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.673623][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.673867][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.674270][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.674534][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.675781][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.676105][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.676296][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.676499][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.676713][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.676742][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.676755][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.676813][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.677664][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.677854][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.678171][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.679419][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.679734][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.680068][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.680378][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.680673][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.680973][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.681338][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.681674][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.682899][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.683207][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.683883][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.684199][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.684509][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.684729][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.684964][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.685265][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.685857][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.686503][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.687002][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.687347][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.687837][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.688242][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.694494][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.699948][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.700555][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.700951][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.701347][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.703201][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.703529][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.707346][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.707891][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.708259][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:18.709786][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.710150][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.711022][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.711669][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.713500][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.713828][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.714088][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.716597][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.718061][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.725170][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.725610][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.727797][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.735224][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.736089][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.736520][f=-000001] SetSunLighting [t=00:00:18.737065][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.746112][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.746579][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.746867][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.746886][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.747095][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.747402][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.750045][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.751496][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.752550][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.758620][f=-000001] Writing last game win data [t=00:00:18.768768][f=-000001] LuaUI v0.3 [t=00:00:18.910754][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.975826][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.975876][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.976325][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.976343][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.992338][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10657, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874497}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0189} [t=00:00:19.796715][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.239395][f=-000001] GameID: 4c67db6607161bcef239fcb45d3eb8b5 [t=00:00:20.239821][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.239836][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.240011][f=-000001] -> Connection established (given id 0) [t=00:00:20.240049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [t=00:00:20.240076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.240103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=51a231d433933d59562db2bcac9af8e55335b83093c72daf903f890f3d63cfb8d1e48cb7c8d49a34fa4ac3b4db1fea90beab393986ef162eed0eef94ba6ce198]" [t=00:00:20.240125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=22a77b3a14a73c90c675e6cd32ddb329628481a1d344c387cddbb08bd20bc0a3b0cf17068e302ec1d03e9f3c22bd3a610f653b9cb2928ad50b3d9eb62004cb62]" [t=00:00:20.279755][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.452683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002aebbe1fdb0,0000000000000000}][locale="C"]" [t=00:00:20.452718][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.110782][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:37.711268][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:51.090976][f=0002201] Buildings set to face South [t=00:02:04.090709][f=0002591] Buildings set to face West [t=00:03:12.499660][f=0004644] [uapn] compare [t=00:03:12.499695][f=0004644] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 4 (repair units) [t=00:03:12.499713][f=0004644] [uapn] current: 90(47148, 4184, 341.251221, 1064, 50000) 104 [t=00:03:12.499737][f=0004644] [uapn] -> false [t=00:03:12.499745][f=0004644] [uapn] compare [t=00:03:12.499756][f=0004644] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 4 (repair units) [t=00:03:12.499796][f=0004644] [uapn] current: 90(47148, 4184, 341.251221, 1064, 50000) 104 [t=00:03:12.499804][f=0004644] [uapn] -> false [t=00:03:12.499812][f=0004644] [uapn] compare [t=00:03:12.499828][f=0004644] [uapn] issued : 90(4184, 341.251221, 1064, 50000, nil) 64 (reclaim all) [t=00:03:12.499848][f=0004644] [uapn] current: 90(47148, 4184, 341.251221, 1064, 50000) 104 [t=00:03:12.499857][f=0004644] [uapn] -> reclaim [t=00:03:12.801039][f=0004653] [uapn] compare [t=00:03:12.801075][f=0004653] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 0 (build assist) [t=00:03:12.801091][f=0004653] [uapn] current: 90(47148, 4184, 341.251221, 1064, 50000) 104 [t=00:03:12.801106][f=0004653] [uapn] -> false [t=00:03:12.801113][f=0004653] [uapn] compare [t=00:03:12.801143][f=0004653] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 4 (repair units) [t=00:03:12.801159][f=0004653] [uapn] current: 90(47148, 4184, 341.251221, 1064, 50000) 104 [t=00:03:12.801166][f=0004653] [uapn] -> false [t=00:03:12.801175][f=0004653] [uapn] compare [t=00:03:12.801192][f=0004653] [uapn] issued : 90(4184, 341.251221, 1064, 50000, nil) 64 (reclaim all) [t=00:03:12.801206][f=0004653] [uapn] current: 90(47148, 4184, 341.251221, 1064, 50000) 104 [t=00:03:12.801216][f=0004653] [uapn] -> reclaim [t=00:03:17.549866][f=0004796] [uapn] compare [t=00:03:17.549918][f=0004796] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 4 (repair units) [t=00:03:17.549940][f=0004796] [uapn] current: 40(11875, 4184, 341.251221, 1064, 50000) 8 [t=00:03:17.549950][f=0004796] [uapn] -> repair [t=00:03:22.302019][f=0004939] [uapn] compare [t=00:03:22.302059][f=0004939] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 4 (repair units) [t=00:03:22.302080][f=0004939] [uapn] current: 40(8180, nil, nil, nil, nil) 0 [t=00:03:22.302106][f=0004939] [uapn] -> false [t=00:03:22.302115][f=0004939] [uapn] compare [t=00:03:22.302131][f=0004939] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 0 (build assist) [t=00:03:22.302143][f=0004939] [uapn] current: 40(8180, nil, nil, nil, nil) 0 [t=00:03:22.302151][f=0004939] [uapn] -> false [t=00:03:22.302157][f=0004939] [uapn] compare [t=00:03:22.302177][f=0004939] [uapn] issued : 40(4184, 341.251221, 1064, 50000, nil) 4 (repair units) [t=00:03:22.302193][f=0004939] [uapn] current: 40(8180, nil, nil, nil, nil) 0 [t=00:03:22.302206][f=0004939] [uapn] -> false [t=00:03:22.302217][f=0004939] [uapn] compare [t=00:03:22.302236][f=0004939] [uapn] issued : 90(4184, 341.251221, 1064, 50000, nil) 64 (reclaim all) [t=00:03:22.302250][f=0004939] [uapn] current: 40(8180, nil, nil, nil, nil) 0 [t=00:03:22.302257][f=0004939] [uapn] -> false [t=00:03:41.752038][f=0005521] [SpringApp::Kill][1] fromRun=1 [t=00:03:41.752084][f=0005521] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:41.775095][f=0005521] [async=0] threads=6 tasks=189655 {sum,avg}{exec,wait}time={{5587.557, 0.029}, {14919.638, 0.079}}ms [t=00:03:41.775118][f=0005521] thread=1 tasks=37931 {sum,min,max,avg}{exec,wait}time={{1198.089, 0.000, 381.930, 0.032}, {1140.773, 0.000, 18446744027136.000, 0.030}}ms [t=00:03:41.775132][f=0005521] thread=2 tasks=37931 {sum,min,max,avg}{exec,wait}time={{1119.120, 0.000, 381.874, 0.030}, {3401.204, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:41.775151][f=0005521] thread=3 tasks=37931 {sum,min,max,avg}{exec,wait}time={{1086.418, 0.000, 381.918, 0.029}, {3457.464, 0.000, 18446744027136.000, 0.091}}ms [t=00:03:41.775163][f=0005521] thread=4 tasks=37931 {sum,min,max,avg}{exec,wait}time={{1084.090, 0.000, 381.905, 0.029}, {3433.866, 0.000, 13.272, 0.091}}ms [t=00:03:41.775175][f=0005521] thread=5 tasks=37931 {sum,min,max,avg}{exec,wait}time={{1099.841, 0.000, 381.987, 0.029}, {3486.332, 0.000, 14.540, 0.092}}ms [t=00:03:41.775189][f=0005521] [async=1] threads=6 tasks=3583 {sum,avg}{exec,wait}time={{38668.535, 10.792}, {18590760.000, 5188.602}}ms [t=00:03:41.775202][f=0005521] thread=1 tasks=714 {sum,min,max,avg}{exec,wait}time={{7655.192, 0.000, 690.523, 10.722}, {3706652.750, 0.434, 6843.433, 5191.391}}ms [t=00:03:41.775214][f=0005521] thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{7771.665, 0.001, 693.899, 10.809}, {3726923.750, 0.180, 6843.427, 5183.482}}ms [t=00:03:41.775229][f=0005521] thread=3 tasks=720 {sum,min,max,avg}{exec,wait}time={{7787.808, 0.001, 764.318, 10.816}, {3726726.750, 0.234, 6838.738, 5176.009}}ms [t=00:03:41.775241][f=0005521] thread=4 tasks=715 {sum,min,max,avg}{exec,wait}time={{7712.623, 0.000, 754.806, 10.787}, {3718437.500, 0.643, 6843.620, 5200.612}}ms [t=00:03:41.775253][f=0005521] thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{7741.246, 0.001, 729.918, 10.827}, {3712018.750, 0.816, 6837.224, 5191.635}}ms [t=00:03:41.775264][f=0005521] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:41.775271][f=0005521] [SpringApp::Kill][2] [t=00:03:41.775322][f=0005521] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:41.775332][f=0005521] [Game::KillLua][1] dtor=0 luaUI=000002aeecc03350 [t=00:03:41.775369][f=0005521] Start widgetHandler:Shutdown [t=00:03:41.778732][f=0005521] Shutdown - SaveOrderList Complete [t=00:03:41.780850][f=0005521] Writing last game win data [t=00:03:41.791340][f=0005521] Shutdown - SaveConfigData Complete [t=00:03:41.791376][f=0005521] Shutdown Widget - Chili Highlight [t=00:03:41.791415][f=0005521] Shutdown Widget - Draw After Chili [t=00:03:41.791436][f=0005521] Shutdown Widget - API Unit Tracker GL4 [t=00:03:41.791458][f=0005521] Shutdown Widget - EPIC Menu [t=00:03:41.793234][f=0005521] Shutdown Widget - Chili Minimap [t=00:03:41.793372][f=0005521] Shutdown Widget - Depth of Field Shader [t=00:03:41.793392][f=0005521] Shutdown Widget - Chili Widget Selector [t=00:03:41.794752][f=0005521] Shutdown Widget - Deferred rendering [t=00:03:41.794768][f=0005521] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.797509][f=0005521] Shutdown Widget - Deferred rendering [t=00:03:41.797531][f=0005521] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.799110][f=0005521] Shutdown Widget - Local Team Colors [t=00:03:41.799133][f=0005521] Shutdown Widget - Display Keys 2 [t=00:03:41.799159][f=0005521] Shutdown Widget - Save Game Menu [t=00:03:41.799168][f=0005521] Shutdown Widget - Highlight Model Api GL4 [t=00:03:41.799188][f=0005521] Shutdown Widget - Unit Icons [t=00:03:41.799240][f=0005521] Shutdown Widget - HealthBars [t=00:03:41.800731][f=0005521] Shutdown Widget - Attrition Counter [t=00:03:41.800991][f=0005521] Shutdown Widget - Noises [t=00:03:41.801008][f=0005521] Shutdown Widget - BuildETA [t=00:03:41.801024][f=0005521] Shutdown Widget - Selected Units GL4 2 [t=00:03:41.801040][f=0005521] Shutdown Widget - Chili Chicken Panel [t=00:03:41.801103][f=0005521] Shutdown Widget - External VR Grid [t=00:03:41.801126][f=0005521] Shutdown Widget - Win Counter [t=00:03:41.801159][f=0005521] Shutdown Widget - EndGame APM stats [t=00:03:41.802699][f=0005521] Shutdown Widget - Modular Comm Info [t=00:03:41.802716][f=0005521] Shutdown Widget - Chili Economy Panel Default [t=00:03:41.802793][f=0005521] Shutdown Widget - Chili Nuke Warning [t=00:03:41.802809][f=0005521] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:41.802826][f=0005521] Shutdown Widget - Chili Spectator Panels [t=00:03:41.802842][f=0005521] Shutdown Widget - Attack Warning [t=00:03:41.802856][f=0005521] Shutdown Widget - Transport AI [t=00:03:41.802885][f=0005521] Shutdown Widget - Context Menu [t=00:03:41.802900][f=0005521] Shutdown Widget - Point Tracker [t=00:03:41.802909][f=0005521] Shutdown Widget - MinimapEvents [t=00:03:41.802920][f=0005521] Shutdown Widget - Local Widgets Config [t=00:03:41.802938][f=0005521] Shutdown Widget - Missile Silo Range [t=00:03:41.802956][f=0005521] Shutdown Widget - Highlight Geos [t=00:03:41.802966][f=0005521] Shutdown Widget - Grab Input [t=00:03:41.805836][f=0005521] Input grabbing is disabled! [t=00:03:41.805881][f=0005521] Shutdown Widget - Defense Range Zero-K [t=00:03:41.805900][f=0005521] Shutdown Widget - Showeco and Grid Drawer [t=00:03:41.805914][f=0005521] Shutdown Widget - Darkening [t=00:03:41.805938][f=0005521] Shutdown Widget - Chili EndGame Window [t=00:03:41.805956][f=0005521] Shutdown Widget - Stereo3D [t=00:03:41.805974][f=0005521] Shutdown Widget - Music Player v2 [t=00:03:41.805990][f=0005521] Shutdown Widget - Startup Info and Selector [t=00:03:41.806022][f=0005521] Shutdown Widget - State Reverse and Latency [t=00:03:41.806035][f=0005521] Shutdown Widget - Reclaim Field Highlight [t=00:03:41.806045][f=0005521] Shutdown Widget - Attack AoE [t=00:03:41.806055][f=0005521] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:41.806067][f=0005521] Shutdown Widget - TeamPlatter [t=00:03:41.806583][f=0005521] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:41.806688][f=0005521] Shutdown Widget - Selection Send [t=00:03:41.806703][f=0005521] Shutdown Widget - Spotter [t=00:03:41.806719][f=0005521] Shutdown Widget - Global Build Command [t=00:03:41.806898][f=0005521] Shutdown Widget - LupsManager [t=00:03:41.806920][f=0005521] Shutdown Widget - Receive Units Indicator [t=00:03:41.806930][f=0005521] Shutdown Widget - Newton Firezone [t=00:03:41.806944][f=0005521] Shutdown Widget - Chili Pro Console [t=00:03:41.807445][f=0005521] Shutdown Widget - Persistent Build Height [t=00:03:41.807463][f=0005521] Shutdown Widget - Lasso Terraform GUI [t=00:03:41.807473][f=0005521] Shutdown Widget - Lups [t=00:03:41.807535][f=0005521] Shutdown Widget - Chili Framework [t=00:03:41.807550][f=0005521] Shutdown Widget - Chili Core Selector [t=00:03:41.807626][f=0005521] Shutdown Widget - Custom Markers [t=00:03:41.807643][f=0005521] Shutdown Widget - Mex Placement Handler [t=00:03:41.807653][f=0005521] Shutdown Widget - Select Keys [t=00:03:41.807671][f=0005521] Shutdown Widget - Pause Screen [t=00:03:41.807811][f=0005521] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:41.807838][f=0005521] Shutdown Widget - Bloom Shader Deferred [t=00:03:41.807851][f=0005521] Shutdown Widget - Text To Speech Control [t=00:03:41.807860][f=0005521] Shutdown Widget - Layout Handler [t=00:03:41.807873][f=0005521] Shutdown Widget - Color Blindness Correction [t=00:03:41.807881][f=0005521] End widgetHandler:Shutdown [t=00:03:41.891569][f=0005521] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7782809, 0.0} allocedSize{int+, int-, ext}={0, 0, 1653348731}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0273} [t=00:03:41.891759][f=0005521] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:41.891791][f=0005521] [Game::KillLua][3] dtor=0 luaRules=000002aebbe1fdb0 [t=00:03:41.891831][f=0005521] Start gadgetHandler:Shutdown [t=00:03:41.891873][f=0005521] Shutdown - StartSetup [t=00:03:41.891882][f=0005521] Shutdown - UnitMorph [t=00:03:41.892120][f=0005521] Shutdown - Carrier Drones [t=00:03:41.892134][f=0005521] Shutdown - Missile Silo Controller [t=00:03:41.892160][f=0005521] Shutdown - Modular Comm Info [t=00:03:41.892200][f=0005521] Shutdown - Terrain Texture Handler [t=00:03:41.892213][f=0005521] Shutdown - UnitCloakShield [t=00:03:41.892313][f=0005521] Shutdown - Starlight Handler [t=00:03:41.892332][f=0005521] End gadgetHandler:Shutdown [t=00:03:41.927129][f=0005521] Start gadgetHandler:Shutdown [t=00:03:41.927163][f=0005521] Shutdown - Teleport Throw [t=00:03:41.927174][f=0005521] Shutdown - UnitMorph [t=00:03:41.927209][f=0005521] Shutdown - Commander Skin Renderer [t=00:03:41.927527][f=0005521] Shutdown - Missile fired callins [t=00:03:41.927545][f=0005521] Shutdown - Modular Comm Info [t=00:03:41.927554][f=0005521] Shutdown - Retreat Command [t=00:03:41.927568][f=0005521] Shutdown - Shockwaves [t=00:03:41.927578][f=0005521] Shutdown - Unit tint API [t=00:03:41.927587][f=0005521] Shutdown - Unit glow API [t=00:03:41.927594][f=0005521] Shutdown - UnitCloakShield [t=00:03:41.927606][f=0005521] Shutdown - Lups Cloak FX [t=00:03:41.927625][f=0005521] Shutdown - Lups [t=00:03:41.927688][f=0005521] Shutdown - Lups Shield [t=00:03:41.927728][f=0005521] End gadgetHandler:Shutdown [t=00:03:41.944319][f=0005521] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 408, 0.0} allocedSize{int+, int-, ext}={0, 0, 60408}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0098} [t=00:03:41.944571][f=0005521] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:41.944712][f=0005521] [Game::KillLua][4] dtor=0 [t=00:03:41.944724][f=0005521] [Game::KillLua][5] dtor=0 [t=00:03:41.957485][f=0005521] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-06_20-34-23-000_Ravaged_v2_105.1.1-2511-g747f18b BAR105.sdfz" (84156 bytes) [t=00:03:41.957602][f=0005521] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:41.959367][f=0005521] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:41.959386][f=0005521] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:41.959448][f=0005521] [Sound] [Sound::UpdateThread][4] ctx=000002ae7cf3a790 dev=000002ae7cf5ae90 [t=00:03:41.959551][f=0005521] [Sound] [Sound::UpdateThread][5] ctx=000002ae7cf3a790 dev=000002ae7cf5ae90 [t=00:03:41.959562][f=0005521] [Sound] [Sound::Cleanup][alcDestroyContext(000002ae7cf3a790)] [t=00:03:41.960648][f=0005521] [Sound] [Sound::Cleanup][alcCloseDevice(000002ae7cf5ae90)] [t=00:03:41.962157][f=0005521] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:41.994435][f=0005521] [Sound] [Sound::UpdateThread][6] [t=00:03:41.995254][f=0005521] [Game::~CGame][1] [t=00:03:41.995273][f=0005521] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:41.995282][f=0005521] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:41.995305][f=0005521] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:41.995313][f=0005521] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:41.995327][f=0005521] [Game::KillLua][4] dtor=1 [t=00:03:41.995342][f=0005521] [Game::KillLua][5] dtor=1 [t=00:03:41.995488][f=0005521] [Game::KillMisc][1] [t=00:03:41.995499][f=0005521] [Game::KillMisc][2] [t=00:03:41.995719][f=0005521] [Game::KillMisc][3] [t=00:03:41.995821][f=0005521] [Game::KillRendering][1] [t=00:03:42.006285][f=0005521] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.014500][f=0005521] [3DOParser::Kill] allocated 29 pieces [t=00:03:42.014577][f=0005521] [S3OParser::Kill] allocated 5565 pieces [t=00:03:42.014876][f=0005521] [AssParser::Kill] allocated 701 pieces [t=00:03:42.066930][f=0005521] [Game::KillInterface][1] [t=00:03:42.067220][f=0005521] [Game::KillInterface][2] [t=00:03:42.067569][f=0005521] [Game::KillSimulation][1] [t=00:03:42.067639][f=0005521] [Game::KillSimulation][2] [t=00:03:42.091141][f=0005521] [CCollisionHandler] dis-/continuous tests: 16/2206765 [t=00:03:42.091186][f=0005521] [Game::KillSimulation][3] [t=00:03:42.092464][f=0005521] [~CPathCache(20x20)] cacheHits=10 hitPercentage=29% numHashColls=0 maxCacheSize=7 [t=00:03:42.092575][f=0005521] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.092672][f=0005521] [~CPathCache(40x40)] cacheHits=6 hitPercentage=12% numHashColls=0 maxCacheSize=17 [t=00:03:42.092740][f=0005521] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.092984][f=0005521] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.096363][f=0005521] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,375}; shared=0%; cached=8% [t=00:03:42.109232][f=0005521] [Game::KillSimulation][4] [t=00:03:42.187272][f=0005521] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:42.187312][f=0005521] [Game::~CGame][2] [t=00:03:42.187322][f=0005521] [Game::~CGame][3] [t=00:03:42.187393][f=0005521] [SpringApp::Kill][3] [t=00:03:42.187591][f=0005521] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 380456 bytes sent in 4068 packets (93.524 bytes/packet) 271465 bytes recv'd in 4632 packets (58.606 bytes/packet) {0.106x, 0.102x} relative protocol overhead {up, down} 13620 incoming chunks dropped, 10923 outgoing chunks resent 4063 incoming chunks processed [t=00:03:42.187711][f=0005521] [SpringApp::Kill][4] font=000002ae606da440 [t=00:03:42.191119][f=0005521] [SpringApp::Kill][5] [t=00:03:42.195152][f=0005521] [SpringApp::Kill][6] [t=00:03:42.195189] [SpringApp::Kill][7] [t=00:03:42.195484] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.195497] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:42.195506] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:42.195523] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:42.195532] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1288, 65536, 65536}, EBO = {1932, 262144, 262144} [t=00:03:42.195540] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.195551] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152} [t=00:03:42.195560] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28956, 1048576, 1048576}, EBO = {43434, 2097152, 2097152} [t=00:03:42.195569] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:42.195580] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.195588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.195597] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:42.195615] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152} [t=00:03:42.302874] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:42.302895] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:42.302903] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:42.302909] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8494 [t=00:03:42.302915] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:42.313953] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>] [t=00:03:42.313981] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:42.313991] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002ae7d52ac40) [t=00:03:42.314054] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2162ms [t=00:03:42.314077] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms [t=00:03:42.314092] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=00:03:42.314100] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=41ms [t=00:03:42.314109] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=29ms [t=00:03:42.314116] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms [t=00:03:42.314123] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:03:42.314136] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=22ms [t=00:03:42.314142] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:03:42.314149] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms [t=00:03:42.314158] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms [t=00:03:42.315670] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002ae7cf6a610) [t=00:03:42.316079] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=1)] #archives[section]=1 #files[section]=121 [t=00:03:42.316093] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ravaged_v2.sd7 (000002ae7d06dc00) [t=00:03:42.317093] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:42.317106] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002ae7cf6a4b0) [t=00:03:42.317134] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002ae7cf69c70) [t=00:03:42.317177] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002ae7cf69220) [t=00:03:42.317229] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:42.317242] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:42.317292] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:42.317303] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:42.317310] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:42.317322] [VFS] [SpringVFS::DeleteArchives<this=000002ae7cea27c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:42.317487] [SpringApp::Kill][8] [t=00:03:42.317497] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:42.317504] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77a7304d0 (joinable=1) [t=00:03:42.317509] [WatchDog::Uninstall][2] [t=00:03:43.129630] [WatchDog::Uninstall][3] [t=00:03:43.129645] [SpringApp::Kill][9]
infolog_full.txt (truncated):