Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000138] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019324] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019368] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019397] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019416] [t=00:00:00.019424] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019434] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019443] Use "none" to disable the default log sections. [t=00:00:00.019459] ============== </Log Sections> ============== [t=00:00:00.019471] ============== <User Config> ============== [t=00:00:00.019644] AllowDeferredMapRendering = 1 [t=00:00:00.019657] AllowDeferredModelRendering = 1 [t=00:00:00.019665] AnimationMT = 0 [t=00:00:00.019673] BumpWaterBlurReflection = 1 [t=00:00:00.019679] BumpWaterTexSizeReflection = 128 [t=00:00:00.019685] CamFreeScrollSpeed = 50 [t=00:00:00.019690] CamMode = 1 [t=00:00:00.019696] CubeTexSizeReflection = 1 [t=00:00:00.019708] CubeTexSizeSpecular = 1 [t=00:00:00.019730] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019738] EdgeMoveDynamic = 0 [t=00:00:00.019745] EdgeMoveWidth = 0.003 [t=00:00:00.019752] FPSFOV = 90 [t=00:00:00.019760] FPSScrollSpeed = 50 [t=00:00:00.019768] FontSize = 18 [t=00:00:00.019775] FullscreenEdgeMove = 0 [t=00:00:00.019787] GrassDetail = 0 [t=00:00:00.019794] GroundDecals = 2 [t=00:00:00.019801] GroundDetail = 90 [t=00:00:00.019808] HangTimeout = 30 [t=00:00:00.019824] HardwareCursor = 1 [t=00:00:00.019835] InitialNetworkTimeout = 0 [t=00:00:00.019843] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019853] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019862] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019874] LinkOutgoingBandwidth = 262144 [t=00:00:00.019883] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019891] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019902] MSAALevel = 1 [t=00:00:00.019909] MaxParticles = 15000 [t=00:00:00.019926] MaxSounds = 32 [t=00:00:00.019937] MaximumTransmissionUnit = 0 [t=00:00:00.019945] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019957] MiniMapMarker = 0 [t=00:00:00.019965] MouseDragScrollThreshold = 0 [t=00:00:00.019977] NetworkLossFactor = 2 [t=00:00:00.019985] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019993] OverheadScrollSpeed = 50 [t=00:00:00.020004] ReconnectTimeout = 0 [t=00:00:00.020012] RotOverheadScrollSpeed = 50 [t=00:00:00.020023] RotateLogFiles = 1 [t=00:00:00.020037] ShadowMapSize = 1024 [t=00:00:00.020048] Shadows = 1 [t=00:00:00.020055] ShowClock = 0 [t=00:00:00.020063] SoftParticles = 2 [t=00:00:00.020074] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020083] UnitIconDist = 151 [t=00:00:00.020094] UpdateBoundingVolumeMT = 0 [t=00:00:00.020102] UpdateWeaponVectorsMT = 0 [t=00:00:00.020113] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020122] UseLuaMemPools = 0 [t=00:00:00.020133] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020189] VFSCacheArchiveFiles = 0 [t=00:00:00.020203] VSync = 1 [t=00:00:00.020211] Water = 4 [t=00:00:00.020228] WindowBorderless = 1 [t=00:00:00.020240] WindowPosY = 0 [t=00:00:00.020247] WindowedEdgeMove = 0 [t=00:00:00.020256] XResolutionWindowed = 1920 [t=00:00:00.020267] YResolutionWindowed = 1080 [t=00:00:00.020288] ============== </User Config> ============== [t=00:00:00.020301] ============== <User System> ============== [t=00:00:00.020320] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020333] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020352] Compiler Version: gcc-13.2.0 [t=00:00:00.020407] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020466] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020478] Binary Word Size: 64-bit (native) [t=00:00:00.020485] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020498] Physical CPU Cores: 6 [t=00:00:00.020505] Logical CPU Cores: 12 [t=00:00:00.020511] ============== </User System> ============== [t=00:00:00.020519] Run: thread affinity fff [t=00:00:00.020680] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020690] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020695] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020700] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020704] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022222] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022246] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030440] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.054467] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.054488] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.054495] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.054502] [11] 2560x1080x24bpp@144Hz [t=00:00:00.054508] [14] 1920x1440x24bpp@144Hz [t=00:00:00.054533] [19] 1920x1200x24bpp@144Hz [t=00:00:00.054539] [23] 1920x1080x24bpp@144Hz [t=00:00:00.054544] [30] 1720x1440x24bpp@144Hz [t=00:00:00.054550] [34] 1680x1050x24bpp@144Hz [t=00:00:00.054555] [40] 1600x1200x24bpp@144Hz [t=00:00:00.054563] [44] 1600x1024x24bpp@144Hz [t=00:00:00.054569] [50] 1600x900x24bpp@144Hz [t=00:00:00.054574] [55] 1440x1080x24bpp@144Hz [t=00:00:00.054579] [62] 1440x900x24bpp@144Hz [t=00:00:00.054584] [67] 1400x1050x24bpp@144Hz [t=00:00:00.054590] [73] 1366x768x24bpp@144Hz [t=00:00:00.054600] [78] 1360x768x24bpp@144Hz [t=00:00:00.054613] [83] 1280x1024x24bpp@144Hz [t=00:00:00.054620] [89] 1280x960x24bpp@144Hz [t=00:00:00.054627] [94] 1280x800x24bpp@144Hz [t=00:00:00.054634] [99] 1280x768x24bpp@144Hz [t=00:00:00.054642] [104] 1280x720x24bpp@144Hz [t=00:00:00.054650] [111] 1152x864x24bpp@144Hz [t=00:00:00.054658] [116] 1024x768x24bpp@144Hz [t=00:00:00.054666] [123] 800x600x24bpp@144Hz [t=00:00:00.054685] [130] 720x576x24bpp@144Hz [t=00:00:00.054694] [135] 720x480x24bpp@144Hz [t=00:00:00.054714] [141] 640x480x24bpp@144Hz [t=00:00:00.061625] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.061645] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.061651] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.061657] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.061662] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.061667] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.061676] [11] 1366x768x24bpp@144Hz [t=00:00:00.061681] [13] 1360x768x24bpp@144Hz [t=00:00:00.061703] [15] 1280x1024x24bpp@144Hz [t=00:00:00.061760] [17] 1280x960x24bpp@144Hz [t=00:00:00.061768] [19] 1280x800x24bpp@144Hz [t=00:00:00.061774] [21] 1280x768x24bpp@144Hz [t=00:00:00.061779] [23] 1280x720x24bpp@144Hz [t=00:00:00.061784] [25] 1280x600x24bpp@144Hz [t=00:00:00.061790] [27] 1152x864x24bpp@144Hz [t=00:00:00.061795] [29] 1024x768x24bpp@144Hz [t=00:00:00.061800] [31] 800x600x24bpp@144Hz [t=00:00:00.061807] [33] 640x480x24bpp@144Hz [t=00:00:00.061812] [35] 640x400x24bpp@144Hz [t=00:00:00.324369] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.325952] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.326039] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.360043] [GR::LogVersionInfo] [t=00:00:00.360066] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.360076] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.360111] GL vendor : NVIDIA Corporation [t=00:00:00.360120] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.360126] GLSL version: 4.60 NVIDIA [t=00:00:00.360131] GLEW version: 2.1.0 [t=00:00:00.360136] GPU memory : 6144MB (total) / 4932MB (available) [t=00:00:00.360159] SDL swap-int: 1 [t=00:00:00.360167] SDL driver : windows [t=00:00:00.360171] [t=00:00:00.360176] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.360182] GLSL shader support : 1 [t=00:00:00.360196] GL4 support : 1 [t=00:00:00.360206] FBO extension support : 1 [t=00:00:00.360222] NVX GPU mem-info support : 1 [t=00:00:00.360233] ATI GPU mem-info support : 0 [t=00:00:00.360245] Texture clamping to edge : 1 [t=00:00:00.360255] NPOT-texture support : 1 (1) [t=00:00:00.360263] S3TC/DXT1 texture support : 1/1 [t=00:00:00.360270] texture query-LOD support : 1 (1) [t=00:00:00.360276] MSAA frame-buffer support : 1 (1) [t=00:00:00.360289] Z-buffer depth : 32 (-) [t=00:00:00.360300] primitive-restart support : 1 (1) [t=00:00:00.360309] clip-space control support: 1 (1) [t=00:00:00.360315] seamless cube-map support : 1 (1) [t=00:00:00.360321] frag-depth layout support : 1 (1) [t=00:00:00.360327] persistent maps support : 1 (1) [t=00:00:00.360333] explicit attribs location : 1 (1) [t=00:00:00.360341] multi draw indirect : 1 (-) [t=00:00:00.360348] array textures : 1 (-) [t=00:00:00.360354] buffer copy support : 1 (-) [t=00:00:00.360366] indirect draw : 1 (-) [t=00:00:00.360372] base instance : 1 (-) [t=00:00:00.360376] [t=00:00:00.360381] max. FBO samples : 32 [t=00:00:00.360389] max. FS/program texture slots : 32/192 [t=00:00:00.360395] max. texture size : 32768 [t=00:00:00.360403] max. texture anisotropy level : 16.000000 [t=00:00:00.360412] max. vec4 varyings/attributes : 31/16 [t=00:00:00.360418] max. draw-buffers : 8 [t=00:00:00.360427] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.360436] max. uniform buffer-bindings : 84 [t=00:00:00.360442] max. uniform block-size : 64KB [t=00:00:00.360447] max. storage buffer-bindings : 96 [t=00:00:00.360453] max. storage block-size : 2047MB [t=00:00:00.360460] [t=00:00:00.360464] enable AMD-hacks : 0 [t=00:00:00.360469] compress MIP-maps: 0 [t=00:00:00.360577] Number of compressed texture formats: 23 [t=00:00:00.360612] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.360692] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.361180] [GR::UpdateGLConfigs] [t=00:00:00.361311] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.361329] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.361352] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.361364] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.361370] [GR::InitGLState] [t=00:00:00.361525] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.453673] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.456423] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.456988] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.463854] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.463900] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.464283] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.465181] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.465196] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.465265] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.465327] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.482382] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.482928] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.486267] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.486682] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.522119] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.522138] [VFS] [SpringVFS::ReserveArchives<this=0000028856a23c60>] [t=00:00:00.522383] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.524238] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028856a23c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.524258] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.597299] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.597596] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.597693] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.597862] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.598017] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.598055] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.598200] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.598237] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.598614][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.598715][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.598988][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.599015][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.599025][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.599124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.624605][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.624625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.624634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.624657][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.624666][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.698003][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.4ms) [t=00:00:00.739496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.741630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028856b92ec0(default) context=000002881987e590 numChannels=2 frameSize=8 [t=00:00:00.741715][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.741727][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.741735][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.741742][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.741794][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.741890][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.741901][f=-000001] [Sound] Devices: [t=00:00:00.744370][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.744388][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.744395][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.744404][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.744412][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.745076][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.745092][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.805181][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681439 MB [t=00:00:00.806802][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.807529][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.808612][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.045974][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:01.046731][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:01.047105][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.047569][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.106949][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.107876][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.108061][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.109373][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028856a23c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.117963][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.118084][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.118148][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.177030][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.177179][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.177294][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.177354][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.177403][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.854288][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.854570][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.854767][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.854943][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.855331][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.855678][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.855856][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.856070][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.856362][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.856544][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.856704][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.857074][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.857284][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.857656][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.857891][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.858113][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.864746][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.865046][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.865262][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.883875][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.884592][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.885065][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.885305][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.885627][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.885836][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.886019][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.886288][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.886521][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.886693][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.887075][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.887381][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.888512][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.888890][f=-000001] Input grabbing is enabled! [t=00:00:17.888906][f=-000001] Input grabbing is enabled! [t=00:00:17.889005][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.889263][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.889534][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.894560][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.894947][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.895148][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.895422][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.895669][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.896972][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.897175][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.897351][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.897583][f=-000001] EndGame Graph disabled [t=00:00:17.913279][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.913704][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.913963][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.914368][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.914556][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.914760][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.915331][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.950202][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.952170][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.952481][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.952712][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.953020][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.953232][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.956521][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.957289][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.971589][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.971931][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.972139][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.972939][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.973144][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.973314][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.973518][f=-000001] Initialize [t=00:00:17.973643][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.973828][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.974552][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.974760][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.975206][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.994898][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.995284][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.995797][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.996055][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.136171][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.136635][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.136860][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.137269][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.144134][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.144628][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.145873][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.146298][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.146517][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.146708][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.146989][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.147003][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.147012][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.147069][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.147911][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.148066][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.148285][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.149380][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.149608][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.149942][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.150240][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.150495][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.150973][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.151887][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.152266][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.153528][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.153803][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.154308][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.154601][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.154838][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.155034][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.155263][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.155523][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.155953][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.156438][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.156818][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.157046][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.157343][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.157594][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.164602][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.170373][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.170930][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.171437][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.171886][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.173390][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.173630][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.177557][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.178097][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.178474][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:18.182181][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.182860][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.184361][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.185464][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.186163][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.186442][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.186703][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.189423][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.191021][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.197403][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.197818][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.199897][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.207117][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.208005][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.208377][f=-000001] SetSunLighting [t=00:00:18.208857][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.217425][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.217824][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.218088][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.218107][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.218379][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.218654][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.221266][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.222486][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.223511][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.228075][f=-000001] Writing last game win data [t=00:00:18.236872][f=-000001] LuaUI v0.3 [t=00:00:18.385151][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.385488][f=-000001] [s11n] Loading s11n file... [t=00:00:18.385542][f=-000001] [s11n] Parsing model... [t=00:00:18.385562][f=-000001] [s11n] Populating game world... [t=00:00:18.385571][f=-000001] [s11n] s11n loading complete. [t=00:00:18.439114][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.439158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.439536][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.439554][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.454278][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10640, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873432}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164} [t=00:00:19.097477][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.445015][f=-000001] GameID: 493ce3668b015288faa64e7e8fbef787 [t=00:00:19.445430][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.445445][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.445663][f=-000001] -> Connection established (given id 0) [t=00:00:19.445698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.445724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.445765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.445792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.475747][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.657274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000028873ccc060,00000288eec9dc30}][locale="C"]" [t=00:00:19.657329][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:21.885395][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.149900][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:14.911359][f=0001252] [Game::ClientReadNet] added new player ant_king with number 1 to team 0 [t=00:01:14.912092][f=0001253] > SPRINGIE:User ant_king|staticcon|0_1||False|||US [t=00:02:30.158028][f=0003509] Buildings set to face North [t=00:02:30.357478][f=0003515] Buildings set to face West [t=00:02:40.508586][f=0003820] Buildings set to face North [t=00:02:40.709973][f=0003826] Buildings set to face East [t=00:03:02.505664][f=0004480] Buildings set to face North [t=00:03:02.658564][f=0004484] Buildings set to face West [t=00:03:17.665485][f=0004935] [SpringApp::Kill][1] fromRun=1 [t=00:03:17.665504][f=0004935] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:17.696373][f=0004935] [async=0] threads=6 tasks=112380 {sum,avg}{exec,wait}time={{2591.538, 0.023}, {8130.842, 0.072}}ms [t=00:03:17.696421][f=0004935] thread=1 tasks=22476 {sum,min,max,avg}{exec,wait}time={{532.743, 0.000, 81.073, 0.024}, {1128.350, 0.000, 18446744027136.000, 0.050}}ms [t=00:03:17.696435][f=0004935] thread=2 tasks=22476 {sum,min,max,avg}{exec,wait}time={{540.435, 0.000, 92.406, 0.024}, {1601.505, 0.000, 18446744027136.000, 0.071}}ms [t=00:03:17.696446][f=0004935] thread=3 tasks=22476 {sum,min,max,avg}{exec,wait}time={{540.265, 0.000, 92.730, 0.024}, {1787.385, 0.000, 18446744027136.000, 0.080}}ms [t=00:03:17.696464][f=0004935] thread=4 tasks=22476 {sum,min,max,avg}{exec,wait}time={{475.290, 0.000, 86.661, 0.021}, {1892.813, 0.000, 14.649, 0.084}}ms [t=00:03:17.696509][f=0004935] thread=5 tasks=22476 {sum,min,max,avg}{exec,wait}time={{502.805, 0.000, 86.892, 0.022}, {1720.789, 0.000, 14.470, 0.077}}ms [t=00:03:17.696520][f=0004935] [async=1] threads=6 tasks=3464 {sum,avg}{exec,wait}time={{34530.637, 9.968}, {18911782.000, 5459.521}}ms [t=00:03:17.696539][f=0004935] thread=1 tasks=695 {sum,min,max,avg}{exec,wait}time={{6908.438, 0.000, 1038.532, 9.940}, {3783697.500, 0.336, 6909.995, 5444.169}}ms [t=00:03:17.696552][f=0004935] thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{6905.445, 0.000, 1038.798, 9.993}, {3784950.250, 0.179, 6909.975, 5477.497}}ms [t=00:03:17.696594][f=0004935] thread=3 tasks=692 {sum,min,max,avg}{exec,wait}time={{6900.287, 0.000, 1039.328, 9.972}, {3783703.750, 0.310, 6909.872, 5467.780}}ms [t=00:03:17.696608][f=0004935] thread=4 tasks=690 {sum,min,max,avg}{exec,wait}time={{6911.542, 0.000, 1038.898, 10.017}, {3786143.500, 0.034, 6909.592, 5487.165}}ms [t=00:03:17.696626][f=0004935] thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{6904.924, 0.000, 1038.916, 9.921}, {3773287.000, 0.532, 6909.547, 5421.389}}ms [t=00:03:17.696636][f=0004935] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:17.696642][f=0004935] [SpringApp::Kill][2] [t=00:03:17.696690][f=0004935] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:17.696699][f=0004935] [Game::KillLua][1] dtor=0 luaUI=00000288edccf400 [t=00:03:17.696740][f=0004935] Start widgetHandler:Shutdown [t=00:03:17.700303][f=0004935] Shutdown - SaveOrderList Complete [t=00:03:17.702710][f=0004935] Writing last game win data [t=00:03:17.713054][f=0004935] Shutdown - SaveConfigData Complete [t=00:03:17.713078][f=0004935] Shutdown Widget - Chili Highlight [t=00:03:17.713094][f=0004935] Shutdown Widget - Draw After Chili [t=00:03:17.713105][f=0004935] Shutdown Widget - API Unit Tracker GL4 [t=00:03:17.713119][f=0004935] Shutdown Widget - EPIC Menu [t=00:03:17.714513][f=0004935] Shutdown Widget - Chili Minimap [t=00:03:17.714637][f=0004935] Shutdown Widget - Depth of Field Shader [t=00:03:17.714655][f=0004935] Shutdown Widget - Chili Widget Selector [t=00:03:17.715811][f=0004935] Shutdown Widget - Deferred rendering [t=00:03:17.715828][f=0004935] SSAO: Deferred rendering disabled, disabling. [t=00:03:17.718166][f=0004935] Shutdown Widget - Deferred rendering [t=00:03:17.718186][f=0004935] SSAO: Deferred rendering disabled, disabling. [t=00:03:17.719061][f=0004935] Shutdown Widget - Local Team Colors [t=00:03:17.719087][f=0004935] Shutdown Widget - Display Keys 2 [t=00:03:17.719109][f=0004935] Shutdown Widget - Save Game Menu [t=00:03:17.719121][f=0004935] Shutdown Widget - Highlight Model Api GL4 [t=00:03:17.719137][f=0004935] Shutdown Widget - Unit Icons [t=00:03:17.719159][f=0004935] Shutdown Widget - HealthBars [t=00:03:17.720453][f=0004935] Shutdown Widget - Attrition Counter [t=00:03:17.720649][f=0004935] Shutdown Widget - Noises [t=00:03:17.720662][f=0004935] Shutdown Widget - Chili Chicken Panel [t=00:03:17.720702][f=0004935] Shutdown Widget - BuildETA [t=00:03:17.720716][f=0004935] Shutdown Widget - Selected Units GL4 2 [t=00:03:17.720726][f=0004935] Shutdown Widget - External VR Grid [t=00:03:17.720735][f=0004935] Shutdown Widget - Win Counter [t=00:03:17.720747][f=0004935] Shutdown Widget - EndGame APM stats [t=00:03:17.722049][f=0004935] Shutdown Widget - Modular Comm Info [t=00:03:17.722064][f=0004935] Shutdown Widget - Attack Warning [t=00:03:17.722084][f=0004935] Shutdown Widget - Chili Economy Panel Default [t=00:03:17.722159][f=0004935] Shutdown Widget - Chili Nuke Warning [t=00:03:17.722174][f=0004935] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:17.722189][f=0004935] Shutdown Widget - Chili Spectator Panels [t=00:03:17.722200][f=0004935] Shutdown Widget - Transport AI [t=00:03:17.722210][f=0004935] Shutdown Widget - Context Menu [t=00:03:17.722221][f=0004935] Shutdown Widget - Point Tracker [t=00:03:17.722230][f=0004935] Shutdown Widget - MinimapEvents [t=00:03:17.722248][f=0004935] Shutdown Widget - Local Widgets Config [t=00:03:17.722266][f=0004935] Shutdown Widget - Missile Silo Range [t=00:03:17.722278][f=0004935] Shutdown Widget - Highlight Geos [t=00:03:17.722289][f=0004935] Shutdown Widget - Grab Input [t=00:03:17.725072][f=0004935] Input grabbing is disabled! [t=00:03:17.725104][f=0004935] Shutdown Widget - Defense Range Zero-K [t=00:03:17.725119][f=0004935] Shutdown Widget - Showeco and Grid Drawer [t=00:03:17.725129][f=0004935] Shutdown Widget - Darkening [t=00:03:17.725164][f=0004935] Shutdown Widget - Chili EndGame Window [t=00:03:17.725184][f=0004935] Shutdown Widget - Stereo3D [t=00:03:17.725202][f=0004935] Shutdown Widget - Music Player v2 [t=00:03:17.725216][f=0004935] Shutdown Widget - Startup Info and Selector [t=00:03:17.725242][f=0004935] Shutdown Widget - State Reverse and Latency [t=00:03:17.725254][f=0004935] Shutdown Widget - Reclaim Field Highlight [t=00:03:17.725264][f=0004935] Shutdown Widget - Attack AoE [t=00:03:17.725282][f=0004935] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:17.725295][f=0004935] Shutdown Widget - TeamPlatter [t=00:03:17.725793][f=0004935] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:17.725896][f=0004935] Shutdown Widget - Selection Send [t=00:03:17.725912][f=0004935] Shutdown Widget - Spotter [t=00:03:17.725922][f=0004935] Shutdown Widget - Global Build Command [t=00:03:17.726240][f=0004935] Shutdown Widget - LupsManager [t=00:03:17.726265][f=0004935] Shutdown Widget - Receive Units Indicator [t=00:03:17.726285][f=0004935] Shutdown Widget - Newton Firezone [t=00:03:17.726301][f=0004935] Shutdown Widget - Chili Pro Console [t=00:03:17.726934][f=0004935] Shutdown Widget - Persistent Build Height [t=00:03:17.726955][f=0004935] Shutdown Widget - Lasso Terraform GUI [t=00:03:17.726966][f=0004935] Shutdown Widget - Lups [t=00:03:17.727037][f=0004935] Shutdown Widget - Chili Framework [t=00:03:17.727055][f=0004935] Shutdown Widget - Chili Core Selector [t=00:03:17.727170][f=0004935] Shutdown Widget - Custom Markers [t=00:03:17.727206][f=0004935] Shutdown Widget - Mex Placement Handler [t=00:03:17.727224][f=0004935] Shutdown Widget - Select Keys [t=00:03:17.727254][f=0004935] Shutdown Widget - Pause Screen [t=00:03:17.727418][f=0004935] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:17.727450][f=0004935] Shutdown Widget - Bloom Shader Deferred [t=00:03:17.727469][f=0004935] Shutdown Widget - Text To Speech Control [t=00:03:17.727487][f=0004935] Shutdown Widget - Layout Handler [t=00:03:17.727514][f=0004935] Shutdown Widget - Color Blindness Correction [t=00:03:17.727532][f=0004935] End widgetHandler:Shutdown [t=00:03:17.792498][f=0004935] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7407072, 0.0} allocedSize{int+, int-, ext}={0, 0, 1591615180}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0297} [t=00:03:17.792660][f=0004935] [Game::KillLua][2] dtor=0 luaGaia=00000288eec9dc30 [t=00:03:17.808418][f=0004935] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:17.808494][f=0004935] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:17.808532][f=0004935] [Game::KillLua][3] dtor=0 luaRules=0000028873ccc060 [t=00:03:17.808591][f=0004935] Start gadgetHandler:Shutdown [t=00:03:17.808608][f=0004935] Shutdown - StartSetup [t=00:03:17.808616][f=0004935] Shutdown - UnitMorph [t=00:03:17.809159][f=0004935] Shutdown - Carrier Drones [t=00:03:17.809174][f=0004935] Shutdown - Missile Silo Controller [t=00:03:17.809185][f=0004935] Shutdown - Modular Comm Info [t=00:03:17.809194][f=0004935] Shutdown - Terrain Texture Handler [t=00:03:17.809203][f=0004935] Shutdown - UnitCloakShield [t=00:03:17.809449][f=0004935] Shutdown - Starlight Handler [t=00:03:17.809477][f=0004935] End gadgetHandler:Shutdown [t=00:03:17.836965][f=0004935] Start gadgetHandler:Shutdown [t=00:03:17.836990][f=0004935] Shutdown - Teleport Throw [t=00:03:17.837003][f=0004935] Shutdown - UnitMorph [t=00:03:17.837019][f=0004935] Shutdown - Commander Skin Renderer [t=00:03:17.837677][f=0004935] Shutdown - Missile fired callins [t=00:03:17.837695][f=0004935] Shutdown - Modular Comm Info [t=00:03:17.837703][f=0004935] Shutdown - Retreat Command [t=00:03:17.837738][f=0004935] Shutdown - Shockwaves [t=00:03:17.837748][f=0004935] Shutdown - Unit tint API [t=00:03:17.837756][f=0004935] Shutdown - Unit glow API [t=00:03:17.837764][f=0004935] Shutdown - UnitCloakShield [t=00:03:17.837775][f=0004935] Shutdown - Lups Cloak FX [t=00:03:17.837785][f=0004935] Shutdown - Lups [t=00:03:17.837859][f=0004935] Shutdown - Lups Shield [t=00:03:17.837915][f=0004935] End gadgetHandler:Shutdown [t=00:03:17.860854][f=0004935] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1011, 0.0} allocedSize{int+, int-, ext}={0, 0, 155072}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030} [t=00:03:17.861140][f=0004935] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:17.861207][f=0004935] [Game::KillLua][4] dtor=0 [t=00:03:17.861223][f=0004935] [Game::KillLua][5] dtor=0 [t=00:03:17.889199][f=0004935] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_19-08-59-122_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (76612 bytes) [t=00:03:17.889354][f=0004935] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:17.929666][f=0004935] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:17.929688][f=0004935] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:03:17.929753][f=0004935] [Sound] [Sound::UpdateThread][4] ctx=000002881987e590 dev=0000028856b92ec0 [t=00:03:17.929953][f=0004935] [Sound] [Sound::UpdateThread][5] ctx=000002881987e590 dev=0000028856b92ec0 [t=00:03:17.929965][f=0004935] [Sound] [Sound::Cleanup][alcDestroyContext(000002881987e590)] [t=00:03:17.931228][f=0004935] [Sound] [Sound::Cleanup][alcCloseDevice(0000028856b92ec0)] [t=00:03:17.932804][f=0004935] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:17.962204][f=0004935] [Sound] [Sound::UpdateThread][6] [t=00:03:17.962833][f=0004935] [Game::~CGame][1] [t=00:03:17.962848][f=0004935] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:17.962857][f=0004935] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:17.962863][f=0004935] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:17.962870][f=0004935] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:17.962875][f=0004935] [Game::KillLua][4] dtor=1 [t=00:03:17.962924][f=0004935] [Game::KillLua][5] dtor=1 [t=00:03:17.963249][f=0004935] [Game::KillMisc][1] [t=00:03:17.963258][f=0004935] [Game::KillMisc][2] [t=00:03:17.963447][f=0004935] [Game::KillMisc][3] [t=00:03:17.963537][f=0004935] [Game::KillRendering][1] [t=00:03:17.963786][f=0004935] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:17.991625][f=0004935] [3DOParser::Kill] allocated 29 pieces [t=00:03:17.991697][f=0004935] [S3OParser::Kill] allocated 5521 pieces [t=00:03:17.992006][f=0004935] [AssParser::Kill] allocated 701 pieces [t=00:03:18.042325][f=0004935] [Game::KillInterface][1] [t=00:03:18.043173][f=0004935] [Game::KillInterface][2] [t=00:03:18.043813][f=0004935] [Game::KillSimulation][1] [t=00:03:18.043926][f=0004935] [Game::KillSimulation][2] [t=00:03:18.054195][f=0004935] [CCollisionHandler] dis-/continuous tests: 0/529904 [t=00:03:18.054253][f=0004935] [Game::KillSimulation][3] [t=00:03:18.055146][f=0004935] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=23 [t=00:03:18.055237][f=0004935] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.055315][f=0004935] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:03:18.055390][f=0004935] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.055594][f=0004935] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:18.063194][f=0004935] [LosHandler::Kill] raycast instance cache-{hits,misses}={92,773}; shared=0%; cached=11% [t=00:03:18.075461][f=0004935] [Game::KillSimulation][4] [t=00:03:18.108439][f=0004935] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:18.108466][f=0004935] [Game::~CGame][2] [t=00:03:18.108475][f=0004935] [Game::~CGame][3] [t=00:03:18.108612][f=0004935] [SpringApp::Kill][3] [t=00:03:18.108763][f=0004935] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 340389 bytes sent in 3636 packets (93.616 bytes/packet) 200820 bytes recv'd in 4125 packets (48.684 bytes/packet) {0.105x, 0.123x} relative protocol overhead {up, down} 11936 incoming chunks dropped, 9759 outgoing chunks resent 3628 incoming chunks processed [t=00:03:18.108957][f=0004935] [SpringApp::Kill][4] font=000002881a16a440 [t=00:03:18.112581][f=0004935] [SpringApp::Kill][5] [t=00:03:18.116902][f=0004935] [SpringApp::Kill][6] [t=00:03:18.116974] [SpringApp::Kill][7] [t=00:03:18.117305] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.117337] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:18.117347] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:18.117365] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:18.117379] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:18.117389] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.117398] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152} [t=00:03:18.117413] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5808, 1048576, 1048576}, EBO = {8712, 2097152, 2097152} [t=00:03:18.117422] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:18.117431] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.117445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.117454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:18.117465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:03:18.201526] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:18.201573] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:18.201632] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:18.201644] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:03:18.201652] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:18.202563] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>] [t=00:03:18.202587] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:18.202602] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002885716cb30) [t=00:03:18.202781] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2249ms [t=00:03:18.202815] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms [t=00:03:18.202827] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:03:18.202837] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:03:18.202858] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=31ms [t=00:03:18.202869] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:18.202880] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=25ms [t=00:03:18.202891] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:18.202902] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms [t=00:03:18.202918] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:18.202928] file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=19ms [t=00:03:18.204328] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000028856bc4690) [t=00:03:18.204831] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=1)] #archives[section]=1 #files[section]=61 [t=00:03:18.204848] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000028856c9fd90) [t=00:03:18.204935] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:18.204950] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028856bc31f0) [t=00:03:18.205028] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028856bc4110) [t=00:03:18.205118] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028856bc4a00) [t=00:03:18.205222] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:18.205242] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:18.205302] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:18.205327] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:18.205353] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:18.205362] [VFS] [SpringVFS::DeleteArchives<this=0000028856a23c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:18.205546] [SpringApp::Kill][8] [t=00:03:18.205557] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:18.205572] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1) [t=00:03:18.205578] [WatchDog::Uninstall][2] [t=00:03:19.130276] [WatchDog::Uninstall][3] [t=00:03:19.130293] [SpringApp::Kill][9]
infolog_full.txt (truncated):