Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000050] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.136396] Error: ConfigSource: Error: Can not parse line: 7 [t=00:00:00.158540] Error: ConfigSource: Error: Can not parse line: 668182 Failed rotating the log file [t=00:00:00.158850] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.158874] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.158884] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.158892] [t=00:00:00.158895] Enable or disable log sections using the LogSections configuration key [t=00:00:00.158898] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.158901] Use "none" to disable the default log sections. [t=00:00:00.158905] ============== </Log Sections> ============== [t=00:00:00.158909] ============== <User Config> ============== [t=00:00:00.158981] AdvSky = 1 [t=00:00:00.158985] AllowDeferredMapRendering = 1 [t=00:00:00.158988] AllowDeferredModelRendering = 1 [t=00:00:00.158992] AnimationMT = 0 [t=00:00:00.158995] BumpWaterAnisotropy = 2 [t=00:00:00.158999] BumpWaterBlurReflection = 1 [t=00:00:00.159002] BumpWaterDepthBits = 32 [t=00:00:00.159005] BumpWaterReflection = 2 [t=00:00:00.159008] BumpWaterRefraction = 2 [t=00:00:00.159011] BumpWaterTexSizeReflection = 1024 [t=00:00:00.159017] CamFreeScrollSpeed = 50 [t=00:00:00.159020] CamMode = 1 [t=00:00:00.159024] CubeTexSizeReflection = 1024 [t=00:00:00.159027] CubeTexSizeSpecular = 1024 [t=00:00:00.159030] DualScreenMiniMapOnLeft = 1 [t=00:00:00.159035] EdgeMoveDynamic = 0 [t=00:00:00.159038] EdgeMoveWidth = 0.003 [t=00:00:00.159041] FPSFOV = 90 [t=00:00:00.159044] FPSScrollSpeed = 50 [t=00:00:00.159046] FSAA = 0 [t=00:00:00.159049] FontSize = 18 [t=00:00:00.159052] ForceDisableShaders = 0 [t=00:00:00.159057] GrassDetail = 0 [t=00:00:00.159060] GroundDecals = 10 [t=00:00:00.159063] GroundDetail = 180 [t=00:00:00.159066] GroundScarAlphaFade = 1 [t=00:00:00.159070] HangTimeout = 30 [t=00:00:00.159073] HardwareCursor = 1 [t=00:00:00.159076] InitialNetworkTimeout = 0 [t=00:00:00.159079] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.159082] LinkIncomingMaxPacketRate = 512 [t=00:00:00.159086] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.159089] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.159094] LinkOutgoingBandwidth = 131072 [t=00:00:00.159098] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.159102] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.159105] MSAALevel = 1 [t=00:00:00.159108] MaxParticles = 50000 [t=00:00:00.159111] MaxSounds = 32 [t=00:00:00.159114] MaximumTransmissionUnit = 0 [t=00:00:00.159117] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.159120] MiniMapCanFlip = 1 [t=00:00:00.159123] MiniMapMarker = 0 [t=00:00:00.159128] MouseDragCircleCommandThreshold = 25 [t=00:00:00.159131] MouseDragScrollThreshold = 0 [t=00:00:00.159134] NetworkLossFactor = 1 [t=00:00:00.159138] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.159142] OverheadScrollSpeed = 50 [t=00:00:00.159144] ReconnectTimeout = 0 [t=00:00:00.159148] RotOverheadScrollSpeed = 50 [t=00:00:00.159151] RotateLogFiles = 1 [t=00:00:00.159154] ShadowMapSize = 16384 [t=00:00:00.159157] Shadows = 1 [t=00:00:00.159159] ShowClock = 0 [t=00:00:00.159162] ShowPlayerInfo = 0 [t=00:00:00.159180] SoftParticles = 2 [t=00:00:00.159183] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.159186] TeamHighlight = 0 [t=00:00:00.159189] UnitIconDist = 151 [t=00:00:00.159193] UpdateBoundingVolumeMT = 0 [t=00:00:00.159196] UpdateWeaponVectorsMT = 0 [t=00:00:00.159199] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.159202] UseLuaMemPools = 0 [t=00:00:00.159205] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.159209] VFSCacheArchiveFiles = 0 [t=00:00:00.159212] VSync = 0 [t=00:00:00.159218] Water = 4 [t=00:00:00.159220] XResolution = 2560 [t=00:00:00.159223] YResolution = 1440 [t=00:00:00.159226] snd_volmaster = 6 [t=00:00:00.159234] ============== </User Config> ============== [t=00:00:00.159238] ============== <User System> ============== [t=00:00:00.159241] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.159246] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.159252] Compiler Version: gcc-13.2.0 [t=00:00:00.159277] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.159302] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 39449MB pagefile [t=00:00:00.159306] Binary Word Size: 64-bit (native) [t=00:00:00.159309] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.159313] Physical CPU Cores: 8 [t=00:00:00.159315] Logical CPU Cores: 16 [t=00:00:00.159318] ============== </User System> ============== [t=00:00:00.159325] Run: thread affinity ffffff [t=00:00:00.159438] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.159441] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.159444] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.159446] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.159449] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.159938] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.159945] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.162791] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.164625] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.164632] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.164636] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.164639] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.164642] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.164646] [11] 1920x1080x24bpp@70Hz [t=00:00:00.164650] [15] 1680x1050x24bpp@60Hz [t=00:00:00.164653] [17] 1600x1200x24bpp@60Hz [t=00:00:00.164656] [18] 1600x1024x24bpp@60Hz [t=00:00:00.164664] [20] 1600x1000x24bpp@60Hz [t=00:00:00.164668] [21] 1600x900x24bpp@60Hz [t=00:00:00.164671] [22] 1440x1080x24bpp@70Hz [t=00:00:00.164674] [26] 1440x900x24bpp@60Hz [t=00:00:00.164676] [27] 1366x768x24bpp@60Hz [t=00:00:00.164680] [28] 1360x768x24bpp@60Hz [t=00:00:00.164683] [29] 1280x1024x24bpp@60Hz [t=00:00:00.164685] [31] 1280x960x24bpp@60Hz [t=00:00:00.164689] [32] 1280x800x24bpp@60Hz [t=00:00:00.164693] [33] 1280x768x24bpp@60Hz [t=00:00:00.164696] [34] 1280x720x24bpp@60Hz [t=00:00:00.164701] [37] 1176x664x24bpp@60Hz [t=00:00:00.164705] [40] 1152x864x24bpp@60Hz [t=00:00:00.164707] [41] 1024x768x24bpp@60Hz [t=00:00:00.164710] [42] 800x600x24bpp@60Hz [t=00:00:00.164714] [43] 720x576x24bpp@50Hz [t=00:00:00.164717] [44] 720x480x24bpp@60Hz [t=00:00:00.164719] [46] 640x480x24bpp@60Hz [t=00:00:00.302088] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.303451] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.303460] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.318425] [GR::LogVersionInfo] [t=00:00:00.318435] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318438] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.318441] GL vendor : NVIDIA Corporation [t=00:00:00.318445] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.318448] GLSL version: 4.60 NVIDIA [t=00:00:00.318458] GLEW version: 2.1.0 [t=00:00:00.318461] GPU memory : 16376MB (total) / 9930MB (available) [t=00:00:00.318470] SDL swap-int: 1 [t=00:00:00.318473] SDL driver : windows [t=00:00:00.318476] [t=00:00:00.318479] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318482] GLSL shader support : 1 [t=00:00:00.318486] GL4 support : 1 [t=00:00:00.318488] FBO extension support : 1 [t=00:00:00.318496] NVX GPU mem-info support : 1 [t=00:00:00.318501] ATI GPU mem-info support : 0 [t=00:00:00.318509] Texture clamping to edge : 1 [t=00:00:00.318515] NPOT-texture support : 1 (1) [t=00:00:00.318519] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318523] texture query-LOD support : 1 (1) [t=00:00:00.318527] MSAA frame-buffer support : 1 (1) [t=00:00:00.318530] Z-buffer depth : 32 (-) [t=00:00:00.318536] primitive-restart support : 1 (1) [t=00:00:00.318540] clip-space control support: 1 (1) [t=00:00:00.318543] seamless cube-map support : 1 (1) [t=00:00:00.318548] frag-depth layout support : 1 (1) [t=00:00:00.318552] persistent maps support : 1 (1) [t=00:00:00.318555] explicit attribs location : 1 (1) [t=00:00:00.318558] multi draw indirect : 1 (-) [t=00:00:00.318562] array textures : 1 (-) [t=00:00:00.318565] buffer copy support : 1 (-) [t=00:00:00.318568] indirect draw : 1 (-) [t=00:00:00.318571] base instance : 1 (-) [t=00:00:00.318574] [t=00:00:00.318577] max. FBO samples : 32 [t=00:00:00.318582] max. FS/program texture slots : 32/192 [t=00:00:00.318585] max. texture size : 32768 [t=00:00:00.318590] max. texture anisotropy level : 16.000000 [t=00:00:00.318594] max. vec4 varyings/attributes : 31/16 [t=00:00:00.318597] max. draw-buffers : 8 [t=00:00:00.318600] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.318603] max. uniform buffer-bindings : 84 [t=00:00:00.318606] max. uniform block-size : 64KB [t=00:00:00.318611] max. storage buffer-bindings : 96 [t=00:00:00.318614] max. storage block-size : 2047MB [t=00:00:00.318616] [t=00:00:00.318619] enable AMD-hacks : 0 [t=00:00:00.318622] compress MIP-maps: 0 [t=00:00:00.318654] Number of compressed texture formats: 23 [t=00:00:00.318668] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.318687] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.318828] [GR::UpdateGLConfigs] [t=00:00:00.318850] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.318855] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.319124] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.319133] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.319137] [GR::InitGLState] [t=00:00:00.319168] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.397024] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.398397] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.398688] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.401374] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.401387] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.401595] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.402948] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.402955] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.402979] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.403000] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.413370] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.413520] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.413902] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.413998] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.421212] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.421225] [VFS] [SpringVFS::ReserveArchives<this=000001e8fd6eeb10>] [t=00:00:00.421299] [VFS] [SpringVFS::AddArchive<this=000001e8fd6eeb10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.422406] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e8fd6eeb10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.422412] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.501397] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.501642] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.501672] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.501752] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.501822] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.501861] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.501929] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.501966] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.502019] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.502037] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.502360][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.502414][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.502454][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.502465][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.502476][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.502496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.505566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.505585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.505597][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.505603][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.505607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.505612][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Haut-parleurs (Realtek USB Audio)" [t=00:00:00.505617][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.513932][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.515098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e8fd905fe0(default) context=000001e8fd902a90 numChannels=2 frameSize=8 [t=00:00:00.515110][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.515116][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.515120][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.515124][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.515142][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.515159][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.515165][f=-000001] [Sound] Devices: [t=00:00:00.516556][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek USB Audio)] [t=00:00:00.516565][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.516569][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.516575][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.516582][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.516589][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.516594][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.517055][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.517063][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.629171][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 126ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 60002 MB [t=00:00:00.630190][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.636573][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.637292][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name Tommyknocker [t=00:00:00.754602][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.754630][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:04.807563][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:04.807619][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.807625][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.807634][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:04.836056][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:04.836079][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.251, 0.036}, {1.223, 0.175}}ms [t=00:00:04.836099][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.022, 0.022, 0.022, 0.022}, {0.002, 0.002, 0.002, 0.002}}ms [t=00:00:04.836109][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.080, 0.080, 0.080, 0.080}}ms [t=00:00:04.836120][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.124, 0.124, 0.124, 0.124}}ms [t=00:00:04.836130][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.024, 0.024, 0.024, 0.024}, {0.189, 0.189, 0.189, 0.189}}ms [t=00:00:04.836142][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.226, 0.226, 0.226, 0.226}}ms [t=00:00:04.836153][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.276, 0.276, 0.276, 0.276}}ms [t=00:00:04.836165][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.327, 0.327, 0.327, 0.327}}ms [t=00:00:04.836171][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.836179][f=-000001] [SpringApp::Kill][2] [t=00:00:04.836475][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:04.869080][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:04.869102][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:04.869137][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e8fd902a90 dev=000001e8fd905fe0 [t=00:00:04.869189][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e8fd902a90 dev=000001e8fd905fe0 [t=00:00:04.869210][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e8fd902a90)] [t=00:00:04.869843][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e8fd905fe0)] [t=00:00:04.869880][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:04.895581][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:04.895854][f=-000001] [SpringApp::Kill][3] [t=00:00:04.895937][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 151 bytes sent in 3 packets (50.333 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.079x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:04.895967][f=-000001] [SpringApp::Kill][4] font=000001e8c32eafc0 [t=00:00:04.896536][f=-000001] [SpringApp::Kill][5] [t=00:00:04.896634][f=-000001] [SpringApp::Kill][6] [t=00:00:04.896640] [SpringApp::Kill][7] [t=00:00:04.896719] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.896728] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.896736] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:04.896743] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.896754] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:04.896762] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.896770] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.896780] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.896788] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:04.896796] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.896806] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.896814] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:04.896822] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.993513] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:04.993535] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:04.993539] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:04.993542] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:00:04.993546] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:04.993716] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>] [t=00:00:04.993722] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:04.993730] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:04.993735] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:04.993740] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e8fd7cbb70) [t=00:00:04.993797] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:04.993804] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:04.993809] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:04.993814] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:04.993818] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:04.993824] [VFS] [SpringVFS::DeleteArchives<this=000001e8fd6eeb10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:04.993903] [SpringApp::Kill][8] [t=00:00:04.993909] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.993914] [WatchDog::Uninstall][1] hangDetectorThread=00007ff680ba04d0 (joinable=1) [t=00:00:04.993917] [WatchDog::Uninstall][2] [t=00:00:05.161810] [WatchDog::Uninstall][3] [t=00:00:05.161822] [SpringApp::Kill][9]
infolog_full.txt (truncated):