ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #116558

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000106] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.083763] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.083808] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.083844]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.083862]   
[t=00:00:00.083874]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.083881]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.083905]   Use "none" to disable the default log sections.
[t=00:00:00.083912] ============== </Log Sections> ==============

[t=00:00:00.083920] ============== <User Config> ==============
[t=00:00:00.084035]   AllowDeferredMapRendering = 1
[t=00:00:00.084044]   AllowDeferredModelRendering = 1
[t=00:00:00.084050]   AnimationMT = 0
[t=00:00:00.084057]   BumpWaterAnisotropy = 2
[t=00:00:00.084062]   BumpWaterBlurReflection = 1
[t=00:00:00.084068]   BumpWaterDepthBits = 32
[t=00:00:00.084087]   BumpWaterReflection = 2
[t=00:00:00.084094]   BumpWaterTexSizeReflection = 256
[t=00:00:00.084100]   CamFreeScrollSpeed = 50
[t=00:00:00.084107]   CamMode = 1
[t=00:00:00.084113]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.084121]   EdgeMoveDynamic = 0
[t=00:00:00.084126]   EdgeMoveWidth = 0.003
[t=00:00:00.084131]   FPSFOV = 90
[t=00:00:00.084138]   FPSScrollSpeed = 50
[t=00:00:00.084143]   FontSize = 18
[t=00:00:00.084149]   GrassDetail = 0
[t=00:00:00.084155]   GroundDecals = 5
[t=00:00:00.084172]   GroundDetail = 120
[t=00:00:00.084178]   HangTimeout = 30
[t=00:00:00.084183]   HardwareCursor = 1
[t=00:00:00.084189]   InitialNetworkTimeout = 0
[t=00:00:00.084195]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.084202]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.084208]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.084214]   LinkOutgoingBandwidth = 131072
[t=00:00:00.084220]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.084227]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.084232]   MSAALevel = 8
[t=00:00:00.084248]   MaxParticles = 25000
[t=00:00:00.084254]   MaxSounds = 32
[t=00:00:00.084260]   MaximumTransmissionUnit = 0
[t=00:00:00.084266]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.084272]   MiniMapMarker = 0
[t=00:00:00.084278]   MouseDragScrollThreshold = 0
[t=00:00:00.084284]   NetworkLossFactor = 1
[t=00:00:00.084290]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.084296]   OverheadScrollSpeed = 50
[t=00:00:00.084301]   ReconnectTimeout = 0
[t=00:00:00.084318]   RotOverheadScrollSpeed = 50
[t=00:00:00.084324]   RotateLogFiles = 1
[t=00:00:00.084330]   ShadowMapSize = 8192
[t=00:00:00.084335]   Shadows = 1
[t=00:00:00.084341]   ShowClock = 0
[t=00:00:00.084347]   SoftParticles = 2
[t=00:00:00.084352]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.084359]   UnitIconDist = 151
[t=00:00:00.084365]   UpdateBoundingVolumeMT = 0
[t=00:00:00.084370]   UpdateWeaponVectorsMT = 0
[t=00:00:00.084377]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.084382]   UseLuaMemPools = 0
[t=00:00:00.084431]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.084439]   VFSCacheArchiveFiles = 0
[t=00:00:00.084444]   VSync = 0
[t=00:00:00.084450]   Water = 4
[t=00:00:00.084455]   WindowBorderless = 1
[t=00:00:00.084461]   WindowPosY = 0
[t=00:00:00.084466]   XResolutionWindowed = 2560
[t=00:00:00.084472]   YResolutionWindowed = 1440
[t=00:00:00.084478]   snd_volmaster = 51
[t=00:00:00.084489] ============== </User Config> ==============

[t=00:00:00.084496] ============== <User System> ==============
[t=00:00:00.084515]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.084524]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.084533]        Compiler Version: gcc-13.2.0
[t=00:00:00.084566]        Operating System: Windows 10 TBA Insider Update (build 21996)
[t=00:00:00.084628]         Hardware Config: AMD Ryzen 9 3900X 12-Core Processor            ; 32716MB RAM, 51148MB pagefile
[t=00:00:00.084636]        Binary Word Size: 64-bit (native)
[t=00:00:00.084655]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.084662]      Physical CPU Cores: 12
[t=00:00:00.084667]       Logical CPU Cores: 24
[t=00:00:00.084673] ============== </User System> ==============

[t=00:00:00.084683] Run: thread affinity ffffff
[t=00:00:00.084862] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.084869]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.084875]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.084880]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.084885]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.086435] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.086449] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.095261] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz}
[t=00:00:00.123118]     Display (Generic PnP Monitor)=1 modes=136 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.123140]         [ 1] 2560x1440x24bpp@240Hz
[t=00:00:00.123148]         [ 6] 1920x1440x24bpp@240Hz
[t=00:00:00.123155]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.123212]         [16] 1920x1080x24bpp@240Hz
[t=00:00:00.123223]         [23] 1680x1050x24bpp@240Hz
[t=00:00:00.123229]         [29] 1600x1200x24bpp@240Hz
[t=00:00:00.123235]         [34] 1600x1024x24bpp@240Hz
[t=00:00:00.123243]         [40] 1600x900x24bpp@240Hz
[t=00:00:00.123251]         [45] 1440x1080x24bpp@240Hz
[t=00:00:00.123258]         [52] 1440x900x24bpp@240Hz
[t=00:00:00.123264]         [57] 1366x768x24bpp@240Hz
[t=00:00:00.123270]         [62] 1360x768x24bpp@240Hz
[t=00:00:00.123276]         [67] 1280x1024x24bpp@240Hz
[t=00:00:00.123283]         [73] 1280x960x24bpp@240Hz
[t=00:00:00.123301]         [79] 1280x800x24bpp@240Hz
[t=00:00:00.123316]         [84] 1280x768x24bpp@240Hz
[t=00:00:00.123324]         [89] 1280x720x24bpp@240Hz
[t=00:00:00.123330]         [96] 1176x664x24bpp@60Hz
[t=00:00:00.123336]         [99] 1152x864x24bpp@240Hz
[t=00:00:00.123342]         [104] 1024x768x24bpp@240Hz
[t=00:00:00.123351]         [111] 800x600x24bpp@240Hz
[t=00:00:00.123356]         [119] 720x576x24bpp@240Hz
[t=00:00:00.123363]         [124] 720x480x24bpp@240Hz
[t=00:00:00.123369]         [130] 640x480x24bpp@240Hz
[t=00:00:00.346636] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.347300] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.347315] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.368753] [GR::LogVersionInfo]
[t=00:00:00.368773]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.368779]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.368816]     GL vendor   : NVIDIA Corporation
[t=00:00:00.368823]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.368830]     GLSL version: 4.60 NVIDIA
[t=00:00:00.368836]     GLEW version: 2.1.0
[t=00:00:00.368842]     GPU memory  : 8192MB (total) / 3229MB (available)
[t=00:00:00.368857]     SDL swap-int: 1
[t=00:00:00.368864]     SDL driver  : windows
[t=00:00:00.368870]     
[t=00:00:00.368876]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.368885]     GLSL shader support       : 1
[t=00:00:00.368903]     GL4 support               : 1
[t=00:00:00.368911]     FBO extension support     : 1
[t=00:00:00.368924]     NVX GPU mem-info support  : 1
[t=00:00:00.368934]     ATI GPU mem-info support  : 0
[t=00:00:00.368947]     Texture clamping to edge  : 1
[t=00:00:00.368957]     NPOT-texture support      : 1 (1)
[t=00:00:00.368965]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.368972]     texture query-LOD support : 1 (1)
[t=00:00:00.368981]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.368986]     Z-buffer depth            : 32 (-)
[t=00:00:00.369011]     primitive-restart support : 1 (1)
[t=00:00:00.369020]     clip-space control support: 1 (1)
[t=00:00:00.369026]     seamless cube-map support : 1 (1)
[t=00:00:00.369033]     frag-depth layout support : 1 (1)
[t=00:00:00.369039]     persistent maps support   : 1 (1)
[t=00:00:00.369045]     explicit attribs location : 1 (1)
[t=00:00:00.369051]     multi draw indirect       : 1 (-)
[t=00:00:00.369057]     array textures            : 1 (-)
[t=00:00:00.369063]     buffer copy support       : 1 (-)
[t=00:00:00.369079]     indirect draw             : 1 (-)
[t=00:00:00.369093]     base instance             : 1 (-)
[t=00:00:00.369098]     
[t=00:00:00.369103]     max. FBO samples              : 32
[t=00:00:00.369109]     max. FS/program texture slots : 32/192
[t=00:00:00.369115]     max. texture size             : 32768
[t=00:00:00.369124]     max. texture anisotropy level : 16.000000
[t=00:00:00.369130]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.369138]     max. draw-buffers             : 8
[t=00:00:00.369156]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.369164]     max. uniform buffer-bindings  : 84
[t=00:00:00.369170]     max. uniform block-size       : 64KB
[t=00:00:00.369176]     max. storage buffer-bindings  : 96
[t=00:00:00.369182]     max. storage block-size       : 2047MB
[t=00:00:00.369188]     
[t=00:00:00.369194]     enable AMD-hacks : 0
[t=00:00:00.369200]     compress MIP-maps: 0
[t=00:00:00.369237]     Number of compressed texture formats: 23
[t=00:00:00.369269]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.369306] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.369513] [GR::UpdateGLConfigs]
[t=00:00:00.369542] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.369551] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.369563] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.369574] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.369580] [GR::InitGLState]
[t=00:00:00.369869] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::non-exclusive)
[t=00:00:00.570049] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.575024] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.575281] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.581169] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.581247] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.581875] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.583581] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.583596] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.583714] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.583795] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.591408] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.592213] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.592821] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.593017] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.616118] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.616141] [VFS] [SpringVFS::ReserveArchives<this=000001ca4e58a4a0>]
[t=00:00:00.616239] [VFS] [SpringVFS::AddArchive<this=000001ca4e58a4a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.620819] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ca4e58a4a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.620892] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.753287] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.754232] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.754600] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.754739] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.754991] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.755092] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.755101] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.755108] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.755113] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.755143] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.755200] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.755355] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.755556] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.755588] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.756127][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.756225][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.756393][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.756421][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.756454][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.756502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.772172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.772204][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LC32G7xT (NVIDIA High Definition Audio)"
[t=00:00:00.772215][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Scoop Design)"
[t=00:00:00.772273][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.772283][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.772292][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Digital Audio (S/PDIF) (2- High Definition Audio Device)"
[t=00:00:00.772302][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Razer USB Sound Card)"
[t=00:00:00.772322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.793710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.796192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ca70c9e010(default) context=000001ca4de9b350  numChannels=2 frameSize=8
[t=00:00:00.796218][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.796229][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.796241][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.796285][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.796322][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.796365][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.796378][f=-000001] [Sound]   Devices:
[t=00:00:00.802570][f=-000001] [Sound]     [OpenAL Soft on Speakers (Scoop Design)]
[t=00:00:00.802600][f=-000001] [Sound]     [OpenAL Soft on LC32G7xT (NVIDIA High Definition Audio)]
[t=00:00:00.802610][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.802658][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.802668][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (2- High Definition Audio Device)]
[t=00:00:00.802679][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:00.802693][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.802703][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.803676][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.803720][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.861899][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 58325 MB
[t=00:00:00.865441][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.866397][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:00.869069][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name yusukehehe
[t=00:00:01.134118][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.134140][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:09.692411][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:09.692577][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:09.692592][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:09.692611][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:09.718059][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:09.718107][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{2.046, 0.186}, {7.512, 0.683}}ms
[t=00:00:09.718193][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.184, 0.184, 0.184, 0.184}, {0.586, 0.586, 0.586, 0.586}}ms
[t=00:00:09.718217][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.269, 0.269, 0.269, 0.269}, {0.583, 0.583, 0.583, 0.583}}ms
[t=00:00:09.718236][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.363, 0.363, 0.363, 0.363}, {0.582, 0.582, 0.582, 0.582}}ms
[t=00:00:09.718253][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.346, 0.346, 0.346, 0.346}, {0.579, 0.579, 0.579, 0.579}}ms
[t=00:00:09.718294][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.295, 0.295, 0.295, 0.295}}ms
[t=00:00:09.718315][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.445, 0.445, 0.445, 0.445}}ms
[t=00:00:09.718335][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.282, 0.282, 0.282, 0.282}, {0.596, 0.596, 0.596, 0.596}}ms
[t=00:00:09.718368][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.169, 0.169, 0.169, 0.169}, {0.781, 0.781, 0.781, 0.781}}ms
[t=00:00:09.718389][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.100, 0.100, 0.100, 0.100}, {0.862, 0.862, 0.862, 0.862}}ms
[t=00:00:09.718408][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.082, 0.082, 0.082, 0.082}, {1.023, 1.023, 1.023, 1.023}}ms
[t=00:00:09.718427][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.123, 0.123, 0.123, 0.123}, {1.180, 1.180, 1.180, 1.180}}ms
[t=00:00:09.718456][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:09.718469][f=-000001] [SpringApp::Kill][2]
[t=00:00:09.718530][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:09.752246][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:09.752295][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:09.752346][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ca4de9b350 dev=000001ca70c9e010
[t=00:00:09.752930][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ca4de9b350 dev=000001ca70c9e010
[t=00:00:09.752943][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ca4de9b350)]
[t=00:00:09.753937][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ca70c9e010)]
[t=00:00:09.753971][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:09.779087][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:09.779920][f=-000001] [SpringApp::Kill][3]
[t=00:00:09.780200][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    482 bytes sent   in 4 packets (120.500 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.025x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 3 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:09.780239][f=-000001] [SpringApp::Kill][4] font=000001ca4e2b9f80
[t=00:00:09.782011][f=-000001] [SpringApp::Kill][5]
[t=00:00:09.782250][f=-000001] [SpringApp::Kill][6]
[t=00:00:09.782271] [SpringApp::Kill][7]
[t=00:00:09.782338] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.782357] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.782375] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:09.782409] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.782428] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:09.782445] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.782478] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.782494] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.782507] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:09.782522] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.782555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.782572] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:09.782586] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.877382] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:09.877408] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:09.877418] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:09.877428] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:00:09.877437] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:09.877743] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>]
[t=00:00:09.877764] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:09.877801] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:09.877817] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:09.877832] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ca4d784ea0)
[t=00:00:09.877995] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:09.878014] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:09.878029] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:09.878043] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:09.878075] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:09.878092] [VFS] [SpringVFS::DeleteArchives<this=000001ca4e58a4a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:09.878294] [SpringApp::Kill][8]
[t=00:00:09.878329] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:09.878347] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a25404d0 (joinable=1)
[t=00:00:09.878357] [WatchDog::Uninstall][2]
[t=00:00:10.147531] [WatchDog::Uninstall][3]
[t=00:00:10.147564] [SpringApp::Kill][9]