Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000122] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015525] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015565] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015599] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015614] [t=00:00:00.015620] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015626] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015632] Use "none" to disable the default log sections. [t=00:00:00.015643] ============== </Log Sections> ============== [t=00:00:00.015652] ============== <User Config> ============== [t=00:00:00.015754] AllowDeferredMapRendering = 1 [t=00:00:00.015764] AllowDeferredModelRendering = 1 [t=00:00:00.015769] AnimationMT = 0 [t=00:00:00.015774] BumpWaterBlurReflection = 1 [t=00:00:00.015780] BumpWaterTexSizeReflection = 128 [t=00:00:00.015786] CamFreeScrollSpeed = 50 [t=00:00:00.015792] CamMode = 1 [t=00:00:00.015797] CubeTexSizeReflection = 1 [t=00:00:00.015807] CubeTexSizeSpecular = 1 [t=00:00:00.015815] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015821] EdgeMoveDynamic = 0 [t=00:00:00.015825] EdgeMoveWidth = 0.003 [t=00:00:00.015830] FPSFOV = 90 [t=00:00:00.015837] FPSScrollSpeed = 50 [t=00:00:00.015842] FontSize = 18 [t=00:00:00.015846] FullscreenEdgeMove = 0 [t=00:00:00.015851] GrassDetail = 0 [t=00:00:00.015856] GroundDecals = 2 [t=00:00:00.015861] GroundDetail = 90 [t=00:00:00.015865] HangTimeout = 30 [t=00:00:00.015877] HardwareCursor = 1 [t=00:00:00.015882] InitialNetworkTimeout = 0 [t=00:00:00.015887] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015895] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015900] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015906] LinkOutgoingBandwidth = 262144 [t=00:00:00.015911] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015919] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015924] MSAALevel = 1 [t=00:00:00.015928] MaxParticles = 15000 [t=00:00:00.015936] MaxSounds = 32 [t=00:00:00.015944] MaximumTransmissionUnit = 0 [t=00:00:00.015950] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015972] MiniMapMarker = 0 [t=00:00:00.015978] MouseDragScrollThreshold = 0 [t=00:00:00.015985] NetworkLossFactor = 2 [t=00:00:00.015997] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016004] OverheadScrollSpeed = 50 [t=00:00:00.016009] ReconnectTimeout = 0 [t=00:00:00.016014] RotOverheadScrollSpeed = 50 [t=00:00:00.016018] RotateLogFiles = 1 [t=00:00:00.016029] ShadowMapSize = 1024 [t=00:00:00.016034] Shadows = 1 [t=00:00:00.016038] ShowClock = 0 [t=00:00:00.016045] SoftParticles = 2 [t=00:00:00.016050] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016056] UnitIconDist = 151 [t=00:00:00.016061] UpdateBoundingVolumeMT = 0 [t=00:00:00.016067] UpdateWeaponVectorsMT = 0 [t=00:00:00.016072] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016077] UseLuaMemPools = 0 [t=00:00:00.016082] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016116] VFSCacheArchiveFiles = 0 [t=00:00:00.016125] VSync = 1 [t=00:00:00.016129] Water = 4 [t=00:00:00.016134] WindowBorderless = 1 [t=00:00:00.016138] WindowPosY = 0 [t=00:00:00.016143] WindowedEdgeMove = 0 [t=00:00:00.016148] XResolutionWindowed = 1920 [t=00:00:00.016153] YResolutionWindowed = 1080 [t=00:00:00.016164] ============== </User Config> ============== [t=00:00:00.016172] ============== <User System> ============== [t=00:00:00.016183] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016192] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016202] Compiler Version: gcc-13.2.0 [t=00:00:00.016234] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016279] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016289] Binary Word Size: 64-bit (native) [t=00:00:00.016295] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016305] Physical CPU Cores: 6 [t=00:00:00.016310] Logical CPU Cores: 12 [t=00:00:00.016315] ============== </User System> ============== [t=00:00:00.016325] Run: thread affinity fff [t=00:00:00.016461] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016469] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016474] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016478] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016483] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017795] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017814] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024517] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043076] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043093] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043099] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043105] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043110] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043132] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043137] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043141] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043149] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043155] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043160] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043165] [50] 1600x900x24bpp@144Hz [t=00:00:00.043170] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043174] [62] 1440x900x24bpp@144Hz [t=00:00:00.043183] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043187] [73] 1366x768x24bpp@144Hz [t=00:00:00.043196] [78] 1360x768x24bpp@144Hz [t=00:00:00.043204] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043209] [89] 1280x960x24bpp@144Hz [t=00:00:00.043214] [94] 1280x800x24bpp@144Hz [t=00:00:00.043218] [99] 1280x768x24bpp@144Hz [t=00:00:00.043225] [104] 1280x720x24bpp@144Hz [t=00:00:00.043230] [111] 1152x864x24bpp@144Hz [t=00:00:00.043234] [116] 1024x768x24bpp@144Hz [t=00:00:00.043241] [123] 800x600x24bpp@144Hz [t=00:00:00.043246] [130] 720x576x24bpp@144Hz [t=00:00:00.043250] [135] 720x480x24bpp@144Hz [t=00:00:00.043259] [141] 640x480x24bpp@144Hz [t=00:00:00.050032] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050048] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050054] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050059] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050064] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050068] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050077] [11] 1366x768x24bpp@144Hz [t=00:00:00.050082] [13] 1360x768x24bpp@144Hz [t=00:00:00.050102] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050108] [17] 1280x960x24bpp@144Hz [t=00:00:00.050112] [19] 1280x800x24bpp@144Hz [t=00:00:00.050117] [21] 1280x768x24bpp@144Hz [t=00:00:00.050122] [23] 1280x720x24bpp@144Hz [t=00:00:00.050128] [25] 1280x600x24bpp@144Hz [t=00:00:00.050133] [27] 1152x864x24bpp@144Hz [t=00:00:00.050137] [29] 1024x768x24bpp@144Hz [t=00:00:00.050142] [31] 800x600x24bpp@144Hz [t=00:00:00.050146] [33] 640x480x24bpp@144Hz [t=00:00:00.050151] [35] 640x400x24bpp@144Hz [t=00:00:00.304494] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.305016] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.305034] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.334310] [GR::LogVersionInfo] [t=00:00:00.334329] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.334334] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.334363] GL vendor : NVIDIA Corporation [t=00:00:00.334371] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.334376] GLSL version: 4.60 NVIDIA [t=00:00:00.334381] GLEW version: 2.1.0 [t=00:00:00.334386] GPU memory : 6144MB (total) / 4982MB (available) [t=00:00:00.334404] SDL swap-int: 1 [t=00:00:00.334411] SDL driver : windows [t=00:00:00.334417] [t=00:00:00.334423] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.334430] GLSL shader support : 1 [t=00:00:00.334443] GL4 support : 1 [t=00:00:00.334453] FBO extension support : 1 [t=00:00:00.334470] NVX GPU mem-info support : 1 [t=00:00:00.334482] ATI GPU mem-info support : 0 [t=00:00:00.334496] Texture clamping to edge : 1 [t=00:00:00.334506] NPOT-texture support : 1 (1) [t=00:00:00.334515] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334524] texture query-LOD support : 1 (1) [t=00:00:00.334531] MSAA frame-buffer support : 1 (1) [t=00:00:00.334546] Z-buffer depth : 32 (-) [t=00:00:00.334559] primitive-restart support : 1 (1) [t=00:00:00.334570] clip-space control support: 1 (1) [t=00:00:00.334579] seamless cube-map support : 1 (1) [t=00:00:00.334590] frag-depth layout support : 1 (1) [t=00:00:00.334601] persistent maps support : 1 (1) [t=00:00:00.334616] explicit attribs location : 1 (1) [t=00:00:00.334623] multi draw indirect : 1 (-) [t=00:00:00.334632] array textures : 1 (-) [t=00:00:00.334638] buffer copy support : 1 (-) [t=00:00:00.334654] indirect draw : 1 (-) [t=00:00:00.334661] base instance : 1 (-) [t=00:00:00.334667] [t=00:00:00.334674] max. FBO samples : 32 [t=00:00:00.334681] max. FS/program texture slots : 32/192 [t=00:00:00.334688] max. texture size : 32768 [t=00:00:00.334698] max. texture anisotropy level : 16.000000 [t=00:00:00.334705] max. vec4 varyings/attributes : 31/16 [t=00:00:00.334711] max. draw-buffers : 8 [t=00:00:00.334723] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.334731] max. uniform buffer-bindings : 84 [t=00:00:00.334737] max. uniform block-size : 64KB [t=00:00:00.334744] max. storage buffer-bindings : 96 [t=00:00:00.334750] max. storage block-size : 2047MB [t=00:00:00.334756] [t=00:00:00.334787] enable AMD-hacks : 0 [t=00:00:00.334801] compress MIP-maps: 0 [t=00:00:00.334868] Number of compressed texture formats: 23 [t=00:00:00.334906] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.334958] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.335406] [GR::UpdateGLConfigs] [t=00:00:00.335539] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.335557] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.335576] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.335589] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.335598] [GR::InitGLState] [t=00:00:00.335810] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.464212] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.468735] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.469945] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.478039] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.478109] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.478639] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.479829] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.479849] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.479947] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.480034] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.504940] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.505642] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.508090] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.508325] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.552302] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.552327] [VFS] [SpringVFS::ReserveArchives<this=000001ff3f3745a0>] [t=00:00:00.552596] [VFS] [SpringVFS::AddArchive<this=000001ff3f3745a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.554427] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ff3f3745a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.554442] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.621740] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.622087] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.622300] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.622564] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.622719] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.622883] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.623003] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.623143] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.623587][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.623693][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.623876][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.623895][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.623931][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.623986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.647710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.647730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.647737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.649402][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.649420][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.729411][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.8ms) [t=00:00:00.766577][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.768957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ff7b7f2ec0(default) context=000001ff7b757250 numChannels=2 frameSize=8 [t=00:00:00.769109][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.769126][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.769134][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.769141][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.769169][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.769205][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.769217][f=-000001] [Sound] Devices: [t=00:00:00.771806][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.771832][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.771839][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.771851][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.771873][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.772592][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.772609][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.836806][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB [t=00:00:00.838380][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.839104][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.840207][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.062954][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:01.063689][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ff3f3745a0>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:01.064096][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ff3f3745a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.064572][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.123225][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ff3f3745a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.124130][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ff3f3745a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.124325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ff3f3745a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.125704][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ff3f3745a0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.135422][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.135548][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.135665][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.195327][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.195458][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.195619][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.195682][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.195730][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.227059][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.232388][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.232895][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.233189][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.233399][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.234706][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.283321][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.284122][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.284438][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.284641][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.285055][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.285295][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.285591][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.285892][f=-000001] EndGame Graph disabled [t=00:00:17.312017][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.312599][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.313004][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.315796][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.316359][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.316829][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.317149][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.317646][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.323626][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.324030][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.324281][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.324683][f=-000001] Input grabbing is enabled! [t=00:00:17.324703][f=-000001] Input grabbing is enabled! [t=00:00:17.324800][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.325868][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.326240][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.326727][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.326939][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.327262][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.327627][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.328103][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.328674][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.329505][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.329879][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.330133][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.330332][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.366158][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.366760][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.367140][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.375659][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.376061][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.376312][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.376721][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.377019][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.377381][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.377628][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.377860][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.378324][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.378676][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.378945][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.379451][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.380060][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.380451][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.380976][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.381514][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.382497][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.383271][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.383510][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.404054][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.404699][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.405160][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.405912][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.406739][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.428197][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.428711][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.429045][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.429382][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.431029][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.431557][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.431996][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.433014][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.433323][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.434127][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.434366][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.434853][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.435077][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.435336][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.618934][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.626431][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.626950][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.627683][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.628380][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.656299][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.658246][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.658603][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.658857][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.659409][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.659669][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.661196][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.661947][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.663408][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.664394][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.665352][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.665762][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.666028][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.666280][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.666521][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.666748][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.667605][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.667776][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.668067][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.668090][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.668101][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.668223][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.668466][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.668748][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.669116][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.670078][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.671084][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.671745][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.672593][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.673218][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.673677][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.673995][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.674329][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.674583][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.674967][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.682092][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.690057][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.690640][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.691152][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.692990][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.693230][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.693636][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:17.697190][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.697834][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.701275][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.701829][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.702350][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.703474][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.704004][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.704385][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.711273][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.713359][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.716303][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.716659][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.716895][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.719480][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.726934][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.727778][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.728144][f=-000001] SetSunLighting [t=00:00:17.728759][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.730305][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.733621][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.734007][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.734215][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.734442][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.734459][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.734660][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.736044][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.744925][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.750484][f=-000001] Writing last game win data [t=00:00:17.761155][f=-000001] LuaUI v0.3 [t=00:00:17.913677][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.914051][f=-000001] [s11n] Loading s11n file... [t=00:00:17.914121][f=-000001] [s11n] Parsing model... [t=00:00:17.914153][f=-000001] [s11n] Populating game world... [t=00:00:17.914167][f=-000001] [s11n] s11n loading complete. [t=00:00:18.002445][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.003608][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.004137][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.004155][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:18.019886][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10640, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873433}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0154} [t=00:00:18.724074][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.129789][f=-000001] GameID: f04fe366ebbfa494ba118c7d107f4711 [t=00:00:19.130244][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.130263][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.130528][f=-000001] -> Connection established (given id 0) [t=00:00:19.130579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.130615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.130643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.130669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.130763][f=-000001] [Game::ClientReadNet] added new player Cyrus[SK] with number 1 to team 0 [t=00:00:19.130777][f=-000001] > SPRINGIE:User Cyrus[SK]|spiderscout|5_3|donator_2|False|||SK [t=00:00:19.164932][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.318208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ffc8bb6220,000001ffba5055c0}][locale="C"]" [t=00:00:19.318259][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.588291][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:27.651830][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:29.308949][f=0000049] [SpringApp::Kill][1] fromRun=1 [t=00:00:29.308968][f=0000049] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:29.326249][f=0000049] [async=0] threads=6 tasks=3045 {sum,avg}{exec,wait}time={{1260.564, 0.414}, {1751.143, 0.575}}ms [t=00:00:29.326274][f=0000049] thread=1 tasks=609 {sum,min,max,avg}{exec,wait}time={{262.820, 0.000, 118.498, 0.432}, {276.830, 0.000, 9.063, 0.455}}ms [t=00:00:29.326287][f=0000049] thread=2 tasks=609 {sum,min,max,avg}{exec,wait}time={{248.972, 0.000, 114.842, 0.409}, {276.025, 0.000, 18446744027136.000, 0.453}}ms [t=00:00:29.326303][f=0000049] thread=3 tasks=609 {sum,min,max,avg}{exec,wait}time={{258.701, 0.000, 121.814, 0.425}, {392.668, 0.000, 14.181, 0.645}}ms [t=00:00:29.326314][f=0000049] thread=4 tasks=609 {sum,min,max,avg}{exec,wait}time={{250.150, 0.000, 115.595, 0.411}, {409.066, 0.000, 14.147, 0.672}}ms [t=00:00:29.326326][f=0000049] thread=5 tasks=609 {sum,min,max,avg}{exec,wait}time={{239.920, 0.000, 105.148, 0.394}, {396.553, 0.000, 14.314, 0.651}}ms [t=00:00:29.326335][f=0000049] [async=1] threads=6 tasks=3337 {sum,avg}{exec,wait}time={{30942.840, 9.273}, {17029426.000, 5103.214}}ms [t=00:00:29.326354][f=0000049] thread=1 tasks=668 {sum,min,max,avg}{exec,wait}time={{6184.597, 0.000, 1246.499, 9.258}, {3405045.250, 0.734, 6200.181, 5097.373}}ms [t=00:00:29.326366][f=0000049] thread=2 tasks=668 {sum,min,max,avg}{exec,wait}time={{6184.806, 0.001, 1246.372, 9.259}, {3412588.000, 0.344, 6200.184, 5108.665}}ms [t=00:00:29.326378][f=0000049] thread=3 tasks=667 {sum,min,max,avg}{exec,wait}time={{6198.093, 0.001, 1247.253, 9.292}, {3409487.250, 0.526, 6200.555, 5111.675}}ms [t=00:00:29.326397][f=0000049] thread=4 tasks=666 {sum,min,max,avg}{exec,wait}time={{6174.237, 0.001, 1246.720, 9.271}, {3411211.250, 0.099, 6200.267, 5121.939}}ms [t=00:00:29.326410][f=0000049] thread=5 tasks=668 {sum,min,max,avg}{exec,wait}time={{6201.108, 0.000, 1246.060, 9.283}, {3391093.750, 0.806, 6200.559, 5076.488}}ms [t=00:00:29.326418][f=0000049] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:29.326425][f=0000049] [SpringApp::Kill][2] [t=00:00:29.326475][f=0000049] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:29.326489][f=0000049] [Game::KillLua][1] dtor=0 luaUI=000001ffee9b6a80 [t=00:00:29.326529][f=0000049] Start widgetHandler:Shutdown [t=00:00:29.329659][f=0000049] Shutdown - SaveOrderList Complete [t=00:00:29.331520][f=0000049] Writing last game win data [t=00:00:29.340291][f=0000049] Shutdown - SaveConfigData Complete [t=00:00:29.340313][f=0000049] Shutdown Widget - Chili Highlight [t=00:00:29.340330][f=0000049] Shutdown Widget - Draw After Chili [t=00:00:29.340348][f=0000049] Shutdown Widget - API Unit Tracker GL4 [t=00:00:29.340362][f=0000049] Shutdown Widget - EPIC Menu [t=00:00:29.341798][f=0000049] Shutdown Widget - Chili Widget Selector [t=00:00:29.343041][f=0000049] Shutdown Widget - Depth of Field Shader [t=00:00:29.343058][f=0000049] Shutdown Widget - Chili Minimap [t=00:00:29.343190][f=0000049] Shutdown Widget - Deferred rendering [t=00:00:29.343203][f=0000049] SSAO: Deferred rendering disabled, disabling. [t=00:00:29.347644][f=0000049] Shutdown Widget - Deferred rendering [t=00:00:29.347705][f=0000049] SSAO: Deferred rendering disabled, disabling. [t=00:00:29.349372][f=0000049] Shutdown Widget - Local Team Colors [t=00:00:29.349396][f=0000049] Shutdown Widget - Display Keys 2 [t=00:00:29.349423][f=0000049] Shutdown Widget - Save Game Menu [t=00:00:29.349433][f=0000049] Shutdown Widget - Highlight Model Api GL4 [t=00:00:29.349452][f=0000049] Shutdown Widget - Unit Icons [t=00:00:29.349476][f=0000049] Shutdown Widget - Noises [t=00:00:29.349503][f=0000049] Shutdown Widget - Attrition Counter [t=00:00:29.349754][f=0000049] Shutdown Widget - HealthBars [t=00:00:29.351180][f=0000049] Shutdown Widget - Selected Units GL4 2 [t=00:00:29.351198][f=0000049] Shutdown Widget - BuildETA [t=00:00:29.351210][f=0000049] Shutdown Widget - Chili Chicken Panel [t=00:00:29.351243][f=0000049] Shutdown Widget - External VR Grid [t=00:00:29.351254][f=0000049] Shutdown Widget - Win Counter [t=00:00:29.351263][f=0000049] Shutdown Widget - EndGame APM stats [t=00:00:29.352920][f=0000049] Shutdown Widget - Modular Comm Info [t=00:00:29.352946][f=0000049] Shutdown Widget - Reclaim Field Highlight [t=00:00:29.352964][f=0000049] Shutdown Widget - State Reverse and Latency [t=00:00:29.352976][f=0000049] Shutdown Widget - Startup Info and Selector [t=00:00:29.353027][f=0000049] Shutdown Widget - Music Player v2 [t=00:00:29.353051][f=0000049] Shutdown Widget - Stereo3D [t=00:00:29.353074][f=0000049] Shutdown Widget - Chili EndGame Window [t=00:00:29.353117][f=0000049] Shutdown Widget - Darkening [t=00:00:29.353166][f=0000049] Shutdown Widget - Showeco and Grid Drawer [t=00:00:29.353183][f=0000049] Shutdown Widget - Defense Range Zero-K [t=00:00:29.353197][f=0000049] Shutdown Widget - Grab Input [t=00:00:29.356642][f=0000049] Input grabbing is disabled! [t=00:00:29.356677][f=0000049] Shutdown Widget - Highlight Geos [t=00:00:29.356695][f=0000049] Shutdown Widget - Missile Silo Range [t=00:00:29.356715][f=0000049] Shutdown Widget - Local Widgets Config [t=00:00:29.356743][f=0000049] Shutdown Widget - MinimapEvents [t=00:00:29.356782][f=0000049] Shutdown Widget - Point Tracker [t=00:00:29.356802][f=0000049] Shutdown Widget - Context Menu [t=00:00:29.356813][f=0000049] Shutdown Widget - Transport AI [t=00:00:29.356824][f=0000049] Shutdown Widget - Chili Spectator Panels [t=00:00:29.356849][f=0000049] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:29.356871][f=0000049] Shutdown Widget - Chili Nuke Warning [t=00:00:29.356888][f=0000049] Shutdown Widget - Chili Economy Panel Default [t=00:00:29.356993][f=0000049] Shutdown Widget - Attack Warning [t=00:00:29.357009][f=0000049] Shutdown Widget - Attack AoE [t=00:00:29.357019][f=0000049] Shutdown Widget - Spotter [t=00:00:29.357028][f=0000049] Shutdown Widget - Selection Send [t=00:00:29.357039][f=0000049] Shutdown Widget - TeamPlatter [t=00:00:29.357519][f=0000049] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:29.357629][f=0000049] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:29.357646][f=0000049] Shutdown Widget - LupsManager [t=00:00:29.357670][f=0000049] Shutdown Widget - Global Build Command [t=00:00:29.357722][f=0000049] Shutdown Widget - Newton Firezone [t=00:00:29.357741][f=0000049] Shutdown Widget - Receive Units Indicator [t=00:00:29.357755][f=0000049] Shutdown Widget - Chili Pro Console [t=00:00:29.358306][f=0000049] Shutdown Widget - Persistent Build Height [t=00:00:29.358324][f=0000049] Shutdown Widget - Lasso Terraform GUI [t=00:00:29.358333][f=0000049] Shutdown Widget - Chili Framework [t=00:00:29.358346][f=0000049] Shutdown Widget - Lups [t=00:00:29.358433][f=0000049] Shutdown Widget - Mex Placement Handler [t=00:00:29.358450][f=0000049] Shutdown Widget - Custom Markers [t=00:00:29.358462][f=0000049] Shutdown Widget - Chili Core Selector [t=00:00:29.358536][f=0000049] Shutdown Widget - Select Keys [t=00:00:29.358560][f=0000049] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:29.358581][f=0000049] Shutdown Widget - Pause Screen [t=00:00:29.358725][f=0000049] Shutdown Widget - Bloom Shader Deferred [t=00:00:29.358748][f=0000049] Shutdown Widget - Color Blindness Correction [t=00:00:29.358759][f=0000049] Shutdown Widget - Layout Handler [t=00:00:29.358772][f=0000049] Shutdown Widget - Text To Speech Control [t=00:00:29.358780][f=0000049] End widgetHandler:Shutdown [t=00:00:29.437517][f=0000049] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4222957, 0.0} allocedSize{int+, int-, ext}={0, 0, 1115051504}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0399} [t=00:00:29.437782][f=0000049] [Game::KillLua][2] dtor=0 luaGaia=000001ffba5055c0 [t=00:00:29.449679][f=0000049] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:29.449770][f=0000049] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:29.449813][f=0000049] [Game::KillLua][3] dtor=0 luaRules=000001ffc8bb6220 [t=00:00:29.449856][f=0000049] Start gadgetHandler:Shutdown [t=00:00:29.449879][f=0000049] Shutdown - StartSetup [t=00:00:29.449892][f=0000049] Shutdown - UnitMorph [t=00:00:29.449917][f=0000049] Shutdown - Carrier Drones [t=00:00:29.449932][f=0000049] Shutdown - Missile Silo Controller [t=00:00:29.449946][f=0000049] Shutdown - Modular Comm Info [t=00:00:29.449964][f=0000049] Shutdown - Terrain Texture Handler [t=00:00:29.449977][f=0000049] Shutdown - UnitCloakShield [t=00:00:29.449994][f=0000049] Shutdown - Starlight Handler [t=00:00:29.450006][f=0000049] End gadgetHandler:Shutdown [t=00:00:29.472720][f=0000049] Start gadgetHandler:Shutdown [t=00:00:29.472747][f=0000049] Shutdown - Teleport Throw [t=00:00:29.472768][f=0000049] Shutdown - UnitMorph [t=00:00:29.472787][f=0000049] Shutdown - Commander Skin Renderer [t=00:00:29.472858][f=0000049] Shutdown - Missile fired callins [t=00:00:29.472922][f=0000049] Shutdown - Modular Comm Info [t=00:00:29.472933][f=0000049] Shutdown - Retreat Command [t=00:00:29.472947][f=0000049] Shutdown - Shockwaves [t=00:00:29.472961][f=0000049] Shutdown - Unit tint API [t=00:00:29.472970][f=0000049] Shutdown - Unit glow API [t=00:00:29.472979][f=0000049] Shutdown - UnitCloakShield [t=00:00:29.472992][f=0000049] Shutdown - Lups Cloak FX [t=00:00:29.473001][f=0000049] Shutdown - Lups [t=00:00:29.473054][f=0000049] Shutdown - Lups Shield [t=00:00:29.473074][f=0000049] End gadgetHandler:Shutdown [t=00:00:29.489262][f=0000049] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 50, 0.0} allocedSize{int+, int-, ext}={0, 0, 3741}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1200} [t=00:00:29.489450][f=0000049] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:29.489516][f=0000049] [Game::KillLua][4] dtor=0 [t=00:00:29.489527][f=0000049] [Game::KillLua][5] dtor=0 [t=00:00:29.520797][f=0000049] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_20-32-49-768_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (13749 bytes) [t=00:00:29.521022][f=0000049] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:29.521597][f=0000049] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:29.521619][f=0000049] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:00:29.521659][f=0000049] [Sound] [Sound::UpdateThread][4] ctx=000001ff7b757250 dev=000001ff7b7f2ec0 [t=00:00:29.521788][f=0000049] [Sound] [Sound::UpdateThread][5] ctx=000001ff7b757250 dev=000001ff7b7f2ec0 [t=00:00:29.521803][f=0000049] [Sound] [Sound::Cleanup][alcDestroyContext(000001ff7b757250)] [t=00:00:29.522696][f=0000049] [Sound] [Sound::Cleanup][alcCloseDevice(000001ff7b7f2ec0)] [t=00:00:29.524809][f=0000049] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:29.557827][f=0000049] [Sound] [Sound::UpdateThread][6] [t=00:00:29.558419][f=0000049] [Game::~CGame][1] [t=00:00:29.558437][f=0000049] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:29.558446][f=0000049] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:29.558454][f=0000049] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:29.558476][f=0000049] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:29.558483][f=0000049] [Game::KillLua][4] dtor=1 [t=00:00:29.558498][f=0000049] [Game::KillLua][5] dtor=1 [t=00:00:29.558809][f=0000049] [Game::KillMisc][1] [t=00:00:29.558820][f=0000049] [Game::KillMisc][2] [t=00:00:29.559024][f=0000049] [Game::KillMisc][3] [t=00:00:29.559128][f=0000049] [Game::KillRendering][1] [t=00:00:29.559405][f=0000049] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:29.580172][f=0000049] [3DOParser::Kill] allocated 29 pieces [t=00:00:29.580258][f=0000049] [S3OParser::Kill] allocated 5521 pieces [t=00:00:29.580628][f=0000049] [AssParser::Kill] allocated 701 pieces [t=00:00:29.641535][f=0000049] [Game::KillInterface][1] [t=00:00:29.641764][f=0000049] [Game::KillInterface][2] [t=00:00:29.642142][f=0000049] [Game::KillSimulation][1] [t=00:00:29.642258][f=0000049] [Game::KillSimulation][2] [t=00:00:29.655758][f=0000049] [CCollisionHandler] dis-/continuous tests: 0/101 [t=00:00:29.655793][f=0000049] [Game::KillSimulation][3] [t=00:00:29.657434][f=0000049] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.657581][f=0000049] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.657665][f=0000049] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.657709][f=0000049] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:29.657888][f=0000049] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:29.663068][f=0000049] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:29.674544][f=0000049] [Game::KillSimulation][4] [t=00:00:29.721574][f=0000049] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:29.721619][f=0000049] [Game::~CGame][2] [t=00:00:29.721628][f=0000049] [Game::~CGame][3] [t=00:00:29.721868][f=0000049] [SpringApp::Kill][3] [t=00:00:29.722044][f=0000049] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 12401 bytes sent in 317 packets (39.120 bytes/packet) 26242 bytes recv'd in 493 packets (53.229 bytes/packet) {0.060x, 0.113x} relative protocol overhead {up, down} 295 incoming chunks dropped, 155 outgoing chunks resent 79 incoming chunks processed [t=00:00:29.722087][f=0000049] [SpringApp::Kill][4] font=000001ff3f05a440 [t=00:00:29.725182][f=0000049] [SpringApp::Kill][5] [t=00:00:29.731086][f=0000049] [SpringApp::Kill][6] [t=00:00:29.731109] [SpringApp::Kill][7] [t=00:00:29.731795] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.731820] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.731832] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:29.731846] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.731857] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:29.731866] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.731880] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:29.731894] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4248, 1048576, 1048576}, EBO = {6372, 2097152, 2097152} [t=00:00:29.731904] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:29.731916] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.731929] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.731942] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:29.731953] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:29.840758] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:29.840776] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:29.840782] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:29.840788] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:00:29.840794] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:29.841231] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>] [t=00:00:29.841248] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:00:29.841272] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001ff7bdbf260) [t=00:00:29.841336] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1937ms [t=00:00:29.841367] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=82ms [t=00:00:29.841378] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:00:29.841400] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:00:29.841415] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:00:29.841424] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:00:29.841435] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:00:29.841448] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:00:29.841465] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:00:29.841475] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:00:29.841485] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:00:29.843326] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ff7b823e50) [t=00:00:29.844189] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:29.844247] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (000001ff7b8fd1d0) [t=00:00:29.844433] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:29.844453] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ff7b8247f0) [t=00:00:29.844545] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ff7b824690) [t=00:00:29.844653] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ff7b823770) [t=00:00:29.844797] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:29.844812] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:00:29.844915] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:29.844927] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:29.844936] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:29.844944] [VFS] [SpringVFS::DeleteArchives<this=000001ff3f3745a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:29.845163] [SpringApp::Kill][8] [t=00:00:29.845181] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:29.845189] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1) [t=00:00:29.845195] [WatchDog::Uninstall][2] [t=00:00:30.032207] [WatchDog::Uninstall][3] [t=00:00:30.032223] [SpringApp::Kill][9]
infolog_full.txt (truncated):