Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000822] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000837] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.022332] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022375] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022519] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022534] [t=00:00:00.022542] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022547] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022551] Use "none" to disable the default log sections. [t=00:00:00.022555] ============== </Log Sections> ============== [t=00:00:00.022560] ============== <User Config> ============== [t=00:00:00.022660] AllowDeferredMapRendering = 1 [t=00:00:00.022665] AllowDeferredModelRendering = 1 [t=00:00:00.022669] AnimationMT = 0 [t=00:00:00.022673] BumpWaterAnisotropy = 2 [t=00:00:00.022680] BumpWaterBlurReflection = 1 [t=00:00:00.022684] BumpWaterDepthBits = 32 [t=00:00:00.022688] BumpWaterReflection = 2 [t=00:00:00.022691] BumpWaterTexSizeReflection = 256 [t=00:00:00.022695] CamFreeScrollSpeed = 50 [t=00:00:00.022699] CamMode = 1 [t=00:00:00.022703] CamTimeExponent = 4.0 [t=00:00:00.022707] CamTimeFactor = 1.0 [t=00:00:00.022713] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022719] EdgeMoveDynamic = 0 [t=00:00:00.022724] EdgeMoveWidth = 0.003 [t=00:00:00.022729] FPSFOV = 90 [t=00:00:00.022736] FPSScrollSpeed = 50 [t=00:00:00.022742] FontSize = 18 [t=00:00:00.022747] GrassDetail = 0 [t=00:00:00.022751] GroundDecals = 5 [t=00:00:00.022755] GroundDetail = 120 [t=00:00:00.022759] HangTimeout = 30 [t=00:00:00.022766] HardwareCursor = 1 [t=00:00:00.022771] InitialNetworkTimeout = 0 [t=00:00:00.022776] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.022780] LODScale = 1.000 [t=00:00:00.022785] LODScaleReflection = 1.000 [t=00:00:00.022792] LODScaleRefraction = 1.000 [t=00:00:00.022796] LODScaleShadow = 1.000 [t=00:00:00.022801] LinkIncomingMaxPacketRate = 512 [t=00:00:00.022805] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.022809] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.022813] LinkOutgoingBandwidth = 131072 [t=00:00:00.022819] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022822] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022826] MSAALevel = 8 [t=00:00:00.022841] MaxParticles = 25000 [t=00:00:00.022846] MaxSounds = 32 [t=00:00:00.022855] MaximumTransmissionUnit = 0 [t=00:00:00.022862] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022867] MiniMapCanFlip = 1 [t=00:00:00.022871] MiniMapMarker = 0 [t=00:00:00.022877] MouseDragCircleCommandThreshold = 25 [t=00:00:00.022882] MouseDragScrollThreshold = 0 [t=00:00:00.022887] NetworkLossFactor = 1 [t=00:00:00.022892] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022897] OverheadScrollSpeed = 50 [t=00:00:00.022902] ReconnectTimeout = 0 [t=00:00:00.022932] RotOverheadScrollSpeed = 50 [t=00:00:00.022938] RotateLogFiles = 1 [t=00:00:00.022943] ShadowMapSize = 8192 [t=00:00:00.022947] Shadows = 1 [t=00:00:00.022950] ShowClock = 0 [t=00:00:00.022954] ShowPlayerInfo = 0 [t=00:00:00.022958] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022962] TeamHighlight = 0 [t=00:00:00.022966] UnitIconDist = 151 [t=00:00:00.022970] UpdateBoundingVolumeMT = 0 [t=00:00:00.022974] UpdateWeaponVectorsMT = 0 [t=00:00:00.022982] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022986] UseLuaMemPools = 0 [t=00:00:00.022990] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022993] VFSCacheArchiveFiles = 0 [t=00:00:00.022997] VSync = 0 [t=00:00:00.023000] Water = 4 [t=00:00:00.023004] WindowPosY = 23 [t=00:00:00.023008] XResolution = 1920 [t=00:00:00.023012] XResolutionWindowed = 1920 [t=00:00:00.023016] YResolution = 1080 [t=00:00:00.023019] YResolutionWindowed = 1017 [t=00:00:00.023029] ============== </User Config> ============== [t=00:00:00.023036] ============== <User System> ============== [t=00:00:00.023041] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.023048] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.023052] Compiler Version: gcc-13.2.0 [t=00:00:00.023086] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.023126] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz; 65373MB RAM, 69469MB pagefile [t=00:00:00.023135] Binary Word Size: 64-bit (native) [t=00:00:00.023139] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.023143] Physical CPU Cores: 6 [t=00:00:00.023146] Logical CPU Cores: 12 [t=00:00:00.023150] ============== </User System> ============== [t=00:00:00.023155] Run: thread affinity fff [t=00:00:00.023326] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.023331] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.023334] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.023337] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.023343] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024342] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024352] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032753] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.506075] Display (Generic PnP Monitor)=1 modes=121 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.506098] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.506103] [ 8] 1680x1050x24bpp@165Hz [t=00:00:00.506131] [14] 1600x1024x24bpp@165Hz [t=00:00:00.506136] [20] 1600x900x24bpp@165Hz [t=00:00:00.506142] [26] 1440x1080x24bpp@165Hz [t=00:00:00.506146] [33] 1440x900x24bpp@165Hz [t=00:00:00.506150] [38] 1366x768x24bpp@165Hz [t=00:00:00.506154] [43] 1360x768x24bpp@165Hz [t=00:00:00.506159] [48] 1280x1024x24bpp@165Hz [t=00:00:00.506163] [54] 1280x960x24bpp@165Hz [t=00:00:00.506167] [59] 1280x800x24bpp@165Hz [t=00:00:00.506172] [64] 1280x768x24bpp@165Hz [t=00:00:00.506177] [69] 1280x720x24bpp@165Hz [t=00:00:00.506184] [76] 1176x664x24bpp@165Hz [t=00:00:00.506188] [83] 1152x864x24bpp@165Hz [t=00:00:00.506191] [88] 1024x768x24bpp@165Hz [t=00:00:00.506198] [95] 800x600x24bpp@165Hz [t=00:00:00.506203] [103] 720x576x24bpp@165Hz [t=00:00:00.506207] [108] 720x480x24bpp@165Hz [t=00:00:00.506211] [114] 640x480x24bpp@165Hz [t=00:00:00.712473] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.713455] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.713471] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057> [t=00:00:00.750148] [GR::LogVersionInfo] [t=00:00:00.750159] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.750163] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.750167] GL vendor : NVIDIA Corporation [t=00:00:00.750171] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.750227] GLSL version: 4.60 NVIDIA [t=00:00:00.750233] GLEW version: 2.1.0 [t=00:00:00.750237] GPU memory : 12288MB (total) / 8761MB (available) [t=00:00:00.750247] SDL swap-int: 1 [t=00:00:00.750251] SDL driver : windows [t=00:00:00.750254] [t=00:00:00.750259] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.750263] GLSL shader support : 1 [t=00:00:00.750267] GL4 support : 1 [t=00:00:00.750270] FBO extension support : 1 [t=00:00:00.750288] NVX GPU mem-info support : 1 [t=00:00:00.750301] ATI GPU mem-info support : 0 [t=00:00:00.750314] Texture clamping to edge : 1 [t=00:00:00.750320] NPOT-texture support : 1 (1) [t=00:00:00.750325] S3TC/DXT1 texture support : 1/1 [t=00:00:00.750330] texture query-LOD support : 1 (1) [t=00:00:00.750334] MSAA frame-buffer support : 1 (1) [t=00:00:00.750338] Z-buffer depth : 32 (-) [t=00:00:00.750349] primitive-restart support : 1 (1) [t=00:00:00.750353] clip-space control support: 1 (1) [t=00:00:00.750360] seamless cube-map support : 1 (1) [t=00:00:00.750365] frag-depth layout support : 1 (1) [t=00:00:00.750368] persistent maps support : 1 (1) [t=00:00:00.750372] explicit attribs location : 1 (1) [t=00:00:00.750377] multi draw indirect : 1 (-) [t=00:00:00.750381] array textures : 1 (-) [t=00:00:00.750385] buffer copy support : 1 (-) [t=00:00:00.750389] indirect draw : 1 (-) [t=00:00:00.750393] base instance : 1 (-) [t=00:00:00.750396] [t=00:00:00.750402] max. FBO samples : 32 [t=00:00:00.750406] max. FS/program texture slots : 32/192 [t=00:00:00.750410] max. texture size : 32768 [t=00:00:00.750416] max. texture anisotropy level : 16.000000 [t=00:00:00.750420] max. vec4 varyings/attributes : 31/16 [t=00:00:00.750424] max. draw-buffers : 8 [t=00:00:00.750427] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.750431] max. uniform buffer-bindings : 84 [t=00:00:00.750435] max. uniform block-size : 64KB [t=00:00:00.750441] max. storage buffer-bindings : 96 [t=00:00:00.750445] max. storage block-size : 2047MB [t=00:00:00.750449] [t=00:00:00.750452] enable AMD-hacks : 0 [t=00:00:00.750455] compress MIP-maps: 0 [t=00:00:00.750632] Number of compressed texture formats: 23 [t=00:00:00.750652] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.750674] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.751639] [GR::UpdateGLConfigs] [t=00:00:00.751675] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.751684] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.752142] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.752152] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.752157] [GR::InitGLState] [t=00:00:00.752663] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.856521] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.871856] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 13ms [t=00:00:00.876078] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.898305] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.898331] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.898898] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.900226] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.900237] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.900307] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.900368] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.900483] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.900470] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.923992] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.924213] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.924304] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.924428] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.924512] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.924644] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.924764] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.924858] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.924869] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.167293] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:05.167370] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.167378] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.167388] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.194938] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.194954] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.337, 0.067}, {1.238, 0.248}}ms [t=00:00:05.194962] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.051, 0.051, 0.051, 0.051}}ms [t=00:00:05.194984] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.148, 0.148, 0.148, 0.148}}ms [t=00:00:05.194992] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.236, 0.236, 0.236, 0.236}}ms [t=00:00:05.194999] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.359, 0.359, 0.359, 0.359}}ms [t=00:00:05.195009] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.101, 0.101, 0.101, 0.101}, {0.444, 0.444, 0.444, 0.444}}ms [t=00:00:05.195014] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.195018] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 325 MB [t=00:00:05.197267] [SpringApp::Kill][3] [t=00:00:05.197279] [SpringApp::Kill][4] font=0000025161ed5440 [t=00:00:05.197505] [SpringApp::Kill][5] [t=00:00:05.197520] [SpringApp::Kill][6] [t=00:00:05.197528] [SpringApp::Kill][7] [t=00:00:05.198318] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.198338] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.198346] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.198354] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.198403] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.198411] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.198419] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.198431] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.198439] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.198447] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.198456] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.198464] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.198472] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.273680] [SpringApp::Kill][8] [t=00:00:05.273721] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.273730] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7556504d0 (joinable=1) [t=00:00:05.273735] [WatchDog::Uninstall][2] [t=00:00:06.038205] [WatchDog::Uninstall][3] [t=00:00:06.038216] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):