ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #116384

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.050444] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.050468] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.054352] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.054500] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.070221] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.070280] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.070309]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.070327]   
[t=00:00:00.070335]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.070343]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.070352]   Use "none" to disable the default log sections.
[t=00:00:00.070360] ============== </Log Sections> ==============

[t=00:00:00.070368] ============== <User Config> ==============
[t=00:00:00.070510]   AllowDeferredMapRendering = 1
[t=00:00:00.070520]   AllowDeferredModelRendering = 1
[t=00:00:00.070527]   AnimationMT = 0
[t=00:00:00.070535]   BumpWaterAnisotropy = 2
[t=00:00:00.070544]   BumpWaterBlurReflection = 1
[t=00:00:00.070552]   BumpWaterDepthBits = 32
[t=00:00:00.070559]   BumpWaterReflection = 2
[t=00:00:00.070568]   BumpWaterTexSizeReflection = 256
[t=00:00:00.070578]   CamFreeScrollSpeed = 50
[t=00:00:00.070586]   CamMode = 1
[t=00:00:00.070596]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.070614]   EdgeMoveDynamic = 0
[t=00:00:00.070625]   EdgeMoveWidth = 0.003
[t=00:00:00.070633]   FPSFOV = 90
[t=00:00:00.070641]   FPSScrollSpeed = 50
[t=00:00:00.070650]   FontSize = 18
[t=00:00:00.070659]   GrassDetail = 0
[t=00:00:00.070668]   GroundDecals = 5
[t=00:00:00.070677]   GroundDetail = 120
[t=00:00:00.070686]   HangTimeout = 30
[t=00:00:00.070695]   HardwareCursor = 1
[t=00:00:00.070704]   InitialNetworkTimeout = 0
[t=00:00:00.070713]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.070734]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.070743]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.070752]   LinkOutgoingBandwidth = 131072
[t=00:00:00.070762]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.070772]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.070782]   MSAALevel = 8
[t=00:00:00.070791]   MaxParticles = 25000
[t=00:00:00.070799]   MaxSounds = 32
[t=00:00:00.070808]   MaximumTransmissionUnit = 0
[t=00:00:00.070818]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.070834]   MiniMapMarker = 0
[t=00:00:00.070845]   MouseDragScrollThreshold = 0
[t=00:00:00.070854]   NetworkLossFactor = 1
[t=00:00:00.070864]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.070874]   OverheadScrollSpeed = 50
[t=00:00:00.070882]   ReconnectTimeout = 0
[t=00:00:00.070892]   RotOverheadScrollSpeed = 50
[t=00:00:00.070900]   RotateLogFiles = 1
[t=00:00:00.070909]   ShadowMapSize = 8192
[t=00:00:00.070919]   Shadows = 1
[t=00:00:00.070927]   ShowClock = 0
[t=00:00:00.070936]   SoftParticles = 2
[t=00:00:00.070953]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.070963]   UnitIconDist = 151
[t=00:00:00.070972]   UpdateBoundingVolumeMT = 0
[t=00:00:00.070982]   UpdateWeaponVectorsMT = 0
[t=00:00:00.070992]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.071001]   UseLuaMemPools = 0
[t=00:00:00.071010]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.071020]   VFSCacheArchiveFiles = 0
[t=00:00:00.071029]   VSync = 0
[t=00:00:00.071038]   Water = 4
[t=00:00:00.071047]   WindowBorderless = 1
[t=00:00:00.071099]   WindowPosY = 0
[t=00:00:00.071111]   XResolutionWindowed = 1920
[t=00:00:00.071119]   YResolutionWindowed = 1080
[t=00:00:00.071129]   snd_volbattle = 23
[t=00:00:00.071138]   snd_volgeneral = 16
[t=00:00:00.071147]   snd_volmaster = 17
[t=00:00:00.071155]   snd_volui = 19
[t=00:00:00.071178] ============== </User Config> ==============

[t=00:00:00.071188] ============== <User System> ==============
[t=00:00:00.071198]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.071220]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.071231]        Compiler Version: gcc-13.2.0
[t=00:00:00.071296]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.071374]         Hardware Config: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz; 16322MB RAM, 25026MB pagefile
[t=00:00:00.071387]        Binary Word Size: 64-bit (native)
[t=00:00:00.071396]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.071406]      Physical CPU Cores: 6
[t=00:00:00.071430]       Logical CPU Cores: 12
[t=00:00:00.071452] ============== </User System> ==============

[t=00:00:00.071684] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.071695]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.071703]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.071711]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.071720]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.074131] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.074170] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.091939] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.103155]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.103621]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.103667]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.103682]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.103691]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.103701]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.103710]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.103749]         [16] 1440x900x24bpp@75Hz
[t=00:00:00.103760]         [18] 1366x768x24bpp@75Hz
[t=00:00:00.103770]         [20] 1360x768x24bpp@75Hz
[t=00:00:00.103777]         [22] 1280x1024x24bpp@75Hz
[t=00:00:00.103786]         [24] 1280x960x24bpp@60Hz
[t=00:00:00.103795]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.103803]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.103813]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.103821]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.103828]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.103839]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.103858]         [37] 800x600x24bpp@75Hz
[t=00:00:00.103867]         [40] 720x576x24bpp@50Hz
[t=00:00:00.103876]         [41] 720x480x24bpp@60Hz
[t=00:00:00.103885]         [43] 640x480x24bpp@75Hz
[t=00:00:00.346439] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.347096] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.347115] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.418092] [GR::LogVersionInfo]
[t=00:00:00.418108]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.418115]     GL version  : 4.6.0 NVIDIA 537.13
[t=00:00:00.418121]     GL vendor   : NVIDIA Corporation
[t=00:00:00.418127]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.418134]     GLSL version: 4.60 NVIDIA
[t=00:00:00.418139]     GLEW version: 2.1.0
[t=00:00:00.418145]     GPU memory  : 4096MB (total) / 1403MB (available)
[t=00:00:00.418161]     SDL swap-int: 1
[t=00:00:00.418175]     SDL driver  : windows
[t=00:00:00.418183]     
[t=00:00:00.418190]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.418196]     GLSL shader support       : 1
[t=00:00:00.418201]     GL4 support               : 1
[t=00:00:00.418207]     FBO extension support     : 1
[t=00:00:00.418219]     NVX GPU mem-info support  : 1
[t=00:00:00.418228]     ATI GPU mem-info support  : 0
[t=00:00:00.418243]     Texture clamping to edge  : 1
[t=00:00:00.418254]     NPOT-texture support      : 1 (1)
[t=00:00:00.418266]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.418283]     texture query-LOD support : 1 (1)
[t=00:00:00.418290]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.418296]     Z-buffer depth            : 32 (-)
[t=00:00:00.418305]     primitive-restart support : 1 (1)
[t=00:00:00.418312]     clip-space control support: 1 (1)
[t=00:00:00.418319]     seamless cube-map support : 1 (1)
[t=00:00:00.418325]     frag-depth layout support : 1 (1)
[t=00:00:00.418330]     persistent maps support   : 1 (1)
[t=00:00:00.418336]     explicit attribs location : 1 (1)
[t=00:00:00.418347]     multi draw indirect       : 1 (-)
[t=00:00:00.418355]     array textures            : 1 (-)
[t=00:00:00.418361]     buffer copy support       : 1 (-)
[t=00:00:00.418367]     indirect draw             : 1 (-)
[t=00:00:00.418373]     base instance             : 1 (-)
[t=00:00:00.418378]     
[t=00:00:00.418384]     max. FBO samples              : 32
[t=00:00:00.418389]     max. FS/program texture slots : 32/192
[t=00:00:00.418396]     max. texture size             : 32768
[t=00:00:00.418405]     max. texture anisotropy level : 16.000000
[t=00:00:00.418416]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.418422]     max. draw-buffers             : 8
[t=00:00:00.418428]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.418434]     max. uniform buffer-bindings  : 84
[t=00:00:00.418440]     max. uniform block-size       : 64KB
[t=00:00:00.418445]     max. storage buffer-bindings  : 96
[t=00:00:00.418451]     max. storage block-size       : 2047MB
[t=00:00:00.418457]     
[t=00:00:00.418461]     enable AMD-hacks : 0
[t=00:00:00.418471]     compress MIP-maps: 0
[t=00:00:00.418518]     Number of compressed texture formats: 51
[t=00:00:00.418605]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.418687] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.419009] [GR::UpdateGLConfigs]
[t=00:00:00.419052] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.419062] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.419091] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.419107] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.419115] [GR::InitGLState]
[t=00:00:00.419161] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.660501] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.665874] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.666418] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.672690] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.672725] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.673614] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.680445] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.680476] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.680560] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.680625] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.690368] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.691039] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.691552] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.691685] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.712075] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.712110] [VFS] [SpringVFS::ReserveArchives<this=000001bedd6d0bd0>]
[t=00:00:00.712353] [VFS] [SpringVFS::AddArchive<this=000001bedd6d0bd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.716425] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bedd6d0bd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.716452] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.874109] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.876643] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.876968] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.877038] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.878482] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.878522] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.878527] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.878584] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.879124][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.879281][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.879455][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.879490][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.879499][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.879533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.886131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.886176][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:00.886188][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Haut-parleurs (High Definition Audio Device)"
[t=00:00:00.886201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.898689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.901095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001befb8b8c10(default) context=000001bedca41440  numChannels=2 frameSize=8
[t=00:00:00.901180][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.901195][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.901204][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.901211][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.901241][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.901291][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.901308][f=-000001] [Sound]   Devices:
[t=00:00:00.904596][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:00.904621][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (High Definition Audio Device)]
[t=00:00:00.904638][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.904648][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.905656][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.905699][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.986048][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 114740 MB
[t=00:00:00.988220][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.988256][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.988279][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-29_16-00-11-213_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.197728][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.203231][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.203944][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée.
[t=00:00:01.204259][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms
[t=00:00:01.204303][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:02.784103][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:02.784270][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.784284][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.784300][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.807230][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.807254][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.745, 0.149}, {5.273, 1.055}}ms
[t=00:00:02.807294][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.174, 0.174, 0.174, 0.174}, {1.653, 1.653, 1.653, 1.653}}ms
[t=00:00:02.807308][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.183, 0.183, 0.183, 0.183}, {1.649, 1.649, 1.649, 1.649}}ms
[t=00:00:02.807322][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.120, 0.120, 0.120, 0.120}, {1.648, 1.648, 1.648, 1.648}}ms
[t=00:00:02.807335][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.212, 0.212, 0.212, 0.212}, {0.049, 0.049, 0.049, 0.049}}ms
[t=00:00:02.807354][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.273, 0.273, 0.273, 0.273}}ms
[t=00:00:02.807363][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.807370][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.807428][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.828941][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.828963][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.829027][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001bedca41440 dev=000001befb8b8c10
[t=00:00:02.829218][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001bedca41440 dev=000001befb8b8c10
[t=00:00:02.829229][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001bedca41440)]
[t=00:00:02.829972][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001befb8b8c10)]
[t=00:00:02.830028][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:02.855853][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:02.856205][f=-000001] [SpringApp::Kill][3]
[t=00:00:02.856228][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:02.856239][f=-000001] [SpringApp::Kill][4] font=000001bedd592980
[t=00:00:02.857740][f=-000001] [SpringApp::Kill][5]
[t=00:00:02.857902][f=-000001] [SpringApp::Kill][6]
[t=00:00:02.857916] [SpringApp::Kill][7]
[t=00:00:02.858650] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.858663] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.858678] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.858697] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.858712] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.858726] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.858741] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.858762] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.858778] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.858791] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.858813] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.858828] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:02.858842] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.921830] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:02.921885] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:02.921892] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:02.921899] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:02.922098] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>]
[t=00:00:02.922109] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:02.922119] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:02.922139] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:02.922150] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001befb7ce0e0)
[t=00:00:02.922330] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:02.922344] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:02.922368] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:02.922382] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:02.922395] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:02.922408] [VFS] [SpringVFS::DeleteArchives<this=000001bedd6d0bd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:02.922498] [SpringApp::Kill][8]
[t=00:00:02.922514] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:02.922526] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76b847430 (joinable=1)
[t=00:00:02.922535] [WatchDog::Uninstall][2]
[t=00:00:03.075539] [WatchDog::Uninstall][3]
[t=00:00:03.075553] [SpringApp::Kill][9]