ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116360

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000125] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018233] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018276] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018303]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018320]   
[t=00:00:00.018326]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018332]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018339]   Use "none" to disable the default log sections.
[t=00:00:00.018349] ============== </Log Sections> ==============

[t=00:00:00.018359] ============== <User Config> ==============
[t=00:00:00.018471]   AllowDeferredMapRendering = 1
[t=00:00:00.018481]   AllowDeferredModelRendering = 1
[t=00:00:00.018487]   AnimationMT = 0
[t=00:00:00.018493]   BumpWaterBlurReflection = 1
[t=00:00:00.018500]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018506]   CamFreeScrollSpeed = 50
[t=00:00:00.018511]   CamMode = 1
[t=00:00:00.018517]   CubeTexSizeReflection = 1
[t=00:00:00.018530]   CubeTexSizeSpecular = 1
[t=00:00:00.018536]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018543]   EdgeMoveDynamic = 0
[t=00:00:00.018551]   EdgeMoveWidth = 0.003
[t=00:00:00.018556]   FPSFOV = 90
[t=00:00:00.018561]   FPSScrollSpeed = 50
[t=00:00:00.018566]   FontSize = 18
[t=00:00:00.018571]   FullscreenEdgeMove = 0
[t=00:00:00.018579]   GrassDetail = 0
[t=00:00:00.018584]   GroundDecals = 2
[t=00:00:00.018589]   GroundDetail = 90
[t=00:00:00.018593]   HangTimeout = 30
[t=00:00:00.018603]   HardwareCursor = 1
[t=00:00:00.018611]   InitialNetworkTimeout = 0
[t=00:00:00.018617]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018622]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018631]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018636]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018643]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018649]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018656]   MSAALevel = 1
[t=00:00:00.018662]   MaxParticles = 15000
[t=00:00:00.018671]   MaxSounds = 32
[t=00:00:00.018680]   MaximumTransmissionUnit = 0
[t=00:00:00.018685]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018691]   MiniMapMarker = 0
[t=00:00:00.018699]   MouseDragScrollThreshold = 0
[t=00:00:00.018704]   NetworkLossFactor = 2
[t=00:00:00.018710]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018718]   OverheadScrollSpeed = 50
[t=00:00:00.018723]   ReconnectTimeout = 0
[t=00:00:00.018728]   RotOverheadScrollSpeed = 50
[t=00:00:00.018736]   RotateLogFiles = 1
[t=00:00:00.018745]   ShadowMapSize = 1024
[t=00:00:00.018750]   Shadows = 1
[t=00:00:00.018757]   ShowClock = 0
[t=00:00:00.018763]   SoftParticles = 2
[t=00:00:00.018768]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018774]   UnitIconDist = 151
[t=00:00:00.018781]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018786]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018792]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018797]   UseLuaMemPools = 0
[t=00:00:00.018805]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018839]   VFSCacheArchiveFiles = 0
[t=00:00:00.018849]   VSync = 1
[t=00:00:00.018854]   Water = 4
[t=00:00:00.018859]   WindowBorderless = 1
[t=00:00:00.018864]   WindowPosY = 0
[t=00:00:00.018869]   WindowedEdgeMove = 0
[t=00:00:00.018874]   XResolutionWindowed = 1920
[t=00:00:00.018879]   YResolutionWindowed = 1080
[t=00:00:00.018892] ============== </User Config> ==============

[t=00:00:00.018900] ============== <User System> ==============
[t=00:00:00.018913]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018924]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018933]        Compiler Version: gcc-13.2.0
[t=00:00:00.018989]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019054]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019067]        Binary Word Size: 64-bit (native)
[t=00:00:00.019073]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019085]      Physical CPU Cores: 6
[t=00:00:00.019090]       Logical CPU Cores: 12
[t=00:00:00.019096] ============== </User System> ==============

[t=00:00:00.019104] Run: thread affinity fff
[t=00:00:00.019247] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019256]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019261]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019266]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019271]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021322] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021401] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029647] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.052549]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.052567]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.052573]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.052580]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.052585]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.052609]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.052614]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.052619]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.052624]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.052629]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.052634]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.052638]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.052643]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.052648]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.052652]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.052657]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.052669]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.052675]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.052683]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.052688]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.052693]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.052698]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.052703]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.052708]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.052715]         [123] 800x600x24bpp@144Hz
[t=00:00:00.052720]         [130] 720x576x24bpp@144Hz
[t=00:00:00.052725]         [135] 720x480x24bpp@144Hz
[t=00:00:00.052733]         [141] 640x480x24bpp@144Hz
[t=00:00:00.058492]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.058513]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.058519]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.058524]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.058528]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.058533]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.058540]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.058545]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.058566]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.058571]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.058576]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.058580]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.058585]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.058589]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.058593]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.058598]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.058602]         [31] 800x600x24bpp@144Hz
[t=00:00:00.058607]         [33] 640x480x24bpp@144Hz
[t=00:00:00.058612]         [35] 640x400x24bpp@144Hz
[t=00:00:00.278853] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.279372] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.279412] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.311415] [GR::LogVersionInfo]
[t=00:00:00.311455]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.311507]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.311580]     GL vendor   : NVIDIA Corporation
[t=00:00:00.311594]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.311603]     GLSL version: 4.60 NVIDIA
[t=00:00:00.311632]     GLEW version: 2.1.0
[t=00:00:00.311641]     GPU memory  : 6144MB (total) / 4830MB (available)
[t=00:00:00.311676]     SDL swap-int: 1
[t=00:00:00.311711]     SDL driver  : windows
[t=00:00:00.311737]     
[t=00:00:00.311753]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.311760]     GLSL shader support       : 1
[t=00:00:00.311781]     GL4 support               : 1
[t=00:00:00.311792]     FBO extension support     : 1
[t=00:00:00.311813]     NVX GPU mem-info support  : 1
[t=00:00:00.311824]     ATI GPU mem-info support  : 0
[t=00:00:00.311847]     Texture clamping to edge  : 1
[t=00:00:00.311866]     NPOT-texture support      : 1 (1)
[t=00:00:00.311892]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.311912]     texture query-LOD support : 1 (1)
[t=00:00:00.311921]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.311945]     Z-buffer depth            : 32 (-)
[t=00:00:00.311961]     primitive-restart support : 1 (1)
[t=00:00:00.311969]     clip-space control support: 1 (1)
[t=00:00:00.312000]     seamless cube-map support : 1 (1)
[t=00:00:00.312020]     frag-depth layout support : 1 (1)
[t=00:00:00.312040]     persistent maps support   : 1 (1)
[t=00:00:00.312056]     explicit attribs location : 1 (1)
[t=00:00:00.312068]     multi draw indirect       : 1 (-)
[t=00:00:00.312078]     array textures            : 1 (-)
[t=00:00:00.312091]     buffer copy support       : 1 (-)
[t=00:00:00.312114]     indirect draw             : 1 (-)
[t=00:00:00.312125]     base instance             : 1 (-)
[t=00:00:00.312132]     
[t=00:00:00.312139]     max. FBO samples              : 32
[t=00:00:00.312152]     max. FS/program texture slots : 32/192
[t=00:00:00.312163]     max. texture size             : 32768
[t=00:00:00.312175]     max. texture anisotropy level : 16.000000
[t=00:00:00.312184]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.312195]     max. draw-buffers             : 8
[t=00:00:00.312212]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.312224]     max. uniform buffer-bindings  : 84
[t=00:00:00.312235]     max. uniform block-size       : 64KB
[t=00:00:00.312247]     max. storage buffer-bindings  : 96
[t=00:00:00.312259]     max. storage block-size       : 2047MB
[t=00:00:00.312273]     
[t=00:00:00.312280]     enable AMD-hacks : 0
[t=00:00:00.312287]     compress MIP-maps: 0
[t=00:00:00.312378]     Number of compressed texture formats: 23
[t=00:00:00.312425]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.312507] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.312943] [GR::UpdateGLConfigs]
[t=00:00:00.313033] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.313060] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.313093] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.313110] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.313118] [GR::InitGLState]
[t=00:00:00.313266] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.428823] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.441348] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms
[t=00:00:00.442549] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.450431] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.450521] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.451163] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.452344] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.452364] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.452460] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.452541] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.480340] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.481043] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.483895] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.484230] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.525425] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[t=00:00:00.525446] [VFS] [SpringVFS::ReserveArchives<this=000001e267e0eb40>]
[t=00:00:00.525682] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.527758] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e267e0eb40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.527774] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.612084] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.612669] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.612745] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.612885] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.613091] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.613094] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.613451] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.613527] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.614419][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.614630][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.614969][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.614997][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.615006][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.615064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.650967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.650990][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.650999][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.651028][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.651038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.722313][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.8ms)
[t=00:00:00.797309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.799299][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e222845d20(default) context=000001e2671fe9a0  numChannels=2 frameSize=8
[t=00:00:00.799408][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.799423][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.799430][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.799438][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.799468][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.799502][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.799513][f=-000001] [Sound]   Devices:
[t=00:00:00.802689][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.802724][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.802733][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.802745][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.802753][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.803687][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.803727][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.829209][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670181 MB
[t=00:00:00.832151][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.833436][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.835517][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.113343][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DunePatrolRedux v1.1" (loaded=0 cached=0)
[t=00:00:01.114817][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.115414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.115980][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.179960][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.181290][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.181523][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.183122][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e267e0eb40>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.193452][f=-000001] [CAS::GASCB] Archive file="dunepatrolredux_v1.1.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:01.193579][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.193660][f=-000001] Warning: [PreGame::GameDataReceived] Archive DunePatrolRedux v1.1 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.253754][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.253928][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.254102][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.254252][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.254379][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:22:44.732662][f=0039723] [uapn]     -> false
[t=00:22:44.732668][f=0039723] [uapn] compare
[t=00:22:44.732682][f=0039723] [uapn]  issued : 40(1544, 56.5570221, 1048, 50000, nil) 4 (repair units)
[t=00:22:44.732697][f=0039723] [uapn]  current: 40(31826, nil, nil, nil, nil) 0
[t=00:22:44.732704][f=0039723] [uapn]     -> false
[t=00:22:45.794102][f=0039754] [uapn] compare
[t=00:22:45.794191][f=0039754] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:22:45.794218][f=0039754] [uapn]  current: 40(31170, 1336, 46.7754517, 648, 50000) 40
[t=00:22:45.794233][f=0039754] [uapn]     -> repair
[t=00:22:45.855423][f=0039756] [uapn] compare
[t=00:22:45.855488][f=0039756] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:22:45.855509][f=0039756] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:22:45.855523][f=0039756] [uapn]     -> repair
[t=00:22:49.191418][f=0039855] [uapn] compare
[t=00:22:49.191454][f=0039855] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:22:49.191473][f=0039855] [uapn]  current: 40(31826, 1768, 42.1342239, 920, 50000) 40
[t=00:22:49.191481][f=0039855] [uapn]     -> repair
[t=00:22:50.001480][f=0039880] [uapn] compare
[t=00:22:50.001524][f=0039880] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:22:50.001543][f=0039880] [uapn]  current: 40(31170, 1336, 46.7754517, 648, 50000) 40
[t=00:22:50.001649][f=0039880] [uapn]     -> repair
[t=00:22:50.504126][f=0039895] [uapn] compare
[t=00:22:50.504181][f=0039895] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:22:50.504201][f=0039895] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:22:50.504210][f=0039895] [uapn]     -> repair
[t=00:22:53.606298][f=0039986] [uapn] compare
[t=00:22:53.606330][f=0039986] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:22:53.606366][f=0039986] [uapn]  current: 40(22299, 1768, 42.1342239, 920, 50000) 40
[t=00:22:53.606411][f=0039986] [uapn]     -> repair
[t=00:22:54.567266][f=0040015] [uapn] compare
[t=00:22:54.567301][f=0040015] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:22:54.567320][f=0040015] [uapn]  current: 40(17386, 1336, 46.7754517, 648, 50000) 40
[t=00:22:54.567328][f=0040015] [uapn]     -> repair
[t=00:22:54.865139][f=0040023] [uapn] compare
[t=00:22:54.865194][f=0040023] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:22:54.865214][f=0040023] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:22:54.865254][f=0040023] [uapn]     -> repair
[t=00:22:58.274343][f=0040124] [uapn] compare
[t=00:22:58.274379][f=0040124] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:22:58.274396][f=0040124] [uapn]  current: 40(22299, 1768, 42.1342239, 920, 50000) 40
[t=00:22:58.274404][f=0040124] [uapn]     -> repair
[t=00:22:58.931334][f=0040144] [uapn] compare
[t=00:22:58.931364][f=0040144] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:22:58.931412][f=0040144] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:22:58.931421][f=0040144] [uapn]     -> repair
[t=00:22:59.193807][f=0040153] [uapn] compare
[t=00:22:59.193839][f=0040153] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:22:59.193862][f=0040153] [uapn]  current: 40(17386, 1336, 46.7754517, 648, 50000) 40
[t=00:22:59.193888][f=0040153] [uapn]     -> repair
[t=00:23:01.621036][f=0040224] game_message: Shield Dummy (tiny) is under attack
[t=00:23:02.786010][f=0040257] [uapn] compare
[t=00:23:02.786046][f=0040257] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:02.786065][f=0040257] [uapn]  current: 40(22299, 1768, 42.1342239, 920, 50000) 40
[t=00:23:02.786073][f=0040257] [uapn]     -> repair
[t=00:23:03.366852][f=0040273] [uapn] compare
[t=00:23:03.366922][f=0040273] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:03.366942][f=0040273] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:03.366950][f=0040273] [uapn]     -> repair
[t=00:23:03.627724][f=0040281] [uapn] compare
[t=00:23:03.627778][f=0040281] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:03.627793][f=0040281] [uapn]  current: 40(17386, 1336, 46.7754517, 648, 50000) 40
[t=00:23:03.627801][f=0040281] [uapn]     -> repair
[t=00:23:07.271430][f=0040386] game_message: Shield Dummy (tiny) is under attack
[t=00:23:07.518287][f=0040393] [uapn] compare
[t=00:23:07.518346][f=0040393] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:07.518365][f=0040393] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:07.518389][f=0040393] [uapn]     -> repair
[t=00:23:07.702326][f=0040399] [uapn] compare
[t=00:23:07.702364][f=0040399] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:07.702425][f=0040399] [uapn]  current: 40(22299, 1768, 42.1342239, 920, 50000) 40
[t=00:23:07.702440][f=0040399] [uapn]     -> repair
[t=00:23:08.201656][f=0040413] [uapn] compare
[t=00:23:08.201699][f=0040413] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:08.201718][f=0040413] [uapn]  current: 40(17386, 1336, 46.7754517, 648, 50000) 40
[t=00:23:08.201727][f=0040413] [uapn]     -> repair
[t=00:23:11.621402][f=0040515] [uapn] compare
[t=00:23:11.621458][f=0040515] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:11.621479][f=0040515] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:11.621488][f=0040515] [uapn]     -> repair
[t=00:23:12.346473][f=0040536] game_message: Shield Dummy (tiny) is under attack
[t=00:23:12.518541][f=0040542] [uapn] compare
[t=00:23:12.518578][f=0040542] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:12.518611][f=0040542] [uapn]  current: 40(22299, 1768, 42.1342239, 920, 50000) 40
[t=00:23:12.518621][f=0040542] [uapn]     -> repair
[t=00:23:12.867056][f=0040552] [uapn] compare
[t=00:23:12.867094][f=0040552] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:12.867113][f=0040552] [uapn]  current: 40(17386, 1336, 46.7754517, 648, 50000) 40
[t=00:23:12.867122][f=0040552] [uapn]     -> repair
[t=00:23:16.383003][f=0040656] [uapn] compare
[t=00:23:16.383038][f=0040656] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:16.383081][f=0040656] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:16.383090][f=0040656] [uapn]     -> repair
[t=00:23:17.195792][f=0040680] [uapn] compare
[t=00:23:17.195835][f=0040680] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:17.195856][f=0040680] [uapn]  current: 40(24265, 1768, 42.1342239, 920, 50000) 40
[t=00:23:17.195864][f=0040680] [uapn]     -> repair
[t=00:23:17.293935][f=0040682] [uapn] compare
[t=00:23:17.293992][f=0040682] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:17.294011][f=0040682] [uapn]  current: 40(10148, 1336, 46.7754517, 648, 50000) 40
[t=00:23:17.294019][f=0040682] [uapn]     -> repair
[t=00:23:17.415534][f=0040686] game_message: Shield Dummy (tiny) is under attack
[t=00:23:21.367673][f=0040795] [uapn] compare
[t=00:23:21.367704][f=0040795] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:21.367737][f=0040795] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:21.367747][f=0040795] [uapn]     -> repair
[t=00:23:22.114183][f=0040812] [uapn] compare
[t=00:23:22.114218][f=0040812] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:22.114237][f=0040812] [uapn]  current: 40(6724, 1336, 46.7754517, 648, 50000) 40
[t=00:23:22.114246][f=0040812] [uapn]     -> repair
[t=00:23:22.359085][f=0040819] [uapn] compare
[t=00:23:22.359124][f=0040819] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:22.359159][f=0040819] [uapn]  current: 40(24265, 1768, 42.1342239, 920, 50000) 40
[t=00:23:22.359177][f=0040819] [uapn]     -> repair
[t=00:23:23.011127][f=0040836] game_message: Shield Dummy (tiny) is under attack
[t=00:23:27.235644][f=0040936] [uapn] compare
[t=00:23:27.235682][f=0040936] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:27.235700][f=0040936] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:27.235708][f=0040936] [uapn]     -> repair
[t=00:23:27.439530][f=0040941] [uapn] compare
[t=00:23:27.439563][f=0040941] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:27.439582][f=0040941] [uapn]  current: 40(18788, 1768, 42.1342239, 920, 50000) 40
[t=00:23:27.439590][f=0040941] [uapn]     -> repair
[t=00:23:27.861393][f=0040951] [uapn] compare
[t=00:23:27.861430][f=0040951] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:27.861460][f=0040951] [uapn]  current: 40(6724, 1336, 46.7754517, 648, 50000) 40
[t=00:23:27.861501][f=0040951] [uapn]     -> repair
[t=00:23:29.474156][f=0040986] game_message: Shield Dummy (tiny) is under attack
[t=00:23:32.987956][f=0041064] [uapn] compare
[t=00:23:32.987996][f=0041064] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:32.988015][f=0041064] [uapn]  current: 40(5641, 1768, 42.1342239, 920, 50000) 40
[t=00:23:32.988023][f=0041064] [uapn]     -> repair
[t=00:23:33.416724][f=0041074] [uapn] compare
[t=00:23:33.416781][f=0041074] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:33.416800][f=0041074] [uapn]  current: 40(16430, 1336, 46.7754517, 648, 50000) 40
[t=00:23:33.416809][f=0041074] [uapn]     -> repair
[t=00:23:33.540367][f=0041077] [uapn] compare
[t=00:23:33.540404][f=0041077] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:33.540424][f=0041077] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:33.540432][f=0041077] [uapn]     -> repair
[t=00:23:35.944422][f=0041138] game_message: Pyro is under attack
[t=00:23:37.816094][f=0041185] [uapn] compare
[t=00:23:37.816131][f=0041185] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:37.816150][f=0041185] [uapn]  current: 40(24840, 1768, 42.1342239, 920, 50000) 40
[t=00:23:37.816159][f=0041185] [uapn]     -> repair
[t=00:23:39.040292][f=0041209] [uapn] compare
[t=00:23:39.040333][f=0041209] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:39.040368][f=0041209] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:39.040377][f=0041209] [uapn]     -> repair
[t=00:23:39.114932][f=0041211] [uapn] compare
[t=00:23:39.114990][f=0041211] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:39.115010][f=0041211] [uapn]  current: 40(20088, 1336, 46.7754517, 648, 50000) 40
[t=00:23:39.115018][f=0041211] [uapn]     -> repair
[t=00:23:42.352969][f=0041292] game_message: Shield Dummy (tiny) is under attack
[t=00:23:43.681128][f=0041323] [uapn] compare
[t=00:23:43.681157][f=0041323] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:43.681172][f=0041323] [uapn]  current: 40(24840, 1768, 42.1342239, 920, 50000) 40
[t=00:23:43.681180][f=0041323] [uapn]     -> repair
[t=00:23:44.004497][f=0041329] [uapn] compare
[t=00:23:44.004531][f=0041329] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:44.004564][f=0041329] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:44.004574][f=0041329] [uapn]     -> repair
[t=00:23:44.913735][f=0041343] [uapn] compare
[t=00:23:44.913770][f=0041343] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:44.913787][f=0041343] [uapn]  current: 40(20088, 1336, 46.7754517, 648, 50000) 40
[t=00:23:44.913797][f=0041343] [uapn]     -> repair
[t=00:23:50.470404][f=0041442] game_message: Shield Dummy (tiny) is under attack
[t=00:23:51.614289][f=0041464] [uapn] compare
[t=00:23:51.614344][f=0041464] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:51.614364][f=0041464] [uapn]  current: 40(11130, 1768, 42.1342239, 920, 50000) 40
[t=00:23:51.614372][f=0041464] [uapn]     -> repair
[t=00:23:51.751975][f=0041466] [uapn] compare
[t=00:23:51.752013][f=0041466] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:23:51.752032][f=0041466] [uapn]  current: 40(24891, 1672, 66.2111053, 1224, 50000) 8
[t=00:23:51.752055][f=0041466] [uapn]     -> repair
[t=00:23:52.423531][f=0041476] [uapn] compare
[t=00:23:52.423565][f=0041476] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:52.423584][f=0041476] [uapn]  current: 40(8621, 1336, 46.7754517, 648, 50000) 40
[t=00:23:52.423592][f=0041476] [uapn]     -> repair
[t=00:23:57.951776][f=0041592] game_message: Shield Dummy (tiny) is under attack
[t=00:23:58.015222][f=0041593] [uapn] compare
[t=00:23:58.015273][f=0041593] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:23:58.015292][f=0041593] [uapn]  current: 40(11508, 1768, 42.1342239, 920, 50000) 40
[t=00:23:58.015300][f=0041593] [uapn]     -> repair
[t=00:23:58.789682][f=0041610] [uapn] compare
[t=00:23:58.789718][f=0041610] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:23:58.789738][f=0041610] [uapn]  current: 40(8621, 1336, 46.7754517, 648, 50000) 40
[t=00:23:58.789746][f=0041610] [uapn]     -> repair
[t=00:24:02.901201][f=0041708] [uapn] compare
[t=00:24:02.901313][f=0041708] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:24:02.901333][f=0041708] [uapn]  current: 40(25339, nil, nil, nil, nil) 0
[t=00:24:02.901343][f=0041708] [uapn]     -> false
[t=00:24:02.901350][f=0041708] [uapn] compare
[t=00:24:02.901388][f=0041708] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 0 (build assist)
[t=00:24:02.901399][f=0041708] [uapn]  current: 40(25339, nil, nil, nil, nil) 0
[t=00:24:02.901410][f=0041708] [uapn]     -> false
[t=00:24:02.901441][f=0041708] [uapn] compare
[t=00:24:02.901458][f=0041708] [uapn]  issued : 40(1672, 66.2111053, 1224, 50000, nil) 4 (repair units)
[t=00:24:02.901471][f=0041708] [uapn]  current: 40(25339, nil, nil, nil, nil) 0
[t=00:24:02.901480][f=0041708] [uapn]     -> false
[t=00:24:03.154908][f=0041714] [uapn] compare
[t=00:24:03.154946][f=0041714] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 0 (build assist)
[t=00:24:03.154966][f=0041714] [uapn]  current: 40(20088, 1768, 42.1342239, 920, 50000) 40
[t=00:24:03.154988][f=0041714] [uapn]     -> repair
[t=00:24:03.871622][f=0041732] [uapn] compare
[t=00:24:03.871661][f=0041732] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:24:03.871680][f=0041732] [uapn]  current: 40(8621, 1336, 46.7754517, 648, 50000) 40
[t=00:24:03.871689][f=0041732] [uapn]     -> repair
[t=00:24:04.208589][f=0041742] game_message: Shield Dummy (tiny) is under attack
[t=00:24:07.653258][f=0041838] [uapn] compare
[t=00:24:07.653314][f=0041838] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units)
[t=00:24:07.653334][f=0041838] [uapn]  current: 40(20088, 1768, 42.1342239, 920, 50000) 40
[t=00:24:07.653371][f=0041838] [uapn]     -> repair
[t=00:24:09.033695][f=0041875] [uapn] compare
[t=00:24:09.033733][f=0041875] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 4 (repair units)
[t=00:24:09.033750][f=0041875] [uapn]  current: 40(8621, 1336, 46.7754517, 648, 50000) 40
[t=00:24:09.033758][f=0041875] [uapn]     -> repair
[t=00:24:12.929947][f=0041973] [uapn] compare
[t=00:24:12.929989][f=0041973] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units)
[t=00:24:12.930009][f=0041973] [uapn]  current: 40(20088, 1768, 42.1342239, 920, 50000) 40
[t=00:24:12.930017][f=0041973] [uapn]     -> repair
[t=00:24:14.210812][f=0042003] [uapn] compare
[t=00:24:14.210847][f=0042003] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:24:14.210865][f=0042003] [uapn]  current: 40(8621, 1336, 46.7754517, 648, 50000) 40
[t=00:24:14.210887][f=0042003] [uapn]     -> repair
[t=00:24:14.902962][f=0042018] game_message: Shield Dummy (tiny) is under attack
[t=00:24:18.824778][f=0042101] [uapn] compare
[t=00:24:18.824818][f=0042101] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units)
[t=00:24:18.824838][f=0042101] [uapn]  current: 40(20088, 1768, 42.1342239, 920, 50000) 40
[t=00:24:18.824846][f=0042101] [uapn]     -> repair
[t=00:24:20.022605][f=0042126] [uapn] compare
[t=00:24:20.022673][f=0042126] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:24:20.022694][f=0042126] [uapn]  current: 40(6598, 1336, 46.7754517, 648, 50000) 40
[t=00:24:20.022723][f=0042126] [uapn]     -> repair
[t=00:24:22.122308][f=0042174] game_message: Shield Dummy (tiny) is under attack
[t=00:24:24.726690][f=0042236] [uapn] compare
[t=00:24:24.726728][f=0042236] [uapn]  issued : 40(1768, 42.1342239, 920, 50000, nil) 4 (repair units)
[t=00:24:24.726762][f=0042236] [uapn]  current: 40(4916, 1768, 42.1342239, 920, 50000) 40
[t=00:24:24.726771][f=0042236] [uapn]     -> repair
[t=00:24:26.087329][f=0042269] [uapn] compare
[t=00:24:26.087407][f=0042269] [uapn]  issued : 40(1336, 46.7754517, 648, 50000, nil) 0 (build assist)
[t=00:24:26.087433][f=0042269] [uapn]  current: 40(6598, 1336, 46.7754517, 648, 50000) 40
[t=00:24:26.087476][f=0042269] [uapn]     -> repair
[t=00:24:28.197919][f=0042320] [SpringApp::Kill][1] fromRun=1
[t=00:24:28.197958][f=0042320] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:24:28.225356][f=0042320]  [async=0] threads=6 tasks=2047910 {sum,avg}{exec,wait}time={{55941.602, 0.027}, {77211.633, 0.038}}ms
[t=00:24:28.225381][f=0042320]      thread=1 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11117.465, 0.000, 70.617, 0.027}, {11228.037, 0.000, 18446744027136.000, 0.027}}ms
[t=00:24:28.225395][f=0042320]      thread=2 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11867.744, 0.000, 66.238, 0.029}, {15396.872, 0.000, 18446744027136.000, 0.038}}ms
[t=00:24:28.225422][f=0042320]      thread=3 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11333.659, 0.000, 71.423, 0.028}, {16309.592, 0.000, 18446744027136.000, 0.040}}ms
[t=00:24:28.225434][f=0042320]      thread=4 tasks=409582 {sum,min,max,avg}{exec,wait}time={{9876.822, 0.000, 66.141, 0.024}, {18534.549, 0.000, 12.017, 0.045}}ms
[t=00:24:28.225455][f=0042320]      thread=5 tasks=409582 {sum,min,max,avg}{exec,wait}time={{11745.913, 0.000, 70.767, 0.029}, {15742.576, 0.000, 10.734, 0.038}}ms
[t=00:24:28.225469][f=0042320]  [async=1] threads=6 tasks=4068 {sum,avg}{exec,wait}time={{31793.861, 7.816}, {17444798.000, 4288.298}}ms
[t=00:24:28.225483][f=0042320]      thread=1 tasks=807 {sum,min,max,avg}{exec,wait}time={{6361.500, 0.001, 670.460, 7.883}, {3484734.500, 0.003, 6360.781, 4318.134}}ms
[t=00:24:28.225495][f=0042320]      thread=2 tasks=819 {sum,min,max,avg}{exec,wait}time={{6364.441, 0.000, 682.529, 7.771}, {3501279.000, 0.230, 6362.975, 4275.066}}ms
[t=00:24:28.225539][f=0042320]      thread=3 tasks=811 {sum,min,max,avg}{exec,wait}time={{6362.101, 0.000, 671.306, 7.845}, {3478271.500, 0.319, 6360.780, 4288.868}}ms
[t=00:24:28.225556][f=0042320]      thread=4 tasks=817 {sum,min,max,avg}{exec,wait}time={{6364.496, 0.000, 659.397, 7.790}, {3500030.500, 0.113, 6363.143, 4284.003}}ms
[t=00:24:28.225583][f=0042320]      thread=5 tasks=814 {sum,min,max,avg}{exec,wait}time={{6341.324, 0.000, 670.347, 7.790}, {3480483.250, 0.106, 6360.550, 4275.778}}ms
[t=00:24:28.225591][f=0042320] [ThreadPool::SetThreadCount][2] workers=0
[t=00:24:28.225601][f=0042320] [SpringApp::Kill][2]
[t=00:24:28.225681][f=0042320] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:24:28.225707][f=0042320] [Game::KillLua][1] dtor=0 luaUI=000001e2e15d07e0
[t=00:24:28.225781][f=0042320] Start widgetHandler:Shutdown
[t=00:24:28.228936][f=0042320] Shutdown - SaveOrderList Complete
[t=00:24:28.230551][f=0042320] Writing last game win data
[t=00:24:28.238835][f=0042320] Shutdown - SaveConfigData Complete
[t=00:24:28.238859][f=0042320] Shutdown Widget - Chili Highlight
[t=00:24:28.238883][f=0042320] Shutdown Widget - Draw After Chili
[t=00:24:28.238930][f=0042320] Shutdown Widget - API Unit Tracker GL4
[t=00:24:28.238945][f=0042320] Shutdown Widget - EPIC Menu
[t=00:24:28.240363][f=0042320] Shutdown Widget - Chili Minimap
[t=00:24:28.240483][f=0042320] Shutdown Widget - Depth of Field Shader
[t=00:24:28.240498][f=0042320] Shutdown Widget - Chili Widget Selector
[t=00:24:28.241685][f=0042320] Shutdown Widget - Deferred rendering
[t=00:24:28.241714][f=0042320] SSAO: Deferred rendering disabled, disabling.
[t=00:24:28.245060][f=0042320] Shutdown Widget - Deferred rendering
[t=00:24:28.245087][f=0042320] SSAO: Deferred rendering disabled, disabling.
[t=00:24:28.246470][f=0042320] Shutdown Widget - Local Team Colors
[t=00:24:28.246495][f=0042320] Shutdown Widget - Display Keys 2
[t=00:24:28.246559][f=0042320] Shutdown Widget - Save Game Menu
[t=00:24:28.246579][f=0042320] Shutdown Widget - Highlight Model Api GL4
[t=00:24:28.246604][f=0042320] Shutdown Widget - Unit Icons
[t=00:24:28.246660][f=0042320] Shutdown Widget - HealthBars
[t=00:24:28.248058][f=0042320] Shutdown Widget - Attrition Counter
[t=00:24:28.248287][f=0042320] Shutdown Widget - Noises
[t=00:24:28.248301][f=0042320] Shutdown Widget - BuildETA
[t=00:24:28.248314][f=0042320] Shutdown Widget - Selected Units GL4 2
[t=00:24:28.248323][f=0042320] Shutdown Widget - Chili Chicken Panel
[t=00:24:28.248355][f=0042320] Shutdown Widget - External VR Grid
[t=00:24:28.248366][f=0042320] Shutdown Widget - Win Counter
[t=00:24:28.248408][f=0042320] Shutdown Widget - EndGame APM stats
[t=00:24:28.249705][f=0042320] Shutdown Widget - Modular Comm Info
[t=00:24:28.249725][f=0042320] Shutdown Widget - Chili Economy Panel Default
[t=00:24:28.249823][f=0042320] Shutdown Widget - Chili Nuke Warning
[t=00:24:28.249837][f=0042320] Shutdown Widget - Attack Warning
[t=00:24:28.249863][f=0042320] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:24:28.249900][f=0042320] Shutdown Widget - Chili Spectator Panels
[t=00:24:28.249918][f=0042320] Shutdown Widget - Transport AI
[t=00:24:28.249930][f=0042320] Shutdown Widget - Context Menu
[t=00:24:28.249939][f=0042320] Shutdown Widget - Point Tracker
[t=00:24:28.249965][f=0042320] Shutdown Widget - MinimapEvents
[t=00:24:28.249975][f=0042320] Shutdown Widget - Local Widgets Config
[t=00:24:28.249992][f=0042320] Shutdown Widget - Missile Silo Range
[t=00:24:28.250006][f=0042320] Shutdown Widget - Highlight Geos
[t=00:24:28.250016][f=0042320] Shutdown Widget - Grab Input
[t=00:24:28.252905][f=0042320] Input grabbing is disabled!
[t=00:24:28.252944][f=0042320] Shutdown Widget - Defense Range Zero-K
[t=00:24:28.252970][f=0042320] Shutdown Widget - Showeco and Grid Drawer
[t=00:24:28.252981][f=0042320] Shutdown Widget - Darkening
[t=00:24:28.253016][f=0042320] Shutdown Widget - Chili EndGame Window
[t=00:24:28.253041][f=0042320] Shutdown Widget - Stereo3D
[t=00:24:28.253060][f=0042320] Shutdown Widget - Music Player v2
[t=00:24:28.253073][f=0042320] Shutdown Widget - Startup Info and Selector
[t=00:24:28.253104][f=0042320] Shutdown Widget - State Reverse and Latency
[t=00:24:28.253118][f=0042320] Shutdown Widget - Reclaim Field Highlight
[t=00:24:28.253127][f=0042320] Shutdown Widget - Attack AoE
[t=00:24:28.253138][f=0042320] Shutdown Widget - TeamPlatter
[t=00:24:28.253673][f=0042320] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:24:28.253780][f=0042320] Shutdown Widget - Selection Send
[t=00:24:28.253796][f=0042320] Shutdown Widget - Spotter
[t=00:24:28.253807][f=0042320] Shutdown Widget - LupsManager
[t=00:24:28.253829][f=0042320] Shutdown Widget - Global Build Command
[t=00:24:28.258304][f=0042320] Shutdown Widget - Newton Firezone
[t=00:24:28.258326][f=0042320] Shutdown Widget - Receive Units Indicator
[t=00:24:28.258336][f=0042320] Shutdown Widget - Chili Pro Console
[t=00:24:28.258857][f=0042320] Shutdown Widget - Persistent Build Height
[t=00:24:28.258874][f=0042320] Shutdown Widget - Lasso Terraform GUI
[t=00:24:28.258884][f=0042320] Shutdown Widget - Lups
[t=00:24:28.258941][f=0042320] Shutdown Widget - Chili Framework
[t=00:24:28.258954][f=0042320] Shutdown Widget - Chili Core Selector
[t=00:24:28.259027][f=0042320] Shutdown Widget - Custom Markers
[t=00:24:28.259049][f=0042320] Shutdown Widget - Mex Placement Handler
[t=00:24:28.259062][f=0042320] Shutdown Widget - Select Keys
[t=00:24:28.259081][f=0042320] Shutdown Widget - Pause Screen
[t=00:24:28.259264][f=0042320] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:24:28.259285][f=0042320] Shutdown Widget - Bloom Shader Deferred
[t=00:24:28.259302][f=0042320] Shutdown Widget - Text To Speech Control
[t=00:24:28.259336][f=0042320] Shutdown Widget - Layout Handler
[t=00:24:28.259352][f=0042320] Shutdown Widget - Color Blindness Correction
[t=00:24:28.259384][f=0042320] End widgetHandler:Shutdown
[t=00:24:28.340096][f=0042320] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 148244114, 0.0} allocedSize{int+, int-, ext}={0, 0, 19874950814}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107}
[t=00:24:28.340299][f=0042320] [Game::KillLua][2] dtor=0 luaGaia=000001e2df4c2070
[t=00:24:28.368598][f=0042320] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:28.368737][f=0042320] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:28.368779][f=0042320] [Game::KillLua][3] dtor=0 luaRules=000001e2393fd480
[t=00:24:28.368815][f=0042320] Start gadgetHandler:Shutdown
[t=00:24:28.368827][f=0042320] Shutdown - StartSetup
[t=00:24:28.368835][f=0042320] Shutdown - UnitMorph
[t=00:24:28.377097][f=0042320] Shutdown - Carrier Drones
[t=00:24:28.377123][f=0042320] Shutdown - Missile Silo Controller
[t=00:24:28.377138][f=0042320] Shutdown - Modular Comm Info
[t=00:24:28.377176][f=0042320] Shutdown - Terrain Texture Handler
[t=00:24:28.377189][f=0042320] Shutdown - UnitCloakShield
[t=00:24:28.379878][f=0042320] Shutdown - Starlight Handler
[t=00:24:28.380234][f=0042320] End gadgetHandler:Shutdown
[t=00:24:28.482580][f=0042320] Start gadgetHandler:Shutdown
[t=00:24:28.482610][f=0042320] Shutdown - Teleport Throw
[t=00:24:28.482622][f=0042320] Shutdown - UnitMorph
[t=00:24:28.482645][f=0042320] Shutdown - Commander Skin Renderer
[t=00:24:28.490858][f=0042320] Shutdown - Missile fired callins
[t=00:24:28.490877][f=0042320] Shutdown - Modular Comm Info
[t=00:24:28.490886][f=0042320] Shutdown - Retreat Command
[t=00:24:28.490899][f=0042320] Shutdown - Shockwaves
[t=00:24:28.490907][f=0042320] Shutdown - Unit tint API
[t=00:24:28.490916][f=0042320] Shutdown - Unit glow API
[t=00:24:28.490923][f=0042320] Shutdown - UnitCloakShield
[t=00:24:28.490935][f=0042320] Shutdown - Lups Cloak FX
[t=00:24:28.491072][f=0042320] Shutdown - Lups
[t=00:24:28.491135][f=0042320] Shutdown - Lups Shield
[t=00:24:28.493599][f=0042320] End gadgetHandler:Shutdown
[t=00:24:28.643713][f=0042320] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14306, 0.0} allocedSize{int+, int-, ext}={0, 0, 2227000}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057}
[t=00:24:28.645322][f=0042320] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:28.645393][f=0042320] [Game::KillLua][4] dtor=0
[t=00:24:28.645401][f=0042320] [Game::KillLua][5] dtor=0
[t=00:24:28.672866][f=0042320] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-08_09-46-10-803_DunePatrolRedux v1_105.1.1-2511-g747f18b BAR105.sdfz" (694649 bytes)
[t=00:24:28.673037][f=0042320] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:24:28.685120][f=0042320] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:24:28.685140][f=0042320] [Sound] [Sound::UpdateThread][3] #sources=32 #items=82
[t=00:24:28.685215][f=0042320] [Sound] [Sound::UpdateThread][4] ctx=000001e2671fe9a0 dev=000001e222845d20
[t=00:24:28.685583][f=0042320] [Sound] [Sound::UpdateThread][5] ctx=000001e2671fe9a0 dev=000001e222845d20
[t=00:24:28.685597][f=0042320] [Sound] [Sound::Cleanup][alcDestroyContext(000001e2671fe9a0)]
[t=00:24:28.687884][f=0042320] [Sound] [Sound::Cleanup][alcCloseDevice(000001e222845d20)]
[t=00:24:28.688601][f=0042320] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:24:28.716860][f=0042320] [Sound] [Sound::UpdateThread][6]
[t=00:24:28.717830][f=0042320] [Game::~CGame][1]
[t=00:24:28.717848][f=0042320] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:24:28.717856][f=0042320] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:24:28.717863][f=0042320] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:24:28.717884][f=0042320] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:24:28.717921][f=0042320] [Game::KillLua][4] dtor=1
[t=00:24:28.717930][f=0042320] [Game::KillLua][5] dtor=1
[t=00:24:28.718221][f=0042320] [Game::KillMisc][1]
[t=00:24:28.718231][f=0042320] [Game::KillMisc][2]
[t=00:24:28.718496][f=0042320] [Game::KillMisc][3]
[t=00:24:28.718653][f=0042320] [Game::KillRendering][1]
[t=00:24:28.728108][f=0042320] [~CRectangleOverlapHandler] 16% overlap reduction
[t=00:24:28.742725][f=0042320] [3DOParser::Kill] allocated 29 pieces
[t=00:24:28.742815][f=0042320] [S3OParser::Kill] allocated 5549 pieces
[t=00:24:28.743316][f=0042320] [AssParser::Kill] allocated 701 pieces
[t=00:24:28.790363][f=0042320] [Game::KillInterface][1]
[t=00:24:28.790760][f=0042320] [Game::KillInterface][2]
[t=00:24:28.791331][f=0042320] [Game::KillSimulation][1]
[t=00:24:28.791399][f=0042320] [Game::KillSimulation][2]
[t=00:24:28.829824][f=0042320] [CCollisionHandler] dis-/continuous tests: 53/125671269
[t=00:24:28.829857][f=0042320] [Game::KillSimulation][3]
[t=00:24:28.833909][f=0042320] [~CPathCache(24x16)] cacheHits=8863 hitPercentage=81% numHashColls=0 maxCacheSize=102
[t=00:24:28.834101][f=0042320] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:28.834217][f=0042320] [~CPathCache(48x32)] cacheHits=20929 hitPercentage=79% numHashColls=0 maxCacheSize=201
[t=00:24:28.834862][f=0042320] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:28.835242][f=0042320] [~CRectangleOverlapHandler] 16% overlap reduction
[t=00:24:28.845658][f=0042320] [LosHandler::Kill] raycast instance cache-{hits,misses}={587,17120}; shared=0%; cached=3%
[t=00:24:28.862795][f=0042320] [Game::KillSimulation][4]
[t=00:24:28.925095][f=0042320] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:24:28.925130][f=0042320] [Game::~CGame][2]
[t=00:24:28.925139][f=0042320] [Game::~CGame][3]
[t=00:24:28.925260][f=0042320] [SpringApp::Kill][3]
[t=00:24:28.925449][f=0042320] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3182352 bytes sent   in 27812 packets (114.424 bytes/packet)
    2104658 bytes recv'd in 31771 packets (66.245 bytes/packet)
    {0.100x, 0.091x} relative protocol overhead {up, down}
    108829 incoming chunks dropped, 80861 outgoing chunks resent
    31210 incoming chunks processed

[t=00:24:28.925731][f=0042320] [SpringApp::Kill][4] font=000001e267aea440
[t=00:24:28.929671][f=0042320] [SpringApp::Kill][5]
[t=00:24:28.939682][f=0042320] [SpringApp::Kill][6]
[t=00:24:28.939936] [SpringApp::Kill][7]
[t=00:24:28.940945] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2120, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.940960] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:24:28.940968] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:24:28.940984] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:24:28.940993] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {11428, 65536, 65536}, EBO = {17142, 262144, 262144}
[t=00:24:28.941001] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.941012] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {480, 2097152, 2097152}
[t=00:24:28.941067] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {87272, 1048576, 1048576}, EBO = {130908, 2097152, 2097152}
[t=00:24:28.941083] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:24:28.941098] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.941106] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.941118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:24:28.941133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {680, 1048576, 1048576}, EBO = {1020, 2097152, 2097152}
[t=00:24:29.028133] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:24:29.028158] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:24:29.028167] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:24:29.028174] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:24:29.028183] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:24:29.029120] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>]
[t=00:24:29.029175] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:24:29.029191] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001e267e0d9d0)
[t=00:24:29.029366] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2331ms
[t=00:24:29.029406]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=84ms
[t=00:24:29.029431]     file="unittextures/benzcom_2.dds" indx=7383 inflSize=5461kb readTime=71ms
[t=00:24:29.029443]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms
[t=00:24:29.029454]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms
[t=00:24:29.029465]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=29ms
[t=00:24:29.029475]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=26ms
[t=00:24:29.029494]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms
[t=00:24:29.029506]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:24:29.029518]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=21ms
[t=00:24:29.029528]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:24:29.031738] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e22261e0f0)
[t=00:24:29.032491] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=1)] #archives[section]=1 #files[section]=87
[t=00:24:29.032512] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DunePatrolRedux_v1.1.sd7 (000001e22262b7a0)
[t=00:24:29.032794] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:24:29.032818] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e22261d800)
[t=00:24:29.032891] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e22261e1a0)
[t=00:24:29.032974] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e22261d960)
[t=00:24:29.033073] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:24:29.033113] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:24:29.033186] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:24:29.033205] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:24:29.033218] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:24:29.033239] [VFS] [SpringVFS::DeleteArchives<this=000001e267e0eb40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:24:29.033822] [SpringApp::Kill][8]
[t=00:24:29.033838] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:24:29.033847] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a43104d0 (joinable=1)
[t=00:24:29.033855] [WatchDog::Uninstall][2]
[t=00:24:29.798075] [WatchDog::Uninstall][3]
[t=00:24:29.798088] [SpringApp::Kill][9]