ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116500

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000127] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019326] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019402] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019455]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019484]   
[t=00:00:00.019497]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019507]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019526]   Use "none" to disable the default log sections.
[t=00:00:00.019534] ============== </Log Sections> ==============

[t=00:00:00.019546] ============== <User Config> ==============
[t=00:00:00.019813]   AdvMapShading = 0
[t=00:00:00.019828]   AdvUnitShading = 0
[t=00:00:00.019841]   AnimationMT = 0
[t=00:00:00.019851]   BumpWaterDepthBits = 16
[t=00:00:00.019864]   BumpWaterReflection = 0
[t=00:00:00.019871]   BumpWaterRefraction = 0
[t=00:00:00.019880]   BumpWaterShoreWaves = 0
[t=00:00:00.019897]   BumpWaterTexSizeReflection = 64
[t=00:00:00.019907]   CamFreeScrollSpeed = 75
[t=00:00:00.019914]   CamMode = 1
[t=00:00:00.019925]   CubeTexSizeReflection = 1
[t=00:00:00.019934]   CubeTexSizeSpecular = 1
[t=00:00:00.019942]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019953]   EdgeMoveDynamic = 0
[t=00:00:00.019962]   EdgeMoveWidth = 0.003
[t=00:00:00.019969]   FPSFOV = 90
[t=00:00:00.019980]   FPSScrollSpeed = 75
[t=00:00:00.019988]   FontSize = 18
[t=00:00:00.019998]   GrassDetail = 0
[t=00:00:00.020011]   GroundDecals = 1
[t=00:00:00.020020]   GroundDetail = 70
[t=00:00:00.020033]   HangTimeout = 30
[t=00:00:00.020040]   HardwareCursor = 1
[t=00:00:00.020050]   InitialNetworkTimeout = 0
[t=00:00:00.020059]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.020069]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.020076]   LuaShaders = 0
[t=00:00:00.020084]   MSAALevel = 1
[t=00:00:00.020091]   MaxDynamicMapLights = 0
[t=00:00:00.020101]   MaxDynamicModelLights = 0
[t=00:00:00.020108]   MaxParticles = 9000
[t=00:00:00.020124]   MaxSounds = 32
[t=00:00:00.020133]   MaximumTransmissionUnit = 0
[t=00:00:00.020143]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.020151]   MiniMapMarker = 0
[t=00:00:00.020161]   MouseDragScrollThreshold = 0
[t=00:00:00.020171]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020181]   OverheadScrollSpeed = 75
[t=00:00:00.020192]   ReconnectTimeout = 0
[t=00:00:00.020211]   RotOverheadScrollSpeed = 75
[t=00:00:00.020223]   RotateLogFiles = 1
[t=00:00:00.020242]   ShadowMapSize = 1024
[t=00:00:00.020259]   Shadows = 0
[t=00:00:00.020270]   ShowClock = 0
[t=00:00:00.020279]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020292]   UnitIconDist = 151
[t=00:00:00.020300]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020312]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020320]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020335]   UseLuaMemPools = 0
[t=00:00:00.020346]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020356]   VFSCacheArchiveFiles = 0
[t=00:00:00.020368]   VSync = 1
[t=00:00:00.020454]   Water = 0
[t=00:00:00.020471]   XResolution = 1920
[t=00:00:00.020479]   YResolution = 1080
[t=00:00:00.020509] ============== </User Config> ==============

[t=00:00:00.020524] ============== <User System> ==============
[t=00:00:00.020533]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020545]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020556]        Compiler Version: gcc-13.2.0
[t=00:00:00.020623]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:00.020683]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 7519MB RAM, 31071MB pagefile
[t=00:00:00.020695]        Binary Word Size: 64-bit (native)
[t=00:00:00.020703]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020713]      Physical CPU Cores: 6
[t=00:00:00.020720]       Logical CPU Cores: 12
[t=00:00:00.020726] ============== </User System> ==============

[t=00:00:00.020740] Run: thread affinity fff
[t=00:00:00.020940] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020954]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020965]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020972]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020983]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.023049] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023075] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036384] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.060591]     Display (Generic PnP Monitor)=1 modes=102 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.060611]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.060617]         [ 7] 1760x990x24bpp@144Hz
[t=00:00:00.060622]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.060626]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.060642]         [25] 1440x900x24bpp@144Hz
[t=00:00:00.060648]         [31] 1366x768x24bpp@144Hz
[t=00:00:00.060652]         [37] 1280x1024x24bpp@144Hz
[t=00:00:00.060659]         [43] 1280x960x24bpp@144Hz
[t=00:00:00.060671]         [49] 1280x720x24bpp@144Hz
[t=00:00:00.060692]         [55] 1152x864x24bpp@144Hz
[t=00:00:00.060702]         [61] 1128x634x24bpp@144Hz
[t=00:00:00.060712]         [67] 1024x768x24bpp@144Hz
[t=00:00:00.060719]         [73] 800x600x24bpp@144Hz
[t=00:00:00.060727]         [79] 720x576x24bpp@144Hz
[t=00:00:00.060740]         [85] 720x480x24bpp@144Hz
[t=00:00:00.060747]         [91] 720x400x24bpp@144Hz
[t=00:00:00.060759]         [97] 640x480x24bpp@144Hz
[t=00:00:00.419087] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.419967] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.419995] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.802757] [GR::LogVersionInfo]
[t=00:00:00.802781]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.802793]     GL version  : 4.6.0 Compatibility Profile Context 24.8.1.240822
[t=00:00:00.802804]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.802847]     GL renderer : AMD Radeon RX 6400
[t=00:00:00.802858]     GLSL version: 4.60
[t=00:00:00.802866]     GLEW version: 2.1.0
[t=00:00:00.802873]     GPU memory  : 6781MB (total) / 6781MB (available)
[t=00:00:00.802893]     SDL swap-int: 0
[t=00:00:00.802903]     SDL driver  : windows
[t=00:00:00.802909]     
[t=00:00:00.802917]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.802926]     GLSL shader support       : 1
[t=00:00:00.802935]     GL4 support               : 1
[t=00:00:00.802948]     FBO extension support     : 1
[t=00:00:00.802989]     NVX GPU mem-info support  : 0
[t=00:00:00.803009]     ATI GPU mem-info support  : 1
[t=00:00:00.803025]     Texture clamping to edge  : 1
[t=00:00:00.803037]     NPOT-texture support      : 1 (1)
[t=00:00:00.803049]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.803061]     texture query-LOD support : 1 (1)
[t=00:00:00.803070]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.803082]     Z-buffer depth            : 24 (-)
[t=00:00:00.803106]     primitive-restart support : 1 (1)
[t=00:00:00.803117]     clip-space control support: 1 (1)
[t=00:00:00.803141]     seamless cube-map support : 1 (1)
[t=00:00:00.803151]     frag-depth layout support : 1 (1)
[t=00:00:00.803158]     persistent maps support   : 1 (1)
[t=00:00:00.803167]     explicit attribs location : 1 (1)
[t=00:00:00.803177]     multi draw indirect       : 1 (-)
[t=00:00:00.803189]     array textures            : 1 (-)
[t=00:00:00.803202]     buffer copy support       : 1 (-)
[t=00:00:00.803212]     indirect draw             : 1 (-)
[t=00:00:00.803221]     base instance             : 1 (-)
[t=00:00:00.803229]     
[t=00:00:00.803249]     max. FBO samples              : 8
[t=00:00:00.803259]     max. FS/program texture slots : 32/160
[t=00:00:00.803266]     max. texture size             : 16384
[t=00:00:00.803277]     max. texture anisotropy level : 16.000000
[t=00:00:00.803289]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.803295]     max. draw-buffers             : 8
[t=00:00:00.803302]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.803309]     max. uniform buffer-bindings  : 84
[t=00:00:00.803327]     max. uniform block-size       : 4096KB
[t=00:00:00.803337]     max. storage buffer-bindings  : 96
[t=00:00:00.803346]     max. storage block-size       : 2047MB
[t=00:00:00.803354]     
[t=00:00:00.803360]     enable AMD-hacks : 1
[t=00:00:00.803371]     compress MIP-maps: 0
[t=00:00:00.803558]     Number of compressed texture formats: 33
[t=00:00:00.803812]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.804392] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.806107] [GR::UpdateGLConfigs]
[t=00:00:00.806152] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.806166] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.806810] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.806831] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.806838] [GR::InitGLState]
[t=00:00:00.807769] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:01.182342] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.201440] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 17ms
[t=00:00:01.220702] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.220743] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:01.223077] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.224136] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.224281] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.224404] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.224477] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.232812] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.233790] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.234221] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.234426] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.246472] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:01.246692] [VFS] [SpringVFS::ReserveArchives<this=000002087b673800>]
[t=00:00:01.247179] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.251992] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002087b673800 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.252016] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.321243] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.322247] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.322621] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.322661] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.322703] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.322720] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.322729] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.322778] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.324641][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.324979][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.325066][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.325101][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.325111][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.325277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.337072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.337094][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (2- USB  AUDIO  )"
[t=00:00:01.337130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.361622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.370216][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000208680baf20(default) context=000002087ab0e990  numChannels=2 frameSize=8
[t=00:00:01.370238][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.370247][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.370269][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.370277][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.370301][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.370352][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.370370][f=-000001] [Sound]   Devices:
[t=00:00:01.371806][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- USB  AUDIO  )]
[t=00:00:01.371822][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.371829][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.374243][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.374263][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.425094][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 99368 MB
[t=00:00:01.435069][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.437623][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.437653][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.504016][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:01.504691][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:01.506258][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.507034][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:01.507166][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.507569][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.507698][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.507807][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.507843][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
Fontconfig error: Cannot load default config file
[t=00:00:01.510799][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.511002][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.511023][f=-000001] [UDPListener] successfully bound socket on port 56755
[t=00:00:01.512723][f=-000001] [GameServer] Initialize: thread affinity fff
[t=00:00:01.513227][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 75ms
[t=00:00:01.513296][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:01.513761][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:01.513776][f=-000001] 
[t=00:00:01.513783][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.513790][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.513796][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.513802][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.513808][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.514113][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.514133][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.514414][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.514430][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.514435][f=-000001] [GR::InitGLState]
[t=00:00:01.514503][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:01.514540][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.514562][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.514576][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.570373][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000208685f02e0] using map "Fairyland 1.31" (loaded=1 cached=0)
[t=00:00:01.570648][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:01.570809][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.570856][f=-000001] [PreGame::AddModArchivesToVFS][server=00000208685f02e0] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:01.571062][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.579593][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.579731][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002087b673800>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.584146][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:01.584285][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.584574][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.584685][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.584774][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.585906][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPU15c3RpY1Bob2VuaXg7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi44LjA7Cm1hcG5hbWU9RmFpcnlsYW5kIDEuMzE7Cm15cGxheWVybmFtZT1NeXN0aWNQaG9lbml4OwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:01.586215][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-09_18-58-08-986_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.586228][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 67ms
[t=00:00:01.586476][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.632837][f=-000001] forceSingleThreaded, false
[t=00:00:01.643749][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:01.643871][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.644142][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.644232][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.644319][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.651574][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.651590][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.651716][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.651812][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.651914][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.652005][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.652778][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.653161][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.653527][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.654256][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.654629][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.655100][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.655135][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.655751][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.658924][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.661661][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.662524][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.662761][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.663261][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.663284][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.663446][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.663634][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.909075][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.964524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:02.042073][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:02.304939][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 641ms
[t=00:00:02.304982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.320068][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:02.320253][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.320846][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.320992][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.321117][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.439589][f=-000001] Loading UnitDefs_posts
[t=00:00:02.513192][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:02.513221][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:02.513234][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:02.513245][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:02.543230][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.560166][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.578416][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.592858][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 271ms
[t=00:00:02.635832][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 330ms
[t=00:00:02.635907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.894641][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.905158][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.910596][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.911045][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[t=00:00:02.911069][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.911550][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.914182][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.916516][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.917010][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
------- TRUNCATED -------
[t=00:00:14.834126][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.834274][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.836603][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.836811][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.843958][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.844276][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.844551][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:14.845858][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.846124][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:14.848908][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.849494][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.849949][f=-000001] SetSunLighting
[t=00:00:14.850939][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.851243][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.851528][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.854328][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.854601][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.854621][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.854952][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.862676][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.863153][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:14.864553][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.866064][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.869451][f=-000001] Writing last game win data
[t=00:00:14.873751][f=-000001] LuaUI v0.3
[t=00:00:15.062292][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.189941][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.190052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.239828][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.240678][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:15.251344][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.10
[t=00:00:15.264226][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules!
[t=00:00:15.265746][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[t=00:00:15.265910][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[t=00:00:15.266181][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 64
[t=00:00:15.266192][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:15.268888][f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[t=00:00:15.274113][f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 89.54%
[t=00:00:15.274143][f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: -300.00
[t=00:00:15.274192][f=-000001] Skirmish AI <Circuit Novice-stable>:   Maximum Elevation: 399.98
[t=00:00:15.274216][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 85.031250% of the map. (used by 33 unit-defs)
[t=00:00:15.274240][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:15.274271][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:15.274294][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 6.312500% of the map. (used by 2 unit-defs)
[t=00:00:15.274316][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 6.312500% of the map. (used by 1 unit-defs)
[t=00:00:15.277302][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 5 Map-Area(s) occupying 81.64% of the map. (used by 352 unit-defs)
[t=00:00:15.277461][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs)
[t=00:00:15.279571][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs)
[t=00:00:15.282162][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs)
[t=00:00:15.284923][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:15.287492][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs)
[t=00:00:15.289866][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs)
[t=00:00:15.292431][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs)
[t=00:00:15.294749][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs)
[t=00:00:15.294921][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs)
[t=00:00:15.297086][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 75.88% of the map. (used by 21 unit-defs)
[t=00:00:15.352201][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Fairyland_1.31.json)
[t=00:00:15.353158][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json
[t=00:00:15.356207][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json
[t=00:00:15.356987][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json
[t=00:00:15.358115][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json
[t=00:00:15.359634][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json
[t=00:00:15.360419][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json
[t=00:00:15.363960][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:00:15.381416][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (0) Initialized!
[t=00:00:15.381977][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:15.381991][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 192ms
[t=00:00:15.392842][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10036, 0.0} allocedSize{int+, int-, ext}={0, 0, 1818700}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0165}
[t=00:00:15.841057][f=-000001] Reclaim highlight: old engine version.
[t=00:00:15.850189][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.008761][f=-000001] GameID: 4045df66156c7a0ae33ba36eab7812a9
[t=00:00:16.009265][f=-000001] Connection attempt from MysticPhoenix
[t=00:00:16.009286][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.009526][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.009585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PreGame::GameDataReceived][map-checksums]
    server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
    client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f"
[t=00:00:16.009620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.009643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]"
[t=00:00:16.009674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]"
[t=00:00:16.009873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[Game::Load][lua{Rules,Gaia}={0000020897452fa0,0000020897ad9e10}][locale="C"]"
[t=00:00:16.010550][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1
[t=00:00:16.010564][f=-000001] Player MysticPhoenix finished loading and is now ingame
[t=00:00:16.098417][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.863894][f=-000001] <MysticPhoenix> Allies: I choose: Guardian!
[t=00:00:28.391609][f=0000034] MysticPhoenix paused the game
[t=00:00:31.434745][f=0000034] [QuitAction] user exited to system
[t=00:00:31.453584][f=0000034] [SpringApp::Kill][1] fromRun=1
[t=00:00:31.453834][f=0000034] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:31.478092][f=0000034]  [async=0] threads=6 tasks=4425 {sum,avg}{exec,wait}time={{1142.612, 0.258}, {517.729, 0.117}}ms
[t=00:00:31.478129][f=0000034]      thread=1 tasks=885 {sum,min,max,avg}{exec,wait}time={{230.356, 0.000, 61.489, 0.260}, {57.770, 0.000, 4.528, 0.065}}ms
[t=00:00:31.478182][f=0000034]      thread=2 tasks=885 {sum,min,max,avg}{exec,wait}time={{234.144, 0.000, 58.458, 0.265}, {100.608, 0.000, 4.607, 0.114}}ms
[t=00:00:31.478198][f=0000034]      thread=3 tasks=885 {sum,min,max,avg}{exec,wait}time={{225.276, 0.000, 57.852, 0.255}, {114.002, 0.000, 4.521, 0.129}}ms
[t=00:00:31.478216][f=0000034]      thread=4 tasks=885 {sum,min,max,avg}{exec,wait}time={{229.943, 0.000, 59.261, 0.260}, {108.273, 0.000, 4.524, 0.122}}ms
[t=00:00:31.478233][f=0000034]      thread=5 tasks=885 {sum,min,max,avg}{exec,wait}time={{222.893, 0.000, 57.103, 0.252}, {137.076, 0.000, 6.167, 0.155}}ms
[t=00:00:31.478256][f=0000034]  [async=1] threads=6 tasks=1960 {sum,avg}{exec,wait}time={{31749.404, 16.199}, {9101245.000, 4643.492}}ms
[t=00:00:31.478275][f=0000034]      thread=1 tasks=392 {sum,min,max,avg}{exec,wait}time={{6355.175, 0.001, 780.635, 16.212}, {1819887.250, 0.132, 6357.599, 4642.569}}ms
[t=00:00:31.478294][f=0000034]      thread=2 tasks=392 {sum,min,max,avg}{exec,wait}time={{6346.245, 0.000, 1053.319, 16.189}, {1825255.500, 0.119, 6362.760, 4656.264}}ms
[t=00:00:31.478317][f=0000034]      thread=3 tasks=391 {sum,min,max,avg}{exec,wait}time={{6338.250, 0.000, 804.091, 16.210}, {1818757.125, 0.121, 6361.620, 4651.553}}ms
[t=00:00:31.478334][f=0000034]      thread=4 tasks=392 {sum,min,max,avg}{exec,wait}time={{6361.777, 0.001, 757.673, 16.229}, {1824595.000, 0.119, 6365.886, 4654.579}}ms
[t=00:00:31.478352][f=0000034]      thread=5 tasks=393 {sum,min,max,avg}{exec,wait}time={{6347.957, 0.000, 1060.782, 16.153}, {1812750.625, 0.025, 6356.273, 4612.597}}ms
[t=00:00:31.478369][f=0000034] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:31.478380][f=0000034] [SpringApp::Kill][2]
[t=00:00:31.479381][f=0000034] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:31.479397][f=0000034] [Game::KillLua][1] dtor=0 luaUI=00000208e96d6360
[t=00:00:31.479452][f=0000034] Start widgetHandler:Shutdown
[t=00:00:31.482051][f=0000034] Shutdown - SaveOrderList Complete
[t=00:00:31.482933][f=0000034] Writing last game win data
[t=00:00:31.487039][f=0000034] Shutdown - SaveConfigData Complete
[t=00:00:31.487074][f=0000034] Shutdown Widget - Chili Highlight
[t=00:00:31.487103][f=0000034] Shutdown Widget - Draw After Chili
[t=00:00:31.487119][f=0000034] Shutdown Widget - API Unit Tracker GL4
[t=00:00:31.487140][f=0000034] Shutdown Widget - EPIC Menu
[t=00:00:31.488484][f=0000034] Shutdown Widget - Chili Widget Selector
[t=00:00:31.489567][f=0000034] Shutdown Widget - Chili Minimap
[t=00:00:31.489715][f=0000034] Shutdown Widget - Local Team Colors
[t=00:00:31.489731][f=0000034] Shutdown Widget - Display Keys 2
[t=00:00:31.489795][f=0000034] Shutdown Widget - Save Game Menu
[t=00:00:31.489808][f=0000034] Shutdown Widget - Unit Icons
[t=00:00:31.489842][f=0000034] Shutdown Widget - Noises
[t=00:00:31.489857][f=0000034] Shutdown Widget - HealthBars
[t=00:00:31.491305][f=0000034] Shutdown Widget - BuildETA
[t=00:00:31.491327][f=0000034] Shutdown Widget - Win Counter
[t=00:00:31.491358][f=0000034] Shutdown Widget - EndGame APM stats
[t=00:00:31.492846][f=0000034] Shutdown Widget - Modular Comm Info
[t=00:00:31.492878][f=0000034] Shutdown Widget - Transport AI
[t=00:00:31.492897][f=0000034] Shutdown Widget - Stereo3D
[t=00:00:31.492931][f=0000034] Shutdown Widget - State Reverse and Latency
[t=00:00:31.492948][f=0000034] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:31.492965][f=0000034] Shutdown Widget - Point Tracker
[t=00:00:31.492980][f=0000034] Shutdown Widget - Music Player v2
[t=00:00:31.493042][f=0000034] Shutdown Widget - Missile Silo Range
[t=00:00:31.493061][f=0000034] Shutdown Widget - MinimapEvents
[t=00:00:31.493086][f=0000034] Shutdown Widget - Local Widgets Config
[t=00:00:31.493113][f=0000034] Shutdown Widget - Highlight Geos
[t=00:00:31.493134][f=0000034] Shutdown Widget - Grab Input
[t=00:00:31.493296][f=0000034] Input grabbing is disabled!
[t=00:00:31.493313][f=0000034] Shutdown Widget - Defense Range Zero-K
[t=00:00:31.493330][f=0000034] Shutdown Widget - Darkening
[t=00:00:31.493355][f=0000034] Shutdown Widget - Context Menu
[t=00:00:31.493367][f=0000034] Shutdown Widget - Chili Spectator Panels
[t=00:00:31.493390][f=0000034] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:31.493414][f=0000034] Shutdown Widget - Chili Nuke Warning
[t=00:00:31.493433][f=0000034] Shutdown Widget - Chili EndGame Window
[t=00:00:31.493459][f=0000034] Shutdown Widget - Chili Economy Panel Default
[t=00:00:31.493589][f=0000034] Shutdown Widget - CameraShake
[t=00:00:31.493610][f=0000034] Shutdown Widget - Startup Info and Selector
[t=00:00:31.493634][f=0000034] Shutdown Widget - Attack Warning
[t=00:00:31.493662][f=0000034] Shutdown Widget - Attack AoE
[t=00:00:31.493681][f=0000034] Shutdown Widget - UnitShapes 3
[t=00:00:31.493739][f=0000034] Shutdown Widget - Map Edge Extension
[t=00:00:31.495953][f=0000034] Shutdown Widget - Selection Send
[t=00:00:31.495976][f=0000034] Shutdown Widget - LupsManager
[t=00:00:31.495995][f=0000034] Shutdown Widget - Newton Firezone
[t=00:00:31.496014][f=0000034] Shutdown Widget - Receive Units Indicator
[t=00:00:31.496030][f=0000034] Shutdown Widget - Chili Pro Console
[t=00:00:31.496962][f=0000034] Shutdown Widget - Persistent Build Height
[t=00:00:31.496979][f=0000034] Shutdown Widget - Lasso Terraform GUI
[t=00:00:31.496991][f=0000034] Shutdown Widget - Lups
[t=00:00:31.497136][f=0000034] Shutdown Widget - Chili Framework
[t=00:00:31.497153][f=0000034] Shutdown Widget - Mex Placement Handler
[t=00:00:31.497187][f=0000034] Shutdown Widget - Custom Markers
[t=00:00:31.497213][f=0000034] Shutdown Widget - Chili Core Selector
[t=00:00:31.497316][f=0000034] Shutdown Widget - Select Keys
[t=00:00:31.497362][f=0000034] Shutdown Widget - Pause Screen
[t=00:00:31.497593][f=0000034] Shutdown Widget - Text To Speech Control
[t=00:00:31.497615][f=0000034] Shutdown Widget - Layout Handler
[t=00:00:31.497632][f=0000034] End widgetHandler:Shutdown
[t=00:00:31.553636][f=0000034] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3159868, 0.0} allocedSize{int+, int-, ext}={0, 0, 796959248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0594}
[t=00:00:31.554469][f=0000034] [Game::KillLua][2] dtor=0 luaGaia=0000020897ad9e10
[t=00:00:31.561838][f=0000034] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:31.561989][f=0000034] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:31.562019][f=0000034] [Game::KillLua][3] dtor=0 luaRules=0000020897452fa0
[t=00:00:31.562052][f=0000034] Start gadgetHandler:Shutdown
[t=00:00:31.562065][f=0000034] Shutdown - StartSetup
[t=00:00:31.562074][f=0000034] Shutdown - UnitMorph
[t=00:00:31.562104][f=0000034] Shutdown - Carrier Drones
[t=00:00:31.562115][f=0000034] Shutdown - Missile Silo Controller
[t=00:00:31.562124][f=0000034] Shutdown - Modular Comm Info
[t=00:00:31.562141][f=0000034] Shutdown - Terrain Texture Handler
[t=00:00:31.562151][f=0000034] Shutdown - UnitCloakShield
[t=00:00:31.562171][f=0000034] Shutdown - Starlight Handler
[t=00:00:31.562180][f=0000034] End gadgetHandler:Shutdown
[t=00:00:31.574088][f=0000034] Start gadgetHandler:Shutdown
[t=00:00:31.574112][f=0000034] Shutdown - Teleport Throw
[t=00:00:31.574124][f=0000034] Shutdown - UnitMorph
[t=00:00:31.574140][f=0000034] Shutdown - Missile fired callins
[t=00:00:31.574171][f=0000034] Shutdown - Modular Comm Info
[t=00:00:31.574184][f=0000034] Shutdown - Retreat Command
[t=00:00:31.574196][f=0000034] Shutdown - Shockwaves
[t=00:00:31.574206][f=0000034] Shutdown - UnitCloakShield
[t=00:00:31.574246][f=0000034] Shutdown - Lups Cloak FX
[t=00:00:31.574257][f=0000034] Shutdown - Lups
[t=00:00:31.574342][f=0000034] Shutdown - Lups Shield
[t=00:00:31.574356][f=0000034] End gadgetHandler:Shutdown
[t=00:00:31.583255][f=0000034] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1464}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0333}
[t=00:00:31.583338][f=0000034] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:31.583387][f=0000034] [Game::KillLua][4] dtor=0
[t=00:00:31.583396][f=0000034] [Game::KillLua][5] dtor=0
[t=00:00:31.596359][f=0000034] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-09-09_18-58-08-986_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (5533 bytes)
[t=00:00:31.596617][f=0000034] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:31.610629][f=0000034] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:31.610723][f=0000034] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7
[t=00:00:31.611054][f=0000034] [Sound] [Sound::UpdateThread][4] ctx=000002087ab0e990 dev=00000208680baf20
[t=00:00:31.612379][f=0000034] [Sound] [Sound::UpdateThread][5] ctx=000002087ab0e990 dev=00000208680baf20
[t=00:00:31.612391][f=0000034] [Sound] [Sound::Cleanup][alcDestroyContext(000002087ab0e990)]
[t=00:00:31.614496][f=0000034] [Sound] [Sound::Cleanup][alcCloseDevice(00000208680baf20)]
[t=00:00:31.614579][f=0000034] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:31.641665][f=0000034] [Sound] [Sound::UpdateThread][6]
[t=00:00:31.642549][f=0000034] [Game::~CGame][1]
[t=00:00:31.642569][f=0000034] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:31.642580][f=0000034] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:31.642589][f=0000034] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:31.642597][f=0000034] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:31.642605][f=0000034] [Game::KillLua][4] dtor=1
[t=00:00:31.642616][f=0000034] [Game::KillLua][5] dtor=1
[t=00:00:31.642757][f=0000034] [Game::KillMisc][1]
[t=00:00:31.642767][f=0000034] [Game::KillMisc][2]
[t=00:00:31.642776][f=0000034] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:31.665203][f=0000034] [Game::KillMisc][3]
[t=00:00:31.665746][f=0000034] [Game::KillRendering][1]
[t=00:00:31.683164][f=0000034] [3DOParser::Kill] allocated 29 pieces
[t=00:00:31.683290][f=0000034] [S3OParser::Kill] allocated 5576 pieces
[t=00:00:31.683891][f=0000034] [AssParser::Kill] allocated 698 pieces
[t=00:00:31.700114][f=0000034] [Game::KillInterface][1]
[t=00:00:31.700581][f=0000034] [Game::KillInterface][2]
[t=00:00:31.701045][f=0000034] [Game::KillSimulation][1]
[t=00:00:31.701257][f=0000034] [Game::KillSimulation][2]
[t=00:00:31.760857][f=0000034] [CCollisionHandler] dis-/continuous tests: 0/42445
[t=00:00:31.760890][f=0000034] [Game::KillSimulation][3]
[t=00:00:31.763156][f=0000034] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71
[t=00:00:31.763364][f=0000034] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:31.763502][f=0000034] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=15
[t=00:00:31.763571][f=0000034] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:31.764125][f=0000034] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:31.769208][f=0000034] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17%
[t=00:00:31.776373][f=0000034] [Game::KillSimulation][4]
[t=00:00:32.067470][f=0000034] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:32.067722][f=0000034] [Game::~CGame][2]
[t=00:00:32.067736][f=0000034] [Game::~CGame][3]
[t=00:00:32.067881][f=0000034] [SpringApp::Kill][3]
[t=00:00:32.068038][f=0000034] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3266 bytes sent  
    3664 bytes recv'd

[t=00:00:32.079790][f=0000034] Kill: client disconnecting...
[t=00:00:32.079832][f=0000034] [GameServer] UpdateLoop: thread affinity fff
[t=00:00:34.081179][f=0000034] CloseConnection: client connection closed
[t=00:00:34.081260][f=0000034] [SpringApp::Kill][4] font=000002087b3f7d00
[t=00:00:34.082235][f=0000034] [SpringApp::Kill][5]
[t=00:00:34.088141][f=0000034] [SpringApp::Kill][6]
[t=00:00:34.088289] [SpringApp::Kill][7]
[t=00:00:34.088483] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.088513] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:34.088522] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:34.088529] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:34.088541] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:34.088548] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.088554] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:34.088568] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5304, 1048576, 1048576}, EBO = {7956, 2097152, 2097152}
[t=00:00:34.088575] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:34.088582] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.088588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:34.088600] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:34.088607] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:34.233930] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:34.233957] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:34.233966] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:34.233994] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:34.234479] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>]
[t=00:00:34.234497] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:00:34.234511] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000208685f46b0)
[t=00:00:34.235374] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2896ms
[t=00:00:34.235412]     file="unittextures/recluse_1.dds" indx=7729 inflSize=1365kb readTime=126ms
[t=00:00:34.235428]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms
[t=00:00:34.235437]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=61ms
[t=00:00:34.235451]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=47ms
[t=00:00:34.235473]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=32ms
[t=00:00:34.235486]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=25ms
[t=00:00:34.235497]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=20ms
[t=00:00:34.235510]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=20ms
[t=00:00:34.235524]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=19ms
[t=00:00:34.235545]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=17ms
[t=00:00:34.241864] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=1)] #archives[section]=1 #files[section]=174
[t=00:00:34.241908] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000002086802cd80)
[t=00:00:34.242093] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:34.242142] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002087a8c7680)
[t=00:00:34.242298] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002087a8c75d0)
[t=00:00:34.242363] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002087a8c6ef0)
[t=00:00:34.242507] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:34.242521] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:34.242537] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:34.242549] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:34.242572] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:34.242584] [VFS] [SpringVFS::DeleteArchives<this=000002087b673800>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:34.243784] [SpringApp::Kill][8]
[t=00:00:34.243798] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:34.243809] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6dbe704d0 (joinable=1)
[t=00:00:34.243816] [WatchDog::Uninstall][2]
[t=00:00:35.055063] [WatchDog::Uninstall][3]
[t=00:00:35.055085] [SpringApp::Kill][9]