Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017878] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017922] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017949] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017964] [t=00:00:00.017969] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017976] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017982] Use "none" to disable the default log sections. [t=00:00:00.017991] ============== </Log Sections> ============== [t=00:00:00.017997] ============== <User Config> ============== [t=00:00:00.018119] AllowDeferredMapRendering = 1 [t=00:00:00.018128] AllowDeferredModelRendering = 1 [t=00:00:00.018133] AnimationMT = 0 [t=00:00:00.018139] BumpWaterBlurReflection = 1 [t=00:00:00.018144] BumpWaterTexSizeReflection = 128 [t=00:00:00.018149] CamFreeScrollSpeed = 50 [t=00:00:00.018154] CamMode = 1 [t=00:00:00.018159] CubeTexSizeReflection = 1 [t=00:00:00.018168] CubeTexSizeSpecular = 1 [t=00:00:00.018173] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018178] EdgeMoveDynamic = 0 [t=00:00:00.018183] EdgeMoveWidth = 0.003 [t=00:00:00.018187] FPSFOV = 90 [t=00:00:00.018192] FPSScrollSpeed = 50 [t=00:00:00.018197] FontSize = 18 [t=00:00:00.018202] FullscreenEdgeMove = 0 [t=00:00:00.018207] GrassDetail = 0 [t=00:00:00.018211] GroundDecals = 2 [t=00:00:00.018216] GroundDetail = 90 [t=00:00:00.018221] HangTimeout = 30 [t=00:00:00.018229] HardwareCursor = 1 [t=00:00:00.018237] InitialNetworkTimeout = 0 [t=00:00:00.018242] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018247] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018270] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018275] LinkOutgoingBandwidth = 262144 [t=00:00:00.018283] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018289] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018294] MSAALevel = 1 [t=00:00:00.018298] MaxParticles = 15000 [t=00:00:00.018309] MaxSounds = 32 [t=00:00:00.018314] MaximumTransmissionUnit = 0 [t=00:00:00.018319] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018327] MiniMapMarker = 0 [t=00:00:00.018332] MouseDragScrollThreshold = 0 [t=00:00:00.018337] NetworkLossFactor = 2 [t=00:00:00.018342] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018347] OverheadScrollSpeed = 50 [t=00:00:00.018352] ReconnectTimeout = 0 [t=00:00:00.018359] RotOverheadScrollSpeed = 50 [t=00:00:00.018364] RotateLogFiles = 1 [t=00:00:00.018373] ShadowMapSize = 1024 [t=00:00:00.018380] Shadows = 1 [t=00:00:00.018385] ShowClock = 0 [t=00:00:00.018389] SoftParticles = 2 [t=00:00:00.018395] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018403] UnitIconDist = 151 [t=00:00:00.018408] UpdateBoundingVolumeMT = 0 [t=00:00:00.018414] UpdateWeaponVectorsMT = 0 [t=00:00:00.018419] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018426] UseLuaMemPools = 0 [t=00:00:00.018431] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018466] VFSCacheArchiveFiles = 0 [t=00:00:00.018475] VSync = 1 [t=00:00:00.018480] Water = 4 [t=00:00:00.018484] WindowBorderless = 1 [t=00:00:00.018489] WindowPosY = 0 [t=00:00:00.018493] WindowedEdgeMove = 0 [t=00:00:00.018498] XResolutionWindowed = 1920 [t=00:00:00.018503] YResolutionWindowed = 1080 [t=00:00:00.018522] ============== </User Config> ============== [t=00:00:00.018528] ============== <User System> ============== [t=00:00:00.018540] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018548] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018561] Compiler Version: gcc-13.2.0 [t=00:00:00.018595] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018648] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018658] Binary Word Size: 64-bit (native) [t=00:00:00.018664] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018675] Physical CPU Cores: 6 [t=00:00:00.018680] Logical CPU Cores: 12 [t=00:00:00.018688] ============== </User System> ============== [t=00:00:00.018696] Run: thread affinity fff [t=00:00:00.018838] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018846] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018851] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018855] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018860] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020203] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020223] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026568] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044168] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044184] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044190] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044197] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044201] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044224] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044229] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044234] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044238] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044243] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044248] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044252] [50] 1600x900x24bpp@144Hz [t=00:00:00.044257] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044261] [62] 1440x900x24bpp@144Hz [t=00:00:00.044266] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044270] [73] 1366x768x24bpp@144Hz [t=00:00:00.044278] [78] 1360x768x24bpp@144Hz [t=00:00:00.044284] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044291] [89] 1280x960x24bpp@144Hz [t=00:00:00.044295] [94] 1280x800x24bpp@144Hz [t=00:00:00.044300] [99] 1280x768x24bpp@144Hz [t=00:00:00.044305] [104] 1280x720x24bpp@144Hz [t=00:00:00.044311] [111] 1152x864x24bpp@144Hz [t=00:00:00.044315] [116] 1024x768x24bpp@144Hz [t=00:00:00.044320] [123] 800x600x24bpp@144Hz [t=00:00:00.044325] [130] 720x576x24bpp@144Hz [t=00:00:00.044331] [135] 720x480x24bpp@144Hz [t=00:00:00.044339] [141] 640x480x24bpp@144Hz [t=00:00:00.049309] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049326] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049332] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049336] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049341] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049345] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049352] [11] 1366x768x24bpp@144Hz [t=00:00:00.049357] [13] 1360x768x24bpp@144Hz [t=00:00:00.049378] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049383] [17] 1280x960x24bpp@144Hz [t=00:00:00.049388] [19] 1280x800x24bpp@144Hz [t=00:00:00.049392] [21] 1280x768x24bpp@144Hz [t=00:00:00.049396] [23] 1280x720x24bpp@144Hz [t=00:00:00.049401] [25] 1280x600x24bpp@144Hz [t=00:00:00.049405] [27] 1152x864x24bpp@144Hz [t=00:00:00.049409] [29] 1024x768x24bpp@144Hz [t=00:00:00.049414] [31] 800x600x24bpp@144Hz [t=00:00:00.049423] [33] 640x480x24bpp@144Hz [t=00:00:00.049427] [35] 640x400x24bpp@144Hz [t=00:00:00.288935] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.289371] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289394] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.310786] [GR::LogVersionInfo] [t=00:00:00.310813] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.310820] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.310843] GL vendor : NVIDIA Corporation [t=00:00:00.310850] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.310855] GLSL version: 4.60 NVIDIA [t=00:00:00.310860] GLEW version: 2.1.0 [t=00:00:00.310864] GPU memory : 6144MB (total) / 4976MB (available) [t=00:00:00.310885] SDL swap-int: 1 [t=00:00:00.310892] SDL driver : windows [t=00:00:00.310896] [t=00:00:00.310901] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.310906] GLSL shader support : 1 [t=00:00:00.310915] GL4 support : 1 [t=00:00:00.310923] FBO extension support : 1 [t=00:00:00.310937] NVX GPU mem-info support : 1 [t=00:00:00.310943] ATI GPU mem-info support : 0 [t=00:00:00.310955] Texture clamping to edge : 1 [t=00:00:00.310965] NPOT-texture support : 1 (1) [t=00:00:00.310971] S3TC/DXT1 texture support : 1/1 [t=00:00:00.310977] texture query-LOD support : 1 (1) [t=00:00:00.310985] MSAA frame-buffer support : 1 (1) [t=00:00:00.310993] Z-buffer depth : 32 (-) [t=00:00:00.311005] primitive-restart support : 1 (1) [t=00:00:00.311011] clip-space control support: 1 (1) [t=00:00:00.311018] seamless cube-map support : 1 (1) [t=00:00:00.311023] frag-depth layout support : 1 (1) [t=00:00:00.311028] persistent maps support : 1 (1) [t=00:00:00.311035] explicit attribs location : 1 (1) [t=00:00:00.311040] multi draw indirect : 1 (-) [t=00:00:00.311047] array textures : 1 (-) [t=00:00:00.311054] buffer copy support : 1 (-) [t=00:00:00.311070] indirect draw : 1 (-) [t=00:00:00.311078] base instance : 1 (-) [t=00:00:00.311082] [t=00:00:00.311086] max. FBO samples : 32 [t=00:00:00.311091] max. FS/program texture slots : 32/192 [t=00:00:00.311099] max. texture size : 32768 [t=00:00:00.311107] max. texture anisotropy level : 16.000000 [t=00:00:00.311112] max. vec4 varyings/attributes : 31/16 [t=00:00:00.311119] max. draw-buffers : 8 [t=00:00:00.311128] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.311133] max. uniform buffer-bindings : 84 [t=00:00:00.311140] max. uniform block-size : 64KB [t=00:00:00.311145] max. storage buffer-bindings : 96 [t=00:00:00.311149] max. storage block-size : 2047MB [t=00:00:00.311154] [t=00:00:00.311158] enable AMD-hacks : 0 [t=00:00:00.311164] compress MIP-maps: 0 [t=00:00:00.311230] Number of compressed texture formats: 23 [t=00:00:00.311259] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.311304] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.311526] [GR::UpdateGLConfigs] [t=00:00:00.311571] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.311579] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.311591] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.311599] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.311604] [GR::InitGLState] [t=00:00:00.311679] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.400326] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.402687] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.403161] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.408083] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.408126] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.408571] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.409583] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.409615] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.409696] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.409761] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.424569] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.425080] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.426844] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.427040] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.459569] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.459588] [VFS] [SpringVFS::ReserveArchives<this=000001aaf5eca280>] [t=00:00:00.459898] [VFS] [SpringVFS::AddArchive<this=000001aaf5eca280>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.461757] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aaf5eca280 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.461776] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.536102] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.536639] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.536718] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.536896] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.536976] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.537109] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.537279] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.537330] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.537762][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.537886][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.538064][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.538085][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.538093][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.538148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.571731][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.571753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.571762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.571788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.571798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.644446][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.6ms) [t=00:00:00.695001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.697363][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aab342ac30(default) context=000001aaf549e590 numChannels=2 frameSize=8 [t=00:00:00.697472][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.697488][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.697498][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.697507][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.697541][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.697580][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.697592][f=-000001] [Sound] Devices: [t=00:00:00.700123][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.700150][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.700158][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.700169][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.700177][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.700883][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.700901][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.750686][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB [t=00:00:00.752387][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.753143][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.754323][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:00.973562][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:00.974324][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aaf5eca280>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:00.974718][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aaf5eca280>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.975181][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.034692][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aaf5eca280>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.036432][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aaf5eca280>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.036634][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aaf5eca280>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.038431][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aaf5eca280>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.048700][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.048863][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.048978][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.111560][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.111721][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.111912][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.111976][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.112070][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.696911][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.697131][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.697594][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.698090][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.698469][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.699041][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.699753][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.700069][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.700312][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.700643][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.700897][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.701282][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.701501][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.701711][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.710356][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.710714][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.710968][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.734590][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.734942][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.735164][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.735360][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.735680][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.735922][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.736146][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.736461][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.736732][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.736923][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.737360][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.737666][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.738532][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.742082][f=-000001] Input grabbing is enabled! [t=00:00:17.742124][f=-000001] Input grabbing is enabled! [t=00:00:17.742242][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.742677][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.742945][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.748595][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.749356][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.750256][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.750698][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.750985][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.752536][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.752786][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.753019][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.753282][f=-000001] EndGame Graph disabled [t=00:00:17.775348][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.775814][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.776075][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.776564][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.776797][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.777043][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.777681][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.824981][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.826825][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.827212][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.827533][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.827905][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.832045][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.833866][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.852466][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.852857][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.853109][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.854288][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.854677][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.855136][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.855550][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.855950][f=-000001] Initialize [t=00:00:17.856192][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.856626][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.859459][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.860101][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.861407][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.906932][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.908812][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.910027][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.910717][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.124834][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.125728][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.126043][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.126532][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.126863][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.134172][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.135513][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.136043][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.136314][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.136544][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.136802][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.136819][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.136829][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.136894][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.137726][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.137883][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.138195][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.139279][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.139613][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.139903][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.140301][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.140607][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.141100][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.142204][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.142630][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.143900][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.144167][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.144754][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.145026][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.145346][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.145603][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.145884][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.146182][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.146669][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.147214][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.147740][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.148184][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.149153][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.149909][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.157251][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.163989][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.164713][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.165489][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.166923][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.169174][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.169528][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.173195][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.174086][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.175068][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:18.178625][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.179181][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.180232][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.180854][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.181645][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.181974][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.182470][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.185748][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.187458][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.194851][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.195311][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.197856][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.205715][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.206786][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.207979][f=-000001] SetSunLighting [t=00:00:18.208817][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.219416][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.219875][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.220188][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.220208][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.220464][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.220773][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.224138][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.225829][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.227222][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.233524][f=-000001] Writing last game win data [t=00:00:18.244034][f=-000001] LuaUI v0.3 [t=00:00:18.394169][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.394543][f=-000001] [s11n] Loading s11n file... [t=00:00:18.394616][f=-000001] [s11n] Parsing model... [t=00:00:18.394649][f=-000001] [s11n] Populating game world... [t=00:00:18.394661][f=-000001] [s11n] s11n loading complete. [t=00:00:18.482631][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.482780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.483410][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.483430][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.499293][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10638, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873378}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122} [t=00:00:19.243632][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.629081][f=-000001] GameID: 004fe366377ffdf4b3a849489c982aff [t=00:00:19.629512][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.629527][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.629699][f=-000001] -> Connection established (given id 0) [t=00:00:19.629737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.629761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.629779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.629806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.664086][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.845328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ab3ba127e0,000001ab6e5fe900}][locale="C"]" [t=00:00:19.845368][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.191109][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:42.927738][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:41.487688][f=0005356] Invalid featureID, 9678, at, 20, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (9678) is supplied [t=00:03:41.489071][f=0005356] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (9678) is supplied [t=00:03:41.489090][f=0005356] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [t=00:03:48.186981][f=0005558] Unable to remove what you wanted in StopHighlightUnitGL4, 150 [sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [23] [t=00:03:48.188382][f=0005558] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [23] [t=00:03:48.188402][f=0005558] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:03:51.444018][f=0005655] [SpringApp::Kill][1] fromRun=1 [t=00:03:51.444037][f=0005655] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:51.458705][f=0005655] [async=0] threads=6 tasks=135960 {sum,avg}{exec,wait}time={{2948.670, 0.022}, {8824.771, 0.065}}ms [t=00:03:51.458731][f=0005655] thread=1 tasks=27192 {sum,min,max,avg}{exec,wait}time={{609.481, 0.000, 111.572, 0.022}, {1259.637, 0.000, 18446744027136.000, 0.046}}ms [t=00:03:51.458775][f=0005655] thread=2 tasks=27192 {sum,min,max,avg}{exec,wait}time={{612.076, 0.000, 119.554, 0.023}, {1784.328, 0.000, 18446744027136.000, 0.066}}ms [t=00:03:51.458791][f=0005655] thread=3 tasks=27192 {sum,min,max,avg}{exec,wait}time={{600.508, 0.000, 122.301, 0.022}, {1877.428, 0.000, 18446744027136.000, 0.069}}ms [t=00:03:51.458803][f=0005655] thread=4 tasks=27192 {sum,min,max,avg}{exec,wait}time={{517.737, 0.000, 104.933, 0.019}, {2037.308, 0.000, 15.912, 0.075}}ms [t=00:03:51.458819][f=0005655] thread=5 tasks=27192 {sum,min,max,avg}{exec,wait}time={{608.868, 0.000, 117.717, 0.022}, {1866.068, 0.000, 15.942, 0.069}}ms [t=00:03:51.458861][f=0005655] [async=1] threads=6 tasks=3463 {sum,avg}{exec,wait}time={{32095.068, 9.268}, {17721944.000, 5117.512}}ms [t=00:03:51.458876][f=0005655] thread=1 tasks=696 {sum,min,max,avg}{exec,wait}time={{6430.255, 0.000, 1052.374, 9.239}, {3545049.750, 0.012, 6438.500, 5093.462}}ms [t=00:03:51.458898][f=0005655] thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{6414.015, 0.000, 1036.103, 9.176}, {3552162.000, 0.554, 6439.083, 5081.777}}ms [t=00:03:51.458939][f=0005655] thread=3 tasks=695 {sum,min,max,avg}{exec,wait}time={{6427.351, 0.000, 1050.575, 9.248}, {3545098.750, 0.253, 6437.999, 5100.861}}ms [t=00:03:51.458956][f=0005655] thread=4 tasks=685 {sum,min,max,avg}{exec,wait}time={{6412.945, 0.000, 1035.127, 9.362}, {3550129.000, 0.412, 6438.236, 5182.670}}ms [t=00:03:51.458977][f=0005655] thread=5 tasks=688 {sum,min,max,avg}{exec,wait}time={{6410.503, 0.000, 1032.851, 9.318}, {3529502.750, 0.103, 6438.231, 5130.091}}ms [t=00:03:51.458988][f=0005655] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:51.459000][f=0005655] [SpringApp::Kill][2] [t=00:03:51.459063][f=0005655] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:51.459074][f=0005655] [Game::KillLua][1] dtor=0 luaUI=000001ab6e7a8c10 [t=00:03:51.459109][f=0005655] Start widgetHandler:Shutdown [t=00:03:51.462132][f=0005655] Shutdown - SaveOrderList Complete [t=00:03:51.464759][f=0005655] Writing last game win data [t=00:03:51.477170][f=0005655] Shutdown - SaveConfigData Complete [t=00:03:51.477198][f=0005655] Shutdown Widget - Chili Highlight [t=00:03:51.477219][f=0005655] Shutdown Widget - Draw After Chili [t=00:03:51.477232][f=0005655] Shutdown Widget - API Unit Tracker GL4 [t=00:03:51.477250][f=0005655] Shutdown Widget - EPIC Menu [t=00:03:51.479292][f=0005655] Shutdown Widget - Chili Minimap [t=00:03:51.479445][f=0005655] Shutdown Widget - Depth of Field Shader [t=00:03:51.479474][f=0005655] Shutdown Widget - Chili Widget Selector [t=00:03:51.480833][f=0005655] Shutdown Widget - Deferred rendering [t=00:03:51.480850][f=0005655] SSAO: Deferred rendering disabled, disabling. [t=00:03:51.483600][f=0005655] Shutdown Widget - Deferred rendering [t=00:03:51.483643][f=0005655] SSAO: Deferred rendering disabled, disabling. [t=00:03:51.484535][f=0005655] Shutdown Widget - Local Team Colors [t=00:03:51.484582][f=0005655] Shutdown Widget - Display Keys 2 [t=00:03:51.484605][f=0005655] Shutdown Widget - Save Game Menu [t=00:03:51.484625][f=0005655] Shutdown Widget - Highlight Model Api GL4 [t=00:03:51.484646][f=0005655] Shutdown Widget - Unit Icons [t=00:03:51.484669][f=0005655] Shutdown Widget - HealthBars [t=00:03:51.486028][f=0005655] Shutdown Widget - Attrition Counter [t=00:03:51.486265][f=0005655] Shutdown Widget - Noises [t=00:03:51.486280][f=0005655] Shutdown Widget - Chili Chicken Panel [t=00:03:51.486311][f=0005655] Shutdown Widget - BuildETA [t=00:03:51.486323][f=0005655] Shutdown Widget - Selected Units GL4 2 [t=00:03:51.486366][f=0005655] Shutdown Widget - External VR Grid [t=00:03:51.486376][f=0005655] Shutdown Widget - Win Counter [t=00:03:51.486388][f=0005655] Shutdown Widget - EndGame APM stats [t=00:03:51.487725][f=0005655] Shutdown Widget - Modular Comm Info [t=00:03:51.487740][f=0005655] Shutdown Widget - Attack Warning [t=00:03:51.487751][f=0005655] Shutdown Widget - Chili Economy Panel Default [t=00:03:51.487855][f=0005655] Shutdown Widget - Chili Nuke Warning [t=00:03:51.487880][f=0005655] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:51.487897][f=0005655] Shutdown Widget - Chili Spectator Panels [t=00:03:51.487928][f=0005655] Shutdown Widget - Transport AI [t=00:03:51.487938][f=0005655] Shutdown Widget - Context Menu [t=00:03:51.487948][f=0005655] Shutdown Widget - Point Tracker [t=00:03:51.487956][f=0005655] Shutdown Widget - MinimapEvents [t=00:03:51.487968][f=0005655] Shutdown Widget - Local Widgets Config [t=00:03:51.488016][f=0005655] Shutdown Widget - Missile Silo Range [t=00:03:51.488076][f=0005655] Shutdown Widget - Highlight Geos [t=00:03:51.488086][f=0005655] Shutdown Widget - Grab Input [t=00:03:51.490663][f=0005655] Input grabbing is disabled! [t=00:03:51.490684][f=0005655] Shutdown Widget - Defense Range Zero-K [t=00:03:51.490723][f=0005655] Shutdown Widget - Showeco and Grid Drawer [t=00:03:51.490732][f=0005655] Shutdown Widget - Darkening [t=00:03:51.490753][f=0005655] Shutdown Widget - Chili EndGame Window [t=00:03:51.490769][f=0005655] Shutdown Widget - Stereo3D [t=00:03:51.490791][f=0005655] Shutdown Widget - Music Player v2 [t=00:03:51.490824][f=0005655] Shutdown Widget - Startup Info and Selector [t=00:03:51.490846][f=0005655] Shutdown Widget - State Reverse and Latency [t=00:03:51.490858][f=0005655] Shutdown Widget - Reclaim Field Highlight [t=00:03:51.490868][f=0005655] Shutdown Widget - Attack AoE [t=00:03:51.490877][f=0005655] Shutdown Widget - TeamPlatter [t=00:03:51.491515][f=0005655] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:51.491621][f=0005655] Shutdown Widget - Selection Send [t=00:03:51.491654][f=0005655] Shutdown Widget - Spotter [t=00:03:51.491687][f=0005655] Shutdown Widget - Global Build Command [t=00:03:51.491847][f=0005655] Shutdown Widget - LupsManager [t=00:03:51.491884][f=0005655] Shutdown Widget - Receive Units Indicator [t=00:03:51.491917][f=0005655] Shutdown Widget - Newton Firezone [t=00:03:51.491927][f=0005655] Shutdown Widget - Chili Pro Console [t=00:03:51.492487][f=0005655] Shutdown Widget - Persistent Build Height [t=00:03:51.492552][f=0005655] Shutdown Widget - Lasso Terraform GUI [t=00:03:51.492561][f=0005655] Shutdown Widget - Lups [t=00:03:51.492649][f=0005655] Shutdown Widget - Chili Framework [t=00:03:51.492694][f=0005655] Shutdown Widget - Chili Core Selector [t=00:03:51.492784][f=0005655] Shutdown Widget - Custom Markers [t=00:03:51.492823][f=0005655] Shutdown Widget - Mex Placement Handler [t=00:03:51.492833][f=0005655] Shutdown Widget - Select Keys [t=00:03:51.492851][f=0005655] Shutdown Widget - Pause Screen [t=00:03:51.492997][f=0005655] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:51.493041][f=0005655] Shutdown Widget - Bloom Shader Deferred [t=00:03:51.493053][f=0005655] Shutdown Widget - Text To Speech Control [t=00:03:51.493062][f=0005655] Shutdown Widget - Layout Handler [t=00:03:51.493073][f=0005655] Shutdown Widget - Color Blindness Correction [t=00:03:51.493085][f=0005655] End widgetHandler:Shutdown [t=00:03:51.553472][f=0005655] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7974751, 0.0} allocedSize{int+, int-, ext}={0, 0, 1669179086}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0311} [t=00:03:51.553618][f=0005655] [Game::KillLua][2] dtor=0 luaGaia=000001ab6e5fe900 [t=00:03:51.568139][f=0005655] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:51.568206][f=0005655] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:51.568237][f=0005655] [Game::KillLua][3] dtor=0 luaRules=000001ab3ba127e0 [t=00:03:51.568269][f=0005655] Start gadgetHandler:Shutdown [t=00:03:51.568292][f=0005655] Shutdown - StartSetup [t=00:03:51.568305][f=0005655] Shutdown - UnitMorph [t=00:03:51.568528][f=0005655] Shutdown - Carrier Drones [t=00:03:51.568542][f=0005655] Shutdown - Missile Silo Controller [t=00:03:51.568551][f=0005655] Shutdown - Modular Comm Info [t=00:03:51.568560][f=0005655] Shutdown - Terrain Texture Handler [t=00:03:51.568567][f=0005655] Shutdown - UnitCloakShield [t=00:03:51.568644][f=0005655] Shutdown - Starlight Handler [t=00:03:51.568660][f=0005655] End gadgetHandler:Shutdown [t=00:03:51.596814][f=0005655] Start gadgetHandler:Shutdown [t=00:03:51.596837][f=0005655] Shutdown - Teleport Throw [t=00:03:51.596862][f=0005655] Shutdown - UnitMorph [t=00:03:51.596878][f=0005655] Shutdown - Commander Skin Renderer [t=00:03:51.597231][f=0005655] Shutdown - Missile fired callins [t=00:03:51.597247][f=0005655] Shutdown - Modular Comm Info [t=00:03:51.597256][f=0005655] Shutdown - Retreat Command [t=00:03:51.597267][f=0005655] Shutdown - Shockwaves [t=00:03:51.597276][f=0005655] Shutdown - Unit tint API [t=00:03:51.597285][f=0005655] Shutdown - Unit glow API [t=00:03:51.597293][f=0005655] Shutdown - UnitCloakShield [t=00:03:51.597309][f=0005655] Shutdown - Lups Cloak FX [t=00:03:51.597318][f=0005655] Shutdown - Lups [t=00:03:51.597425][f=0005655] Shutdown - Lups Shield [t=00:03:51.597453][f=0005655] End gadgetHandler:Shutdown [t=00:03:51.611804][f=0005655] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 432, 0.0} allocedSize{int+, int-, ext}={0, 0, 64056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0231} [t=00:03:51.611996][f=0005655] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:51.612058][f=0005655] [Game::KillLua][4] dtor=0 [t=00:03:51.612066][f=0005655] [Game::KillLua][5] dtor=0 [t=00:03:51.639237][f=0005655] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_20-28-49-564_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (85313 bytes) [t=00:03:51.639393][f=0005655] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:51.659046][f=0005655] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:51.659066][f=0005655] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39 [t=00:03:51.659127][f=0005655] [Sound] [Sound::UpdateThread][4] ctx=000001aaf549e590 dev=000001aab342ac30 [t=00:03:51.659339][f=0005655] [Sound] [Sound::UpdateThread][5] ctx=000001aaf549e590 dev=000001aab342ac30 [t=00:03:51.659360][f=0005655] [Sound] [Sound::Cleanup][alcDestroyContext(000001aaf549e590)] [t=00:03:51.660375][f=0005655] [Sound] [Sound::Cleanup][alcCloseDevice(000001aab342ac30)] [t=00:03:51.661918][f=0005655] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:51.689380][f=0005655] [Sound] [Sound::UpdateThread][6] [t=00:03:51.689991][f=0005655] [Game::~CGame][1] [t=00:03:51.690006][f=0005655] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:51.690025][f=0005655] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:51.690032][f=0005655] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:51.690038][f=0005655] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:51.690044][f=0005655] [Game::KillLua][4] dtor=1 [t=00:03:51.690052][f=0005655] [Game::KillLua][5] dtor=1 [t=00:03:51.690399][f=0005655] [Game::KillMisc][1] [t=00:03:51.690408][f=0005655] [Game::KillMisc][2] [t=00:03:51.690676][f=0005655] [Game::KillMisc][3] [t=00:03:51.690778][f=0005655] [Game::KillRendering][1] [t=00:03:51.691052][f=0005655] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:51.708297][f=0005655] [3DOParser::Kill] allocated 29 pieces [t=00:03:51.708354][f=0005655] [S3OParser::Kill] allocated 5521 pieces [t=00:03:51.708710][f=0005655] [AssParser::Kill] allocated 701 pieces [t=00:03:51.751364][f=0005655] [Game::KillInterface][1] [t=00:03:51.751497][f=0005655] [Game::KillInterface][2] [t=00:03:51.752081][f=0005655] [Game::KillSimulation][1] [t=00:03:51.752227][f=0005655] [Game::KillSimulation][2] [t=00:03:51.771687][f=0005655] [CCollisionHandler] dis-/continuous tests: 0/918266 [t=00:03:51.771712][f=0005655] [Game::KillSimulation][3] [t=00:03:51.772949][f=0005655] [~CPathCache(32x24)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=9 [t=00:03:51.773030][f=0005655] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:51.773142][f=0005655] [~CPathCache(64x48)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=11 [t=00:03:51.773197][f=0005655] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:51.773400][f=0005655] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:51.778339][f=0005655] [LosHandler::Kill] raycast instance cache-{hits,misses}={21,499}; shared=0%; cached=4% [t=00:03:51.789897][f=0005655] [Game::KillSimulation][4] [t=00:03:51.872165][f=0005655] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:51.872195][f=0005655] [Game::~CGame][2] [t=00:03:51.872220][f=0005655] [Game::~CGame][3] [t=00:03:51.872244][f=0005655] [SpringApp::Kill][3] [t=00:03:51.872441][f=0005655] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 394289 bytes sent in 4215 packets (93.544 bytes/packet) 240996 bytes recv'd in 4818 packets (50.020 bytes/packet) {0.104x, 0.120x} relative protocol overhead {up, down} 14502 incoming chunks dropped, 11492 outgoing chunks resent 4168 incoming chunks processed [t=00:03:51.872487][f=0005655] [SpringApp::Kill][4] font=000001aaf5d8bf80 [t=00:03:51.875167][f=0005655] [SpringApp::Kill][5] [t=00:03:51.877964][f=0005655] [SpringApp::Kill][6] [t=00:03:51.877981] [SpringApp::Kill][7] [t=00:03:51.879226] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.879242] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:51.879263] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:51.879272] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:51.879281] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:51.879292] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.879301] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:03:51.879318] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20060, 1048576, 1048576}, EBO = {30090, 2097152, 2097152} [t=00:03:51.879357] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:51.879368] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.879384] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.879396] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:51.879432] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {324, 2097152, 2097152} [t=00:03:51.993089] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:51.993108] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:51.993115] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:51.993121] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:03:51.993127] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:51.993738] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>] [t=00:03:51.993754] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:51.993765] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001aab3468870) [t=00:03:51.993828] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2100ms [t=00:03:51.993872] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:03:51.993885] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=72ms [t=00:03:51.993895] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:03:51.993908] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:51.993938] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:51.993963] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:03:51.993980] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:03:51.993990] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:51.994000] file="bitmaps/loadpictures/fkeys.png" indx=530 inflSize=4463kb readTime=19ms [t=00:03:51.994010] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:51.995559] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001aab3458460) [t=00:03:51.996202] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=1)] #archives[section]=1 #files[section]=61 [t=00:03:51.996224] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001aab352f140) [t=00:03:51.996318] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:51.996348] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001aab34578b0) [t=00:03:51.996386] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001aab3457c20) [t=00:03:51.996496] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001aab3457960) [t=00:03:51.996580] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:51.996600] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:51.996638] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:51.996650] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:51.996659] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:51.996671] [VFS] [SpringVFS::DeleteArchives<this=000001aaf5eca280>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:51.996944] [SpringApp::Kill][8] [t=00:03:51.996957] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:51.996964] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1) [t=00:03:51.996970] [WatchDog::Uninstall][2] [t=00:03:52.150542] [WatchDog::Uninstall][3] [t=00:03:52.150575] [SpringApp::Kill][9]
infolog_full.txt (truncated):