ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #116707

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000128] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017837] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017885] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017913]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017929]   
[t=00:00:00.017934]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017941]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017947]   Use "none" to disable the default log sections.
[t=00:00:00.017957] ============== </Log Sections> ==============

[t=00:00:00.017967] ============== <User Config> ==============
[t=00:00:00.018081]   AllowDeferredMapRendering = 1
[t=00:00:00.018092]   AllowDeferredModelRendering = 1
[t=00:00:00.018097]   AnimationMT = 0
[t=00:00:00.018103]   BumpWaterBlurReflection = 1
[t=00:00:00.018111]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018116]   CamFreeScrollSpeed = 50
[t=00:00:00.018121]   CamMode = 1
[t=00:00:00.018127]   CubeTexSizeReflection = 1
[t=00:00:00.018136]   CubeTexSizeSpecular = 1
[t=00:00:00.018145]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018152]   EdgeMoveDynamic = 0
[t=00:00:00.018156]   EdgeMoveWidth = 0.003
[t=00:00:00.018161]   FPSFOV = 90
[t=00:00:00.018167]   FPSScrollSpeed = 50
[t=00:00:00.018172]   FontSize = 18
[t=00:00:00.018177]   FullscreenEdgeMove = 0
[t=00:00:00.018182]   GrassDetail = 0
[t=00:00:00.018187]   GroundDecals = 2
[t=00:00:00.018196]   GroundDetail = 90
[t=00:00:00.018201]   HangTimeout = 30
[t=00:00:00.018209]   HardwareCursor = 1
[t=00:00:00.018218]   InitialNetworkTimeout = 0
[t=00:00:00.018295]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018337]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018345]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018351]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018358]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018364]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018369]   MSAALevel = 1
[t=00:00:00.018375]   MaxParticles = 15000
[t=00:00:00.018399]   MaxSounds = 32
[t=00:00:00.018406]   MaximumTransmissionUnit = 0
[t=00:00:00.018413]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018418]   MiniMapMarker = 0
[t=00:00:00.018426]   MouseDragScrollThreshold = 0
[t=00:00:00.018435]   NetworkLossFactor = 2
[t=00:00:00.018441]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018447]   OverheadScrollSpeed = 50
[t=00:00:00.018453]   ReconnectTimeout = 0
[t=00:00:00.018458]   RotOverheadScrollSpeed = 50
[t=00:00:00.018466]   RotateLogFiles = 1
[t=00:00:00.018475]   ShadowMapSize = 1024
[t=00:00:00.018484]   Shadows = 1
[t=00:00:00.018489]   ShowClock = 0
[t=00:00:00.018495]   SoftParticles = 2
[t=00:00:00.018500]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018509]   UnitIconDist = 151
[t=00:00:00.018514]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018531]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018542]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018549]   UseLuaMemPools = 0
[t=00:00:00.018557]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018623]   VFSCacheArchiveFiles = 0
[t=00:00:00.018639]   VSync = 1
[t=00:00:00.018645]   Water = 4
[t=00:00:00.018650]   WindowBorderless = 1
[t=00:00:00.018655]   WindowPosY = 0
[t=00:00:00.018660]   WindowedEdgeMove = 0
[t=00:00:00.018667]   XResolutionWindowed = 1920
[t=00:00:00.018672]   YResolutionWindowed = 1080
[t=00:00:00.018690] ============== </User Config> ==============

[t=00:00:00.018700] ============== <User System> ==============
[t=00:00:00.018717]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018730]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018745]        Compiler Version: gcc-13.2.0
[t=00:00:00.018828]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018909]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018921]        Binary Word Size: 64-bit (native)
[t=00:00:00.018927]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018941]      Physical CPU Cores: 6
[t=00:00:00.018946]       Logical CPU Cores: 12
[t=00:00:00.018952] ============== </User System> ==============

[t=00:00:00.018962] Run: thread affinity fff
[t=00:00:00.019271] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019286]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019291]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019296]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019301]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020901] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020926] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027188] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.044790]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.044808]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.044814]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.044820]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.044825]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.044846]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.044851]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.044855]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.044860]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.044924]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.044934]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.044939]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.044943]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.044948]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.044952]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.044957]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.044967]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.044975]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.044980]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.044984]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.044989]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.044996]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.045001]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.045005]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.045010]         [123] 800x600x24bpp@144Hz
[t=00:00:00.045015]         [130] 720x576x24bpp@144Hz
[t=00:00:00.045019]         [135] 720x480x24bpp@144Hz
[t=00:00:00.045027]         [141] 640x480x24bpp@144Hz
[t=00:00:00.052407]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.052447]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.052455]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.052461]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.052467]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.052474]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.052487]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.052493]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.052547]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.052556]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.052562]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.052568]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.052573]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.052579]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.052590]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.052596]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.052602]         [31] 800x600x24bpp@144Hz
[t=00:00:00.052610]         [33] 640x480x24bpp@144Hz
[t=00:00:00.052621]         [35] 640x400x24bpp@144Hz
[t=00:00:00.319898] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.320867] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.320939] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.345824] [GR::LogVersionInfo]
[t=00:00:00.345849]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.345859]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.345894]     GL vendor   : NVIDIA Corporation
[t=00:00:00.345905]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.345914]     GLSL version: 4.60 NVIDIA
[t=00:00:00.345922]     GLEW version: 2.1.0
[t=00:00:00.345930]     GPU memory  : 6144MB (total) / 4999MB (available)
[t=00:00:00.345957]     SDL swap-int: 1
[t=00:00:00.345969]     SDL driver  : windows
[t=00:00:00.345974]     
[t=00:00:00.345981]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.345988]     GLSL shader support       : 1
[t=00:00:00.346005]     GL4 support               : 1
[t=00:00:00.346017]     FBO extension support     : 1
[t=00:00:00.346035]     NVX GPU mem-info support  : 1
[t=00:00:00.346049]     ATI GPU mem-info support  : 0
[t=00:00:00.346065]     Texture clamping to edge  : 1
[t=00:00:00.346080]     NPOT-texture support      : 1 (1)
[t=00:00:00.346090]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.346104]     texture query-LOD support : 1 (1)
[t=00:00:00.346112]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.346128]     Z-buffer depth            : 32 (-)
[t=00:00:00.346143]     primitive-restart support : 1 (1)
[t=00:00:00.346148]     clip-space control support: 1 (1)
[t=00:00:00.346157]     seamless cube-map support : 1 (1)
[t=00:00:00.346162]     frag-depth layout support : 1 (1)
[t=00:00:00.346168]     persistent maps support   : 1 (1)
[t=00:00:00.346173]     explicit attribs location : 1 (1)
[t=00:00:00.346192]     multi draw indirect       : 1 (-)
[t=00:00:00.346202]     array textures            : 1 (-)
[t=00:00:00.346208]     buffer copy support       : 1 (-)
[t=00:00:00.346218]     indirect draw             : 1 (-)
[t=00:00:00.346229]     base instance             : 1 (-)
[t=00:00:00.346236]     
[t=00:00:00.346242]     max. FBO samples              : 32
[t=00:00:00.346249]     max. FS/program texture slots : 32/192
[t=00:00:00.346257]     max. texture size             : 32768
[t=00:00:00.346268]     max. texture anisotropy level : 16.000000
[t=00:00:00.346276]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.346284]     max. draw-buffers             : 8
[t=00:00:00.346300]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.346314]     max. uniform buffer-bindings  : 84
[t=00:00:00.346322]     max. uniform block-size       : 64KB
[t=00:00:00.346329]     max. storage buffer-bindings  : 96
[t=00:00:00.346339]     max. storage block-size       : 2047MB
[t=00:00:00.346346]     
[t=00:00:00.346353]     enable AMD-hacks : 0
[t=00:00:00.346360]     compress MIP-maps: 0
[t=00:00:00.346440]     Number of compressed texture formats: 23
[t=00:00:00.346483]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.346542] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.346819] [GR::UpdateGLConfigs]
[t=00:00:00.346867] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.346874] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.346887] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.346897] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.346902] [GR::InitGLState]
[t=00:00:00.346982] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.447382] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.450217] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.450854] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.456214] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.456255] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.456606] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.457609] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.457628] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.457714] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.457801] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.474497] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.475078] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.477242] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.477636] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.512848] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.512868] [VFS] [SpringVFS::ReserveArchives<this=0000016aa1b5f720>]
[t=00:00:00.513114] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.514965] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016aa1b5f720 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.514979] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.598511] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.598919] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.599446] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.599469] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.599640] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.600028] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.600424] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.600481] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.601210][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.601358][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.601602][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.601633][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.601645][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.601706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.632796][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.632819][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.632828][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.632852][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.632860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.707389][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.1ms)
[t=00:00:00.755623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.758127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016adcc9c740(default) context=0000016aa0f9e990  numChannels=2 frameSize=8
[t=00:00:00.758330][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.758397][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.758412][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.758441][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.758492][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.758538][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.758578][f=-000001] [Sound]   Devices:
[t=00:00:00.761668][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.761704][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.761711][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.761723][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.761730][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.762407][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.762424][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.821001][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB
[t=00:00:00.822696][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.823517][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.824857][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon
[t=00:00:01.058690][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0)
[t=00:00:01.059654][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0
[t=00:00:01.060210][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.060966][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.124294][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.125224][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.125414][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.126819][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.136917][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57"
[t=00:00:01.137038][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.137158][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.203439][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.203575][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.203676][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.203747][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.203799][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.874579][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:17.874921][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:17.875134][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:17.875342][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:17.875716][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:17.875977][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:17.876223][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:17.876772][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:17.877558][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:17.877884][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:17.878122][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:17.878333][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:17.878840][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:17.879517][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:17.879752][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:17.900470][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:17.901067][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:17.901440][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:17.902906][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.903258][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:17.903675][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:17.904034][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:17.921416][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:17.921848][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:17.922110][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:17.922352][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:17.922682][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:17.923591][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.923837][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.924657][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.925318][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:17.926302][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:17.926687][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:17.933475][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:17.934040][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.094321][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.094770][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.095323][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:18.095575][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:18.116829][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.118447][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.118833][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.119146][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.119489][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.119717][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.120713][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.121987][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.122215][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.122608][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.122889][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.123171][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.123394][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.123610][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.123811][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.124077][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.125021][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.125197][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.125537][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.125553][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.125573][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.125640][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.125888][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.126155][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.126456][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.127040][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.127408][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.127781][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.128273][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.128722][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.128996][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.129240][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.129556][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.129858][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.130172][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.137648][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.144560][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.145106][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.145536][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.147123][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.147330][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.147719][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:18.150888][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.152100][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.155326][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.156052][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.156579][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.157459][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.157887][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.158149][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.164950][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.166976][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.171489][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.171896][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.172181][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.191929][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.200013][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.200810][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.201123][f=-000001] SetSunLighting
[t=00:00:18.201671][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.203370][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.207444][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.207931][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.208199][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.208394][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.208412][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.208650][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.209933][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.218816][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.225576][f=-000001] Writing last game win data
[t=00:00:18.236440][f=-000001] LuaUI v0.3
[t=00:00:18.381557][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.381913][f=-000001] [s11n] Loading s11n file...
[t=00:00:18.381994][f=-000001] [s11n] Parsing model...
[t=00:00:18.382023][f=-000001] [s11n] Populating game world...
[t=00:00:18.382041][f=-000001] [s11n] s11n loading complete.
[t=00:00:18.462870][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.470015][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.471309][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.471330][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms
[t=00:00:18.486404][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10639, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873407}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0147}
[t=00:00:19.284522][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.727154][f=-000001] GameID: 1750e3663c123f44ca2310b5469f67fb
[t=00:00:19.727714][f=-000001] Connection attempt from Cyrus[SK]
[t=00:00:19.727743][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)]
[t=00:00:19.727972][f=-000001]  -> Connection established (given id 1)
[t=00:00:19.727989][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.727998][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.728207][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.728293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:19.728335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.728386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:19.728460][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.728519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:19.728587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:19.728782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[Game::Load][lua{Rules,Gaia}={0x5620e37e8e40,0x5620e5caa620}][locale="C"]"
[t=00:00:19.729038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:19.729092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:19.729390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025ed2629ab0,0000025f37754480}][locale="C"]"
[t=00:00:19.729446][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:19.730427][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:19.732292][f=-000001] Player LogicDaemon left the game:  normal quit
[t=00:00:19.733503][f=-000001] > SPRINGIE:User LogicDaemon|tankriot|7_5|donator_2|False|DDAM|Federation|GE
[t=00:00:19.733555][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.733565][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.733891][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.734011][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed"
[t=00:00:19.734062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.734088][f=-000001] > Game will be force started in 43 seconds
[t=00:00:19.734277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]"
[t=00:00:19.734334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]"
[t=00:00:19.734546][f=-000001] Player Cyrus[SK] left the game:  normal quit
[t=00:00:19.735116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016b499fb800,0000016b43375440}][locale="C"]"
[t=00:00:19.735140][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:19.788228][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.917818][f=-000001] <LogicDaemon> Allies: I choose: Engineer!
[t=00:00:21.713863][f=-000001] > Game will be force started in 23 seconds
[t=00:00:41.713025][f=-000001] > Game will be force started in 20 seconds
[t=00:01:05.841429][f=0000000] game_message: Giving all units of Cyrus[SK] to LogicDaemon due to lag/AFK
[t=00:01:06.087679][f=0000008] LogicDaemon added point: Unit received from Cyrus[SK]
[t=00:01:09.947628][f=0000124] [SpringApp::Kill][1] fromRun=1
[t=00:01:09.947650][f=0000124] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:09.978611][f=0000124]  [async=0] threads=6 tasks=5250 {sum,avg}{exec,wait}time={{1407.447, 0.268}, {2644.433, 0.504}}ms
[t=00:01:09.978635][f=0000124]      thread=1 tasks=1050 {sum,min,max,avg}{exec,wait}time={{302.005, 0.000, 127.887, 0.288}, {491.047, 0.000, 12.848, 0.468}}ms
[t=00:01:09.978649][f=0000124]      thread=2 tasks=1050 {sum,min,max,avg}{exec,wait}time={{281.202, 0.000, 120.002, 0.268}, {573.537, 0.000, 13.167, 0.546}}ms
[t=00:01:09.978663][f=0000124]      thread=3 tasks=1050 {sum,min,max,avg}{exec,wait}time={{268.246, 0.000, 107.024, 0.255}, {546.217, 0.000, 13.130, 0.520}}ms
[t=00:01:09.978675][f=0000124]      thread=4 tasks=1050 {sum,min,max,avg}{exec,wait}time={{275.181, 0.000, 122.959, 0.262}, {476.027, 0.000, 12.849, 0.453}}ms
[t=00:01:09.978686][f=0000124]      thread=5 tasks=1050 {sum,min,max,avg}{exec,wait}time={{280.813, 0.000, 120.216, 0.267}, {557.604, 0.000, 12.861, 0.531}}ms
[t=00:01:09.978700][f=0000124]  [async=1] threads=6 tasks=3383 {sum,avg}{exec,wait}time={{34742.547, 10.270}, {19176726.000, 5668.556}}ms
[t=00:01:09.978713][f=0000124]      thread=1 tasks=677 {sum,min,max,avg}{exec,wait}time={{6946.730, 0.000, 1079.081, 10.261}, {3829147.000, 0.092, 6974.574, 5656.052}}ms
[t=00:01:09.978725][f=0000124]      thread=2 tasks=676 {sum,min,max,avg}{exec,wait}time={{6947.671, 0.000, 1079.349, 10.278}, {3831791.000, 0.263, 6974.806, 5668.330}}ms
[t=00:01:09.978739][f=0000124]      thread=3 tasks=676 {sum,min,max,avg}{exec,wait}time={{6955.046, 0.000, 1087.931, 10.289}, {3842612.000, 0.421, 6974.547, 5684.337}}ms
[t=00:01:09.978754][f=0000124]      thread=4 tasks=677 {sum,min,max,avg}{exec,wait}time={{6946.320, 0.000, 1078.895, 10.260}, {3837520.000, 0.622, 6974.366, 5668.419}}ms
[t=00:01:09.978769][f=0000124]      thread=5 tasks=677 {sum,min,max,avg}{exec,wait}time={{6946.780, 0.000, 1079.051, 10.261}, {3835656.750, 0.815, 6974.564, 5665.667}}ms
[t=00:01:09.978777][f=0000124] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:09.978784][f=0000124] [SpringApp::Kill][2]
[t=00:01:09.978836][f=0000124] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:09.978846][f=0000124] [Game::KillLua][1] dtor=0 luaUI=0000016b6e8a69b0
[t=00:01:09.978882][f=0000124] Start widgetHandler:Shutdown
[t=00:01:09.981890][f=0000124] Shutdown - SaveOrderList Complete
[t=00:01:09.984193][f=0000124] Writing last game win data
[t=00:01:09.995443][f=0000124] Shutdown - SaveConfigData Complete
[t=00:01:09.995495][f=0000124] Shutdown Widget - Chili Highlight
[t=00:01:09.995549][f=0000124] Shutdown Widget - Draw After Chili
[t=00:01:09.995576][f=0000124] Shutdown Widget - API Unit Tracker GL4
[t=00:01:09.995609][f=0000124] Shutdown Widget - EPIC Menu
[t=00:01:09.997846][f=0000124] Shutdown Widget - Chili Widget Selector
[t=00:01:10.000342][f=0000124] Shutdown Widget - Depth of Field Shader
[t=00:01:10.000390][f=0000124] Shutdown Widget - Chili Minimap
[t=00:01:10.000597][f=0000124] Shutdown Widget - Deferred rendering
[t=00:01:10.000615][f=0000124] SSAO: Deferred rendering disabled, disabling.
[t=00:01:10.003884][f=0000124] Shutdown Widget - Deferred rendering
[t=00:01:10.003904][f=0000124] SSAO: Deferred rendering disabled, disabling.
[t=00:01:10.004841][f=0000124] Shutdown Widget - Local Team Colors
[t=00:01:10.004860][f=0000124] Shutdown Widget - Display Keys 2
[t=00:01:10.004884][f=0000124] Shutdown Widget - Save Game Menu
[t=00:01:10.004894][f=0000124] Shutdown Widget - Highlight Model Api GL4
[t=00:01:10.004913][f=0000124] Shutdown Widget - Unit Icons
[t=00:01:10.004938][f=0000124] Shutdown Widget - Noises
[t=00:01:10.004966][f=0000124] Shutdown Widget - Attrition Counter
[t=00:01:10.005175][f=0000124] Shutdown Widget - HealthBars
[t=00:01:10.006582][f=0000124] Shutdown Widget - RoI Tracker
[t=00:01:10.006753][f=0000124] Shutdown Widget - Selected Units GL4 2
[t=00:01:10.006769][f=0000124] Shutdown Widget - BuildETA
[t=00:01:10.006781][f=0000124] Shutdown Widget - Chili Chicken Panel
[t=00:01:10.006815][f=0000124] Shutdown Widget - External VR Grid
[t=00:01:10.006831][f=0000124] Shutdown Widget - Win Counter
[t=00:01:10.006856][f=0000124] Shutdown Widget - EndGame APM stats
[t=00:01:10.008430][f=0000124] Shutdown Widget - Modular Comm Info
[t=00:01:10.008452][f=0000124] Shutdown Widget - Reclaim Field Highlight
[t=00:01:10.008485][f=0000124] Shutdown Widget - State Reverse and Latency
[t=00:01:10.008495][f=0000124] Shutdown Widget - Startup Info and Selector
[t=00:01:10.008515][f=0000124] Shutdown Widget - Music Player v2
[t=00:01:10.008527][f=0000124] Shutdown Widget - Stereo3D
[t=00:01:10.008559][f=0000124] Shutdown Widget - Chili EndGame Window
[t=00:01:10.008601][f=0000124] Shutdown Widget - Darkening
[t=00:01:10.008627][f=0000124] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:10.008645][f=0000124] Shutdown Widget - Defense Range Zero-K
[t=00:01:10.008660][f=0000124] Shutdown Widget - Grab Input
[t=00:01:10.008701][f=0000124] Shutdown Widget - Highlight Geos
[t=00:01:10.008716][f=0000124] Shutdown Widget - Missile Silo Range
[t=00:01:10.008731][f=0000124] Shutdown Widget - Local Widgets Config
[t=00:01:10.008764][f=0000124] Shutdown Widget - MinimapEvents
[t=00:01:10.008784][f=0000124] Shutdown Widget - Point Tracker
[t=00:01:10.008800][f=0000124] Shutdown Widget - Context Menu
[t=00:01:10.008815][f=0000124] Shutdown Widget - Transport AI
[t=00:01:10.008828][f=0000124] Shutdown Widget - Chili Spectator Panels
[t=00:01:10.008842][f=0000124] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:10.008862][f=0000124] Shutdown Widget - Chili Nuke Warning
[t=00:01:10.008881][f=0000124] Shutdown Widget - Chili Economy Panel Default
[t=00:01:10.009025][f=0000124] Shutdown Widget - Attack Warning
[t=00:01:10.009062][f=0000124] Shutdown Widget - Attack AoE
[t=00:01:10.009074][f=0000124] Shutdown Widget - Spotter
[t=00:01:10.009086][f=0000124] Shutdown Widget - Selection Send
[t=00:01:10.009099][f=0000124] Shutdown Widget - TeamPlatter
[t=00:01:10.009810][f=0000124] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:01:10.010258][f=0000124] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:10.010301][f=0000124] Shutdown Widget - LupsManager
[t=00:01:10.010370][f=0000124] Shutdown Widget - Global Build Command
[t=00:01:10.010465][f=0000124] Shutdown Widget - Newton Firezone
[t=00:01:10.010510][f=0000124] Shutdown Widget - Receive Units Indicator
[t=00:01:10.010534][f=0000124] Shutdown Widget - Chili Pro Console
[t=00:01:10.011304][f=0000124] Shutdown Widget - Persistent Build Height
[t=00:01:10.011325][f=0000124] Shutdown Widget - Lasso Terraform GUI
[t=00:01:10.011336][f=0000124] Shutdown Widget - Chili Framework
[t=00:01:10.011356][f=0000124] Shutdown Widget - Lups
[t=00:01:10.011420][f=0000124] Shutdown Widget - Mex Placement Handler
[t=00:01:10.011437][f=0000124] Shutdown Widget - Custom Markers
[t=00:01:10.011450][f=0000124] Shutdown Widget - Chili Core Selector
[t=00:01:10.011541][f=0000124] Shutdown Widget - Select Keys
[t=00:01:10.011566][f=0000124] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:10.011586][f=0000124] Shutdown Widget - Pause Screen
[t=00:01:10.011741][f=0000124] Shutdown Widget - Bloom Shader Deferred
[t=00:01:10.011767][f=0000124] Shutdown Widget - Color Blindness Correction
[t=00:01:10.011781][f=0000124] Shutdown Widget - Layout Handler
[t=00:01:10.011793][f=0000124] Shutdown Widget - Text To Speech Control
[t=00:01:10.011805][f=0000124] End widgetHandler:Shutdown
[t=00:01:10.081355][f=0000124] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4725986, 0.0} allocedSize{int+, int-, ext}={0, 0, 1198333580}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0334}
[t=00:01:10.081555][f=0000124] [Game::KillLua][2] dtor=0 luaGaia=0000016b43375440
[t=00:01:10.092004][f=0000124] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:10.092084][f=0000124] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:10.092138][f=0000124] [Game::KillLua][3] dtor=0 luaRules=0000016b499fb800
[t=00:01:10.092180][f=0000124] Start gadgetHandler:Shutdown
[t=00:01:10.092199][f=0000124] Shutdown - StartSetup
[t=00:01:10.092211][f=0000124] Shutdown - UnitMorph
[t=00:01:10.092261][f=0000124] Shutdown - Carrier Drones
[t=00:01:10.092279][f=0000124] Shutdown - Missile Silo Controller
[t=00:01:10.092290][f=0000124] Shutdown - Modular Comm Info
[t=00:01:10.092309][f=0000124] Shutdown - Terrain Texture Handler
[t=00:01:10.092319][f=0000124] Shutdown - UnitCloakShield
[t=00:01:10.092350][f=0000124] Shutdown - Starlight Handler
[t=00:01:10.092362][f=0000124] End gadgetHandler:Shutdown
[t=00:01:10.117697][f=0000124] Start gadgetHandler:Shutdown
[t=00:01:10.117728][f=0000124] Shutdown - Teleport Throw
[t=00:01:10.117742][f=0000124] Shutdown - UnitMorph
[t=00:01:10.117761][f=0000124] Shutdown - Commander Skin Renderer
[t=00:01:10.117900][f=0000124] Shutdown - Missile fired callins
[t=00:01:10.117923][f=0000124] Shutdown - Modular Comm Info
[t=00:01:10.117935][f=0000124] Shutdown - Retreat Command
[t=00:01:10.117962][f=0000124] Shutdown - Shockwaves
[t=00:01:10.117977][f=0000124] Shutdown - Unit tint API
[t=00:01:10.117992][f=0000124] Shutdown - Unit glow API
[t=00:01:10.118004][f=0000124] Shutdown - UnitCloakShield
[t=00:01:10.118020][f=0000124] Shutdown - Lups Cloak FX
[t=00:01:10.118036][f=0000124] Shutdown - Lups
[t=00:01:10.118159][f=0000124] Shutdown - Lups Shield
[t=00:01:10.118184][f=0000124] End gadgetHandler:Shutdown
[t=00:01:10.136060][f=0000124] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74, 0.0} allocedSize{int+, int-, ext}={0, 0, 7517}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0946}
[t=00:01:10.136367][f=0000124] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:10.136450][f=0000124] [Game::KillLua][4] dtor=0
[t=00:01:10.136463][f=0000124] [Game::KillLua][5] dtor=0
[t=00:01:10.167220][f=0000124] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_20-35-22-871_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (34727 bytes)
[t=00:01:10.167337][f=0000124] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:10.207189][f=0000124] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:10.207225][f=0000124] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:01:10.207282][f=0000124] [Sound] [Sound::UpdateThread][4] ctx=0000016aa0f9e990 dev=0000016adcc9c740
[t=00:01:10.207486][f=0000124] [Sound] [Sound::UpdateThread][5] ctx=0000016aa0f9e990 dev=0000016adcc9c740
[t=00:01:10.207502][f=0000124] [Sound] [Sound::Cleanup][alcDestroyContext(0000016aa0f9e990)]
[t=00:01:10.208890][f=0000124] [Sound] [Sound::Cleanup][alcCloseDevice(0000016adcc9c740)]
[t=00:01:10.211307][f=0000124] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:10.243331][f=0000124] [Sound] [Sound::UpdateThread][6]
[t=00:01:10.244068][f=0000124] [Game::~CGame][1]
[t=00:01:10.244086][f=0000124] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:10.244096][f=0000124] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:10.244103][f=0000124] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:10.244125][f=0000124] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:10.244133][f=0000124] [Game::KillLua][4] dtor=1
[t=00:01:10.244143][f=0000124] [Game::KillLua][5] dtor=1
[t=00:01:10.244457][f=0000124] [Game::KillMisc][1]
[t=00:01:10.244469][f=0000124] [Game::KillMisc][2]
[t=00:01:10.244676][f=0000124] [Game::KillMisc][3]
[t=00:01:10.244782][f=0000124] [Game::KillRendering][1]
[t=00:01:10.245074][f=0000124] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:10.260162][f=0000124] [3DOParser::Kill] allocated 29 pieces
[t=00:01:10.260231][f=0000124] [S3OParser::Kill] allocated 5521 pieces
[t=00:01:10.260525][f=0000124] [AssParser::Kill] allocated 701 pieces
[t=00:01:10.313507][f=0000124] [Game::KillInterface][1]
[t=00:01:10.313630][f=0000124] [Game::KillInterface][2]
[t=00:01:10.314221][f=0000124] [Game::KillSimulation][1]
[t=00:01:10.314326][f=0000124] [Game::KillSimulation][2]
[t=00:01:10.326707][f=0000124] [CCollisionHandler] dis-/continuous tests: 0/2652
[t=00:01:10.326732][f=0000124] [Game::KillSimulation][3]
[t=00:01:10.328231][f=0000124] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:10.328359][f=0000124] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:10.328441][f=0000124] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:10.328496][f=0000124] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:10.328616][f=0000124] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:10.334949][f=0000124] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14%
[t=00:01:10.346975][f=0000124] [Game::KillSimulation][4]
[t=00:01:10.388243][f=0000124] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:01:10.388286][f=0000124] [Game::~CGame][2]
[t=00:01:10.388307][f=0000124] [Game::~CGame][3]
[t=00:01:10.388545][f=0000124] [SpringApp::Kill][3]
[t=00:01:10.388710][f=0000124] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    27600 bytes sent   in 862 packets (32.019 bytes/packet)
    94438 bytes recv'd in 1241 packets (76.098 bytes/packet)
    {0.068x, 0.079x} relative protocol overhead {up, down}
    962 incoming chunks dropped, 511 outgoing chunks resent
    278 incoming chunks processed

[t=00:01:10.388771][f=0000124] [SpringApp::Kill][4] font=0000016aa188bf80
[t=00:01:10.392533][f=0000124] [SpringApp::Kill][5]
[t=00:01:10.397494][f=0000124] [SpringApp::Kill][6]
[t=00:01:10.397518] [SpringApp::Kill][7]
[t=00:01:10.398515] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.398533] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:01:10.398544] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:10.398568] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:10.398583] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:10.398592] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.398607] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:10.398620] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5816, 1048576, 1048576}, EBO = {8724, 2097152, 2097152}
[t=00:01:10.398630] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:10.398643] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.398656] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.398666] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:10.398676] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:10.510124] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:10.510186] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:10.510195] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:10.510204] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:01:10.510214] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:10.511508] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>]
[t=00:01:10.511533] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:01:10.511563] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000016adccfb4c0)
[t=00:01:10.511719] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2171ms
[t=00:01:10.511760]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=90ms
[t=00:01:10.511785]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=78ms
[t=00:01:10.511802]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms
[t=00:01:10.511819]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=32ms
[t=00:01:10.511831]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=27ms
[t=00:01:10.511844]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms
[t=00:01:10.511859]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:01:10.511891]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms
[t=00:01:10.511905]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms
[t=00:01:10.511914]     file="bitmaps/loadpictures/facplop.png" indx=527 inflSize=3075kb readTime=20ms
[t=00:01:10.513998] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000016adccd7110)
[t=00:01:10.514478] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=1)] #archives[section]=1 #files[section]=61
[t=00:01:10.514494] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000016adcb7a3c0)
[t=00:01:10.514570] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:10.514587] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016adccd6770)
[t=00:01:10.514630] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016adccd7740)
[t=00:01:10.514692] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016adccd7480)
[t=00:01:10.514761] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:10.514775] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:01:10.514842] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:10.514857] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:10.514869] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:10.514882] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:10.515291] [SpringApp::Kill][8]
[t=00:01:10.515330] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:10.515369] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1)
[t=00:01:10.515401] [WatchDog::Uninstall][2]
[t=00:01:11.068868] [WatchDog::Uninstall][3]
[t=00:01:11.068886] [SpringApp::Kill][9]