Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015298] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015338] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015363] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015378] [t=00:00:00.015384] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015390] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015398] Use "none" to disable the default log sections. [t=00:00:00.015407] ============== </Log Sections> ============== [t=00:00:00.015416] ============== <User Config> ============== [t=00:00:00.015518] AllowDeferredMapRendering = 1 [t=00:00:00.015536] AllowDeferredModelRendering = 1 [t=00:00:00.015541] AnimationMT = 0 [t=00:00:00.015546] BumpWaterBlurReflection = 1 [t=00:00:00.015552] BumpWaterTexSizeReflection = 128 [t=00:00:00.015557] CamFreeScrollSpeed = 50 [t=00:00:00.015564] CamMode = 1 [t=00:00:00.015569] CubeTexSizeReflection = 1 [t=00:00:00.015578] CubeTexSizeSpecular = 1 [t=00:00:00.015586] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015591] EdgeMoveDynamic = 0 [t=00:00:00.015595] EdgeMoveWidth = 0.003 [t=00:00:00.015600] FPSFOV = 90 [t=00:00:00.015605] FPSScrollSpeed = 50 [t=00:00:00.015611] FontSize = 18 [t=00:00:00.015616] FullscreenEdgeMove = 0 [t=00:00:00.015621] GrassDetail = 0 [t=00:00:00.015625] GroundDecals = 2 [t=00:00:00.015629] GroundDetail = 90 [t=00:00:00.015634] HangTimeout = 30 [t=00:00:00.015644] HardwareCursor = 1 [t=00:00:00.015649] InitialNetworkTimeout = 0 [t=00:00:00.015657] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015662] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015667] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015672] LinkOutgoingBandwidth = 262144 [t=00:00:00.015680] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015685] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015691] MSAALevel = 1 [t=00:00:00.015695] MaxParticles = 15000 [t=00:00:00.015705] MaxSounds = 32 [t=00:00:00.015710] MaximumTransmissionUnit = 0 [t=00:00:00.015715] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015723] MiniMapMarker = 0 [t=00:00:00.015727] MouseDragScrollThreshold = 0 [t=00:00:00.015732] NetworkLossFactor = 2 [t=00:00:00.015737] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015744] OverheadScrollSpeed = 50 [t=00:00:00.015749] ReconnectTimeout = 0 [t=00:00:00.015753] RotOverheadScrollSpeed = 50 [t=00:00:00.015760] RotateLogFiles = 1 [t=00:00:00.015768] ShadowMapSize = 1024 [t=00:00:00.015773] Shadows = 1 [t=00:00:00.015779] ShowClock = 0 [t=00:00:00.015784] SoftParticles = 2 [t=00:00:00.015789] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015796] UnitIconDist = 151 [t=00:00:00.015800] UpdateBoundingVolumeMT = 0 [t=00:00:00.015805] UpdateWeaponVectorsMT = 0 [t=00:00:00.015812] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015817] UseLuaMemPools = 0 [t=00:00:00.015822] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015854] VFSCacheArchiveFiles = 0 [t=00:00:00.015863] VSync = 1 [t=00:00:00.015867] Water = 4 [t=00:00:00.015871] WindowBorderless = 1 [t=00:00:00.015876] WindowPosY = 0 [t=00:00:00.015880] WindowedEdgeMove = 0 [t=00:00:00.015885] XResolutionWindowed = 1920 [t=00:00:00.015890] YResolutionWindowed = 1080 [t=00:00:00.015900] ============== </User Config> ============== [t=00:00:00.015910] ============== <User System> ============== [t=00:00:00.015925] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015935] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015948] Compiler Version: gcc-13.2.0 [t=00:00:00.015994] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016038] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016048] Binary Word Size: 64-bit (native) [t=00:00:00.016053] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016064] Physical CPU Cores: 6 [t=00:00:00.016072] Logical CPU Cores: 12 [t=00:00:00.016077] ============== </User System> ============== [t=00:00:00.016084] Run: thread affinity fff [t=00:00:00.016234] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016243] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016248] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016252] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016256] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017515] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017535] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023415] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040501] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040522] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040528] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040533] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040538] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040562] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040568] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040573] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040577] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040582] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040586] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040590] [50] 1600x900x24bpp@144Hz [t=00:00:00.040595] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040599] [62] 1440x900x24bpp@144Hz [t=00:00:00.040603] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040608] [73] 1366x768x24bpp@144Hz [t=00:00:00.040617] [78] 1360x768x24bpp@144Hz [t=00:00:00.040623] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040659] [89] 1280x960x24bpp@144Hz [t=00:00:00.040663] [94] 1280x800x24bpp@144Hz [t=00:00:00.040668] [99] 1280x768x24bpp@144Hz [t=00:00:00.040672] [104] 1280x720x24bpp@144Hz [t=00:00:00.040678] [111] 1152x864x24bpp@144Hz [t=00:00:00.040683] [116] 1024x768x24bpp@144Hz [t=00:00:00.040698] [123] 800x600x24bpp@144Hz [t=00:00:00.040708] [130] 720x576x24bpp@144Hz [t=00:00:00.040715] [135] 720x480x24bpp@144Hz [t=00:00:00.040728] [141] 640x480x24bpp@144Hz [t=00:00:00.047398] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047414] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047420] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047424] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047429] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047433] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047440] [11] 1366x768x24bpp@144Hz [t=00:00:00.047445] [13] 1360x768x24bpp@144Hz [t=00:00:00.047465] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047470] [17] 1280x960x24bpp@144Hz [t=00:00:00.047474] [19] 1280x800x24bpp@144Hz [t=00:00:00.047479] [21] 1280x768x24bpp@144Hz [t=00:00:00.047483] [23] 1280x720x24bpp@144Hz [t=00:00:00.047487] [25] 1280x600x24bpp@144Hz [t=00:00:00.047491] [27] 1152x864x24bpp@144Hz [t=00:00:00.047495] [29] 1024x768x24bpp@144Hz [t=00:00:00.047501] [31] 800x600x24bpp@144Hz [t=00:00:00.047516] [33] 640x480x24bpp@144Hz [t=00:00:00.047521] [35] 640x400x24bpp@144Hz [t=00:00:00.272123] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.272572] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.272594] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.294368] [GR::LogVersionInfo] [t=00:00:00.294382] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.294388] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.294408] GL vendor : NVIDIA Corporation [t=00:00:00.294416] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.294421] GLSL version: 4.60 NVIDIA [t=00:00:00.294426] GLEW version: 2.1.0 [t=00:00:00.294436] GPU memory : 6144MB (total) / 4823MB (available) [t=00:00:00.294464] SDL swap-int: 1 [t=00:00:00.294471] SDL driver : windows [t=00:00:00.294477] [t=00:00:00.294483] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.294490] GLSL shader support : 1 [t=00:00:00.294507] GL4 support : 1 [t=00:00:00.294517] FBO extension support : 1 [t=00:00:00.294534] NVX GPU mem-info support : 1 [t=00:00:00.294545] ATI GPU mem-info support : 0 [t=00:00:00.294560] Texture clamping to edge : 1 [t=00:00:00.294572] NPOT-texture support : 1 (1) [t=00:00:00.294582] S3TC/DXT1 texture support : 1/1 [t=00:00:00.294594] texture query-LOD support : 1 (1) [t=00:00:00.294602] MSAA frame-buffer support : 1 (1) [t=00:00:00.294617] Z-buffer depth : 32 (-) [t=00:00:00.294634] primitive-restart support : 1 (1) [t=00:00:00.294644] clip-space control support: 1 (1) [t=00:00:00.294652] seamless cube-map support : 1 (1) [t=00:00:00.294662] frag-depth layout support : 1 (1) [t=00:00:00.294669] persistent maps support : 1 (1) [t=00:00:00.294677] explicit attribs location : 1 (1) [t=00:00:00.294684] multi draw indirect : 1 (-) [t=00:00:00.294695] array textures : 1 (-) [t=00:00:00.294702] buffer copy support : 1 (-) [t=00:00:00.294714] indirect draw : 1 (-) [t=00:00:00.294725] base instance : 1 (-) [t=00:00:00.294731] [t=00:00:00.294737] max. FBO samples : 32 [t=00:00:00.294744] max. FS/program texture slots : 32/192 [t=00:00:00.294754] max. texture size : 32768 [t=00:00:00.294764] max. texture anisotropy level : 16.000000 [t=00:00:00.294774] max. vec4 varyings/attributes : 31/16 [t=00:00:00.294781] max. draw-buffers : 8 [t=00:00:00.294793] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.294801] max. uniform buffer-bindings : 84 [t=00:00:00.294808] max. uniform block-size : 64KB [t=00:00:00.294816] max. storage buffer-bindings : 96 [t=00:00:00.294822] max. storage block-size : 2047MB [t=00:00:00.294828] [t=00:00:00.294834] enable AMD-hacks : 0 [t=00:00:00.294841] compress MIP-maps: 0 [t=00:00:00.294927] Number of compressed texture formats: 23 [t=00:00:00.294967] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.295026] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.295282] [GR::UpdateGLConfigs] [t=00:00:00.295338] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.295349] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.295365] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.295376] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.295385] [GR::InitGLState] [t=00:00:00.295462] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.375800] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.378713] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.379222] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.384267] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.384317] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.384749] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.385742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.385761] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.385858] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.385996] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.404592] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.405249] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.407113] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.407392] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.451574] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.451605] [VFS] [SpringVFS::ReserveArchives<this=000001acc0aace30>] [t=00:00:00.451937] [VFS] [SpringVFS::AddArchive<this=000001acc0aace30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.453810] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001acc0aace30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.453830] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.524825] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.525201] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.525382] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.525497] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.525551] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.525735] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.525840] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.525885] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.526928][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.527045][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.527265][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.527295][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.527307][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.527408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.554253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.554275][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.554284][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.554308][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.554316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.634846][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.9ms) [t=00:00:00.694477][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.696528][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001acfbc23e40(default) context=000001acbff0e590 numChannels=2 frameSize=8 [t=00:00:00.696607][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.696623][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.696633][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.696643][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.696682][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.696726][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.696741][f=-000001] [Sound] Devices: [t=00:00:00.700426][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.700457][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.700466][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.700478][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.700486][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.701354][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.701392][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.741820][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 669917 MB [t=00:00:00.743695][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.744454][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.745649][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name LogicDaemon [t=00:00:00.981018][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:00.981919][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc0aace30>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:00.982261][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc0aace30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.982751][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.055170][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc0aace30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.056576][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc0aace30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.056909][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc0aace30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.058775][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001acc0aace30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.077370][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.077562][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.077689][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.140210][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.140431][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.140591][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.140686][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.140749][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.922069][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:13.922325][f=-000001] EndGame Graph disabled [t=00:00:13.936943][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.937274][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.937504][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.937884][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.938090][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.938309][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.938544][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.939080][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:13.971388][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:13.973537][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:13.973810][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:13.974113][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:13.975001][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:13.975260][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:13.989133][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.989452][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:13.989692][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:13.989886][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:13.990093][f=-000001] Initialize [t=00:00:13.990229][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:13.990451][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:13.991233][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.991520][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:13.992376][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.992575][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.993035][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.012377][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.012770][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.013316][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.013587][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.137231][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.137766][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.137979][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.143453][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.143842][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.144028][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.144938][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.145407][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.145845][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.146161][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.146535][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.146553][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.146568][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.146710][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.148565][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.148886][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.149210][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.149430][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.149644][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.149900][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.150156][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.151129][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.151396][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.151718][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.151974][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.153339][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.153601][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.153825][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.154035][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.154215][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.154755][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.154986][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.155422][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.155782][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.156080][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.156477][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.156801][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.157174][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.157479][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.163628][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.173009][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.173671][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.174083][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.174535][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.176092][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.176329][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.179183][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.179595][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.179964][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:14.181386][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.181760][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.182590][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.183144][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.183703][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.183935][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.184152][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.186527][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.187865][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.193779][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.194149][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.196526][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.203243][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.204550][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.204912][f=-000001] SetSunLighting [t=00:00:14.205434][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.213364][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.213602][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.213815][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.213833][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.214082][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.214347][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.216909][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.218095][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.219322][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.223949][f=-000001] Writing last game win data [t=00:00:14.232686][f=-000001] LuaUI v0.3 [t=00:00:14.382704][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.419826][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.420863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.421332][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.421350][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:14.435566][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10609, 0.0} allocedSize{int+, int-, ext}={0, 0, 1871751}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137} [t=00:00:15.123364][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.493198][f=-000001] GameID: d54ddc66ff60c6c2c70a7b7537582836 [t=00:00:15.493781][f=-000001] Connection attempt from Yeye77 [t=00:00:15.493817][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.494092][f=-000001] -> Connection established (given id 1) [t=00:00:15.494105][f=-000001] Connection attempt from Zotsuh [t=00:00:15.494113][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.494298][f=-000001] -> Connection established (given id 0) [t=00:00:15.494319][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.494329][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.494466][f=-000001] -> Connection established (given id 2) [t=00:00:15.494500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:15.494523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.494548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:15.494574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.494629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:15.494654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.494671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=113c7f790258792e746ca53f5531d90a398d9253a9610ad2c010ca3aec0ab60fd15344eb3b5b52473d77f5c3b157993a9f31c7391088899924a34920bb4270be]" [t=00:00:15.494691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b36a6cf08449cf06a6a3d138570490d845b5940acfbfbe5a96e09fda6b174383bfc74d9c015d96ab99740c2f8df4aafcc8b0b40f3519a4aa23c202b9f311d8fc]" [t=00:00:15.494709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=113c7f790258792e746ca53f5531d90a398d9253a9610ad2c010ca3aec0ab60fd15344eb3b5b52473d77f5c3b157993a9f31c7391088899924a34920bb4270be]" [t=00:00:15.494730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b36a6cf08449cf06a6a3d138570490d845b5940acfbfbe5a96e09fda6b174383bfc74d9c015d96ab99740c2f8df4aafcc8b0b40f3519a4aa23c202b9f311d8fc]" [t=00:00:15.494779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yeye77" string="[Game::Load][lua{Rules,Gaia}={0000028ff2f8e770,0000000000000000}][locale="C"]" [t=00:00:15.494900][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=113c7f790258792e746ca53f5531d90a398d9253a9610ad2c010ca3aec0ab60fd15344eb3b5b52473d77f5c3b157993a9f31c7391088899924a34920bb4270be]" [t=00:00:15.494922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b36a6cf08449cf06a6a3d138570490d845b5940acfbfbe5a96e09fda6b174383bfc74d9c015d96ab99740c2f8df4aafcc8b0b40f3519a4aa23c202b9f311d8fc]" [t=00:00:15.495301][f=-000001] <Yeye77> Allies: I choose: Yeye! [t=00:00:15.527757][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.680236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ad365385f0,0000000000000000}][locale="C"]" [t=00:00:15.680276][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:18.287463][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:19.044867][f=-000001] <Yeye77> Allies: WE NEED MORE AA [t=00:00:22.053074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[Game::Load][lua{Rules,Gaia}={0000024cd6b1bd20,0000000000000000}][locale="C"]" [t=00:00:23.778737][f=-000001] <Zotsuh> Allies: I choose: Guardian! [t=00:00:28.060386][f=-000001] <Zotsuh> Allies: I choose: The good choice! [t=00:00:42.355299][f=-000001] Yeye77 added point: [t=00:00:49.794744][f=-000001] <LogicDaemon> lucifers work as anti-heavy AA too [t=00:00:53.804319][f=-000001] Warning: Couldn't find texture "%%426:1"! [t=00:02:10.867439][f=0002309] Buildings set to face North [t=00:02:11.405321][f=0002325] Buildings set to face West [t=00:02:11.635922][f=0002332] Buildings set to face South [t=00:03:28.086207][f=0004625] <Yeye77> WHY SO FAST [t=00:03:42.176685][f=0005048] <Zotsuh> Allies: hahaha [t=00:03:55.707910][f=0005454] <Zotsuh> !poll resign [t=00:03:55.707963][f=0005454] > Poll: Resign team 1? [!y=0/3, !n=0/3] [t=00:03:55.742069][f=0005455] > Poll: Resign team 1? [!y=1/3, !n=0/3] [t=00:03:58.542898][f=0005539] <LogicDaemon> !vote 1 [t=00:03:58.581026][f=0005540] > Poll: Resign team 1? [!y=2/3, !n=0/3] [t=00:03:59.245988][f=0005561] game_message: Stardust is under attack [t=00:04:00.567850][f=0005600] <Yeye77> !vote 1 [t=00:04:00.603582][f=0005601] > Poll: Resign team 1? [!y=3/3, !n=0/3] [t=00:04:00.603604][f=0005601] > Poll: Resign team 1? [END:SUCCESS] [t=00:04:00.680061][f=0005603] selectedUnitsShader GL4, recompiled in , 1, ms at, 5603, success, true [t=00:04:00.699978][f=0005603] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:04:00.704325][f=0005603] game_message: Robot Defenders has been destroyed! [t=00:04:00.704512][f=0005603] game_message: AI wins! [t=00:04:00.709071][f=0005603] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:01.362696][f=0005603] <Ghost Site> Spectator mode. Widget removed. [t=00:04:01.396468][f=0005603] > Team 1 resigned [t=00:04:01.457181][f=0005627] <autoquit> Autoquit canceled. [t=00:04:01.457222][f=0005627] <Easy Facing> Spectator mode. Widget removed. [t=00:04:01.458883][f=0005627] <Nuke Icon> Spectator mode. Widget removed. [t=00:04:04.485948][f=0005719] [QuitAction] user exited to system [t=00:04:04.508693][f=0005719] [SpringApp::Kill][1] fromRun=1 [t=00:04:04.508715][f=0005719] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:04.535691][f=0005719] [async=0] threads=6 tasks=255150 {sum,avg}{exec,wait}time={{5386.418, 0.021}, {12926.278, 0.051}}ms [t=00:04:04.535720][f=0005719] thread=1 tasks=51030 {sum,min,max,avg}{exec,wait}time={{1107.892, 0.000, 52.094, 0.022}, {1861.919, 0.000, 18446744027136.000, 0.036}}ms [t=00:04:04.535761][f=0005719] thread=2 tasks=51030 {sum,min,max,avg}{exec,wait}time={{1068.545, 0.000, 44.583, 0.021}, {2766.270, 0.000, 18446744027136.000, 0.054}}ms [t=00:04:04.535775][f=0005719] thread=3 tasks=51030 {sum,min,max,avg}{exec,wait}time={{1246.428, 0.000, 54.903, 0.024}, {2388.013, 0.000, 18446744027136.000, 0.047}}ms [t=00:04:04.535815][f=0005719] thread=4 tasks=51030 {sum,min,max,avg}{exec,wait}time={{941.071, 0.000, 49.931, 0.018}, {3066.206, 0.000, 13.145, 0.060}}ms [t=00:04:04.535837][f=0005719] thread=5 tasks=51030 {sum,min,max,avg}{exec,wait}time={{1022.483, 0.000, 48.937, 0.020}, {2843.870, 0.000, 13.202, 0.056}}ms [t=00:04:04.535850][f=0005719] [async=1] threads=6 tasks=3903 {sum,avg}{exec,wait}time={{29489.137, 7.556}, {16012831.000, 4102.698}}ms [t=00:04:04.535866][f=0005719] thread=1 tasks=784 {sum,min,max,avg}{exec,wait}time={{5884.881, 0.001, 677.803, 7.506}, {3194726.750, 0.261, 5912.677, 4074.906}}ms [t=00:04:04.535904][f=0005719] thread=2 tasks=782 {sum,min,max,avg}{exec,wait}time={{5896.350, 0.000, 672.030, 7.540}, {3202752.000, 0.160, 5913.120, 4095.591}}ms [t=00:04:04.535920][f=0005719] thread=3 tasks=782 {sum,min,max,avg}{exec,wait}time={{5913.367, 0.000, 678.490, 7.562}, {3207490.500, 0.001, 5912.997, 4101.650}}ms [t=00:04:04.535934][f=0005719] thread=4 tasks=778 {sum,min,max,avg}{exec,wait}time={{5896.018, 0.000, 678.493, 7.578}, {3206307.000, 0.442, 5912.872, 4121.217}}ms [t=00:04:04.535952][f=0005719] thread=5 tasks=777 {sum,min,max,avg}{exec,wait}time={{5898.521, 0.000, 677.715, 7.591}, {3201555.250, 0.227, 5912.280, 4120.406}}ms [t=00:04:04.535963][f=0005719] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:04.535971][f=0005719] [SpringApp::Kill][2] [t=00:04:04.536023][f=0005719] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:04.536034][f=0005719] [Game::KillLua][1] dtor=0 luaUI=000001ad5fcf6720 [t=00:04:04.536113][f=0005719] Start widgetHandler:Shutdown [t=00:04:04.539066][f=0005719] Shutdown - SaveOrderList Complete [t=00:04:04.540607][f=0005719] Writing last game win data [t=00:04:04.549360][f=0005719] Shutdown - SaveConfigData Complete [t=00:04:04.549383][f=0005719] Shutdown Widget - Chili Highlight [t=00:04:04.549412][f=0005719] Shutdown Widget - Draw After Chili [t=00:04:04.549433][f=0005719] Shutdown Widget - API Unit Tracker GL4 [t=00:04:04.549446][f=0005719] Shutdown Widget - EPIC Menu [t=00:04:04.550979][f=0005719] Shutdown Widget - Chili Minimap [t=00:04:04.551128][f=0005719] Shutdown Widget - Depth of Field Shader [t=00:04:04.551154][f=0005719] Shutdown Widget - Chili Widget Selector [t=00:04:04.552347][f=0005719] Shutdown Widget - Deferred rendering [t=00:04:04.552362][f=0005719] SSAO: Deferred rendering disabled, disabling. [t=00:04:04.557895][f=0005719] Shutdown Widget - Deferred rendering [t=00:04:04.557919][f=0005719] SSAO: Deferred rendering disabled, disabling. [t=00:04:04.558923][f=0005719] Shutdown Widget - Local Team Colors [t=00:04:04.558940][f=0005719] Shutdown Widget - Display Keys 2 [t=00:04:04.558977][f=0005719] Shutdown Widget - Save Game Menu [t=00:04:04.558986][f=0005719] Shutdown Widget - Highlight Model Api GL4 [t=00:04:04.559024][f=0005719] Shutdown Widget - Unit Icons [t=00:04:04.559124][f=0005719] Shutdown Widget - HealthBars [t=00:04:04.560299][f=0005719] Shutdown Widget - Attrition Counter [t=00:04:04.560513][f=0005719] Shutdown Widget - Noises [t=00:04:04.560526][f=0005719] Shutdown Widget - RoI Tracker [t=00:04:04.561308][f=0005719] Shutdown Widget - BuildETA [t=00:04:04.561326][f=0005719] Shutdown Widget - Selected Units GL4 2 [t=00:04:04.561345][f=0005719] Shutdown Widget - Chili Chicken Panel [t=00:04:04.561448][f=0005719] Shutdown Widget - External VR Grid [t=00:04:04.561467][f=0005719] Shutdown Widget - Win Counter [t=00:04:04.561494][f=0005719] Shutdown Widget - EndGame APM stats [t=00:04:04.561508][f=0005719] Shutdown Widget - Modular Comm Info [t=00:04:04.561517][f=0005719] Shutdown Widget - Chili Economy Panel Default [t=00:04:04.561531][f=0005719] Shutdown Widget - Chili Nuke Warning [t=00:04:04.561551][f=0005719] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:04.561569][f=0005719] Shutdown Widget - Chili Spectator Panels [t=00:04:04.561578][f=0005719] Shutdown Widget - Transport AI [t=00:04:04.561587][f=0005719] Shutdown Widget - Context Menu [t=00:04:04.561595][f=0005719] Shutdown Widget - Point Tracker [t=00:04:04.561604][f=0005719] Shutdown Widget - MinimapEvents [t=00:04:04.561614][f=0005719] Shutdown Widget - Local Widgets Config [t=00:04:04.561630][f=0005719] Shutdown Widget - Missile Silo Range [t=00:04:04.561645][f=0005719] Shutdown Widget - Highlight Geos [t=00:04:04.561661][f=0005719] Shutdown Widget - Grab Input [t=00:04:04.561806][f=0005719] Input grabbing is disabled! [t=00:04:04.561823][f=0005719] Shutdown Widget - Defense Range Zero-K [t=00:04:04.561837][f=0005719] Shutdown Widget - Showeco and Grid Drawer [t=00:04:04.561848][f=0005719] Shutdown Widget - Darkening [t=00:04:04.561865][f=0005719] Shutdown Widget - Chili EndGame Window [t=00:04:04.561881][f=0005719] Shutdown Widget - Stereo3D [t=00:04:04.561935][f=0005719] Shutdown Widget - Music Player v2 [t=00:04:04.561967][f=0005719] Shutdown Widget - Startup Info and Selector [t=00:04:04.561988][f=0005719] Shutdown Widget - State Reverse and Latency [t=00:04:04.562000][f=0005719] Shutdown Widget - Reclaim Field Highlight [t=00:04:04.562016][f=0005719] Shutdown Widget - Attack AoE [t=00:04:04.562029][f=0005719] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:04.562041][f=0005719] Shutdown Widget - TeamPlatter [t=00:04:04.562530][f=0005719] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:04.562626][f=0005719] Shutdown Widget - Selection Send [t=00:04:04.562641][f=0005719] Shutdown Widget - Spotter [t=00:04:04.562650][f=0005719] Shutdown Widget - LupsManager [t=00:04:04.562665][f=0005719] Shutdown Widget - Newton Firezone [t=00:04:04.562680][f=0005719] Shutdown Widget - Chili Pro Console [t=00:04:04.563094][f=0005719] Shutdown Widget - Persistent Build Height [t=00:04:04.563109][f=0005719] Shutdown Widget - Lasso Terraform GUI [t=00:04:04.563124][f=0005719] Shutdown Widget - Lups [t=00:04:04.563732][f=0005719] Shutdown Widget - Chili Framework [t=00:04:04.563750][f=0005719] Shutdown Widget - Chili Core Selector [t=00:04:04.563882][f=0005719] Shutdown Widget - Custom Markers [t=00:04:04.563901][f=0005719] Shutdown Widget - Mex Placement Handler [t=00:04:04.563923][f=0005719] Shutdown Widget - Select Keys [t=00:04:04.563953][f=0005719] Shutdown Widget - Pause Screen [t=00:04:04.564083][f=0005719] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:04.564134][f=0005719] Shutdown Widget - Bloom Shader Deferred [t=00:04:04.564324][f=0005719] Shutdown Widget - Text To Speech Control [t=00:04:04.564339][f=0005719] Shutdown Widget - Layout Handler [t=00:04:04.564351][f=0005719] Shutdown Widget - Color Blindness Correction [t=00:04:04.564687][f=0005719] End widgetHandler:Shutdown [t=00:04:04.674838][f=0005719] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23648239, 0.0} allocedSize{int+, int-, ext}={0, 0, 3992284876}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0138} [t=00:04:04.678662][f=0005719] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:04.678679][f=0005719] [Game::KillLua][3] dtor=0 luaRules=000001ad365385f0 [t=00:04:04.678718][f=0005719] Start gadgetHandler:Shutdown [t=00:04:04.678729][f=0005719] Shutdown - StartSetup [t=00:04:04.678737][f=0005719] Shutdown - UnitMorph [t=00:04:04.679220][f=0005719] Shutdown - Carrier Drones [t=00:04:04.679244][f=0005719] Shutdown - Missile Silo Controller [t=00:04:04.679255][f=0005719] Shutdown - Modular Comm Info [t=00:04:04.679262][f=0005719] Shutdown - Terrain Texture Handler [t=00:04:04.679271][f=0005719] Shutdown - UnitCloakShield [t=00:04:04.679450][f=0005719] Shutdown - Starlight Handler [t=00:04:04.679474][f=0005719] End gadgetHandler:Shutdown [t=00:04:04.710608][f=0005719] Start gadgetHandler:Shutdown [t=00:04:04.710632][f=0005719] Shutdown - Teleport Throw [t=00:04:04.710645][f=0005719] Shutdown - UnitMorph [t=00:04:04.710680][f=0005719] Shutdown - Commander Skin Renderer [t=00:04:04.711371][f=0005719] Shutdown - Missile fired callins [t=00:04:04.711390][f=0005719] Shutdown - Modular Comm Info [t=00:04:04.711398][f=0005719] Shutdown - Retreat Command [t=00:04:04.711411][f=0005719] Shutdown - Shockwaves [t=00:04:04.711420][f=0005719] Shutdown - Unit tint API [t=00:04:04.711436][f=0005719] Shutdown - Unit glow API [t=00:04:04.711452][f=0005719] Shutdown - UnitCloakShield [t=00:04:04.711471][f=0005719] Shutdown - Lups Cloak FX [t=00:04:04.711491][f=0005719] Shutdown - Lups [t=00:04:04.712850][f=0005719] Shutdown - Lups Shield [t=00:04:04.712907][f=0005719] End gadgetHandler:Shutdown [t=00:04:04.731164][f=0005719] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1010, 0.0} allocedSize{int+, int-, ext}={0, 0, 154607}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099} [t=00:04:04.734838][f=0005719] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:04.734906][f=0005719] [Game::KillLua][4] dtor=0 [t=00:04:04.734917][f=0005719] [Game::KillLua][5] dtor=0 [t=00:04:04.748143][f=0005719] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-07_12-57-58-008_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (149168 bytes) [t=00:04:04.748263][f=0005719] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:04.788828][f=0005719] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:04.788849][f=0005719] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38 [t=00:04:04.789109][f=0005719] [Sound] [Sound::UpdateThread][4] ctx=000001acbff0e590 dev=000001acfbc23e40 [t=00:04:04.789521][f=0005719] [Sound] [Sound::UpdateThread][5] ctx=000001acbff0e590 dev=000001acfbc23e40 [t=00:04:04.789570][f=0005719] [Sound] [Sound::Cleanup][alcDestroyContext(000001acbff0e590)] [t=00:04:04.790846][f=0005719] [Sound] [Sound::Cleanup][alcCloseDevice(000001acfbc23e40)] [t=00:04:04.791112][f=0005719] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:04.820348][f=0005719] [Sound] [Sound::UpdateThread][6] [t=00:04:04.821229][f=0005719] [Game::~CGame][1] [t=00:04:04.821246][f=0005719] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:04.821254][f=0005719] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:04.821275][f=0005719] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:04.821282][f=0005719] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:04.821288][f=0005719] [Game::KillLua][4] dtor=1 [t=00:04:04.821297][f=0005719] [Game::KillLua][5] dtor=1 [t=00:04:04.821478][f=0005719] [Game::KillMisc][1] [t=00:04:04.821509][f=0005719] [Game::KillMisc][2] [t=00:04:04.821813][f=0005719] [Game::KillMisc][3] [t=00:04:04.821905][f=0005719] [Game::KillRendering][1] [t=00:04:04.826058][f=0005719] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:04.843351][f=0005719] [3DOParser::Kill] allocated 29 pieces [t=00:04:04.843808][f=0005719] [S3OParser::Kill] allocated 5521 pieces [t=00:04:04.844900][f=0005719] [AssParser::Kill] allocated 701 pieces [t=00:04:04.890302][f=0005719] [Game::KillInterface][1] [t=00:04:04.890710][f=0005719] [Game::KillInterface][2] [t=00:04:04.891240][f=0005719] [Game::KillSimulation][1] [t=00:04:04.891252][f=0005719] [Game::KillSimulation][2] [t=00:04:04.911365][f=0005719] [CCollisionHandler] dis-/continuous tests: 442/9828672 [t=00:04:04.911388][f=0005719] [Game::KillSimulation][3] [t=00:04:04.913343][f=0005719] [~CPathCache(12x32)] cacheHits=99 hitPercentage=67% numHashColls=0 maxCacheSize=10 [t=00:04:04.913550][f=0005719] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:04.913626][f=0005719] [~CPathCache(24x64)] cacheHits=9 hitPercentage=18% numHashColls=0 maxCacheSize=7 [t=00:04:04.913752][f=0005719] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:04.914092][f=0005719] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:04.921329][f=0005719] [LosHandler::Kill] raycast instance cache-{hits,misses}={8716,8732}; shared=6%; cached=44% [t=00:04:04.932102][f=0005719] [Game::KillSimulation][4] [t=00:04:05.000023][f=0005719] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:05.000081][f=0005719] [Game::~CGame][2] [t=00:04:05.000091][f=0005719] [Game::~CGame][3] [t=00:04:05.000551][f=0005719] [SpringApp::Kill][3] [t=00:04:05.000734][f=0005719] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 522635 bytes sent in 5744 packets (90.988 bytes/packet) 418599 bytes recv'd in 5168 packets (80.998 bytes/packet) {0.080x, 0.074x} relative protocol overhead {up, down} 14522 incoming chunks dropped, 19457 outgoing chunks resent 4443 incoming chunks processed [t=00:04:05.000887][f=0005719] [SpringApp::Kill][4] font=000001acc07fcf80 [t=00:04:05.002853][f=0005719] [SpringApp::Kill][5] [t=00:04:05.009472][f=0005719] [SpringApp::Kill][6] [t=00:04:05.009495] [SpringApp::Kill][7] [t=00:04:05.009565] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.009580] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:05.009596] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:05.009605] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:05.009615] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:05.009629] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.009639] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:04:05.009651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26584, 1048576, 1048576}, EBO = {39876, 2097152, 2097152} [t=00:04:05.009660] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:05.009674] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.009685] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:05.009694] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:05.009709] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {480, 1048576, 1048576}, EBO = {720, 2097152, 2097152} [t=00:04:05.099031] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:05.099066] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:05.099076] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:05.099082] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:04:05.099089] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:05.100072] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>] [t=00:04:05.100127] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:05.100142] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001acfbb73a70) [t=00:04:05.100278] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1977ms [t=00:04:05.100477] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=72ms [t=00:04:05.100493] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=68ms [t=00:04:05.100503] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6341 inflSize=6029kb readTime=36ms [t=00:04:05.100515] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=35ms [t=00:04:05.100527] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:04:05.100542] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:04:05.100552] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:04:05.100559] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms [t=00:04:05.100565] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=21ms [t=00:04:05.100572] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:04:05.102225] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001acfbaf6960) [t=00:04:05.102753] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=1)] #archives[section]=1 #files[section]=3 [t=00:04:05.102767] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (000001acfbd3b9f0) [t=00:04:05.103639] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:05.103678] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001acfbaf4bd0) [t=00:04:05.103716] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001acfbaf6280) [t=00:04:05.103783] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001acfbaf4de0) [t=00:04:05.103898] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:05.103927] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:05.104069] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:05.104088] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:05.104101] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:05.104121] [VFS] [SpringVFS::DeleteArchives<this=000001acc0aace30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:05.104819] [SpringApp::Kill][8] [t=00:04:05.104834] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:05.104843] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77a7304d0 (joinable=1) [t=00:04:05.104849] [WatchDog::Uninstall][2] [t=00:04:05.148127] [WatchDog::Uninstall][3] [t=00:04:05.148143] [SpringApp::Kill][9]
infolog_full.txt (truncated):