ZeroK-RTS / CrashReports

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Spring UserReport [104.0.1-1544-ge1f249f] Externally launched spring crashed with code 0 #116538

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 50
  CamMode = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FontSize = 18
  GrassDetail = 0
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  LinkIncomingMaxPacketRate = 512
  LinkIncomingPeakBandwidth = 65536
  LinkIncomingSustainedBandwidth = 65536
  LinkOutgoingBandwidth = 131072
  LuaGarbageCollectionMemLoadMult = 6
  LuaGarbageCollectionRunTimeMult = 3
  MSAALevel = 4
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 1
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  SplashScreenDir = ./MenuLoadscreens
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 999999
  UseDistToGroundForIcons = 1.10000002
  UseLuaMemPools = 0
  UseNetMessageSmoothingBuffer = 0
  UsePBO = 0
  VFSCacheArchiveFiles = 0
  VSync = 1
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 2560
  YResolutionWindowed = 1440
  snd_volmaster = 57
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1544-ge1f249f maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 22631)
        Hardware Config: AMD Ryzen 7 5700G with Radeon Graphics         ; 64897MB RAM, 168939MB pagefile
       Binary Word Size: 64-bit (native)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 16
      Logical CPU Cores: 16
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 1,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@75Hz} current={2560x1440x24bpp@75Hz}
    display=1 modes=76 bounds={x=0, y=0, w=2560, h=1440}
        [ 1] 2560x1440x24bpp@100Hz
        [ 5] 1920x1200x24bpp@100Hz
        [ 9] 1920x1080x24bpp@100Hz
        [14] 1760x990x24bpp@100Hz
        [19] 1680x1050x24bpp@100Hz
        [26] 1600x900x24bpp@100Hz
        [29] 1440x900x24bpp@100Hz
        [38] 1280x800x24bpp@100Hz
        [41] 1280x720x24bpp@100Hz
    display=2 modes=54 bounds={x=2560, y=354, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@75Hz
        [ 5] 1760x990x24bpp@75Hz
        [ 9] 1680x1050x24bpp@75Hz
        [11] 1600x900x24bpp@75Hz
        [13] 1440x900x24bpp@75Hz
        [21] 1280x720x24bpp@75Hz
    display=3 modes=54 bounds={x=-1920, y=363, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@75Hz
        [ 5] 1760x990x24bpp@75Hz
        [ 9] 1680x1050x24bpp@75Hz
        [11] 1600x900x24bpp@75Hz
        [13] 1440x900x24bpp@75Hz
        [21] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 Compatibility Profile Context 24.4.1.230330
    GL vendor   : ATI Technologies Inc.
    GL renderer : AMD Radeon RX 6700 XT
    GLSL version: 4.60
    GLEW version: 2.1.0
    GPU memory  : 43792MB (total) / 43792MB (available)
    SDL swap-int: 0

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 1
    NPOT-texture support      : 0 (1)
    S3TC/DXT1 texture support : 1/0
    texture query-LOD support : 0 (0)
    MSAA frame-buffer support : 1 (1)
    24-bit Z-buffer support   : 0 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 0 (0)
    frag-depth layout support : 1 (-)

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 16/32
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 536870911/536870911
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 128KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=1 (standard)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<2560,1440>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::borderless)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\dunepatrolredux_v1.0.sd7" for faster loading!
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[VFS] [SpringVFS::ReserveArchives<this=000000004843f680>]
[VFS] [SpringVFS::AddArchive<this=000000004843f680>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000004843f680 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[ThreadPool::SetThreadCount][2] workers=7
[Threading] Main thread CPU affinity mask set: 65408
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004861cd30 context=00000000477c7010
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (HyperX Cloud Flight Wireless)]
[f=-000001] [Sound]     [1 - PHL 221V8L (2- AMD High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (HyperX Cloud Flight Wireless)]
[f=-000001] [Sound]     [5 - Sceptre Q27 (AMD High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [1 - PHL 221V8L (AMD High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 511906 MB
[f=-000001] [CPreGame] using server IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20210115_145925_DunePatrolRedux v1_104.0.1-1544-ge1f249f maintenance.sdfz" for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 253ms
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000048403120] using map "DunePatrolRedux v1.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004843f680>(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004843f680>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000048403120] using game "Zero-K v1.8.12.1" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004843f680>(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004843f680>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004843f680>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive DunePatrolRedux v1.0 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 7aaa689c1e2aad568a0b00b270a1e509.sdp (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1118ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 423ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 499ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 350 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 619ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log:
WARNING: 0:13: varying deprecated in version 130; may be removed in future release
ERROR: 0:13: 'varying' : no longer supported in core profile; removed in version 420
ERROR: 0:13: '' : compilation terminated 
ERROR: 2 compilation errors.  No code generated.

[f=-000001] [Shader] Warning: 
// SHADER VERSION
#version 420
// SHADER FLAGS
#define SHADOWGEN_PROGRAM_MAP
#define SHADOWMATRIX_NONLINEAR 0
#define SHADOWGEN_PER_FRAGMENT 1
#define SUPPORT_CLIP_CONTROL 1
#define SUPPORT_DEPTH_LAYOUT 1

// SHADER SOURCE
#line 1
#if (GL_FRAGMENT_PRECISION_HIGH == 1)
// ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this
precision highp float;
#else
precision mediump float;
#endif

uniform sampler2D alphaMaskTex;

uniform vec4 shadowParams;
uniform vec2 alphaParams;

varying mat4 shadowViewMat;
varying mat4 shadowProjMat;
varying vec4 vertexModelPos;

#if (SUPPORT_DEPTH_LAYOUT == 1)
// preserve early-z performance if possible
layout(depth_unchanged) out float gl_FragDepth;
#endif

void main() {
    #if 0
    // TODO: bind this (as for models)
    if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x)
        discard;
    #endif

    #if (SHADOWGEN_PER_FRAGMENT == 1)
    // note: voids glPolygonOffset calls
    vec4 vertexShadowPos = shadowViewMat * vertexModelPos;
        vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww);
        vertexShadowPos.xy += shadowParams.xy;
        vertexShadowPos.z  += 0.00250;
    vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos;

    float  nearDepth = gl_DepthRange.near;
    float   farDepth = gl_DepthRange.far;
    float depthRange = gl_DepthRange.diff; // far - near
    float  clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w;

    #if (SUPPORT_CLIP_CONTROL == 1)
    // ZTO; shadow PM is pre-adjusted
    gl_FragDepth = (depthRange * clipDepth) + nearDepth;
    #else
    // NOTO; useful to keep around
    gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5;
    #endif

    #else

    // no-op
    gl_FragDepth = gl_FragCoord.z;
    #endif
}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 88ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
------- TRUNCATED -------
84  83  1   2
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2   1   1   2
36  2   34  2
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36  1   35  2
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16  1   15  2
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59  22  37  2
67  59  8   2
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83  79  4   2
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39  2   37  2
54  39  15  2
62  54  8   2
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88  86  2   2
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38  1   37  2
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72  71  1   2
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79  74  5   2
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85  84  1   2
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88  87  1   2
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9   1   8   2
47  9   38  2
62  47  15  2
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70  69  1   2
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89  84  5   2
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91  90  1   2
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39  1   38  2
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40  1   39  2
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16  1   15  2
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63  59  4   2
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41  1   40  2
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69  54  15  2
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16  1   15  2
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25  24  1   2
65  25  40  2
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42  1   41  2
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62  47  15  2
70  62  8   2
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80  76  4   2
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4   1   3   2
45  4   41  2
60  45  15  2
68  60  8   2
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16  1   15  2
58  16  42  2
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81  76  5   2
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91  90  1   2
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66  51  15  2
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92  91  1   2
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89  88  1   2
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72  57  15  2
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3   1   2   2
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67  52  15  2
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100 99  1   2
41  1   40  2
44  41  3   2
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62  59  3   2
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78  77  1   2
86  78  8   2
87  86  1   2
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92  89  3   2
94  92  2   2
96  94  2   2
97  96  1   2
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16  1   15  2
20  16  4   2
21  20  1   2
60  21  39  2
62  60  2   2
64  62  2   2
65  64  1   2
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73  70  3   2
81  73  8   2
84  81  3   2
92  84  8   2
93  92  1   2
94  93  1   2
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98  97  1   2
4   1   3   2
42  4   38  2
43  42  1   2
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54  46  8   2
69  54  15  2
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86  83  3   2
88  86  2   2
92  88  4   2
93  92  1   2
96  93  3   2
97  96  1   2
9   1   8   2
47  9   38  2
62  47  15  2
63  62  1   2
64  63  1   2
67  64  3   2
69  67  2   2
70  69  1   2
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80  73  7   2
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86  83  3   2
88  86  2   2
90  88  2   2
94  90  4   2
95  94  1   2
96  95  1   2
38  1   37  2
45  38  7   2
53  45  8   2
56  53  3   2
71  56  15  2
74  71  3   2
75  74  1   2
76  75  1   2
78  76  2   2
80  78  2   2
82  80  2   2
86  82  4   2
89  86  3   2
91  89  2   2
92  91  1   2
93  92  1   2
94  93  1   2
95  94  1   2
5   1   4   2
43  5   38  2
46  43  3   2
61  46  15  2
63  61  2   2
71  63  8   2
73  71  2   2
81  73  8   2
82  81  1   2
84  82  2   2
87  84  3   2
90  87  3   2
92  90  2   2
93  92  1   2
94  93  1   2
95  94  1   2
96  95  1   2
97  96  1   2
3   1   2   2
5   3   2   2
6   5   1   2
7   6   1   2
46  7   39  2
61  46  15  2
65  61  4   2
68  65  3   2
76  68  8   2
79  76  3   2
87  79  8   2
88  87  1   2
91  88  3   2
93  91  2   2
95  93  2   2
96  95  1   2
97  96  1   2
98  97  1   2
16  1   15  2
25  16  9   2
64  25  39  2
68  64  4   2
76  68  8   2
77  76  1   2
80  77  3   2
82  80  2   2
85  82  3   2
87  85  2   2
90  87  3   2
91  90  1   2
93  91  2   2
95  93  2   2
96  95  1   2
97  96  1   2
98  97  1   2
99  98  1   2
[f=0026266] <Stuart98> so I need to go in a minute and I don't see you coming back from this
39  1   38  2
54  39  15  2
56  54  2   2
58  56  2   2
61  58  3   2
70  61  9   2
78  70  8   2
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54  16  38  2
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92  91  1   2
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99  98  1   2
3   1   2   2
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15  7   8   2
52  15  37  2
67  52  15  2
77  67  10  2
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4   1   3   2
41  4   37  2
49  41  8   2
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77  62  15  2
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95  94  1   2
[f=0026539] <PRO_rANDY> =[
37  1   36  2
52  37  15  2
55  52  3   2
58  55  3   2
60  58  2   2
62  60  2   2
69  62  7   2
79  69  10  2
81  79  2   2
82  81  1   2
84  82  2   2
85  84  1   2
89  85  4   2
91  89  2   2
92  91  1   2
93  92  1   2
94  93  1   2
95  94  1   2
37  1   36  2
44  37  7   2
59  44  15  2
63  59  4   2
66  63  3   2
76  66  10  2
78  76  2   2
80  78  2   2
82  80  2   2
84  82  2   2
85  84  1   2
87  85  2   2
90  87  3   2
91  90  1   2
92  91  1   2
93  92  1   2
94  93  1   2
95  94  1   2
36  1   35  2
37  36  1   2
39  37  2   2
49  39  10  2
52  49  3   2
67  52  15  2
71  67  4   2
77  71  6   2
78  77  1   2
80  78  2   2
81  80  1   2
82  81  1   2
83  82  1   2
85  83  2   2
87  85  2   2
90  87  3   2
91  90  1   2
93  91  2   2
35  1   34  2
45  35  10  2
60  45  15  2
66  60  6   2
67  66  1   2
71  67  4   2
73  71  2   2
76  73  3   2
77  76  1   2
78  77  1   2
80  78  2   2
81  80  1   2
84  81  3   2
85  84  1   2
87  85  2   2
89  87  2   2
91  89  2   2
92  91  1   2
38  1   37  2
39  38  1   2
54  39  15  2
55  54  1   2
65  55  10  2
68  65  3   2
70  68  2   2
71  70  1   2
77  71  6   2
79  77  2   2
81  79  2   2
82  81  1   2
84  82  2   2
85  84  1   2
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91  87  4   2
92  91  1   2
16  1   15  2
52  16  36  2
53  52  1   2
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57  54  3   2
59  57  2   2
69  59  10  2
73  69  4   2
78  73  5   2
80  78  2   2
82  80  2   2
83  82  1   2
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86  84  2   2
88  86  2   2
89  88  1   2
90  89  1   2
3   1   2   2
5   3   2   2
6   5   1   2
42  6   36  2
43  42  1   2
58  43  15  2
68  58  10  2
69  68  1   2
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80  75  5   2
83  80  3   2
85  83  2   2
87  85  2   2
88  87  1   2
89  88  1   2
90  89  1   2
4   1   3   2
9   4   5   2
24  9   15  2
26  24  2   2
36  26  10  2
38  36  2   2
73  38  35  2
74  73  1   2
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78  76  2   2
79  78  1   2
80  79  1   2
84  80  4   2
86  84  2   2
87  86  1   2
88  87  1   2
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4   1   3   2
39  4   35  2
54  39  15  2
65  54  11  2
66  65  1   2
71  66  5   2
72  71  1   2
76  72  4   2
78  76  2   2
79  78  1   2
81  79  2   2
82  81  1   2
84  82  2   2
86  84  2   2
87  86  1   2
89  87  2   2
90  89  1   2
91  90  1   2
16  1   15  2
27  16  11  2
63  27  36  2
66  63  3   2
69  66  3   2
71  69  2   2
73  71  2   2
74  73  1   2
78  74  4   2
80  78  2   2
81  80  1   2
82  81  1   2
83  82  1   2
85  83  2   2
86  85  1   2
88  86  2   2
89  88  1   2
90  89  1   2
91  90  1   2
16  1   15  2
52  16  36  2
63  52  11  2
66  63  3   2
68  66  2   2
69  68  1   2
73  69  4   2
75  73  2   2
78  75  3   2
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84  83  1   2
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88  86  2   2
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90  89  1   2
91  90  1   2
92  91  1   2
37  1   36  2
40  37  3   2
55  40  15  2
56  55  1   2
67  56  11  2
68  67  1   2
70  68  2   2
74  70  4   2
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82  81  1   2
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37  1   36  2
48  37  11  2
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67  64  3   2
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90  89  1   2
91  90  1   2
92  91  1   2
13  1   12  2
49  13  36  2
64  49  15  2
66  64  2   2
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16  1   15  2
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54  18  36  2
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70  58  12  2
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75  72  3   2
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78  77  1   2
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86  85  1   2
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90  89  1   2
91  90  1   2
92  91  1   2
93  92  1   2
13  1   12  2
48  13  35  2
50  48  2   2
65  50  15  2
66  65  1   2
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70  68  2   2
71  70  1   2
74  71  3   2
78  74  4   2
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82  79  3   2
84  82  2   2
86  84  2   2
88  86  2   2
89  88  1   2
90  89  1   2
91  90  1   2
92  91  1   2
13  1   12  2
15  13  2   2
19  15  4   2
54  19  35  2
56  54  2   2
58  56  2   2
59  58  1   2
74  59  15  2
77  74  3   2
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81  79  2   2
82  81  1   2
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84  83  1   2
87  84  3   2
88  87  1   2
90  88  2   2
91  90  1   2
92  91  1   2
3   1   2   2
15  3   12  2
50  15  35  2
52  50  2   2
67  52  15  2
71  67  4   2
73  71  2   2
74  73  1   2
75  74  1   2
78  75  3   2
80  78  2   2
82  80  2   2
83  82  1   2
85  83  2   2
87  85  2   2
88  87  1   2
89  88  1   2
90  89  1   2
91  90  1   2
35  1   34  2
39  35  4   2
41  39  2   2
56  41  15  2
57  56  1   2
58  57  1   2
70  58  12  2
73  70  3   2
74  73  1   2
75  74  1   2
77  75  2   2
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80  79  1   2
82  80  2   2
83  82  1   2
84  83  1   2
86  84  2   2
88  86  2   2
90  88  2   2
91  90  1   2
5   1   4   2
39  5   34  2
54  39  15  2
58  54  4   2
61  58  3   2
62  61  1   2
63  62  1   2
75  63  12  2
77  75  2   2
78  77  1   2
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82  80  2   2
84  82  2   2
85  84  1   2
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90  89  1   2
91  90  1   2
92  91  1   2
94  92  2   2
13  1   12  2
77  13  64  2
78  77  1   2
79  78  1   2
94  79  15  2
96  94  2   2
98  96  2   2
101 98  3   2
102 101 1   2
104 102 2   2
108 104 4   2
110 108 2   2
111 110 1   2
112 111 1   2
113 112 1   2
115 113 2   2
117 115 2   2
119 117 2   2
120 119 1   2
[f=0027314] <PRO_rANDY> gg
2   1   1   2
66  2   64  2
68  66  2   2
70  68  2   2
74  70  4   2
75  74  1   2
87  75  12  2
102 87  15  2
104 102 2   2
107 104 3   2
108 107 1   2
110 108 2   2
111 110 1   2
114 111 3   2
116 114 2   2
118 116 2   2
119 118 1   2
120 119 1   2
121 120 1   2
16  1   15  2
18  16  2   2
19  18  1   2
31  19  12  2
32  31  1   2
35  32  3   2
99  35  64  2
100 99  1   2
104 100 4   2
105 104 1   2
106 105 1   2
107 106 1   2
110 107 3   2
112 110 2   2
114 112 2   2
116 114 2   2
118 116 2   2
120 118 2   2
121 120 1   2
[f=0027374] game_message: PRO_rANDY has been destroyed!
[f=0027374] game_message: Stuart98 wins!
[f=0027374] Submitting stats
[f=0027374] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
68  1   67  2
72  68  4   2
87  72  15  2
90  87  3   2
92  90  2   2
95  92  3   2
96  95  1   2
108 96  12  2
110 108 2   2
112 110 2   2
113 112 1   2
115 113 2   2
116 115 1   2
118 116 2   2
120 118 2   2
121 120 1   2
122 121 1   2
123 122 1   2
124 123 1   2
78  1   77  2
103 78  25  2
104 103 1   2
119 104 15  2
121 119 2   2
122 121 1   2
123 122 1   2
125 123 2   2
127 125 2   2
131 127 4   2
132 131 1   2
134 132 2   2
135 134 1   2
136 135 1   2
138 136 2   2
141 138 3   2
142 141 1   2
143 142 1   2
84  1   83  2
86  84  2   2
112 86  26  2
127 112 15  2
131 127 4   2
132 131 1   2
133 132 1   2
135 133 2   2
138 135 3   2
140 138 2   2
141 140 1   2
143 141 2   2
144 143 1   2
145 144 1   2
147 145 2   2
148 147 1   2
149 148 1   2
150 149 1   2
2   1   1   2
28  2   26  2
111 28  83  2
112 111 1   2
127 112 15  2
128 127 1   2
130 128 2   2
132 130 2   2
135 132 3   2
136 135 1   2
138 136 2   2
140 138 2   2
142 140 2   2
146 142 4   2
147 146 1   2
148 147 1   2
149 148 1   2
150 149 1   2
[f=0027484] Spectator Leopardhunter left the game:  normal quit
[f=0027502] <Stuart98> gg
84  1   83  2
110 84  26  2
125 110 15  2
127 125 2   2
131 127 4   2
133 131 2   2
136 133 3   2
137 136 1   2
139 137 2   2
141 139 2   2
143 141 2   2
144 143 1   2
145 144 1   2
146 145 1   2
147 146 1   2
148 147 1   2
149 148 1   2
150 149 1   2
82  1   81  2
108 82  26  2
111 108 3   2
126 111 15  2
128 126 2   2
132 128 4   2
133 132 1   2
135 133 2   2
137 135 2   2
139 137 2   2
140 139 1   2
141 140 1   2
143 141 2   2
144 143 1   2
145 144 1   2
146 145 1   2
147 146 1   2
148 147 1   2
[f=0027568] Spectator PRO_rANDY left the game:  normal quit
[f=0027596] Player Stuart98 left the game:  normal quit
[f=0027602] No clients connected, shutting down server
[f=0027602] Server shutdown
[f=0027629] <autoquit> Autoquit canceled.
82  1   81  2
84  82  2   2
110 84  26  2
114 110 4   2
115 114 1   2
130 115 15  2
132 130 2   2
135 132 3   2
136 135 1   2
138 136 2   2
140 138 2   2
141 140 1   2
143 141 2   2
144 143 1   2
145 144 1   2
146 145 1   2
147 146 1   2
[f=0028048] [QuitAction] user exited to system
[f=0028058] [SpringApp::Kill][1] fromRun=1
[f=0028058] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=0028058]     [async=0] threads=8 tasks=746823 {sum,avg}{exec,wait}time={{14006.115, 0.019}, {86980.711, 0.116}}ms
[f=0028058]         thread=1 tasks=106689 {sum,min,max,avg}{exec,wait}time={{3970.016, 0.000, 947.971, 0.037}, {600.372, 0.000, 5.509, 0.006}}ms
[f=0028058]         thread=2 tasks=106689 {sum,min,max,avg}{exec,wait}time={{1769.649, 0.000, 993.689, 0.017}, {14135.338, 0.000, 4.052, 0.132}}ms
[f=0028058]         thread=3 tasks=106689 {sum,min,max,avg}{exec,wait}time={{1680.298, 0.000, 937.424, 0.016}, {14191.748, 0.000, 8.626, 0.133}}ms
[f=0028058]         thread=4 tasks=106689 {sum,min,max,avg}{exec,wait}time={{1670.072, 0.000, 953.522, 0.016}, {14216.752, 0.000, 30.625, 0.133}}ms
[f=0028058]         thread=5 tasks=106689 {sum,min,max,avg}{exec,wait}time={{1723.102, 0.000, 993.689, 0.016}, {14430.384, 0.000, 14.171, 0.135}}ms
[f=0028058]         thread=6 tasks=106689 {sum,min,max,avg}{exec,wait}time={{1602.051, 0.000, 954.524, 0.015}, {14618.764, 0.000, 30.625, 0.137}}ms
[f=0028058]         thread=7 tasks=106689 {sum,min,max,avg}{exec,wait}time={{1590.927, 0.000, 953.522, 0.015}, {14787.354, 0.000, 30.625, 0.139}}ms
[f=0028058]     [async=1] threads=8 tasks=1588 {sum,avg}{exec,wait}time={{13503.192, 8.503}, {169282.688, 106.601}}ms
[f=0028058]         thread=1 tasks=226 {sum,min,max,avg}{exec,wait}time={{1949.519, 0.000, 456.659, 8.626}, {25160.254, 0.000, 1708.066, 111.329}}ms
[f=0028058]         thread=2 tasks=224 {sum,min,max,avg}{exec,wait}time={{1912.075, 0.000, 381.395, 8.536}, {23897.816, 0.999, 1612.330, 106.687}}ms
[f=0028058]         thread=3 tasks=225 {sum,min,max,avg}{exec,wait}time={{1788.952, 0.000, 465.596, 7.951}, {23963.590, 1.010, 1654.688, 106.505}}ms
[f=0028058]         thread=4 tasks=219 {sum,min,max,avg}{exec,wait}time={{2016.952, 0.000, 396.927, 9.210}, {22620.400, 0.000, 1612.330, 103.289}}ms
[f=0028058]         thread=5 tasks=229 {sum,min,max,avg}{exec,wait}time={{2227.255, 0.000, 464.596, 9.726}, {28340.141, 1.011, 1669.275, 123.756}}ms
[f=0028058]         thread=6 tasks=232 {sum,min,max,avg}{exec,wait}time={{1759.297, 0.000, 424.952, 7.583}, {24186.445, 0.000, 1613.327, 104.252}}ms
[f=0028058]         thread=7 tasks=233 {sum,min,max,avg}{exec,wait}time={{1849.142, 0.000, 365.315, 7.936}, {21114.045, 1.005, 1484.339, 90.618}}ms
[f=0028058] [ThreadPool::SetThreadCount][2] workers=0
[f=0028058] [SpringApp::Kill][2]
[f=0028058] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0028058] [Game::KillLua][3] dtor=0 luaUI=000000026e0407c0
[f=0028058] Start widgetHandler:Shutdown
[f=0028058] Shutdown - SaveOrderList Complete
[f=0028058] Writing last game win data
[f=0028058] Shutdown - SaveConfigData Complete
[f=0028058] Shutdown Widget - Save/Load API
[f=0028058] Shutdown Widget - Chili Highlight
[f=0028058] Shutdown Widget - Draw After Chili
[f=0028058] Shutdown Widget - EPIC Menu
[f=0028058] Shutdown Widget - Depth of Field Shader
[f=0028058] Shutdown Widget - Chili Widget Selector
[f=0028058] Shutdown Widget - Chili Minimap
[f=0028058] Shutdown Widget - Deferred rendering
[f=0028058] Shutdown Widget - Local Team Colors
[f=0028058] Shutdown Widget - Display Keys 2
[f=0028058] Shutdown Widget - Save Game Menu
[f=0028058] Shutdown Widget - Attrition Counter
[f=0028058] Shutdown Widget - Noises
[f=0028058] Shutdown Widget - HealthBars
[f=0028058] Shutdown Widget - Unit Icons
[f=0028058] Shutdown Widget - Win Counter
[f=0028058] Shutdown Widget - BuildETA
[f=0028058] Shutdown Widget - Modular Comm Info
[f=0028058] Shutdown Widget - Outline Shader
[f=0028058] Shutdown Widget - Chili Selections & CursorTip v2
[f=0028058] Shutdown Widget - MetalFeatures (new)
[f=0028058] Shutdown Widget - Chili Economy Panel Default
[f=0028058] Shutdown Widget - Stereo3D
[f=0028058] Shutdown Widget - State Reverse and Latency
[f=0028058] Shutdown Widget - Showeco and Grid Drawer
[f=0028058] Shutdown Widget - Grab Input
[f=0028058] Input grabbing is disabled!
[f=0028058] Shutdown Widget - Point Tracker
[f=0028058] Shutdown Widget - Missile Silo Range
[f=0028058] Shutdown Widget - MinimapEvents
[f=0028058] Shutdown Widget - Local Widgets Config
[f=0028058] Shutdown Widget - Highlight Geos
[f=0028058] Shutdown Widget - Darkening
[f=0028058] Shutdown Widget - Context Menu
[f=0028058] Shutdown Widget - Chili Spectator Panels
[f=0028058] Shutdown Widget - Chili Nuke Warning
[f=0028058] Shutdown Widget - Chili EndGame Window
[f=0028058] Shutdown Widget - CameraShake
[f=0028058] Shutdown Widget - Music Player v2
[f=0028058] Shutdown Widget - Reclaim Field Highlight
[f=0028058] Shutdown Widget - Defense Range Zero-K
[f=0028058] Shutdown Widget - Attack AoE
[f=0028058] Shutdown Widget - UnitShapes
[f=0028058] Shutdown Widget - Map Edge Extension
[f=0028058] Shutdown Widget - Selection Send
[f=0028058] Shutdown Widget - LupsManager
[f=0028058] Shutdown Widget - Newton Firezone
[f=0028058] Shutdown Widget - Chili Pro Console
[f=0028058] Shutdown Widget - Lasso Terraform GUI
[f=0028058] Shutdown Widget - Lups
[f=0028058] Shutdown Widget - Chili Framework
[f=0028058] Shutdown Widget - Custom Markers
[f=0028058] Shutdown Widget - Mex Placement Handler
[f=0028058] Shutdown Widget - Chili Core Selector
[f=0028058] Shutdown Widget - Select Keys
[f=0028058] Shutdown Widget - Pause Screen
[f=0028058] Shutdown Widget - Layout Handler
[f=0028058] Shutdown Widget - Text To Speech Control
[f=0028058] Shutdown Widget - Color Blindness Correction
[f=0028058] Shutdown Widget - Persistent Build Height
[f=0028058] End widgetHandler:Shutdown
[f=0028058] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,27867376,0} {chunk,block}Bytes={0,0}
[f=0028058] [Game::KillLua][1] dtor=0 luaGaia=000000026e01d400
[f=0028058] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,27867377,0} {chunk,block}Bytes={0,0}
[f=0028058] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,27867377,0} {chunk,block}Bytes={0,0}
[f=0028058] [Game::KillLua][2] dtor=0 luaRules=00000000c9dea0c0
[f=0028058] Start gadgetHandler:Shutdown
[f=0028058] Shutdown - StartSetup
[f=0028058] Shutdown - UnitMorph
[f=0028058] Shutdown - Carrier Drones
[f=0028058] Shutdown - LupsNanoSpray
[f=0028058] Shutdown - Missile Silo Controller
[f=0028058] Shutdown - Modular Comm Info
[f=0028058] Shutdown - Terrain Texture Handler
[f=0028058] Shutdown - UnitCloakShield
[f=0028058] Shutdown - Starlight Handler
[f=0028058] End gadgetHandler:Shutdown
[f=0028058] Start gadgetHandler:Shutdown
[f=0028058] Shutdown - Save/Load
[f=0028058] Shutdown - Teleport Throw
[f=0028058] Shutdown - UnitMorph
[f=0028058] Shutdown - Modular Comm Info
[f=0028058] Shutdown - Retreat Command
[f=0028058] Shutdown - Shockwaves
[f=0028058] Shutdown - CustomUnitShaders
[f=0028058] Shutdown - UnitCloakShield
[f=0028058] Shutdown - Lups Cloak FX
[f=0028058] Shutdown - Lups
[f=0028058] Shutdown - Lups Shield
[f=0028058] End gadgetHandler:Shutdown
[f=0028058] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,27867487,0} {chunk,block}Bytes={0,0}
[f=0028058] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,27867487,0} {chunk,block}Bytes={0,0}
[f=0028058] [Game::KillLua][4] dtor=0
[f=0028058] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0028058] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0028058] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36
[f=0028058] [Sound] [Sound::UpdateThread][4] ctx=00000000477c7010 dev=000000004861cd30
[f=0028058] [Sound] [Sound::UpdateThread][5] ctx=00000000477c7010 dev=000000004861cd30
[f=0028058] [Sound] [Sound::Cleanup][alcDestroyContext(00000000477c7010)]
[f=0028058] [Sound] [Sound::Cleanup][alcCloseDevice(000000004861cd30)]
[f=0028058] [Sound] [Sound::UpdateThread][6]
[f=0028058] [Game::~CGame][1]
[f=0028058] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0028058] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0028058] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0028058] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0028058] [Game::KillLua][4] dtor=1
[f=0028058] [Game::KillMisc][1]
[f=0028058] [Game::KillMisc][2]
[f=0028058] [Game::KillMisc][3]
[f=0028058] [Game::KillRendering][1]
[f=0028058] [~CRectangleOverlapHandler] 3% overlap reduction
[f=0028058] [3DOParser::Kill] allocated 183 pieces
[f=0028058] [S3OParser::Kill] allocated 3447 pieces
[f=0028058] [AssParser::Kill] allocated 402 pieces
[f=0028058] [Game::KillInterface][1]
[f=0028058] [Game::KillInterface][2]
[f=0028058] [Game::KillSimulation][1]
[f=0028058] [Game::KillSimulation][2]
[f=0028058] [CCollisionHandler] dis-/continuous tests: 0/427464
[f=0028058] [Game::KillSimulation][3]
[f=0028058] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0028058] [~CPathCache(24x16)] cacheHits=144 hitPercentage=21% numHashColls=0 maxCacheSize=35
[f=0028058] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0028058] [~CPathCache(48x32)] cacheHits=135 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0028058] [~CRectangleOverlapHandler] 3% overlap reduction
[f=0028058] [~CRectangleOverlapHandler] 3% overlap reduction
[f=0028058] [LosHandler::Kill] raycast instance cache-{hits,misses}={17230,29127}; shared=7%; cached=30%
[f=0028058] [Game::KillSimulation][4]
[f=0028058] [CommonDefHandler::KillStatic] 3172 sound-set data items added
[f=0028058] [Game::~CGame][2]
[f=0028058] [Game::~CGame][3]
[f=0028058] [SpringApp::Kill][3]
[f=0028058] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    303176 bytes sent  
    393647 bytes recv'd

[f=0028058] [SpringApp::Kill][4] font=000000004826ef10
[f=0028058] [SpringApp::Kill][5]
[f=0028058] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>]
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=0)] #archives[section]=1 #files[section]=7811
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7aaa689c1e2aad568a0b00b270a1e509.sdp (00000000485146a0)
[~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4491ms
    file="objects3d/aradarlvl1_dead.s3o" indx=4856 inflSize=15kb readTime=125ms
    file="objects3d/spherezeus_dead.s3o" indx=5444 inflSize=115kb readTime=63ms
    file="unittextures/factoryhover_dead.dds" indx=7151 inflSize=1365kb readTime=36ms
    file="unittextures/factoryhover_normals.dds" indx=7152 inflSize=1365kb readTime=36ms
    file="objects3d/strikecom_dead_2.dae" indx=5484 inflSize=1986kb readTime=35ms
    file="objects3d/strikecom_dead_3.dae" indx=5486 inflSize=1985kb readTime=34ms
    file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7248 inflSize=5461kb readTime=30ms
    file="objects3d/hoverskirm_dead.s3o" indx=5201 inflSize=26kb readTime=29ms
    file="unittextures/default_tree_normals.dds" indx=7120 inflSize=341kb readTime=29ms
    file="unittextures/gritty1.dds" indx=7186 inflSize=5461kb readTime=29ms
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=1)] #archives[section]=1 #files[section]=87
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\dunepatrolredux_v1.0.sd7 (00000000a9ad80b0)
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=2)] #archives[section]=3 #files[section]=319
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\springcontent.sdz (0000000048505350)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\maphelper.sdz (0000000048505da0)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\spring\bitmaps.sdz (0000000048506690)
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=3)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=4)] #archives[section]=0 #files[section]=130
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=5)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=6)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=000000004843f680>(section=8)] #archives[section]=0 #files[section]=0
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000018ed1f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]