Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.050444] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.050468] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.054352] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.054500] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.070221] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.070280] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.070309] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.070327] [t=00:00:00.070335] Enable or disable log sections using the LogSections configuration key [t=00:00:00.070343] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.070352] Use "none" to disable the default log sections. [t=00:00:00.070360] ============== </Log Sections> ============== [t=00:00:00.070368] ============== <User Config> ============== [t=00:00:00.070510] AllowDeferredMapRendering = 1 [t=00:00:00.070520] AllowDeferredModelRendering = 1 [t=00:00:00.070527] AnimationMT = 0 [t=00:00:00.070535] BumpWaterAnisotropy = 2 [t=00:00:00.070544] BumpWaterBlurReflection = 1 [t=00:00:00.070552] BumpWaterDepthBits = 32 [t=00:00:00.070559] BumpWaterReflection = 2 [t=00:00:00.070568] BumpWaterTexSizeReflection = 256 [t=00:00:00.070578] CamFreeScrollSpeed = 50 [t=00:00:00.070586] CamMode = 1 [t=00:00:00.070596] DualScreenMiniMapOnLeft = 1 [t=00:00:00.070614] EdgeMoveDynamic = 0 [t=00:00:00.070625] EdgeMoveWidth = 0.003 [t=00:00:00.070633] FPSFOV = 90 [t=00:00:00.070641] FPSScrollSpeed = 50 [t=00:00:00.070650] FontSize = 18 [t=00:00:00.070659] GrassDetail = 0 [t=00:00:00.070668] GroundDecals = 5 [t=00:00:00.070677] GroundDetail = 120 [t=00:00:00.070686] HangTimeout = 30 [t=00:00:00.070695] HardwareCursor = 1 [t=00:00:00.070704] InitialNetworkTimeout = 0 [t=00:00:00.070713] LinkIncomingMaxPacketRate = 512 [t=00:00:00.070734] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.070743] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.070752] LinkOutgoingBandwidth = 131072 [t=00:00:00.070762] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.070772] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.070782] MSAALevel = 8 [t=00:00:00.070791] MaxParticles = 25000 [t=00:00:00.070799] MaxSounds = 32 [t=00:00:00.070808] MaximumTransmissionUnit = 0 [t=00:00:00.070818] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.070834] MiniMapMarker = 0 [t=00:00:00.070845] MouseDragScrollThreshold = 0 [t=00:00:00.070854] NetworkLossFactor = 1 [t=00:00:00.070864] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.070874] OverheadScrollSpeed = 50 [t=00:00:00.070882] ReconnectTimeout = 0 [t=00:00:00.070892] RotOverheadScrollSpeed = 50 [t=00:00:00.070900] RotateLogFiles = 1 [t=00:00:00.070909] ShadowMapSize = 8192 [t=00:00:00.070919] Shadows = 1 [t=00:00:00.070927] ShowClock = 0 [t=00:00:00.070936] SoftParticles = 2 [t=00:00:00.070953] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.070963] UnitIconDist = 151 [t=00:00:00.070972] UpdateBoundingVolumeMT = 0 [t=00:00:00.070982] UpdateWeaponVectorsMT = 0 [t=00:00:00.070992] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.071001] UseLuaMemPools = 0 [t=00:00:00.071010] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.071020] VFSCacheArchiveFiles = 0 [t=00:00:00.071029] VSync = 0 [t=00:00:00.071038] Water = 4 [t=00:00:00.071047] WindowBorderless = 1 [t=00:00:00.071099] WindowPosY = 0 [t=00:00:00.071111] XResolutionWindowed = 1920 [t=00:00:00.071119] YResolutionWindowed = 1080 [t=00:00:00.071129] snd_volbattle = 23 [t=00:00:00.071138] snd_volgeneral = 16 [t=00:00:00.071147] snd_volmaster = 17 [t=00:00:00.071155] snd_volui = 19 [t=00:00:00.071178] ============== </User Config> ============== [t=00:00:00.071188] ============== <User System> ============== [t=00:00:00.071198] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.071220] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.071231] Compiler Version: gcc-13.2.0 [t=00:00:00.071296] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.071374] Hardware Config: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz; 16322MB RAM, 25026MB pagefile [t=00:00:00.071387] Binary Word Size: 64-bit (native) [t=00:00:00.071396] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.071406] Physical CPU Cores: 6 [t=00:00:00.071430] Logical CPU Cores: 12 [t=00:00:00.071452] ============== </User System> ============== [t=00:00:00.071684] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.071695] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.071703] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.071711] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.071720] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.074131] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.074170] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.091939] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.103155] Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.103621] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.103667] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.103682] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.103691] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.103701] [11] 1600x900x24bpp@60Hz [t=00:00:00.103710] [13] 1440x1080x24bpp@60Hz [t=00:00:00.103749] [16] 1440x900x24bpp@75Hz [t=00:00:00.103760] [18] 1366x768x24bpp@75Hz [t=00:00:00.103770] [20] 1360x768x24bpp@75Hz [t=00:00:00.103777] [22] 1280x1024x24bpp@75Hz [t=00:00:00.103786] [24] 1280x960x24bpp@60Hz [t=00:00:00.103795] [25] 1280x800x24bpp@60Hz [t=00:00:00.103803] [26] 1280x768x24bpp@60Hz [t=00:00:00.103813] [27] 1280x720x24bpp@60Hz [t=00:00:00.103821] [30] 1176x664x24bpp@60Hz [t=00:00:00.103828] [33] 1152x864x24bpp@75Hz [t=00:00:00.103839] [34] 1024x768x24bpp@75Hz [t=00:00:00.103858] [37] 800x600x24bpp@75Hz [t=00:00:00.103867] [40] 720x576x24bpp@50Hz [t=00:00:00.103876] [41] 720x480x24bpp@60Hz [t=00:00:00.103885] [43] 640x480x24bpp@75Hz [t=00:00:00.346439] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.347096] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.347115] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.418092] [GR::LogVersionInfo] [t=00:00:00.418108] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.418115] GL version : 4.6.0 NVIDIA 537.13 [t=00:00:00.418121] GL vendor : NVIDIA Corporation [t=00:00:00.418127] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.418134] GLSL version: 4.60 NVIDIA [t=00:00:00.418139] GLEW version: 2.1.0 [t=00:00:00.418145] GPU memory : 4096MB (total) / 1403MB (available) [t=00:00:00.418161] SDL swap-int: 1 [t=00:00:00.418175] SDL driver : windows [t=00:00:00.418183] [t=00:00:00.418190] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.418196] GLSL shader support : 1 [t=00:00:00.418201] GL4 support : 1 [t=00:00:00.418207] FBO extension support : 1 [t=00:00:00.418219] NVX GPU mem-info support : 1 [t=00:00:00.418228] ATI GPU mem-info support : 0 [t=00:00:00.418243] Texture clamping to edge : 1 [t=00:00:00.418254] NPOT-texture support : 1 (1) [t=00:00:00.418266] S3TC/DXT1 texture support : 1/1 [t=00:00:00.418283] texture query-LOD support : 1 (1) [t=00:00:00.418290] MSAA frame-buffer support : 1 (1) [t=00:00:00.418296] Z-buffer depth : 32 (-) [t=00:00:00.418305] primitive-restart support : 1 (1) [t=00:00:00.418312] clip-space control support: 1 (1) [t=00:00:00.418319] seamless cube-map support : 1 (1) [t=00:00:00.418325] frag-depth layout support : 1 (1) [t=00:00:00.418330] persistent maps support : 1 (1) [t=00:00:00.418336] explicit attribs location : 1 (1) [t=00:00:00.418347] multi draw indirect : 1 (-) [t=00:00:00.418355] array textures : 1 (-) [t=00:00:00.418361] buffer copy support : 1 (-) [t=00:00:00.418367] indirect draw : 1 (-) [t=00:00:00.418373] base instance : 1 (-) [t=00:00:00.418378] [t=00:00:00.418384] max. FBO samples : 32 [t=00:00:00.418389] max. FS/program texture slots : 32/192 [t=00:00:00.418396] max. texture size : 32768 [t=00:00:00.418405] max. texture anisotropy level : 16.000000 [t=00:00:00.418416] max. vec4 varyings/attributes : 31/16 [t=00:00:00.418422] max. draw-buffers : 8 [t=00:00:00.418428] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.418434] max. uniform buffer-bindings : 84 [t=00:00:00.418440] max. uniform block-size : 64KB [t=00:00:00.418445] max. storage buffer-bindings : 96 [t=00:00:00.418451] max. storage block-size : 2047MB [t=00:00:00.418457] [t=00:00:00.418461] enable AMD-hacks : 0 [t=00:00:00.418471] compress MIP-maps: 0 [t=00:00:00.418518] Number of compressed texture formats: 51 [t=00:00:00.418605] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.418687] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.419009] [GR::UpdateGLConfigs] [t=00:00:00.419052] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.419062] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.419091] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.419107] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.419115] [GR::InitGLState] [t=00:00:00.419161] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.660501] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.665874] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.666418] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.672690] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.672725] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.673614] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.680445] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.680476] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.680560] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.680625] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.690368] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.691039] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.691552] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.691685] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.712075] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.712110] [VFS] [SpringVFS::ReserveArchives<this=000001bedd6d0bd0>] [t=00:00:00.712353] [VFS] [SpringVFS::AddArchive<this=000001bedd6d0bd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.716425] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bedd6d0bd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.716452] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.874109] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.876643] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.876968] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.877038] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.878482] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.878522] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.878527] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.878584] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.879124][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.879281][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.879455][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.879490][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.879499][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.879533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.886131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.886176][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (CORSAIR VOID ELITE Wireless Gaming Dongle)" [t=00:00:00.886188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (High Definition Audio Device)" [t=00:00:00.886201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.898689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.901095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001befb8b8c10(default) context=000001bedca41440 numChannels=2 frameSize=8 [t=00:00:00.901180][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.901195][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.901204][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.901211][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.901241][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.901291][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.901308][f=-000001] [Sound] Devices: [t=00:00:00.904596][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE Wireless Gaming Dongle)] [t=00:00:00.904621][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (High Definition Audio Device)] [t=00:00:00.904638][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.904648][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.905656][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.905699][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.986048][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 114740 MB [t=00:00:00.988220][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.988256][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.988279][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-29_16-00-11-213_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.197728][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.203231][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.203944][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée. [t=00:00:01.204259][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [t=00:00:01.204303][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.784103][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:02.784270][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.784284][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.784300][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:02.807230][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.807254][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.745, 0.149}, {5.273, 1.055}}ms [t=00:00:02.807294][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.174, 0.174, 0.174, 0.174}, {1.653, 1.653, 1.653, 1.653}}ms [t=00:00:02.807308][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.183, 0.183, 0.183, 0.183}, {1.649, 1.649, 1.649, 1.649}}ms [t=00:00:02.807322][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.120, 0.120, 0.120, 0.120}, {1.648, 1.648, 1.648, 1.648}}ms [t=00:00:02.807335][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.212, 0.212, 0.212, 0.212}, {0.049, 0.049, 0.049, 0.049}}ms [t=00:00:02.807354][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.273, 0.273, 0.273, 0.273}}ms [t=00:00:02.807363][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.807370][f=-000001] [SpringApp::Kill][2] [t=00:00:02.807428][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.828941][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.828963][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.829027][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001bedca41440 dev=000001befb8b8c10 [t=00:00:02.829218][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001bedca41440 dev=000001befb8b8c10 [t=00:00:02.829229][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001bedca41440)] [t=00:00:02.829972][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001befb8b8c10)] [t=00:00:02.830028][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.855853][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.856205][f=-000001] [SpringApp::Kill][3] [t=00:00:02.856228][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:02.856239][f=-000001] [SpringApp::Kill][4] font=000001bedd592980 [t=00:00:02.857740][f=-000001] [SpringApp::Kill][5] [t=00:00:02.857902][f=-000001] [SpringApp::Kill][6] [t=00:00:02.857916] [SpringApp::Kill][7] [t=00:00:02.858650] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.858663] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.858678] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.858697] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.858712] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.858726] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.858741] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.858762] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.858778] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.858791] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.858813] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.858828] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:02.858842] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.921830] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.921885] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.921892] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.921899] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.922098] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>] [t=00:00:02.922109] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.922119] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.922139] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:02.922150] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001befb7ce0e0) [t=00:00:02.922330] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.922344] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:02.922368] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.922382] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.922395] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.922408] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.922498] [SpringApp::Kill][8] [t=00:00:02.922514] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.922526] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76b847430 (joinable=1) [t=00:00:02.922535] [WatchDog::Uninstall][2] [t=00:00:03.075539] [WatchDog::Uninstall][3] [t=00:00:03.075553] [SpringApp::Kill][9]
infolog_full.txt (truncated):