ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116695

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000138] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019324] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019368] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019397]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019416]   
[t=00:00:00.019424]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019434]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019443]   Use "none" to disable the default log sections.
[t=00:00:00.019459] ============== </Log Sections> ==============

[t=00:00:00.019471] ============== <User Config> ==============
[t=00:00:00.019644]   AllowDeferredMapRendering = 1
[t=00:00:00.019657]   AllowDeferredModelRendering = 1
[t=00:00:00.019665]   AnimationMT = 0
[t=00:00:00.019673]   BumpWaterBlurReflection = 1
[t=00:00:00.019679]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019685]   CamFreeScrollSpeed = 50
[t=00:00:00.019690]   CamMode = 1
[t=00:00:00.019696]   CubeTexSizeReflection = 1
[t=00:00:00.019708]   CubeTexSizeSpecular = 1
[t=00:00:00.019730]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019738]   EdgeMoveDynamic = 0
[t=00:00:00.019745]   EdgeMoveWidth = 0.003
[t=00:00:00.019752]   FPSFOV = 90
[t=00:00:00.019760]   FPSScrollSpeed = 50
[t=00:00:00.019768]   FontSize = 18
[t=00:00:00.019775]   FullscreenEdgeMove = 0
[t=00:00:00.019787]   GrassDetail = 0
[t=00:00:00.019794]   GroundDecals = 2
[t=00:00:00.019801]   GroundDetail = 90
[t=00:00:00.019808]   HangTimeout = 30
[t=00:00:00.019824]   HardwareCursor = 1
[t=00:00:00.019835]   InitialNetworkTimeout = 0
[t=00:00:00.019843]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.019853]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.019862]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.019874]   LinkOutgoingBandwidth = 262144
[t=00:00:00.019883]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019891]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019902]   MSAALevel = 1
[t=00:00:00.019909]   MaxParticles = 15000
[t=00:00:00.019926]   MaxSounds = 32
[t=00:00:00.019937]   MaximumTransmissionUnit = 0
[t=00:00:00.019945]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019957]   MiniMapMarker = 0
[t=00:00:00.019965]   MouseDragScrollThreshold = 0
[t=00:00:00.019977]   NetworkLossFactor = 2
[t=00:00:00.019985]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019993]   OverheadScrollSpeed = 50
[t=00:00:00.020004]   ReconnectTimeout = 0
[t=00:00:00.020012]   RotOverheadScrollSpeed = 50
[t=00:00:00.020023]   RotateLogFiles = 1
[t=00:00:00.020037]   ShadowMapSize = 1024
[t=00:00:00.020048]   Shadows = 1
[t=00:00:00.020055]   ShowClock = 0
[t=00:00:00.020063]   SoftParticles = 2
[t=00:00:00.020074]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020083]   UnitIconDist = 151
[t=00:00:00.020094]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020102]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020113]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020122]   UseLuaMemPools = 0
[t=00:00:00.020133]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020189]   VFSCacheArchiveFiles = 0
[t=00:00:00.020203]   VSync = 1
[t=00:00:00.020211]   Water = 4
[t=00:00:00.020228]   WindowBorderless = 1
[t=00:00:00.020240]   WindowPosY = 0
[t=00:00:00.020247]   WindowedEdgeMove = 0
[t=00:00:00.020256]   XResolutionWindowed = 1920
[t=00:00:00.020267]   YResolutionWindowed = 1080
[t=00:00:00.020288] ============== </User Config> ==============

[t=00:00:00.020301] ============== <User System> ==============
[t=00:00:00.020320]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020333]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020352]        Compiler Version: gcc-13.2.0
[t=00:00:00.020407]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020466]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020478]        Binary Word Size: 64-bit (native)
[t=00:00:00.020485]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020498]      Physical CPU Cores: 6
[t=00:00:00.020505]       Logical CPU Cores: 12
[t=00:00:00.020511] ============== </User System> ==============

[t=00:00:00.020519] Run: thread affinity fff
[t=00:00:00.020680] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020690]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020695]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020700]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020704]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022222] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022246] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.030440] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.054467]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.054488]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.054495]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.054502]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.054508]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.054533]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.054539]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.054544]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.054550]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.054555]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.054563]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.054569]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.054574]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.054579]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.054584]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.054590]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.054600]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.054613]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.054620]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.054627]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.054634]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.054642]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.054650]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.054658]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.054666]         [123] 800x600x24bpp@144Hz
[t=00:00:00.054685]         [130] 720x576x24bpp@144Hz
[t=00:00:00.054694]         [135] 720x480x24bpp@144Hz
[t=00:00:00.054714]         [141] 640x480x24bpp@144Hz
[t=00:00:00.061625]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.061645]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.061651]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.061657]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.061662]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.061667]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.061676]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.061681]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.061703]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.061760]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.061768]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.061774]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.061779]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.061784]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.061790]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.061795]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.061800]         [31] 800x600x24bpp@144Hz
[t=00:00:00.061807]         [33] 640x480x24bpp@144Hz
[t=00:00:00.061812]         [35] 640x400x24bpp@144Hz
[t=00:00:00.324369] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.325952] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.326039] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.360043] [GR::LogVersionInfo]
[t=00:00:00.360066]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.360076]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.360111]     GL vendor   : NVIDIA Corporation
[t=00:00:00.360120]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.360126]     GLSL version: 4.60 NVIDIA
[t=00:00:00.360131]     GLEW version: 2.1.0
[t=00:00:00.360136]     GPU memory  : 6144MB (total) / 4932MB (available)
[t=00:00:00.360159]     SDL swap-int: 1
[t=00:00:00.360167]     SDL driver  : windows
[t=00:00:00.360171]     
[t=00:00:00.360176]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.360182]     GLSL shader support       : 1
[t=00:00:00.360196]     GL4 support               : 1
[t=00:00:00.360206]     FBO extension support     : 1
[t=00:00:00.360222]     NVX GPU mem-info support  : 1
[t=00:00:00.360233]     ATI GPU mem-info support  : 0
[t=00:00:00.360245]     Texture clamping to edge  : 1
[t=00:00:00.360255]     NPOT-texture support      : 1 (1)
[t=00:00:00.360263]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.360270]     texture query-LOD support : 1 (1)
[t=00:00:00.360276]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.360289]     Z-buffer depth            : 32 (-)
[t=00:00:00.360300]     primitive-restart support : 1 (1)
[t=00:00:00.360309]     clip-space control support: 1 (1)
[t=00:00:00.360315]     seamless cube-map support : 1 (1)
[t=00:00:00.360321]     frag-depth layout support : 1 (1)
[t=00:00:00.360327]     persistent maps support   : 1 (1)
[t=00:00:00.360333]     explicit attribs location : 1 (1)
[t=00:00:00.360341]     multi draw indirect       : 1 (-)
[t=00:00:00.360348]     array textures            : 1 (-)
[t=00:00:00.360354]     buffer copy support       : 1 (-)
[t=00:00:00.360366]     indirect draw             : 1 (-)
[t=00:00:00.360372]     base instance             : 1 (-)
[t=00:00:00.360376]     
[t=00:00:00.360381]     max. FBO samples              : 32
[t=00:00:00.360389]     max. FS/program texture slots : 32/192
[t=00:00:00.360395]     max. texture size             : 32768
[t=00:00:00.360403]     max. texture anisotropy level : 16.000000
[t=00:00:00.360412]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.360418]     max. draw-buffers             : 8
[t=00:00:00.360427]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.360436]     max. uniform buffer-bindings  : 84
[t=00:00:00.360442]     max. uniform block-size       : 64KB
[t=00:00:00.360447]     max. storage buffer-bindings  : 96
[t=00:00:00.360453]     max. storage block-size       : 2047MB
[t=00:00:00.360460]     
[t=00:00:00.360464]     enable AMD-hacks : 0
[t=00:00:00.360469]     compress MIP-maps: 0
[t=00:00:00.360577]     Number of compressed texture formats: 23
[t=00:00:00.360612]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.360692] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.361180] [GR::UpdateGLConfigs]
[t=00:00:00.361311] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.361329] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.361352] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.361364] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.361370] [GR::InitGLState]
[t=00:00:00.361525] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.453673] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.456423] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.456988] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.463854] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.463900] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.464283] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.465181] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.465196] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.465265] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.465327] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.482382] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.482928] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.486267] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.486682] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.522119] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.522138] [VFS] [SpringVFS::ReserveArchives<this=0000028856a23c60>]
[t=00:00:00.522383] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.524238] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028856a23c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.524258] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.597299] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.597596] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.597693] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.597862] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.598017] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.598055] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.598200] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.598237] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.598614][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.598715][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.598988][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.599015][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.599025][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.599124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.624605][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.624625][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.624634][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.624657][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.624666][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.698003][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.4ms)
[t=00:00:00.739496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.741630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028856b92ec0(default) context=000002881987e590  numChannels=2 frameSize=8
[t=00:00:00.741715][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.741727][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.741735][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.741742][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.741794][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.741890][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.741901][f=-000001] [Sound]   Devices:
[t=00:00:00.744370][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.744388][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.744395][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.744404][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.744412][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.745076][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.745092][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.805181][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681439 MB
[t=00:00:00.806802][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.807529][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.808612][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon
[t=00:00:01.045974][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:01.046731][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:01.047105][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.047569][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.106949][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.107876][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.108061][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.109373][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.117963][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:01.118084][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.118148][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.177030][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.177179][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.177294][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.177354][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.177403][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.854288][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:17.854570][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:17.854767][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:17.854943][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:17.855331][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:17.855678][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:17.855856][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:17.856070][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:17.856362][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:17.856544][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:17.856704][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:17.857074][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:17.857284][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:17.857656][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:17.857891][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:17.858113][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:17.864746][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:17.865046][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:17.865262][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:17.883875][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:17.884592][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:17.885065][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:17.885305][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:17.885627][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:17.885836][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:17.886019][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:17.886288][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:17.886521][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:17.886693][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:17.887075][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:17.887381][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:17.888512][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:17.888890][f=-000001] Input grabbing is enabled!
[t=00:00:17.888906][f=-000001] Input grabbing is enabled!
[t=00:00:17.889005][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:17.889263][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:17.889534][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:17.894560][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:17.894947][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:17.895148][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:17.895422][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:17.895669][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:17.896972][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:17.897175][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:17.897351][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:17.897583][f=-000001] EndGame Graph disabled
[t=00:00:17.913279][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:17.913704][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:17.913963][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:17.914368][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:17.914556][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:17.914760][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:17.915331][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:17.950202][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:17.952170][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:17.952481][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:17.952712][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:17.953020][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:17.953232][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:17.956521][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:17.957289][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:17.971589][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:17.971931][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:17.972139][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:17.972939][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.973144][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:17.973314][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:17.973518][f=-000001] Initialize
[t=00:00:17.973643][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:17.973828][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:17.974552][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.974760][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.975206][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.994898][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:17.995284][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.995797][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.996055][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.136171][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.136635][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.136860][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.137269][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.144134][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.144628][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.145873][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.146298][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.146517][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.146708][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.146989][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.147003][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.147012][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.147069][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.147911][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.148066][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.148285][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.149380][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.149608][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.149942][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.150240][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.150495][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.150973][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.151887][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.152266][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.153528][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.153803][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.154308][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.154601][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.154838][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.155034][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.155263][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.155523][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.155953][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.156438][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.156818][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.157046][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.157343][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.157594][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.164602][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.170373][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.170930][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.171437][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.171886][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.173390][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.173630][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.177557][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.178097][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.178474][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:18.182181][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.182860][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.184361][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.185464][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.186163][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.186442][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.186703][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.189423][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.191021][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.197403][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.197818][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.199897][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.207117][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.208005][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.208377][f=-000001] SetSunLighting
[t=00:00:18.208857][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.217425][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.217824][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.218088][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.218107][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.218379][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.218654][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.221266][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.222486][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.223511][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.228075][f=-000001] Writing last game win data
[t=00:00:18.236872][f=-000001] LuaUI v0.3
[t=00:00:18.385151][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.385488][f=-000001] [s11n] Loading s11n file...
[t=00:00:18.385542][f=-000001] [s11n] Parsing model...
[t=00:00:18.385562][f=-000001] [s11n] Populating game world...
[t=00:00:18.385571][f=-000001] [s11n] s11n loading complete.
[t=00:00:18.439114][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.439158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.439536][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.439554][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:18.454278][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10640, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873432}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164}
[t=00:00:19.097477][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.445015][f=-000001] GameID: 493ce3668b015288faa64e7e8fbef787
[t=00:00:19.445430][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.445445][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.445663][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.445698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:19.445724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.445765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:19.445792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:19.475747][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.657274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000028873ccc060,00000288eec9dc30}][locale="C"]"
[t=00:00:19.657329][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:21.885395][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.149900][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:14.911359][f=0001252] [Game::ClientReadNet] added new player ant_king with number 1 to team 0
[t=00:01:14.912092][f=0001253] > SPRINGIE:User ant_king|staticcon|0_1||False|||US
[t=00:02:30.158028][f=0003509] Buildings set to face North
[t=00:02:30.357478][f=0003515] Buildings set to face West
[t=00:02:40.508586][f=0003820] Buildings set to face North
[t=00:02:40.709973][f=0003826] Buildings set to face East
[t=00:03:02.505664][f=0004480] Buildings set to face North
[t=00:03:02.658564][f=0004484] Buildings set to face West
[t=00:03:17.665485][f=0004935] [SpringApp::Kill][1] fromRun=1
[t=00:03:17.665504][f=0004935] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:17.696373][f=0004935]  [async=0] threads=6 tasks=112380 {sum,avg}{exec,wait}time={{2591.538, 0.023}, {8130.842, 0.072}}ms
[t=00:03:17.696421][f=0004935]      thread=1 tasks=22476 {sum,min,max,avg}{exec,wait}time={{532.743, 0.000, 81.073, 0.024}, {1128.350, 0.000, 18446744027136.000, 0.050}}ms
[t=00:03:17.696435][f=0004935]      thread=2 tasks=22476 {sum,min,max,avg}{exec,wait}time={{540.435, 0.000, 92.406, 0.024}, {1601.505, 0.000, 18446744027136.000, 0.071}}ms
[t=00:03:17.696446][f=0004935]      thread=3 tasks=22476 {sum,min,max,avg}{exec,wait}time={{540.265, 0.000, 92.730, 0.024}, {1787.385, 0.000, 18446744027136.000, 0.080}}ms
[t=00:03:17.696464][f=0004935]      thread=4 tasks=22476 {sum,min,max,avg}{exec,wait}time={{475.290, 0.000, 86.661, 0.021}, {1892.813, 0.000, 14.649, 0.084}}ms
[t=00:03:17.696509][f=0004935]      thread=5 tasks=22476 {sum,min,max,avg}{exec,wait}time={{502.805, 0.000, 86.892, 0.022}, {1720.789, 0.000, 14.470, 0.077}}ms
[t=00:03:17.696520][f=0004935]  [async=1] threads=6 tasks=3464 {sum,avg}{exec,wait}time={{34530.637, 9.968}, {18911782.000, 5459.521}}ms
[t=00:03:17.696539][f=0004935]      thread=1 tasks=695 {sum,min,max,avg}{exec,wait}time={{6908.438, 0.000, 1038.532, 9.940}, {3783697.500, 0.336, 6909.995, 5444.169}}ms
[t=00:03:17.696552][f=0004935]      thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{6905.445, 0.000, 1038.798, 9.993}, {3784950.250, 0.179, 6909.975, 5477.497}}ms
[t=00:03:17.696594][f=0004935]      thread=3 tasks=692 {sum,min,max,avg}{exec,wait}time={{6900.287, 0.000, 1039.328, 9.972}, {3783703.750, 0.310, 6909.872, 5467.780}}ms
[t=00:03:17.696608][f=0004935]      thread=4 tasks=690 {sum,min,max,avg}{exec,wait}time={{6911.542, 0.000, 1038.898, 10.017}, {3786143.500, 0.034, 6909.592, 5487.165}}ms
[t=00:03:17.696626][f=0004935]      thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{6904.924, 0.000, 1038.916, 9.921}, {3773287.000, 0.532, 6909.547, 5421.389}}ms
[t=00:03:17.696636][f=0004935] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:17.696642][f=0004935] [SpringApp::Kill][2]
[t=00:03:17.696690][f=0004935] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:17.696699][f=0004935] [Game::KillLua][1] dtor=0 luaUI=00000288edccf400
[t=00:03:17.696740][f=0004935] Start widgetHandler:Shutdown
[t=00:03:17.700303][f=0004935] Shutdown - SaveOrderList Complete
[t=00:03:17.702710][f=0004935] Writing last game win data
[t=00:03:17.713054][f=0004935] Shutdown - SaveConfigData Complete
[t=00:03:17.713078][f=0004935] Shutdown Widget - Chili Highlight
[t=00:03:17.713094][f=0004935] Shutdown Widget - Draw After Chili
[t=00:03:17.713105][f=0004935] Shutdown Widget - API Unit Tracker GL4
[t=00:03:17.713119][f=0004935] Shutdown Widget - EPIC Menu
[t=00:03:17.714513][f=0004935] Shutdown Widget - Chili Minimap
[t=00:03:17.714637][f=0004935] Shutdown Widget - Depth of Field Shader
[t=00:03:17.714655][f=0004935] Shutdown Widget - Chili Widget Selector
[t=00:03:17.715811][f=0004935] Shutdown Widget - Deferred rendering
[t=00:03:17.715828][f=0004935] SSAO: Deferred rendering disabled, disabling.
[t=00:03:17.718166][f=0004935] Shutdown Widget - Deferred rendering
[t=00:03:17.718186][f=0004935] SSAO: Deferred rendering disabled, disabling.
[t=00:03:17.719061][f=0004935] Shutdown Widget - Local Team Colors
[t=00:03:17.719087][f=0004935] Shutdown Widget - Display Keys 2
[t=00:03:17.719109][f=0004935] Shutdown Widget - Save Game Menu
[t=00:03:17.719121][f=0004935] Shutdown Widget - Highlight Model Api GL4
[t=00:03:17.719137][f=0004935] Shutdown Widget - Unit Icons
[t=00:03:17.719159][f=0004935] Shutdown Widget - HealthBars
[t=00:03:17.720453][f=0004935] Shutdown Widget - Attrition Counter
[t=00:03:17.720649][f=0004935] Shutdown Widget - Noises
[t=00:03:17.720662][f=0004935] Shutdown Widget - Chili Chicken Panel
[t=00:03:17.720702][f=0004935] Shutdown Widget - BuildETA
[t=00:03:17.720716][f=0004935] Shutdown Widget - Selected Units GL4 2
[t=00:03:17.720726][f=0004935] Shutdown Widget - External VR Grid
[t=00:03:17.720735][f=0004935] Shutdown Widget - Win Counter
[t=00:03:17.720747][f=0004935] Shutdown Widget - EndGame APM stats
[t=00:03:17.722049][f=0004935] Shutdown Widget - Modular Comm Info
[t=00:03:17.722064][f=0004935] Shutdown Widget - Attack Warning
[t=00:03:17.722084][f=0004935] Shutdown Widget - Chili Economy Panel Default
[t=00:03:17.722159][f=0004935] Shutdown Widget - Chili Nuke Warning
[t=00:03:17.722174][f=0004935] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:17.722189][f=0004935] Shutdown Widget - Chili Spectator Panels
[t=00:03:17.722200][f=0004935] Shutdown Widget - Transport AI
[t=00:03:17.722210][f=0004935] Shutdown Widget - Context Menu
[t=00:03:17.722221][f=0004935] Shutdown Widget - Point Tracker
[t=00:03:17.722230][f=0004935] Shutdown Widget - MinimapEvents
[t=00:03:17.722248][f=0004935] Shutdown Widget - Local Widgets Config
[t=00:03:17.722266][f=0004935] Shutdown Widget - Missile Silo Range
[t=00:03:17.722278][f=0004935] Shutdown Widget - Highlight Geos
[t=00:03:17.722289][f=0004935] Shutdown Widget - Grab Input
[t=00:03:17.725072][f=0004935] Input grabbing is disabled!
[t=00:03:17.725104][f=0004935] Shutdown Widget - Defense Range Zero-K
[t=00:03:17.725119][f=0004935] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:17.725129][f=0004935] Shutdown Widget - Darkening
[t=00:03:17.725164][f=0004935] Shutdown Widget - Chili EndGame Window
[t=00:03:17.725184][f=0004935] Shutdown Widget - Stereo3D
[t=00:03:17.725202][f=0004935] Shutdown Widget - Music Player v2
[t=00:03:17.725216][f=0004935] Shutdown Widget - Startup Info and Selector
[t=00:03:17.725242][f=0004935] Shutdown Widget - State Reverse and Latency
[t=00:03:17.725254][f=0004935] Shutdown Widget - Reclaim Field Highlight
[t=00:03:17.725264][f=0004935] Shutdown Widget - Attack AoE
[t=00:03:17.725282][f=0004935] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:17.725295][f=0004935] Shutdown Widget - TeamPlatter
[t=00:03:17.725793][f=0004935] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:17.725896][f=0004935] Shutdown Widget - Selection Send
[t=00:03:17.725912][f=0004935] Shutdown Widget - Spotter
[t=00:03:17.725922][f=0004935] Shutdown Widget - Global Build Command
[t=00:03:17.726240][f=0004935] Shutdown Widget - LupsManager
[t=00:03:17.726265][f=0004935] Shutdown Widget - Receive Units Indicator
[t=00:03:17.726285][f=0004935] Shutdown Widget - Newton Firezone
[t=00:03:17.726301][f=0004935] Shutdown Widget - Chili Pro Console
[t=00:03:17.726934][f=0004935] Shutdown Widget - Persistent Build Height
[t=00:03:17.726955][f=0004935] Shutdown Widget - Lasso Terraform GUI
[t=00:03:17.726966][f=0004935] Shutdown Widget - Lups
[t=00:03:17.727037][f=0004935] Shutdown Widget - Chili Framework
[t=00:03:17.727055][f=0004935] Shutdown Widget - Chili Core Selector
[t=00:03:17.727170][f=0004935] Shutdown Widget - Custom Markers
[t=00:03:17.727206][f=0004935] Shutdown Widget - Mex Placement Handler
[t=00:03:17.727224][f=0004935] Shutdown Widget - Select Keys
[t=00:03:17.727254][f=0004935] Shutdown Widget - Pause Screen
[t=00:03:17.727418][f=0004935] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:17.727450][f=0004935] Shutdown Widget - Bloom Shader Deferred
[t=00:03:17.727469][f=0004935] Shutdown Widget - Text To Speech Control
[t=00:03:17.727487][f=0004935] Shutdown Widget - Layout Handler
[t=00:03:17.727514][f=0004935] Shutdown Widget - Color Blindness Correction
[t=00:03:17.727532][f=0004935] End widgetHandler:Shutdown
[t=00:03:17.792498][f=0004935] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7407072, 0.0} allocedSize{int+, int-, ext}={0, 0, 1591615180}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0297}
[t=00:03:17.792660][f=0004935] [Game::KillLua][2] dtor=0 luaGaia=00000288eec9dc30
[t=00:03:17.808418][f=0004935] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:17.808494][f=0004935] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:17.808532][f=0004935] [Game::KillLua][3] dtor=0 luaRules=0000028873ccc060
[t=00:03:17.808591][f=0004935] Start gadgetHandler:Shutdown
[t=00:03:17.808608][f=0004935] Shutdown - StartSetup
[t=00:03:17.808616][f=0004935] Shutdown - UnitMorph
[t=00:03:17.809159][f=0004935] Shutdown - Carrier Drones
[t=00:03:17.809174][f=0004935] Shutdown - Missile Silo Controller
[t=00:03:17.809185][f=0004935] Shutdown - Modular Comm Info
[t=00:03:17.809194][f=0004935] Shutdown - Terrain Texture Handler
[t=00:03:17.809203][f=0004935] Shutdown - UnitCloakShield
[t=00:03:17.809449][f=0004935] Shutdown - Starlight Handler
[t=00:03:17.809477][f=0004935] End gadgetHandler:Shutdown
[t=00:03:17.836965][f=0004935] Start gadgetHandler:Shutdown
[t=00:03:17.836990][f=0004935] Shutdown - Teleport Throw
[t=00:03:17.837003][f=0004935] Shutdown - UnitMorph
[t=00:03:17.837019][f=0004935] Shutdown - Commander Skin Renderer
[t=00:03:17.837677][f=0004935] Shutdown - Missile fired callins
[t=00:03:17.837695][f=0004935] Shutdown - Modular Comm Info
[t=00:03:17.837703][f=0004935] Shutdown - Retreat Command
[t=00:03:17.837738][f=0004935] Shutdown - Shockwaves
[t=00:03:17.837748][f=0004935] Shutdown - Unit tint API
[t=00:03:17.837756][f=0004935] Shutdown - Unit glow API
[t=00:03:17.837764][f=0004935] Shutdown - UnitCloakShield
[t=00:03:17.837775][f=0004935] Shutdown - Lups Cloak FX
[t=00:03:17.837785][f=0004935] Shutdown - Lups
[t=00:03:17.837859][f=0004935] Shutdown - Lups Shield
[t=00:03:17.837915][f=0004935] End gadgetHandler:Shutdown
[t=00:03:17.860854][f=0004935] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1011, 0.0} allocedSize{int+, int-, ext}={0, 0, 155072}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=00:03:17.861140][f=0004935] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:17.861207][f=0004935] [Game::KillLua][4] dtor=0
[t=00:03:17.861223][f=0004935] [Game::KillLua][5] dtor=0
[t=00:03:17.889199][f=0004935] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_19-08-59-122_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (76612 bytes)
[t=00:03:17.889354][f=0004935] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:17.929666][f=0004935] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:17.929688][f=0004935] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=00:03:17.929753][f=0004935] [Sound] [Sound::UpdateThread][4] ctx=000002881987e590 dev=0000028856b92ec0
[t=00:03:17.929953][f=0004935] [Sound] [Sound::UpdateThread][5] ctx=000002881987e590 dev=0000028856b92ec0
[t=00:03:17.929965][f=0004935] [Sound] [Sound::Cleanup][alcDestroyContext(000002881987e590)]
[t=00:03:17.931228][f=0004935] [Sound] [Sound::Cleanup][alcCloseDevice(0000028856b92ec0)]
[t=00:03:17.932804][f=0004935] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:17.962204][f=0004935] [Sound] [Sound::UpdateThread][6]
[t=00:03:17.962833][f=0004935] [Game::~CGame][1]
[t=00:03:17.962848][f=0004935] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:17.962857][f=0004935] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:17.962863][f=0004935] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:17.962870][f=0004935] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:17.962875][f=0004935] [Game::KillLua][4] dtor=1
[t=00:03:17.962924][f=0004935] [Game::KillLua][5] dtor=1
[t=00:03:17.963249][f=0004935] [Game::KillMisc][1]
[t=00:03:17.963258][f=0004935] [Game::KillMisc][2]
[t=00:03:17.963447][f=0004935] [Game::KillMisc][3]
[t=00:03:17.963537][f=0004935] [Game::KillRendering][1]
[t=00:03:17.963786][f=0004935] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:17.991625][f=0004935] [3DOParser::Kill] allocated 29 pieces
[t=00:03:17.991697][f=0004935] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:17.992006][f=0004935] [AssParser::Kill] allocated 701 pieces
[t=00:03:18.042325][f=0004935] [Game::KillInterface][1]
[t=00:03:18.043173][f=0004935] [Game::KillInterface][2]
[t=00:03:18.043813][f=0004935] [Game::KillSimulation][1]
[t=00:03:18.043926][f=0004935] [Game::KillSimulation][2]
[t=00:03:18.054195][f=0004935] [CCollisionHandler] dis-/continuous tests: 0/529904
[t=00:03:18.054253][f=0004935] [Game::KillSimulation][3]
[t=00:03:18.055146][f=0004935] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=23
[t=00:03:18.055237][f=0004935] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.055315][f=0004935] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9
[t=00:03:18.055390][f=0004935] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.055594][f=0004935] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:18.063194][f=0004935] [LosHandler::Kill] raycast instance cache-{hits,misses}={92,773}; shared=0%; cached=11%
[t=00:03:18.075461][f=0004935] [Game::KillSimulation][4]
[t=00:03:18.108439][f=0004935] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:18.108466][f=0004935] [Game::~CGame][2]
[t=00:03:18.108475][f=0004935] [Game::~CGame][3]
[t=00:03:18.108612][f=0004935] [SpringApp::Kill][3]
[t=00:03:18.108763][f=0004935] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    340389 bytes sent   in 3636 packets (93.616 bytes/packet)
    200820 bytes recv'd in 4125 packets (48.684 bytes/packet)
    {0.105x, 0.123x} relative protocol overhead {up, down}
    11936 incoming chunks dropped, 9759 outgoing chunks resent
    3628 incoming chunks processed

[t=00:03:18.108957][f=0004935] [SpringApp::Kill][4] font=000002881a16a440
[t=00:03:18.112581][f=0004935] [SpringApp::Kill][5]
[t=00:03:18.116902][f=0004935] [SpringApp::Kill][6]
[t=00:03:18.116974] [SpringApp::Kill][7]
[t=00:03:18.117305] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.117337] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:18.117347] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:18.117365] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:18.117379] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:18.117389] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.117398] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152}
[t=00:03:18.117413] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5808, 1048576, 1048576}, EBO = {8712, 2097152, 2097152}
[t=00:03:18.117422] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:18.117431] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.117445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.117454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:18.117465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152}
[t=00:03:18.201526] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:18.201573] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:18.201632] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:18.201644] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:03:18.201652] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:18.202563] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>]
[t=00:03:18.202587] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:18.202602] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002885716cb30)
[t=00:03:18.202781] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2249ms
[t=00:03:18.202815]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms
[t=00:03:18.202827]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms
[t=00:03:18.202837]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms
[t=00:03:18.202858]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=31ms
[t=00:03:18.202869]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms
[t=00:03:18.202880]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=25ms
[t=00:03:18.202891]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:03:18.202902]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms
[t=00:03:18.202918]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:03:18.202928]     file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=19ms
[t=00:03:18.204328] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000028856bc4690)
[t=00:03:18.204831] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=1)] #archives[section]=1 #files[section]=61
[t=00:03:18.204848] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000028856c9fd90)
[t=00:03:18.204935] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:18.204950] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028856bc31f0)
[t=00:03:18.205028] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028856bc4110)
[t=00:03:18.205118] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028856bc4a00)
[t=00:03:18.205222] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:18.205242] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:18.205302] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:18.205327] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:18.205353] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:18.205362] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:18.205546] [SpringApp::Kill][8]
[t=00:03:18.205557] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:18.205572] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1)
[t=00:03:18.205578] [WatchDog::Uninstall][2]
[t=00:03:19.130276] [WatchDog::Uninstall][3]
[t=00:03:19.130293] [SpringApp::Kill][9]