ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #116451

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000117] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.010218] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.010251] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.010272]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.010283]   
[t=00:00:00.010288]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.010293]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.010302]   Use "none" to disable the default log sections.
[t=00:00:00.010308] ============== </Log Sections> ==============

[t=00:00:00.010313] ============== <User Config> ==============
[t=00:00:00.010408]   AllowDeferredMapRendering = 1
[t=00:00:00.010414]   AllowDeferredModelRendering = 1
[t=00:00:00.010419]   AnimationMT = 0
[t=00:00:00.010423]   BumpWaterAnisotropy = 2
[t=00:00:00.010427]   BumpWaterBlurReflection = 1
[t=00:00:00.010432]   BumpWaterDepthBits = 32
[t=00:00:00.010437]   BumpWaterReflection = 2
[t=00:00:00.010448]   BumpWaterRefraction = 2
[t=00:00:00.010452]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.010458]   CamFreeScrollSpeed = 50
[t=00:00:00.010463]   CamMode = 1
[t=00:00:00.010468]   CubeTexSizeReflection = 1024
[t=00:00:00.010473]   CubeTexSizeSpecular = 1024
[t=00:00:00.010479]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.010484]   EdgeMoveDynamic = 0
[t=00:00:00.010488]   EdgeMoveWidth = 0.003
[t=00:00:00.010493]   FPSFOV = 90
[t=00:00:00.010497]   FPSScrollSpeed = 50
[t=00:00:00.010505]   FeatureDrawDistance = 600000
[t=00:00:00.010511]   FeatureFadeDistance = 600000
[t=00:00:00.010515]   FontSize = 18
[t=00:00:00.010521]   GrassDetail = 0
[t=00:00:00.010525]   GroundDecals = 10
[t=00:00:00.010530]   GroundDetail = 180
[t=00:00:00.010534]   HangTimeout = 30
[t=00:00:00.010538]   HardwareCursor = 1
[t=00:00:00.010545]   InitialNetworkTimeout = 0
[t=00:00:00.010550]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.010555]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.010562]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.010569]   LinkOutgoingBandwidth = 131072
[t=00:00:00.010573]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.010578]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.010584]   MSAALevel = 8
[t=00:00:00.010588]   MaxParticles = 50000
[t=00:00:00.010594]   MaxSounds = 32
[t=00:00:00.010598]   MaximumTransmissionUnit = 0
[t=00:00:00.010605]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.010610]   MiniMapMarker = 0
[t=00:00:00.010615]   MouseDragScrollThreshold = 0
[t=00:00:00.010623]   NetworkLossFactor = 1
[t=00:00:00.010629]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.010634]   OverheadScrollSpeed = 50
[t=00:00:00.010638]   ReconnectTimeout = 0
[t=00:00:00.010643]   RotOverheadScrollSpeed = 50
[t=00:00:00.010648]   RotateLogFiles = 1
[t=00:00:00.010652]   ShadowMapSize = 16384
[t=00:00:00.010657]   Shadows = 1
[t=00:00:00.010661]   ShowClock = 0
[t=00:00:00.010666]   SoftParticles = 2
[t=00:00:00.010670]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.010702]   UnitIconDist = 151
[t=00:00:00.010708]   UpdateBoundingVolumeMT = 0
[t=00:00:00.010713]   UpdateWeaponVectorsMT = 0
[t=00:00:00.010717]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.010722]   UseLuaMemPools = 0
[t=00:00:00.010726]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.010731]   VFSCacheArchiveFiles = 0
[t=00:00:00.010735]   VSync = 0
[t=00:00:00.010739]   Water = 4
[t=00:00:00.010743]   XResolution = 1920
[t=00:00:00.010749]   YResolution = 1080
[t=00:00:00.010754]   snd_volmaster = 7
[t=00:00:00.010767] ============== </User Config> ==============

[t=00:00:00.010773] ============== <User System> ==============
[t=00:00:00.010778]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.010787]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.010795]        Compiler Version: gcc-13.2.0
[t=00:00:00.010824]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.010865]         Hardware Config: AMD Ryzen 9 3950X 16-Core Processor            ; 32688MB RAM, 112688MB pagefile
[t=00:00:00.010872]        Binary Word Size: 64-bit (native)
[t=00:00:00.010876]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.010881]      Physical CPU Cores: 16
[t=00:00:00.010886]       Logical CPU Cores: 32
[t=00:00:00.010890] ============== </User System> ==============

[t=00:00:00.010898] Run: thread affinity ffffffff
[t=00:00:00.011066] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.011072]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.011079]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011084]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.011088]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.012172] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.012190] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.018021] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz}
[t=00:00:00.038769]     Display (Generic PnP Monitor)=1 modes=179 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.038805]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.038811]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.038817]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.038821]         [25] 2360x1640x24bpp@60Hz
[t=00:00:00.038826]         [26] 2048x1536x24bpp@60Hz
[t=00:00:00.038830]         [34] 1920x1440x24bpp@60Hz
[t=00:00:00.038834]         [42] 1920x1200x24bpp@60Hz
[t=00:00:00.038839]         [50] 1920x1080x24bpp@240Hz
[t=00:00:00.038844]         [62] 1680x1050x24bpp@240Hz
[t=00:00:00.038848]         [68] 1600x1200x24bpp@60Hz
[t=00:00:00.038852]         [76] 1600x1024x24bpp@240Hz
[t=00:00:00.038860]         [82] 1600x900x24bpp@240Hz
[t=00:00:00.038865]         [88] 1440x1080x24bpp@240Hz
[t=00:00:00.038870]         [100] 1440x900x24bpp@240Hz
[t=00:00:00.038875]         [105] 1366x768x24bpp@240Hz
[t=00:00:00.038879]         [110] 1360x768x24bpp@240Hz
[t=00:00:00.038885]         [115] 1280x1024x24bpp@240Hz
[t=00:00:00.038891]         [120] 1280x960x24bpp@240Hz
[t=00:00:00.038895]         [125] 1280x800x24bpp@240Hz
[t=00:00:00.038899]         [130] 1280x768x24bpp@240Hz
[t=00:00:00.038903]         [135] 1280x720x24bpp@240Hz
[t=00:00:00.038907]         [142] 1176x664x24bpp@60Hz
[t=00:00:00.038914]         [145] 1152x864x24bpp@240Hz
[t=00:00:00.038919]         [150] 1024x768x24bpp@240Hz
[t=00:00:00.038923]         [156] 800x600x24bpp@240Hz
[t=00:00:00.038927]         [163] 720x576x24bpp@240Hz
[t=00:00:00.038933]         [168] 720x480x24bpp@240Hz
[t=00:00:00.038938]         [174] 640x480x24bpp@240Hz
[t=00:00:00.264565] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.264969] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.264980] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.280771] [GR::LogVersionInfo]
[t=00:00:00.280808]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.280813]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.280818]     GL vendor   : NVIDIA Corporation
[t=00:00:00.280822]     GL renderer : NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2
[t=00:00:00.280827]     GLSL version: 4.60 NVIDIA
[t=00:00:00.280849]     GLEW version: 2.1.0
[t=00:00:00.280853]     GPU memory  : 8192MB (total) / 1636MB (available)
[t=00:00:00.280869]     SDL swap-int: 1
[t=00:00:00.280875]     SDL driver  : windows
[t=00:00:00.280878]     
[t=00:00:00.280882]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.280886]     GLSL shader support       : 1
[t=00:00:00.280890]     GL4 support               : 1
[t=00:00:00.280894]     FBO extension support     : 1
[t=00:00:00.280904]     NVX GPU mem-info support  : 1
[t=00:00:00.280910]     ATI GPU mem-info support  : 0
[t=00:00:00.280925]     Texture clamping to edge  : 1
[t=00:00:00.280960]     NPOT-texture support      : 1 (1)
[t=00:00:00.280966]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.280971]     texture query-LOD support : 1 (1)
[t=00:00:00.281012]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.281018]     Z-buffer depth            : 32 (-)
[t=00:00:00.281057]     primitive-restart support : 1 (1)
[t=00:00:00.281062]     clip-space control support: 1 (1)
[t=00:00:00.281067]     seamless cube-map support : 1 (1)
[t=00:00:00.281080]     frag-depth layout support : 1 (1)
[t=00:00:00.281084]     persistent maps support   : 1 (1)
[t=00:00:00.281089]     explicit attribs location : 1 (1)
[t=00:00:00.281093]     multi draw indirect       : 1 (-)
[t=00:00:00.281098]     array textures            : 1 (-)
[t=00:00:00.281103]     buffer copy support       : 1 (-)
[t=00:00:00.281107]     indirect draw             : 1 (-)
[t=00:00:00.281112]     base instance             : 1 (-)
[t=00:00:00.281115]     
[t=00:00:00.281119]     max. FBO samples              : 32
[t=00:00:00.281126]     max. FS/program texture slots : 32/192
[t=00:00:00.281131]     max. texture size             : 32768
[t=00:00:00.281138]     max. texture anisotropy level : 16.000000
[t=00:00:00.281143]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.281147]     max. draw-buffers             : 8
[t=00:00:00.281151]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.281156]     max. uniform buffer-bindings  : 84
[t=00:00:00.281160]     max. uniform block-size       : 64KB
[t=00:00:00.281165]     max. storage buffer-bindings  : 96
[t=00:00:00.281172]     max. storage block-size       : 2047MB
[t=00:00:00.281177]     
[t=00:00:00.281180]     enable AMD-hacks : 0
[t=00:00:00.281184]     compress MIP-maps: 0
[t=00:00:00.281235]     Number of compressed texture formats: 23
[t=00:00:00.281270]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.281299] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.281514] [GR::UpdateGLConfigs]
[t=00:00:00.281673] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.281680] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.282204] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.282213] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.282217] [GR::InitGLState]
[t=00:00:00.282275] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:00.398127] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.400641] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.401082] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.405692] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.405713] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.406095] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.407127] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.407135] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.407206] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.407286] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.413598] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.414215] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.414629] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.414801] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.429481] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.429497] [VFS] [SpringVFS::ReserveArchives<this=0000022ce174c2e0>]
[t=00:00:00.429577] [VFS] [SpringVFS::AddArchive<this=0000022ce174c2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.431557] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022ce174c2e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.431570] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.562556] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:00.563531] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:00.563753] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.563904] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.563918] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.564077] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.564266] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.564372] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.564397] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.564450] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.564523] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.564577] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:00.564653] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:00.564740] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:00.565373] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.566376] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:00.577950] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.578004] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:00.578367][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.578471][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.578712][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.578732][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.578748][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.578787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.587529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.587549][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.587570][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.587578][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "XB273 GX (NVIDIA High Definition Audio)"
[t=00:00:00.587585][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.587591][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (NVIDIA Broadcast)"
[t=00:00:00.587598][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (3- HyperX Cloud Flight Wireless Headset)"
[t=00:00:00.587657][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.601205][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.603192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022ce1951c80(default) context=0000022ce194b5f0  numChannels=2 frameSize=8
[t=00:00:00.603206][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.603214][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.603231][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.603237][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.603257][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.603310][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.603320][f=-000001] [Sound]   Devices:
[t=00:00:00.607328][f=-000001] [Sound]     [OpenAL Soft on Speakers (3- HyperX Cloud Flight Wireless Headset)]
[t=00:00:00.607338][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.607345][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.607358][f=-000001] [Sound]     [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)]
[t=00:00:00.607364][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.607371][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:00.607380][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.607387][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.608117][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.608128][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.678332][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1375206 MB
[t=00:00:00.680216][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.680931][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.682073][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Ip00ed
[t=00:00:00.772089][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:00.772107][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:03.310842][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:03.310938][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:03.310946][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:03.310957][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0)
[t=00:00:03.340910][f=-000001]  [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:03.340931][f=-000001]  [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{18.300, 1.220}, {9.748, 0.650}}ms
[t=00:00:03.340961][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.128, 0.128, 0.128, 0.128}, {0.737, 0.737, 0.737, 0.737}}ms
[t=00:00:03.340971][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.079, 1.079, 1.079, 1.079}, {0.755, 0.755, 0.755, 0.755}}ms
[t=00:00:03.340981][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.177, 0.177, 0.177, 0.177}, {0.729, 0.729, 0.729, 0.729}}ms
[t=00:00:03.340991][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.322, 0.322, 0.322, 0.322}, {0.055, 0.055, 0.055, 0.055}}ms
[t=00:00:03.341007][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.141, 0.141, 0.141, 0.141}}ms
[t=00:00:03.341019][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {0.278, 0.278, 0.278, 0.278}}ms
[t=00:00:03.341029][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{14.035, 14.035, 14.035, 14.035}, {0.362, 0.362, 0.362, 0.362}}ms
[t=00:00:03.341043][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.460, 0.460, 0.460, 0.460}}ms
[t=00:00:03.341053][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.398, 0.398, 0.398, 0.398}, {0.570, 0.570, 0.570, 0.570}}ms
[t=00:00:03.341064][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.078, 0.078, 0.078, 0.078}, {0.636, 0.636, 0.636, 0.636}}ms
[t=00:00:03.341075][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.102, 0.102, 0.102, 0.102}, {0.710, 0.710, 0.710, 0.710}}ms
[t=00:00:03.341090][f=-000001]      thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.953, 0.953, 0.953, 0.953}}ms
[t=00:00:03.341100][f=-000001]      thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {1.034, 1.034, 1.034, 1.034}}ms
[t=00:00:03.341111][f=-000001]      thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {1.119, 1.119, 1.119, 1.119}}ms
[t=00:00:03.341123][f=-000001]      thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.600, 1.600, 1.600, 1.600}, {1.209, 1.209, 1.209, 1.209}}ms
[t=00:00:03.341131][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:03.341137][f=-000001] [SpringApp::Kill][2]
[t=00:00:03.341577][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:03.363291][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:03.363311][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:03.363368][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022ce194b5f0 dev=0000022ce1951c80
[t=00:00:03.363518][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022ce194b5f0 dev=0000022ce1951c80
[t=00:00:03.363532][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022ce194b5f0)]
[t=00:00:03.363945][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022ce1951c80)]
[t=00:00:03.363979][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:03.393484][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:03.393941][f=-000001] [SpringApp::Kill][3]
[t=00:00:03.394053][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    139 bytes sent   in 2 packets (69.500 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.086x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:03.394083][f=-000001] [SpringApp::Kill][4] font=0000022ca3549c00
[t=00:00:03.394956][f=-000001] [SpringApp::Kill][5]
[t=00:00:03.395064][f=-000001] [SpringApp::Kill][6]
[t=00:00:03.395071] [SpringApp::Kill][7]
[t=00:00:03.395278] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.395291] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.395299] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.395314] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.395322] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.395329] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.395339] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.395347] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.395355] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.395365] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.395374] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.395381] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:03.395391] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.472700] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:03.472717] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:03.472723] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:03.472728] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:03.472733] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:03.472885] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>]
[t=00:00:03.472916] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:03.472925] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:03.472934] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:03.472942] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022ca26ce3d0)
[t=00:00:03.473024] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:03.473033] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:03.473040] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:03.473048] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:03.473057] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:03.473065] [VFS] [SpringVFS::DeleteArchives<this=0000022ce174c2e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:03.473175] [SpringApp::Kill][8]
[t=00:00:03.473185] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:03.473194] [WatchDog::Uninstall][1] hangDetectorThread=00007ff737e804d0 (joinable=1)
[t=00:00:03.473200] [WatchDog::Uninstall][2]
[t=00:00:04.013066] [WatchDog::Uninstall][3]
[t=00:00:04.013083] [SpringApp::Kill][9]