ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116703

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000127] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015233] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015291] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015322]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015338]   
[t=00:00:00.015343]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015350]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015356]   Use "none" to disable the default log sections.
[t=00:00:00.015365] ============== </Log Sections> ==============

[t=00:00:00.015373] ============== <User Config> ==============
[t=00:00:00.015527]   AllowDeferredMapRendering = 1
[t=00:00:00.015541]   AllowDeferredModelRendering = 1
[t=00:00:00.015545]   AnimationMT = 0
[t=00:00:00.015551]   BumpWaterBlurReflection = 1
[t=00:00:00.015557]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015562]   CamFreeScrollSpeed = 50
[t=00:00:00.015567]   CamMode = 1
[t=00:00:00.015576]   CubeTexSizeReflection = 1
[t=00:00:00.015586]   CubeTexSizeSpecular = 1
[t=00:00:00.015595]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015601]   EdgeMoveDynamic = 0
[t=00:00:00.015606]   EdgeMoveWidth = 0.003
[t=00:00:00.015610]   FPSFOV = 90
[t=00:00:00.015615]   FPSScrollSpeed = 50
[t=00:00:00.015622]   FontSize = 18
[t=00:00:00.015627]   FullscreenEdgeMove = 0
[t=00:00:00.015631]   GrassDetail = 0
[t=00:00:00.015636]   GroundDecals = 2
[t=00:00:00.015642]   GroundDetail = 90
[t=00:00:00.015646]   HangTimeout = 30
[t=00:00:00.015655]   HardwareCursor = 1
[t=00:00:00.015663]   InitialNetworkTimeout = 0
[t=00:00:00.015668]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015673]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015679]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015686]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015693]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015698]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015705]   MSAALevel = 1
[t=00:00:00.015710]   MaxParticles = 15000
[t=00:00:00.015718]   MaxSounds = 32
[t=00:00:00.015723]   MaximumTransmissionUnit = 0
[t=00:00:00.015730]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015735]   MiniMapMarker = 0
[t=00:00:00.015740]   MouseDragScrollThreshold = 0
[t=00:00:00.015745]   NetworkLossFactor = 2
[t=00:00:00.015751]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015758]   OverheadScrollSpeed = 50
[t=00:00:00.015763]   ReconnectTimeout = 0
[t=00:00:00.015768]   RotOverheadScrollSpeed = 50
[t=00:00:00.015775]   RotateLogFiles = 1
[t=00:00:00.015783]   ShadowMapSize = 1024
[t=00:00:00.015788]   Shadows = 1
[t=00:00:00.015795]   ShowClock = 0
[t=00:00:00.015800]   SoftParticles = 2
[t=00:00:00.015805]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015810]   UnitIconDist = 151
[t=00:00:00.015817]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015822]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015827]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015832]   UseLuaMemPools = 0
[t=00:00:00.015839]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015877]   VFSCacheArchiveFiles = 0
[t=00:00:00.015886]   VSync = 1
[t=00:00:00.015891]   Water = 4
[t=00:00:00.015895]   WindowBorderless = 1
[t=00:00:00.015900]   WindowPosY = 0
[t=00:00:00.015904]   WindowedEdgeMove = 0
[t=00:00:00.015909]   XResolutionWindowed = 1920
[t=00:00:00.015939]   YResolutionWindowed = 1080
[t=00:00:00.015950] ============== </User Config> ==============

[t=00:00:00.015955] ============== <User System> ==============
[t=00:00:00.015966]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015977]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015986]        Compiler Version: gcc-13.2.0
[t=00:00:00.016024]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016070]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016080]        Binary Word Size: 64-bit (native)
[t=00:00:00.016086]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016096]      Physical CPU Cores: 6
[t=00:00:00.016102]       Logical CPU Cores: 12
[t=00:00:00.016107] ============== </User System> ==============

[t=00:00:00.016114] Run: thread affinity fff
[t=00:00:00.016249] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016257]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016261]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016265]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016269]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017573] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017593] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023799] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.050466]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.050483]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.050489]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.050496]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.050501]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.050525]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.050530]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.050535]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.050539]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.050544]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.050548]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.050553]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.050559]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.050564]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.050568]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.050573]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.050583]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.050592]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.050596]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.050601]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.050605]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.050613]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.050618]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.050622]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.050629]         [123] 800x600x24bpp@144Hz
[t=00:00:00.050633]         [130] 720x576x24bpp@144Hz
[t=00:00:00.050638]         [135] 720x480x24bpp@144Hz
[t=00:00:00.050649]         [141] 640x480x24bpp@144Hz
[t=00:00:00.060268]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.060283]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.060289]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.060293]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.060297]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.060302]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.060309]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.060313]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.060333]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.060338]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.060343]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.060347]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.060352]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.060356]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.060361]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.060365]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.060369]         [31] 800x600x24bpp@144Hz
[t=00:00:00.060374]         [33] 640x480x24bpp@144Hz
[t=00:00:00.060379]         [35] 640x400x24bpp@144Hz
[t=00:00:00.257417] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.258004] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.258022] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.281680] [GR::LogVersionInfo]
[t=00:00:00.281699]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.281707]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.281746]     GL vendor   : NVIDIA Corporation
[t=00:00:00.281754]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.281761]     GLSL version: 4.60 NVIDIA
[t=00:00:00.281767]     GLEW version: 2.1.0
[t=00:00:00.281774]     GPU memory  : 6144MB (total) / 4966MB (available)
[t=00:00:00.281803]     SDL swap-int: 1
[t=00:00:00.281831]     SDL driver  : windows
[t=00:00:00.281837]     
[t=00:00:00.281843]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.281849]     GLSL shader support       : 1
[t=00:00:00.281863]     GL4 support               : 1
[t=00:00:00.281870]     FBO extension support     : 1
[t=00:00:00.281892]     NVX GPU mem-info support  : 1
[t=00:00:00.281922]     ATI GPU mem-info support  : 0
[t=00:00:00.281957]     Texture clamping to edge  : 1
[t=00:00:00.281976]     NPOT-texture support      : 1 (1)
[t=00:00:00.281988]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.281998]     texture query-LOD support : 1 (1)
[t=00:00:00.282007]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.282028]     Z-buffer depth            : 32 (-)
[t=00:00:00.282051]     primitive-restart support : 1 (1)
[t=00:00:00.282063]     clip-space control support: 1 (1)
[t=00:00:00.282071]     seamless cube-map support : 1 (1)
[t=00:00:00.282081]     frag-depth layout support : 1 (1)
[t=00:00:00.282088]     persistent maps support   : 1 (1)
[t=00:00:00.282101]     explicit attribs location : 1 (1)
[t=00:00:00.282110]     multi draw indirect       : 1 (-)
[t=00:00:00.282120]     array textures            : 1 (-)
[t=00:00:00.282131]     buffer copy support       : 1 (-)
[t=00:00:00.282151]     indirect draw             : 1 (-)
[t=00:00:00.282166]     base instance             : 1 (-)
[t=00:00:00.282171]     
[t=00:00:00.282180]     max. FBO samples              : 32
[t=00:00:00.282187]     max. FS/program texture slots : 32/192
[t=00:00:00.282197]     max. texture size             : 32768
[t=00:00:00.282215]     max. texture anisotropy level : 16.000000
[t=00:00:00.282230]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.282237]     max. draw-buffers             : 8
[t=00:00:00.282254]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.282265]     max. uniform buffer-bindings  : 84
[t=00:00:00.282274]     max. uniform block-size       : 64KB
[t=00:00:00.282282]     max. storage buffer-bindings  : 96
[t=00:00:00.282290]     max. storage block-size       : 2047MB
[t=00:00:00.282302]     
[t=00:00:00.282308]     enable AMD-hacks : 0
[t=00:00:00.282315]     compress MIP-maps: 0
[t=00:00:00.282509]     Number of compressed texture formats: 23
[t=00:00:00.282567]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.282645] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.283142] [GR::UpdateGLConfigs]
[t=00:00:00.283223] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.283237] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.283258] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.283277] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.283285] [GR::InitGLState]
[t=00:00:00.283400] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.361783] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.364421] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.365089] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.370395] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.370455] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.370884] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.371936] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.371950] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.372040] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.372127] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.386652] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.387365] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.389399] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.389736] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.424957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.424996] [VFS] [SpringVFS::ReserveArchives<this=000001c0ae7b9c70>]
[t=00:00:00.425249] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.427167] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c0ae7b9c70 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.427182] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.502786] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.503101] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.503351] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.503392] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.503597] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.503652] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.503783] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.503823] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.504379][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.504468][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.504586][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.504605][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.504613][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.504651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.531965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.532017][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.532026][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.532052][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.532075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.618192][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.8ms)
[t=00:00:00.661803][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.663784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c0e9015b10(default) context=000001c0adbfe6b0  numChannels=2 frameSize=8
[t=00:00:00.663881][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.663895][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.663902][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.663909][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.663965][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.664019][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.664029][f=-000001] [Sound]   Devices:
[t=00:00:00.666771][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.666802][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.666810][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.666822][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.666829][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.667528][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.667544][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.725648][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB
[t=00:00:00.727617][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.728489][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.729845][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon
[t=00:00:00.952955][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:00.953753][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:00.954161][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.954612][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.012328][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.013316][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.013466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.014748][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0ae7b9c70>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.023331][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:01.023491][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.023635][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.080387][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.080555][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.080709][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.080806][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.080879][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.409640][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.412867][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.413234][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.413446][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.413615][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.415635][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.449380][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.450109][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.450452][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.450664][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.451051][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.451237][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.451408][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.451598][f=-000001] EndGame Graph disabled
[t=00:00:16.467208][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.467493][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.467666][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.468880][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.469108][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.469350][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.469525][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.469805][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.474400][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.474842][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.475044][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.475523][f=-000001] Input grabbing is enabled!
[t=00:00:16.475539][f=-000001] Input grabbing is enabled!
[t=00:00:16.475609][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.476530][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.476800][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.477187][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.477354][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.477580][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.477845][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.478031][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.478219][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.478457][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.478623][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.478783][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.478992][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.498376][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.499192][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.499517][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.505895][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.506406][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.506853][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.507459][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.507695][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.507968][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.508136][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.508310][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.508740][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.509066][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.509251][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.509597][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.509997][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.510194][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.510442][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.510623][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.511042][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.511585][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.511824][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.527917][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.528326][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.529110][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.529356][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.529660][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.529855][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.530031][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.542695][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.543197][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.543562][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.543781][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.544050][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.544952][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.545145][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.545672][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.545858][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.546215][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.551721][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.552048][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.552279][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.680547][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.681051][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.681849][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.682289][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.702107][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.703385][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.703705][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.703910][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.704281][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.705192][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.705401][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.706506][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.706744][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.707162][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.707560][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.707850][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.708066][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.708280][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.708535][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.708783][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.709666][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.709872][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.710173][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.710187][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.710195][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.710296][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.710555][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.710764][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.710972][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.711483][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.711754][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.712123][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.712532][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.712999][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.713293][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.713526][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.713837][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.714054][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.714430][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.719743][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.726149][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.726654][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.727064][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.728606][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.728840][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.729160][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:16.732030][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.732492][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.735525][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.736106][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.736770][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.737614][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.737886][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.738075][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.744513][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.746170][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.748547][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.748884][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.749106][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.751533][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.758239][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.759036][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.759392][f=-000001] SetSunLighting
[t=00:00:16.759924][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.761052][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.763870][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.764221][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.764523][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.764869][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.764889][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.765209][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.766482][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.774932][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.780649][f=-000001] Writing last game win data
[t=00:00:16.790603][f=-000001] LuaUI v0.3
[t=00:00:16.946448][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.946822][f=-000001] [s11n] Loading s11n file...
[t=00:00:16.946880][f=-000001] [s11n] Parsing model...
[t=00:00:16.946903][f=-000001] [s11n] Populating game world...
[t=00:00:16.946917][f=-000001] [s11n] s11n loading complete.
[t=00:00:17.003463][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.003666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.004271][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.004288][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.020821][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10639, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873405}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156}
[t=00:00:17.710060][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.030844][f=-000001] GameID: 034ee36672b2cfdfce490f9d8a88394c
[t=00:00:18.031221][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.031235][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.031464][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.031499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:18.031526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.031576][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:18.031596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:18.058400][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.243362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c139f182f0,000001c16bb8d910}][locale="C"]"
[t=00:00:18.243399][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:43.379720][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:58.488814][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:11.301988][f=0000384] Input grabbing is enabled!
[t=00:01:11.302038][f=0000384] Input grabbing is enabled!
[t=00:04:06.418601][f=0005637] [SpringApp::Kill][1] fromRun=1
[t=00:04:06.418625][f=0005637] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:06.447421][f=0005637]  [async=0] threads=6 tasks=129695 {sum,avg}{exec,wait}time={{2657.136, 0.020}, {6742.903, 0.052}}ms
[t=00:04:06.447462][f=0005637]      thread=1 tasks=25939 {sum,min,max,avg}{exec,wait}time={{550.290, 0.000, 91.913, 0.021}, {969.148, 0.000, 18446744027136.000, 0.037}}ms
[t=00:04:06.447503][f=0005637]      thread=2 tasks=25939 {sum,min,max,avg}{exec,wait}time={{554.324, 0.000, 91.858, 0.021}, {1323.188, 0.000, 18446744027136.000, 0.051}}ms
[t=00:04:06.447514][f=0005637]      thread=3 tasks=25939 {sum,min,max,avg}{exec,wait}time={{545.888, 0.000, 84.103, 0.021}, {1379.716, 0.000, 18446744027136.000, 0.053}}ms
[t=00:04:06.447553][f=0005637]      thread=4 tasks=25939 {sum,min,max,avg}{exec,wait}time={{470.258, 0.000, 83.759, 0.018}, {1678.677, 0.000, 9.700, 0.065}}ms
[t=00:04:06.447590][f=0005637]      thread=5 tasks=25939 {sum,min,max,avg}{exec,wait}time={{536.375, 0.000, 86.903, 0.021}, {1392.175, 0.000, 10.455, 0.054}}ms
[t=00:04:06.447601][f=0005637]  [async=1] threads=6 tasks=3451 {sum,avg}{exec,wait}time={{33637.676, 9.747}, {18698962.000, 5418.418}}ms
[t=00:04:06.447621][f=0005637]      thread=1 tasks=693 {sum,min,max,avg}{exec,wait}time={{6721.208, 0.000, 1266.907, 9.699}, {3743960.750, 0.074, 6745.109, 5402.541}}ms
[t=00:04:06.447636][f=0005637]      thread=2 tasks=690 {sum,min,max,avg}{exec,wait}time={{6716.846, 0.000, 1266.819, 9.735}, {3744862.250, 0.230, 6744.639, 5427.336}}ms
[t=00:04:06.447692][f=0005637]      thread=3 tasks=690 {sum,min,max,avg}{exec,wait}time={{6745.187, 0.000, 1268.069, 9.776}, {3735675.750, 0.335, 6744.877, 5414.023}}ms
[t=00:04:06.447708][f=0005637]      thread=4 tasks=689 {sum,min,max,avg}{exec,wait}time={{6717.598, 0.000, 1267.396, 9.750}, {3745749.750, 0.497, 6744.271, 5436.502}}ms
[t=00:04:06.447740][f=0005637]      thread=5 tasks=689 {sum,min,max,avg}{exec,wait}time={{6736.836, 0.000, 901.746, 9.778}, {3728714.250, 0.602, 6744.881, 5411.777}}ms
[t=00:04:06.447772][f=0005637] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:06.447778][f=0005637] [SpringApp::Kill][2]
[t=00:04:06.447826][f=0005637] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:06.447849][f=0005637] [Game::KillLua][1] dtor=0 luaUI=000001c16bc7e550
[t=00:04:06.447930][f=0005637] Start widgetHandler:Shutdown
[t=00:04:06.451703][f=0005637] Shutdown - SaveOrderList Complete
[t=00:04:06.453700][f=0005637] Writing last game win data
[t=00:04:06.462903][f=0005637] Shutdown - SaveConfigData Complete
[t=00:04:06.462935][f=0005637] Shutdown Widget - Chili Highlight
[t=00:04:06.462957][f=0005637] Shutdown Widget - Draw After Chili
[t=00:04:06.462972][f=0005637] Shutdown Widget - API Unit Tracker GL4
[t=00:04:06.463012][f=0005637] Shutdown Widget - EPIC Menu
[t=00:04:06.465040][f=0005637] Shutdown Widget - Chili Widget Selector
[t=00:04:06.467019][f=0005637] Shutdown Widget - Depth of Field Shader
[t=00:04:06.467045][f=0005637] Shutdown Widget - Chili Minimap
[t=00:04:06.467189][f=0005637] Shutdown Widget - Deferred rendering
[t=00:04:06.467210][f=0005637] SSAO: Deferred rendering disabled, disabling.
[t=00:04:06.469839][f=0005637] Shutdown Widget - Deferred rendering
[t=00:04:06.469868][f=0005637] SSAO: Deferred rendering disabled, disabling.
[t=00:04:06.470758][f=0005637] Shutdown Widget - Local Team Colors
[t=00:04:06.470775][f=0005637] Shutdown Widget - Display Keys 2
[t=00:04:06.470797][f=0005637] Shutdown Widget - Save Game Menu
[t=00:04:06.470806][f=0005637] Shutdown Widget - Highlight Model Api GL4
[t=00:04:06.470822][f=0005637] Shutdown Widget - Unit Icons
[t=00:04:06.470845][f=0005637] Shutdown Widget - Noises
[t=00:04:06.470858][f=0005637] Shutdown Widget - Attrition Counter
[t=00:04:06.471053][f=0005637] Shutdown Widget - HealthBars
[t=00:04:06.473733][f=0005637] Shutdown Widget - Selected Units GL4 2
[t=00:04:06.473752][f=0005637] Shutdown Widget - BuildETA
[t=00:04:06.473764][f=0005637] Shutdown Widget - Chili Chicken Panel
[t=00:04:06.473797][f=0005637] Shutdown Widget - External VR Grid
[t=00:04:06.473809][f=0005637] Shutdown Widget - Win Counter
[t=00:04:06.473818][f=0005637] Shutdown Widget - EndGame APM stats
[t=00:04:06.475183][f=0005637] Shutdown Widget - Modular Comm Info
[t=00:04:06.475216][f=0005637] Shutdown Widget - Reclaim Field Highlight
[t=00:04:06.475230][f=0005637] Shutdown Widget - State Reverse and Latency
[t=00:04:06.475239][f=0005637] Shutdown Widget - Startup Info and Selector
[t=00:04:06.475259][f=0005637] Shutdown Widget - Music Player v2
[t=00:04:06.475272][f=0005637] Shutdown Widget - Stereo3D
[t=00:04:06.475286][f=0005637] Shutdown Widget - Chili EndGame Window
[t=00:04:06.475309][f=0005637] Shutdown Widget - Darkening
[t=00:04:06.475327][f=0005637] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:06.475348][f=0005637] Shutdown Widget - Defense Range Zero-K
[t=00:04:06.475362][f=0005637] Shutdown Widget - Grab Input
[t=00:04:06.477509][f=0005637] Input grabbing is disabled!
[t=00:04:06.477535][f=0005637] Shutdown Widget - Highlight Geos
[t=00:04:06.477546][f=0005637] Shutdown Widget - Missile Silo Range
[t=00:04:06.477560][f=0005637] Shutdown Widget - Local Widgets Config
[t=00:04:06.477581][f=0005637] Shutdown Widget - MinimapEvents
[t=00:04:06.477592][f=0005637] Shutdown Widget - Point Tracker
[t=00:04:06.477613][f=0005637] Shutdown Widget - Context Menu
[t=00:04:06.477624][f=0005637] Shutdown Widget - Transport AI
[t=00:04:06.477635][f=0005637] Shutdown Widget - Chili Spectator Panels
[t=00:04:06.477647][f=0005637] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:06.477663][f=0005637] Shutdown Widget - Chili Nuke Warning
[t=00:04:06.477677][f=0005637] Shutdown Widget - Chili Economy Panel Default
[t=00:04:06.477771][f=0005637] Shutdown Widget - Attack Warning
[t=00:04:06.477791][f=0005637] Shutdown Widget - Attack AoE
[t=00:04:06.477803][f=0005637] Shutdown Widget - Spotter
[t=00:04:06.477812][f=0005637] Shutdown Widget - Selection Send
[t=00:04:06.477824][f=0005637] Shutdown Widget - TeamPlatter
[t=00:04:06.478299][f=0005637] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:06.478429][f=0005637] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:06.478466][f=0005637] Shutdown Widget - LupsManager
[t=00:04:06.478485][f=0005637] Shutdown Widget - Global Build Command
[t=00:04:06.478693][f=0005637] Shutdown Widget - Newton Firezone
[t=00:04:06.478715][f=0005637] Shutdown Widget - Receive Units Indicator
[t=00:04:06.478727][f=0005637] Shutdown Widget - Chili Pro Console
[t=00:04:06.479332][f=0005637] Shutdown Widget - Persistent Build Height
[t=00:04:06.479351][f=0005637] Shutdown Widget - Lasso Terraform GUI
[t=00:04:06.479360][f=0005637] Shutdown Widget - Chili Framework
[t=00:04:06.479369][f=0005637] Shutdown Widget - Lups
[t=00:04:06.479450][f=0005637] Shutdown Widget - Mex Placement Handler
[t=00:04:06.479469][f=0005637] Shutdown Widget - Custom Markers
[t=00:04:06.479486][f=0005637] Shutdown Widget - Chili Core Selector
[t=00:04:06.479596][f=0005637] Shutdown Widget - Select Keys
[t=00:04:06.479630][f=0005637] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:06.479656][f=0005637] Shutdown Widget - Pause Screen
[t=00:04:06.479794][f=0005637] Shutdown Widget - Bloom Shader Deferred
[t=00:04:06.479812][f=0005637] Shutdown Widget - Color Blindness Correction
[t=00:04:06.479830][f=0005637] Shutdown Widget - Layout Handler
[t=00:04:06.479849][f=0005637] Shutdown Widget - Text To Speech Control
[t=00:04:06.479864][f=0005637] End widgetHandler:Shutdown
[t=00:04:06.547622][f=0005637] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8091281, 0.0} allocedSize{int+, int-, ext}={0, 0, 1697810490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0248}
[t=00:04:06.547816][f=0005637] [Game::KillLua][2] dtor=0 luaGaia=000001c16bb8d910
[t=00:04:06.565133][f=0005637] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:06.565206][f=0005637] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:06.565251][f=0005637] [Game::KillLua][3] dtor=0 luaRules=000001c139f182f0
[t=00:04:06.565296][f=0005637] Start gadgetHandler:Shutdown
[t=00:04:06.565314][f=0005637] Shutdown - StartSetup
[t=00:04:06.565330][f=0005637] Shutdown - UnitMorph
[t=00:04:06.565606][f=0005637] Shutdown - Carrier Drones
[t=00:04:06.565622][f=0005637] Shutdown - Missile Silo Controller
[t=00:04:06.565633][f=0005637] Shutdown - Modular Comm Info
[t=00:04:06.565642][f=0005637] Shutdown - Terrain Texture Handler
[t=00:04:06.565661][f=0005637] Shutdown - UnitCloakShield
[t=00:04:06.565773][f=0005637] Shutdown - Starlight Handler
[t=00:04:06.565800][f=0005637] End gadgetHandler:Shutdown
[t=00:04:06.596130][f=0005637] Start gadgetHandler:Shutdown
[t=00:04:06.596155][f=0005637] Shutdown - Teleport Throw
[t=00:04:06.596167][f=0005637] Shutdown - UnitMorph
[t=00:04:06.596185][f=0005637] Shutdown - Commander Skin Renderer
[t=00:04:06.596522][f=0005637] Shutdown - Missile fired callins
[t=00:04:06.596539][f=0005637] Shutdown - Modular Comm Info
[t=00:04:06.596562][f=0005637] Shutdown - Retreat Command
[t=00:04:06.596576][f=0005637] Shutdown - Shockwaves
[t=00:04:06.596586][f=0005637] Shutdown - Unit tint API
[t=00:04:06.596594][f=0005637] Shutdown - Unit glow API
[t=00:04:06.596604][f=0005637] Shutdown - UnitCloakShield
[t=00:04:06.596615][f=0005637] Shutdown - Lups Cloak FX
[t=00:04:06.596624][f=0005637] Shutdown - Lups
[t=00:04:06.596681][f=0005637] Shutdown - Lups Shield
[t=00:04:06.596709][f=0005637] End gadgetHandler:Shutdown
[t=00:04:06.614515][f=0005637] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 444, 0.0} allocedSize{int+, int-, ext}={0, 0, 65816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090}
[t=00:04:06.614749][f=0005637] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:06.614841][f=0005637] [Game::KillLua][4] dtor=0
[t=00:04:06.614849][f=0005637] [Game::KillLua][5] dtor=0
[t=00:04:06.641075][f=0005637] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_20-24-36-091_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (84934 bytes)
[t=00:04:06.641309][f=0005637] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:06.645940][f=0005637] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:06.645970][f=0005637] [Sound] [Sound::UpdateThread][3] #sources=32 #items=38
[t=00:04:06.646039][f=0005637] [Sound] [Sound::UpdateThread][4] ctx=000001c0adbfe6b0 dev=000001c0e9015b10
[t=00:04:06.646162][f=0005637] [Sound] [Sound::UpdateThread][5] ctx=000001c0adbfe6b0 dev=000001c0e9015b10
[t=00:04:06.646174][f=0005637] [Sound] [Sound::Cleanup][alcDestroyContext(000001c0adbfe6b0)]
[t=00:04:06.647368][f=0005637] [Sound] [Sound::Cleanup][alcCloseDevice(000001c0e9015b10)]
[t=00:04:06.649468][f=0005637] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:06.681707][f=0005637] [Sound] [Sound::UpdateThread][6]
[t=00:04:06.682475][f=0005637] [Game::~CGame][1]
[t=00:04:06.682519][f=0005637] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:06.682531][f=0005637] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:06.682539][f=0005637] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:06.682546][f=0005637] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:06.682590][f=0005637] [Game::KillLua][4] dtor=1
[t=00:04:06.682599][f=0005637] [Game::KillLua][5] dtor=1
[t=00:04:06.682990][f=0005637] [Game::KillMisc][1]
[t=00:04:06.683004][f=0005637] [Game::KillMisc][2]
[t=00:04:06.683330][f=0005637] [Game::KillMisc][3]
[t=00:04:06.683448][f=0005637] [Game::KillRendering][1]
[t=00:04:06.683764][f=0005637] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:06.703329][f=0005637] [3DOParser::Kill] allocated 29 pieces
[t=00:04:06.703390][f=0005637] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:06.703829][f=0005637] [AssParser::Kill] allocated 701 pieces
[t=00:04:06.753993][f=0005637] [Game::KillInterface][1]
[t=00:04:06.754261][f=0005637] [Game::KillInterface][2]
[t=00:04:06.754726][f=0005637] [Game::KillSimulation][1]
[t=00:04:06.754834][f=0005637] [Game::KillSimulation][2]
[t=00:04:06.764949][f=0005637] [CCollisionHandler] dis-/continuous tests: 266/1145329
[t=00:04:06.765017][f=0005637] [Game::KillSimulation][3]
[t=00:04:06.766390][f=0005637] [~CPathCache(32x24)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=9
[t=00:04:06.766558][f=0005637] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:06.766681][f=0005637] [~CPathCache(64x48)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=14
[t=00:04:06.766787][f=0005637] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:06.766956][f=0005637] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:06.774740][f=0005637] [LosHandler::Kill] raycast instance cache-{hits,misses}={40,529}; shared=0%; cached=7%
[t=00:04:06.786895][f=0005637] [Game::KillSimulation][4]
[t=00:04:06.818974][f=0005637] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:06.819019][f=0005637] [Game::~CGame][2]
[t=00:04:06.819028][f=0005637] [Game::~CGame][3]
[t=00:04:06.819078][f=0005637] [SpringApp::Kill][3]
[t=00:04:06.819221][f=0005637] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    388974 bytes sent   in 4434 packets (87.725 bytes/packet)
    227894 bytes recv'd in 5064 packets (45.003 bytes/packet)
    {0.105x, 0.133x} relative protocol overhead {up, down}
    13838 incoming chunks dropped, 11367 outgoing chunks resent
    4179 incoming chunks processed

[t=00:04:06.819266][f=0005637] [SpringApp::Kill][4] font=000001c0ae4ea440
[t=00:04:06.821330][f=0005637] [SpringApp::Kill][5]
[t=00:04:06.825835][f=0005637] [SpringApp::Kill][6]
[t=00:04:06.825884] [SpringApp::Kill][7]
[t=00:04:06.826754] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.826768] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:06.826778] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:06.826790] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:06.826799] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:06.826808] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.826817] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152}
[t=00:04:06.826829] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21952, 1048576, 1048576}, EBO = {32928, 2097152, 2097152}
[t=00:04:06.826837] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:06.826847] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.826861] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:06.826870] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:06.826881] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {264, 1048576, 1048576}, EBO = {396, 2097152, 2097152}
[t=00:04:06.914614] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:06.914633] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:06.914640] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:06.914646] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:04:06.914652] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:06.915222] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>]
[t=00:04:06.915242] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:04:06.915270] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001c0e968df10)
[t=00:04:06.915346] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2036ms
[t=00:04:06.915380]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms
[t=00:04:06.915391]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=68ms
[t=00:04:06.915408]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:04:06.915416]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms
[t=00:04:06.915425]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms
[t=00:04:06.915432]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:04:06.915440]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms
[t=00:04:06.915451]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms
[t=00:04:06.915461]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:04:06.915469]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms
[t=00:04:06.916846] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c0e90456f0)
[t=00:04:06.917830] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=1)] #archives[section]=1 #files[section]=61
[t=00:04:06.917886] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001c0e911ed70)
[t=00:04:06.918014] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:06.918028] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c0e90452d0)
[t=00:04:06.918082] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c0e9044a90)
[t=00:04:06.918173] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c0e9044e00)
[t=00:04:06.918303] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:06.918320] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:04:06.918363] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:06.918378] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:06.918390] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:06.918402] [VFS] [SpringVFS::DeleteArchives<this=000001c0ae7b9c70>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:06.918628] [SpringApp::Kill][8]
[t=00:04:06.918647] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:06.918655] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1)
[t=00:04:06.918661] [WatchDog::Uninstall][2]
[t=00:04:07.152037] [WatchDog::Uninstall][3]
[t=00:04:07.152052] [SpringApp::Kill][9]