ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #116544

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000822] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000837] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.022332] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.022375] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.022519]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.022534]   
[t=00:00:00.022542]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.022547]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.022551]   Use "none" to disable the default log sections.
[t=00:00:00.022555] ============== </Log Sections> ==============

[t=00:00:00.022560] ============== <User Config> ==============
[t=00:00:00.022660]   AllowDeferredMapRendering = 1
[t=00:00:00.022665]   AllowDeferredModelRendering = 1
[t=00:00:00.022669]   AnimationMT = 0
[t=00:00:00.022673]   BumpWaterAnisotropy = 2
[t=00:00:00.022680]   BumpWaterBlurReflection = 1
[t=00:00:00.022684]   BumpWaterDepthBits = 32
[t=00:00:00.022688]   BumpWaterReflection = 2
[t=00:00:00.022691]   BumpWaterTexSizeReflection = 256
[t=00:00:00.022695]   CamFreeScrollSpeed = 50
[t=00:00:00.022699]   CamMode = 1
[t=00:00:00.022703]   CamTimeExponent = 4.0
[t=00:00:00.022707]   CamTimeFactor = 1.0
[t=00:00:00.022713]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.022719]   EdgeMoveDynamic = 0
[t=00:00:00.022724]   EdgeMoveWidth = 0.003
[t=00:00:00.022729]   FPSFOV = 90
[t=00:00:00.022736]   FPSScrollSpeed = 50
[t=00:00:00.022742]   FontSize = 18
[t=00:00:00.022747]   GrassDetail = 0
[t=00:00:00.022751]   GroundDecals = 5
[t=00:00:00.022755]   GroundDetail = 120
[t=00:00:00.022759]   HangTimeout = 30
[t=00:00:00.022766]   HardwareCursor = 1
[t=00:00:00.022771]   InitialNetworkTimeout = 0
[t=00:00:00.022776]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.022780]   LODScale = 1.000
[t=00:00:00.022785]   LODScaleReflection = 1.000
[t=00:00:00.022792]   LODScaleRefraction = 1.000
[t=00:00:00.022796]   LODScaleShadow = 1.000
[t=00:00:00.022801]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.022805]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.022809]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.022813]   LinkOutgoingBandwidth = 131072
[t=00:00:00.022819]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.022822]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.022826]   MSAALevel = 8
[t=00:00:00.022841]   MaxParticles = 25000
[t=00:00:00.022846]   MaxSounds = 32
[t=00:00:00.022855]   MaximumTransmissionUnit = 0
[t=00:00:00.022862]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.022867]   MiniMapCanFlip = 1
[t=00:00:00.022871]   MiniMapMarker = 0
[t=00:00:00.022877]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.022882]   MouseDragScrollThreshold = 0
[t=00:00:00.022887]   NetworkLossFactor = 1
[t=00:00:00.022892]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.022897]   OverheadScrollSpeed = 50
[t=00:00:00.022902]   ReconnectTimeout = 0
[t=00:00:00.022932]   RotOverheadScrollSpeed = 50
[t=00:00:00.022938]   RotateLogFiles = 1
[t=00:00:00.022943]   ShadowMapSize = 8192
[t=00:00:00.022947]   Shadows = 1
[t=00:00:00.022950]   ShowClock = 0
[t=00:00:00.022954]   ShowPlayerInfo = 0
[t=00:00:00.022958]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.022962]   TeamHighlight = 0
[t=00:00:00.022966]   UnitIconDist = 151
[t=00:00:00.022970]   UpdateBoundingVolumeMT = 0
[t=00:00:00.022974]   UpdateWeaponVectorsMT = 0
[t=00:00:00.022982]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.022986]   UseLuaMemPools = 0
[t=00:00:00.022990]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.022993]   VFSCacheArchiveFiles = 0
[t=00:00:00.022997]   VSync = 0
[t=00:00:00.023000]   Water = 4
[t=00:00:00.023004]   WindowPosY = 23
[t=00:00:00.023008]   XResolution = 1920
[t=00:00:00.023012]   XResolutionWindowed = 1920
[t=00:00:00.023016]   YResolution = 1080
[t=00:00:00.023019]   YResolutionWindowed = 1017
[t=00:00:00.023029] ============== </User Config> ==============

[t=00:00:00.023036] ============== <User System> ==============
[t=00:00:00.023041]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.023048]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.023052]        Compiler Version: gcc-13.2.0
[t=00:00:00.023086]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.023126]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz; 65373MB RAM, 69469MB pagefile
[t=00:00:00.023135]        Binary Word Size: 64-bit (native)
[t=00:00:00.023139]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.023143]      Physical CPU Cores: 6
[t=00:00:00.023146]       Logical CPU Cores: 12
[t=00:00:00.023150] ============== </User System> ==============

[t=00:00:00.023155] Run: thread affinity fff
[t=00:00:00.023326] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.023331]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.023334]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.023337]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.023343]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.024342] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.024352] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032753] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.506075]     Display (Generic PnP Monitor)=1 modes=121 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.506098]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.506103]         [ 8] 1680x1050x24bpp@165Hz
[t=00:00:00.506131]         [14] 1600x1024x24bpp@165Hz
[t=00:00:00.506136]         [20] 1600x900x24bpp@165Hz
[t=00:00:00.506142]         [26] 1440x1080x24bpp@165Hz
[t=00:00:00.506146]         [33] 1440x900x24bpp@165Hz
[t=00:00:00.506150]         [38] 1366x768x24bpp@165Hz
[t=00:00:00.506154]         [43] 1360x768x24bpp@165Hz
[t=00:00:00.506159]         [48] 1280x1024x24bpp@165Hz
[t=00:00:00.506163]         [54] 1280x960x24bpp@165Hz
[t=00:00:00.506167]         [59] 1280x800x24bpp@165Hz
[t=00:00:00.506172]         [64] 1280x768x24bpp@165Hz
[t=00:00:00.506177]         [69] 1280x720x24bpp@165Hz
[t=00:00:00.506184]         [76] 1176x664x24bpp@165Hz
[t=00:00:00.506188]         [83] 1152x864x24bpp@165Hz
[t=00:00:00.506191]         [88] 1024x768x24bpp@165Hz
[t=00:00:00.506198]         [95] 800x600x24bpp@165Hz
[t=00:00:00.506203]         [103] 720x576x24bpp@165Hz
[t=00:00:00.506207]         [108] 720x480x24bpp@165Hz
[t=00:00:00.506211]         [114] 640x480x24bpp@165Hz
[t=00:00:00.712473] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.713455] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.713471] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:00.750148] [GR::LogVersionInfo]
[t=00:00:00.750159]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.750163]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.750167]     GL vendor   : NVIDIA Corporation
[t=00:00:00.750171]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.750227]     GLSL version: 4.60 NVIDIA
[t=00:00:00.750233]     GLEW version: 2.1.0
[t=00:00:00.750237]     GPU memory  : 12288MB (total) / 8761MB (available)
[t=00:00:00.750247]     SDL swap-int: 1
[t=00:00:00.750251]     SDL driver  : windows
[t=00:00:00.750254]     
[t=00:00:00.750259]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.750263]     GLSL shader support       : 1
[t=00:00:00.750267]     GL4 support               : 1
[t=00:00:00.750270]     FBO extension support     : 1
[t=00:00:00.750288]     NVX GPU mem-info support  : 1
[t=00:00:00.750301]     ATI GPU mem-info support  : 0
[t=00:00:00.750314]     Texture clamping to edge  : 1
[t=00:00:00.750320]     NPOT-texture support      : 1 (1)
[t=00:00:00.750325]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.750330]     texture query-LOD support : 1 (1)
[t=00:00:00.750334]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.750338]     Z-buffer depth            : 32 (-)
[t=00:00:00.750349]     primitive-restart support : 1 (1)
[t=00:00:00.750353]     clip-space control support: 1 (1)
[t=00:00:00.750360]     seamless cube-map support : 1 (1)
[t=00:00:00.750365]     frag-depth layout support : 1 (1)
[t=00:00:00.750368]     persistent maps support   : 1 (1)
[t=00:00:00.750372]     explicit attribs location : 1 (1)
[t=00:00:00.750377]     multi draw indirect       : 1 (-)
[t=00:00:00.750381]     array textures            : 1 (-)
[t=00:00:00.750385]     buffer copy support       : 1 (-)
[t=00:00:00.750389]     indirect draw             : 1 (-)
[t=00:00:00.750393]     base instance             : 1 (-)
[t=00:00:00.750396]     
[t=00:00:00.750402]     max. FBO samples              : 32
[t=00:00:00.750406]     max. FS/program texture slots : 32/192
[t=00:00:00.750410]     max. texture size             : 32768
[t=00:00:00.750416]     max. texture anisotropy level : 16.000000
[t=00:00:00.750420]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.750424]     max. draw-buffers             : 8
[t=00:00:00.750427]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.750431]     max. uniform buffer-bindings  : 84
[t=00:00:00.750435]     max. uniform block-size       : 64KB
[t=00:00:00.750441]     max. storage buffer-bindings  : 96
[t=00:00:00.750445]     max. storage block-size       : 2047MB
[t=00:00:00.750449]     
[t=00:00:00.750452]     enable AMD-hacks : 0
[t=00:00:00.750455]     compress MIP-maps: 0
[t=00:00:00.750632]     Number of compressed texture formats: 23
[t=00:00:00.750652]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.750674] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.751639] [GR::UpdateGLConfigs]
[t=00:00:00.751675] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.751684] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.752142] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.752152] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.752157] [GR::InitGLState]
[t=00:00:00.752663] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.856521] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.871856] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 13ms
[t=00:00:00.876078] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.898305] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.898331] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.898898] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.900226] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.900237] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.900307] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.900368] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.900483] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.900470] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.923992] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.924213] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.924304] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.924428] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.924512] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.924644] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.924764] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.924858] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.924869] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.167293] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:05.167370] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.167378] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.167388] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:05.194938]     [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.194954]     [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.337, 0.067}, {1.238, 0.248}}ms
[t=00:00:05.194962]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.051, 0.051, 0.051, 0.051}}ms
[t=00:00:05.194984]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.148, 0.148, 0.148, 0.148}}ms
[t=00:00:05.194992]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.236, 0.236, 0.236, 0.236}}ms
[t=00:00:05.194999]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.359, 0.359, 0.359, 0.359}}ms
[t=00:00:05.195009]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.101, 0.101, 0.101, 0.101}, {0.444, 0.444, 0.444, 0.444}}ms
[t=00:00:05.195014] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.195018] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 325 MB
[t=00:00:05.197267] [SpringApp::Kill][3]
[t=00:00:05.197279] [SpringApp::Kill][4] font=0000025161ed5440
[t=00:00:05.197505] [SpringApp::Kill][5]
[t=00:00:05.197520] [SpringApp::Kill][6]
[t=00:00:05.197528] [SpringApp::Kill][7]
[t=00:00:05.198318] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.198338] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.198346] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.198354] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.198403] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.198411] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.198419] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.198431] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.198439] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.198447] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.198456] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.198464] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.198472] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.273680] [SpringApp::Kill][8]
[t=00:00:05.273721] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.273730] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7556504d0 (joinable=1)
[t=00:00:05.273735] [WatchDog::Uninstall][2]
[t=00:00:06.038205] [WatchDog::Uninstall][3]
[t=00:00:06.038216] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected