ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116701

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018636] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018683] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018718]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018733]   
[t=00:00:00.018739]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018745]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018751]   Use "none" to disable the default log sections.
[t=00:00:00.018760] ============== </Log Sections> ==============

[t=00:00:00.018769] ============== <User Config> ==============
[t=00:00:00.018875]   AllowDeferredMapRendering = 1
[t=00:00:00.018884]   AllowDeferredModelRendering = 1
[t=00:00:00.018889]   AnimationMT = 0
[t=00:00:00.018895]   BumpWaterBlurReflection = 1
[t=00:00:00.018900]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018905]   CamFreeScrollSpeed = 50
[t=00:00:00.018911]   CamMode = 1
[t=00:00:00.018916]   CubeTexSizeReflection = 1
[t=00:00:00.018928]   CubeTexSizeSpecular = 1
[t=00:00:00.018933]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018942]   EdgeMoveDynamic = 0
[t=00:00:00.018946]   EdgeMoveWidth = 0.003
[t=00:00:00.018950]   FPSFOV = 90
[t=00:00:00.018955]   FPSScrollSpeed = 50
[t=00:00:00.018961]   FontSize = 18
[t=00:00:00.018966]   FullscreenEdgeMove = 0
[t=00:00:00.018970]   GrassDetail = 0
[t=00:00:00.018975]   GroundDecals = 2
[t=00:00:00.018979]   GroundDetail = 90
[t=00:00:00.018983]   HangTimeout = 30
[t=00:00:00.018991]   HardwareCursor = 1
[t=00:00:00.018999]   InitialNetworkTimeout = 0
[t=00:00:00.019004]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.019009]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.019016]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.019021]   LinkOutgoingBandwidth = 262144
[t=00:00:00.019027]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019034]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019039]   MSAALevel = 1
[t=00:00:00.019043]   MaxParticles = 15000
[t=00:00:00.019051]   MaxSounds = 32
[t=00:00:00.019059]   MaximumTransmissionUnit = 0
[t=00:00:00.019064]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019068]   MiniMapMarker = 0
[t=00:00:00.019082]   MouseDragScrollThreshold = 0
[t=00:00:00.019087]   NetworkLossFactor = 2
[t=00:00:00.019092]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019099]   OverheadScrollSpeed = 50
[t=00:00:00.019104]   ReconnectTimeout = 0
[t=00:00:00.019109]   RotOverheadScrollSpeed = 50
[t=00:00:00.019116]   RotateLogFiles = 1
[t=00:00:00.019127]   ShadowMapSize = 1024
[t=00:00:00.019131]   Shadows = 1
[t=00:00:00.019139]   ShowClock = 0
[t=00:00:00.019143]   SoftParticles = 2
[t=00:00:00.019148]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019153]   UnitIconDist = 151
[t=00:00:00.019160]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019165]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019171]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019176]   UseLuaMemPools = 0
[t=00:00:00.019183]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019215]   VFSCacheArchiveFiles = 0
[t=00:00:00.019224]   VSync = 1
[t=00:00:00.019228]   Water = 4
[t=00:00:00.019233]   WindowBorderless = 1
[t=00:00:00.019237]   WindowPosY = 0
[t=00:00:00.019241]   WindowedEdgeMove = 0
[t=00:00:00.019246]   XResolutionWindowed = 1920
[t=00:00:00.019253]   YResolutionWindowed = 1080
[t=00:00:00.019264] ============== </User Config> ==============

[t=00:00:00.019272] ============== <User System> ==============
[t=00:00:00.019283]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019294]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019303]        Compiler Version: gcc-13.2.0
[t=00:00:00.019338]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019385]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019394]        Binary Word Size: 64-bit (native)
[t=00:00:00.019411]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019422]      Physical CPU Cores: 6
[t=00:00:00.019430]       Logical CPU Cores: 12
[t=00:00:00.019434] ============== </User System> ==============

[t=00:00:00.019442] Run: thread affinity fff
[t=00:00:00.019598] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019607]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019612]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019616]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019621]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021260] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021288] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026592] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.043495]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.043531]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.043538]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.043546]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.043551]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.043594]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.043601]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.043607]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.043611]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.043616]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.043621]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.043626]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.043631]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.043636]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.043641]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.043645]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.043657]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.043664]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.043669]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.043675]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.043679]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.043688]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.043693]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.043698]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.043703]         [123] 800x600x24bpp@144Hz
[t=00:00:00.043709]         [130] 720x576x24bpp@144Hz
[t=00:00:00.043715]         [135] 720x480x24bpp@144Hz
[t=00:00:00.043725]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048714]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048729]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048734]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048739]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048743]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048748]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048784]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048788]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048810]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048831]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048835]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048861]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048866]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048870]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048874]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048879]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048885]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048893]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048924]         [35] 640x400x24bpp@144Hz
[t=00:00:00.288324] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.288766] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.288784] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.308340] [GR::LogVersionInfo]
[t=00:00:00.308358]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.308366]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.308394]     GL vendor   : NVIDIA Corporation
[t=00:00:00.308401]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.308407]     GLSL version: 4.60 NVIDIA
[t=00:00:00.308411]     GLEW version: 2.1.0
[t=00:00:00.308416]     GPU memory  : 6144MB (total) / 4974MB (available)
[t=00:00:00.308453]     SDL swap-int: 1
[t=00:00:00.308460]     SDL driver  : windows
[t=00:00:00.308466]     
[t=00:00:00.308473]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.308495]     GLSL shader support       : 1
[t=00:00:00.308510]     GL4 support               : 1
[t=00:00:00.308519]     FBO extension support     : 1
[t=00:00:00.308533]     NVX GPU mem-info support  : 1
[t=00:00:00.308540]     ATI GPU mem-info support  : 0
[t=00:00:00.308557]     Texture clamping to edge  : 1
[t=00:00:00.308567]     NPOT-texture support      : 1 (1)
[t=00:00:00.308577]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.308586]     texture query-LOD support : 1 (1)
[t=00:00:00.308594]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.308611]     Z-buffer depth            : 32 (-)
[t=00:00:00.308626]     primitive-restart support : 1 (1)
[t=00:00:00.308637]     clip-space control support: 1 (1)
[t=00:00:00.308645]     seamless cube-map support : 1 (1)
[t=00:00:00.308652]     frag-depth layout support : 1 (1)
[t=00:00:00.308660]     persistent maps support   : 1 (1)
[t=00:00:00.308671]     explicit attribs location : 1 (1)
[t=00:00:00.308678]     multi draw indirect       : 1 (-)
[t=00:00:00.308687]     array textures            : 1 (-)
[t=00:00:00.308697]     buffer copy support       : 1 (-)
[t=00:00:00.308712]     indirect draw             : 1 (-)
[t=00:00:00.308720]     base instance             : 1 (-)
[t=00:00:00.308726]     
[t=00:00:00.308733]     max. FBO samples              : 32
[t=00:00:00.308740]     max. FS/program texture slots : 32/192
[t=00:00:00.308751]     max. texture size             : 32768
[t=00:00:00.308761]     max. texture anisotropy level : 16.000000
[t=00:00:00.308769]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.308779]     max. draw-buffers             : 8
[t=00:00:00.308791]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.308801]     max. uniform buffer-bindings  : 84
[t=00:00:00.308812]     max. uniform block-size       : 64KB
[t=00:00:00.308818]     max. storage buffer-bindings  : 96
[t=00:00:00.308825]     max. storage block-size       : 2047MB
[t=00:00:00.308835]     
[t=00:00:00.308840]     enable AMD-hacks : 0
[t=00:00:00.308847]     compress MIP-maps: 0
[t=00:00:00.308933]     Number of compressed texture formats: 23
[t=00:00:00.308971]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.309025] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.309361] [GR::UpdateGLConfigs]
[t=00:00:00.309426] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.309437] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.309454] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.309467] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.309477] [GR::InitGLState]
[t=00:00:00.309567] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.405062] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.409947] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.410642] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.420502] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.420566] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.421130] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.422282] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.422304] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.422424] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.422513] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.448667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.449592] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.452270] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.452632] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.493428] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[t=00:00:00.493457] [VFS] [SpringVFS::ReserveArchives<this=0000018f710c2530>]
[t=00:00:00.493793] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.496584] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018f710c2530 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.496609] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.592731] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.593106] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.593547] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.593600] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.593753] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.593872] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.594188] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.594226] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.594932][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.595123][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.595430][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.595455][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.595466][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.595551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.629266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.629289][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.629297][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.629317][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.629325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.701959][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms)
[t=00:00:00.768405][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.771579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018f2c344770(default) context=0000018f2c2d6720  numChannels=2 frameSize=8
[t=00:00:00.771710][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.771726][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.771734][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.771742][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.771772][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.771848][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.771859][f=-000001] [Sound]   Devices:
[t=00:00:00.774600][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.774623][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.774631][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.774642][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.774649][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.775544][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.775582][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.815772][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB
[t=00:00:00.818923][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.820321][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.822204][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon
[t=00:00:01.067859][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:01.069319][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:01.070010][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.071272][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.149696][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.151237][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.151522][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.153372][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.168585][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:01.168778][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.168896][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.245839][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.246030][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.246160][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.246243][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.246302][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.688290][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:17.688572][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:17.688796][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:17.689096][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:17.708729][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:17.709239][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:17.709909][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:17.717631][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:17.718083][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:17.718364][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:17.718544][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:17.718950][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:17.719310][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:17.719487][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:17.719711][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:17.720011][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:17.720185][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:17.720342][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:17.720602][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:17.720816][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:17.721175][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:17.721362][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:17.721537][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:17.728356][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:17.728962][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:17.729323][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:17.748959][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:17.749262][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:17.749445][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:17.749608][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:17.749878][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:17.750069][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:17.750246][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:17.750508][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:17.750772][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:17.750976][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:17.751448][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:17.751760][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:17.752911][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:17.753687][f=-000001] Input grabbing is enabled!
[t=00:00:17.753816][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:17.754057][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:17.754271][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:17.759064][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:17.759514][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:17.759710][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:17.759985][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:17.760206][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:17.761556][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:17.761812][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:17.762068][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:17.762305][f=-000001] EndGame Graph disabled
[t=00:00:17.778056][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:17.778612][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:17.778890][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:17.779301][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:17.779484][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:17.779688][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:17.780228][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:17.813800][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:17.814906][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:17.815167][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:17.815408][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:17.815739][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:17.819256][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:17.820261][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:17.820590][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:17.835076][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:17.835482][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:17.835826][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:17.837048][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.837287][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:17.837471][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:17.837781][f=-000001] Initialize
[t=00:00:17.837909][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:17.838110][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:17.838959][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.839165][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.839724][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.860963][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:17.861514][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.862301][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.862628][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:17.995242][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:17.995932][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:17.996496][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.003365][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.003922][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.004153][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.005600][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.005977][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.006246][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.006499][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.006769][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.006787][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.006799][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.006914][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.007985][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.008250][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.008553][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.009927][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.010218][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.010571][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.010867][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.011092][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.011461][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.011922][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.012269][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.013645][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.013939][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.014518][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.014744][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.014959][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.015154][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.015397][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.015720][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.016178][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.016646][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.017005][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.017231][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.017549][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.017801][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.024328][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.029686][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.030326][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.030723][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.031246][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.033096][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.033358][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.037002][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.037543][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.037983][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:18.040681][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.040973][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.041803][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.042304][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.043145][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.043407][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.043652][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.046776][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.048963][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.055570][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.056043][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.058452][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.065329][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.066084][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.066431][f=-000001] SetSunLighting
[t=00:00:18.066941][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.075307][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.075820][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.076204][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.076243][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.076492][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.076788][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.079819][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.081293][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.082324][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.088122][f=-000001] Writing last game win data
[t=00:00:18.097473][f=-000001] LuaUI v0.3
[t=00:00:18.256540][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.256908][f=-000001] [s11n] Loading s11n file...
[t=00:00:18.256969][f=-000001] [s11n] Parsing model...
[t=00:00:18.256990][f=-000001] [s11n] Populating game world...
[t=00:00:18.257001][f=-000001] [s11n] s11n loading complete.
[t=00:00:18.337286][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.337870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.338315][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.338332][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:18.353203][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10640, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873434}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0198}
[t=00:00:19.064032][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.413011][f=-000001] GameID: 0447e366eac3e84a93789a0c11db9a9b
[t=00:00:19.413431][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.413445][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.413627][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.413671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:19.413698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.413717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:19.413736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:19.439484][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.594868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018fb725e640,0000018f4a07e1e0}][locale="C"]"
[t=00:00:19.594904][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:29.457819][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:29.457839][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:29.485953][f=-000001]  [async=0] threads=6 tasks=1790 {sum,avg}{exec,wait}time={{1246.050, 0.696}, {1801.407, 1.006}}ms
[t=00:00:29.485997][f=-000001]      thread=1 tasks=358 {sum,min,max,avg}{exec,wait}time={{251.754, 0.000, 108.636, 0.703}, {254.064, 0.000, 9.026, 0.710}}ms
[t=00:00:29.486025][f=-000001]      thread=2 tasks=358 {sum,min,max,avg}{exec,wait}time={{248.723, 0.000, 114.344, 0.695}, {358.599, 0.000, 9.424, 1.002}}ms
[t=00:00:29.486037][f=-000001]      thread=3 tasks=358 {sum,min,max,avg}{exec,wait}time={{248.512, 0.000, 108.503, 0.694}, {407.360, 0.000, 10.138, 1.138}}ms
[t=00:00:29.486096][f=-000001]      thread=4 tasks=358 {sum,min,max,avg}{exec,wait}time={{254.765, 0.000, 113.814, 0.712}, {412.289, 0.000, 10.276, 1.152}}ms
[t=00:00:29.486109][f=-000001]      thread=5 tasks=358 {sum,min,max,avg}{exec,wait}time={{242.297, 0.000, 106.144, 0.677}, {369.095, 0.000, 9.028, 1.031}}ms
[t=00:00:29.486124][f=-000001]  [async=1] threads=6 tasks=3249 {sum,avg}{exec,wait}time={{34040.629, 10.477}, {18932128.000, 5827.063}}ms
[t=00:00:29.486143][f=-000001]      thread=1 tasks=650 {sum,min,max,avg}{exec,wait}time={{6801.342, 0.000, 1108.716, 10.464}, {3786102.250, 0.100, 6820.806, 5824.772}}ms
[t=00:00:29.486158][f=-000001]      thread=2 tasks=650 {sum,min,max,avg}{exec,wait}time={{6821.153, 0.001, 1064.542, 10.494}, {3793165.500, 0.267, 6820.802, 5835.639}}ms
[t=00:00:29.486225][f=-000001]      thread=3 tasks=650 {sum,min,max,avg}{exec,wait}time={{6800.277, 0.000, 1064.548, 10.462}, {3785046.250, 0.431, 6820.476, 5823.148}}ms
[t=00:00:29.486238][f=-000001]      thread=4 tasks=649 {sum,min,max,avg}{exec,wait}time={{6814.063, 0.001, 1121.702, 10.499}, {3792919.000, 0.544, 6820.933, 5844.251}}ms
[t=00:00:29.486255][f=-000001]      thread=5 tasks=650 {sum,min,max,avg}{exec,wait}time={{6803.794, 0.000, 1111.818, 10.467}, {3774894.500, 0.682, 6820.912, 5807.530}}ms
[t=00:00:29.486285][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:29.486322][f=-000001] [SpringApp::Kill][2]
[t=00:00:29.486393][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:29.486410][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000018fef0b7020
[t=00:00:29.486568][f=-000001] Start widgetHandler:Shutdown
[t=00:00:29.490166][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:29.491938][f=-000001] Writing last game win data
[t=00:00:29.501337][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:29.501379][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:29.501423][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:29.501436][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:29.501456][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:29.503818][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:29.504061][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:29.504096][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:29.506560][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:29.506622][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:29.512089][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:29.512139][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:29.513513][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:29.513536][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:29.513561][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:29.513571][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:29.513627][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:29.513640][f=-000001] Shutdown Widget - HealthBars
[t=00:00:29.514920][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:29.515124][f=-000001] Shutdown Widget - Noises
[t=00:00:29.515138][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:29.515245][f=-000001] Shutdown Widget - BuildETA
[t=00:00:29.515266][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:29.515277][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:29.515295][f=-000001] Shutdown Widget - Win Counter
[t=00:00:29.515308][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:29.516674][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:29.516693][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:29.516703][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:29.516714][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:29.516796][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:29.516819][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:29.516845][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:29.516861][f=-000001] Shutdown Widget - Transport AI
[t=00:00:29.516877][f=-000001] Shutdown Widget - Context Menu
[t=00:00:29.516893][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:29.516907][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:29.516925][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:29.516947][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:29.516979][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:29.517002][f=-000001] Shutdown Widget - Grab Input
[t=00:00:29.517178][f=-000001] Input grabbing is disabled!
[t=00:00:29.517197][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:29.517216][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:29.517241][f=-000001] Shutdown Widget - Darkening
[t=00:00:29.517270][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:29.517291][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:29.517359][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:29.517378][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:29.517526][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:29.517541][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:29.517551][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:29.517563][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:29.517581][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:29.518181][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:29.518362][f=-000001] Shutdown Widget - Selection Send
[t=00:00:29.518386][f=-000001] Shutdown Widget - Spotter
[t=00:00:29.518402][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:29.518425][f=-000001] Shutdown Widget - LupsManager
[t=00:00:29.518454][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:29.518478][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:29.518509][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:29.519218][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:29.519235][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:29.519245][f=-000001] Shutdown Widget - Lups
[t=00:00:29.519657][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:29.519675][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:29.519779][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:29.519805][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:29.519913][f=-000001] Shutdown Widget - Select Keys
[t=00:00:29.519959][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:29.520004][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:29.520299][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:29.520390][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:29.520853][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:29.520875][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:29.520891][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:29.521110][f=-000001] End widgetHandler:Shutdown
[t=00:00:29.612661][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4578132, 0.0} allocedSize{int+, int-, ext}={0, 0, 1181466897}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0610}
[t=00:00:29.615594][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000018f4a07e1e0
[t=00:00:29.626077][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:29.626136][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:29.626181][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000018fb725e640
[t=00:00:29.626249][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:29.626292][f=-000001] Shutdown - StartSetup
[t=00:00:29.626314][f=-000001] Shutdown - UnitMorph
[t=00:00:29.626336][f=-000001] Shutdown - Carrier Drones
[t=00:00:29.626360][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:29.626391][f=-000001] Shutdown - Modular Comm Info
[t=00:00:29.626408][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:29.626429][f=-000001] Shutdown - UnitCloakShield
[t=00:00:29.626452][f=-000001] Shutdown - Starlight Handler
[t=00:00:29.626467][f=-000001] End gadgetHandler:Shutdown
[t=00:00:29.647655][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:29.647678][f=-000001] Shutdown - Teleport Throw
[t=00:00:29.647689][f=-000001] Shutdown - UnitMorph
[t=00:00:29.647706][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:29.647801][f=-000001] Shutdown - Missile fired callins
[t=00:00:29.647816][f=-000001] Shutdown - Modular Comm Info
[t=00:00:29.647825][f=-000001] Shutdown - Retreat Command
[t=00:00:29.647836][f=-000001] Shutdown - Shockwaves
[t=00:00:29.647848][f=-000001] Shutdown - Unit tint API
[t=00:00:29.647870][f=-000001] Shutdown - Unit glow API
[t=00:00:29.647889][f=-000001] Shutdown - UnitCloakShield
[t=00:00:29.647912][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:29.647919][f=-000001] Shutdown - Lups
[t=00:00:29.648191][f=-000001] Shutdown - Lups Shield
[t=00:00:29.648209][f=-000001] End gadgetHandler:Shutdown
[t=00:00:29.664458][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1935}
[t=00:00:29.665563][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:29.665664][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:29.665677][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:29.693602][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_19-54-45-215_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (12406 bytes)
[t=00:00:29.693683][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:29.703214][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:29.703259][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:00:29.703303][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000018f2c2d6720 dev=0000018f2c344770
[t=00:00:29.703468][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000018f2c2d6720 dev=0000018f2c344770
[t=00:00:29.703482][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000018f2c2d6720)]
[t=00:00:29.704363][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000018f2c344770)]
[t=00:00:29.706211][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:29.746546][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:29.747315][f=-000001] [Game::~CGame][1]
[t=00:00:29.747349][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:29.747360][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:29.747367][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:29.747375][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:29.747380][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:29.747426][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:29.747741][f=-000001] [Game::KillMisc][1]
[t=00:00:29.747756][f=-000001] [Game::KillMisc][2]
[t=00:00:29.747967][f=-000001] [Game::KillMisc][3]
[t=00:00:29.748059][f=-000001] [Game::KillRendering][1]
[t=00:00:29.752559][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:29.772096][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:29.772152][f=-000001] [S3OParser::Kill] allocated 5521 pieces
[t=00:00:29.772520][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:29.817540][f=-000001] [Game::KillInterface][1]
[t=00:00:29.818284][f=-000001] [Game::KillInterface][2]
[t=00:00:29.819524][f=-000001] [Game::KillSimulation][1]
[t=00:00:29.819717][f=-000001] [Game::KillSimulation][2]
[t=00:00:29.829691][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:29.829729][f=-000001] [Game::KillSimulation][3]
[t=00:00:29.832029][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:29.832130][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:29.832299][f=-000001] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:29.832370][f=-000001] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:29.832855][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:29.839368][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:29.848963][f=-000001] [Game::KillSimulation][4]
[t=00:00:29.886436][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:29.886485][f=-000001] [Game::~CGame][2]
[t=00:00:29.886495][f=-000001] [Game::~CGame][3]
[t=00:00:29.886733][f=-000001] [SpringApp::Kill][3]
[t=00:00:29.886880][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    9178 bytes sent   in 367 packets (25.008 bytes/packet)
    18534 bytes recv'd in 486 packets (38.136 bytes/packet)
    {0.032x, 0.157x} relative protocol overhead {up, down}
    114 incoming chunks dropped, 112 outgoing chunks resent
    41 incoming chunks processed

[t=00:00:29.886930][f=-000001] [SpringApp::Kill][4] font=0000018f70f5bf80
[t=00:00:29.888779][f=-000001] [SpringApp::Kill][5]
[t=00:00:29.893751][f=-000001] [SpringApp::Kill][6]
[t=00:00:29.893777] [SpringApp::Kill][7]
[t=00:00:29.893798] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.893823] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:29.893872] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:29.893884] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.893896] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:29.893932] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.893978] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.893987] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.893999] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:29.894029] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.894037] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.894049] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:29.894061] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:30.001235] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:30.001259] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:30.001267] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:30.001274] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:30.001296] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:30.002571] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>]
[t=00:00:30.002608] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:00:30.002619] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000018f2c39b5e0)
[t=00:00:30.002703] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2026ms
[t=00:00:30.002727]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms
[t=00:00:30.002734]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms
[t=00:00:30.002741]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms
[t=00:00:30.002748]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=30ms
[t=00:00:30.002758]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:00:30.002765]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms
[t=00:00:30.002774]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:00:30.002780]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:00:30.002787]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:00:30.002794]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms
[t=00:00:30.003860] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000018f2c376350)
[t=00:00:30.005506] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=1)] #archives[section]=1 #files[section]=61
[t=00:00:30.005522] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000018f710be790)
[t=00:00:30.005597] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:30.005617] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018f2c3775e0)
[t=00:00:30.005664] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018f2c377060)
[t=00:00:30.005727] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018f2c377690)
[t=00:00:30.005808] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:30.005825] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:00:30.005866] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:30.005882] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:30.005897] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:30.005908] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:30.006172] [SpringApp::Kill][8]
[t=00:00:30.006193] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:30.006201] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1)
[t=00:00:30.006206] [WatchDog::Uninstall][2]
[t=00:00:30.047463] [WatchDog::Uninstall][3]
[t=00:00:30.047495] [SpringApp::Kill][9]