Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018636] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018683] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018718] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018733] [t=00:00:00.018739] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018745] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018751] Use "none" to disable the default log sections. [t=00:00:00.018760] ============== </Log Sections> ============== [t=00:00:00.018769] ============== <User Config> ============== [t=00:00:00.018875] AllowDeferredMapRendering = 1 [t=00:00:00.018884] AllowDeferredModelRendering = 1 [t=00:00:00.018889] AnimationMT = 0 [t=00:00:00.018895] BumpWaterBlurReflection = 1 [t=00:00:00.018900] BumpWaterTexSizeReflection = 128 [t=00:00:00.018905] CamFreeScrollSpeed = 50 [t=00:00:00.018911] CamMode = 1 [t=00:00:00.018916] CubeTexSizeReflection = 1 [t=00:00:00.018928] CubeTexSizeSpecular = 1 [t=00:00:00.018933] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018942] EdgeMoveDynamic = 0 [t=00:00:00.018946] EdgeMoveWidth = 0.003 [t=00:00:00.018950] FPSFOV = 90 [t=00:00:00.018955] FPSScrollSpeed = 50 [t=00:00:00.018961] FontSize = 18 [t=00:00:00.018966] FullscreenEdgeMove = 0 [t=00:00:00.018970] GrassDetail = 0 [t=00:00:00.018975] GroundDecals = 2 [t=00:00:00.018979] GroundDetail = 90 [t=00:00:00.018983] HangTimeout = 30 [t=00:00:00.018991] HardwareCursor = 1 [t=00:00:00.018999] InitialNetworkTimeout = 0 [t=00:00:00.019004] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019009] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019016] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019021] LinkOutgoingBandwidth = 262144 [t=00:00:00.019027] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019034] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019039] MSAALevel = 1 [t=00:00:00.019043] MaxParticles = 15000 [t=00:00:00.019051] MaxSounds = 32 [t=00:00:00.019059] MaximumTransmissionUnit = 0 [t=00:00:00.019064] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019068] MiniMapMarker = 0 [t=00:00:00.019082] MouseDragScrollThreshold = 0 [t=00:00:00.019087] NetworkLossFactor = 2 [t=00:00:00.019092] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019099] OverheadScrollSpeed = 50 [t=00:00:00.019104] ReconnectTimeout = 0 [t=00:00:00.019109] RotOverheadScrollSpeed = 50 [t=00:00:00.019116] RotateLogFiles = 1 [t=00:00:00.019127] ShadowMapSize = 1024 [t=00:00:00.019131] Shadows = 1 [t=00:00:00.019139] ShowClock = 0 [t=00:00:00.019143] SoftParticles = 2 [t=00:00:00.019148] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019153] UnitIconDist = 151 [t=00:00:00.019160] UpdateBoundingVolumeMT = 0 [t=00:00:00.019165] UpdateWeaponVectorsMT = 0 [t=00:00:00.019171] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019176] UseLuaMemPools = 0 [t=00:00:00.019183] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019215] VFSCacheArchiveFiles = 0 [t=00:00:00.019224] VSync = 1 [t=00:00:00.019228] Water = 4 [t=00:00:00.019233] WindowBorderless = 1 [t=00:00:00.019237] WindowPosY = 0 [t=00:00:00.019241] WindowedEdgeMove = 0 [t=00:00:00.019246] XResolutionWindowed = 1920 [t=00:00:00.019253] YResolutionWindowed = 1080 [t=00:00:00.019264] ============== </User Config> ============== [t=00:00:00.019272] ============== <User System> ============== [t=00:00:00.019283] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019294] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019303] Compiler Version: gcc-13.2.0 [t=00:00:00.019338] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019385] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019394] Binary Word Size: 64-bit (native) [t=00:00:00.019411] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019422] Physical CPU Cores: 6 [t=00:00:00.019430] Logical CPU Cores: 12 [t=00:00:00.019434] ============== </User System> ============== [t=00:00:00.019442] Run: thread affinity fff [t=00:00:00.019598] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019607] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019612] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019616] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019621] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021260] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021288] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026592] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043495] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043531] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043538] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043546] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043551] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043594] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043601] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043607] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043611] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043616] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043621] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043626] [50] 1600x900x24bpp@144Hz [t=00:00:00.043631] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043636] [62] 1440x900x24bpp@144Hz [t=00:00:00.043641] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043645] [73] 1366x768x24bpp@144Hz [t=00:00:00.043657] [78] 1360x768x24bpp@144Hz [t=00:00:00.043664] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043669] [89] 1280x960x24bpp@144Hz [t=00:00:00.043675] [94] 1280x800x24bpp@144Hz [t=00:00:00.043679] [99] 1280x768x24bpp@144Hz [t=00:00:00.043688] [104] 1280x720x24bpp@144Hz [t=00:00:00.043693] [111] 1152x864x24bpp@144Hz [t=00:00:00.043698] [116] 1024x768x24bpp@144Hz [t=00:00:00.043703] [123] 800x600x24bpp@144Hz [t=00:00:00.043709] [130] 720x576x24bpp@144Hz [t=00:00:00.043715] [135] 720x480x24bpp@144Hz [t=00:00:00.043725] [141] 640x480x24bpp@144Hz [t=00:00:00.048714] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048729] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048734] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048739] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048743] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048748] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048784] [11] 1366x768x24bpp@144Hz [t=00:00:00.048788] [13] 1360x768x24bpp@144Hz [t=00:00:00.048810] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048831] [17] 1280x960x24bpp@144Hz [t=00:00:00.048835] [19] 1280x800x24bpp@144Hz [t=00:00:00.048861] [21] 1280x768x24bpp@144Hz [t=00:00:00.048866] [23] 1280x720x24bpp@144Hz [t=00:00:00.048870] [25] 1280x600x24bpp@144Hz [t=00:00:00.048874] [27] 1152x864x24bpp@144Hz [t=00:00:00.048879] [29] 1024x768x24bpp@144Hz [t=00:00:00.048885] [31] 800x600x24bpp@144Hz [t=00:00:00.048893] [33] 640x480x24bpp@144Hz [t=00:00:00.048924] [35] 640x400x24bpp@144Hz [t=00:00:00.288324] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.288766] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.288784] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.308340] [GR::LogVersionInfo] [t=00:00:00.308358] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.308366] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.308394] GL vendor : NVIDIA Corporation [t=00:00:00.308401] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.308407] GLSL version: 4.60 NVIDIA [t=00:00:00.308411] GLEW version: 2.1.0 [t=00:00:00.308416] GPU memory : 6144MB (total) / 4974MB (available) [t=00:00:00.308453] SDL swap-int: 1 [t=00:00:00.308460] SDL driver : windows [t=00:00:00.308466] [t=00:00:00.308473] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.308495] GLSL shader support : 1 [t=00:00:00.308510] GL4 support : 1 [t=00:00:00.308519] FBO extension support : 1 [t=00:00:00.308533] NVX GPU mem-info support : 1 [t=00:00:00.308540] ATI GPU mem-info support : 0 [t=00:00:00.308557] Texture clamping to edge : 1 [t=00:00:00.308567] NPOT-texture support : 1 (1) [t=00:00:00.308577] S3TC/DXT1 texture support : 1/1 [t=00:00:00.308586] texture query-LOD support : 1 (1) [t=00:00:00.308594] MSAA frame-buffer support : 1 (1) [t=00:00:00.308611] Z-buffer depth : 32 (-) [t=00:00:00.308626] primitive-restart support : 1 (1) [t=00:00:00.308637] clip-space control support: 1 (1) [t=00:00:00.308645] seamless cube-map support : 1 (1) [t=00:00:00.308652] frag-depth layout support : 1 (1) [t=00:00:00.308660] persistent maps support : 1 (1) [t=00:00:00.308671] explicit attribs location : 1 (1) [t=00:00:00.308678] multi draw indirect : 1 (-) [t=00:00:00.308687] array textures : 1 (-) [t=00:00:00.308697] buffer copy support : 1 (-) [t=00:00:00.308712] indirect draw : 1 (-) [t=00:00:00.308720] base instance : 1 (-) [t=00:00:00.308726] [t=00:00:00.308733] max. FBO samples : 32 [t=00:00:00.308740] max. FS/program texture slots : 32/192 [t=00:00:00.308751] max. texture size : 32768 [t=00:00:00.308761] max. texture anisotropy level : 16.000000 [t=00:00:00.308769] max. vec4 varyings/attributes : 31/16 [t=00:00:00.308779] max. draw-buffers : 8 [t=00:00:00.308791] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.308801] max. uniform buffer-bindings : 84 [t=00:00:00.308812] max. uniform block-size : 64KB [t=00:00:00.308818] max. storage buffer-bindings : 96 [t=00:00:00.308825] max. storage block-size : 2047MB [t=00:00:00.308835] [t=00:00:00.308840] enable AMD-hacks : 0 [t=00:00:00.308847] compress MIP-maps: 0 [t=00:00:00.308933] Number of compressed texture formats: 23 [t=00:00:00.308971] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.309025] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.309361] [GR::UpdateGLConfigs] [t=00:00:00.309426] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.309437] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.309454] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.309467] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.309477] [GR::InitGLState] [t=00:00:00.309567] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.405062] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.409947] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.410642] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.420502] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.420566] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.421130] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.422282] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.422304] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.422424] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.422513] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.448667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.449592] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.452270] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.452632] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.493428] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.493457] [VFS] [SpringVFS::ReserveArchives<this=0000018f710c2530>] [t=00:00:00.493793] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.496584] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018f710c2530 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.496609] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.592731] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.593106] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.593547] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.593600] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.593753] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.593872] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.594188] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.594226] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.594932][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.595123][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.595430][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.595455][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.595466][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.595551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.629266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.629289][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.629297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.629317][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.629325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.701959][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms) [t=00:00:00.768405][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.771579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018f2c344770(default) context=0000018f2c2d6720 numChannels=2 frameSize=8 [t=00:00:00.771710][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.771726][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.771734][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.771742][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.771772][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.771848][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.771859][f=-000001] [Sound] Devices: [t=00:00:00.774600][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.774623][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.774631][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.774642][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.774649][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.775544][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.775582][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.815772][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB [t=00:00:00.818923][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.820321][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.822204][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.067859][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:01.069319][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:01.070010][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.071272][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.149696][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.151237][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.151522][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.153372][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f710c2530>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.168585][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.168778][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.168896][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.245839][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.246030][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.246160][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.246243][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.246302][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.688290][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.688572][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.688796][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.689096][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.708729][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.709239][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.709909][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.717631][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.718083][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.718364][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.718544][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.718950][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.719310][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.719487][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.719711][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.720011][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.720185][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.720342][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.720602][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.720816][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.721175][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.721362][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.721537][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.728356][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.728962][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.729323][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.748959][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.749262][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.749445][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.749608][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.749878][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.750069][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.750246][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.750508][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.750772][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.750976][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.751448][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.751760][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.752911][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.753687][f=-000001] Input grabbing is enabled! [t=00:00:17.753816][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.754057][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.754271][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.759064][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.759514][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.759710][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.759985][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.760206][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.761556][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.761812][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.762068][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.762305][f=-000001] EndGame Graph disabled [t=00:00:17.778056][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.778612][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.778890][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.779301][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.779484][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.779688][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.780228][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.813800][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.814906][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.815167][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.815408][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.815739][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.819256][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.820261][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.820590][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.835076][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.835482][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.835826][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.837048][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.837287][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.837471][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.837781][f=-000001] Initialize [t=00:00:17.837909][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.838110][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.838959][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.839165][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.839724][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.860963][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.861514][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.862301][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.862628][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.995242][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.995932][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.996496][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.003365][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.003922][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.004153][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.005600][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.005977][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.006246][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.006499][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.006769][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.006787][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.006799][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.006914][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.007985][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.008250][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.008553][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.009927][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.010218][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.010571][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.010867][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.011092][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.011461][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.011922][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.012269][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.013645][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.013939][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.014518][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.014744][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.014959][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.015154][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.015397][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.015720][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.016178][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.016646][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.017005][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.017231][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.017549][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.017801][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.024328][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.029686][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.030326][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.030723][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.031246][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.033096][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.033358][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.037002][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.037543][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.037983][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:18.040681][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.040973][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.041803][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.042304][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.043145][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.043407][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.043652][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.046776][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.048963][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.055570][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.056043][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.058452][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.065329][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.066084][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.066431][f=-000001] SetSunLighting [t=00:00:18.066941][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.075307][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.075820][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.076204][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.076243][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.076492][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.076788][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.079819][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.081293][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.082324][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.088122][f=-000001] Writing last game win data [t=00:00:18.097473][f=-000001] LuaUI v0.3 [t=00:00:18.256540][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.256908][f=-000001] [s11n] Loading s11n file... [t=00:00:18.256969][f=-000001] [s11n] Parsing model... [t=00:00:18.256990][f=-000001] [s11n] Populating game world... [t=00:00:18.257001][f=-000001] [s11n] s11n loading complete. [t=00:00:18.337286][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.337870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.338315][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.338332][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:18.353203][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10640, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873434}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0198} [t=00:00:19.064032][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.413011][f=-000001] GameID: 0447e366eac3e84a93789a0c11db9a9b [t=00:00:19.413431][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.413445][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.413627][f=-000001] -> Connection established (given id 0) [t=00:00:19.413671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.413698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.413717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.413736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.439484][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.594868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018fb725e640,0000018f4a07e1e0}][locale="C"]" [t=00:00:19.594904][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:29.457819][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:29.457839][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:29.485953][f=-000001] [async=0] threads=6 tasks=1790 {sum,avg}{exec,wait}time={{1246.050, 0.696}, {1801.407, 1.006}}ms [t=00:00:29.485997][f=-000001] thread=1 tasks=358 {sum,min,max,avg}{exec,wait}time={{251.754, 0.000, 108.636, 0.703}, {254.064, 0.000, 9.026, 0.710}}ms [t=00:00:29.486025][f=-000001] thread=2 tasks=358 {sum,min,max,avg}{exec,wait}time={{248.723, 0.000, 114.344, 0.695}, {358.599, 0.000, 9.424, 1.002}}ms [t=00:00:29.486037][f=-000001] thread=3 tasks=358 {sum,min,max,avg}{exec,wait}time={{248.512, 0.000, 108.503, 0.694}, {407.360, 0.000, 10.138, 1.138}}ms [t=00:00:29.486096][f=-000001] thread=4 tasks=358 {sum,min,max,avg}{exec,wait}time={{254.765, 0.000, 113.814, 0.712}, {412.289, 0.000, 10.276, 1.152}}ms [t=00:00:29.486109][f=-000001] thread=5 tasks=358 {sum,min,max,avg}{exec,wait}time={{242.297, 0.000, 106.144, 0.677}, {369.095, 0.000, 9.028, 1.031}}ms [t=00:00:29.486124][f=-000001] [async=1] threads=6 tasks=3249 {sum,avg}{exec,wait}time={{34040.629, 10.477}, {18932128.000, 5827.063}}ms [t=00:00:29.486143][f=-000001] thread=1 tasks=650 {sum,min,max,avg}{exec,wait}time={{6801.342, 0.000, 1108.716, 10.464}, {3786102.250, 0.100, 6820.806, 5824.772}}ms [t=00:00:29.486158][f=-000001] thread=2 tasks=650 {sum,min,max,avg}{exec,wait}time={{6821.153, 0.001, 1064.542, 10.494}, {3793165.500, 0.267, 6820.802, 5835.639}}ms [t=00:00:29.486225][f=-000001] thread=3 tasks=650 {sum,min,max,avg}{exec,wait}time={{6800.277, 0.000, 1064.548, 10.462}, {3785046.250, 0.431, 6820.476, 5823.148}}ms [t=00:00:29.486238][f=-000001] thread=4 tasks=649 {sum,min,max,avg}{exec,wait}time={{6814.063, 0.001, 1121.702, 10.499}, {3792919.000, 0.544, 6820.933, 5844.251}}ms [t=00:00:29.486255][f=-000001] thread=5 tasks=650 {sum,min,max,avg}{exec,wait}time={{6803.794, 0.000, 1111.818, 10.467}, {3774894.500, 0.682, 6820.912, 5807.530}}ms [t=00:00:29.486285][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:29.486322][f=-000001] [SpringApp::Kill][2] [t=00:00:29.486393][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:29.486410][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000018fef0b7020 [t=00:00:29.486568][f=-000001] Start widgetHandler:Shutdown [t=00:00:29.490166][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:29.491938][f=-000001] Writing last game win data [t=00:00:29.501337][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:29.501379][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:29.501423][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:29.501436][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:29.501456][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:29.503818][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:29.504061][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:29.504096][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:29.506560][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:29.506622][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:29.512089][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:29.512139][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:29.513513][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:29.513536][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:29.513561][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:29.513571][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:29.513627][f=-000001] Shutdown Widget - Unit Icons [t=00:00:29.513640][f=-000001] Shutdown Widget - HealthBars [t=00:00:29.514920][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:29.515124][f=-000001] Shutdown Widget - Noises [t=00:00:29.515138][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:29.515245][f=-000001] Shutdown Widget - BuildETA [t=00:00:29.515266][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:29.515277][f=-000001] Shutdown Widget - External VR Grid [t=00:00:29.515295][f=-000001] Shutdown Widget - Win Counter [t=00:00:29.515308][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:29.516674][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:29.516693][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:29.516703][f=-000001] Shutdown Widget - Attack Warning [t=00:00:29.516714][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:29.516796][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:29.516819][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:29.516845][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:29.516861][f=-000001] Shutdown Widget - Transport AI [t=00:00:29.516877][f=-000001] Shutdown Widget - Context Menu [t=00:00:29.516893][f=-000001] Shutdown Widget - Point Tracker [t=00:00:29.516907][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:29.516925][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:29.516947][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:29.516979][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:29.517002][f=-000001] Shutdown Widget - Grab Input [t=00:00:29.517178][f=-000001] Input grabbing is disabled! [t=00:00:29.517197][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:29.517216][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:29.517241][f=-000001] Shutdown Widget - Darkening [t=00:00:29.517270][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:29.517291][f=-000001] Shutdown Widget - Stereo3D [t=00:00:29.517359][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:29.517378][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:29.517526][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:29.517541][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:29.517551][f=-000001] Shutdown Widget - Attack AoE [t=00:00:29.517563][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:29.517581][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:29.518181][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:29.518362][f=-000001] Shutdown Widget - Selection Send [t=00:00:29.518386][f=-000001] Shutdown Widget - Spotter [t=00:00:29.518402][f=-000001] Shutdown Widget - Global Build Command [t=00:00:29.518425][f=-000001] Shutdown Widget - LupsManager [t=00:00:29.518454][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:29.518478][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:29.518509][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:29.519218][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:29.519235][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:29.519245][f=-000001] Shutdown Widget - Lups [t=00:00:29.519657][f=-000001] Shutdown Widget - Chili Framework [t=00:00:29.519675][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:29.519779][f=-000001] Shutdown Widget - Custom Markers [t=00:00:29.519805][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:29.519913][f=-000001] Shutdown Widget - Select Keys [t=00:00:29.519959][f=-000001] Shutdown Widget - Start Boxes [t=00:00:29.520004][f=-000001] Shutdown Widget - Pause Screen [t=00:00:29.520299][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:29.520390][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:29.520853][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:29.520875][f=-000001] Shutdown Widget - Layout Handler [t=00:00:29.520891][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:29.521110][f=-000001] End widgetHandler:Shutdown [t=00:00:29.612661][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4578132, 0.0} allocedSize{int+, int-, ext}={0, 0, 1181466897}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0610} [t=00:00:29.615594][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000018f4a07e1e0 [t=00:00:29.626077][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:29.626136][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:29.626181][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000018fb725e640 [t=00:00:29.626249][f=-000001] Start gadgetHandler:Shutdown [t=00:00:29.626292][f=-000001] Shutdown - StartSetup [t=00:00:29.626314][f=-000001] Shutdown - UnitMorph [t=00:00:29.626336][f=-000001] Shutdown - Carrier Drones [t=00:00:29.626360][f=-000001] Shutdown - Missile Silo Controller [t=00:00:29.626391][f=-000001] Shutdown - Modular Comm Info [t=00:00:29.626408][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:29.626429][f=-000001] Shutdown - UnitCloakShield [t=00:00:29.626452][f=-000001] Shutdown - Starlight Handler [t=00:00:29.626467][f=-000001] End gadgetHandler:Shutdown [t=00:00:29.647655][f=-000001] Start gadgetHandler:Shutdown [t=00:00:29.647678][f=-000001] Shutdown - Teleport Throw [t=00:00:29.647689][f=-000001] Shutdown - UnitMorph [t=00:00:29.647706][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:29.647801][f=-000001] Shutdown - Missile fired callins [t=00:00:29.647816][f=-000001] Shutdown - Modular Comm Info [t=00:00:29.647825][f=-000001] Shutdown - Retreat Command [t=00:00:29.647836][f=-000001] Shutdown - Shockwaves [t=00:00:29.647848][f=-000001] Shutdown - Unit tint API [t=00:00:29.647870][f=-000001] Shutdown - Unit glow API [t=00:00:29.647889][f=-000001] Shutdown - UnitCloakShield [t=00:00:29.647912][f=-000001] Shutdown - Lups Cloak FX [t=00:00:29.647919][f=-000001] Shutdown - Lups [t=00:00:29.648191][f=-000001] Shutdown - Lups Shield [t=00:00:29.648209][f=-000001] End gadgetHandler:Shutdown [t=00:00:29.664458][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1935} [t=00:00:29.665563][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:29.665664][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:29.665677][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:29.693602][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_19-54-45-215_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (12406 bytes) [t=00:00:29.693683][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:29.703214][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:29.703259][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:00:29.703303][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000018f2c2d6720 dev=0000018f2c344770 [t=00:00:29.703468][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000018f2c2d6720 dev=0000018f2c344770 [t=00:00:29.703482][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000018f2c2d6720)] [t=00:00:29.704363][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000018f2c344770)] [t=00:00:29.706211][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:29.746546][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:29.747315][f=-000001] [Game::~CGame][1] [t=00:00:29.747349][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:29.747360][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:29.747367][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:29.747375][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:29.747380][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:29.747426][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:29.747741][f=-000001] [Game::KillMisc][1] [t=00:00:29.747756][f=-000001] [Game::KillMisc][2] [t=00:00:29.747967][f=-000001] [Game::KillMisc][3] [t=00:00:29.748059][f=-000001] [Game::KillRendering][1] [t=00:00:29.752559][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:29.772096][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:29.772152][f=-000001] [S3OParser::Kill] allocated 5521 pieces [t=00:00:29.772520][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:29.817540][f=-000001] [Game::KillInterface][1] [t=00:00:29.818284][f=-000001] [Game::KillInterface][2] [t=00:00:29.819524][f=-000001] [Game::KillSimulation][1] [t=00:00:29.819717][f=-000001] [Game::KillSimulation][2] [t=00:00:29.829691][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:29.829729][f=-000001] [Game::KillSimulation][3] [t=00:00:29.832029][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.832130][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.832299][f=-000001] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.832370][f=-000001] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.832855][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:29.839368][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:29.848963][f=-000001] [Game::KillSimulation][4] [t=00:00:29.886436][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:29.886485][f=-000001] [Game::~CGame][2] [t=00:00:29.886495][f=-000001] [Game::~CGame][3] [t=00:00:29.886733][f=-000001] [SpringApp::Kill][3] [t=00:00:29.886880][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9178 bytes sent in 367 packets (25.008 bytes/packet) 18534 bytes recv'd in 486 packets (38.136 bytes/packet) {0.032x, 0.157x} relative protocol overhead {up, down} 114 incoming chunks dropped, 112 outgoing chunks resent 41 incoming chunks processed [t=00:00:29.886930][f=-000001] [SpringApp::Kill][4] font=0000018f70f5bf80 [t=00:00:29.888779][f=-000001] [SpringApp::Kill][5] [t=00:00:29.893751][f=-000001] [SpringApp::Kill][6] [t=00:00:29.893777] [SpringApp::Kill][7] [t=00:00:29.893798] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.893823] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:29.893872] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:29.893884] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.893896] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:29.893932] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.893978] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.893987] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.893999] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:29.894029] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.894037] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.894049] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:29.894061] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:30.001235] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:30.001259] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:30.001267] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:30.001274] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:00:30.001296] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:30.002571] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>] [t=00:00:30.002608] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:00:30.002619] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000018f2c39b5e0) [t=00:00:30.002703] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2026ms [t=00:00:30.002727] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms [t=00:00:30.002734] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms [t=00:00:30.002741] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:00:30.002748] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=30ms [t=00:00:30.002758] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:00:30.002765] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:00:30.002774] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:00:30.002780] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:00:30.002787] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:00:30.002794] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:00:30.003860] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000018f2c376350) [t=00:00:30.005506] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:30.005522] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000018f710be790) [t=00:00:30.005597] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:30.005617] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018f2c3775e0) [t=00:00:30.005664] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018f2c377060) [t=00:00:30.005727] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018f2c377690) [t=00:00:30.005808] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:30.005825] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:00:30.005866] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:30.005882] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:30.005897] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:30.005908] [VFS] [SpringVFS::DeleteArchives<this=0000018f710c2530>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:30.006172] [SpringApp::Kill][8] [t=00:00:30.006193] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:30.006201] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1) [t=00:00:30.006206] [WatchDog::Uninstall][2] [t=00:00:30.047463] [WatchDog::Uninstall][3] [t=00:00:30.047495] [SpringApp::Kill][9]
infolog_full.txt (truncated):