ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #116469

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000249] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.013575] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.013621] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013644]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013659]   
[t=00:00:00.013663]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013669]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013680]   Use "none" to disable the default log sections.
[t=00:00:00.013688] ============== </Log Sections> ==============

[t=00:00:00.013693] ============== <User Config> ==============
[t=00:00:00.013859]   AllowDeferredMapRendering = 1
[t=00:00:00.013867]   AllowDeferredModelRendering = 1
[t=00:00:00.013871]   AnimationMT = 0
[t=00:00:00.013878]   BumpWaterAnisotropy = 2
[t=00:00:00.013882]   BumpWaterBlurReflection = 1
[t=00:00:00.013886]   BumpWaterDepthBits = 32
[t=00:00:00.013896]   BumpWaterReflection = 2
[t=00:00:00.013907]   BumpWaterRefraction = 2
[t=00:00:00.013916]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.013922]   CamFreeScrollSpeed = 50
[t=00:00:00.013927]   CamMode = 1
[t=00:00:00.013932]   CubeTexSizeReflection = 1024
[t=00:00:00.013940]   CubeTexSizeSpecular = 1024
[t=00:00:00.013945]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013949]   EdgeMoveDynamic = 0
[t=00:00:00.013954]   EdgeMoveWidth = 0.003
[t=00:00:00.013961]   FPSFOV = 90
[t=00:00:00.013966]   FPSScrollSpeed = 50
[t=00:00:00.013974]   FeatureDrawDistance = 600000
[t=00:00:00.013980]   FeatureFadeDistance = 600000
[t=00:00:00.013985]   FontSize = 18
[t=00:00:00.013989]   GrassDetail = 0
[t=00:00:00.013993]   GroundDecals = 10
[t=00:00:00.013999]   GroundDetail = 180
[t=00:00:00.014006]   HangTimeout = 30
[t=00:00:00.014011]   HardwareCursor = 1
[t=00:00:00.014018]   InitialNetworkTimeout = 0
[t=00:00:00.014024]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.014029]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.014044]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.014053]   LinkOutgoingBandwidth = 131072
[t=00:00:00.014059]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014064]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014071]   MSAALevel = 8
[t=00:00:00.014079]   MaxParticles = 50000
[t=00:00:00.014084]   MaxSounds = 32
[t=00:00:00.014088]   MaximumTransmissionUnit = 0
[t=00:00:00.014096]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014101]   MiniMapMarker = 0
[t=00:00:00.014109]   MouseDragScrollThreshold = 0
[t=00:00:00.014118]   NetworkLossFactor = 1
[t=00:00:00.014127]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014132]   OverheadScrollSpeed = 50
[t=00:00:00.014139]   ReconnectTimeout = 0
[t=00:00:00.014147]   RotOverheadScrollSpeed = 50
[t=00:00:00.014152]   RotateLogFiles = 1
[t=00:00:00.014159]   ShadowMapSize = 16384
[t=00:00:00.014164]   Shadows = 1
[t=00:00:00.014171]   ShowClock = 0
[t=00:00:00.014178]   SoftParticles = 2
[t=00:00:00.014187]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014250]   UnitIconDist = 151
[t=00:00:00.014257]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014265]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014270]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014277]   UseLuaMemPools = 0
[t=00:00:00.014283]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014289]   VFSCacheArchiveFiles = 0
[t=00:00:00.014295]   VSync = 0
[t=00:00:00.014302]   Water = 4
[t=00:00:00.014308]   XResolution = 1920
[t=00:00:00.014312]   YResolution = 1080
[t=00:00:00.014319]   snd_volmaster = 7
[t=00:00:00.014337] ============== </User Config> ==============

[t=00:00:00.014346] ============== <User System> ==============
[t=00:00:00.014352]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.014359]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.014371]        Compiler Version: gcc-13.2.0
[t=00:00:00.014406]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.014458]         Hardware Config: AMD Ryzen 9 3950X 16-Core Processor            ; 32688MB RAM, 112688MB pagefile
[t=00:00:00.014469]        Binary Word Size: 64-bit (native)
[t=00:00:00.014474]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014481]      Physical CPU Cores: 16
[t=00:00:00.014486]       Logical CPU Cores: 32
[t=00:00:00.014493] ============== </User System> ==============

[t=00:00:00.014502] Run: thread affinity ffffffff
[t=00:00:00.014712] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014718]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014726]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014730]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014734]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.016201] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016215] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029178] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz}
[t=00:00:00.060292]     Display (Generic PnP Monitor)=1 modes=179 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.060329]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.060335]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.060343]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.060348]         [25] 2360x1640x24bpp@60Hz
[t=00:00:00.060356]         [26] 2048x1536x24bpp@60Hz
[t=00:00:00.060362]         [34] 1920x1440x24bpp@60Hz
[t=00:00:00.060368]         [42] 1920x1200x24bpp@60Hz
[t=00:00:00.060377]         [50] 1920x1080x24bpp@240Hz
[t=00:00:00.060385]         [62] 1680x1050x24bpp@240Hz
[t=00:00:00.060391]         [68] 1600x1200x24bpp@60Hz
[t=00:00:00.060398]         [76] 1600x1024x24bpp@240Hz
[t=00:00:00.060409]         [82] 1600x900x24bpp@240Hz
[t=00:00:00.060416]         [88] 1440x1080x24bpp@240Hz
[t=00:00:00.060423]         [100] 1440x900x24bpp@240Hz
[t=00:00:00.060427]         [105] 1366x768x24bpp@240Hz
[t=00:00:00.060434]         [110] 1360x768x24bpp@240Hz
[t=00:00:00.060441]         [115] 1280x1024x24bpp@240Hz
[t=00:00:00.060447]         [120] 1280x960x24bpp@240Hz
[t=00:00:00.060451]         [125] 1280x800x24bpp@240Hz
[t=00:00:00.060459]         [130] 1280x768x24bpp@240Hz
[t=00:00:00.060463]         [135] 1280x720x24bpp@240Hz
[t=00:00:00.060470]         [142] 1176x664x24bpp@60Hz
[t=00:00:00.060478]         [145] 1152x864x24bpp@240Hz
[t=00:00:00.060487]         [150] 1024x768x24bpp@240Hz
[t=00:00:00.060491]         [156] 800x600x24bpp@240Hz
[t=00:00:00.060500]         [163] 720x576x24bpp@240Hz
[t=00:00:00.060507]         [168] 720x480x24bpp@240Hz
[t=00:00:00.060515]         [174] 640x480x24bpp@240Hz
[t=00:00:00.332761] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.333187] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.333199] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.351765] [GR::LogVersionInfo]
[t=00:00:00.351782]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.351787]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.351792]     GL vendor   : NVIDIA Corporation
[t=00:00:00.351796]     GL renderer : NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2
[t=00:00:00.351801]     GLSL version: 4.60 NVIDIA
[t=00:00:00.351820]     GLEW version: 2.1.0
[t=00:00:00.351824]     GPU memory  : 8192MB (total) / 1621MB (available)
[t=00:00:00.351841]     SDL swap-int: 1
[t=00:00:00.351846]     SDL driver  : windows
[t=00:00:00.351852]     
[t=00:00:00.351856]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.351860]     GLSL shader support       : 1
[t=00:00:00.351864]     GL4 support               : 1
[t=00:00:00.351868]     FBO extension support     : 1
[t=00:00:00.351879]     NVX GPU mem-info support  : 1
[t=00:00:00.351885]     ATI GPU mem-info support  : 0
[t=00:00:00.351898]     Texture clamping to edge  : 1
[t=00:00:00.351905]     NPOT-texture support      : 1 (1)
[t=00:00:00.351911]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.351916]     texture query-LOD support : 1 (1)
[t=00:00:00.351921]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.351925]     Z-buffer depth            : 32 (-)
[t=00:00:00.351934]     primitive-restart support : 1 (1)
[t=00:00:00.351938]     clip-space control support: 1 (1)
[t=00:00:00.351943]     seamless cube-map support : 1 (1)
[t=00:00:00.351952]     frag-depth layout support : 1 (1)
[t=00:00:00.351958]     persistent maps support   : 1 (1)
[t=00:00:00.351963]     explicit attribs location : 1 (1)
[t=00:00:00.351970]     multi draw indirect       : 1 (-)
[t=00:00:00.351975]     array textures            : 1 (-)
[t=00:00:00.351980]     buffer copy support       : 1 (-)
[t=00:00:00.351985]     indirect draw             : 1 (-)
[t=00:00:00.351990]     base instance             : 1 (-)
[t=00:00:00.351994]     
[t=00:00:00.351999]     max. FBO samples              : 32
[t=00:00:00.352007]     max. FS/program texture slots : 32/192
[t=00:00:00.352013]     max. texture size             : 32768
[t=00:00:00.352020]     max. texture anisotropy level : 16.000000
[t=00:00:00.352025]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.352030]     max. draw-buffers             : 8
[t=00:00:00.352035]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.352040]     max. uniform buffer-bindings  : 84
[t=00:00:00.352045]     max. uniform block-size       : 64KB
[t=00:00:00.352049]     max. storage buffer-bindings  : 96
[t=00:00:00.352057]     max. storage block-size       : 2047MB
[t=00:00:00.352063]     
[t=00:00:00.352067]     enable AMD-hacks : 0
[t=00:00:00.352071]     compress MIP-maps: 0
[t=00:00:00.352133]     Number of compressed texture formats: 23
[t=00:00:00.352156]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.352187] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.352421] [GR::UpdateGLConfigs]
[t=00:00:00.352454] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.352459] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.352942] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.352952] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.352957] [GR::InitGLState]
[t=00:00:00.353007] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:00.540559] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.543333] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.543809] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.548296] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.548318] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.548722] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.549775] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.549785] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.549881] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.549961] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.559847] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.560859] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.561394] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.561716] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.585598] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[t=00:00:00.585615] [VFS] [SpringVFS::ReserveArchives<this=0000024caa038970>]
[t=00:00:00.585728] [VFS] [SpringVFS::AddArchive<this=0000024caa038970>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.588441] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024caa038970 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.588454] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.844282] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:00.845128] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:00.845258] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.845583] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.845719] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.845754] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.845799] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.846070] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.846261] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.846445] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:00.846589] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:00.846634] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:00.846751] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:00.847496] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.848942] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.854072] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.870659] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.870735] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:00.871138][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.871238][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.871530][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.871552][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.871573][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.871622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.883194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.883215][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.883236][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.883244][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "XB273 GX (NVIDIA High Definition Audio)"
[t=00:00:00.883251][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.883257][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (NVIDIA Broadcast)"
[t=00:00:00.883263][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (3- HyperX Cloud Flight Wireless Headset)"
[t=00:00:00.883323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.898341][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.900397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024ce79f6320(default) context=0000024ce79f00a0  numChannels=2 frameSize=8
[t=00:00:00.900417][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.900425][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.900448][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.900454][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.900475][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.900508][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.900517][f=-000001] [Sound]   Devices:
[t=00:00:00.904696][f=-000001] [Sound]     [OpenAL Soft on Speakers (3- HyperX Cloud Flight Wireless Headset)]
[t=00:00:00.904712][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.904720][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.904736][f=-000001] [Sound]     [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)]
[t=00:00:00.904743][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.904749][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:00.904759][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.904767][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.905590][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.905604][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.977209][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1375187 MB
[t=00:00:00.979206][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.979969][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.981138][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name Ip00ed
[t=00:00:01.042463][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.042482][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=02:05:49.323836][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=02:05:49.323912][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=02:05:49.323920][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=02:05:49.323932][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0)
[t=02:05:49.352951][f=-000001]  [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=02:05:49.352975][f=-000001]  [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{39.836, 2.656}, {11.100, 0.740}}ms
[t=02:05:49.353004][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {0.518, 0.518, 0.518, 0.518}}ms
[t=02:05:49.353014][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.105, 0.105, 0.105, 0.105}, {0.518, 0.518, 0.518, 0.518}}ms
[t=02:05:49.353023][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.122, 0.122, 0.122, 0.122}, {0.001, 0.001, 0.001, 0.001}}ms
[t=02:05:49.353033][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{25.020, 25.020, 25.020, 25.020}, {0.512, 0.512, 0.512, 0.512}}ms
[t=02:05:49.353050][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.602, 3.602, 3.602, 3.602}, {0.203, 0.203, 0.203, 0.203}}ms
[t=02:05:49.353064][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.400, 0.400, 0.400, 0.400}}ms
[t=02:05:49.353073][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.915, 1.915, 1.915, 1.915}, {0.443, 0.443, 0.443, 0.443}}ms
[t=02:05:49.353087][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.103, 0.103, 0.103, 0.103}, {0.564, 0.564, 0.564, 0.564}}ms
[t=02:05:49.353098][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.262, 8.262, 8.262, 8.262}, {0.674, 0.674, 0.674, 0.674}}ms
[t=02:05:49.353109][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.840, 0.840, 0.840, 0.840}}ms
[t=02:05:49.353118][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.081, 0.081, 0.081, 0.081}, {1.031, 1.031, 1.031, 1.031}}ms
[t=02:05:49.353131][f=-000001]      thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.092, 0.092, 0.092, 0.092}, {1.200, 1.200, 1.200, 1.200}}ms
[t=02:05:49.353141][f=-000001]      thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.184, 0.184, 0.184, 0.184}, {1.257, 1.257, 1.257, 1.257}}ms
[t=02:05:49.353149][f=-000001]      thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {1.417, 1.417, 1.417, 1.417}}ms
[t=02:05:49.353160][f=-000001]      thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.076, 0.076, 0.076, 0.076}, {1.522, 1.522, 1.522, 1.522}}ms
[t=02:05:49.353169][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:05:49.353175][f=-000001] [SpringApp::Kill][2]
[t=02:05:49.353661][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:05:49.366342][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:05:49.366365][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=02:05:49.366442][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000024ce79f00a0 dev=0000024ce79f6320
[t=02:05:49.366588][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000024ce79f00a0 dev=0000024ce79f6320
[t=02:05:49.366600][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000024ce79f00a0)]
[t=02:05:49.367464][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024ce79f6320)]
[t=02:05:49.367487][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:05:49.396513][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=02:05:49.396908][f=-000001] [SpringApp::Kill][3]
[t=02:05:49.397066][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    139 bytes sent   in 2 packets (69.500 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.086x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=02:05:49.397098][f=-000001] [SpringApp::Kill][4] font=0000024ca9d69ec0
[t=02:05:49.398205][f=-000001] [SpringApp::Kill][5]
[t=02:05:49.398379][f=-000001] [SpringApp::Kill][6]
[t=02:05:49.398389] [SpringApp::Kill][7]
[t=02:05:49.398705] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:05:49.398715] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:05:49.398723] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:05:49.398738] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:05:49.398746] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=02:05:49.398753] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:05:49.398763] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:05:49.398771] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:05:49.398778] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:05:49.398788] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:05:49.398797] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:05:49.398805] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=02:05:49.398815] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:05:49.451073] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:05:49.451091] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:05:49.451096] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:05:49.451101] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=02:05:49.451106] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:05:49.451350] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>]
[t=02:05:49.451380] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=0)] #archives[section]=0 #files[section]=0
[t=02:05:49.451387] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=1)] #archives[section]=0 #files[section]=0
[t=02:05:49.451394] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=2)] #archives[section]=1 #files[section]=189
[t=02:05:49.451403] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000024ca8eeea00)
[t=02:05:49.451527] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=3)] #archives[section]=0 #files[section]=0
[t=02:05:49.451536] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=4)] #archives[section]=0 #files[section]=189
[t=02:05:49.451546] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=5)] #archives[section]=0 #files[section]=0
[t=02:05:49.451553] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=6)] #archives[section]=0 #files[section]=0
[t=02:05:49.451567] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=7)] #archives[section]=0 #files[section]=0
[t=02:05:49.451576] [VFS] [SpringVFS::DeleteArchives<this=0000024caa038970>(section=8)] #archives[section]=0 #files[section]=0
[t=02:05:49.451708] [SpringApp::Kill][8]
[t=02:05:49.451720] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=02:05:49.451729] [WatchDog::Uninstall][1] hangDetectorThread=00007ff737e804d0 (joinable=1)
[t=02:05:49.451734] [WatchDog::Uninstall][2]
[t=02:05:50.301661] [WatchDog::Uninstall][3]
[t=02:05:50.301678] [SpringApp::Kill][9]