Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000127] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015233] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015291] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015322] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015338] [t=00:00:00.015343] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015350] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015356] Use "none" to disable the default log sections. [t=00:00:00.015365] ============== </Log Sections> ============== [t=00:00:00.015373] ============== <User Config> ============== [t=00:00:00.015527] AllowDeferredMapRendering = 1 [t=00:00:00.015541] AllowDeferredModelRendering = 1 [t=00:00:00.015545] AnimationMT = 0 [t=00:00:00.015551] BumpWaterBlurReflection = 1 [t=00:00:00.015557] BumpWaterTexSizeReflection = 128 [t=00:00:00.015562] CamFreeScrollSpeed = 50 [t=00:00:00.015567] CamMode = 1 [t=00:00:00.015576] CubeTexSizeReflection = 1 [t=00:00:00.015586] CubeTexSizeSpecular = 1 [t=00:00:00.015595] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015601] EdgeMoveDynamic = 0 [t=00:00:00.015606] EdgeMoveWidth = 0.003 [t=00:00:00.015610] FPSFOV = 90 [t=00:00:00.015615] FPSScrollSpeed = 50 [t=00:00:00.015622] FontSize = 18 [t=00:00:00.015627] FullscreenEdgeMove = 0 [t=00:00:00.015631] GrassDetail = 0 [t=00:00:00.015636] GroundDecals = 2 [t=00:00:00.015642] GroundDetail = 90 [t=00:00:00.015646] HangTimeout = 30 [t=00:00:00.015655] HardwareCursor = 1 [t=00:00:00.015663] InitialNetworkTimeout = 0 [t=00:00:00.015668] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015673] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015679] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015686] LinkOutgoingBandwidth = 262144 [t=00:00:00.015693] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015698] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015705] MSAALevel = 1 [t=00:00:00.015710] MaxParticles = 15000 [t=00:00:00.015718] MaxSounds = 32 [t=00:00:00.015723] MaximumTransmissionUnit = 0 [t=00:00:00.015730] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015735] MiniMapMarker = 0 [t=00:00:00.015740] MouseDragScrollThreshold = 0 [t=00:00:00.015745] NetworkLossFactor = 2 [t=00:00:00.015751] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015758] OverheadScrollSpeed = 50 [t=00:00:00.015763] ReconnectTimeout = 0 [t=00:00:00.015768] RotOverheadScrollSpeed = 50 [t=00:00:00.015775] RotateLogFiles = 1 [t=00:00:00.015783] ShadowMapSize = 1024 [t=00:00:00.015788] Shadows = 1 [t=00:00:00.015795] ShowClock = 0 [t=00:00:00.015800] SoftParticles = 2 [t=00:00:00.015805] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015810] UnitIconDist = 151 [t=00:00:00.015817] UpdateBoundingVolumeMT = 0 [t=00:00:00.015822] UpdateWeaponVectorsMT = 0 [t=00:00:00.015827] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015832] UseLuaMemPools = 0 [t=00:00:00.015839] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015877] VFSCacheArchiveFiles = 0 [t=00:00:00.015886] VSync = 1 [t=00:00:00.015891] Water = 4 [t=00:00:00.015895] WindowBorderless = 1 [t=00:00:00.015900] WindowPosY = 0 [t=00:00:00.015904] WindowedEdgeMove = 0 [t=00:00:00.015909] XResolutionWindowed = 1920 [t=00:00:00.015939] YResolutionWindowed = 1080 [t=00:00:00.015950] ============== </User Config> ============== [t=00:00:00.015955] ============== <User System> ============== [t=00:00:00.015966] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015977] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015986] Compiler Version: gcc-13.2.0 [t=00:00:00.016024] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016070] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016080] Binary Word Size: 64-bit (native) [t=00:00:00.016086] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016096] Physical CPU Cores: 6 [t=00:00:00.016102] Logical CPU Cores: 12 [t=00:00:00.016107] ============== </User System> ============== [t=00:00:00.016114] Run: thread affinity fff [t=00:00:00.016249] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016257] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016261] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016265] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016269] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017573] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017593] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023799] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.050466] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.050483] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.050489] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.050496] [11] 2560x1080x24bpp@144Hz [t=00:00:00.050501] [14] 1920x1440x24bpp@144Hz [t=00:00:00.050525] [19] 1920x1200x24bpp@144Hz [t=00:00:00.050530] [23] 1920x1080x24bpp@144Hz [t=00:00:00.050535] [30] 1720x1440x24bpp@144Hz [t=00:00:00.050539] [34] 1680x1050x24bpp@144Hz [t=00:00:00.050544] [40] 1600x1200x24bpp@144Hz [t=00:00:00.050548] [44] 1600x1024x24bpp@144Hz [t=00:00:00.050553] [50] 1600x900x24bpp@144Hz [t=00:00:00.050559] [55] 1440x1080x24bpp@144Hz [t=00:00:00.050564] [62] 1440x900x24bpp@144Hz [t=00:00:00.050568] [67] 1400x1050x24bpp@144Hz [t=00:00:00.050573] [73] 1366x768x24bpp@144Hz [t=00:00:00.050583] [78] 1360x768x24bpp@144Hz [t=00:00:00.050592] [83] 1280x1024x24bpp@144Hz [t=00:00:00.050596] [89] 1280x960x24bpp@144Hz [t=00:00:00.050601] [94] 1280x800x24bpp@144Hz [t=00:00:00.050605] [99] 1280x768x24bpp@144Hz [t=00:00:00.050613] [104] 1280x720x24bpp@144Hz [t=00:00:00.050618] [111] 1152x864x24bpp@144Hz [t=00:00:00.050622] [116] 1024x768x24bpp@144Hz [t=00:00:00.050629] [123] 800x600x24bpp@144Hz [t=00:00:00.050633] [130] 720x576x24bpp@144Hz [t=00:00:00.050638] [135] 720x480x24bpp@144Hz [t=00:00:00.050649] [141] 640x480x24bpp@144Hz [t=00:00:00.060268] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.060283] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.060289] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.060293] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.060297] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.060302] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.060309] [11] 1366x768x24bpp@144Hz [t=00:00:00.060313] [13] 1360x768x24bpp@144Hz [t=00:00:00.060333] [15] 1280x1024x24bpp@144Hz [t=00:00:00.060338] [17] 1280x960x24bpp@144Hz [t=00:00:00.060343] [19] 1280x800x24bpp@144Hz [t=00:00:00.060347] [21] 1280x768x24bpp@144Hz [t=00:00:00.060352] [23] 1280x720x24bpp@144Hz [t=00:00:00.060356] [25] 1280x600x24bpp@144Hz [t=00:00:00.060361] [27] 1152x864x24bpp@144Hz [t=00:00:00.060365] [29] 1024x768x24bpp@144Hz [t=00:00:00.060369] [31] 800x600x24bpp@144Hz [t=00:00:00.060374] [33] 640x480x24bpp@144Hz [t=00:00:00.060379] [35] 640x400x24bpp@144Hz [t=00:00:00.257417] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.258004] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.258022] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.281680] [GR::LogVersionInfo] [t=00:00:00.281699] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.281707] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.281746] GL vendor : NVIDIA Corporation [t=00:00:00.281754] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.281761] GLSL version: 4.60 NVIDIA [t=00:00:00.281767] GLEW version: 2.1.0 [t=00:00:00.281774] GPU memory : 6144MB (total) / 4966MB (available) [t=00:00:00.281803] SDL swap-int: 1 [t=00:00:00.281831] SDL driver : windows [t=00:00:00.281837] [t=00:00:00.281843] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.281849] GLSL shader support : 1 [t=00:00:00.281863] GL4 support : 1 [t=00:00:00.281870] FBO extension support : 1 [t=00:00:00.281892] NVX GPU mem-info support : 1 [t=00:00:00.281922] ATI GPU mem-info support : 0 [t=00:00:00.281957] Texture clamping to edge : 1 [t=00:00:00.281976] NPOT-texture support : 1 (1) [t=00:00:00.281988] S3TC/DXT1 texture support : 1/1 [t=00:00:00.281998] texture query-LOD support : 1 (1) [t=00:00:00.282007] MSAA frame-buffer support : 1 (1) [t=00:00:00.282028] Z-buffer depth : 32 (-) [t=00:00:00.282051] primitive-restart support : 1 (1) [t=00:00:00.282063] clip-space control support: 1 (1) [t=00:00:00.282071] seamless cube-map support : 1 (1) [t=00:00:00.282081] frag-depth layout support : 1 (1) [t=00:00:00.282088] persistent maps support : 1 (1) [t=00:00:00.282101] explicit attribs location : 1 (1) [t=00:00:00.282110] multi draw indirect : 1 (-) [t=00:00:00.282120] array textures : 1 (-) [t=00:00:00.282131] buffer copy support : 1 (-) [t=00:00:00.282151] indirect draw : 1 (-) [t=00:00:00.282166] base instance : 1 (-) [t=00:00:00.282171] [t=00:00:00.282180] max. FBO samples : 32 [t=00:00:00.282187] max. FS/program texture slots : 32/192 [t=00:00:00.282197] max. texture size : 32768 [t=00:00:00.282215] max. texture anisotropy level : 16.000000 [t=00:00:00.282230] max. vec4 varyings/attributes : 31/16 [t=00:00:00.282237] max. draw-buffers : 8 [t=00:00:00.282254] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.282265] max. uniform buffer-bindings : 84 [t=00:00:00.282274] max. uniform block-size : 64KB [t=00:00:00.282282] max. storage buffer-bindings : 96 [t=00:00:00.282290] max. storage block-size : 2047MB [t=00:00:00.282302] [t=00:00:00.282308] enable AMD-hacks : 0 [t=00:00:00.282315] compress MIP-maps: 0 [t=00:00:00.282509] Number of compressed texture formats: 23 [t=00:00:00.282567] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.282645] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.283142] [GR::UpdateGLConfigs] [t=00:00:00.283223] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.283237] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.283258] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.283277] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.283285] [GR::InitGLState] [t=00:00:00.283400] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.361783] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.364421] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.365089] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.370395] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.370455] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.370884] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.371936] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.371950] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.372040] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.372127] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.386652] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.387365] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.389399] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.389736] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.424957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.424996] [VFS] [SpringVFS::ReserveArchives<this=000001c0ae7b9c70>] [t=00:00:00.425249] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.427167] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c0ae7b9c70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.427182] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.502786] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.503101] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.503351] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.503392] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.503597] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.503652] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.503783] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.503823] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.504379][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.504468][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.504586][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.504605][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.504613][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.504651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.531965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.532017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.532026][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.532052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.532075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.618192][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.8ms) [t=00:00:00.661803][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.663784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c0e9015b10(default) context=000001c0adbfe6b0 numChannels=2 frameSize=8 [t=00:00:00.663881][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.663895][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.663902][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.663909][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.663965][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.664019][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.664029][f=-000001] [Sound] Devices: [t=00:00:00.666771][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.666802][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.666810][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.666822][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.666829][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.667528][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.667544][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.725648][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB [t=00:00:00.727617][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.728489][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.729845][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:00.952955][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:00.953753][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:00.954161][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.954612][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.012328][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.013316][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.013466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.014748][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.023331][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.023491][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.023635][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.080387][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.080555][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.080709][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.080806][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.080879][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.409640][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.412867][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.413234][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.413446][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.413615][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.415635][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.449380][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.450109][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.450452][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.450664][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.451051][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.451237][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.451408][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.451598][f=-000001] EndGame Graph disabled [t=00:00:16.467208][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.467493][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.467666][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.468880][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.469108][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.469350][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.469525][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.469805][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.474400][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.474842][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.475044][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.475523][f=-000001] Input grabbing is enabled! [t=00:00:16.475539][f=-000001] Input grabbing is enabled! [t=00:00:16.475609][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.476530][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.476800][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.477187][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.477354][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.477580][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.477845][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.478031][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.478219][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.478457][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.478623][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.478783][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.478992][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.498376][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.499192][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.499517][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.505895][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.506406][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.506853][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.507459][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.507695][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.507968][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.508136][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.508310][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.508740][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.509066][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.509251][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.509597][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.509997][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.510194][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.510442][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.510623][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.511042][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.511585][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.511824][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.527917][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.528326][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.529110][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.529356][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.529660][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.529855][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.530031][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.542695][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.543197][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.543562][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.543781][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.544050][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.544952][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.545145][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.545672][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.545858][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.546215][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.551721][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.552048][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.552279][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.680547][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.681051][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.681849][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.682289][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.702107][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.703385][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.703705][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.703910][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.704281][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.705192][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.705401][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.706506][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.706744][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.707162][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.707560][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.707850][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.708066][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.708280][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.708535][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.708783][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.709666][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.709872][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.710173][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.710187][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.710195][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.710296][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.710555][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.710764][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.710972][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.711483][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.711754][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.712123][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.712532][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.712999][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.713293][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.713526][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.713837][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.714054][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.714430][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.719743][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.726149][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.726654][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.727064][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.728606][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.728840][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.729160][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:16.732030][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.732492][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.735525][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.736106][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.736770][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.737614][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.737886][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.738075][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.744513][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.746170][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.748547][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.748884][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.749106][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.751533][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.758239][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.759036][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.759392][f=-000001] SetSunLighting [t=00:00:16.759924][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.761052][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.763870][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.764221][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.764523][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.764869][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.764889][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.765209][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.766482][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.774932][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.780649][f=-000001] Writing last game win data [t=00:00:16.790603][f=-000001] LuaUI v0.3 [t=00:00:16.946448][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.946822][f=-000001] [s11n] Loading s11n file... [t=00:00:16.946880][f=-000001] [s11n] Parsing model... [t=00:00:16.946903][f=-000001] [s11n] Populating game world... [t=00:00:16.946917][f=-000001] [s11n] s11n loading complete. [t=00:00:17.003463][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.003666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.004271][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.004288][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.020821][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10639, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873405}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156} [t=00:00:17.710060][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.030844][f=-000001] GameID: 034ee36672b2cfdfce490f9d8a88394c [t=00:00:18.031221][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.031235][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.031464][f=-000001] -> Connection established (given id 0) [t=00:00:18.031499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:18.031526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.031576][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:18.031596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:18.058400][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.243362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c139f182f0,000001c16bb8d910}][locale="C"]" [t=00:00:18.243399][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:43.379720][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:58.488814][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:11.301988][f=0000384] Input grabbing is enabled! [t=00:01:11.302038][f=0000384] Input grabbing is enabled! [t=00:04:06.418601][f=0005637] [SpringApp::Kill][1] fromRun=1 [t=00:04:06.418625][f=0005637] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:06.447421][f=0005637] [async=0] threads=6 tasks=129695 {sum,avg}{exec,wait}time={{2657.136, 0.020}, {6742.903, 0.052}}ms [t=00:04:06.447462][f=0005637] thread=1 tasks=25939 {sum,min,max,avg}{exec,wait}time={{550.290, 0.000, 91.913, 0.021}, {969.148, 0.000, 18446744027136.000, 0.037}}ms [t=00:04:06.447503][f=0005637] thread=2 tasks=25939 {sum,min,max,avg}{exec,wait}time={{554.324, 0.000, 91.858, 0.021}, {1323.188, 0.000, 18446744027136.000, 0.051}}ms [t=00:04:06.447514][f=0005637] thread=3 tasks=25939 {sum,min,max,avg}{exec,wait}time={{545.888, 0.000, 84.103, 0.021}, {1379.716, 0.000, 18446744027136.000, 0.053}}ms [t=00:04:06.447553][f=0005637] thread=4 tasks=25939 {sum,min,max,avg}{exec,wait}time={{470.258, 0.000, 83.759, 0.018}, {1678.677, 0.000, 9.700, 0.065}}ms [t=00:04:06.447590][f=0005637] thread=5 tasks=25939 {sum,min,max,avg}{exec,wait}time={{536.375, 0.000, 86.903, 0.021}, {1392.175, 0.000, 10.455, 0.054}}ms [t=00:04:06.447601][f=0005637] [async=1] threads=6 tasks=3451 {sum,avg}{exec,wait}time={{33637.676, 9.747}, {18698962.000, 5418.418}}ms [t=00:04:06.447621][f=0005637] thread=1 tasks=693 {sum,min,max,avg}{exec,wait}time={{6721.208, 0.000, 1266.907, 9.699}, {3743960.750, 0.074, 6745.109, 5402.541}}ms [t=00:04:06.447636][f=0005637] thread=2 tasks=690 {sum,min,max,avg}{exec,wait}time={{6716.846, 0.000, 1266.819, 9.735}, {3744862.250, 0.230, 6744.639, 5427.336}}ms [t=00:04:06.447692][f=0005637] thread=3 tasks=690 {sum,min,max,avg}{exec,wait}time={{6745.187, 0.000, 1268.069, 9.776}, {3735675.750, 0.335, 6744.877, 5414.023}}ms [t=00:04:06.447708][f=0005637] thread=4 tasks=689 {sum,min,max,avg}{exec,wait}time={{6717.598, 0.000, 1267.396, 9.750}, {3745749.750, 0.497, 6744.271, 5436.502}}ms [t=00:04:06.447740][f=0005637] thread=5 tasks=689 {sum,min,max,avg}{exec,wait}time={{6736.836, 0.000, 901.746, 9.778}, {3728714.250, 0.602, 6744.881, 5411.777}}ms [t=00:04:06.447772][f=0005637] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:06.447778][f=0005637] [SpringApp::Kill][2] [t=00:04:06.447826][f=0005637] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:06.447849][f=0005637] [Game::KillLua][1] dtor=0 luaUI=000001c16bc7e550 [t=00:04:06.447930][f=0005637] Start widgetHandler:Shutdown [t=00:04:06.451703][f=0005637] Shutdown - SaveOrderList Complete [t=00:04:06.453700][f=0005637] Writing last game win data [t=00:04:06.462903][f=0005637] Shutdown - SaveConfigData Complete [t=00:04:06.462935][f=0005637] Shutdown Widget - Chili Highlight [t=00:04:06.462957][f=0005637] Shutdown Widget - Draw After Chili [t=00:04:06.462972][f=0005637] Shutdown Widget - API Unit Tracker GL4 [t=00:04:06.463012][f=0005637] Shutdown Widget - EPIC Menu [t=00:04:06.465040][f=0005637] Shutdown Widget - Chili Widget Selector [t=00:04:06.467019][f=0005637] Shutdown Widget - Depth of Field Shader [t=00:04:06.467045][f=0005637] Shutdown Widget - Chili Minimap [t=00:04:06.467189][f=0005637] Shutdown Widget - Deferred rendering [t=00:04:06.467210][f=0005637] SSAO: Deferred rendering disabled, disabling. [t=00:04:06.469839][f=0005637] Shutdown Widget - Deferred rendering [t=00:04:06.469868][f=0005637] SSAO: Deferred rendering disabled, disabling. [t=00:04:06.470758][f=0005637] Shutdown Widget - Local Team Colors [t=00:04:06.470775][f=0005637] Shutdown Widget - Display Keys 2 [t=00:04:06.470797][f=0005637] Shutdown Widget - Save Game Menu [t=00:04:06.470806][f=0005637] Shutdown Widget - Highlight Model Api GL4 [t=00:04:06.470822][f=0005637] Shutdown Widget - Unit Icons [t=00:04:06.470845][f=0005637] Shutdown Widget - Noises [t=00:04:06.470858][f=0005637] Shutdown Widget - Attrition Counter [t=00:04:06.471053][f=0005637] Shutdown Widget - HealthBars [t=00:04:06.473733][f=0005637] Shutdown Widget - Selected Units GL4 2 [t=00:04:06.473752][f=0005637] Shutdown Widget - BuildETA [t=00:04:06.473764][f=0005637] Shutdown Widget - Chili Chicken Panel [t=00:04:06.473797][f=0005637] Shutdown Widget - External VR Grid [t=00:04:06.473809][f=0005637] Shutdown Widget - Win Counter [t=00:04:06.473818][f=0005637] Shutdown Widget - EndGame APM stats [t=00:04:06.475183][f=0005637] Shutdown Widget - Modular Comm Info [t=00:04:06.475216][f=0005637] Shutdown Widget - Reclaim Field Highlight [t=00:04:06.475230][f=0005637] Shutdown Widget - State Reverse and Latency [t=00:04:06.475239][f=0005637] Shutdown Widget - Startup Info and Selector [t=00:04:06.475259][f=0005637] Shutdown Widget - Music Player v2 [t=00:04:06.475272][f=0005637] Shutdown Widget - Stereo3D [t=00:04:06.475286][f=0005637] Shutdown Widget - Chili EndGame Window [t=00:04:06.475309][f=0005637] Shutdown Widget - Darkening [t=00:04:06.475327][f=0005637] Shutdown Widget - Showeco and Grid Drawer [t=00:04:06.475348][f=0005637] Shutdown Widget - Defense Range Zero-K [t=00:04:06.475362][f=0005637] Shutdown Widget - Grab Input [t=00:04:06.477509][f=0005637] Input grabbing is disabled! [t=00:04:06.477535][f=0005637] Shutdown Widget - Highlight Geos [t=00:04:06.477546][f=0005637] Shutdown Widget - Missile Silo Range [t=00:04:06.477560][f=0005637] Shutdown Widget - Local Widgets Config [t=00:04:06.477581][f=0005637] Shutdown Widget - MinimapEvents [t=00:04:06.477592][f=0005637] Shutdown Widget - Point Tracker [t=00:04:06.477613][f=0005637] Shutdown Widget - Context Menu [t=00:04:06.477624][f=0005637] Shutdown Widget - Transport AI [t=00:04:06.477635][f=0005637] Shutdown Widget - Chili Spectator Panels [t=00:04:06.477647][f=0005637] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:06.477663][f=0005637] Shutdown Widget - Chili Nuke Warning [t=00:04:06.477677][f=0005637] Shutdown Widget - Chili Economy Panel Default [t=00:04:06.477771][f=0005637] Shutdown Widget - Attack Warning [t=00:04:06.477791][f=0005637] Shutdown Widget - Attack AoE [t=00:04:06.477803][f=0005637] Shutdown Widget - Spotter [t=00:04:06.477812][f=0005637] Shutdown Widget - Selection Send [t=00:04:06.477824][f=0005637] Shutdown Widget - TeamPlatter [t=00:04:06.478299][f=0005637] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:06.478429][f=0005637] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:06.478466][f=0005637] Shutdown Widget - LupsManager [t=00:04:06.478485][f=0005637] Shutdown Widget - Global Build Command [t=00:04:06.478693][f=0005637] Shutdown Widget - Newton Firezone [t=00:04:06.478715][f=0005637] Shutdown Widget - Receive Units Indicator [t=00:04:06.478727][f=0005637] Shutdown Widget - Chili Pro Console [t=00:04:06.479332][f=0005637] Shutdown Widget - Persistent Build Height [t=00:04:06.479351][f=0005637] Shutdown Widget - Lasso Terraform GUI [t=00:04:06.479360][f=0005637] Shutdown Widget - Chili Framework [t=00:04:06.479369][f=0005637] Shutdown Widget - Lups [t=00:04:06.479450][f=0005637] Shutdown Widget - Mex Placement Handler [t=00:04:06.479469][f=0005637] Shutdown Widget - Custom Markers [t=00:04:06.479486][f=0005637] Shutdown Widget - Chili Core Selector [t=00:04:06.479596][f=0005637] Shutdown Widget - Select Keys [t=00:04:06.479630][f=0005637] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:06.479656][f=0005637] Shutdown Widget - Pause Screen [t=00:04:06.479794][f=0005637] Shutdown Widget - Bloom Shader Deferred [t=00:04:06.479812][f=0005637] Shutdown Widget - Color Blindness Correction [t=00:04:06.479830][f=0005637] Shutdown Widget - Layout Handler [t=00:04:06.479849][f=0005637] Shutdown Widget - Text To Speech Control [t=00:04:06.479864][f=0005637] End widgetHandler:Shutdown [t=00:04:06.547622][f=0005637] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8091281, 0.0} allocedSize{int+, int-, ext}={0, 0, 1697810490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248} [t=00:04:06.547816][f=0005637] [Game::KillLua][2] dtor=0 luaGaia=000001c16bb8d910 [t=00:04:06.565133][f=0005637] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:06.565206][f=0005637] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:06.565251][f=0005637] [Game::KillLua][3] dtor=0 luaRules=000001c139f182f0 [t=00:04:06.565296][f=0005637] Start gadgetHandler:Shutdown [t=00:04:06.565314][f=0005637] Shutdown - StartSetup [t=00:04:06.565330][f=0005637] Shutdown - UnitMorph [t=00:04:06.565606][f=0005637] Shutdown - Carrier Drones [t=00:04:06.565622][f=0005637] Shutdown - Missile Silo Controller [t=00:04:06.565633][f=0005637] Shutdown - Modular Comm Info [t=00:04:06.565642][f=0005637] Shutdown - Terrain Texture Handler [t=00:04:06.565661][f=0005637] Shutdown - UnitCloakShield [t=00:04:06.565773][f=0005637] Shutdown - Starlight Handler [t=00:04:06.565800][f=0005637] End gadgetHandler:Shutdown [t=00:04:06.596130][f=0005637] Start gadgetHandler:Shutdown [t=00:04:06.596155][f=0005637] Shutdown - Teleport Throw [t=00:04:06.596167][f=0005637] Shutdown - UnitMorph [t=00:04:06.596185][f=0005637] Shutdown - Commander Skin Renderer [t=00:04:06.596522][f=0005637] Shutdown - Missile fired callins [t=00:04:06.596539][f=0005637] Shutdown - Modular Comm Info [t=00:04:06.596562][f=0005637] Shutdown - Retreat Command [t=00:04:06.596576][f=0005637] Shutdown - Shockwaves [t=00:04:06.596586][f=0005637] Shutdown - Unit tint API [t=00:04:06.596594][f=0005637] Shutdown - Unit glow API [t=00:04:06.596604][f=0005637] Shutdown - UnitCloakShield [t=00:04:06.596615][f=0005637] Shutdown - Lups Cloak FX [t=00:04:06.596624][f=0005637] Shutdown - Lups [t=00:04:06.596681][f=0005637] Shutdown - Lups Shield [t=00:04:06.596709][f=0005637] End gadgetHandler:Shutdown [t=00:04:06.614515][f=0005637] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 444, 0.0} allocedSize{int+, int-, ext}={0, 0, 65816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090} [t=00:04:06.614749][f=0005637] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:06.614841][f=0005637] [Game::KillLua][4] dtor=0 [t=00:04:06.614849][f=0005637] [Game::KillLua][5] dtor=0 [t=00:04:06.641075][f=0005637] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_20-24-36-091_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (84934 bytes) [t=00:04:06.641309][f=0005637] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:06.645940][f=0005637] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:06.645970][f=0005637] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38 [t=00:04:06.646039][f=0005637] [Sound] [Sound::UpdateThread][4] ctx=000001c0adbfe6b0 dev=000001c0e9015b10 [t=00:04:06.646162][f=0005637] [Sound] [Sound::UpdateThread][5] ctx=000001c0adbfe6b0 dev=000001c0e9015b10 [t=00:04:06.646174][f=0005637] [Sound] [Sound::Cleanup][alcDestroyContext(000001c0adbfe6b0)] [t=00:04:06.647368][f=0005637] [Sound] [Sound::Cleanup][alcCloseDevice(000001c0e9015b10)] [t=00:04:06.649468][f=0005637] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:06.681707][f=0005637] [Sound] [Sound::UpdateThread][6] [t=00:04:06.682475][f=0005637] [Game::~CGame][1] [t=00:04:06.682519][f=0005637] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:06.682531][f=0005637] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:06.682539][f=0005637] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:06.682546][f=0005637] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:06.682590][f=0005637] [Game::KillLua][4] dtor=1 [t=00:04:06.682599][f=0005637] [Game::KillLua][5] dtor=1 [t=00:04:06.682990][f=0005637] [Game::KillMisc][1] [t=00:04:06.683004][f=0005637] [Game::KillMisc][2] [t=00:04:06.683330][f=0005637] [Game::KillMisc][3] [t=00:04:06.683448][f=0005637] [Game::KillRendering][1] [t=00:04:06.683764][f=0005637] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:06.703329][f=0005637] [3DOParser::Kill] allocated 29 pieces [t=00:04:06.703390][f=0005637] [S3OParser::Kill] allocated 5521 pieces [t=00:04:06.703829][f=0005637] [AssParser::Kill] allocated 701 pieces [t=00:04:06.753993][f=0005637] [Game::KillInterface][1] [t=00:04:06.754261][f=0005637] [Game::KillInterface][2] [t=00:04:06.754726][f=0005637] [Game::KillSimulation][1] [t=00:04:06.754834][f=0005637] [Game::KillSimulation][2] [t=00:04:06.764949][f=0005637] [CCollisionHandler] dis-/continuous tests: 266/1145329 [t=00:04:06.765017][f=0005637] [Game::KillSimulation][3] [t=00:04:06.766390][f=0005637] [~CPathCache(32x24)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=9 [t=00:04:06.766558][f=0005637] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:06.766681][f=0005637] [~CPathCache(64x48)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=14 [t=00:04:06.766787][f=0005637] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:06.766956][f=0005637] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:06.774740][f=0005637] [LosHandler::Kill] raycast instance cache-{hits,misses}={40,529}; shared=0%; cached=7% [t=00:04:06.786895][f=0005637] [Game::KillSimulation][4] [t=00:04:06.818974][f=0005637] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:06.819019][f=0005637] [Game::~CGame][2] [t=00:04:06.819028][f=0005637] [Game::~CGame][3] [t=00:04:06.819078][f=0005637] [SpringApp::Kill][3] [t=00:04:06.819221][f=0005637] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 388974 bytes sent in 4434 packets (87.725 bytes/packet) 227894 bytes recv'd in 5064 packets (45.003 bytes/packet) {0.105x, 0.133x} relative protocol overhead {up, down} 13838 incoming chunks dropped, 11367 outgoing chunks resent 4179 incoming chunks processed [t=00:04:06.819266][f=0005637] [SpringApp::Kill][4] font=000001c0ae4ea440 [t=00:04:06.821330][f=0005637] [SpringApp::Kill][5] [t=00:04:06.825835][f=0005637] [SpringApp::Kill][6] [t=00:04:06.825884] [SpringApp::Kill][7] [t=00:04:06.826754] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.826768] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:06.826778] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:06.826790] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:06.826799] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:06.826808] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.826817] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152} [t=00:04:06.826829] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21952, 1048576, 1048576}, EBO = {32928, 2097152, 2097152} [t=00:04:06.826837] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:06.826847] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.826861] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:06.826870] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:06.826881] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {264, 1048576, 1048576}, EBO = {396, 2097152, 2097152} [t=00:04:06.914614] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:06.914633] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:06.914640] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:06.914646] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:04:06.914652] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:06.915222] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>] [t=00:04:06.915242] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:04:06.915270] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c0e968df10) [t=00:04:06.915346] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2036ms [t=00:04:06.915380] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms [t=00:04:06.915391] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=68ms [t=00:04:06.915408] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:04:06.915416] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:04:06.915425] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:04:06.915432] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:04:06.915440] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:04:06.915451] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:04:06.915461] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:04:06.915469] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:04:06.916846] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c0e90456f0) [t=00:04:06.917830] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=1)] #archives[section]=1 #files[section]=61 [t=00:04:06.917886] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001c0e911ed70) [t=00:04:06.918014] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:06.918028] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c0e90452d0) [t=00:04:06.918082] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c0e9044a90) [t=00:04:06.918173] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c0e9044e00) [t=00:04:06.918303] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:06.918320] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:06.918363] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:06.918378] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:06.918390] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:06.918402] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:06.918628] [SpringApp::Kill][8] [t=00:04:06.918647] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:06.918655] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1) [t=00:04:06.918661] [WatchDog::Uninstall][2] [t=00:04:07.152037] [WatchDog::Uninstall][3] [t=00:04:07.152052] [SpringApp::Kill][9]
infolog_full.txt (truncated):