Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000125] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018233] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018276] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018303] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018320] [t=00:00:00.018326] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018332] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018339] Use "none" to disable the default log sections. [t=00:00:00.018349] ============== </Log Sections> ============== [t=00:00:00.018359] ============== <User Config> ============== [t=00:00:00.018471] AllowDeferredMapRendering = 1 [t=00:00:00.018481] AllowDeferredModelRendering = 1 [t=00:00:00.018487] AnimationMT = 0 [t=00:00:00.018493] BumpWaterBlurReflection = 1 [t=00:00:00.018500] BumpWaterTexSizeReflection = 128 [t=00:00:00.018506] CamFreeScrollSpeed = 50 [t=00:00:00.018511] CamMode = 1 [t=00:00:00.018517] CubeTexSizeReflection = 1 [t=00:00:00.018530] CubeTexSizeSpecular = 1 [t=00:00:00.018536] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018543] EdgeMoveDynamic = 0 [t=00:00:00.018551] EdgeMoveWidth = 0.003 [t=00:00:00.018556] FPSFOV = 90 [t=00:00:00.018561] FPSScrollSpeed = 50 [t=00:00:00.018566] FontSize = 18 [t=00:00:00.018571] FullscreenEdgeMove = 0 [t=00:00:00.018579] GrassDetail = 0 [t=00:00:00.018584] GroundDecals = 2 [t=00:00:00.018589] GroundDetail = 90 [t=00:00:00.018593] HangTimeout = 30 [t=00:00:00.018603] HardwareCursor = 1 [t=00:00:00.018611] InitialNetworkTimeout = 0 [t=00:00:00.018617] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018622] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018631] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018636] LinkOutgoingBandwidth = 262144 [t=00:00:00.018643] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018649] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018656] MSAALevel = 1 [t=00:00:00.018662] MaxParticles = 15000 [t=00:00:00.018671] MaxSounds = 32 [t=00:00:00.018680] MaximumTransmissionUnit = 0 [t=00:00:00.018685] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018691] MiniMapMarker = 0 [t=00:00:00.018699] MouseDragScrollThreshold = 0 [t=00:00:00.018704] NetworkLossFactor = 2 [t=00:00:00.018710] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018718] OverheadScrollSpeed = 50 [t=00:00:00.018723] ReconnectTimeout = 0 [t=00:00:00.018728] RotOverheadScrollSpeed = 50 [t=00:00:00.018736] RotateLogFiles = 1 [t=00:00:00.018745] ShadowMapSize = 1024 [t=00:00:00.018750] Shadows = 1 [t=00:00:00.018757] ShowClock = 0 [t=00:00:00.018763] SoftParticles = 2 [t=00:00:00.018768] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018774] UnitIconDist = 151 [t=00:00:00.018781] UpdateBoundingVolumeMT = 0 [t=00:00:00.018786] UpdateWeaponVectorsMT = 0 [t=00:00:00.018792] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018797] UseLuaMemPools = 0 [t=00:00:00.018805] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018839] VFSCacheArchiveFiles = 0 [t=00:00:00.018849] VSync = 1 [t=00:00:00.018854] Water = 4 [t=00:00:00.018859] WindowBorderless = 1 [t=00:00:00.018864] WindowPosY = 0 [t=00:00:00.018869] WindowedEdgeMove = 0 [t=00:00:00.018874] XResolutionWindowed = 1920 [t=00:00:00.018879] YResolutionWindowed = 1080 [t=00:00:00.018892] ============== </User Config> ============== [t=00:00:00.018900] ============== <User System> ============== [t=00:00:00.018913] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018924] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018933] Compiler Version: gcc-13.2.0 [t=00:00:00.018989] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019054] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019067] Binary Word Size: 64-bit (native) [t=00:00:00.019073] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019085] Physical CPU Cores: 6 [t=00:00:00.019090] Logical CPU Cores: 12 [t=00:00:00.019096] ============== </User System> ============== [t=00:00:00.019104] Run: thread affinity fff [t=00:00:00.019247] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019256] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019261] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019266] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019271] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021322] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021401] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029647] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.052549] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.052567] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.052573] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.052580] [11] 2560x1080x24bpp@144Hz [t=00:00:00.052585] [14] 1920x1440x24bpp@144Hz [t=00:00:00.052609] [19] 1920x1200x24bpp@144Hz [t=00:00:00.052614] [23] 1920x1080x24bpp@144Hz [t=00:00:00.052619] [30] 1720x1440x24bpp@144Hz [t=00:00:00.052624] [34] 1680x1050x24bpp@144Hz [t=00:00:00.052629] [40] 1600x1200x24bpp@144Hz [t=00:00:00.052634] [44] 1600x1024x24bpp@144Hz [t=00:00:00.052638] [50] 1600x900x24bpp@144Hz [t=00:00:00.052643] [55] 1440x1080x24bpp@144Hz [t=00:00:00.052648] [62] 1440x900x24bpp@144Hz [t=00:00:00.052652] [67] 1400x1050x24bpp@144Hz [t=00:00:00.052657] [73] 1366x768x24bpp@144Hz [t=00:00:00.052669] [78] 1360x768x24bpp@144Hz [t=00:00:00.052675] [83] 1280x1024x24bpp@144Hz [t=00:00:00.052683] [89] 1280x960x24bpp@144Hz [t=00:00:00.052688] [94] 1280x800x24bpp@144Hz [t=00:00:00.052693] [99] 1280x768x24bpp@144Hz [t=00:00:00.052698] [104] 1280x720x24bpp@144Hz [t=00:00:00.052703] [111] 1152x864x24bpp@144Hz [t=00:00:00.052708] [116] 1024x768x24bpp@144Hz [t=00:00:00.052715] [123] 800x600x24bpp@144Hz [t=00:00:00.052720] [130] 720x576x24bpp@144Hz [t=00:00:00.052725] [135] 720x480x24bpp@144Hz [t=00:00:00.052733] [141] 640x480x24bpp@144Hz [t=00:00:00.058492] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.058513] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.058519] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.058524] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.058528] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.058533] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.058540] [11] 1366x768x24bpp@144Hz [t=00:00:00.058545] [13] 1360x768x24bpp@144Hz [t=00:00:00.058566] [15] 1280x1024x24bpp@144Hz [t=00:00:00.058571] [17] 1280x960x24bpp@144Hz [t=00:00:00.058576] [19] 1280x800x24bpp@144Hz [t=00:00:00.058580] [21] 1280x768x24bpp@144Hz [t=00:00:00.058585] [23] 1280x720x24bpp@144Hz [t=00:00:00.058589] [25] 1280x600x24bpp@144Hz [t=00:00:00.058593] [27] 1152x864x24bpp@144Hz [t=00:00:00.058598] [29] 1024x768x24bpp@144Hz [t=00:00:00.058602] [31] 800x600x24bpp@144Hz [t=00:00:00.058607] [33] 640x480x24bpp@144Hz [t=00:00:00.058612] [35] 640x400x24bpp@144Hz [t=00:00:00.278853] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.279372] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.279412] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.311415] [GR::LogVersionInfo] [t=00:00:00.311455] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.311507] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.311580] GL vendor : NVIDIA Corporation [t=00:00:00.311594] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.311603] GLSL version: 4.60 NVIDIA [t=00:00:00.311632] GLEW version: 2.1.0 [t=00:00:00.311641] GPU memory : 6144MB (total) / 4830MB (available) [t=00:00:00.311676] SDL swap-int: 1 [t=00:00:00.311711] SDL driver : windows [t=00:00:00.311737] [t=00:00:00.311753] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.311760] GLSL shader support : 1 [t=00:00:00.311781] GL4 support : 1 [t=00:00:00.311792] FBO extension support : 1 [t=00:00:00.311813] NVX GPU mem-info support : 1 [t=00:00:00.311824] ATI GPU mem-info support : 0 [t=00:00:00.311847] Texture clamping to edge : 1 [t=00:00:00.311866] NPOT-texture support : 1 (1) [t=00:00:00.311892] S3TC/DXT1 texture support : 1/1 [t=00:00:00.311912] texture query-LOD support : 1 (1) [t=00:00:00.311921] MSAA frame-buffer support : 1 (1) [t=00:00:00.311945] Z-buffer depth : 32 (-) [t=00:00:00.311961] primitive-restart support : 1 (1) [t=00:00:00.311969] clip-space control support: 1 (1) [t=00:00:00.312000] seamless cube-map support : 1 (1) [t=00:00:00.312020] frag-depth layout support : 1 (1) [t=00:00:00.312040] persistent maps support : 1 (1) [t=00:00:00.312056] explicit attribs location : 1 (1) [t=00:00:00.312068] multi draw indirect : 1 (-) [t=00:00:00.312078] array textures : 1 (-) [t=00:00:00.312091] buffer copy support : 1 (-) [t=00:00:00.312114] indirect draw : 1 (-) [t=00:00:00.312125] base instance : 1 (-) [t=00:00:00.312132] [t=00:00:00.312139] max. FBO samples : 32 [t=00:00:00.312152] max. FS/program texture slots : 32/192 [t=00:00:00.312163] max. texture size : 32768 [t=00:00:00.312175] max. texture anisotropy level : 16.000000 [t=00:00:00.312184] max. vec4 varyings/attributes : 31/16 [t=00:00:00.312195] max. draw-buffers : 8 [t=00:00:00.312212] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.312224] max. uniform buffer-bindings : 84 [t=00:00:00.312235] max. uniform block-size : 64KB [t=00:00:00.312247] max. storage buffer-bindings : 96 [t=00:00:00.312259] max. storage block-size : 2047MB [t=00:00:00.312273] [t=00:00:00.312280] enable AMD-hacks : 0 [t=00:00:00.312287] compress MIP-maps: 0 [t=00:00:00.312378] Number of compressed texture formats: 23 [t=00:00:00.312425] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.312507] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.312943] [GR::UpdateGLConfigs] [t=00:00:00.313033] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.313060] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.313093] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.313110] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.313118] [GR::InitGLState] [t=00:00:00.313266] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.428823] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.441348] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms [t=00:00:00.442549] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.450431] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.450521] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.451163] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.452344] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.452364] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.452460] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.452541] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.480340] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.481043] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.483895] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.484230] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.525425] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.525446] [VFS] [SpringVFS::ReserveArchives<this=000001e267e0eb40>] [t=00:00:00.525682] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527758] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e267e0eb40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.527774] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.612084] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.612669] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.612745] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.612885] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.613091] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.613094] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.613451] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.613527] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.614419][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.614630][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.614969][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.614997][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.615006][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.615064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.650967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.650990][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.650999][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.651028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.651038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.722313][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.8ms) [t=00:00:00.797309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.799299][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e222845d20(default) context=000001e2671fe9a0 numChannels=2 frameSize=8 [t=00:00:00.799408][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.799423][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.799430][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.799438][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.799468][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.799502][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.799513][f=-000001] [Sound] Devices: [t=00:00:00.802689][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.802724][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.802733][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.802745][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.802753][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.803687][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.803727][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.829209][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670181 MB [t=00:00:00.832151][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.833436][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.835517][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon [t=00:00:01.113343][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [t=00:00:01.114817][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.115414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.115980][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.179960][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.181290][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.181523][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.183122][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.193452][f=-000001] [CAS::GASCB] Archive file="dunepatrolredux_v1.1.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:01.193579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.193660][f=-000001] Warning: [PreGame::GameDataReceived] Archive DunePatrolRedux v1.1 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.253754][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.253928][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.254102][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.254252][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.254379][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:22:44.732662][f=0039723] [uapn] -> false [t=00:22:44.732668][f=0039723] [uapn] compare [t=00:22:44.732682][f=0039723] [uapn] issued : 40(1544, 56.5570221, 1048, 50000, nil) 4 (repair units) [t=00:22:44.732697][f=0039723] [uapn] current: 40(31826, nil, nil, nil, nil) 0 [t=00:22:44.732704][f=0039723] [uapn] -> false [t=00:22:45.794102][f=0039754] [uapn] compare [t=00:22:45.794191][f=0039754] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:22:45.794218][f=0039754] [uapn] current: 40(31170, 1336, 46.7754517, 648, 50000) 40 [t=00:22:45.794233][f=0039754] [uapn] -> repair [t=00:22:45.855423][f=0039756] [uapn] compare [t=00:22:45.855488][f=0039756] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:22:45.855509][f=0039756] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:22:45.855523][f=0039756] [uapn] -> repair [t=00:22:49.191418][f=0039855] [uapn] compare [t=00:22:49.191454][f=0039855] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:22:49.191473][f=0039855] [uapn] current: 40(31826, 1768, 42.1342239, 920, 50000) 40 [t=00:22:49.191481][f=0039855] [uapn] -> repair [t=00:22:50.001480][f=0039880] [uapn] compare [t=00:22:50.001524][f=0039880] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:22:50.001543][f=0039880] [uapn] current: 40(31170, 1336, 46.7754517, 648, 50000) 40 [t=00:22:50.001649][f=0039880] [uapn] -> repair [t=00:22:50.504126][f=0039895] [uapn] compare [t=00:22:50.504181][f=0039895] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:22:50.504201][f=0039895] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:22:50.504210][f=0039895] [uapn] -> repair [t=00:22:53.606298][f=0039986] [uapn] compare [t=00:22:53.606330][f=0039986] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:22:53.606366][f=0039986] [uapn] current: 40(22299, 1768, 42.1342239, 920, 50000) 40 [t=00:22:53.606411][f=0039986] [uapn] -> repair [t=00:22:54.567266][f=0040015] [uapn] compare [t=00:22:54.567301][f=0040015] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:22:54.567320][f=0040015] [uapn] current: 40(17386, 1336, 46.7754517, 648, 50000) 40 [t=00:22:54.567328][f=0040015] [uapn] -> repair [t=00:22:54.865139][f=0040023] [uapn] compare [t=00:22:54.865194][f=0040023] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:22:54.865214][f=0040023] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:22:54.865254][f=0040023] [uapn] -> repair [t=00:22:58.274343][f=0040124] [uapn] compare [t=00:22:58.274379][f=0040124] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:22:58.274396][f=0040124] [uapn] current: 40(22299, 1768, 42.1342239, 920, 50000) 40 [t=00:22:58.274404][f=0040124] [uapn] -> repair [t=00:22:58.931334][f=0040144] [uapn] compare [t=00:22:58.931364][f=0040144] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:22:58.931412][f=0040144] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:22:58.931421][f=0040144] [uapn] -> repair [t=00:22:59.193807][f=0040153] [uapn] compare [t=00:22:59.193839][f=0040153] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:22:59.193862][f=0040153] [uapn] current: 40(17386, 1336, 46.7754517, 648, 50000) 40 [t=00:22:59.193888][f=0040153] [uapn] -> repair [t=00:23:01.621036][f=0040224] game_message: Shield Dummy (tiny) is under attack [t=00:23:02.786010][f=0040257] [uapn] compare [t=00:23:02.786046][f=0040257] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:02.786065][f=0040257] [uapn] current: 40(22299, 1768, 42.1342239, 920, 50000) 40 [t=00:23:02.786073][f=0040257] [uapn] -> repair [t=00:23:03.366852][f=0040273] [uapn] compare [t=00:23:03.366922][f=0040273] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:03.366942][f=0040273] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:03.366950][f=0040273] [uapn] -> repair [t=00:23:03.627724][f=0040281] [uapn] compare [t=00:23:03.627778][f=0040281] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:03.627793][f=0040281] [uapn] current: 40(17386, 1336, 46.7754517, 648, 50000) 40 [t=00:23:03.627801][f=0040281] [uapn] -> repair [t=00:23:07.271430][f=0040386] game_message: Shield Dummy (tiny) is under attack [t=00:23:07.518287][f=0040393] [uapn] compare [t=00:23:07.518346][f=0040393] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:07.518365][f=0040393] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:07.518389][f=0040393] [uapn] -> repair [t=00:23:07.702326][f=0040399] [uapn] compare [t=00:23:07.702364][f=0040399] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:07.702425][f=0040399] [uapn] current: 40(22299, 1768, 42.1342239, 920, 50000) 40 [t=00:23:07.702440][f=0040399] [uapn] -> repair [t=00:23:08.201656][f=0040413] [uapn] compare [t=00:23:08.201699][f=0040413] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:08.201718][f=0040413] [uapn] current: 40(17386, 1336, 46.7754517, 648, 50000) 40 [t=00:23:08.201727][f=0040413] [uapn] -> repair [t=00:23:11.621402][f=0040515] [uapn] compare [t=00:23:11.621458][f=0040515] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:11.621479][f=0040515] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:11.621488][f=0040515] [uapn] -> repair [t=00:23:12.346473][f=0040536] game_message: Shield Dummy (tiny) is under attack [t=00:23:12.518541][f=0040542] [uapn] compare [t=00:23:12.518578][f=0040542] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:12.518611][f=0040542] [uapn] current: 40(22299, 1768, 42.1342239, 920, 50000) 40 [t=00:23:12.518621][f=0040542] [uapn] -> repair [t=00:23:12.867056][f=0040552] [uapn] compare [t=00:23:12.867094][f=0040552] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:12.867113][f=0040552] [uapn] current: 40(17386, 1336, 46.7754517, 648, 50000) 40 [t=00:23:12.867122][f=0040552] [uapn] -> repair [t=00:23:16.383003][f=0040656] [uapn] compare [t=00:23:16.383038][f=0040656] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:16.383081][f=0040656] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:16.383090][f=0040656] [uapn] -> repair [t=00:23:17.195792][f=0040680] [uapn] compare [t=00:23:17.195835][f=0040680] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:17.195856][f=0040680] [uapn] current: 40(24265, 1768, 42.1342239, 920, 50000) 40 [t=00:23:17.195864][f=0040680] [uapn] -> repair [t=00:23:17.293935][f=0040682] [uapn] compare [t=00:23:17.293992][f=0040682] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:17.294011][f=0040682] [uapn] current: 40(10148, 1336, 46.7754517, 648, 50000) 40 [t=00:23:17.294019][f=0040682] [uapn] -> repair [t=00:23:17.415534][f=0040686] game_message: Shield Dummy (tiny) is under attack [t=00:23:21.367673][f=0040795] [uapn] compare [t=00:23:21.367704][f=0040795] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:21.367737][f=0040795] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:21.367747][f=0040795] [uapn] -> repair [t=00:23:22.114183][f=0040812] [uapn] compare [t=00:23:22.114218][f=0040812] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:22.114237][f=0040812] [uapn] current: 40(6724, 1336, 46.7754517, 648, 50000) 40 [t=00:23:22.114246][f=0040812] [uapn] -> repair [t=00:23:22.359085][f=0040819] [uapn] compare [t=00:23:22.359124][f=0040819] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:22.359159][f=0040819] [uapn] current: 40(24265, 1768, 42.1342239, 920, 50000) 40 [t=00:23:22.359177][f=0040819] [uapn] -> repair [t=00:23:23.011127][f=0040836] game_message: Shield Dummy (tiny) is under attack [t=00:23:27.235644][f=0040936] [uapn] compare [t=00:23:27.235682][f=0040936] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:27.235700][f=0040936] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:27.235708][f=0040936] [uapn] -> repair [t=00:23:27.439530][f=0040941] [uapn] compare [t=00:23:27.439563][f=0040941] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:27.439582][f=0040941] [uapn] current: 40(18788, 1768, 42.1342239, 920, 50000) 40 [t=00:23:27.439590][f=0040941] [uapn] -> repair [t=00:23:27.861393][f=0040951] [uapn] compare [t=00:23:27.861430][f=0040951] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:27.861460][f=0040951] [uapn] current: 40(6724, 1336, 46.7754517, 648, 50000) 40 [t=00:23:27.861501][f=0040951] [uapn] -> repair [t=00:23:29.474156][f=0040986] game_message: Shield Dummy (tiny) is under attack [t=00:23:32.987956][f=0041064] [uapn] compare [t=00:23:32.987996][f=0041064] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:32.988015][f=0041064] [uapn] current: 40(5641, 1768, 42.1342239, 920, 50000) 40 [t=00:23:32.988023][f=0041064] [uapn] -> repair [t=00:23:33.416724][f=0041074] [uapn] compare [t=00:23:33.416781][f=0041074] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:33.416800][f=0041074] [uapn] current: 40(16430, 1336, 46.7754517, 648, 50000) 40 [t=00:23:33.416809][f=0041074] [uapn] -> repair [t=00:23:33.540367][f=0041077] [uapn] compare [t=00:23:33.540404][f=0041077] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:33.540424][f=0041077] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:33.540432][f=0041077] [uapn] -> repair [t=00:23:35.944422][f=0041138] game_message: Pyro is under attack [t=00:23:37.816094][f=0041185] [uapn] compare [t=00:23:37.816131][f=0041185] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:37.816150][f=0041185] [uapn] current: 40(24840, 1768, 42.1342239, 920, 50000) 40 [t=00:23:37.816159][f=0041185] [uapn] -> repair [t=00:23:39.040292][f=0041209] [uapn] compare [t=00:23:39.040333][f=0041209] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:39.040368][f=0041209] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:39.040377][f=0041209] [uapn] -> repair [t=00:23:39.114932][f=0041211] [uapn] compare [t=00:23:39.114990][f=0041211] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:39.115010][f=0041211] [uapn] current: 40(20088, 1336, 46.7754517, 648, 50000) 40 [t=00:23:39.115018][f=0041211] [uapn] -> repair [t=00:23:42.352969][f=0041292] game_message: Shield Dummy (tiny) is under attack [t=00:23:43.681128][f=0041323] [uapn] compare [t=00:23:43.681157][f=0041323] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:43.681172][f=0041323] [uapn] current: 40(24840, 1768, 42.1342239, 920, 50000) 40 [t=00:23:43.681180][f=0041323] [uapn] -> repair [t=00:23:44.004497][f=0041329] [uapn] compare [t=00:23:44.004531][f=0041329] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:44.004564][f=0041329] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:44.004574][f=0041329] [uapn] -> repair [t=00:23:44.913735][f=0041343] [uapn] compare [t=00:23:44.913770][f=0041343] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:44.913787][f=0041343] [uapn] current: 40(20088, 1336, 46.7754517, 648, 50000) 40 [t=00:23:44.913797][f=0041343] [uapn] -> repair [t=00:23:50.470404][f=0041442] game_message: Shield Dummy (tiny) is under attack [t=00:23:51.614289][f=0041464] [uapn] compare [t=00:23:51.614344][f=0041464] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:51.614364][f=0041464] [uapn] current: 40(11130, 1768, 42.1342239, 920, 50000) 40 [t=00:23:51.614372][f=0041464] [uapn] -> repair [t=00:23:51.751975][f=0041466] [uapn] compare [t=00:23:51.752013][f=0041466] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:23:51.752032][f=0041466] [uapn] current: 40(24891, 1672, 66.2111053, 1224, 50000) 8 [t=00:23:51.752055][f=0041466] [uapn] -> repair [t=00:23:52.423531][f=0041476] [uapn] compare [t=00:23:52.423565][f=0041476] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:52.423584][f=0041476] [uapn] current: 40(8621, 1336, 46.7754517, 648, 50000) 40 [t=00:23:52.423592][f=0041476] [uapn] -> repair [t=00:23:57.951776][f=0041592] game_message: Shield Dummy (tiny) is under attack [t=00:23:58.015222][f=0041593] [uapn] compare [t=00:23:58.015273][f=0041593] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:23:58.015292][f=0041593] [uapn] current: 40(11508, 1768, 42.1342239, 920, 50000) 40 [t=00:23:58.015300][f=0041593] [uapn] -> repair [t=00:23:58.789682][f=0041610] [uapn] compare [t=00:23:58.789718][f=0041610] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:23:58.789738][f=0041610] [uapn] current: 40(8621, 1336, 46.7754517, 648, 50000) 40 [t=00:23:58.789746][f=0041610] [uapn] -> repair [t=00:24:02.901201][f=0041708] [uapn] compare [t=00:24:02.901313][f=0041708] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:24:02.901333][f=0041708] [uapn] current: 40(25339, nil, nil, nil, nil) 0 [t=00:24:02.901343][f=0041708] [uapn] -> false [t=00:24:02.901350][f=0041708] [uapn] compare [t=00:24:02.901388][f=0041708] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist) [t=00:24:02.901399][f=0041708] [uapn] current: 40(25339, nil, nil, nil, nil) 0 [t=00:24:02.901410][f=0041708] [uapn] -> false [t=00:24:02.901441][f=0041708] [uapn] compare [t=00:24:02.901458][f=0041708] [uapn] issued : 40(1672, 66.2111053, 1224, 50000, nil) 4 (repair units) [t=00:24:02.901471][f=0041708] [uapn] current: 40(25339, nil, nil, nil, nil) 0 [t=00:24:02.901480][f=0041708] [uapn] -> false [t=00:24:03.154908][f=0041714] [uapn] compare [t=00:24:03.154946][f=0041714] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist) [t=00:24:03.154966][f=0041714] [uapn] current: 40(20088, 1768, 42.1342239, 920, 50000) 40 [t=00:24:03.154988][f=0041714] [uapn] -> repair [t=00:24:03.871622][f=0041732] [uapn] compare [t=00:24:03.871661][f=0041732] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:24:03.871680][f=0041732] [uapn] current: 40(8621, 1336, 46.7754517, 648, 50000) 40 [t=00:24:03.871689][f=0041732] [uapn] -> repair [t=00:24:04.208589][f=0041742] game_message: Shield Dummy (tiny) is under attack [t=00:24:07.653258][f=0041838] [uapn] compare [t=00:24:07.653314][f=0041838] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units) [t=00:24:07.653334][f=0041838] [uapn] current: 40(20088, 1768, 42.1342239, 920, 50000) 40 [t=00:24:07.653371][f=0041838] [uapn] -> repair [t=00:24:09.033695][f=0041875] [uapn] compare [t=00:24:09.033733][f=0041875] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 4 (repair units) [t=00:24:09.033750][f=0041875] [uapn] current: 40(8621, 1336, 46.7754517, 648, 50000) 40 [t=00:24:09.033758][f=0041875] [uapn] -> repair [t=00:24:12.929947][f=0041973] [uapn] compare [t=00:24:12.929989][f=0041973] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units) [t=00:24:12.930009][f=0041973] [uapn] current: 40(20088, 1768, 42.1342239, 920, 50000) 40 [t=00:24:12.930017][f=0041973] [uapn] -> repair [t=00:24:14.210812][f=0042003] [uapn] compare [t=00:24:14.210847][f=0042003] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:24:14.210865][f=0042003] [uapn] current: 40(8621, 1336, 46.7754517, 648, 50000) 40 [t=00:24:14.210887][f=0042003] [uapn] -> repair [t=00:24:14.902962][f=0042018] game_message: Shield Dummy (tiny) is under attack [t=00:24:18.824778][f=0042101] [uapn] compare [t=00:24:18.824818][f=0042101] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units) [t=00:24:18.824838][f=0042101] [uapn] current: 40(20088, 1768, 42.1342239, 920, 50000) 40 [t=00:24:18.824846][f=0042101] [uapn] -> repair [t=00:24:20.022605][f=0042126] [uapn] compare [t=00:24:20.022673][f=0042126] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:24:20.022694][f=0042126] [uapn] current: 40(6598, 1336, 46.7754517, 648, 50000) 40 [t=00:24:20.022723][f=0042126] [uapn] -> repair [t=00:24:22.122308][f=0042174] game_message: Shield Dummy (tiny) is under attack [t=00:24:24.726690][f=0042236] [uapn] compare [t=00:24:24.726728][f=0042236] [uapn] issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units) [t=00:24:24.726762][f=0042236] [uapn] current: 40(4916, 1768, 42.1342239, 920, 50000) 40 [t=00:24:24.726771][f=0042236] [uapn] -> repair [t=00:24:26.087329][f=0042269] [uapn] compare [t=00:24:26.087407][f=0042269] [uapn] issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist) [t=00:24:26.087433][f=0042269] [uapn] current: 40(6598, 1336, 46.7754517, 648, 50000) 40 [t=00:24:26.087476][f=0042269] [uapn] -> repair [t=00:24:28.197919][f=0042320] [SpringApp::Kill][1] fromRun=1 [t=00:24:28.197958][f=0042320] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:24:28.225356][f=0042320] [async=0] threads=6 tasks=2047910 {sum,avg}{exec,wait}time={{55941.602, 0.027}, {77211.633, 0.038}}ms [t=00:24:28.225381][f=0042320] thread=1 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11117.465, 0.000, 70.617, 0.027}, {11228.037, 0.000, 18446744027136.000, 0.027}}ms [t=00:24:28.225395][f=0042320] thread=2 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11867.744, 0.000, 66.238, 0.029}, {15396.872, 0.000, 18446744027136.000, 0.038}}ms [t=00:24:28.225422][f=0042320] thread=3 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11333.659, 0.000, 71.423, 0.028}, {16309.592, 0.000, 18446744027136.000, 0.040}}ms [t=00:24:28.225434][f=0042320] thread=4 tasks=409582 {sum,min,max,avg}{exec,wait}time={{9876.822, 0.000, 66.141, 0.024}, {18534.549, 0.000, 12.017, 0.045}}ms [t=00:24:28.225455][f=0042320] thread=5 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11745.913, 0.000, 70.767, 0.029}, {15742.576, 0.000, 10.734, 0.038}}ms [t=00:24:28.225469][f=0042320] [async=1] threads=6 tasks=4068 {sum,avg}{exec,wait}time={{31793.861, 7.816}, {17444798.000, 4288.298}}ms [t=00:24:28.225483][f=0042320] thread=1 tasks=807 {sum,min,max,avg}{exec,wait}time={{6361.500, 0.001, 670.460, 7.883}, {3484734.500, 0.003, 6360.781, 4318.134}}ms [t=00:24:28.225495][f=0042320] thread=2 tasks=819 {sum,min,max,avg}{exec,wait}time={{6364.441, 0.000, 682.529, 7.771}, {3501279.000, 0.230, 6362.975, 4275.066}}ms [t=00:24:28.225539][f=0042320] thread=3 tasks=811 {sum,min,max,avg}{exec,wait}time={{6362.101, 0.000, 671.306, 7.845}, {3478271.500, 0.319, 6360.780, 4288.868}}ms [t=00:24:28.225556][f=0042320] thread=4 tasks=817 {sum,min,max,avg}{exec,wait}time={{6364.496, 0.000, 659.397, 7.790}, {3500030.500, 0.113, 6363.143, 4284.003}}ms [t=00:24:28.225583][f=0042320] thread=5 tasks=814 {sum,min,max,avg}{exec,wait}time={{6341.324, 0.000, 670.347, 7.790}, {3480483.250, 0.106, 6360.550, 4275.778}}ms [t=00:24:28.225591][f=0042320] [ThreadPool::SetThreadCount][2] workers=0 [t=00:24:28.225601][f=0042320] [SpringApp::Kill][2] [t=00:24:28.225681][f=0042320] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:24:28.225707][f=0042320] [Game::KillLua][1] dtor=0 luaUI=000001e2e15d07e0 [t=00:24:28.225781][f=0042320] Start widgetHandler:Shutdown [t=00:24:28.228936][f=0042320] Shutdown - SaveOrderList Complete [t=00:24:28.230551][f=0042320] Writing last game win data [t=00:24:28.238835][f=0042320] Shutdown - SaveConfigData Complete [t=00:24:28.238859][f=0042320] Shutdown Widget - Chili Highlight [t=00:24:28.238883][f=0042320] Shutdown Widget - Draw After Chili [t=00:24:28.238930][f=0042320] Shutdown Widget - API Unit Tracker GL4 [t=00:24:28.238945][f=0042320] Shutdown Widget - EPIC Menu [t=00:24:28.240363][f=0042320] Shutdown Widget - Chili Minimap [t=00:24:28.240483][f=0042320] Shutdown Widget - Depth of Field Shader [t=00:24:28.240498][f=0042320] Shutdown Widget - Chili Widget Selector [t=00:24:28.241685][f=0042320] Shutdown Widget - Deferred rendering [t=00:24:28.241714][f=0042320] SSAO: Deferred rendering disabled, disabling. [t=00:24:28.245060][f=0042320] Shutdown Widget - Deferred rendering [t=00:24:28.245087][f=0042320] SSAO: Deferred rendering disabled, disabling. [t=00:24:28.246470][f=0042320] Shutdown Widget - Local Team Colors [t=00:24:28.246495][f=0042320] Shutdown Widget - Display Keys 2 [t=00:24:28.246559][f=0042320] Shutdown Widget - Save Game Menu [t=00:24:28.246579][f=0042320] Shutdown Widget - Highlight Model Api GL4 [t=00:24:28.246604][f=0042320] Shutdown Widget - Unit Icons [t=00:24:28.246660][f=0042320] Shutdown Widget - HealthBars [t=00:24:28.248058][f=0042320] Shutdown Widget - Attrition Counter [t=00:24:28.248287][f=0042320] Shutdown Widget - Noises [t=00:24:28.248301][f=0042320] Shutdown Widget - BuildETA [t=00:24:28.248314][f=0042320] Shutdown Widget - Selected Units GL4 2 [t=00:24:28.248323][f=0042320] Shutdown Widget - Chili Chicken Panel [t=00:24:28.248355][f=0042320] Shutdown Widget - External VR Grid [t=00:24:28.248366][f=0042320] Shutdown Widget - Win Counter [t=00:24:28.248408][f=0042320] Shutdown Widget - EndGame APM stats [t=00:24:28.249705][f=0042320] Shutdown Widget - Modular Comm Info [t=00:24:28.249725][f=0042320] Shutdown Widget - Chili Economy Panel Default [t=00:24:28.249823][f=0042320] Shutdown Widget - Chili Nuke Warning [t=00:24:28.249837][f=0042320] Shutdown Widget - Attack Warning [t=00:24:28.249863][f=0042320] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:24:28.249900][f=0042320] Shutdown Widget - Chili Spectator Panels [t=00:24:28.249918][f=0042320] Shutdown Widget - Transport AI [t=00:24:28.249930][f=0042320] Shutdown Widget - Context Menu [t=00:24:28.249939][f=0042320] Shutdown Widget - Point Tracker [t=00:24:28.249965][f=0042320] Shutdown Widget - MinimapEvents [t=00:24:28.249975][f=0042320] Shutdown Widget - Local Widgets Config [t=00:24:28.249992][f=0042320] Shutdown Widget - Missile Silo Range [t=00:24:28.250006][f=0042320] Shutdown Widget - Highlight Geos [t=00:24:28.250016][f=0042320] Shutdown Widget - Grab Input [t=00:24:28.252905][f=0042320] Input grabbing is disabled! [t=00:24:28.252944][f=0042320] Shutdown Widget - Defense Range Zero-K [t=00:24:28.252970][f=0042320] Shutdown Widget - Showeco and Grid Drawer [t=00:24:28.252981][f=0042320] Shutdown Widget - Darkening [t=00:24:28.253016][f=0042320] Shutdown Widget - Chili EndGame Window [t=00:24:28.253041][f=0042320] Shutdown Widget - Stereo3D [t=00:24:28.253060][f=0042320] Shutdown Widget - Music Player v2 [t=00:24:28.253073][f=0042320] Shutdown Widget - Startup Info and Selector [t=00:24:28.253104][f=0042320] Shutdown Widget - State Reverse and Latency [t=00:24:28.253118][f=0042320] Shutdown Widget - Reclaim Field Highlight [t=00:24:28.253127][f=0042320] Shutdown Widget - Attack AoE [t=00:24:28.253138][f=0042320] Shutdown Widget - TeamPlatter [t=00:24:28.253673][f=0042320] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:24:28.253780][f=0042320] Shutdown Widget - Selection Send [t=00:24:28.253796][f=0042320] Shutdown Widget - Spotter [t=00:24:28.253807][f=0042320] Shutdown Widget - LupsManager [t=00:24:28.253829][f=0042320] Shutdown Widget - Global Build Command [t=00:24:28.258304][f=0042320] Shutdown Widget - Newton Firezone [t=00:24:28.258326][f=0042320] Shutdown Widget - Receive Units Indicator [t=00:24:28.258336][f=0042320] Shutdown Widget - Chili Pro Console [t=00:24:28.258857][f=0042320] Shutdown Widget - Persistent Build Height [t=00:24:28.258874][f=0042320] Shutdown Widget - Lasso Terraform GUI [t=00:24:28.258884][f=0042320] Shutdown Widget - Lups [t=00:24:28.258941][f=0042320] Shutdown Widget - Chili Framework [t=00:24:28.258954][f=0042320] Shutdown Widget - Chili Core Selector [t=00:24:28.259027][f=0042320] Shutdown Widget - Custom Markers [t=00:24:28.259049][f=0042320] Shutdown Widget - Mex Placement Handler [t=00:24:28.259062][f=0042320] Shutdown Widget - Select Keys [t=00:24:28.259081][f=0042320] Shutdown Widget - Pause Screen [t=00:24:28.259264][f=0042320] Shutdown Widget - Contrast Adaptive Sharpen [t=00:24:28.259285][f=0042320] Shutdown Widget - Bloom Shader Deferred [t=00:24:28.259302][f=0042320] Shutdown Widget - Text To Speech Control [t=00:24:28.259336][f=0042320] Shutdown Widget - Layout Handler [t=00:24:28.259352][f=0042320] Shutdown Widget - Color Blindness Correction [t=00:24:28.259384][f=0042320] End widgetHandler:Shutdown [t=00:24:28.340096][f=0042320] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 148244114, 0.0} allocedSize{int+, int-, ext}={0, 0, 19874950814}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107} [t=00:24:28.340299][f=0042320] [Game::KillLua][2] dtor=0 luaGaia=000001e2df4c2070 [t=00:24:28.368598][f=0042320] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:24:28.368737][f=0042320] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:24:28.368779][f=0042320] [Game::KillLua][3] dtor=0 luaRules=000001e2393fd480 [t=00:24:28.368815][f=0042320] Start gadgetHandler:Shutdown [t=00:24:28.368827][f=0042320] Shutdown - StartSetup [t=00:24:28.368835][f=0042320] Shutdown - UnitMorph [t=00:24:28.377097][f=0042320] Shutdown - Carrier Drones [t=00:24:28.377123][f=0042320] Shutdown - Missile Silo Controller [t=00:24:28.377138][f=0042320] Shutdown - Modular Comm Info [t=00:24:28.377176][f=0042320] Shutdown - Terrain Texture Handler [t=00:24:28.377189][f=0042320] Shutdown - UnitCloakShield [t=00:24:28.379878][f=0042320] Shutdown - Starlight Handler [t=00:24:28.380234][f=0042320] End gadgetHandler:Shutdown [t=00:24:28.482580][f=0042320] Start gadgetHandler:Shutdown [t=00:24:28.482610][f=0042320] Shutdown - Teleport Throw [t=00:24:28.482622][f=0042320] Shutdown - UnitMorph [t=00:24:28.482645][f=0042320] Shutdown - Commander Skin Renderer [t=00:24:28.490858][f=0042320] Shutdown - Missile fired callins [t=00:24:28.490877][f=0042320] Shutdown - Modular Comm Info [t=00:24:28.490886][f=0042320] Shutdown - Retreat Command [t=00:24:28.490899][f=0042320] Shutdown - Shockwaves [t=00:24:28.490907][f=0042320] Shutdown - Unit tint API [t=00:24:28.490916][f=0042320] Shutdown - Unit glow API [t=00:24:28.490923][f=0042320] Shutdown - UnitCloakShield [t=00:24:28.490935][f=0042320] Shutdown - Lups Cloak FX [t=00:24:28.491072][f=0042320] Shutdown - Lups [t=00:24:28.491135][f=0042320] Shutdown - Lups Shield [t=00:24:28.493599][f=0042320] End gadgetHandler:Shutdown [t=00:24:28.643713][f=0042320] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14306, 0.0} allocedSize{int+, int-, ext}={0, 0, 2227000}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057} [t=00:24:28.645322][f=0042320] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:24:28.645393][f=0042320] [Game::KillLua][4] dtor=0 [t=00:24:28.645401][f=0042320] [Game::KillLua][5] dtor=0 [t=00:24:28.672866][f=0042320] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-08_09-46-10-803_DunePatrolRedux v1_105.1.1-2511-g747f18b BAR105.sdfz" (694649 bytes) [t=00:24:28.673037][f=0042320] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:24:28.685120][f=0042320] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:24:28.685140][f=0042320] [Sound] [Sound::UpdateThread][3] #sources=32 #items=82 [t=00:24:28.685215][f=0042320] [Sound] [Sound::UpdateThread][4] ctx=000001e2671fe9a0 dev=000001e222845d20 [t=00:24:28.685583][f=0042320] [Sound] [Sound::UpdateThread][5] ctx=000001e2671fe9a0 dev=000001e222845d20 [t=00:24:28.685597][f=0042320] [Sound] [Sound::Cleanup][alcDestroyContext(000001e2671fe9a0)] [t=00:24:28.687884][f=0042320] [Sound] [Sound::Cleanup][alcCloseDevice(000001e222845d20)] [t=00:24:28.688601][f=0042320] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:24:28.716860][f=0042320] [Sound] [Sound::UpdateThread][6] [t=00:24:28.717830][f=0042320] [Game::~CGame][1] [t=00:24:28.717848][f=0042320] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:24:28.717856][f=0042320] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:24:28.717863][f=0042320] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:24:28.717884][f=0042320] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:24:28.717921][f=0042320] [Game::KillLua][4] dtor=1 [t=00:24:28.717930][f=0042320] [Game::KillLua][5] dtor=1 [t=00:24:28.718221][f=0042320] [Game::KillMisc][1] [t=00:24:28.718231][f=0042320] [Game::KillMisc][2] [t=00:24:28.718496][f=0042320] [Game::KillMisc][3] [t=00:24:28.718653][f=0042320] [Game::KillRendering][1] [t=00:24:28.728108][f=0042320] [~CRectangleOverlapHandler] 16% overlap reduction [t=00:24:28.742725][f=0042320] [3DOParser::Kill] allocated 29 pieces [t=00:24:28.742815][f=0042320] [S3OParser::Kill] allocated 5549 pieces [t=00:24:28.743316][f=0042320] [AssParser::Kill] allocated 701 pieces [t=00:24:28.790363][f=0042320] [Game::KillInterface][1] [t=00:24:28.790760][f=0042320] [Game::KillInterface][2] [t=00:24:28.791331][f=0042320] [Game::KillSimulation][1] [t=00:24:28.791399][f=0042320] [Game::KillSimulation][2] [t=00:24:28.829824][f=0042320] [CCollisionHandler] dis-/continuous tests: 53/125671269 [t=00:24:28.829857][f=0042320] [Game::KillSimulation][3] [t=00:24:28.833909][f=0042320] [~CPathCache(24x16)] cacheHits=8863 hitPercentage=81% numHashColls=0 maxCacheSize=102 [t=00:24:28.834101][f=0042320] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:24:28.834217][f=0042320] [~CPathCache(48x32)] cacheHits=20929 hitPercentage=79% numHashColls=0 maxCacheSize=201 [t=00:24:28.834862][f=0042320] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:24:28.835242][f=0042320] [~CRectangleOverlapHandler] 16% overlap reduction [t=00:24:28.845658][f=0042320] [LosHandler::Kill] raycast instance cache-{hits,misses}={587,17120}; shared=0%; cached=3% [t=00:24:28.862795][f=0042320] [Game::KillSimulation][4] [t=00:24:28.925095][f=0042320] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:24:28.925130][f=0042320] [Game::~CGame][2] [t=00:24:28.925139][f=0042320] [Game::~CGame][3] [t=00:24:28.925260][f=0042320] [SpringApp::Kill][3] [t=00:24:28.925449][f=0042320] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3182352 bytes sent in 27812 packets (114.424 bytes/packet) 2104658 bytes recv'd in 31771 packets (66.245 bytes/packet) {0.100x, 0.091x} relative protocol overhead {up, down} 108829 incoming chunks dropped, 80861 outgoing chunks resent 31210 incoming chunks processed [t=00:24:28.925731][f=0042320] [SpringApp::Kill][4] font=000001e267aea440 [t=00:24:28.929671][f=0042320] [SpringApp::Kill][5] [t=00:24:28.939682][f=0042320] [SpringApp::Kill][6] [t=00:24:28.939936] [SpringApp::Kill][7] [t=00:24:28.940945] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2120, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:28.940960] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:24:28.940968] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:24:28.940984] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:24:28.940993] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {11428, 65536, 65536}, EBO = {17142, 262144, 262144} [t=00:24:28.941001] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:28.941012] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {480, 2097152, 2097152} [t=00:24:28.941067] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {87272, 1048576, 1048576}, EBO = {130908, 2097152, 2097152} [t=00:24:28.941083] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:24:28.941098] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:28.941106] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:24:28.941118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:24:28.941133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {680, 1048576, 1048576}, EBO = {1020, 2097152, 2097152} [t=00:24:29.028133] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:24:29.028158] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:24:29.028167] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:24:29.028174] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:24:29.028183] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:24:29.029120] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>] [t=00:24:29.029175] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:24:29.029191] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001e267e0d9d0) [t=00:24:29.029366] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2331ms [t=00:24:29.029406] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=84ms [t=00:24:29.029431] file="unittextures/benzcom_2.dds" indx=7383 inflSize=5461kb readTime=71ms [t=00:24:29.029443] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:24:29.029454] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:24:29.029465] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=29ms [t=00:24:29.029475] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=26ms [t=00:24:29.029494] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:24:29.029506] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:24:29.029518] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=21ms [t=00:24:29.029528] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:24:29.031738] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e22261e0f0) [t=00:24:29.032491] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=1)] #archives[section]=1 #files[section]=87 [t=00:24:29.032512] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DunePatrolRedux_v1.1.sd7 (000001e22262b7a0) [t=00:24:29.032794] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=2)] #archives[section]=3 #files[section]=327 [t=00:24:29.032818] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e22261d800) [t=00:24:29.032891] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e22261e1a0) [t=00:24:29.032974] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e22261d960) [t=00:24:29.033073] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:24:29.033113] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:24:29.033186] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:24:29.033205] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:24:29.033218] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:24:29.033239] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:24:29.033822] [SpringApp::Kill][8] [t=00:24:29.033838] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:24:29.033847] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a43104d0 (joinable=1) [t=00:24:29.033855] [WatchDog::Uninstall][2] [t=00:24:29.798075] [WatchDog::Uninstall][3] [t=00:24:29.798088] [SpringApp::Kill][9]
infolog_full.txt (truncated):