ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 1001 #116690

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000226] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.005517] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.005614] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.005672]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.005705]   
[t=00:00:00.005720]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.005738]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.005766]   Use "none" to disable the default log sections.
[t=00:00:00.005802] ============== </Log Sections> ==============

[t=00:00:00.005821] ============== <User Config> ==============
[t=00:00:00.006036]   AllowDeferredMapRendering = 1
[t=00:00:00.006051]   AllowDeferredModelRendering = 1
[t=00:00:00.006064]   AnimationMT = 0
[t=00:00:00.006075]   BumpWaterAnisotropy = 2
[t=00:00:00.006087]   BumpWaterBlurReflection = 1
[t=00:00:00.006101]   BumpWaterDepthBits = 32
[t=00:00:00.006115]   BumpWaterReflection = 2
[t=00:00:00.006141]   BumpWaterTexSizeReflection = 256
[t=00:00:00.006155]   CamFreeScrollSpeed = 50
[t=00:00:00.006169]   CamMode = 1
[t=00:00:00.006182]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.006198]   EdgeMoveDynamic = 0
[t=00:00:00.006211]   EdgeMoveWidth = 0.003
[t=00:00:00.006226]   FPSFOV = 90
[t=00:00:00.006240]   FPSScrollSpeed = 50
[t=00:00:00.006254]   FontSize = 18
[t=00:00:00.006267]   GrassDetail = 0
[t=00:00:00.006281]   GroundDecals = 5
[t=00:00:00.006294]   GroundDetail = 120
[t=00:00:00.006308]   HangTimeout = 30
[t=00:00:00.006334]   HardwareCursor = 1
[t=00:00:00.006350]   InitialNetworkTimeout = 0
[t=00:00:00.006367]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.006385]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.006400]   MSAALevel = 8
[t=00:00:00.006414]   MaxParticles = 25000
[t=00:00:00.006428]   MaxSounds = 32
[t=00:00:00.006443]   MaximumTransmissionUnit = 0
[t=00:00:00.006461]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.006476]   MiniMapMarker = 0
[t=00:00:00.006492]   MouseDragScrollThreshold = 0
[t=00:00:00.006516]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.006532]   OverheadScrollSpeed = 50
[t=00:00:00.006548]   ReconnectTimeout = 0
[t=00:00:00.006564]   RotOverheadScrollSpeed = 50
[t=00:00:00.006578]   RotateLogFiles = 1
[t=00:00:00.006593]   ShadowMapSize = 8192
[t=00:00:00.006609]   Shadows = 1
[t=00:00:00.006623]   ShowClock = 0
[t=00:00:00.006637]   SoftParticles = 2
[t=00:00:00.006652]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.006669]   UpdateBoundingVolumeMT = 0
[t=00:00:00.006695]   UpdateWeaponVectorsMT = 0
[t=00:00:00.006713]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.006727]   UseLuaMemPools = 0
[t=00:00:00.006737]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.006748]   VFSCacheArchiveFiles = 0
[t=00:00:00.006759]   VSync = 0
[t=00:00:00.006773]   Water = 4
[t=00:00:00.006789]   XResolution = 1920
[t=00:00:00.006803]   YResolution = 1080
[t=00:00:00.006814]   snd_volmaster = 83
[t=00:00:00.006845] ============== </User Config> ==============

[t=00:00:00.006952] ============== <User System> ==============
[t=00:00:00.006975]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.006994]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.007007]        Compiler Version: gcc-13.2.0
[t=00:00:00.007087]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.007179]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.007202]        Binary Word Size: 64-bit (native)
[t=00:00:00.007235]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.007253]      Physical CPU Cores: 4
[t=00:00:00.007267]       Logical CPU Cores: 8
[t=00:00:00.007283] ============== </User System> ==============

[t=00:00:00.007309] Run: thread affinity ff
[t=00:00:00.007667] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007682]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.007696]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007708]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.007721]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.011243] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.011271] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.028772] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.053207]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.053231]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.053248]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.053259]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.053287]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.053303]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.053318]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.053334]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.053350]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.053366]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.053380]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.053394]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.053407]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.053418]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.053442]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.053458]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.053471]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.053487]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.053502]         [64] 800x600x24bpp@75Hz
[t=00:00:00.053517]         [67] 720x576x24bpp@75Hz
[t=00:00:00.053532]         [70] 720x480x24bpp@60Hz
[t=00:00:00.053545]         [72] 640x480x24bpp@75Hz
[t=00:00:00.087425]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.087459]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.087502]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.087523]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.087539]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.087556]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.087573]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.087592]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.087609]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.087625]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.087656]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.087673]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.087694]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.087720]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.087738]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.087756]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.087771]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.087789]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.087805]         [86] 800x600x24bpp@75Hz
[t=00:00:00.087821]         [89] 720x576x24bpp@75Hz
[t=00:00:00.087838]         [92] 720x480x24bpp@60Hz
[t=00:00:00.087855]         [94] 640x480x24bpp@75Hz
[t=00:00:00.123304]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.123362]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.123377]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.123389]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.123400]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.123413]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.123427]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.123443]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.123457]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.123469]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.123482]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.123498]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.123527]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.123543]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.123556]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.123571]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.123585]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.123600]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.123613]         [86] 800x600x24bpp@75Hz
[t=00:00:00.123627]         [89] 720x576x24bpp@75Hz
[t=00:00:00.123642]         [92] 720x480x24bpp@60Hz
[t=00:00:00.123657]         [94] 640x480x24bpp@75Hz
[t=00:00:00.887455] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.888938] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.888971] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.959403] [GR::LogVersionInfo]
[t=00:00:00.959424]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.959437]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.959471]     GL vendor   : NVIDIA Corporation
[t=00:00:00.959483]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.959494]     GLSL version: 4.60 NVIDIA
[t=00:00:00.959504]     GLEW version: 2.1.0
[t=00:00:00.959515]     GPU memory  : 6144MB (total) / 4238MB (available)
[t=00:00:00.959548]     SDL swap-int: 1
[t=00:00:00.959560]     SDL driver  : windows
[t=00:00:00.959570]     
[t=00:00:00.959580]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.959590]     GLSL shader support       : 1
[t=00:00:00.959616]     GL4 support               : 1
[t=00:00:00.959637]     FBO extension support     : 1
[t=00:00:00.959661]     NVX GPU mem-info support  : 1
[t=00:00:00.959675]     ATI GPU mem-info support  : 0
[t=00:00:00.959696]     Texture clamping to edge  : 1
[t=00:00:00.959710]     NPOT-texture support      : 1 (1)
[t=00:00:00.959723]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.959737]     texture query-LOD support : 1 (1)
[t=00:00:00.959748]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.959758]     Z-buffer depth            : 32 (-)
[t=00:00:00.959785]     primitive-restart support : 1 (1)
[t=00:00:00.959796]     clip-space control support: 1 (1)
[t=00:00:00.959810]     seamless cube-map support : 1 (1)
[t=00:00:00.959820]     frag-depth layout support : 1 (1)
[t=00:00:00.959832]     persistent maps support   : 1 (1)
[t=00:00:00.959845]     explicit attribs location : 1 (1)
[t=00:00:00.959856]     multi draw indirect       : 1 (-)
[t=00:00:00.959868]     array textures            : 1 (-)
[t=00:00:00.959879]     buffer copy support       : 1 (-)
[t=00:00:00.959890]     indirect draw             : 1 (-)
[t=00:00:00.959908]     base instance             : 1 (-)
[t=00:00:00.959918]     
[t=00:00:00.959928]     max. FBO samples              : 32
[t=00:00:00.959939]     max. FS/program texture slots : 32/192
[t=00:00:00.959950]     max. texture size             : 16384
[t=00:00:00.959965]     max. texture anisotropy level : 16.000000
[t=00:00:00.959977]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.959987]     max. draw-buffers             : 8
[t=00:00:00.959998]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.960016]     max. uniform buffer-bindings  : 84
[t=00:00:00.960027]     max. uniform block-size       : 64KB
[t=00:00:00.960037]     max. storage buffer-bindings  : 96
[t=00:00:00.960049]     max. storage block-size       : 2047MB
[t=00:00:00.960058]     
[t=00:00:00.960067]     enable AMD-hacks : 0
[t=00:00:00.960077]     compress MIP-maps: 0
[t=00:00:00.960149]     Number of compressed texture formats: 51
[t=00:00:00.960239]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.960348] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.960827] [GR::UpdateGLConfigs]
[t=00:00:00.960880] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.960893] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.962020] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.962039] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.962048] [GR::InitGLState]
[t=00:00:00.962157] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.089714] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.096220] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:01.097394] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.109412] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.109469] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.110118] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.111647] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.111681] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.111816] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.111959] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.152872] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.153569] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.155260] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.155554] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.232184] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 79ms
[t=00:00:01.232283] [VFS] [SpringVFS::ReserveArchives<this=00000260e2059590>]
[t=00:00:01.232886] [VFS] [SpringVFS::AddArchive<this=00000260e2059590>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.240039] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000260e2059590 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.240064] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.445336] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.446423] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.446719] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.446973] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.448122] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.448192] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.448948][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.449224][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.450276][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.450353][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.450375][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.450454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.497541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.497566][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.497579][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.497593][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.497620][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.497659][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.497681][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.497707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.522803][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.526298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000260e2064360(default) context=00000260e215c1e0  numChannels=2 frameSize=8
[t=00:00:01.526332][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.526353][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.526368][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.526384][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.526441][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.526510][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.526541][f=-000001] [Sound]   Devices:
[t=00:00:01.536747][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.536766][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.536777][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.536791][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.536807][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.536935][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.536978][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.537025][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.538638][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.538665][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.557752][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 458591 MB
[t=00:00:01.560718][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.561864][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:01.564290][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name VR2
Fontconfig error: Cannot load default config file
[t=00:00:11.566279][f=-000001] Error: [PreGame::UpdateClientNet] server connection timeout
[t=00:00:11.577881][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:11.577944][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:11.604475][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:11.604504][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.452, 0.151}, {1.878, 0.626}}ms
[t=00:00:11.604541][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.114, 0.114, 0.114, 0.114}, {1.538, 1.538, 1.538, 1.538}}ms
[t=00:00:11.604581][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.071, 0.071, 0.071, 0.071}, {0.137, 0.137, 0.137, 0.137}}ms
[t=00:00:11.604613][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.268, 0.268, 0.268, 0.268}, {0.204, 0.204, 0.204, 0.204}}ms
[t=00:00:11.604640][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:11.604660][f=-000001] [SpringApp::Kill][2]
[t=00:00:11.605411][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:11.650050][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:11.650081][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:11.650143][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000260e215c1e0 dev=00000260e2064360
[t=00:00:11.650215][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000260e215c1e0 dev=00000260e2064360
[t=00:00:11.650233][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000260e215c1e0)]
[t=00:00:11.651281][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000260e2064360)]
[t=00:00:11.651345][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:11.678938][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:11.679502][f=-000001] [SpringApp::Kill][3]
[t=00:00:11.679699][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2878 bytes sent   in 51 packets (56.431 bytes/packet)
    0 bytes recv'd in 0 packets (0.000 bytes/packet)
    {0.004x, 0.000x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 24 outgoing chunks resent
    0 incoming chunks processed

[t=00:00:11.679731][f=-000001] [SpringApp::Kill][4] font=00000260bbc0a3c0
[t=00:00:11.684822][f=-000001] [SpringApp::Kill][5]
[t=00:00:11.684987][f=-000001] [SpringApp::Kill][6]
[t=00:00:11.685008] [SpringApp::Kill][7]
[t=00:00:11.685864] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.685901] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.685916] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:11.685928] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.685965] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:11.685990] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.686012] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.686044] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.686068] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:11.686090] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.686111] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.686144] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:11.686166] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.831529] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:11.831547] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:11.831575] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:11.831596] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:00:11.831604] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:11.832104] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>]
[t=00:00:11.832118] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:11.832134] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:11.832249] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:11.832271] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000260e214b090)
[t=00:00:11.832462] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:11.832485] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:11.832519] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:11.832537] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:11.832555] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:11.832579] [VFS] [SpringVFS::DeleteArchives<this=00000260e2059590>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:11.832857] [SpringApp::Kill][8]
[t=00:00:11.832879] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:11.832896] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6eb4b04d0 (joinable=1)
[t=00:00:11.832912] [WatchDog::Uninstall][2]
[t=00:00:12.030154] [WatchDog::Uninstall][3]
[t=00:00:12.030170] [SpringApp::Kill][9]