Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000128] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017837] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017885] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017913] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017929] [t=00:00:00.017934] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017941] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017947] Use "none" to disable the default log sections. [t=00:00:00.017957] ============== </Log Sections> ============== [t=00:00:00.017967] ============== <User Config> ============== [t=00:00:00.018081] AllowDeferredMapRendering = 1 [t=00:00:00.018092] AllowDeferredModelRendering = 1 [t=00:00:00.018097] AnimationMT = 0 [t=00:00:00.018103] BumpWaterBlurReflection = 1 [t=00:00:00.018111] BumpWaterTexSizeReflection = 128 [t=00:00:00.018116] CamFreeScrollSpeed = 50 [t=00:00:00.018121] CamMode = 1 [t=00:00:00.018127] CubeTexSizeReflection = 1 [t=00:00:00.018136] CubeTexSizeSpecular = 1 [t=00:00:00.018145] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018152] EdgeMoveDynamic = 0 [t=00:00:00.018156] EdgeMoveWidth = 0.003 [t=00:00:00.018161] FPSFOV = 90 [t=00:00:00.018167] FPSScrollSpeed = 50 [t=00:00:00.018172] FontSize = 18 [t=00:00:00.018177] FullscreenEdgeMove = 0 [t=00:00:00.018182] GrassDetail = 0 [t=00:00:00.018187] GroundDecals = 2 [t=00:00:00.018196] GroundDetail = 90 [t=00:00:00.018201] HangTimeout = 30 [t=00:00:00.018209] HardwareCursor = 1 [t=00:00:00.018218] InitialNetworkTimeout = 0 [t=00:00:00.018295] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018337] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018345] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018351] LinkOutgoingBandwidth = 262144 [t=00:00:00.018358] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018364] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018369] MSAALevel = 1 [t=00:00:00.018375] MaxParticles = 15000 [t=00:00:00.018399] MaxSounds = 32 [t=00:00:00.018406] MaximumTransmissionUnit = 0 [t=00:00:00.018413] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018418] MiniMapMarker = 0 [t=00:00:00.018426] MouseDragScrollThreshold = 0 [t=00:00:00.018435] NetworkLossFactor = 2 [t=00:00:00.018441] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018447] OverheadScrollSpeed = 50 [t=00:00:00.018453] ReconnectTimeout = 0 [t=00:00:00.018458] RotOverheadScrollSpeed = 50 [t=00:00:00.018466] RotateLogFiles = 1 [t=00:00:00.018475] ShadowMapSize = 1024 [t=00:00:00.018484] Shadows = 1 [t=00:00:00.018489] ShowClock = 0 [t=00:00:00.018495] SoftParticles = 2 [t=00:00:00.018500] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018509] UnitIconDist = 151 [t=00:00:00.018514] UpdateBoundingVolumeMT = 0 [t=00:00:00.018531] UpdateWeaponVectorsMT = 0 [t=00:00:00.018542] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018549] UseLuaMemPools = 0 [t=00:00:00.018557] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018623] VFSCacheArchiveFiles = 0 [t=00:00:00.018639] VSync = 1 [t=00:00:00.018645] Water = 4 [t=00:00:00.018650] WindowBorderless = 1 [t=00:00:00.018655] WindowPosY = 0 [t=00:00:00.018660] WindowedEdgeMove = 0 [t=00:00:00.018667] XResolutionWindowed = 1920 [t=00:00:00.018672] YResolutionWindowed = 1080 [t=00:00:00.018690] ============== </User Config> ============== [t=00:00:00.018700] ============== <User System> ============== [t=00:00:00.018717] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018730] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018745] Compiler Version: gcc-13.2.0 [t=00:00:00.018828] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018909] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018921] Binary Word Size: 64-bit (native) [t=00:00:00.018927] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018941] Physical CPU Cores: 6 [t=00:00:00.018946] Logical CPU Cores: 12 [t=00:00:00.018952] ============== </User System> ============== [t=00:00:00.018962] Run: thread affinity fff [t=00:00:00.019271] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019286] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019291] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019296] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019301] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020901] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020926] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027188] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044790] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044808] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044814] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044820] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044825] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044846] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044851] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044855] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044860] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044924] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044934] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044939] [50] 1600x900x24bpp@144Hz [t=00:00:00.044943] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044948] [62] 1440x900x24bpp@144Hz [t=00:00:00.044952] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044957] [73] 1366x768x24bpp@144Hz [t=00:00:00.044967] [78] 1360x768x24bpp@144Hz [t=00:00:00.044975] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044980] [89] 1280x960x24bpp@144Hz [t=00:00:00.044984] [94] 1280x800x24bpp@144Hz [t=00:00:00.044989] [99] 1280x768x24bpp@144Hz [t=00:00:00.044996] [104] 1280x720x24bpp@144Hz [t=00:00:00.045001] [111] 1152x864x24bpp@144Hz [t=00:00:00.045005] [116] 1024x768x24bpp@144Hz [t=00:00:00.045010] [123] 800x600x24bpp@144Hz [t=00:00:00.045015] [130] 720x576x24bpp@144Hz [t=00:00:00.045019] [135] 720x480x24bpp@144Hz [t=00:00:00.045027] [141] 640x480x24bpp@144Hz [t=00:00:00.052407] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.052447] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.052455] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.052461] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.052467] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.052474] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.052487] [11] 1366x768x24bpp@144Hz [t=00:00:00.052493] [13] 1360x768x24bpp@144Hz [t=00:00:00.052547] [15] 1280x1024x24bpp@144Hz [t=00:00:00.052556] [17] 1280x960x24bpp@144Hz [t=00:00:00.052562] [19] 1280x800x24bpp@144Hz [t=00:00:00.052568] [21] 1280x768x24bpp@144Hz [t=00:00:00.052573] [23] 1280x720x24bpp@144Hz [t=00:00:00.052579] [25] 1280x600x24bpp@144Hz [t=00:00:00.052590] [27] 1152x864x24bpp@144Hz [t=00:00:00.052596] [29] 1024x768x24bpp@144Hz [t=00:00:00.052602] [31] 800x600x24bpp@144Hz [t=00:00:00.052610] [33] 640x480x24bpp@144Hz [t=00:00:00.052621] [35] 640x400x24bpp@144Hz [t=00:00:00.319898] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.320867] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.320939] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.345824] [GR::LogVersionInfo] [t=00:00:00.345849] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.345859] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.345894] GL vendor : NVIDIA Corporation [t=00:00:00.345905] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.345914] GLSL version: 4.60 NVIDIA [t=00:00:00.345922] GLEW version: 2.1.0 [t=00:00:00.345930] GPU memory : 6144MB (total) / 4999MB (available) [t=00:00:00.345957] SDL swap-int: 1 [t=00:00:00.345969] SDL driver : windows [t=00:00:00.345974] [t=00:00:00.345981] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.345988] GLSL shader support : 1 [t=00:00:00.346005] GL4 support : 1 [t=00:00:00.346017] FBO extension support : 1 [t=00:00:00.346035] NVX GPU mem-info support : 1 [t=00:00:00.346049] ATI GPU mem-info support : 0 [t=00:00:00.346065] Texture clamping to edge : 1 [t=00:00:00.346080] NPOT-texture support : 1 (1) [t=00:00:00.346090] S3TC/DXT1 texture support : 1/1 [t=00:00:00.346104] texture query-LOD support : 1 (1) [t=00:00:00.346112] MSAA frame-buffer support : 1 (1) [t=00:00:00.346128] Z-buffer depth : 32 (-) [t=00:00:00.346143] primitive-restart support : 1 (1) [t=00:00:00.346148] clip-space control support: 1 (1) [t=00:00:00.346157] seamless cube-map support : 1 (1) [t=00:00:00.346162] frag-depth layout support : 1 (1) [t=00:00:00.346168] persistent maps support : 1 (1) [t=00:00:00.346173] explicit attribs location : 1 (1) [t=00:00:00.346192] multi draw indirect : 1 (-) [t=00:00:00.346202] array textures : 1 (-) [t=00:00:00.346208] buffer copy support : 1 (-) [t=00:00:00.346218] indirect draw : 1 (-) [t=00:00:00.346229] base instance : 1 (-) [t=00:00:00.346236] [t=00:00:00.346242] max. FBO samples : 32 [t=00:00:00.346249] max. FS/program texture slots : 32/192 [t=00:00:00.346257] max. texture size : 32768 [t=00:00:00.346268] max. texture anisotropy level : 16.000000 [t=00:00:00.346276] max. vec4 varyings/attributes : 31/16 [t=00:00:00.346284] max. draw-buffers : 8 [t=00:00:00.346300] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.346314] max. uniform buffer-bindings : 84 [t=00:00:00.346322] max. uniform block-size : 64KB [t=00:00:00.346329] max. storage buffer-bindings : 96 [t=00:00:00.346339] max. storage block-size : 2047MB [t=00:00:00.346346] [t=00:00:00.346353] enable AMD-hacks : 0 [t=00:00:00.346360] compress MIP-maps: 0 [t=00:00:00.346440] Number of compressed texture formats: 23 [t=00:00:00.346483] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.346542] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.346819] [GR::UpdateGLConfigs] [t=00:00:00.346867] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.346874] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.346887] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.346897] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.346902] [GR::InitGLState] [t=00:00:00.346982] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.447382] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.450217] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.450854] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.456214] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.456255] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.456606] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.457609] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.457628] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.457714] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.457801] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.474497] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.475078] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.477242] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.477636] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.512848] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.512868] [VFS] [SpringVFS::ReserveArchives<this=0000016aa1b5f720>] [t=00:00:00.513114] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.514965] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016aa1b5f720 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.514979] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.598511] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.598919] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.599446] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.599469] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.599640] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.600028] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.600424] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.600481] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.601210][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.601358][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.601602][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.601633][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.601645][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.601706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.632796][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.632819][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.632828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.632852][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.632860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.707389][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.1ms) [t=00:00:00.755623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.758127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016adcc9c740(default) context=0000016aa0f9e990 numChannels=2 frameSize=8 [t=00:00:00.758330][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.758397][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.758412][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.758441][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.758492][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.758538][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.758578][f=-000001] [Sound] Devices: [t=00:00:00.761668][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.761704][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.761711][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.761723][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.761730][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.762407][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.762424][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.821001][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 681438 MB [t=00:00:00.822696][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.823517][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.824857][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.058690][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:01.059654][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:01.060210][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.060966][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.124294][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.125224][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.125414][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.126819][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016aa1b5f720>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.136917][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.137038][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.137158][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.203439][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.203575][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.203676][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.203747][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.203799][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.874579][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.874921][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.875134][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.875342][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.875716][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.875977][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.876223][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.876772][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.877558][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.877884][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.878122][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.878333][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.878840][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.879517][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.879752][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.900470][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.901067][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.901440][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.902906][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.903258][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.903675][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.904034][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.921416][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.921848][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.922110][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.922352][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.922682][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.923591][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.923837][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.924657][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.925318][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.926302][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.926687][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.933475][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.934040][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.094321][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.094770][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.095323][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.095575][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.116829][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.118447][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.118833][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.119146][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.119489][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.119717][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.120713][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.121987][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.122215][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.122608][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.122889][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.123171][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.123394][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.123610][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.123811][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.124077][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.125021][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.125197][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.125537][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.125553][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.125573][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.125640][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.125888][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.126155][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.126456][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.127040][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.127408][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.127781][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.128273][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.128722][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.128996][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.129240][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.129556][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.129858][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.130172][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.137648][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.144560][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.145106][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.145536][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.147123][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.147330][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.147719][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:18.150888][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.152100][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.155326][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.156052][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.156579][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.157459][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.157887][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.158149][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.164950][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.166976][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.171489][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.171896][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.172181][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.191929][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.200013][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.200810][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.201123][f=-000001] SetSunLighting [t=00:00:18.201671][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.203370][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.207444][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.207931][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.208199][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.208394][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.208412][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.208650][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.209933][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.218816][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.225576][f=-000001] Writing last game win data [t=00:00:18.236440][f=-000001] LuaUI v0.3 [t=00:00:18.381557][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.381913][f=-000001] [s11n] Loading s11n file... [t=00:00:18.381994][f=-000001] [s11n] Parsing model... [t=00:00:18.382023][f=-000001] [s11n] Populating game world... [t=00:00:18.382041][f=-000001] [s11n] s11n loading complete. [t=00:00:18.462870][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.470015][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.471309][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.471330][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms [t=00:00:18.486404][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10639, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873407}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0147} [t=00:00:19.284522][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.727154][f=-000001] GameID: 1750e3663c123f44ca2310b5469f67fb [t=00:00:19.727714][f=-000001] Connection attempt from Cyrus[SK] [t=00:00:19.727743][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:19.727972][f=-000001] -> Connection established (given id 1) [t=00:00:19.727989][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.727998][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.728207][f=-000001] -> Connection established (given id 0) [t=00:00:19.728293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.728335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.728386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.728460][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.728519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.728587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.728782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cyrus[SK]" string="[Game::Load][lua{Rules,Gaia}={0x5620e37e8e40,0x5620e5caa620}][locale="C"]" [t=00:00:19.729038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.729092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.729390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025ed2629ab0,0000025f37754480}][locale="C"]" [t=00:00:19.729446][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.730427][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:19.732292][f=-000001] Player LogicDaemon left the game: normal quit [t=00:00:19.733503][f=-000001] > SPRINGIE:User LogicDaemon|tankriot|7_5|donator_2|False|DDAM|Federation|GE [t=00:00:19.733555][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.733565][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.733891][f=-000001] -> Connection established (given id 0) [t=00:00:19.734011][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.734062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.734088][f=-000001] > Game will be force started in 43 seconds [t=00:00:19.734277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.734334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.734546][f=-000001] Player Cyrus[SK] left the game: normal quit [t=00:00:19.735116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016b499fb800,0000016b43375440}][locale="C"]" [t=00:00:19.735140][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.788228][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.917818][f=-000001] <LogicDaemon> Allies: I choose: Engineer! [t=00:00:21.713863][f=-000001] > Game will be force started in 23 seconds [t=00:00:41.713025][f=-000001] > Game will be force started in 20 seconds [t=00:01:05.841429][f=0000000] game_message: Giving all units of Cyrus[SK] to LogicDaemon due to lag/AFK [t=00:01:06.087679][f=0000008] LogicDaemon added point: Unit received from Cyrus[SK] [t=00:01:09.947628][f=0000124] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.947650][f=0000124] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:09.978611][f=0000124] [async=0] threads=6 tasks=5250 {sum,avg}{exec,wait}time={{1407.447, 0.268}, {2644.433, 0.504}}ms [t=00:01:09.978635][f=0000124] thread=1 tasks=1050 {sum,min,max,avg}{exec,wait}time={{302.005, 0.000, 127.887, 0.288}, {491.047, 0.000, 12.848, 0.468}}ms [t=00:01:09.978649][f=0000124] thread=2 tasks=1050 {sum,min,max,avg}{exec,wait}time={{281.202, 0.000, 120.002, 0.268}, {573.537, 0.000, 13.167, 0.546}}ms [t=00:01:09.978663][f=0000124] thread=3 tasks=1050 {sum,min,max,avg}{exec,wait}time={{268.246, 0.000, 107.024, 0.255}, {546.217, 0.000, 13.130, 0.520}}ms [t=00:01:09.978675][f=0000124] thread=4 tasks=1050 {sum,min,max,avg}{exec,wait}time={{275.181, 0.000, 122.959, 0.262}, {476.027, 0.000, 12.849, 0.453}}ms [t=00:01:09.978686][f=0000124] thread=5 tasks=1050 {sum,min,max,avg}{exec,wait}time={{280.813, 0.000, 120.216, 0.267}, {557.604, 0.000, 12.861, 0.531}}ms [t=00:01:09.978700][f=0000124] [async=1] threads=6 tasks=3383 {sum,avg}{exec,wait}time={{34742.547, 10.270}, {19176726.000, 5668.556}}ms [t=00:01:09.978713][f=0000124] thread=1 tasks=677 {sum,min,max,avg}{exec,wait}time={{6946.730, 0.000, 1079.081, 10.261}, {3829147.000, 0.092, 6974.574, 5656.052}}ms [t=00:01:09.978725][f=0000124] thread=2 tasks=676 {sum,min,max,avg}{exec,wait}time={{6947.671, 0.000, 1079.349, 10.278}, {3831791.000, 0.263, 6974.806, 5668.330}}ms [t=00:01:09.978739][f=0000124] thread=3 tasks=676 {sum,min,max,avg}{exec,wait}time={{6955.046, 0.000, 1087.931, 10.289}, {3842612.000, 0.421, 6974.547, 5684.337}}ms [t=00:01:09.978754][f=0000124] thread=4 tasks=677 {sum,min,max,avg}{exec,wait}time={{6946.320, 0.000, 1078.895, 10.260}, {3837520.000, 0.622, 6974.366, 5668.419}}ms [t=00:01:09.978769][f=0000124] thread=5 tasks=677 {sum,min,max,avg}{exec,wait}time={{6946.780, 0.000, 1079.051, 10.261}, {3835656.750, 0.815, 6974.564, 5665.667}}ms [t=00:01:09.978777][f=0000124] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.978784][f=0000124] [SpringApp::Kill][2] [t=00:01:09.978836][f=0000124] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:09.978846][f=0000124] [Game::KillLua][1] dtor=0 luaUI=0000016b6e8a69b0 [t=00:01:09.978882][f=0000124] Start widgetHandler:Shutdown [t=00:01:09.981890][f=0000124] Shutdown - SaveOrderList Complete [t=00:01:09.984193][f=0000124] Writing last game win data [t=00:01:09.995443][f=0000124] Shutdown - SaveConfigData Complete [t=00:01:09.995495][f=0000124] Shutdown Widget - Chili Highlight [t=00:01:09.995549][f=0000124] Shutdown Widget - Draw After Chili [t=00:01:09.995576][f=0000124] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.995609][f=0000124] Shutdown Widget - EPIC Menu [t=00:01:09.997846][f=0000124] Shutdown Widget - Chili Widget Selector [t=00:01:10.000342][f=0000124] Shutdown Widget - Depth of Field Shader [t=00:01:10.000390][f=0000124] Shutdown Widget - Chili Minimap [t=00:01:10.000597][f=0000124] Shutdown Widget - Deferred rendering [t=00:01:10.000615][f=0000124] SSAO: Deferred rendering disabled, disabling. [t=00:01:10.003884][f=0000124] Shutdown Widget - Deferred rendering [t=00:01:10.003904][f=0000124] SSAO: Deferred rendering disabled, disabling. [t=00:01:10.004841][f=0000124] Shutdown Widget - Local Team Colors [t=00:01:10.004860][f=0000124] Shutdown Widget - Display Keys 2 [t=00:01:10.004884][f=0000124] Shutdown Widget - Save Game Menu [t=00:01:10.004894][f=0000124] Shutdown Widget - Highlight Model Api GL4 [t=00:01:10.004913][f=0000124] Shutdown Widget - Unit Icons [t=00:01:10.004938][f=0000124] Shutdown Widget - Noises [t=00:01:10.004966][f=0000124] Shutdown Widget - Attrition Counter [t=00:01:10.005175][f=0000124] Shutdown Widget - HealthBars [t=00:01:10.006582][f=0000124] Shutdown Widget - RoI Tracker [t=00:01:10.006753][f=0000124] Shutdown Widget - Selected Units GL4 2 [t=00:01:10.006769][f=0000124] Shutdown Widget - BuildETA [t=00:01:10.006781][f=0000124] Shutdown Widget - Chili Chicken Panel [t=00:01:10.006815][f=0000124] Shutdown Widget - External VR Grid [t=00:01:10.006831][f=0000124] Shutdown Widget - Win Counter [t=00:01:10.006856][f=0000124] Shutdown Widget - EndGame APM stats [t=00:01:10.008430][f=0000124] Shutdown Widget - Modular Comm Info [t=00:01:10.008452][f=0000124] Shutdown Widget - Reclaim Field Highlight [t=00:01:10.008485][f=0000124] Shutdown Widget - State Reverse and Latency [t=00:01:10.008495][f=0000124] Shutdown Widget - Startup Info and Selector [t=00:01:10.008515][f=0000124] Shutdown Widget - Music Player v2 [t=00:01:10.008527][f=0000124] Shutdown Widget - Stereo3D [t=00:01:10.008559][f=0000124] Shutdown Widget - Chili EndGame Window [t=00:01:10.008601][f=0000124] Shutdown Widget - Darkening [t=00:01:10.008627][f=0000124] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.008645][f=0000124] Shutdown Widget - Defense Range Zero-K [t=00:01:10.008660][f=0000124] Shutdown Widget - Grab Input [t=00:01:10.008701][f=0000124] Shutdown Widget - Highlight Geos [t=00:01:10.008716][f=0000124] Shutdown Widget - Missile Silo Range [t=00:01:10.008731][f=0000124] Shutdown Widget - Local Widgets Config [t=00:01:10.008764][f=0000124] Shutdown Widget - MinimapEvents [t=00:01:10.008784][f=0000124] Shutdown Widget - Point Tracker [t=00:01:10.008800][f=0000124] Shutdown Widget - Context Menu [t=00:01:10.008815][f=0000124] Shutdown Widget - Transport AI [t=00:01:10.008828][f=0000124] Shutdown Widget - Chili Spectator Panels [t=00:01:10.008842][f=0000124] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.008862][f=0000124] Shutdown Widget - Chili Nuke Warning [t=00:01:10.008881][f=0000124] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.009025][f=0000124] Shutdown Widget - Attack Warning [t=00:01:10.009062][f=0000124] Shutdown Widget - Attack AoE [t=00:01:10.009074][f=0000124] Shutdown Widget - Spotter [t=00:01:10.009086][f=0000124] Shutdown Widget - Selection Send [t=00:01:10.009099][f=0000124] Shutdown Widget - TeamPlatter [t=00:01:10.009810][f=0000124] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:01:10.010258][f=0000124] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:10.010301][f=0000124] Shutdown Widget - LupsManager [t=00:01:10.010370][f=0000124] Shutdown Widget - Global Build Command [t=00:01:10.010465][f=0000124] Shutdown Widget - Newton Firezone [t=00:01:10.010510][f=0000124] Shutdown Widget - Receive Units Indicator [t=00:01:10.010534][f=0000124] Shutdown Widget - Chili Pro Console [t=00:01:10.011304][f=0000124] Shutdown Widget - Persistent Build Height [t=00:01:10.011325][f=0000124] Shutdown Widget - Lasso Terraform GUI [t=00:01:10.011336][f=0000124] Shutdown Widget - Chili Framework [t=00:01:10.011356][f=0000124] Shutdown Widget - Lups [t=00:01:10.011420][f=0000124] Shutdown Widget - Mex Placement Handler [t=00:01:10.011437][f=0000124] Shutdown Widget - Custom Markers [t=00:01:10.011450][f=0000124] Shutdown Widget - Chili Core Selector [t=00:01:10.011541][f=0000124] Shutdown Widget - Select Keys [t=00:01:10.011566][f=0000124] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:10.011586][f=0000124] Shutdown Widget - Pause Screen [t=00:01:10.011741][f=0000124] Shutdown Widget - Bloom Shader Deferred [t=00:01:10.011767][f=0000124] Shutdown Widget - Color Blindness Correction [t=00:01:10.011781][f=0000124] Shutdown Widget - Layout Handler [t=00:01:10.011793][f=0000124] Shutdown Widget - Text To Speech Control [t=00:01:10.011805][f=0000124] End widgetHandler:Shutdown [t=00:01:10.081355][f=0000124] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4725986, 0.0} allocedSize{int+, int-, ext}={0, 0, 1198333580}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0334} [t=00:01:10.081555][f=0000124] [Game::KillLua][2] dtor=0 luaGaia=0000016b43375440 [t=00:01:10.092004][f=0000124] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.092084][f=0000124] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.092138][f=0000124] [Game::KillLua][3] dtor=0 luaRules=0000016b499fb800 [t=00:01:10.092180][f=0000124] Start gadgetHandler:Shutdown [t=00:01:10.092199][f=0000124] Shutdown - StartSetup [t=00:01:10.092211][f=0000124] Shutdown - UnitMorph [t=00:01:10.092261][f=0000124] Shutdown - Carrier Drones [t=00:01:10.092279][f=0000124] Shutdown - Missile Silo Controller [t=00:01:10.092290][f=0000124] Shutdown - Modular Comm Info [t=00:01:10.092309][f=0000124] Shutdown - Terrain Texture Handler [t=00:01:10.092319][f=0000124] Shutdown - UnitCloakShield [t=00:01:10.092350][f=0000124] Shutdown - Starlight Handler [t=00:01:10.092362][f=0000124] End gadgetHandler:Shutdown [t=00:01:10.117697][f=0000124] Start gadgetHandler:Shutdown [t=00:01:10.117728][f=0000124] Shutdown - Teleport Throw [t=00:01:10.117742][f=0000124] Shutdown - UnitMorph [t=00:01:10.117761][f=0000124] Shutdown - Commander Skin Renderer [t=00:01:10.117900][f=0000124] Shutdown - Missile fired callins [t=00:01:10.117923][f=0000124] Shutdown - Modular Comm Info [t=00:01:10.117935][f=0000124] Shutdown - Retreat Command [t=00:01:10.117962][f=0000124] Shutdown - Shockwaves [t=00:01:10.117977][f=0000124] Shutdown - Unit tint API [t=00:01:10.117992][f=0000124] Shutdown - Unit glow API [t=00:01:10.118004][f=0000124] Shutdown - UnitCloakShield [t=00:01:10.118020][f=0000124] Shutdown - Lups Cloak FX [t=00:01:10.118036][f=0000124] Shutdown - Lups [t=00:01:10.118159][f=0000124] Shutdown - Lups Shield [t=00:01:10.118184][f=0000124] End gadgetHandler:Shutdown [t=00:01:10.136060][f=0000124] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74, 0.0} allocedSize{int+, int-, ext}={0, 0, 7517}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0946} [t=00:01:10.136367][f=0000124] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.136450][f=0000124] [Game::KillLua][4] dtor=0 [t=00:01:10.136463][f=0000124] [Game::KillLua][5] dtor=0 [t=00:01:10.167220][f=0000124] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-09-12_20-35-22-871_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (34727 bytes) [t=00:01:10.167337][f=0000124] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:10.207189][f=0000124] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:10.207225][f=0000124] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:01:10.207282][f=0000124] [Sound] [Sound::UpdateThread][4] ctx=0000016aa0f9e990 dev=0000016adcc9c740 [t=00:01:10.207486][f=0000124] [Sound] [Sound::UpdateThread][5] ctx=0000016aa0f9e990 dev=0000016adcc9c740 [t=00:01:10.207502][f=0000124] [Sound] [Sound::Cleanup][alcDestroyContext(0000016aa0f9e990)] [t=00:01:10.208890][f=0000124] [Sound] [Sound::Cleanup][alcCloseDevice(0000016adcc9c740)] [t=00:01:10.211307][f=0000124] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:10.243331][f=0000124] [Sound] [Sound::UpdateThread][6] [t=00:01:10.244068][f=0000124] [Game::~CGame][1] [t=00:01:10.244086][f=0000124] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:10.244096][f=0000124] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:10.244103][f=0000124] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:10.244125][f=0000124] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:10.244133][f=0000124] [Game::KillLua][4] dtor=1 [t=00:01:10.244143][f=0000124] [Game::KillLua][5] dtor=1 [t=00:01:10.244457][f=0000124] [Game::KillMisc][1] [t=00:01:10.244469][f=0000124] [Game::KillMisc][2] [t=00:01:10.244676][f=0000124] [Game::KillMisc][3] [t=00:01:10.244782][f=0000124] [Game::KillRendering][1] [t=00:01:10.245074][f=0000124] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.260162][f=0000124] [3DOParser::Kill] allocated 29 pieces [t=00:01:10.260231][f=0000124] [S3OParser::Kill] allocated 5521 pieces [t=00:01:10.260525][f=0000124] [AssParser::Kill] allocated 701 pieces [t=00:01:10.313507][f=0000124] [Game::KillInterface][1] [t=00:01:10.313630][f=0000124] [Game::KillInterface][2] [t=00:01:10.314221][f=0000124] [Game::KillSimulation][1] [t=00:01:10.314326][f=0000124] [Game::KillSimulation][2] [t=00:01:10.326707][f=0000124] [CCollisionHandler] dis-/continuous tests: 0/2652 [t=00:01:10.326732][f=0000124] [Game::KillSimulation][3] [t=00:01:10.328231][f=0000124] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.328359][f=0000124] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.328441][f=0000124] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.328496][f=0000124] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.328616][f=0000124] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.334949][f=0000124] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:01:10.346975][f=0000124] [Game::KillSimulation][4] [t=00:01:10.388243][f=0000124] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:01:10.388286][f=0000124] [Game::~CGame][2] [t=00:01:10.388307][f=0000124] [Game::~CGame][3] [t=00:01:10.388545][f=0000124] [SpringApp::Kill][3] [t=00:01:10.388710][f=0000124] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 27600 bytes sent in 862 packets (32.019 bytes/packet) 94438 bytes recv'd in 1241 packets (76.098 bytes/packet) {0.068x, 0.079x} relative protocol overhead {up, down} 962 incoming chunks dropped, 511 outgoing chunks resent 278 incoming chunks processed [t=00:01:10.388771][f=0000124] [SpringApp::Kill][4] font=0000016aa188bf80 [t=00:01:10.392533][f=0000124] [SpringApp::Kill][5] [t=00:01:10.397494][f=0000124] [SpringApp::Kill][6] [t=00:01:10.397518] [SpringApp::Kill][7] [t=00:01:10.398515] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.398533] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:01:10.398544] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:10.398568] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.398583] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:10.398592] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.398607] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:10.398620] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5816, 1048576, 1048576}, EBO = {8724, 2097152, 2097152} [t=00:01:10.398630] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:10.398643] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.398656] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.398666] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:10.398676] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:10.510124] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:10.510186] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:10.510195] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:10.510204] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:01:10.510214] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:10.511508] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>] [t=00:01:10.511533] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:01:10.511563] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000016adccfb4c0) [t=00:01:10.511719] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2171ms [t=00:01:10.511760] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=90ms [t=00:01:10.511785] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=78ms [t=00:01:10.511802] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:01:10.511819] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=32ms [t=00:01:10.511831] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=27ms [t=00:01:10.511844] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms [t=00:01:10.511859] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:01:10.511891] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:01:10.511905] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:01:10.511914] file="bitmaps/loadpictures/facplop.png" indx=527 inflSize=3075kb readTime=20ms [t=00:01:10.513998] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000016adccd7110) [t=00:01:10.514478] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:10.514494] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000016adcb7a3c0) [t=00:01:10.514570] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:10.514587] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016adccd6770) [t=00:01:10.514630] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016adccd7740) [t=00:01:10.514692] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016adccd7480) [t=00:01:10.514761] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:10.514775] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:01:10.514842] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:10.514857] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:10.514869] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:10.514882] [VFS] [SpringVFS::DeleteArchives<this=0000016aa1b5f720>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:10.515291] [SpringApp::Kill][8] [t=00:01:10.515330] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:10.515369] [WatchDog::Uninstall][1] hangDetectorThread=00007ff617dc04d0 (joinable=1) [t=00:01:10.515401] [WatchDog::Uninstall][2] [t=00:01:11.068868] [WatchDog::Uninstall][3] [t=00:01:11.068886] [SpringApp::Kill][9]
infolog_full.txt (truncated):