Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000120] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018007] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018051] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018076] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018094] [t=00:00:00.018100] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018107] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018113] Use "none" to disable the default log sections. [t=00:00:00.018123] ============== </Log Sections> ============== [t=00:00:00.018134] ============== <User Config> ============== [t=00:00:00.018272] AllowDeferredMapRendering = 1 [t=00:00:00.018284] AllowDeferredModelRendering = 1 [t=00:00:00.018290] AnimationMT = 0 [t=00:00:00.018297] BumpWaterBlurReflection = 1 [t=00:00:00.018303] BumpWaterTexSizeReflection = 128 [t=00:00:00.018308] CamFreeScrollSpeed = 50 [t=00:00:00.018314] CamMode = 1 [t=00:00:00.018321] CubeTexSizeReflection = 1 [t=00:00:00.018334] CubeTexSizeSpecular = 1 [t=00:00:00.018341] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018346] EdgeMoveDynamic = 0 [t=00:00:00.018352] EdgeMoveWidth = 0.003 [t=00:00:00.018360] FPSFOV = 90 [t=00:00:00.018365] FPSScrollSpeed = 50 [t=00:00:00.018370] FontSize = 18 [t=00:00:00.018375] FullscreenEdgeMove = 0 [t=00:00:00.018383] GrassDetail = 0 [t=00:00:00.018388] GroundDecals = 2 [t=00:00:00.018393] GroundDetail = 90 [t=00:00:00.018398] HangTimeout = 30 [t=00:00:00.018408] HardwareCursor = 1 [t=00:00:00.018416] InitialNetworkTimeout = 0 [t=00:00:00.018422] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018429] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018438] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018444] LinkOutgoingBandwidth = 262144 [t=00:00:00.018450] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018459] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018464] MSAALevel = 1 [t=00:00:00.018469] MaxParticles = 15000 [t=00:00:00.018478] MaxSounds = 32 [t=00:00:00.018487] MaximumTransmissionUnit = 0 [t=00:00:00.018492] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018498] MiniMapMarker = 0 [t=00:00:00.018507] MouseDragScrollThreshold = 0 [t=00:00:00.018513] NetworkLossFactor = 2 [t=00:00:00.018518] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018526] OverheadScrollSpeed = 50 [t=00:00:00.018532] ReconnectTimeout = 0 [t=00:00:00.018537] RotOverheadScrollSpeed = 50 [t=00:00:00.018546] RotateLogFiles = 1 [t=00:00:00.018555] ShadowMapSize = 1024 [t=00:00:00.018561] Shadows = 1 [t=00:00:00.018569] ShowClock = 0 [t=00:00:00.018574] SoftParticles = 2 [t=00:00:00.018579] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018587] UnitIconDist = 151 [t=00:00:00.018593] UpdateBoundingVolumeMT = 0 [t=00:00:00.018598] UpdateWeaponVectorsMT = 0 [t=00:00:00.018606] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018612] UseLuaMemPools = 0 [t=00:00:00.018617] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018654] VFSCacheArchiveFiles = 0 [t=00:00:00.018664] VSync = 1 [t=00:00:00.018670] Water = 4 [t=00:00:00.018674] WindowBorderless = 1 [t=00:00:00.018680] WindowPosY = 0 [t=00:00:00.018698] WindowedEdgeMove = 0 [t=00:00:00.018704] XResolutionWindowed = 1920 [t=00:00:00.018709] YResolutionWindowed = 1080 [t=00:00:00.018723] ============== </User Config> ============== [t=00:00:00.018732] ============== <User System> ============== [t=00:00:00.018745] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018757] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018767] Compiler Version: gcc-13.2.0 [t=00:00:00.018808] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018863] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018875] Binary Word Size: 64-bit (native) [t=00:00:00.018881] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018893] Physical CPU Cores: 6 [t=00:00:00.018899] Logical CPU Cores: 12 [t=00:00:00.018905] ============== </User System> ============== [t=00:00:00.018916] Run: thread affinity fff [t=00:00:00.019071] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019081] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019086] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019091] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019096] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020857] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020907] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030199] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.068148] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.068165] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.068172] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.068179] [11] 2560x1080x24bpp@144Hz [t=00:00:00.068184] [14] 1920x1440x24bpp@144Hz [t=00:00:00.068209] [19] 1920x1200x24bpp@144Hz [t=00:00:00.068215] [23] 1920x1080x24bpp@144Hz [t=00:00:00.068221] [30] 1720x1440x24bpp@144Hz [t=00:00:00.068226] [34] 1680x1050x24bpp@144Hz [t=00:00:00.068232] [40] 1600x1200x24bpp@144Hz [t=00:00:00.068238] [44] 1600x1024x24bpp@144Hz [t=00:00:00.068243] [50] 1600x900x24bpp@144Hz [t=00:00:00.068249] [55] 1440x1080x24bpp@144Hz [t=00:00:00.068254] [62] 1440x900x24bpp@144Hz [t=00:00:00.068259] [67] 1400x1050x24bpp@144Hz [t=00:00:00.068264] [73] 1366x768x24bpp@144Hz [t=00:00:00.068274] [78] 1360x768x24bpp@144Hz [t=00:00:00.068286] [83] 1280x1024x24bpp@144Hz [t=00:00:00.068292] [89] 1280x960x24bpp@144Hz [t=00:00:00.068297] [94] 1280x800x24bpp@144Hz [t=00:00:00.068302] [99] 1280x768x24bpp@144Hz [t=00:00:00.068307] [104] 1280x720x24bpp@144Hz [t=00:00:00.068313] [111] 1152x864x24bpp@144Hz [t=00:00:00.068318] [116] 1024x768x24bpp@144Hz [t=00:00:00.068325] [123] 800x600x24bpp@144Hz [t=00:00:00.068331] [130] 720x576x24bpp@144Hz [t=00:00:00.068336] [135] 720x480x24bpp@144Hz [t=00:00:00.068345] [141] 640x480x24bpp@144Hz [t=00:00:00.081910] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.081932] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.081941] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.081948] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.081954] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.081960] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.081971] [11] 1366x768x24bpp@144Hz [t=00:00:00.081978] [13] 1360x768x24bpp@144Hz [t=00:00:00.082009] [15] 1280x1024x24bpp@144Hz [t=00:00:00.082019] [17] 1280x960x24bpp@144Hz [t=00:00:00.082027] [19] 1280x800x24bpp@144Hz [t=00:00:00.082035] [21] 1280x768x24bpp@144Hz [t=00:00:00.082044] [23] 1280x720x24bpp@144Hz [t=00:00:00.082052] [25] 1280x600x24bpp@144Hz [t=00:00:00.082062] [27] 1152x864x24bpp@144Hz [t=00:00:00.082068] [29] 1024x768x24bpp@144Hz [t=00:00:00.082073] [31] 800x600x24bpp@144Hz [t=00:00:00.082079] [33] 640x480x24bpp@144Hz [t=00:00:00.082084] [35] 640x400x24bpp@144Hz [t=00:00:00.405754] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.406509] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.406531] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.436440] [GR::LogVersionInfo] [t=00:00:00.436467] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.436475] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.436520] GL vendor : NVIDIA Corporation [t=00:00:00.436530] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.436539] GLSL version: 4.60 NVIDIA [t=00:00:00.436546] GLEW version: 2.1.0 [t=00:00:00.436553] GPU memory : 6144MB (total) / 4838MB (available) [t=00:00:00.436577] SDL swap-int: 1 [t=00:00:00.436585] SDL driver : windows [t=00:00:00.436603] [t=00:00:00.436616] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.436646] GLSL shader support : 1 [t=00:00:00.436693] GL4 support : 1 [t=00:00:00.436712] FBO extension support : 1 [t=00:00:00.436740] NVX GPU mem-info support : 1 [t=00:00:00.436764] ATI GPU mem-info support : 0 [t=00:00:00.436798] Texture clamping to edge : 1 [t=00:00:00.436815] NPOT-texture support : 1 (1) [t=00:00:00.436828] S3TC/DXT1 texture support : 1/1 [t=00:00:00.436842] texture query-LOD support : 1 (1) [t=00:00:00.436862] MSAA frame-buffer support : 1 (1) [t=00:00:00.436887] Z-buffer depth : 32 (-) [t=00:00:00.436916] primitive-restart support : 1 (1) [t=00:00:00.436935] clip-space control support: 1 (1) [t=00:00:00.436948] seamless cube-map support : 1 (1) [t=00:00:00.436966] frag-depth layout support : 1 (1) [t=00:00:00.436978] persistent maps support : 1 (1) [t=00:00:00.436995] explicit attribs location : 1 (1) [t=00:00:00.437008] multi draw indirect : 1 (-) [t=00:00:00.437029] array textures : 1 (-) [t=00:00:00.437048] buffer copy support : 1 (-) [t=00:00:00.437072] indirect draw : 1 (-) [t=00:00:00.437090] base instance : 1 (-) [t=00:00:00.437101] [t=00:00:00.437120] max. FBO samples : 32 [t=00:00:00.437132] max. FS/program texture slots : 32/192 [t=00:00:00.437144] max. texture size : 32768 [t=00:00:00.437172] max. texture anisotropy level : 16.000000 [t=00:00:00.437200] max. vec4 varyings/attributes : 31/16 [t=00:00:00.437215] max. draw-buffers : 8 [t=00:00:00.437235] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.437248] max. uniform buffer-bindings : 84 [t=00:00:00.437255] max. uniform block-size : 64KB [t=00:00:00.437263] max. storage buffer-bindings : 96 [t=00:00:00.437281] max. storage block-size : 2047MB [t=00:00:00.437313] [t=00:00:00.437338] enable AMD-hacks : 0 [t=00:00:00.437354] compress MIP-maps: 0 [t=00:00:00.437474] Number of compressed texture formats: 23 [t=00:00:00.437528] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.437603] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.438192] [GR::UpdateGLConfigs] [t=00:00:00.438350] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.438370] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.438395] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.438409] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.438423] [GR::InitGLState] [t=00:00:00.438554] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.547443] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.552042] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.552883] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.560805] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.560867] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.561422] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.563489] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.563518] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.563639] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.563766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.593258] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.593899] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.596582] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.596944] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.645576] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.645603] [VFS] [SpringVFS::ReserveArchives<this=000001bb91a5ce30>] [t=00:00:00.645952] [VFS] [SpringVFS::AddArchive<this=000001bb91a5ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.649044] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bb91a5ce30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.649090] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.733800] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.734195] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.734439] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.734578] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.734708] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.735121] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.736403] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.736532] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.737158][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.737337][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.738119][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.738158][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.738170][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.738258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.774737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.774762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.774771][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.774795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.774804][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.844610][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms) [t=00:00:00.939974][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.942608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001bbccaf39b0(default) context=000001bbcc99c190 numChannels=2 frameSize=8 [t=00:00:00.942705][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.942723][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.942730][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.942737][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.942767][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.942799][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.942810][f=-000001] [Sound] Devices: [t=00:00:00.945902][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.945950][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.945963][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.945979][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.945989][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.947069][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.947132][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.957144][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670179 MB [t=00:00:00.958883][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.959655][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.960818][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:01.205133][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0) [t=00:00:01.206258][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb91a5ce30>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.207060][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb91a5ce30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.207812][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.276876][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb91a5ce30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.278030][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb91a5ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.278215][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb91a5ce30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.279653][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb91a5ce30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.292341][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0.sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:01.292569][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.292665][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.371519][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.371812][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.372004][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.372102][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.372185][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:36.651299][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:36.672282][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:36.673164][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:36.673495][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:36.673723][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:36.673889][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:36.674866][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:36.715908][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:36.716616][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:36.716887][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:36.717110][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:36.717282][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:36.717735][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:36.717929][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:36.718121][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:36.718341][f=-000001] EndGame Graph disabled [t=00:00:36.736993][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:36.737475][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:36.737870][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:36.739798][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:36.740259][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:36.740566][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:36.740772][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:36.741097][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:36.746799][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:36.747439][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:36.748098][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:36.748870][f=-000001] Input grabbing is enabled! [t=00:00:36.748981][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:36.749899][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:36.750941][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:36.751405][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:36.751638][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:36.778571][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:36.778994][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:36.779386][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:36.779627][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:36.779837][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:36.780124][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:36.780332][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:36.780532][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:36.780754][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:36.780994][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:36.781210][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:36.789152][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:36.789698][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:36.790029][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:36.790483][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:36.790777][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:36.791171][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:36.791416][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:36.791604][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:36.791971][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:36.792213][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:36.792459][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:36.792835][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:36.793286][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:36.793524][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:36.793739][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:36.793921][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:36.794357][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:36.795046][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:36.795332][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:36.816174][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:36.816728][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:36.817126][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:36.817528][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:36.817749][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:36.822610][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:36.836552][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:36.836906][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:36.837203][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:36.837517][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:36.837771][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:36.838006][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:36.839026][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:36.839332][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:36.840583][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:36.841064][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:36.842695][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:36.843165][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:36.843633][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:36.843857][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:36.844177][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:37.066167][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:37.066649][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:37.067756][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:37.068015][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:37.098404][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:37.107599][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:37.108947][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:37.109184][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:37.109371][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:37.109688][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:37.109906][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:37.110981][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:37.111206][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:37.112308][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:37.113294][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:37.114124][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:37.115625][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:37.115904][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:37.116135][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:37.116335][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:37.117272][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:37.117440][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:37.117687][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:37.118220][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:37.118243][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:37.118252][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:37.118315][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:37.118538][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:37.118760][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:37.119279][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:37.119817][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:37.120143][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:37.120789][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:37.122237][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:37.123400][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:37.123810][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:37.124054][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:37.124332][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:37.124553][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:37.125056][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:37.131260][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:37.139605][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:37.140401][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:37.140999][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:37.142668][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:37.142915][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:37.143204][f=-000001] Mex Placement Initialised with 110 spots. [t=00:00:37.149790][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:37.150434][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:37.154926][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:37.156380][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:37.157412][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:37.159233][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:37.159544][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:37.159769][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:37.167358][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:37.169622][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:37.174675][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:37.175130][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:37.175520][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:37.188227][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:37.196882][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:37.197656][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:37.198122][f=-000001] SetSunLighting [t=00:00:37.198627][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:37.200313][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:37.204737][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:37.205683][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:37.206136][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:37.206428][f=-000001] Lua garbage collection rate: 30/s [t=00:00:37.206449][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:37.206766][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:37.208126][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:37.224877][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:37.231323][f=-000001] Writing last game win data [t=00:00:37.242339][f=-000001] LuaUI v0.3 [t=00:00:37.432657][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:37.530877][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:37.541091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:37.542536][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:37.542565][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 11ms [t=00:00:37.609650][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10628, 0.0} allocedSize{int+, int-, ext}={0, 0, 1872651}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0215} [t=00:00:38.499532][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:38.978873][f=-000001] GameID: ffb9dd66b0c7362ca9d94ec73b49185d [t=00:00:38.979742][f=-000001] Connection attempt from LogicDaemon [t=00:00:38.979802][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:38.980408][f=-000001] -> Connection established (given id 0) [t=00:00:38.980568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [t=00:00:38.980661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:38.980694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f73c75ca02ad136b4e7a71d0229f43aad53383a4d8e890428fbe3786e17931e269ddc003be4a208c1ae520ca09edafb0e133c1634b200bdc721cebd75494b53b]" [t=00:00:38.980726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7297943858fd7204d7a6f6eb2a9b8105c8408e63697d81fcc8a027d6ecf1dbb0665bfad6749fcb1517ba772b61fa04de823db5e7acf047a0fc84165e26075088]" [t=00:00:38.980867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bbf34106b0,000001bc706b6230}][locale="C"]" [t=00:00:38.980900][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:39.026373][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.050006][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:01.185569][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:52.556268][f=0005140] [SpringApp::Kill][1] fromRun=1 [t=00:03:52.556290][f=0005140] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:52.583161][f=0005140] [async=0] threads=6 tasks=175790 {sum,avg}{exec,wait}time={{6224.756, 0.035}, {16822.984, 0.096}}ms [t=00:03:52.583206][f=0005140] thread=1 tasks=35158 {sum,min,max,avg}{exec,wait}time={{1390.905, 0.000, 182.275, 0.040}, {1944.378, 0.000, 18446744027136.000, 0.055}}ms [t=00:03:52.583220][f=0005140] thread=2 tasks=35158 {sum,min,max,avg}{exec,wait}time={{1203.266, 0.000, 161.072, 0.034}, {3733.741, 0.000, 18446744027136.000, 0.106}}ms [t=00:03:52.583233][f=0005140] thread=3 tasks=35158 {sum,min,max,avg}{exec,wait}time={{1241.849, 0.000, 187.231, 0.035}, {3724.662, 0.000, 24.851, 0.106}}ms [t=00:03:52.583249][f=0005140] thread=4 tasks=35158 {sum,min,max,avg}{exec,wait}time={{1183.752, 0.000, 167.703, 0.034}, {3509.628, 0.000, 24.854, 0.100}}ms [t=00:03:52.583263][f=0005140] thread=5 tasks=35158 {sum,min,max,avg}{exec,wait}time={{1204.984, 0.000, 187.776, 0.034}, {3910.573, 0.000, 26.822, 0.111}}ms [t=00:03:52.583278][f=0005140] [async=1] threads=6 tasks=3467 {sum,avg}{exec,wait}time={{51589.875, 14.880}, {22254966.000, 6419.084}}ms [t=00:03:52.583296][f=0005140] thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{10326.218, 0.001, 4667.766, 14.966}, {4468572.500, 0.090, 10325.744, 6476.192}}ms [t=00:03:52.583324][f=0005140] thread=2 tasks=688 {sum,min,max,avg}{exec,wait}time={{10324.229, 0.000, 4713.404, 15.006}, {4577612.500, 0.261, 10325.743, 6653.506}}ms [t=00:03:52.583345][f=0005140] thread=3 tasks=694 {sum,min,max,avg}{exec,wait}time={{10305.868, 0.001, 4667.542, 14.850}, {4327979.500, 0.453, 10325.579, 6236.282}}ms [t=00:03:52.583366][f=0005140] thread=4 tasks=698 {sum,min,max,avg}{exec,wait}time={{10321.146, 0.000, 4712.692, 14.787}, {4582982.500, 0.660, 10325.617, 6565.877}}ms [t=00:03:52.583397][f=0005140] thread=5 tasks=697 {sum,min,max,avg}{exec,wait}time={{10312.415, 0.000, 4667.435, 14.795}, {4297820.000, 0.810, 10325.352, 6166.169}}ms [t=00:03:52.583408][f=0005140] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:52.583418][f=0005140] [SpringApp::Kill][2] [t=00:03:52.583479][f=0005140] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:52.583493][f=0005140] [Game::KillLua][1] dtor=0 luaUI=000001bc9be64760 [t=00:03:52.583530][f=0005140] Start widgetHandler:Shutdown [t=00:03:52.586481][f=0005140] Shutdown - SaveOrderList Complete [t=00:03:52.588286][f=0005140] Writing last game win data [t=00:03:52.597617][f=0005140] Shutdown - SaveConfigData Complete [t=00:03:52.597646][f=0005140] Shutdown Widget - Chili Highlight [t=00:03:52.597685][f=0005140] Shutdown Widget - Draw After Chili [t=00:03:52.597709][f=0005140] Shutdown Widget - API Unit Tracker GL4 [t=00:03:52.597732][f=0005140] Shutdown Widget - EPIC Menu [t=00:03:52.599607][f=0005140] Shutdown Widget - Chili Widget Selector [t=00:03:52.601048][f=0005140] Shutdown Widget - Depth of Field Shader [t=00:03:52.601093][f=0005140] Shutdown Widget - Chili Minimap [t=00:03:52.601260][f=0005140] Shutdown Widget - Deferred rendering [t=00:03:52.601285][f=0005140] SSAO: Deferred rendering disabled, disabling. [t=00:03:52.605986][f=0005140] Shutdown Widget - Deferred rendering [t=00:03:52.606009][f=0005140] SSAO: Deferred rendering disabled, disabling. [t=00:03:52.607177][f=0005140] Shutdown Widget - Local Team Colors [t=00:03:52.607209][f=0005140] Shutdown Widget - Display Keys 2 [t=00:03:52.607238][f=0005140] Shutdown Widget - Save Game Menu [t=00:03:52.607249][f=0005140] Shutdown Widget - Highlight Model Api GL4 [t=00:03:52.607294][f=0005140] Shutdown Widget - Unit Icons [t=00:03:52.607384][f=0005140] Shutdown Widget - Noises [t=00:03:52.607398][f=0005140] Shutdown Widget - Attrition Counter [t=00:03:52.607578][f=0005140] Shutdown Widget - HealthBars [t=00:03:52.608848][f=0005140] Shutdown Widget - Chili Chicken Panel [t=00:03:52.608969][f=0005140] Shutdown Widget - Selected Units GL4 2 [t=00:03:52.608984][f=0005140] Shutdown Widget - BuildETA [t=00:03:52.608995][f=0005140] Shutdown Widget - External VR Grid [t=00:03:52.609004][f=0005140] Shutdown Widget - Win Counter [t=00:03:52.609013][f=0005140] Shutdown Widget - EndGame APM stats [t=00:03:52.610341][f=0005140] Shutdown Widget - Modular Comm Info [t=00:03:52.610356][f=0005140] Shutdown Widget - Reclaim Field Highlight [t=00:03:52.610378][f=0005140] Shutdown Widget - State Reverse and Latency [t=00:03:52.610395][f=0005140] Shutdown Widget - Startup Info and Selector [t=00:03:52.610420][f=0005140] Shutdown Widget - Music Player v2 [t=00:03:52.610435][f=0005140] Shutdown Widget - Stereo3D [t=00:03:52.610489][f=0005140] Shutdown Widget - Chili EndGame Window [t=00:03:52.610509][f=0005140] Shutdown Widget - Darkening [t=00:03:52.610526][f=0005140] Shutdown Widget - Showeco and Grid Drawer [t=00:03:52.610540][f=0005140] Shutdown Widget - Defense Range Zero-K [t=00:03:52.610568][f=0005140] Shutdown Widget - Grab Input [t=00:03:52.610592][f=0005140] Shutdown Widget - Highlight Geos [t=00:03:52.610606][f=0005140] Shutdown Widget - Missile Silo Range [t=00:03:52.610619][f=0005140] Shutdown Widget - Local Widgets Config [t=00:03:52.610633][f=0005140] Shutdown Widget - MinimapEvents [t=00:03:52.610645][f=0005140] Shutdown Widget - Point Tracker [t=00:03:52.610660][f=0005140] Shutdown Widget - Context Menu [t=00:03:52.610672][f=0005140] Shutdown Widget - Transport AI [t=00:03:52.610687][f=0005140] Shutdown Widget - Chili Spectator Panels [t=00:03:52.610700][f=0005140] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:52.610716][f=0005140] Shutdown Widget - Chili Nuke Warning [t=00:03:52.610730][f=0005140] Shutdown Widget - Chili Economy Panel Default [t=00:03:52.610806][f=0005140] Shutdown Widget - Attack Warning [t=00:03:52.610819][f=0005140] Shutdown Widget - Attack AoE [t=00:03:52.610833][f=0005140] Shutdown Widget - Spotter [t=00:03:52.610842][f=0005140] Shutdown Widget - Selection Send [t=00:03:52.610868][f=0005140] Shutdown Widget - TeamPlatter [t=00:03:52.611333][f=0005140] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:52.611438][f=0005140] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:52.611453][f=0005140] Shutdown Widget - LupsManager [t=00:03:52.611479][f=0005140] Shutdown Widget - Global Build Command [t=00:03:52.611657][f=0005140] Shutdown Widget - Newton Firezone [t=00:03:52.611676][f=0005140] Shutdown Widget - Receive Units Indicator [t=00:03:52.611698][f=0005140] Shutdown Widget - Chili Pro Console [t=00:03:52.612226][f=0005140] Shutdown Widget - Persistent Build Height [t=00:03:52.612242][f=0005140] Shutdown Widget - Lasso Terraform GUI [t=00:03:52.612251][f=0005140] Shutdown Widget - Chili Framework [t=00:03:52.612259][f=0005140] Shutdown Widget - Lups [t=00:03:52.613090][f=0005140] Shutdown Widget - Mex Placement Handler [t=00:03:52.613173][f=0005140] Shutdown Widget - Custom Markers [t=00:03:52.613214][f=0005140] Shutdown Widget - Chili Core Selector [t=00:03:52.613362][f=0005140] Shutdown Widget - Select Keys [t=00:03:52.613387][f=0005140] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:52.613502][f=0005140] Shutdown Widget - Pause Screen [t=00:03:52.613614][f=0005140] Shutdown Widget - Bloom Shader Deferred [t=00:03:52.613866][f=0005140] Shutdown Widget - Color Blindness Correction [t=00:03:52.614076][f=0005140] Shutdown Widget - Layout Handler [t=00:03:52.614095][f=0005140] Shutdown Widget - Text To Speech Control [t=00:03:52.614113][f=0005140] End widgetHandler:Shutdown [t=00:03:52.680680][f=0005140] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7773334, 0.0} allocedSize{int+, int-, ext}={0, 0, 1685613211}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0520} [t=00:03:52.685170][f=0005140] [Game::KillLua][2] dtor=0 luaGaia=000001bc706b6230 [t=00:03:52.694317][f=0005140] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:52.694383][f=0005140] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:52.694419][f=0005140] [Game::KillLua][3] dtor=0 luaRules=000001bbf34106b0 [t=00:03:52.694454][f=0005140] Start gadgetHandler:Shutdown [t=00:03:52.694473][f=0005140] Shutdown - StartSetup [t=00:03:52.694484][f=0005140] Shutdown - UnitMorph [t=00:03:52.694918][f=0005140] Shutdown - Carrier Drones [t=00:03:52.694933][f=0005140] Shutdown - Missile Silo Controller [t=00:03:52.694942][f=0005140] Shutdown - Modular Comm Info [t=00:03:52.694950][f=0005140] Shutdown - Terrain Texture Handler [t=00:03:52.694963][f=0005140] Shutdown - UnitCloakShield [t=00:03:52.695074][f=0005140] Shutdown - Starlight Handler [t=00:03:52.695095][f=0005140] End gadgetHandler:Shutdown [t=00:03:52.723222][f=0005140] Start gadgetHandler:Shutdown [t=00:03:52.723249][f=0005140] Shutdown - Teleport Throw [t=00:03:52.723262][f=0005140] Shutdown - UnitMorph [t=00:03:52.723287][f=0005140] Shutdown - Commander Skin Renderer [t=00:03:52.723966][f=0005140] Shutdown - Missile fired callins [t=00:03:52.724016][f=0005140] Shutdown - Modular Comm Info [t=00:03:52.724026][f=0005140] Shutdown - Retreat Command [t=00:03:52.724040][f=0005140] Shutdown - Shockwaves [t=00:03:52.724077][f=0005140] Shutdown - Unit tint API [t=00:03:52.724118][f=0005140] Shutdown - Unit glow API [t=00:03:52.724139][f=0005140] Shutdown - UnitCloakShield [t=00:03:52.724163][f=0005140] Shutdown - Lups Cloak FX [t=00:03:52.724175][f=0005140] Shutdown - Lups [t=00:03:52.725007][f=0005140] Shutdown - Lups Shield [t=00:03:52.725062][f=0005140] End gadgetHandler:Shutdown [t=00:03:52.744735][f=0005140] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120888}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101} [t=00:03:52.748241][f=0005140] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:52.748358][f=0005140] [Game::KillLua][4] dtor=0 [t=00:03:52.748369][f=0005140] [Game::KillLua][5] dtor=0 [t=00:03:52.779222][f=0005140] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-08_14-51-46-482_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" (79283 bytes) [t=00:03:52.779313][f=0005140] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:52.781031][f=0005140] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:52.781052][f=0005140] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:52.781141][f=0005140] [Sound] [Sound::UpdateThread][4] ctx=000001bbcc99c190 dev=000001bbccaf39b0 [t=00:03:52.781288][f=0005140] [Sound] [Sound::UpdateThread][5] ctx=000001bbcc99c190 dev=000001bbccaf39b0 [t=00:03:52.781299][f=0005140] [Sound] [Sound::Cleanup][alcDestroyContext(000001bbcc99c190)] [t=00:03:52.782431][f=0005140] [Sound] [Sound::Cleanup][alcCloseDevice(000001bbccaf39b0)] [t=00:03:52.782608][f=0005140] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:52.807181][f=0005140] [Sound] [Sound::UpdateThread][6] [t=00:03:52.807931][f=0005140] [Game::~CGame][1] [t=00:03:52.807979][f=0005140] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:52.807988][f=0005140] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:52.807995][f=0005140] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:52.808002][f=0005140] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:52.808008][f=0005140] [Game::KillLua][4] dtor=1 [t=00:03:52.808016][f=0005140] [Game::KillLua][5] dtor=1 [t=00:03:52.808310][f=0005140] [Game::KillMisc][1] [t=00:03:52.808347][f=0005140] [Game::KillMisc][2] [t=00:03:52.808579][f=0005140] [Game::KillMisc][3] [t=00:03:52.808733][f=0005140] [Game::KillRendering][1] [t=00:03:52.814508][f=0005140] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:52.835596][f=0005140] [3DOParser::Kill] allocated 29 pieces [t=00:03:52.835665][f=0005140] [S3OParser::Kill] allocated 5528 pieces [t=00:03:52.836220][f=0005140] [AssParser::Kill] allocated 701 pieces [t=00:03:52.890441][f=0005140] [Game::KillInterface][1] [t=00:03:52.891118][f=0005140] [Game::KillInterface][2] [t=00:03:52.892119][f=0005140] [Game::KillSimulation][1] [t=00:03:52.892320][f=0005140] [Game::KillSimulation][2] [t=00:03:52.904093][f=0005140] [CCollisionHandler] dis-/continuous tests: 0/9702594 [t=00:03:52.904128][f=0005140] [Game::KillSimulation][3] [t=00:03:52.906145][f=0005140] [~CPathCache(32x48)] cacheHits=6 hitPercentage=18% numHashColls=0 maxCacheSize=5 [t=00:03:52.906255][f=0005140] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:52.906317][f=0005140] [~CPathCache(64x96)] cacheHits=10 hitPercentage=12% numHashColls=0 maxCacheSize=12 [t=00:03:52.906401][f=0005140] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:52.907889][f=0005140] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:52.921852][f=0005140] [LosHandler::Kill] raycast instance cache-{hits,misses}={13,455}; shared=0%; cached=3% [t=00:03:52.933459][f=0005140] [Game::KillSimulation][4] [t=00:03:52.969714][f=0005140] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:52.969750][f=0005140] [Game::~CGame][2] [t=00:03:52.969758][f=0005140] [Game::~CGame][3] [t=00:03:52.969900][f=0005140] [SpringApp::Kill][3] [t=00:03:52.970055][f=0005140] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 415558 bytes sent in 4069 packets (102.128 bytes/packet) 244775 bytes recv'd in 4738 packets (51.662 bytes/packet) {0.090x, 0.116x} relative protocol overhead {up, down} 15484 incoming chunks dropped, 12750 outgoing chunks resent 3795 incoming chunks processed [t=00:03:52.970223][f=0005140] [SpringApp::Kill][4] font=000001bb917acf80 [t=00:03:52.973101][f=0005140] [SpringApp::Kill][5] [t=00:03:52.980518][f=0005140] [SpringApp::Kill][6] [t=00:03:52.980545] [SpringApp::Kill][7] [t=00:03:52.980644] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.980678] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:52.980688] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:52.980701] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:52.980715] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144} [t=00:03:52.980727] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.980737] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:03:52.980750] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6488, 1048576, 1048576}, EBO = {9732, 2097152, 2097152} [t=00:03:52.980759] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:52.980771] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.980780] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.980793] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:52.980803] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152} [t=00:03:53.100491] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:53.100519] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:53.100529] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:53.100559] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:03:53.100569] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:53.101329] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>] [t=00:03:53.101349] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:53.101364] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001bbcd179d30) [t=00:03:53.101528] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2058ms [t=00:03:53.101566] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:03:53.101581] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:03:53.101592] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:03:53.101601] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:53.101620] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:03:53.101634] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:53.101644] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=22ms [t=00:03:53.101656] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:53.101667] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:03:53.101691] file="unittextures/benzcom_2.dds" indx=7383 inflSize=5461kb readTime=19ms [t=00:03:53.103770] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001bbccb14a70) [t=00:03:53.104813] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=1)] #archives[section]=1 #files[section]=48 [t=00:03:53.104840] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\point_of_no_return_v1.0.sd7 (000001bbcc9ab8e0) [t=00:03:53.118784] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:53.118816] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001bbccb14de0) [t=00:03:53.118867] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001bbccb13ec0) [t=00:03:53.119021] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001bbccb14910) [t=00:03:53.119150] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:53.119169] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:53.119254] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:53.119272] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:53.119293] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:53.119333] [VFS] [SpringVFS::DeleteArchives<this=000001bb91a5ce30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:53.119647] [SpringApp::Kill][8] [t=00:03:53.119663] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:53.119674] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a43104d0 (joinable=1) [t=00:03:53.119692] [WatchDog::Uninstall][2] [t=00:03:53.159346] [WatchDog::Uninstall][3] [t=00:03:53.159372] [SpringApp::Kill][9]
infolog_full.txt (truncated):