Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000135] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.021339] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.021438] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.021504] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021528] [t=00:00:00.021538] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021549] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021557] Use "none" to disable the default log sections. [t=00:00:00.021574] ============== </Log Sections> ============== [t=00:00:00.021586] ============== <User Config> ============== [t=00:00:00.021787] AllowDeferredMapRendering = 1 [t=00:00:00.021800] AllowDeferredModelRendering = 1 [t=00:00:00.021807] AnimationMT = 0 [t=00:00:00.021813] BumpWaterBlurReflection = 1 [t=00:00:00.021819] BumpWaterTexSizeReflection = 128 [t=00:00:00.021828] CamFreeScrollSpeed = 50 [t=00:00:00.021835] CamMode = 1 [t=00:00:00.021846] CubeTexSizeReflection = 1 [t=00:00:00.021864] CubeTexSizeSpecular = 1 [t=00:00:00.021877] DualScreenMiniMapOnLeft = 1 [t=00:00:00.021886] EdgeMoveDynamic = 0 [t=00:00:00.021919] EdgeMoveWidth = 0.003 [t=00:00:00.021962] FPSFOV = 90 [t=00:00:00.021985] FPSScrollSpeed = 50 [t=00:00:00.021994] FontSize = 18 [t=00:00:00.022004] FullscreenEdgeMove = 0 [t=00:00:00.022012] GrassDetail = 0 [t=00:00:00.022019] GroundDecals = 2 [t=00:00:00.022026] GroundDetail = 90 [t=00:00:00.022033] HangTimeout = 30 [t=00:00:00.022058] HardwareCursor = 1 [t=00:00:00.022071] InitialNetworkTimeout = 0 [t=00:00:00.022080] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.022089] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.022097] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.022105] LinkOutgoingBandwidth = 262144 [t=00:00:00.022114] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022126] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022133] MSAALevel = 1 [t=00:00:00.022141] MaxParticles = 15000 [t=00:00:00.022154] MaxSounds = 32 [t=00:00:00.022167] MaximumTransmissionUnit = 0 [t=00:00:00.022175] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022182] MiniMapMarker = 0 [t=00:00:00.022190] MouseDragScrollThreshold = 0 [t=00:00:00.022201] NetworkLossFactor = 2 [t=00:00:00.022210] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022217] OverheadScrollSpeed = 50 [t=00:00:00.022225] ReconnectTimeout = 0 [t=00:00:00.022236] RotOverheadScrollSpeed = 50 [t=00:00:00.022242] RotateLogFiles = 1 [t=00:00:00.022257] ShadowMapSize = 1024 [t=00:00:00.022268] Shadows = 1 [t=00:00:00.022274] ShowClock = 0 [t=00:00:00.022283] SoftParticles = 2 [t=00:00:00.022293] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022302] UnitIconDist = 151 [t=00:00:00.022310] UpdateBoundingVolumeMT = 0 [t=00:00:00.022321] UpdateWeaponVectorsMT = 0 [t=00:00:00.022330] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022338] UseLuaMemPools = 0 [t=00:00:00.022349] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022451] VFSCacheArchiveFiles = 0 [t=00:00:00.022466] VSync = 1 [t=00:00:00.022474] Water = 4 [t=00:00:00.022480] WindowBorderless = 1 [t=00:00:00.022487] WindowPosY = 0 [t=00:00:00.022493] WindowedEdgeMove = 0 [t=00:00:00.022501] XResolutionWindowed = 1920 [t=00:00:00.022509] YResolutionWindowed = 1080 [t=00:00:00.022532] ============== </User Config> ============== [t=00:00:00.022546] ============== <User System> ============== [t=00:00:00.022566] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.022579] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022596] Compiler Version: gcc-13.2.0 [t=00:00:00.022657] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.022740] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.022755] Binary Word Size: 64-bit (native) [t=00:00:00.022763] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022780] Physical CPU Cores: 6 [t=00:00:00.022791] Logical CPU Cores: 12 [t=00:00:00.022799] ============== </User System> ============== [t=00:00:00.022809] Run: thread affinity fff [t=00:00:00.023066] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.023081] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.023089] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.023096] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.023105] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024900] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024925] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031474] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.051813] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.051835] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.051842] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.051848] [11] 2560x1080x24bpp@144Hz [t=00:00:00.051854] [14] 1920x1440x24bpp@144Hz [t=00:00:00.051880] [19] 1920x1200x24bpp@144Hz [t=00:00:00.051886] [23] 1920x1080x24bpp@144Hz [t=00:00:00.051891] [30] 1720x1440x24bpp@144Hz [t=00:00:00.051896] [34] 1680x1050x24bpp@144Hz [t=00:00:00.051902] [40] 1600x1200x24bpp@144Hz [t=00:00:00.051907] [44] 1600x1024x24bpp@144Hz [t=00:00:00.051913] [50] 1600x900x24bpp@144Hz [t=00:00:00.051919] [55] 1440x1080x24bpp@144Hz [t=00:00:00.051924] [62] 1440x900x24bpp@144Hz [t=00:00:00.051929] [67] 1400x1050x24bpp@144Hz [t=00:00:00.051935] [73] 1366x768x24bpp@144Hz [t=00:00:00.051945] [78] 1360x768x24bpp@144Hz [t=00:00:00.051954] [83] 1280x1024x24bpp@144Hz [t=00:00:00.051967] [89] 1280x960x24bpp@144Hz [t=00:00:00.051973] [94] 1280x800x24bpp@144Hz [t=00:00:00.051978] [99] 1280x768x24bpp@144Hz [t=00:00:00.051984] [104] 1280x720x24bpp@144Hz [t=00:00:00.051989] [111] 1152x864x24bpp@144Hz [t=00:00:00.051994] [116] 1024x768x24bpp@144Hz [t=00:00:00.052000] [123] 800x600x24bpp@144Hz [t=00:00:00.052008] [130] 720x576x24bpp@144Hz [t=00:00:00.052013] [135] 720x480x24bpp@144Hz [t=00:00:00.052022] [141] 640x480x24bpp@144Hz [t=00:00:00.058528] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.058545] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.058550] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.058555] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.058560] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.058565] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.058572] [11] 1366x768x24bpp@144Hz [t=00:00:00.058577] [13] 1360x768x24bpp@144Hz [t=00:00:00.058597] [15] 1280x1024x24bpp@144Hz [t=00:00:00.058603] [17] 1280x960x24bpp@144Hz [t=00:00:00.058608] [19] 1280x800x24bpp@144Hz [t=00:00:00.058612] [21] 1280x768x24bpp@144Hz [t=00:00:00.058617] [23] 1280x720x24bpp@144Hz [t=00:00:00.058625] [25] 1280x600x24bpp@144Hz [t=00:00:00.058629] [27] 1152x864x24bpp@144Hz [t=00:00:00.058634] [29] 1024x768x24bpp@144Hz [t=00:00:00.058640] [31] 800x600x24bpp@144Hz [t=00:00:00.058645] [33] 640x480x24bpp@144Hz [t=00:00:00.058649] [35] 640x400x24bpp@144Hz [t=00:00:00.346916] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.348201] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.348229] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.400295] [GR::LogVersionInfo] [t=00:00:00.400325] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.400335] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.400399] GL vendor : NVIDIA Corporation [t=00:00:00.400413] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.400422] GLSL version: 4.60 NVIDIA [t=00:00:00.400431] GLEW version: 2.1.0 [t=00:00:00.400439] GPU memory : 6144MB (total) / 4817MB (available) [t=00:00:00.400481] SDL swap-int: 1 [t=00:00:00.400489] SDL driver : windows [t=00:00:00.400496] [t=00:00:00.400505] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.400511] GLSL shader support : 1 [t=00:00:00.400532] GL4 support : 1 [t=00:00:00.400541] FBO extension support : 1 [t=00:00:00.400570] NVX GPU mem-info support : 1 [t=00:00:00.400579] ATI GPU mem-info support : 0 [t=00:00:00.400596] Texture clamping to edge : 1 [t=00:00:00.400609] NPOT-texture support : 1 (1) [t=00:00:00.400627] S3TC/DXT1 texture support : 1/1 [t=00:00:00.400638] texture query-LOD support : 1 (1) [t=00:00:00.400647] MSAA frame-buffer support : 1 (1) [t=00:00:00.400661] Z-buffer depth : 32 (-) [t=00:00:00.400677] primitive-restart support : 1 (1) [t=00:00:00.400683] clip-space control support: 1 (1) [t=00:00:00.400690] seamless cube-map support : 1 (1) [t=00:00:00.400696] frag-depth layout support : 1 (1) [t=00:00:00.400702] persistent maps support : 1 (1) [t=00:00:00.400708] explicit attribs location : 1 (1) [t=00:00:00.400714] multi draw indirect : 1 (-) [t=00:00:00.400721] array textures : 1 (-) [t=00:00:00.400727] buffer copy support : 1 (-) [t=00:00:00.400737] indirect draw : 1 (-) [t=00:00:00.400749] base instance : 1 (-) [t=00:00:00.400757] [t=00:00:00.400763] max. FBO samples : 32 [t=00:00:00.400771] max. FS/program texture slots : 32/192 [t=00:00:00.400780] max. texture size : 32768 [t=00:00:00.400794] max. texture anisotropy level : 16.000000 [t=00:00:00.400807] max. vec4 varyings/attributes : 31/16 [t=00:00:00.400815] max. draw-buffers : 8 [t=00:00:00.400831] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.400845] max. uniform buffer-bindings : 84 [t=00:00:00.400852] max. uniform block-size : 64KB [t=00:00:00.400860] max. storage buffer-bindings : 96 [t=00:00:00.400868] max. storage block-size : 2047MB [t=00:00:00.400880] [t=00:00:00.400887] enable AMD-hacks : 0 [t=00:00:00.400894] compress MIP-maps: 0 [t=00:00:00.400965] Number of compressed texture formats: 23 [t=00:00:00.401003] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.401057] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.401325] [GR::UpdateGLConfigs] [t=00:00:00.401380] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.401390] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.401404] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.401413] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.401419] [GR::InitGLState] [t=00:00:00.401510] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.504861] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.509717] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.510439] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.517007] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.517059] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.517500] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.518478] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.518493] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.518572] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.518655] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.539965] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.540666] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.543311] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.544060] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.599599] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [t=00:00:00.599636] [VFS] [SpringVFS::ReserveArchives<this=0000025acc30ccd0>] [t=00:00:00.600081] [VFS] [SpringVFS::AddArchive<this=0000025acc30ccd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.602751] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025acc30ccd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.602778] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.689495] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.690122] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.690545] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.690849] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.690968] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.691180] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.691390] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.691452] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.692193][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.692316][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.692442][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.692466][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.692475][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.692534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.731775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.731828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.731842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.731897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.731913][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.798799][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.6ms) [t=00:00:00.883975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.885989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025acc42bf90(default) context=0000025a8fd587f0 numChannels=2 frameSize=8 [t=00:00:00.886080][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.886092][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.886099][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.886108][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.886137][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.886173][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.886184][f=-000001] [Sound] Devices: [t=00:00:00.890565][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.890631][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.890642][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.890658][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.890667][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.891557][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.891580][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.906061][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670181 MB [t=00:00:00.908533][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.909381][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.910759][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon [t=00:00:01.187324][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [t=00:00:01.187956][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025acc30ccd0>(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.190499][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025acc30ccd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.191759][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.262403][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025acc30ccd0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.263769][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025acc30ccd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.264235][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025acc30ccd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.266239][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025acc30ccd0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.278249][f=-000001] [CAS::GASCB] Archive file="dunepatrolredux_v1.1.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:01.278391][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.278479][f=-000001] Warning: [PreGame::GameDataReceived] Archive DunePatrolRedux v1.1 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.351927][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.352079][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.352201][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.352274][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.352335][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.644790][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.645020][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.680896][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.681655][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.681971][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.682232][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.682657][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.682882][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.683140][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.683479][f=-000001] EndGame Graph disabled [t=00:00:16.699527][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.699807][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.700844][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.702107][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.702308][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.702562][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.702749][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.703040][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.707825][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.708321][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.708649][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.709310][f=-000001] Input grabbing is enabled! [t=00:00:16.709357][f=-000001] Input grabbing is enabled! [t=00:00:16.709591][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.709920][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.710297][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.710487][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.710657][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.730415][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.730889][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.731353][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.731568][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.731814][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.732051][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.732225][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.732397][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.732563][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.732747][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.732916][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.739150][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.739400][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.739787][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.739991][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.740258][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.740440][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.740614][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.740914][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.741125][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.741310][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.741655][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.742056][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.742300][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.742493][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.742669][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.743070][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.743611][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.743824][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.759517][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.759889][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.760157][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.760363][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.760620][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.760820][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.761120][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.761409][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.761601][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.762413][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.766370][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.779462][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.779803][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.780142][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.781036][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.781255][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.781799][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.782037][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.782389][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.782621][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.782971][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.908365][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.914864][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.915301][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.915847][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.916131][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.935914][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.937098][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.937321][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.937537][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.937936][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.938274][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.939425][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.939758][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.940550][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.940866][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.941143][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.941341][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.941548][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.941759][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.941961][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.942146][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.944578][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.944772][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.945040][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.945054][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.945062][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.945119][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.945742][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.945957][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.946198][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.946535][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.946877][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.947422][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.947747][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.948169][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.948627][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.948885][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.949158][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.949395][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.949770][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.954857][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.961064][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.961501][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.961987][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.963830][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.964107][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.964501][f=-000001] Mex Placement Initialised with 36 spots. [t=00:00:16.966337][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.966797][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.969818][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.970305][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.970769][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.971891][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.972396][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.972616][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.978819][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.980409][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.982754][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.983088][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.983439][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.986174][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.992601][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.993344][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.993745][f=-000001] SetSunLighting [t=00:00:16.994218][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.995292][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.998660][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.999111][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.999370][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.999613][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.999629][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.999879][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.001085][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.009761][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.015291][f=-000001] Writing last game win data [t=00:00:17.023820][f=-000001] LuaUI v0.3 [t=00:00:17.148529][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.148953][f=-000001] [s11n] Loading s11n file... [t=00:00:17.149494][f=-000001] [s11n] Parsing model... [t=00:00:17.153220][f=-000001] [s11n] Populating game world... [t=00:00:17.168573][f=-000001] [s11n] s11n loading complete. [t=00:00:17.168904][f=-000001] Running Springboard Feature Fixer, 36, 139 [t=00:00:17.289641][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.289833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.290484][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.290525][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.304288][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10622, 0.0} allocedSize{int+, int-, ext}={0, 0, 1872307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0256} [t=00:00:17.973706][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.287385][f=-000001] GameID: 8371dd669f781b5111a518d80658478b [t=00:00:18.287755][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.287770][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.288031][f=-000001] -> Connection established (given id 0) [t=00:00:18.288093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:18.288143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.288162][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342573e528791796f8eadbe69a2dce9ec8331f48368cd9566f61dd899df4403121f02bcf2e6d937a7946b04124ef89fe1dd32aeb351db01fd7af3c30aac33ba0]" [t=00:00:18.288218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74fb36b937a4fc6eb3c39a20792db00f0345a9763df8d0cd68e5810fc6e2b2816a22887bd322b931c7eebec01e656a8768eff0bbf2e4c4f9bea0a88a36463971]" [t=00:00:18.318119][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.499454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025ade7d1200,0000025b2ffa30f0}][locale="C"]" [t=00:00:18.499486][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.308479][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.993579][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:11.042640][f=0004682] game_message: Constable is under attack [t=00:03:16.535270][f=0004847] game_message: Constable is under attack [t=00:03:25.036424][f=0005101] game_message: Metal Extractor is under attack [t=00:03:30.081596][f=0005253] game_message: Metal Extractor is under attack [t=00:03:32.326861][f=0005318] [SpringApp::Kill][1] fromRun=1 [t=00:03:32.326900][f=0005318] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:32.352774][f=0005318] [async=0] threads=6 tasks=185425 {sum,avg}{exec,wait}time={{3873.062, 0.021}, {7609.002, 0.041}}ms [t=00:03:32.352797][f=0005318] thread=1 tasks=37085 {sum,min,max,avg}{exec,wait}time={{790.333, 0.000, 56.898, 0.021}, {1374.391, 0.000, 18446744027136.000, 0.037}}ms [t=00:03:32.352827][f=0005318] thread=2 tasks=37085 {sum,min,max,avg}{exec,wait}time={{801.654, 0.000, 58.289, 0.022}, {1508.125, 0.000, 18446744027136.000, 0.041}}ms [t=00:03:32.352839][f=0005318] thread=3 tasks=37085 {sum,min,max,avg}{exec,wait}time={{800.492, 0.000, 51.191, 0.022}, {1300.796, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:32.352850][f=0005318] thread=4 tasks=37085 {sum,min,max,avg}{exec,wait}time={{704.113, 0.000, 53.779, 0.019}, {1806.958, 0.000, 17.080, 0.049}}ms [t=00:03:32.352863][f=0005318] thread=5 tasks=37085 {sum,min,max,avg}{exec,wait}time={{776.469, 0.000, 58.371, 0.021}, {1618.733, 0.000, 24.272, 0.044}}ms [t=00:03:32.352883][f=0005318] [async=1] threads=6 tasks=3652 {sum,avg}{exec,wait}time={{32453.102, 8.886}, {17338246.000, 4747.603}}ms [t=00:03:32.352896][f=0005318] thread=1 tasks=733 {sum,min,max,avg}{exec,wait}time={{6500.552, 0.000, 662.816, 8.868}, {3464617.000, 0.819, 6504.736, 4726.626}}ms [t=00:03:32.352911][f=0005318] thread=2 tasks=729 {sum,min,max,avg}{exec,wait}time={{6489.042, 0.000, 663.302, 8.901}, {3486198.750, 0.421, 6505.700, 4782.166}}ms [t=00:03:32.352957][f=0005318] thread=3 tasks=729 {sum,min,max,avg}{exec,wait}time={{6484.441, 0.001, 662.032, 8.895}, {3442005.000, 0.738, 6503.417, 4721.543}}ms [t=00:03:32.352971][f=0005318] thread=4 tasks=727 {sum,min,max,avg}{exec,wait}time={{6479.209, 0.001, 661.522, 8.912}, {3486525.250, 0.951, 6506.237, 4795.771}}ms [t=00:03:32.352983][f=0005318] thread=5 tasks=734 {sum,min,max,avg}{exec,wait}time={{6499.856, 0.000, 662.769, 8.855}, {3458900.750, 0.143, 6504.901, 4712.399}}ms [t=00:03:32.352993][f=0005318] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:32.353003][f=0005318] [SpringApp::Kill][2] [t=00:03:32.353070][f=0005318] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:32.353079][f=0005318] [Game::KillLua][1] dtor=0 luaUI=0000025b623077e0 [t=00:03:32.353115][f=0005318] Start widgetHandler:Shutdown [t=00:03:32.357030][f=0005318] Shutdown - SaveOrderList Complete [t=00:03:32.359880][f=0005318] Writing last game win data [t=00:03:32.368919][f=0005318] Shutdown - SaveConfigData Complete [t=00:03:32.368949][f=0005318] Shutdown Widget - Chili Highlight [t=00:03:32.368965][f=0005318] Shutdown Widget - Draw After Chili [t=00:03:32.368974][f=0005318] Shutdown Widget - API Unit Tracker GL4 [t=00:03:32.368988][f=0005318] Shutdown Widget - EPIC Menu [t=00:03:32.370403][f=0005318] Shutdown Widget - Chili Widget Selector [t=00:03:32.371544][f=0005318] Shutdown Widget - Depth of Field Shader [t=00:03:32.371561][f=0005318] Shutdown Widget - Chili Minimap [t=00:03:32.371681][f=0005318] Shutdown Widget - Deferred rendering [t=00:03:32.371709][f=0005318] SSAO: Deferred rendering disabled, disabling. [t=00:03:32.374745][f=0005318] Shutdown Widget - Deferred rendering [t=00:03:32.374773][f=0005318] SSAO: Deferred rendering disabled, disabling. [t=00:03:32.376523][f=0005318] Shutdown Widget - Local Team Colors [t=00:03:32.376551][f=0005318] Shutdown Widget - Display Keys 2 [t=00:03:32.376577][f=0005318] Shutdown Widget - Save Game Menu [t=00:03:32.376588][f=0005318] Shutdown Widget - Highlight Model Api GL4 [t=00:03:32.376623][f=0005318] Shutdown Widget - Unit Icons [t=00:03:32.376652][f=0005318] Shutdown Widget - Noises [t=00:03:32.376662][f=0005318] Shutdown Widget - Attrition Counter [t=00:03:32.376853][f=0005318] Shutdown Widget - HealthBars [t=00:03:32.378188][f=0005318] Shutdown Widget - Chili Chicken Panel [t=00:03:32.378225][f=0005318] Shutdown Widget - Selected Units GL4 2 [t=00:03:32.378238][f=0005318] Shutdown Widget - BuildETA [t=00:03:32.378249][f=0005318] Shutdown Widget - External VR Grid [t=00:03:32.378261][f=0005318] Shutdown Widget - Win Counter [t=00:03:32.378285][f=0005318] Shutdown Widget - EndGame APM stats [t=00:03:32.379616][f=0005318] Shutdown Widget - Modular Comm Info [t=00:03:32.379632][f=0005318] Shutdown Widget - Reclaim Field Highlight [t=00:03:32.379644][f=0005318] Shutdown Widget - State Reverse and Latency [t=00:03:32.379660][f=0005318] Shutdown Widget - Startup Info and Selector [t=00:03:32.379680][f=0005318] Shutdown Widget - Music Player v2 [t=00:03:32.379693][f=0005318] Shutdown Widget - Stereo3D [t=00:03:32.379716][f=0005318] Shutdown Widget - Chili EndGame Window [t=00:03:32.379734][f=0005318] Shutdown Widget - Darkening [t=00:03:32.379751][f=0005318] Shutdown Widget - Showeco and Grid Drawer [t=00:03:32.379763][f=0005318] Shutdown Widget - Defense Range Zero-K [t=00:03:32.379773][f=0005318] Shutdown Widget - Grab Input [t=00:03:32.382411][f=0005318] Input grabbing is disabled! [t=00:03:32.382439][f=0005318] Shutdown Widget - Highlight Geos [t=00:03:32.382453][f=0005318] Shutdown Widget - Missile Silo Range [t=00:03:32.382483][f=0005318] Shutdown Widget - Local Widgets Config [t=00:03:32.382506][f=0005318] Shutdown Widget - MinimapEvents [t=00:03:32.382544][f=0005318] Shutdown Widget - Point Tracker [t=00:03:32.382554][f=0005318] Shutdown Widget - Context Menu [t=00:03:32.382567][f=0005318] Shutdown Widget - Transport AI [t=00:03:32.382578][f=0005318] Shutdown Widget - Chili Spectator Panels [t=00:03:32.382592][f=0005318] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:32.382636][f=0005318] Shutdown Widget - Attack Warning [t=00:03:32.382650][f=0005318] Shutdown Widget - Chili Nuke Warning [t=00:03:32.382663][f=0005318] Shutdown Widget - Chili Economy Panel Default [t=00:03:32.382762][f=0005318] Shutdown Widget - Attack AoE [t=00:03:32.382775][f=0005318] Shutdown Widget - Spotter [t=00:03:32.382785][f=0005318] Shutdown Widget - Selection Send [t=00:03:32.382819][f=0005318] Shutdown Widget - TeamPlatter [t=00:03:32.383507][f=0005318] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:32.383615][f=0005318] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:32.383631][f=0005318] Shutdown Widget - Global Build Command [t=00:03:32.383813][f=0005318] Shutdown Widget - LupsManager [t=00:03:32.383835][f=0005318] Shutdown Widget - Receive Units Indicator [t=00:03:32.383846][f=0005318] Shutdown Widget - Newton Firezone [t=00:03:32.383857][f=0005318] Shutdown Widget - Chili Pro Console [t=00:03:32.384381][f=0005318] Shutdown Widget - Persistent Build Height [t=00:03:32.384399][f=0005318] Shutdown Widget - Lasso Terraform GUI [t=00:03:32.384416][f=0005318] Shutdown Widget - Chili Framework [t=00:03:32.384430][f=0005318] Shutdown Widget - Lups [t=00:03:32.384510][f=0005318] Shutdown Widget - Mex Placement Handler [t=00:03:32.384527][f=0005318] Shutdown Widget - Custom Markers [t=00:03:32.384543][f=0005318] Shutdown Widget - Chili Core Selector [t=00:03:32.384636][f=0005318] Shutdown Widget - Select Keys [t=00:03:32.384660][f=0005318] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:32.384680][f=0005318] Shutdown Widget - Pause Screen [t=00:03:32.384816][f=0005318] Shutdown Widget - Bloom Shader Deferred [t=00:03:32.384832][f=0005318] Shutdown Widget - Color Blindness Correction [t=00:03:32.384842][f=0005318] Shutdown Widget - Layout Handler [t=00:03:32.384853][f=0005318] Shutdown Widget - Text To Speech Control [t=00:03:32.384861][f=0005318] End widgetHandler:Shutdown [t=00:03:32.451383][f=0005318] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8607265, 0.0} allocedSize{int+, int-, ext}={0, 0, 1757736587}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0275} [t=00:03:32.451554][f=0005318] [Game::KillLua][2] dtor=0 luaGaia=0000025b2ffa30f0 [t=00:03:32.469360][f=0005318] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:32.469433][f=0005318] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:32.469469][f=0005318] [Game::KillLua][3] dtor=0 luaRules=0000025ade7d1200 [t=00:03:32.469507][f=0005318] Start gadgetHandler:Shutdown [t=00:03:32.469520][f=0005318] Shutdown - StartSetup [t=00:03:32.469528][f=0005318] Shutdown - UnitMorph [t=00:03:32.469825][f=0005318] Shutdown - Carrier Drones [t=00:03:32.469848][f=0005318] Shutdown - Missile Silo Controller [t=00:03:32.469858][f=0005318] Shutdown - Modular Comm Info [t=00:03:32.469866][f=0005318] Shutdown - Terrain Texture Handler [t=00:03:32.469875][f=0005318] Shutdown - UnitCloakShield [t=00:03:32.469997][f=0005318] Shutdown - Starlight Handler [t=00:03:32.470017][f=0005318] End gadgetHandler:Shutdown [t=00:03:32.494741][f=0005318] Start gadgetHandler:Shutdown [t=00:03:32.494764][f=0005318] Shutdown - Teleport Throw [t=00:03:32.494775][f=0005318] Shutdown - UnitMorph [t=00:03:32.494806][f=0005318] Shutdown - Commander Skin Renderer [t=00:03:32.495217][f=0005318] Shutdown - Missile fired callins [t=00:03:32.495233][f=0005318] Shutdown - Modular Comm Info [t=00:03:32.495241][f=0005318] Shutdown - Retreat Command [t=00:03:32.495260][f=0005318] Shutdown - Shockwaves [t=00:03:32.495277][f=0005318] Shutdown - Unit tint API [t=00:03:32.495287][f=0005318] Shutdown - Unit glow API [t=00:03:32.495295][f=0005318] Shutdown - UnitCloakShield [t=00:03:32.495308][f=0005318] Shutdown - Lups Cloak FX [t=00:03:32.495324][f=0005318] Shutdown - Lups [t=00:03:32.495374][f=0005318] Shutdown - Lups Shield [t=00:03:32.495402][f=0005318] End gadgetHandler:Shutdown [t=00:03:32.512103][f=0005318] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 624, 0.0} allocedSize{int+, int-, ext}={0, 0, 94200}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0064} [t=00:03:32.512376][f=0005318] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:32.512439][f=0005318] [Game::KillLua][4] dtor=0 [t=00:03:32.512449][f=0005318] [Game::KillLua][5] dtor=0 [t=00:03:32.540196][f=0005318] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-08_09-42-30-307_DunePatrolRedux v1_105.1.1-2511-g747f18b BAR105.sdfz" (86192 bytes) [t=00:03:32.540298][f=0005318] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:32.545214][f=0005318] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:32.545237][f=0005318] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38 [t=00:03:32.545300][f=0005318] [Sound] [Sound::UpdateThread][4] ctx=0000025a8fd587f0 dev=0000025acc42bf90 [t=00:03:32.545391][f=0005318] [Sound] [Sound::UpdateThread][5] ctx=0000025a8fd587f0 dev=0000025acc42bf90 [t=00:03:32.545411][f=0005318] [Sound] [Sound::Cleanup][alcDestroyContext(0000025a8fd587f0)] [t=00:03:32.547913][f=0005318] [Sound] [Sound::Cleanup][alcCloseDevice(0000025acc42bf90)] [t=00:03:32.548167][f=0005318] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:32.578273][f=0005318] [Sound] [Sound::UpdateThread][6] [t=00:03:32.579128][f=0005318] [Game::~CGame][1] [t=00:03:32.579146][f=0005318] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:32.579154][f=0005318] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:32.579173][f=0005318] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:32.579183][f=0005318] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:32.579223][f=0005318] [Game::KillLua][4] dtor=1 [t=00:03:32.579232][f=0005318] [Game::KillLua][5] dtor=1 [t=00:03:32.579516][f=0005318] [Game::KillMisc][1] [t=00:03:32.579525][f=0005318] [Game::KillMisc][2] [t=00:03:32.579798][f=0005318] [Game::KillMisc][3] [t=00:03:32.579907][f=0005318] [Game::KillRendering][1] [t=00:03:32.590278][f=0005318] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:32.598780][f=0005318] [3DOParser::Kill] allocated 29 pieces [t=00:03:32.598845][f=0005318] [S3OParser::Kill] allocated 5549 pieces [t=00:03:32.599337][f=0005318] [AssParser::Kill] allocated 701 pieces [t=00:03:32.644523][f=0005318] [Game::KillInterface][1] [t=00:03:32.644766][f=0005318] [Game::KillInterface][2] [t=00:03:32.645147][f=0005318] [Game::KillSimulation][1] [t=00:03:32.645208][f=0005318] [Game::KillSimulation][2] [t=00:03:32.656407][f=0005318] [CCollisionHandler] dis-/continuous tests: 1144/1373993 [t=00:03:32.656427][f=0005318] [Game::KillSimulation][3] [t=00:03:32.657361][f=0005318] [~CPathCache(24x16)] cacheHits=98 hitPercentage=42% numHashColls=0 maxCacheSize=24 [t=00:03:32.657430][f=0005318] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.657533][f=0005318] [~CPathCache(48x32)] cacheHits=90 hitPercentage=39% numHashColls=0 maxCacheSize=34 [t=00:03:32.657585][f=0005318] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.657804][f=0005318] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:32.661788][f=0005318] [LosHandler::Kill] raycast instance cache-{hits,misses}={40,668}; shared=0%; cached=6% [t=00:03:32.673941][f=0005318] [Game::KillSimulation][4] [t=00:03:32.706450][f=0005318] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:32.706480][f=0005318] [Game::~CGame][2] [t=00:03:32.706488][f=0005318] [Game::~CGame][3] [t=00:03:32.706701][f=0005318] [SpringApp::Kill][3] [t=00:03:32.706843][f=0005318] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 385824 bytes sent in 3918 packets (98.475 bytes/packet) 238340 bytes recv'd in 4446 packets (53.608 bytes/packet) {0.102x, 0.112x} relative protocol overhead {up, down} 13313 incoming chunks dropped, 10746 outgoing chunks resent 3924 incoming chunks processed [t=00:03:32.706937][f=0005318] [SpringApp::Kill][4] font=0000025a8fc1a440 [t=00:03:32.709802][f=0005318] [SpringApp::Kill][5] [t=00:03:32.714430][f=0005318] [SpringApp::Kill][6] [t=00:03:32.714451] [SpringApp::Kill][7] [t=00:03:32.715503] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.715522] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:32.715542] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:32.715551] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:32.715560] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:32.715572] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.715585] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 2097152, 2097152} [t=00:03:32.715594] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {28824, 1048576, 1048576}, EBO = {43236, 2097152, 2097152} [t=00:03:32.715602] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:32.715618] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.715626] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.715635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:32.715650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {332, 1048576, 1048576}, EBO = {498, 2097152, 2097152} [t=00:03:32.805985] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:32.806008] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:32.806017] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:32.806026] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:03:32.806045] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:32.806806] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>] [t=00:03:32.806873] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:32.806899] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000025acc2fb730) [t=00:03:32.807056] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2163ms [t=00:03:32.807136] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=84ms [t=00:03:32.807159] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms [t=00:03:32.807172] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:03:32.807183] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=32ms [t=00:03:32.807192] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:32.807212] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms [t=00:03:32.807228] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:32.807239] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:32.807249] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:03:32.807260] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:03:32.808776] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025acc2a5340) [t=00:03:32.809311] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=1)] #archives[section]=1 #files[section]=87 [t=00:03:32.809331] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DunePatrolRedux_v1.1.sd7 (0000025a8ff2d990) [t=00:03:32.809440] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:32.809463] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025acc2a4f20) [t=00:03:32.809487] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025acc2a6890) [t=00:03:32.809550] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025acc2a5c30) [t=00:03:32.809633] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:32.809652] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:32.809706] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:32.809719] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:32.809728] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:32.809741] [VFS] [SpringVFS::DeleteArchives<this=0000025acc30ccd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:32.810024] [SpringApp::Kill][8] [t=00:03:32.810043] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:32.810051] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a43104d0 (joinable=1) [t=00:03:32.810056] [WatchDog::Uninstall][2] [t=00:03:33.143378] [WatchDog::Uninstall][3] [t=00:03:33.143395] [SpringApp::Kill][9]
infolog_full.txt (truncated):